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#ifndef PROFILERUN_H
#define PROFILERUN_H
#include <asfullsetup.h>
#include "profiledata.h"
class ProfileRun : public AsFullSetup {
public :
ProfileRun( ANetNodeInstance * NNI, ProfileData & D ) :
AsFullSetup( NNI )
{ Data = &D; }
void detectState( NodeCollection * NC );
bool setState( NodeCollection * NC, Action_t A );
bool canSetState( State_t Curr, Action_t A );
bool handlesInterface( const QString & I );
virtual const QString & description( void )
{ return Data->Description; }
virtual AsFullSetup * asFullSetup( void )
{ return (AsFullSetup *)this; }
private :
ProfileData * Data;
};
#endif
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