author | zecke <zecke> | 2004-07-24 18:11:45 (UTC) |
---|---|---|
committer | zecke <zecke> | 2004-07-24 18:11:45 (UTC) |
commit | 5a8963dff615da61611f5cc4bf410e7a6eeef55b (patch) (unidiff) | |
tree | 5a559826d04a2f99a0d00bd8e979c4e9e133c05c | |
parent | e7ccf9bd121f98fa4c07b78eae7d36bdfa5b60bc (diff) | |
download | opie-5a8963dff615da61611f5cc4bf410e7a6eeef55b.zip opie-5a8963dff615da61611f5cc4bf410e7a6eeef55b.tar.gz opie-5a8963dff615da61611f5cc4bf410e7a6eeef55b.tar.bz2 |
Have a custom grid for the game. Now the name of fifteen is
pretty obsolete but hey it is fun :)
-rw-r--r-- | noncore/games/fifteen/fifteen.cpp | 153 | ||||
-rw-r--r-- | noncore/games/fifteen/fifteen.h | 2 | ||||
-rw-r--r-- | noncore/games/fifteen/fifteenconfigdialog.cpp | 4 |
3 files changed, 108 insertions, 51 deletions
diff --git a/noncore/games/fifteen/fifteen.cpp b/noncore/games/fifteen/fifteen.cpp index f425e06..bb57ee1 100644 --- a/noncore/games/fifteen/fifteen.cpp +++ b/noncore/games/fifteen/fifteen.cpp | |||
@@ -108,3 +108,2 @@ PiecesTable::PiecesTable(QWidget* parent, const char* name ) | |||
108 | // init arrays | 108 | // init arrays |
109 | initMap(); | ||
110 | readConfig(); | 109 | readConfig(); |
@@ -126,4 +125,8 @@ void PiecesTable::writeConfig() | |||
126 | QStringList map; | 125 | QStringList map; |
127 | for (int i = 0; i < 16; i++) | 126 | |
127 | int items = numRows()*numCols(); | ||
128 | |||
129 | for (int i = 0; i < items; i++) | ||
128 | map.append( QString::number( _map[i] ) ); | 130 | map.append( QString::number( _map[i] ) ); |
131 | |||
129 | cfg.writeEntry("Map", map, '-'); | 132 | cfg.writeEntry("Map", map, '-'); |
@@ -131,2 +134,4 @@ void PiecesTable::writeConfig() | |||
131 | cfg.writeEntry("Image", _image ); | 134 | cfg.writeEntry("Image", _image ); |
135 | cfg.writeEntry("Rows", numRows() ); | ||
136 | cfg.writeEntry("Cols", numCols() ); | ||
132 | } | 137 | } |
@@ -140,3 +145,17 @@ void PiecesTable::readConfig() | |||
140 | _image = cfg.readEntry( "Image", QString::null ); | 145 | _image = cfg.readEntry( "Image", QString::null ); |
141 | int i = 0; | 146 | |
147 | int rows = cfg.readNumEntry( "Rows", 4 ); | ||
148 | int cols = cfg.readNumEntry( "Cols", 4 ); | ||
149 | uint items= rows*cols; | ||
150 | setNumRows( rows ); | ||
151 | setNumCols( cols ); | ||
152 | |||
153 | initMap(); | ||
154 | |||
155 | /* if we've more items than 'stones' don't restore the state */ | ||
156 | if ( items > map.count() ) | ||
157 | return; | ||
158 | |||
159 | |||
160 | uint i = 0; | ||
142 | for ( QStringList::Iterator it = map.begin(); it != map.end(); ++it ) { | 161 | for ( QStringList::Iterator it = map.begin(); it != map.end(); ++it ) { |
@@ -144,3 +163,3 @@ void PiecesTable::readConfig() | |||
144 | i++; | 163 | i++; |
145 | if ( i > 15 ) break; | 164 | if ( i > items ) break; |
146 | } | 165 | } |
@@ -154,3 +173,3 @@ void PiecesTable::clear() { | |||
154 | delete _pixmap[i]; | 173 | delete _pixmap[i]; |
155 | _pixmap.resize( 16 ); | 174 | _pixmap.resize( numRows()*numCols() ); |
156 | } | 175 | } |
@@ -162,3 +181,3 @@ void PiecesTable::clear() { | |||
162 | */ | 181 | */ |
163 | void PiecesTable::slotCustomImage( const QString& _str , bool upd ) { | 182 | void PiecesTable::slotCustomImage( const QString& _str ) { |
