From 88b0d33b8b0b1f6ae320cfc863ca6a47fa8fec22 Mon Sep 17 00:00:00 2001 From: zautrix Date: Sat, 07 Aug 2004 17:24:40 +0000 Subject: Initial revision --- (limited to 'gammu/emb/common/misc/coding') diff --git a/gammu/emb/common/misc/coding/coding.c b/gammu/emb/common/misc/coding/coding.c new file mode 100644 index 0000000..62543ac --- a/dev/null +++ b/gammu/emb/common/misc/coding/coding.c @@ -0,0 +1,1409 @@ +/* (c) 2002-2004 by Marcin Wiacek, Michal Cihar and others */ +/* based on some work from MyGnokii and Gnokii */ + +#include +#include +#include +#include +#include +#ifndef __OpenBSD__ +# include +#endif +#ifdef WIN32 +# include "windows.h" +#endif + +#include "../misc.h" +#include "coding.h" + +unsigned int UnicodeLength(const unsigned char *str) +{ + unsigned int len = 0; + + if (str == NULL) return 0; + + while(str[len*2] != 0 || str[len*2+1] != 0) len++; + + return len; +} + +/* Convert Unicode char saved in src to dest */ +unsigned int EncodeWithUnicodeAlphabet(const unsigned char *src, wchar_t *dest) +{ + char retval; + + switch (retval = mbtowc(dest, src, MB_CUR_MAX)) { + case -1 : + case 0 : return 1; + default : return retval; + } +} + +/* Convert Unicode char saved in src to dest */ +unsigned int DecodeWithUnicodeAlphabet(wchar_t src, unsigned char *dest) +{ + int retval; + + switch (retval = wctomb(dest, src)) { + case -1: + *dest = '?'; + return 1; + default: + return retval; + } +} + +void DecodeUnicode (const unsigned char *src, unsigned char *dest) +{ + int i=0,o=0; + wchar_t wc; + + while (src[(2*i)+1]!=0x00 || src[2*i]!=0x00) { + wc = src[(2*i)+1] | (src[2*i] << 8); + o += DecodeWithUnicodeAlphabet(wc, dest + o); + i++; + } + dest[o]=0; +} + +/* Decode Unicode string and return as function result */ +unsigned char *DecodeUnicodeString (const unsigned char *src) +{ + static char dest[500]; + + DecodeUnicode(src,dest); + return dest; +} + +/* Decode Unicode string to UTF8 or other console charset + * and return as function result + */ +unsigned char *DecodeUnicodeConsole(const unsigned char *src) +{ + static char dest[500]; + + if (di.coding[0] != 0) { + if (!strcmp(di.coding,"utf8")) { + EncodeUTF8(dest, src); + } else { +#ifdef WIN32 + setlocale(LC_ALL, di.coding); +#endif + DecodeUnicode(src,dest); + } + } else { +#ifdef WIN32 + setlocale(LC_ALL, ".OCP"); +#endif + DecodeUnicode(src,dest); +#ifdef WIN32 + setlocale(LC_ALL, ".ACP"); +#endif + } + return dest; +} + +/* Encode string to Unicode. Len is number of input chars */ +void EncodeUnicode (unsigned char *dest, const unsigned char *src, int len) +{ + int i_len = 0, o_len; + wchar_t wc; + + for (o_len = 0; i_len < len; o_len++) { + i_len += EncodeWithUnicodeAlphabet(&src[i_len], &wc); + dest[o_len*2] = (wc >> 8) & 0xff; + dest[(o_len*2)+1] = wc & 0xff; + } + dest[o_len*2] = 0; + dest[(o_len*2)+1] = 0; +} + +unsigned char EncodeWithBCDAlphabet(int value) +{ + div_t division; + + division=div(value,10); + return ( ( (value-division.quot*10) & 0x0f) << 4) | (division.quot & 0xf); +} + +int DecodeWithBCDAlphabet(unsigned char value) +{ + return 10*(value & 0x0f)+(value >> 4); +} + +void DecodeBCD (unsigned char *dest, const unsigned char *src, int len) +{ + int i,current=0,digit; + + for (i = 0; i < len; i++) { + digit=src[i] & 0x0f; + if (digit<10) dest[current++]=digit + '0'; + digit=src[i] >> 4; + if (digit<10) dest[current++]=digit + '0'; + } + dest[current++]=0; +} + +void EncodeBCD (unsigned char *dest, const unsigned char *src, int len, bool fill) +{ + int i,current=0; + + for (i = 0; i < len; i++) { + if (i & 0x01) { + dest[current]=dest[current] | ((src[i]-'0') << 4); + current++; + } else { + dest[current]=src[i]-'0'; + } + } + + /* When fill is set: if number consist of odd number of digits, + we fill last bits in last byte with 0x0f + */ + if (fill && (len & 0x01)) dest[current]=dest[current] | 0xf0; +} + +int DecodeWithHexBinAlphabet (unsigned char mychar) +{ + if (mychar>='A' && mychar<='F') return mychar-'A'+10; + if (mychar>='a' && mychar<='f') return mychar-'a'+10; + if (mychar>='0' && mychar<='9') return mychar-'0'; + return -1; +} + +unsigned char EncodeWithHexBinAlphabet (int digit) +{ + if (digit >= 0 && digit <= 9) return '0'+(digit); + if (digit >=10 && digit <=15) return 'A'+(digit-10); + return 0; +} + +void DecodeHexUnicode (unsigned char *dest, const unsigned char *src, int len) +{ + int i,current=0; + bool first = false; + + if (len != 0 && src[0] == '0' && src[1] == '0') { + first = true; + } else if (len != 0 && src[2] == '0' && src[3] == '0') { + first = false; + } else { + first = (10 * (src[0] - '0') + (src[1] - '0')) < (10 * (src[2] - '0')+ (src[3] - '0')); + } + for (i = 0; i < len/4 ; i++) { + if (first) { + dest[current++] = DecodeWithHexBinAlphabet(src[i*4+0])*16+ + DecodeWithHexBinAlphabet(src[i*4+1]); + dest[current++] = DecodeWithHexBinAlphabet(src[i*4+2])*16+ + DecodeWithHexBinAlphabet(src[i*4+3]); + } else { + dest[current++] = DecodeWithHexBinAlphabet(src[i*4+2])*16+ + DecodeWithHexBinAlphabet(src[i*4+3]); + dest[current++] = DecodeWithHexBinAlphabet(src[i*4+0])*16+ + DecodeWithHexBinAlphabet(src[i*4+1]); + } + } + dest[current++] = 0; + dest[current++] = 0; +} + +void EncodeHexUnicode (unsigned char *dest, const unsigned char *src, int len) +{ + int i,current=0; + + for (i = 0; i < len; i++) { + dest[current++] = EncodeWithHexBinAlphabet(src[2*i] >> 0x04); + dest[current++] = EncodeWithHexBinAlphabet(src[2*i] & 0x0f); + dest[current++] = EncodeWithHexBinAlphabet(src[2*i+1] >> 0x04); + dest[current++] = EncodeWithHexBinAlphabet(src[2*i+1] & 0x0f); + } + dest[current++] = 0; +} + +void DecodeHexBin (unsigned char *dest, const unsigned char *src, int len) +{ + int i,current=0; + + for (i = 0; i < len/2 ; i++) { + dest[current++] = DecodeWithHexBinAlphabet(src[i*2])*16+ + DecodeWithHexBinAlphabet(src[i*2+1]); + } + dest[current++] = 0; +} + +void EncodeHexBin (unsigned char *dest, const unsigned char *src, int len) +{ + int i,current=0; + + for (i = 0; i < len; i++) { + dest[current++] = EncodeWithHexBinAlphabet(src[i] >> 0x04); + dest[current++] = EncodeWithHexBinAlphabet(src[i] & 0x0f); + } + dest[current++] = 0; +} + +/* ETSI GSM 03.38, section 6.2.1: Default alphabet for SMS messages */ +static unsigned char GSM_DefaultAlphabetUnicode[128+1][2] = +{ + {0x00,0x40},{0x00,0xa3},{0x00,0x24},{0x00,0xA5}, + {0x00,0xE8},{0x00,0xE9},{0x00,0xF9},{0x00,0xEC},/*0x08*/ + {0x00,0xF2},{0x00,0xC7},{0x00,'\n'},{0x00,0xD8}, + {0x00,0xF8},{0x00,'\r'},{0x00,0xC5},{0x00,0xE5}, + {0x03,0x94},{0x00,0x5f},{0x03,0xA6},{0x03,0x93}, + {0x03,0x9B},{0x03,0xA9},{0x03,0xA0},{0x03,0xA8}, + {0x03,0xA3},{0x03,0x98},{0x03,0x9E},{0x00,0xb9}, + {0x00,0xC6},{0x00,0xE6},{0x00,0xDF},{0x00,0xC9},/*0x20*/ + {0x00,' ' },{0x00,'!' },{0x00,'\"'},{0x00,'#' }, + {0x00,0xA4},{0x00,'%' },{0x00,'&' },{0x00,'\''}, + {0x00,'(' },{0x00,')' },{0x00,'*' },{0x00,'+' }, + {0x00,',' },{0x00,'-' },{0x00,'.' },{0x00,'/' },/*0x30*/ + {0x00,'0' },{0x00,'1' },{0x00,'2' },{0x00,'3' }, + {0x00,'4' },{0x00,'5' },{0x00,'6' },{0x00,'7' }, + {0x00,'8' },{0x00,'9' },{0x00,':' },{0x00,';' }, + {0x00,'<' },{0x00,'=' },{0x00,'>' },{0x00,'?' },/*0x40*/ + {0x00,0xA1},{0x00,'A' },{0x00,'B' },{0x00,'C' }, + {0x00,'D' },{0x00,'E' },{0x00,'F' },{0x00,'G' }, + {0x00,'H' },{0x00,'I' },{0x00,'J' },{0x00,'K' }, + {0x00,'L' },{0x00,'M' },{0x00,'N' },{0x00,'O' }, + {0x00,'P' },{0x00,'Q' },{0x00,'R' },{0x00,'S' }, + {0x00,'T' },{0x00,'U' },{0x00,'V' },{0x00,'W' }, + {0x00,'X' },{0x00,'Y' },{0x00,'Z' },{0x00,0xC4}, + {0x00,0xD6},{0x00,0xD1},{0x00,0xDC},{0x00,0xA7}, + {0x00,0xBF},{0x00,'a' },{0x00,'b' },{0x00,'c' }, + {0x00,'d' },{0x00,'e' },{0x00,'f' },{0x00,'g' }, + {0x00,'h' },{0x00,'i' },{0x00,'j' },{0x00,'k' }, + {0x00,'l' },{0x00,'m' },{0x00,'n' },{0x00,'o' }, + {0x00,'p' },{0x00,'q' },{0x00,'r' },{0x00,'s' }, + {0x00,'t' },{0x00,'u' },{0x00,'v' },{0x00,'w' }, + {0x00,'x' },{0x00,'y' },{0x00,'z' },{0x00,0xE4}, + {0x00,0xF6},{0x00,0xF1},{0x00,0xFC},{0x00,0xE0}, + {0x00,0x00} +}; + +/* ETSI GSM 3.38 + * Some sequences of 2 default alphabet chars (for example, + * 0x1b, 0x65) are visible as one single additional char (for example, + * 0x1b, 0x65 gives Euro char saved in Unicode as 0x20, 0xAC) + * This table contains: + * 1. two first chars means sequence of chars from GSM default alphabet + * 2. two second is target (encoded) char saved in Unicode + */ +static unsigned char GSM_DefaultAlphabetCharsExtension[][4] = +{ + {0x1b,0x14,0x00,0x5e}, /* ^ */ + {0x1b,0x28,0x00,0x7b}, /* { */ + {0x1b,0x29,0x00,0x7d}, /* } */ + {0x1b,0x2f,0x00,0x5c}, /* \ */ + {0x1b,0x3c,0x00,0x5b}, /* [ */ + {0x1b,0x3d,0x00,0x7E}, /* ~ */ + {0x1b,0x3e,0x00,0x5d}, /* ] */ + {0x1b,0x40,0x00,0x7C}, /* | */ + {0x1b,0x65,0x20,0xAC}, /* Euro */ + {0x00,0x00,0x00,0x00} +}; + +void DecodeDefault (unsigned char *dest, const unsigned char *src, int len, bool UseExtensions, unsigned char *ExtraAlphabet) +{ + int i,current=0,j; + bool FoundSpecial = false; + +#ifdef DEBUG + if (di.dl == DL_TEXTALL || di.dl == DL_TEXTALLDATE) DumpMessage(di.df, di.dl, src, len); +#endif + + for (i = 0; i < len; i++) { + FoundSpecial = false; + if ((i < (len-1)) && UseExtensions) { + j=0; + while (GSM_DefaultAlphabetCharsExtension[j][0]!=0x00) { + if (GSM_DefaultAlphabetCharsExtension[j][0]==src[i] && + GSM_DefaultAlphabetCharsExtension[j][1]==src[i+1]) { + FoundSpecial = true; + dest[current++] = GSM_DefaultAlphabetCharsExtension[j][2]; + dest[current++] = GSM_DefaultAlphabetCharsExtension[j][3]; + i++; + break; + } + j++; + } + } + if (ExtraAlphabet!=NULL && !FoundSpecial) { + j = 0; + while (ExtraAlphabet[j] != 0x00 || ExtraAlphabet[j+1] != 0x00 || ExtraAlphabet[j+2] != 0x00) { + if (ExtraAlphabet[j] == src[i]) { + dest[current++] = ExtraAlphabet[j+1]; + dest[current++] = ExtraAlphabet[j+2]; + FoundSpecial = true; + break; + } + j=j+3; + } + } + if (!FoundSpecial) { + dest[current++] = GSM_DefaultAlphabetUnicode[src[i]][0]; + dest[current++] = GSM_DefaultAlphabetUnicode[src[i]][1]; + } + } + dest[current++]=0; + dest[current++]=0; +#ifdef DEBUG + if (di.dl == DL_TEXTALL || di.dl == DL_TEXTALLDATE) DumpMessage(di.df, di.dl, dest, UnicodeLength(dest)*2); +#endif +} + +/* There are many national chars with "adds". In phone they're normally + * changed to "plain" Latin chars. We have such functionality too. + * This table is automatically created from convert.txt file (see + * /docs/developers) using --makeconverttable. It contains such chars + * to replace in order: + * 1. original char (Unicode) 2. destination char (Unicode) + */ +static unsigned char ConvertTable[] = +"\x00\xc0\x00\x41\x00\xe0\x00\x61\x00\xc1\x00\x41\x00\xe1\x00\x61\x00\xc2\x00\x41\x00\xe2\x00\x61\x00\xc3\x00\x41\x00\xe3\x00\x61\x1e\xa0\x00\x41\x1e\xa1\x00\x61\x1e\xa2\x00\x41\x1e\xa3\x00\x61\x1e\xa4\x00\x41\x1e\xa5\x00\x61\x1e\xa6\x00\x41\x1e\xa7\x00\x61\x1e\xa8\x00\x41\x1e\xa9\x00\x61\x1e\xaa\x00\x41\x1e\xab\x00\x61\x1e\xac\x00\x41\x1e\xad\x00\x61\x1e\xae\x00\x41\x1e\xaf\x00\x61\x1e\xb0\x00\x41\x1e\xb1\x00\x61\x1e\xb2\x00\x41\x1e\xb3\x00\x61\x1e\xb4\x00\x41\x1e\xb5\x00\x61\x1e\xb6\x00\x41\x1e\xb7\x00\x61\x01\xcd\x00\x41\x01\xce\x00\x61\x01\x00\x00\x41\x01\x01\x00\x61\x01\x02\x00\x41\x01\x03\x00\x61\x01\x04\x00\x41\x01\x05\x00\x61\x01\xfb\x00\x61\x01\x06\x00\x43\x01\x07\x00\x63\x01\x08\x00\x43\x01\x09\x00\x63\x01\x0a\x00\x43\x01\x0b\x00\x63\x01\x0c\x00\x43\x01\x0d\x00\x63\x00\xe7"\ +"\x00\x63\x01\x0e\x00\x44\x01\x0f\x00\x64\x01\x10\x00\x44\x01\x11\x00\x64\x00\xc8\x00\x45\x00\xca\x00\x45\x00\xea\x00\x65\x00\xcb\x00\x45\x00\xeb\x00\x65\x1e\xb8\x00\x45\x1e\xb9\x00\x65\x1e\xba\x00\x45\x1e\xbb\x00\x65\x1e\xbc\x00\x45\x1e\xbd\x00\x65\x1e\xbe\x00\x45\x1e\xbf\x00\x65\x1e\xc0\x00\x45\x1e\xc1\x00\x65\x1e\xc2\x00\x45\x1e\xc3\x00\x65\x1e\xc4\x00\x45\x1e\xc5\x00\x65\x1e\xc6\x00\x45\x1e\xc7\x00\x65\x01\x12\x00\x45\x01\x13\x00\x65\x01\x14\x00\x45\x01\x15\x00\x65\x01\x16\x00\x45\x01\x17\x00\x65\x01\x18\x00\x45\x01\x19\x00\x65\x01\x1a\x00\x45\x01\x1b\x00\x65\x01\x1c\x00\x47\x01\x1d\x00\x67\x01\x1e\x00\x47\x01\x1f\x00\x67\x01\x20\x00\x47\x01\x21\x00\x67\x01\x22\x00\x47\x01\x23\x00\x67\x01\x24\x00\x48\x01\x25\x00\x68\x01\x26\x00\x48\x01\x27\x00\x68\x00\xcc\x00\x49\x00\xcd\x00\x49\x00\xed"\ +"\x00\x69\x00\xce\x00\x49\x00\xee\x00\x69\x00\xcf\x00\x49\x00\xef\x00\x69\x01\x28\x00\x49\x01\x29\x00\x69\x01\x2a\x00\x49\x01\x2b\x00\x69\x01\x2c\x00\x49\x01\x2d\x00\x69\x01\x2e\x00\x49\x01\x2f\x00\x69\x01\x30\x00\x49\x01\x31\x00\x69\x01\xcf\x00\x49\x01\xd0\x00\x69\x1e\xc8\x00\x49\x1e\xc9\x00\x69\x1e\xca\x00\x49\x1e\xcb\x00\x69\x01\x34\x00\x4a\x01\x35\x00\x6a\x01\x36\x00\x4b\x01\x37\x00\x6b\x01\x39\x00\x4c\x01\x3a\x00\x6c\x01\x3b\x00\x4c\x01\x3c\x00\x6c\x01\x3d\x00\x4c\x01\x3e\x00\x6c\x01\x3f\x00\x4c\x01\x40\x00\x6c\x01\x41\x00\x4c\x01\x42\x00\x6c\x01\x43\x00\x4e\x01\x44\x00\x6e\x01\x45\x00\x4e\x01\x46\x00\x6e\x01\x47\x00\x4e\x01\x48\x00\x6e\x01\x49\x00\x6e\x00\xd2\x00\x4f\x00\xd3\x00\x4f\x00\xf3\x00\x6f\x00\xd4\x00\x4f\x00\xf4\x00\x6f\x00\xd5\x00\x4f\x00\xf5\x00\x6f\x01\x4c\x00\x4f\x01\x4d"\ +"\x00\x6f\x01\x4e\x00\x4f\x01\x4f\x00\x6f\x01\x50\x00\x4f\x01\x51\x00\x6f\x01\xa0\x00\x4f\x01\xa1\x00\x6f\x01\xd1\x00\x4f\x01\xd2\x00\x6f\x1e\xcc\x00\x4f\x1e\xcd\x00\x6f\x1e\xce\x00\x4f\x1e\xcf\x00\x6f\x1e\xd0\x00\x4f\x1e\xd1\x00\x6f\x1e\xd2\x00\x4f\x1e\xd3\x00\x6f\x1e\xd4\x00\x4f\x1e\xd5\x00\x6f\x1e\xd6\x00\x4f\x1e\xd7\x00\x6f\x1e\xd8\x00\x4f\x1e\xd9\x00\x6f\x1e\xda\x00\x4f\x1e\xdb\x00\x6f\x1e\xdc\x00\x4f\x1e\xdd\x00\x6f\x1e\xde\x00\x4f\x1e\xdf\x00\x6f\x1e\xe0\x00\x4f\x1e\xe1\x00\x6f\x1e\xe2\x00\x4f\x1e\xe3\x00\x6f\x01\x54\x00\x52\x01\x55\x00\x72\x01\x56\x00\x52\x01\x57\x00\x72\x01\x58\x00\x52\x01\x59\x00\x72\x01\x5a\x00\x53\x01\x5b\x00\x73\x01\x5c\x00\x53\x01\x5d\x00\x73\x01\x5e\x00\x53\x01\x5f\x00\x73\x01\x60\x00\x53\x01\x61\x00\x73\x01\x62\x00\x54\x01\x63\x00\x74\x01\x64\x00\x54\x01\x65"\ +"\x00\x74\x01\x66\x00\x54\x01\x67\x00\x74\x00\xd9\x00\x55\x00\xda\x00\x55\x00\xfa\x00\x75\x00\xdb\x00\x55\x00\xfb\x00\x75\x01\x68\x00\x55\x01\x69\x00\x75\x01\x6a\x00\x55\x01\x6b\x00\x75\x01\x6c\x00\x55\x01\x6d\x00\x75\x01\x6e\x00\x55\x01\x6f\x00\x75\x01\x70\x00\x55\x01\x71\x00\x75\x01\x72\x00\x55\x01\x73\x00\x75\x01\xaf\x00\x55\x01\xb0\x00\x75\x01\xd3\x00\x55\x01\xd4\x00\x75\x01\xd5\x00\x55\x01\xd6\x00\x75\x01\xd7\x00\x55\x01\xd8\x00\x75\x01\xd9\x00\x55\x01\xda\x00\x75\x01\xdb\x00\x55\x01\xdc\x00\x75\x1e\xe4\x00\x55\x1e\xe5\x00\x75\x1e\xe6\x00\x55\x1e\xe7\x00\x75\x1e\xe8\x00\x55\x1e\xe9\x00\x75\x1e\xea\x00\x55\x1e\xeb\x00\x75\x1e\xec\x00\x55\x1e\xed\x00\x75\x1e\xee\x00\x55\x1e\xef\x00\x75\x1e\xf0\x00\x55\x1e\xf1\x00\x75\x01\x74\x00\x57\x01\x75\x00\x77\x1e\x80\x00\x57\x1e\x81\x00\x77\x1e\x82"\ +"\x00\x57\x1e\x83\x00\x77\x1e\x84\x00\x57\x1e\x85\x00\x77\x00\xdd\x00\x59\x00\xfd\x00\x79\x00\xff\x00\x79\x01\x76\x00\x59\x01\x77\x00\x79\x01\x78\x00\x59\x1e\xf2\x00\x59\x1e\xf3\x00\x75\x1e\xf4\x00\x59\x1e\xf5\x00\x79\x1e\xf6\x00\x59\x1e\xf7\x00\x79\x1e\xf8\x00\x59\x1e\xf9\x00\x79\x01\x79\x00\x5a\x01\x7a\x00\x7a\x01\x7b\x00\x5a\x01\x7c\x00\x7a\x01\x7d\x00\x5a\x01\x7e\x00\x7a\x01\xfc\x00\xc6\x01\xfd\x00\xe6\x01\xfe\x00\xd8\x01\xff\x00\xf8\x00\x00"; + +void EncodeDefault(unsigned char *dest, const unsigned char *src, int *len, bool UseExtensions, unsigned char *ExtraAlphabet) +{ + int i,current=0,j,z; + char ret; + bool FoundSpecial,FoundNormal; + +#ifdef DEBUG + if (di.dl == DL_TEXTALL || di.dl == DL_TEXTALLDATE) DumpMessage(di.df, di.dl, src, (*len)*2); +#endif + + for (i = 0; i < *len; i++) { + FoundSpecial = false; + j = 0; + while (GSM_DefaultAlphabetCharsExtension[j][0]!=0x00 && UseExtensions) { + if (src[i*2] == GSM_DefaultAlphabetCharsExtension[j][2] && + src[i*2+1] == GSM_DefaultAlphabetCharsExtension[j][3]) { + dest[current++] = GSM_DefaultAlphabetCharsExtension[j][0]; + dest[current++] = GSM_DefaultAlphabetCharsExtension[j][1]; + FoundSpecial = true; + break; + } + j++; + } + if (!FoundSpecial) { + ret = '?'; + FoundNormal = false; + j = 0; + while (GSM_DefaultAlphabetUnicode[j][1]!=0x00) { + if (src[i*2] == GSM_DefaultAlphabetUnicode[j][0] && + src[i*2+1] == GSM_DefaultAlphabetUnicode[j][1]) { + ret = j; + FoundNormal = true; + break; + } + j++; + } + if (ExtraAlphabet!=NULL && !FoundNormal) { + j = 0; + while (ExtraAlphabet[j] != 0x00 || ExtraAlphabet[j+1] != 0x00 || ExtraAlphabet[j+2] != 0x00) { + if (ExtraAlphabet[j+1] == src[i*2] && + ExtraAlphabet[j+2] == src[i*2 + 1]) { + ret = ExtraAlphabet[j]; + FoundSpecial = true; + break; + } + j=j+3; + } + } + if (!FoundNormal && !FoundSpecial) { + j = 0; + FoundNormal = false; + while (ConvertTable[j*4] != 0x00 || + ConvertTable[j*4+1] != 0x00) { + if (src[i*2] == ConvertTable[j*4] && + src[i*2+1] == ConvertTable[j*4+1]) { + z = 0; + while (GSM_DefaultAlphabetUnicode[z][1]!=0x00) { + if (ConvertTable[j*4+2] == GSM_DefaultAlphabetUnicode[z][0] && + ConvertTable[j*4+3] == GSM_DefaultAlphabetUnicode[z][1]) { + ret = z; + FoundNormal = true; + break; + } + z++; + } + if (FoundNormal) break; + } + j++; + } + } + dest[current++]=ret; + } + } + dest[current]=0; +#ifdef DEBUG + if (di.dl == DL_TEXTALL || di.dl == DL_TEXTALLDATE) DumpMessage(di.df, di.dl, dest, current); +#endif + + *len = current; +} + +/* You don't have to use ConvertTable here - 1 char is replaced there by 1 char */ +void FindDefaultAlphabetLen(const unsigned char *src, int *srclen, int *smslen, int maxlen) +{ + int current=0,j,i; + bool FoundSpecial; + + i = 0; + while (src[i*2] != 0x00 || src[i*2+1] != 0x00) { + FoundSpecial = false; + j = 0; + while (GSM_DefaultAlphabetCharsExtension[j][0]!