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path: root/microkde/kutils/kcmultidialog.h
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-rw-r--r--microkde/kutils/kcmultidialog.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/microkde/kutils/kcmultidialog.h b/microkde/kutils/kcmultidialog.h
index 768faea..66412ac 100644
--- a/microkde/kutils/kcmultidialog.h
+++ b/microkde/kutils/kcmultidialog.h
@@ -44,69 +44,72 @@ class KCMultiDialog : public KDialogBase
public:
/**
* Constructs a new KCMultiDialog
*
* @param parent The parent Widget
* @param name The widget name
* @param baseGroup The baseGroup, if you want to call a module out of
* kcontrol, just keep "settings"
* @param modal If you pass true here, the dialog will be modal
**/
KCMultiDialog(const QString& baseGroup = QString::fromLatin1("settings"),
QWidget *parent=0, const char *name=0,
bool modal=false);
/**
* Destructor
**/
virtual ~KCMultiDialog();
/**
* Add a module.
*
* @param module Specify the name of the module that is to be added
* to the list of modules the dialog will show.
*
* @param withfallback Try harder to load the module. Might result
* in the module appearing outside the dialog.
**/
//US void addModule(const QString& module, bool withfallback=true);
-//US special method for microkde. We dop noty want to load everything dynamically.
+//US special method for microkde. We do not want to load everything dynamically.
void addModule(KCModule* module );//, const QString& modulename, const QString& iconname);
QVBox* getNewVBoxPage(const QString & modulename) ;
+ bool showPage( int index );
+ int activePageIndex() const;
+ int pageIndex( QWidget *widget ) const;
protected slots:
/**
* This slot is called when the user presses the "Default" Button
* You can reimplement it if needed.
*
* @note Make sure you call the original implementation!
**/
virtual void slotDefault();
/**
* This slot is called when the user presses the "Apply" Button
* You can reimplement it if needed
*
* @note Make sure you call the original implementation!
**/
virtual void slotApply();
/**
* This slot is called when the user presses the "OK" Button
* You can reimplement it if needed
*
* @note Make sure you call the original implementation!
**/
virtual void slotOk();
/**
* This slot is called when the user presses the "Help" Button
* You can reimplement it if needed
*
* @note Make sure you call the original implementation!
**/