164 | QString str = _str; | 183 | QString str = _str; |
@@ -168,12 +187,14 @@ void PiecesTable::slotCustomImage( const QString& _str , bool upd ) { | |||
168 | QImage img = QImage(str); | 187 | QImage img = QImage(str); |
188 | QPixmap pix; | ||
169 | if(img.isNull()) | 189 | if(img.isNull()) |
170 | str = QString::null; | 190 | str = QString::null; |
171 | else | 191 | else{ |
172 | img = img.smoothScale( width(),height() ); | 192 | img = img.smoothScale( width(),height() ); |
193 | pix.convertFromImage( img ); | ||
194 | } | ||
173 | 195 | ||
174 | QPixmap pix; | 196 | /* initialize base point */ |
175 | pix.convertFromImage( img ); | ||
176 | |||
177 | uint image=0; | 197 | uint image=0; |
178 | 198 | ||
199 | /* clear the old tiles */ | ||
179 | clear(); | 200 | clear(); |
@@ -192,5 +213,6 @@ void PiecesTable::slotCustomImage( const QString& _str , bool upd ) { | |||
192 | 213 | ||
193 | /* border polygon */ | 214 | /* border polygon calculation*/ |
194 | initPolygon(cellW, cellH, x_offset, y_offset ); | 215 | initPolygon(cellW, cellH, x_offset, y_offset ); |
195 | 216 | ||
217 | /* avoid crashes with isNull() pixmap later */ | ||
196 | if ( cellW == 0 || cellH == 0 ) { | 218 | if ( cellW == 0 || cellH == 0 ) { |
@@ -200,2 +222,3 @@ void PiecesTable::slotCustomImage( const QString& _str , bool upd ) { | |||
200 | 222 | ||
223 | /* make it bold and bigger */ | ||
201 | QFont f = font(); | 224 | QFont f = font(); |
@@ -237,5 +260,2 @@ void PiecesTable::slotCustomImage( const QString& _str , bool upd ) { | |||
237 | _image = str; | 260 | _image = str; |
238 | |||
239 | if ( upd ) | ||
240 | update(); | ||
241 | } | 261 | } |
@@ -268,2 +288,10 @@ void PiecesTable::paintCell(QPainter *p, int row, int col) | |||
268 | 288 | ||
289 | uint pos = col+row*numCols(); | ||
290 | |||
291 | /* sanity check. setNumRows()/setNumCols() calls repaint() directly */ | ||
292 | if ( pos >= _map.count() ) { | ||
293 | p->drawRect(0, 0, w, h); | ||
294 | return; | ||
295 | } | ||
296 | |||
269 | int number = _map[col + row * numCols()] + 1; | 297 | int number = _map[col + row * numCols()] + 1; |
@@ -271,3 +299,3 @@ void PiecesTable::paintCell(QPainter *p, int row, int col) | |||
271 | // draw cell background | 299 | // draw cell background |
272 | if(number == 16) { | 300 | if(number == numCols()*numRows() ) { |
273 | p->setBrush(colorGroup().background()); | 301 | p->setBrush(colorGroup().background()); |
@@ -278,2 +306,3 @@ void PiecesTable::paintCell(QPainter *p, int row, int col) | |||
278 | 306 | ||
307 | /* no tiles then contentRect() is not visible or too small anyway */ | ||
279 | if( _pixmap.count() == 0 ) | 308 | if( _pixmap.count() == 0 ) |
@@ -286,6 +315,11 @@ void PiecesTable::resizeEvent(QResizeEvent *e) | |||
286 | { | 315 | { |
287 | QTableView::resizeEvent(e); | 316 | /* |
317 | * null if we faked it after the config dialog ran to | ||
318 | * regenerate everything | ||
319 | */ | ||
320 | if ( e ) | ||
321 | QTableView::resizeEvent(e); | ||
288 | 322 | ||
289 | setCellWidth(contentsRect().width()/ numRows()); | 323 | setCellWidth(contentsRect().width()/ numCols()); |
290 | setCellHeight(contentsRect().height() / numCols()); | 324 | setCellHeight(contentsRect().height() / numRows()); |
