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/* Yo Emacs, this is -*- C++ -*- */
/*
* ksame 0.4 - simple Game
* Copyright (C) 1997,1998 Marcus Kreutzberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#ifndef _KSAMEWIDGET
#define _KSAMEWIDGET
#include "StoneWidget.h"
#include <kmainwindow.h>
class KToggleAction;
class KSameWidget: public KMainWindow {
Q_OBJECT
public:
KSameWidget();
~KSameWidget();
private:
StoneWidget *stone;
KStatusBar *status;
KToggleAction *random;
KAction *restart;
KAction *undo;
int multispin_item;
protected:
void newGame(unsigned int board,int colors);
virtual void saveProperties(KConfig *conf);
virtual void readProperties(KConfig *conf);
bool confirmAbort();
public slots:
void sizeChanged();
/* File Menu */
void m_new();
void m_restart();
void m_load();
void m_save();
void m_showhs();
void m_quit();
void m_undo();
/* Options Menu */
void m_tglboard();
void gameover();
void setColors(int colors);
void setBoard(int board);
void setScore(int score);
void setMarked(int m);
void stonesRemoved(int,int);
void slotConfigureKeys();
};
#endif
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