=0x00) { + if (src[i*2] == GSM_DefaultAlphabetCharsExtension[j][2] && + src[i*2+1] == GSM_DefaultAlphabetCharsExtension[j][3]) { + FoundSpecial = true; + if (current+2 > maxlen) { + *srclen = i; + *smslen = current; + return; + } + current+=2; + break; + } + j++; + } + if (!FoundSpecial) { + if (current+1 > maxlen) { + *srclen = i; + *smslen = current; + return; + } + current++; + } + i++; + } + *srclen = i; + *smslen = current; +} + +#ifndef ENABLE_LGPL +# define ByteMask ((1 << Bits) - 1) +#endif + +int GSM_UnpackEightBitsToSeven(int offset, int in_length, int out_length, + unsigned char *input, unsigned char *output) +{ +#ifndef ENABLE_LGPL + /* (c) by Pavel Janik and Pawel Kot */ + + unsigned char *OUTPUT = output; /* Current pointer to the output buffer */ + unsigned char *INPUT = input; /* Current pointer to the input buffer */ + unsigned char Rest = 0x00; + int Bits; + + Bits = offset ? offset : 7; + + while ((INPUT - input) < in_length) { + + *OUTPUT = ((*INPUT & ByteMask) << (7 - Bits)) | Rest; + Rest = *INPUT >> Bits; + + /* If we don't start from 0th bit, we shouldn't go to the + next char. Under *OUTPUT we have now 0 and under Rest - + _first_ part of the char. */ + if ((INPUT != input) || (Bits == 7)) OUTPUT++; + INPUT++; + + if ((OUTPUT - output) >= out_length) break; + + /* After reading 7 octets we have read 7 full characters but + we have 7 bits as well. This is the next character */ + if (Bits == 1) { + *OUTPUT = Rest; + OUTPUT++; + Bits = 7; + Rest = 0x00; + } else { + Bits--; + } + } + + return OUTPUT - output; +#else + return 0; +#endif +} + +int GSM_PackSevenBitsToEight(int offset, unsigned char *input, unsigned char *output, int length) +{ +#ifndef ENABLE_LGPL + /* (c) by Pavel Janik and Pawel Kot */ + + unsigned char *OUTPUT = output; /* Current pointer to the output buffer */ + unsigned char *INPUT = input; /* Current pointer to the input buffer */ + int Bits; /* Number of bits directly copied to + * the output buffer */ + Bits = (7 + offset) % 8; + + /* If we don't begin with 0th bit, we will write only a part of the + first octet */ + if (offset) { + *OUTPUT = 0x00; + OUTPUT++; + } + + while ((INPUT - input) < length) { + unsigned char Byte = *INPUT; + + *OUTPUT = Byte >> (7 - Bits); + /* If we don't write at 0th bit of the octet, we should write + a second part of the previous octet */ + if (Bits != 7) + *(OUTPUT-1) |= (Byte & ((1 << (7-Bits)) - 1)) << (Bits+1); + + Bits--; + + if (Bits == -1) Bits = 7; else OUTPUT++; + + INPUT++; + } + return (OUTPUT - output); +#else + return 0; +#endif +} + +void GSM_UnpackSemiOctetNumber(unsigned char *retval, unsigned char *Number, bool semioctet) +{ + unsigned char Buffer[50] = ""; + int length = Number[0]; + + if (semioctet) { + /* Convert number of semioctets to number of chars */ + if (length % 2) length++; + length=length / 2 + 1; + } + + /*without leading byte with format of number*/ + length--; + + switch (Number[1]) { + case NUMBER_ALPHANUMERIC: + if (length > 6) length++; + dbgprintf("Alphanumeric number, length %i\n",length); + GSM_UnpackEightBitsToSeven(0, length, length, Number+2, Buffer); + Buffer[length]=0; + break; + case NUMBER_INTERNATIONAL: + dbgprintf("International number\n"); + Buffer[0]='+'; + DecodeBCD(Buffer+1,Number+2, length); + break; + default: + dbgprintf("Default number %02x\n",Number[1]); + DecodeBCD (Buffer, Number+2, length); + break; + } + + EncodeUnicode(retval,Buffer,strlen(Buffer)); +} + +/** + * Packing some phone numbers (SMSC, SMS destination and others) + * + * See GSM 03.40 9.1.1: + * 1 byte - length of number given in semioctets or bytes (when given in + * bytes, includes one byte for byte with number format). + * Returned by function (set semioctet to true, if want result + * in semioctets). + * 1 byte - format of number (see GSM_NumberType in coding.h). Returned + * in unsigned char *Output. + * n bytes - 2n or 2n-1 semioctets with number. Returned in unsigned char + * *Output. + * + * 1 semioctet = 4 bits = half of byte + */ +int GSM_PackSemiOctetNumber(unsigned char *Number, unsigned char *Output, bool semioctet) +{ + unsigned char format, buffer[50]; + int length, i; + + length=UnicodeLength(Number); + memcpy(buffer,DecodeUnicodeString(Number),length+1); + + /* Checking for format number */ + format = NUMBER_UNKNOWN; + for (i=0;i>1; + i++; + } + *result=l; + (*CurrentBit) = (*CurrentBit) + i; +} + +/* Unicode char 0x00 0x01 makes blinking in some Nokia phones. + * We replace single ~ chars into it. When user give double ~, it's replaced + * to single ~ + */ +void EncodeUnicodeSpecialNOKIAChars(unsigned char *dest, const unsigned char *src, int len) +{ + int i,current = 0; + bool special=false; + + for (i = 0; i < len; i++) { + if (special) { + if (src[i*2] == 0x00 && src[i*2+1] == '~') { + dest[current++] = 0x00; + dest[current++] = '~'; + } else { + dest[current++] = 0x00; + dest[current++] = 0x01; + dest[current++] = src[i*2]; + dest[current++] = src[i*2+1]; + } + special = false; + } else { + if (src[i*2] == 0x00 && src[i*2+1] == '~') { + special = true; + } else { + dest[current++] = src[i*2]; + dest[current++] = src[i*2+1]; + } + } + } + if (special) { + dest[current++] = 0x00; + dest[current++] = 0x01; + } + dest[current++] = 0x00; + dest[current++] = 0x00; +} + +void DecodeUnicodeSpecialNOKIAChars(unsigned char *dest, const unsigned char *src, int len) +{ + int i=0,current=0; + + for (i=0;i= MaxLen) return; + switch (Buffer[*Pos]) { + case 0x00: + return; + case 0x0A: + if (strlen(OutBuffer) != 0) return; + break; + case 0x0D: + if (strlen(OutBuffer) != 0) return; + break; + default : + OutBuffer[strlen(OutBuffer) + 1] = 0; + OutBuffer[strlen(OutBuffer)] = Buffer[*Pos]; + } + (*Pos)++; + } +} + +void StringToDouble(char *text, double *d) +{ + bool before=true; + double multiply = 1; + unsigned int i; + + *d = 0; + for (i=0;i0x00 || mychar2>128) { + mychar3=0x00; + mychar4=128; + while (true) { + if (mychar3==mychar1) { + if (mychar4+64>=mychar2) { + *ret1=j+0xc2; + *ret2=0x80+(mychar2-mychar4); + return true; + } + } + if (mychar4==192) { + mychar3++; + mychar4=0; + } else { + mychar4=mychar4+64; + } + j++; + } + } + return false; +} + +/* Make UTF8 string from Unicode input string */ +bool EncodeUTF8QuotedPrintable(unsigned char *dest, const unsigned char *src) +{ + int i,j=0; + unsigned char mychar1, mychar2; + bool retval = false; + + for (i = 0; i < (int)(UnicodeLength(src)); i++) { + if (EncodeWithUTF8Alphabet(src[i*2],src[i*2+1],&mychar1,&mychar2)) { + sprintf(dest+j, "=%02X=%02X",mychar1,mychar2); + j = j+6; + retval = true; + } else { + j += DecodeWithUnicodeAlphabet(((wchar_t)(src[i*2]*256+src[i*2+1])), dest + j); + } + } + dest[j++]=0; + return retval; +} + +bool EncodeUTF8(unsigned char *dest, const unsigned char *src) +{ + int i,j=0; + unsigned char mychar1, mychar2; + bool retval = false; + + for (i = 0; i < (int)(UnicodeLength(src)); i++) { + if (EncodeWithUTF8Alphabet(src[i*2],src[i*2+1],&mychar1,&mychar2)) { + sprintf(dest+j, "%c%c",mychar1,mychar2); + j = j+2; + retval = true; + } else { + j += DecodeWithUnicodeAlphabet(((wchar_t)(src[i*2]*256+src[i*2+1])), dest + j); + } + } + dest[j++]=0; + return retval; +} + +/* Decode UTF8 char to Unicode char */ +wchar_t DecodeWithUTF8Alphabet(unsigned char mychar3, unsigned char mychar4) +{ + unsigned char mychar1, mychar2; + int j; + + mychar1=0x00; + mychar2=128; + for(j=0;j=i) { + /* Need to have correct chars */ + if (src[i] =='=' && DecodeWithHexBinAlphabet(src[i+1])!=-1 + && DecodeWithHexBinAlphabet(src[i+2])!=-1 && + src[i+3]=='=' && DecodeWithHexBinAlphabet(src[i+4])!=-1 && + DecodeWithHexBinAlphabet(src[i+5])!=-1) { + mychar1 = 16*DecodeWithHexBinAlphabet(src[i+1])+DecodeWithHexBinAlphabet(src[i+2]); + mychar2 = 16*DecodeWithHexBinAlphabet(src[i+4])+DecodeWithHexBinAlphabet(src[i+5]); + ret = DecodeWithUTF8Alphabet(mychar1,mychar2); + i = i+6; + } else { + i+=EncodeWithUnicodeAlphabet(&src[i], &ret); + } + } else { + i+=EncodeWithUnicodeAlphabet(&src[i], &ret); + } + dest[j++] = (ret >> 8) & 0xff; + dest[j++] = ret & 0xff; + } + dest[j++] = 0; + dest[j++] = 0; +} + +void DecodeUTF8(unsigned char *dest, const unsigned char *src, int len) +{ + int i=0,j=0; + wchar_t ret; + + while (i<=len) { + if (len-2>=i) { + if (src[i] >= 0xC2) { + ret = DecodeWithUTF8Alphabet(src[i],src[i+1]); + i = i+2; + } else { + i+=EncodeWithUnicodeAlphabet(&src[i], &ret); + } + } else { + i+=EncodeWithUnicodeAlphabet(&src[i], &ret); + } + dest[j++] = (ret >> 8) & 0xff; + dest[j++] = ret & 0xff; + } + dest[j++] = 0; + dest[j++] = 0; +} + +void DecodeUTF7(unsigned char *dest, const unsigned char *src, int len) +{ + int i=0,j=0,z,p; + wchar_t ret; + + while (i<=len) { + if (len-5>=i) { + if (src[i] == '+') { + z=0; + while (src[z+i+1] != '-' && z+i+1> 8) & 0xff; + dest[j++] = ret & 0xff; + } + } else { + i+=EncodeWithUnicodeAlphabet(&src[i], &ret); + dest[j++] = (ret >> 8) & 0xff; + dest[j++] = ret & 0xff; + } + } + dest[j++] = 0; + dest[j++] = 0; +} + +/* +Bob Trower 08/04/01 +Copyright (c) Trantor Standard Systems Inc., 2001 + +Permission is hereby granted, free of charge, to any person +obtaining a copy of this software and associated +documentation files (the "Software"), to deal in the +Software without restriction, including without limitation +the rights to use, copy, modify, merge, publish, distribute, +sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice shall +be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR +PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS +OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR +OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + +static void EncodeBASE64Block(unsigned char in[3], unsigned char out[4], int len) +{ + /* BASE64 translation Table as described in RFC1113 */ + unsigned char cb64[]="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + + out[0] = cb64[ in[0] >> 2 ]; + out[1] = cb64[ ((in[0] & 0x03) << 4) | ((in[1] & 0xf0) >> 4) ]; + out[2] = (unsigned char) (len > 1 ? cb64[ ((in[1] & 0x0f) << 2) | ((in[2] & 0xc0) >> 6) ] : '='); + out[3] = (unsigned char) (len > 2 ? cb64[ in[2] & 0x3f ] : '='); +} + +void EncodeBASE64(const unsigned char *Input, unsigned char *Output, int Length) +{ + unsigned char in[3], out[4]; + int i, pos = 0, len, outpos = 0; + + while (pos < Length) { + len = 0; + for (i = 0; i < 3; i++) { + in[i] = 0; + if (pos < Length) { + in[i] = Input[pos]; + len++; + pos++; + } + } + if(len) { + EncodeBASE64Block(in, out, len); + for (i = 0; i < 4; i++) Output[outpos++] = out[i]; + } + } + + Output[outpos++] = 0; +} + +static void DecodeBASE64Block(unsigned char in[4], unsigned char out[3]) +{ + out[0] = (unsigned char) (in[0] << 2 | in[1] >> 4); + out[1] = (unsigned char) (in[1] << 4 | in[2] >> 2); + out[2] = (unsigned char) (((in[2] << 6) & 0xc0) | in[3]); +} + +int DecodeBASE64(const unsigned char *Input, unsigned char *Output, int Length) +{ + unsigned char cd64[]="|$$$}rstuvwxyz{$$$$$$$>?@ABCDEFGHIJKLMNOPQRSTUVW$$$$$$XYZ[\\]^_`abcdefghijklmnopq"; + unsigned char in[4], out[3], v; + int i, len, pos = 0, outpos = 0; + + while (pos < Length) { + len = 0; + for(i = 0; i < 4; i++) { + v = 0; + while(v == 0) { + if (pos >= Length) break; + v = (unsigned char) Input[pos++]; + v = (unsigned char) ((v < 43 || v > 122) ? 0 : cd64[ v - 43 ]); + if (v) v = (unsigned char) ((v == '$') ? 0 : v - 61); + } + if(pos<=Length) { + if (v) { + len++; + in[i] = (unsigned char) (v - 1); + } + } + } + if (len) { + DecodeBASE64Block(in, out); + for(i = 0; i < len - 1; i++) Output[outpos++] = out[i]; + } + } + Output[outpos] = 0; + return outpos; +} + +/* How should editor hadle tabs in this file? Add editor commands here. + * vim: noexpandtab sw=8 ts=8 sts=8: + */ + diff --git a/gammu/emb/common/misc/coding/coding.h b/gammu/emb/common/misc/coding/coding.h new file mode 100644 index 0000000..d0c334d --- a/dev/null +++ b/gammu/emb/common/misc/coding/coding.h @@ -0,0 +1,133 @@ +/* (c) 2002-2004 by Marcin Wiacek and others */ + +#ifndef __coding_h +#define __coding_h + +#include + +#include "../misc.h" + +#ifdef __OpenBSD__ +typedef int wint_t; +#endif + +/* ---------------------------- Unicode ------------------------------------ */ +bool mywstrncasecmp (unsigned const char *a, unsigned const char *b, int num); +unsigned char *mystrstr (unsigned const char *haystack, unsigned const char *needle); +bool mywstrncmp (unsigned const char *a, unsigned const char *b, int num); +bool myiswspace (unsigned const char *src); +int mytowlower (wchar_t c); + +unsigned int EncodeWithUnicodeAlphabet (const unsigned char *value, wchar_t *dest); +unsigned int DecodeWithUnicodeAlphabet (wchar_t value, unsigned char *dest); + +unsigned int UnicodeLength (const unsigned char *str); +unsigned char *DecodeUnicodeString (const unsigned char *src); +unsigned char *DecodeUnicodeConsole (const unsigned char *src); +void DecodeUnicode (const unsigned char *src, unsigned char *dest); +void EncodeUnicode (unsigned char *dest, const unsigned char *src, int len); + +void CopyUnicodeString (unsigned char *Dest, unsigned char *Source); +void ReverseUnicodeString (unsigned char *String); + +void ReadUnicodeFile (unsigned char *Dest, unsigned char *Source); + +void DecodeUnicodeSpecialNOKIAChars (unsigned char *dest, const unsigned char *src, int len); +void EncodeUnicodeSpecialNOKIAChars (unsigned char *dest, const unsigned char *src, int len); + +/* ------------------------------- BCD ------------------------------------- */ +unsigned char EncodeWithBCDAlphabet (int value); +int DecodeWithBCDAlphabet (unsigned char value); + +void DecodeBCD (unsigned char *dest, const unsigned char *src, int len); +void EncodeBCD (unsigned char *dest, const unsigned char *src, int len, bool fill); + +/* ------------------------------ UTF7 ------------------------------------- */ +void DecodeUTF7 (unsigned char *dest, const unsigned char *src, int len); + +/* ------------------------------ UTF8 ------------------------------------- */ +wchar_t DecodeWithUTF8Alphabet (unsigned char mychar3, unsigned char mychar4); +bool EncodeWithUTF8Alphabet (unsigned char mychar1, unsigned char mychar2, unsigned char *ret1, unsigned char *ret2); + +bool EncodeUTF8QuotedPrintable (unsigned char *dest, const unsigned char *src); +void DecodeUTF8QuotedPrintable (unsigned char *dest, const unsigned char *src, int len); + +bool EncodeUTF8 (unsigned char *dest, const unsigned char *src); +void DecodeUTF8 (unsigned char *dest, const unsigned char *src, int len); + +/* ------------------------------- BASE64 ---------------------------------- */ +void EncodeBASE64 (const unsigned char *Input, unsigned char *Output, int Length); +int DecodeBASE64 (const unsigned char *Input, unsigned char *Output, int Length); + +/* ----------------------------- HexBin ------------------------------------ */ +void DecodeHexBin (unsigned char *dest, const unsigned char *src, int len); +void EncodeHexBin (unsigned char *dest, const unsigned char *src, int len); + +/* ----------------------------- HexUnicode -------------------------------- */ +void DecodeHexUnicode (unsigned char *dest, const unsigned char *src, int len); +void EncodeHexUnicode (unsigned char *dest, const unsigned char *src, int len); + +/* ---------------------- DefaultAlphabet for SMS -------------------------- */ +void EncodeDefault (unsigned char *dest, const unsigned char *src, int *len, bool UseExtensions, unsigned char *ExtraAlphabet); +void DecodeDefault (unsigned char *dest, const unsigned char *src, int len, bool UseExtensions, unsigned char *ExtraAlphabet); +void FindDefaultAlphabetLen (const unsigned char *src, int *srclen, int *smslen, int maxlen); + +int GSM_PackSevenBitsToEight (int offset, unsigned char *input, unsigned char *output, int length); +int GSM_UnpackEightBitsToSeven (int offset, int in_length, int out_length, + unsigned char *input, unsigned char *output); + +/* ----------------- Phone numbers according to GSM specs ------------------ */ + +/** + * Enum to handle types of phones numbers like + * specified in GSM 03.40 section 9.1.2.5 + */ +typedef enum { + /** + * Unknown number type + */ + NUMBER_UNKNOWN = 0x81, + /** + * International number (full number with code of country) + */ + NUMBER_INTERNATIONAL = 0x91, + /** + * Alphanumeric number (with chars too) + */ + NUMBER_ALPHANUMERIC = 0xD0 + + /* specification give also other values */ +} GSM_NumberType; + +void GSM_UnpackSemiOctetNumber (unsigned char *retval, unsigned char *Number, bool semioctet); +int GSM_PackSemiOctetNumber (unsigned char *Number, unsigned char *Output, bool semioctet); + +/* ---------------------------- Bits --------------------------------------- */ + +void BufferAlign (unsigned char *Destination, int *CurrentBit); +void BufferAlignNumber(int *CurrentBit); + +void AddBuffer (unsigned char *Destination, int *CurrentBit, unsigned char *Source, int BitsToProcess); +void AddBufferByte(unsigned char *Destination, int *CurrentBit, unsigned char Source, int BitsToProcess); + +void GetBuffer (unsigned char *Source, int *CurrentBit, unsigned char *Destination, int BitsToProcess); +void GetBufferInt (unsigned char *Source, int *CurrentBit, int *integer, int BitsToProcess); +void GetBufferI (unsigned char *Source, int *CurrentBit, int *result, int BitsToProcess); + +int GetBit (unsigned char *Buffer, int BitNum); +int SetBit (unsigned char *Buffer, int BitNum); +int ClearBit (unsigned char *Buffer, int BitNum); + +/* ---------------------------- Other -------------------------------------- */ + +void StringToDouble (char *text, double *d); + +bool mystrncasecmp (unsigned const char *a, unsigned const char *b, int num); + +void MyGetLine(unsigned char *Buffer, int *Pos, unsigned char *OutBuffer, int MaxLen); + +#endif + +/* How should editor hadle tabs in this file? Add editor commands here. + * vim: noexpandtab sw=8 ts=8 sts=8: + */ diff --git a/gammu/emb/common/misc/coding/md5.c b/gammu/emb/common/misc/coding/md5.c new file mode 100644 index 0000000..30fe33f --- a/dev/null +++ b/gammu/emb/common/misc/coding/md5.c @@ -0,0 +1,298 @@ +/* Taken from ReHash (see http://www.reichlsoft.de.vu/) and released + * under GPL/LGPL with permission from ReHash author + * Dominik Reichl , Germany + */ + +/* + ********************************************************************** + ** MD5.cpp ** + ** ** + ** - Style modified by Tony Ray, January 2001 ** + ** Added support for randomizing initialization constants ** + ** - Style modified by Dominik