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#ifndef PLAYERDIALOG_H
#define PLAYERDIALOG_H
#include <qradiobutton.h>
#include <qdialog.h>
class PlayerDialog : public QDialog
{
Q_OBJECT
private:
bool auto1;
bool auto2;
QRadioButton* manual_button1;
QRadioButton* auto_button1;
QRadioButton* manual_button2;
QRadioButton* auto_button2;
public:
PlayerDialog(QWidget* parent=0,const char* name=0,bool modal=TRUE,WFlags f=0);
~PlayerDialog();
private slots:
void button_manual1();
void button_auto1();
void button_manual2();
void button_auto2();
private:
void button1_state(bool computer);
void button2_state(bool computer);
public:
void setAuto1(bool newstate);
bool getAuto1();
void setAuto2(bool newstate);
bool getAuto2();
};
#endif //PLAYERDIALOG_H
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