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/***************************************************************************
field.cpp - description
-------------------
begin : Thu Dec 30 1999
copyright : (C) 1999 by Jurrien Loonstra
email : j.h.loonstra@st.hanze.nl
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "objects.h"
#include "field.h"
Field::Field(QWidget *parent, const char *name ) : QWidget(parent,name) {
setFixedSize(game.scrwidth, game.scrheight);
setBackgroundColor(white);
timer = new QTimer(this);
playing = false;
connect(timer, SIGNAL(timeout()), SLOT(Timer()));
}
Field::~Field(){
delete timer;
}
void Field::setPixmap(QPixmap *pix) {
this->pix = pix;
}
// --------------------------------------------------------
void Field::mousePressEvent(QMouseEvent *e){
game.button_press(e->x(), e->y());
}
void Field::mouseReleaseEvent(QMouseEvent *e){
game.button_release(e->x(), e->y());
}
void Field::enterEvent(QEvent *) {
if (playing && !timer->isActive()) {
playing = true;
timer->start(250, FALSE);
}
}
void Field::leaveEvent(QEvent *) {
if (timer->isActive() && playing) {
playing = true;
timer->stop();
}
}
void Field::stopTimer() {
playing = false;
if (timer->isActive())
timer->stop();
}
void Field::startTimer() {
playing = true;
if (!timer->isActive())
timer->start(250, FALSE);
}
void Field::Timer(){
game.update();
}
void Field::paintEvent(QPaintEvent *) {
bitBlt(this, 0, 0, pix);
}
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