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authoralwin <alwin>2004-11-02 00:30:38 (UTC)
committer alwin <alwin>2004-11-02 00:30:38 (UTC)
commit51b7bdf260bc2b5b066c6594a6d0c507add682fd (patch) (side-by-side diff)
tree991e7658e5abc440343e03b83eb4f867ae6adbaf
parent2dc92f4bfe9e81edc2b0b24ecacf3bc44b344984 (diff)
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ok. now we have real working, simple solution how to act with switching fullscreen
when imagewindow is hidden. It is realy impressive what a brain can generate brainf* ideas finding such a solution - I should stop programming on holidays.
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/graphics/opie-eye/gui/imageview.cpp3
-rw-r--r--noncore/graphics/opie-eye/gui/mainwindow.cpp24
2 files changed, 12 insertions, 15 deletions
diff --git a/noncore/graphics/opie-eye/gui/imageview.cpp b/noncore/graphics/opie-eye/gui/imageview.cpp
index be58c72..ebdfc60 100644
--- a/noncore/graphics/opie-eye/gui/imageview.cpp
+++ b/noncore/graphics/opie-eye/gui/imageview.cpp
@@ -40,2 +40,3 @@ ImageView::~ImageView()
{
+ odebug << "Destructor imageview" << oendl;
delete m_viewManager;
@@ -79,2 +80,3 @@ void ImageView::nextSlide()
}
+#if 0
if (isHidden()) {
@@ -84,2 +86,3 @@ void ImageView::nextSlide()
}
+#endif
emit dispNext();
diff --git a/noncore/graphics/opie-eye/gui/mainwindow.cpp b/noncore/graphics/opie-eye/gui/mainwindow.cpp
index 5eb065f..6660eb2 100644
--- a/noncore/graphics/opie-eye/gui/mainwindow.cpp
+++ b/noncore/graphics/opie-eye/gui/mainwindow.cpp
@@ -216,12 +216,6 @@ void PMainWindow::slotConfig() {
if (remdisp) {
- m_disp->disconnect(this, SLOT(slotReturn()));
- m_disp->setDestructiveClose();
- m_stack->removeWidget(m_disp);
- m_disp = 0;
+ m_disp->hide();
}
if (reminfo) {
- m_info->disconnect(this, SLOT(slotReturn()));
- m_info->setDestructiveClose();
- m_stack->removeWidget(m_info);
- m_info = 0;
+ m_info->hide();
}
@@ -290,10 +284,5 @@ void PMainWindow::slotFullScreenButton(bool current)
if (!m_disp) return;
-
- if (m_disp->isHidden()) {
- /* it must get some setups for switch we can just do if the window is visible.
- so we must delete the imageview window and re-create it when displaying new
- image */
- return;
+ if (m_disp->isVisible()) {
+ setupViewWindow(current, true);
}
- setupViewWindow(current, true);
}
@@ -371,3 +360,5 @@ void PMainWindow::slotShowInfo( const QString& inf ) {
void PMainWindow::slotDisplay( const QString& inf ) {
+ bool nwindow = false;
if ( !m_disp ) {
+ nwindow = true;
initDisp();
@@ -387,2 +378,5 @@ void PMainWindow::slotDisplay( const QString& inf ) {
}
+ if (!nwindow && m_disp->fullScreen()!=m_aFullScreen->isOn()) {
+ slotFullScreenToggled(m_aFullScreen->isOn());
+ }
if (m_disp->fullScreen()) {