/**************************************************************************** ** $Id$ ** ** Definition of some Qt private functions. ** ** Created : 000909 ** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of the kernel module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef QPAINTER_P_H #define QPAINTER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of qpainter.cpp and qfont.cpp. This header file may change // from version to version without notice, or even be removed. // // We mean it. // // #ifndef QT_H #endif // QT_H extern void qt_format_text( const QFont& f, const QRect &r, int tf, const QString& str, int len, QRect *brect, int tabstops, int* tabarray, int tabarraylen, QTextParag **internal, QPainter* painter ); #endif