291 | 325 | ||
@@ -302,3 +336,3 @@ void PiecesTable::initColors() | |||
302 | for (int c = 0; c < numCols(); c++) | 336 | for (int c = 0; c < numCols(); c++) |
303 | _colors[c + r *numCols()] = QColor(255 - 70 * c,255 - 70 * r, 150); | 337 | _colors[c + r *numCols()] = QColor( 255 - (70 * c)%255 ,255 - (70 * r)%255, 150); |
304 | } | 338 | } |
@@ -307,4 +341,5 @@ void PiecesTable::initMap() | |||
307 | { | 341 | { |
308 | _map.resize(16); | 342 | int items = numCols()*numRows(); |
309 | for ( int i = 0; i < 16; i++) | 343 | _map.resize( items ); |
344 | for ( int i = 0; i < items; i++) | ||
310 | _map[i] = i; | 345 | _map[i] = i; |
@@ -319,3 +354,5 @@ void PiecesTable::randomizeMap() | |||
319 | // find the free position | 354 | // find the free position |
320 | int pos = _map.find(15); | 355 | int cols = numCols(); |
356 | int rows = numRows(); | ||
357 | int pos = _map.find( cols*rows -1 ); | ||
321 | 358 | ||
@@ -324,12 +361,12 @@ void PiecesTable::randomizeMap() | |||
324 | 361 | ||
325 | int frow = pos / numCols(); | 362 | int frow = pos / cols; |
326 | int fcol = pos - frow * numCols(); | 363 | int fcol = pos - frow * cols; |
327 | 364 | ||
328 | // find click position | 365 | // find click position |
329 | int row = rand()%4; | 366 | int row = rand()%rows; |
330 | int col = rand()%4; | 367 | int col = rand()%cols; |
331 | 368 | ||
332 | // sanity check | 369 | // sanity check |
333 | if ( row < 0 || row >= numRows() ) continue; | 370 | if ( row < 0 || row >= rows ) continue; |
334 | if ( col < 0 || col >= numCols() ) continue; | 371 | if ( col < 0 || col >= cols ) continue; |
335 | if ( row != frow && col != fcol ) continue; | 372 | if ( row != frow && col != fcol ) continue; |
@@ -343,3 +380,3 @@ void PiecesTable::randomizeMap() | |||
343 | for(int c = fcol; c > col; c--) { | 380 | for(int c = fcol; c > col; c--) { |
344 | _map[c + row * numCols()] = _map[ c-1 + row *numCols()]; | 381 | _map[c + row * cols] = _map[ c-1 + row *cols]; |
345 | } | 382 | } |
@@ -348,3 +385,3 @@ void PiecesTable::randomizeMap() | |||
348 | for(int c = fcol; c < col; c++) { | 385 | for(int c = fcol; c < col; c++) { |
349 | _map[c + row * numCols()] = _map[ c+1 + row *numCols()]; | 386 | _map[c + row * cols] = _map[ c+1 + row *cols]; |
350 | } | 387 | } |
@@ -357,3 +394,3 @@ void PiecesTable::randomizeMap() | |||
357 | for(int r = frow; r > row; r--) { | 394 | for(int r = frow; r > row; r--) { |
358 | _map[col + r * numCols()] = _map[ col + (r-1) *numCols()]; | 395 | _map[col + r * cols] = _map[ col + (r-1) *cols]; |
359 | } | 396 | } |
@@ -362,3 +399,3 @@ void PiecesTable::randomizeMap() | |||
362 | for(int r = frow; r < row; r++) { | 399 | for(int r = frow; r < row; r++) { |
363 | _map[col + r * numCols()] = _map[ col + (r+1) *numCols()]; | 400 | _map[col + r * cols] = _map[ col + (r+1) *cols]; |
364 | } | 401 | } |
@@ -367,3 +404,3 @@ void PiecesTable::randomizeMap() | |||
367 | // move free cell to click position | 404 | // move free cell to click position |
368 | _map[pos=(col + row * numCols())] = 15; | 405 | _map[pos=(col + row * cols)] = rows*cols-1; |
369 | } | 406 | } |
@@ -376,4 +413,5 @@ void PiecesTable::checkwin() | |||
376 | 413 | ||