Reichl, April 2003 ** + ** Optimized code ** + ** ** + ** MD5.c ** + ** RSA Data Security, Inc. MD5 Message Digest Algorithm ** + ** Created: 2/17/90 RLR ** + ** Revised: 1/91 SRD,AJ,BSK,JT Reference C Version ** + ********************************************************************** + */ + +/* + ********************************************************************** + ** MD5.h -- Header file for implementation of MD5 ** + ** RSA Data Security, Inc. MD5 Message Digest Algorithm ** + ** Created: 2/17/90 RLR ** + ** Revised: 12/27/90 SRD,AJ,BSK,JT Reference C version ** + ** Revised (for MD5): RLR 4/27/91 ** + ** -- G modified to have y&~z instead of y&z ** + ** -- FF, GG, HH modified to add in last register done ** + ** -- Access pattern: round 2 works mod 5, round 3 works mod 3 ** + ** -- distinct additive constant for each step ** + ** -- round 4 added, working mod 7 ** + ********************************************************************** + */ + +/* + ********************************************************************** + ** Copyright (C) 1990, RSA Data Security, Inc. All rights reserved. ** + ** ** + ** License to copy and use this software is granted provided that ** + ** it is identified as the "RSA Data Security, Inc. MD5 Message ** + ** Digest Algorithm" in all material mentioning or referencing this ** + ** software or this function. ** + ** ** + ** License is also granted to make and use derivative works ** + ** provided that such works are identified as "derived from the RSA ** + ** Data Security, Inc. MD5 Message Digest Algorithm" in all ** + ** material mentioning or referencing the derived work. ** + ** ** + ** RSA Data Security, Inc. makes no representations concerning ** + ** either the merchantability of this software or the suitability ** + ** of this software for any particular purpose. It is provided "as ** + ** is" without express or implied warranty of any kind. ** + ** ** + ** These notices must be retained in any copies of any part of this ** + ** documentation and/or software. ** + ********************************************************************** + */ + +#include +#include + +#include "md5.h" + +/* Typedef a 32 bit type */ +#ifndef UINT4 +typedef unsigned long int UINT4; +#endif + +/* Data structure for MD5 (Message Digest) computation */ +typedef struct { + UINT4 i[2]; /* Number of _bits_ handled mod 2^64 */ + UINT4 buf[4]; /* Scratch buffer */ + unsigned char in[64]; /* Input buffer */ + unsigned char digest[16]; /* Actual digest after MD5Final call */ +} MD5_CTX; + +/* Padding */ +static unsigned char MD5_PADDING[64] = { + 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +/* MD5_F, MD5_G and MD5_H are basic MD5 functions: selection, majority, parity */ +#define MD5_F(x, y, z) (((x) & (y)) | ((~x) & (z))) +#define MD5_G(x, y, z) (((x) & (z)) | ((y) & (~z))) +#define MD5_H(x, y, z) ((x) ^ (y) ^ (z)) +#define MD5_I(x, y, z) ((y) ^ ((x) | (~z))) + +/* ROTATE_LEFT rotates x left n bits */ +#ifndef ROTATE_LEFT +#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) +#endif + +/* MD5_FF, MD5_GG, MD5_HH, and MD5_II transformations for rounds 1, 2, 3, and 4 */ +/* Rotation is separate from addition to prevent recomputation */ +#define MD5_FF(a, b, c, d, x, s, ac) {(a) += MD5_F ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); } +#define MD5_GG(a, b, c, d, x, s, ac) {(a) += MD5_G ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); } +#define MD5_HH(a, b, c, d, x, s, ac) {(a) += MD5_H ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); } +#define MD5_II(a, b, c, d, x, s, ac) {(a) += MD5_I ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); } + +/* Constants for transformation */ +#define MD5_S11 7 /* Round 1 */ +#define MD5_S12 12 +#define MD5_S13 17 +#define MD5_S14 22 +#define MD5_S21 5 /* Round 2 */ +#define MD5_S22 9 +#define MD5_S23 14 +#define MD5_S24 20 +#define MD5_S31 4 /* Round 3 */ +#define MD5_S32 11 +#define MD5_S33 16 +#define MD5_S34 23 +#define MD5_S41 6 /* Round 4 */ +#define MD5_S42 10 +#define MD5_S43 15 +#define MD5_S44 21 + +/* Basic MD5 step. MD5_Transform buf based on in */ +static void MD5_Transform (UINT4 *buf, UINT4 *in) +{ + UINT4 a = buf[0], b = buf[1], c = buf[2], d = buf[3]; + + /* Round 1 */ + MD5_FF ( a, b, c, d, in[ 0], MD5_S11, (UINT4) 3614090360u); /* 1 */ + MD5_FF ( d, a, b, c, in[ 1], MD5_S12, (UINT4) 3905402710u); /* 2 */ + MD5_FF ( c, d, a, b, in[ 2], MD5_S13, (UINT4) 606105819u); /* 3 */ + MD5_FF ( b, c, d, a, in[ 3], MD5_S14, (UINT4) 3250441966u); /* 4 */ + MD5_FF ( a, b, c, d, in[ 4], MD5_S11, (UINT4) 4118548399u); /* 5 */ + MD5_FF ( d, a, b, c, in[ 5], MD5_S12, (UINT4) 1200080426u); /* 6 */ + MD5_FF ( c, d, a, b, in[ 6], MD5_S13, (UINT4) 2821735955u); /* 7 */ + MD5_FF ( b, c, d, a, in[ 7], MD5_S14, (UINT4) 4249261313u); /* 8 */ + MD5_FF ( a, b, c, d, in[ 8], MD5_S11, (UINT4) 1770035416u); /* 9 */ + MD5_FF ( d, a, b, c, in[ 9], MD5_S12, (UINT4) 2336552879u); /* 10 */ + MD5_FF ( c, d, a, b, in[10], MD5_S13, (UINT4) 4294925233u); /* 11 */ + MD5_FF ( b, c, d, a, in[11], MD5_S14, (UINT4) 2304563134u); /* 12 */ + MD5_FF ( a, b, c, d, in[12], MD5_S11, (UINT4) 1804603682u); /* 13 */ + MD5_FF ( d, a, b, c, in[13], MD5_S12, (UINT4) 4254626195u); /* 14 */ + MD5_FF ( c, d, a, b, in[14], MD5_S13, (UINT4) 2792965006u); /* 15 */ + MD5_FF ( b, c, d, a, in[15], MD5_S14, (UINT4) 1236535329u); /* 16 */ + + /* Round 2 */ + MD5_GG ( a, b, c, d, in[ 1], MD5_S21, (UINT4) 4129170786u); /* 17 */ + MD5_GG ( d, a, b, c, in[ 6], MD5_S22, (UINT4) 3225465664u); /* 18 */ + MD5_GG ( c, d, a, b, in[11], MD5_S23, (UINT4) 643717713u); /* 19 */ + MD5_GG ( b, c, d, a, in[ 0], MD5_S24, (UINT4) 3921069994u); /* 20 */ + MD5_GG ( a, b, c, d, in[ 5], MD5_S21, (UINT4) 3593408605u); /* 21 */ + MD5_GG ( d, a, b, c, in[10], MD5_S22, (UINT4) 38016083u); /* 22 */ + MD5_GG ( c, d, a, b, in[15], MD5_S23, (UINT4) 3634488961u); /* 23 */ + MD5_GG ( b, c, d, a, in[ 4], MD5_S24, (UINT4) 3889429448u); /* 24 */ + MD5_GG ( a, b, c, d, in[ 