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#ifndef __RESOURCES__H
#define __RESOURCES__H
#include <qstring.h>
#include <qdict.h>
#include <qmap.h>
#include <qlist.h>
#include "netnode.h"
#include "systemfile.h"
#include "system.h"
class QLibrary;
class QPixmap;
class ANetNode;
class ANetNodeInstance;
typedef void (*GetNetNodeListFt_t)(QList<ANetNode>& PNN );
typedef struct NetNode_S {
ANetNode * NetNode;
QLibrary * TheLibrary;
long NodeCountInLib;
} NetNode_t;
class CurrentQPEUser {
public :
CurrentQPEUser() : UserName(), HomeDir(), EnvList() {}
inline bool known( void )
{ return ! HomeDir.isEmpty() && ! UserName.isEmpty(); }
QString UserName;
QString HomeDir;
int Uid;
int Gid;
QArray<char *> EnvList;
};
typedef QDict<NetNode_t> Name2NetNode_t;
typedef QDict<ANetNodeInstance > Name2Instance_t;
typedef QDict<NodeCollection> Name2Connection_t;
typedef QDict<SystemFile> Name2SystemFile_t;
class TheNSResources {
public :
TheNSResources( void );
~TheNSResources( );
// give busy feedback
void busy( bool B );
System & system()
{ return *TheSystem; }
int assignConnectionNumber(void);
QPixmap getPixmap( const QString & Name );
Name2NetNode_t & netNodes( void )
{ return AllNodeTypes; }
bool netNodeExists( const QString & X )
{ return AllNodeTypes.find(X)!=0; }
ANetNode * findNetNode( const QString & N )
{ NetNode_t * NNT = AllNodeTypes.find(N);
return (NNT) ? NNT->NetNode : 0;
}
// define new plugin (=node)
void addNodeType( const QString & ID,
const QString & LongName,
const QString & Description );
Name2SystemFile_t & systemFiles( void )
{ return SystemFiles; }
void addSystemFile( const QString & ID,
const QString & P,
bool KDI );
ANetNodeInstance * createNodeInstance( const QString & S )
{ ANetNodeInstance * NNI = 0;
printf( "Find node type %s\n", S.latin1() );
NetNode_t * NNT = AllNodeTypes[S];
if( ! NNT ) {
return 0;
}
NNI = NNT->NetNode->createInstance();
NNI->initialize();
return NNI;
}
Name2Instance_t & netNodeInstances( void )
{ return AllNodes; }
void addNodeInstance( ANetNodeInstance * I )
{ AllNodes.insert( I->name(), I ); }
void removeNodeInstance( const QString & N )
{ AllNodes.remove( N );}
ANetNodeInstance * findNodeInstance( const QString & S )
{ return AllNodes[S]; }
const QString & netNode2Name( const char * Type );
const QString & netNode2Description( const char * Type );
void addConnection( NodeCollection * NC );
void removeConnection( const QString & N );
NodeCollection * findConnection( const QString & N );
NodeCollection * getConnection( int nr );
Name2Connection_t & connections( void )
{ return ConnectionsMap; }
inline bool userKnown( void )
{ return CurrentUser.known(); }
CurrentQPEUser & currentUser( void )
{ return CurrentUser; }
private :
void detectCurrentUser( void );
QString tr( const char * path );
void findAvailableNetNodes( const QString &path );
bool loadNetNode(
const QString &pluginFileName,
const QString &resolveString = "create_plugin");
QMap< QString, QString> NodeTypeNameMap;
QMap< QString, QString> NodeTypeDescriptionMap;
Name2Connection_t ConnectionsMap;
System * TheSystem;
Name2SystemFile_t SystemFiles;
// all node type classes
Name2NetNode_t AllNodeTypes;
// all nodes
Name2Instance_t AllNodes;
CurrentQPEUser CurrentUser;
};
extern TheNSResources * _NSResources;
#define NSResources _NSResources
#endif
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