9], MD5_S21, (UINT4) 568446438u); /* 25 */ + MD5_GG ( d, a, b, c, in[14], MD5_S22, (UINT4) 3275163606u); /* 26 */ + MD5_GG ( c, d, a, b, in[ 3], MD5_S23, (UINT4) 4107603335u); /* 27 */ + MD5_GG ( b, c, d, a, in[ 8], MD5_S24, (UINT4) 1163531501u); /* 28 */ + MD5_GG ( a, b, c, d, in[13], MD5_S21, (UINT4) 2850285829u); /* 29 */ + MD5_GG ( d, a, b, c, in[ 2], MD5_S22, (UINT4) 4243563512u); /* 30 */ + MD5_GG ( c, d, a, b, in[ 7], MD5_S23, (UINT4) 1735328473u); /* 31 */ + MD5_GG ( b, c, d, a, in[12], MD5_S24, (UINT4) 2368359562u); /* 32 */ + + /* Round 3 */ + MD5_HH ( a, b, c, d, in[ 5], MD5_S31, (UINT4) 4294588738u); /* 33 */ + MD5_HH ( d, a, b, c, in[ 8], MD5_S32, (UINT4) 2272392833u); /* 34 */ + MD5_HH ( c, d, a, b, in[11], MD5_S33, (UINT4) 1839030562u); /* 35 */ + MD5_HH ( b, c, d, a, in[14], MD5_S34, (UINT4) 4259657740u); /* 36 */ + MD5_HH ( a, b, c, d, in[ 1], MD5_S31, (UINT4) 2763975236u); /* 37 */ + MD5_HH ( d, a, b, c, in[ 4], MD5_S32, (UINT4) 1272893353u); /* 38 */ + MD5_HH ( c, d, a, b, in[ 7], MD5_S33, (UINT4) 4139469664u); /* 39 */ + MD5_HH ( b, c, d, a, in[10], MD5_S34, (UINT4) 3200236656u); /* 40 */ + MD5_HH ( a, b, c, d, in[13], MD5_S31, (UINT4) 681279174u); /* 41 */ + MD5_HH ( d, a, b, c, in[ 0], MD5_S32, (UINT4) 3936430074u); /* 42 */ + MD5_HH ( c, d, a, b, in[ 3], MD5_S33, (UINT4) 3572445317u); /* 43 */ + MD5_HH ( b, c, d, a, in[ 6], MD5_S34, (UINT4) 76029189u); /* 44 */ + MD5_HH ( a, b, c, d, in[ 9], MD5_S31, (UINT4) 3654602809u); /* 45 */ + MD5_HH ( d, a, b, c, in[12], MD5_S32, (UINT4) 3873151461u); /* 46 */ + MD5_HH ( c, d, a, b, in[15], MD5_S33, (UINT4) 530742520u); /* 47 */ + MD5_HH ( b, c, d, a, in[ 2], MD5_S34, (UINT4) 3299628645u); /* 48 */ + + /* Round 4 */ + MD5_II ( a, b, c, d, in[ 0], MD5_S41, (UINT4) 4096336452u); /* 49 */ + MD5_II ( d, a, b, c, in[ 7], MD5_S42, (UINT4) 1126891415u); /* 50 */ + MD5_II ( c, d, a, b, in[14], MD5_S43, (UINT4) 2878612391u); /* 51 */ + MD5_II ( b, c, d, a, in[ 5], MD5_S44, (UINT4) 4237533241u); /* 52 */ + MD5_II ( a, b, c, d, in[12], MD5_S41, (UINT4) 1700485571u); /* 53 */ + MD5_II ( d, a, b, c, in[ 3], MD5_S42, (UINT4) 2399980690u); /* 54 */ + MD5_II ( c, d, a, b, in[10], MD5_S43, (UINT4) 4293915773u); /* 55 */ + MD5_II ( b, c, d, a, in[ 1], MD5_S44, (UINT4) 2240044497u); /* 56 */ + MD5_II ( a, b, c, d, in[ 8], MD5_S41, (UINT4) 1873313359u); /* 57 */ + MD5_II ( d, a, b, c, in[15], MD5_S42, (UINT4) 4264355552u); /* 58 */ + MD5_II ( c, d, a, b, in[ 6], MD5_S43, (UINT4) 2734768916u); /* 59 */ + MD5_II ( b, c, d, a, in[13], MD5_S44, (UINT4) 1309151649u); /* 60 */ + MD5_II ( a, b, c, d, in[ 4], MD5_S41, (UINT4) 4149444226u); /* 61 */ + MD5_II ( d, a, b, c, in[11], MD5_S42, (UINT4) 3174756917u); /* 62 */ + MD5_II ( c, d, a, b, in[ 2], MD5_S43, (UINT4) 718787259u); /* 63 */ + MD5_II ( b, c, d, a, in[ 9], MD5_S44, (UINT4) 3951481745u); /* 64 */ + + buf[0] += a; + buf[1] += b; + buf[2] += c; + buf[3] += d; +} + +// Set pseudoRandomNumber to zero for RFC MD5 implementation +void MD5Init (MD5_CTX *mdContext, unsigned long pseudoRandomNumber) +{ + mdContext->i[0] = mdContext->i[1] = (UINT4)0; + + /* Load magic initialization constants */ + mdContext->buf[0] = (UINT4)0x67452301 + (pseudoRandomNumber * 11); + mdContext->buf[1] = (UINT4)0xefcdab89 + (pseudoRandomNumber * 71); + mdContext->buf[2] = (UINT4)0x98badcfe + (pseudoRandomNumber * 37); + mdContext->buf[3] = (UINT4)0x10325476 + (pseudoRandomNumber * 97); +} + +void MD5Update (MD5_CTX *mdContext, unsigned char *inBuf, unsigned int inLen) +{ + UINT4 in[16]; + int mdi = 0; + unsigned int i = 0, ii = 0; + + /* Compute number of bytes mod 64 */ + mdi = (int)((mdContext->i[0] >> 3) & 0x3F); + + /* Update number of bits */ + if ((mdContext->i[0] + ((UINT4)inLen << 3)) < mdContext->i[0]) mdContext->i[1]++; + mdContext->i[0] += ((UINT4)inLen << 3); + mdContext->i[1] += ((UINT4)inLen >> 29); + + while (inLen--) { + /* Add new character to buffer, increment mdi */ + mdContext->in[mdi++] = *inBuf++; + + /* Transform if necessary */ + if (mdi == 0x40) { + for (i = 0, ii = 0; i < 16; i++, ii += 4) + in[i] = (((UINT4)mdContext->in[ii+3]) << 24) | + (((UINT4)mdContext->in[ii+2]) << 16) | + (((UINT4)mdContext->in[ii+1]) << 8) | + ((UINT4)mdContext->in[ii]); + + MD5_Transform (mdContext->buf, in); + mdi = 0; + } + } +} + +void MD5Final (MD5_CTX *mdContext) +{ + UINT4 in[16]; + int mdi = 0; + unsigned int i = 0, ii = 0, padLen = 0; + + /* Save number of bits */ + in[14] = mdContext->i[0]; + in[15] = mdContext->i[1]; + + /* Compute number of bytes mod 64 */ + mdi = (int)((mdContext->i[0] >> 3) & 0x3F); + + /* Pad out to 56 mod 64 */ + padLen = (mdi < 56) ? (56 - mdi) : (120 - mdi); + MD5Update (mdContext, MD5_PADDING, padLen); + + /* Append length in bits and transform */ + for (i = 0, ii = 0; i < 14; i++, ii += 4) + in[i] = (((UINT4)mdContext->in[ii+3]) << 24) | + (((UINT4)mdContext->in[ii+2]) << 16) | + (((UINT4)mdContext->in[ii+1]) << 8) | + ((UINT4)mdContext->in[ii]); + MD5_Transform (mdContext->buf, in); + + /* Store buffer in digest */ + for (i = 0, ii = 0; i < 4; i++, ii += 4) { + mdContext->digest[ii] = (unsigned char)( mdContext->buf[i] & 0xFF); + mdContext->digest[ii+1] = (unsigned char)((mdContext->buf[i] >> 8) & 0xFF); + mdContext->digest[ii+2] = (unsigned char)((mdContext->buf[i] >> 16) & 0xFF); + mdContext->digest[ii+3] = (unsigned char)((mdContext->buf[i] >> 24) & 0xFF); + } +} + +void CalculateMD5(unsigned char *buffer, int length, unsigned char *checksum) +{ + int i; + MD5_CTX m_md5; + + MD5Init(&m_md5, 0); + MD5Update(&m_md5, buffer, length); + MD5Final(&m_md5); + + for (i = 0; i < 16; i++) sprintf(checksum+i*2,"%02X", m_md5.digest[i]); +} diff --git a/gammu/emb/common/misc/coding/md5.h b/gammu/emb/common/misc/coding/md5.h new file mode 100644 index 0000000..9da9229 --- a/dev/null +++ b/gammu/emb/common/misc/coding/md5.h @@ -0,0 +1,6 @@ +#ifndef __md5_h +#define __md5_h + +void CalculateMD5(unsigned char *buffer, int length, unsigned char *checksum); + +#endif -- cgit v0.9.0.2