414 | int items=numCols()*numRows(); | ||
377 | int i; | 415 | int i; |
378 | for (i = 0; i < 16; i++) | 416 | for (i = 0; i < items; i++) |
379 | if(i != _map[i]) | 417 | if(i != _map[i]) |
@@ -381,3 +419,3 @@ void PiecesTable::checkwin() | |||
381 | 419 | ||
382 | if (i == 16) { | 420 | if (i == items) { |
383 | QMessageBox::information(this, tr("Fifteen Pieces"), | 421 | QMessageBox::information(this, tr("Fifteen Pieces"), |
@@ -429,9 +467,12 @@ void PiecesTable::mousePressEvent(QMouseEvent* e) | |||
429 | // GAME LOGIC | 467 | // GAME LOGIC |
468 | int cols = numCols(); | ||
469 | int rows = numRows(); | ||
470 | int item = cols*rows -1; | ||
430 | 471 | ||
431 | // find the free position | 472 | // find the free position |
432 | int pos = _map.find(15); | 473 | int pos = _map.find(item); |
433 | if(pos < 0) return; | 474 | if(pos < 0) return; |
434 | 475 | ||
435 | int frow = pos / numCols(); | 476 | int frow = pos / cols; |
436 | int fcol = pos - frow * numCols(); | 477 | int fcol = pos - frow * cols; |
437 | 478 | ||
@@ -442,4 +483,4 @@ void PiecesTable::mousePressEvent(QMouseEvent* e) | |||
442 | // sanity check | 483 | // sanity check |
443 | if (row < 0 || row >= numRows()) return; | 484 | if (row < 0 || row >= rows) return; |
444 | if (col < 0 || col >= numCols()) return; | 485 | if (col < 0 || col >= cols) return; |
445 | if ( row != frow && col != fcol ) return; | 486 | if ( row != frow && col != fcol ) return; |
@@ -454,3 +495,3 @@ void PiecesTable::mousePressEvent(QMouseEvent* e) | |||
454 | for(int c = fcol; c > col; c--) { | 495 | for(int c = fcol; c > col; c--) { |
455 | _map[c + row * numCols()] = _map[ c-1 + row *numCols()]; | 496 | _map[c + row * cols] = _map[ c-1 + row *cols]; |
456 | updateCell(row, c, false); | 497 | updateCell(row, c, false); |
@@ -460,3 +501,3 @@ void PiecesTable::mousePressEvent(QMouseEvent* e) | |||
460 | for(int c = fcol; c < col; c++) { | 501 | for(int c = fcol; c < col; c++) { |
461 | _map[c + row * numCols()] = _map[ c+1 + row *numCols()]; | 502 | _map[c + row * cols] = _map[ c+1 + row *cols]; |
462 | updateCell(row, c, false); | 503 | updateCell(row, c, false); |
@@ -470,3 +511,3 @@ void PiecesTable::mousePressEvent(QMouseEvent* e) | |||
470 | for(int r = frow; r > row; r--) { | 511 | for(int r = frow; r > row; r--) { |
471 | _map[col + r * numCols()] = _map[ col + (r-1) *numCols()]; | 512 | _map[col + r * cols] = _map[ col + (r-1) *cols]; |
472 | updateCell(r, col, false); | 513 | updateCell(r, col, false); |
@@ -476,3 +517,3 @@ void PiecesTable::mousePressEvent(QMouseEvent* e) | |||
476 | for(int r = frow; r < row; r++) { | 517 | for(int r = frow; r < row; r++) { |
477 | _map[col + r * numCols()] = _map[ col + (r+1) *numCols()]; | 518 | _map[col + r * cols] = _map[ col + (r+1) *cols]; |
478 | updateCell(r, col, false); | 519 | updateCell(r, col, false); |
@@ -482,3 +523,3 @@ void PiecesTable::mousePressEvent(QMouseEvent* e) | |||
482 | // move free cell to click position | 523 | // move free cell to click position |
483 | _map[col + row * numCols()] = 15; | 524 | _map[col + row * cols] = item; |
484 | updateCell(row, col, false); | 525 | updateCell(row, col, false); |
@@ -496,4 +537,22 @@ void PiecesTable::slotConfigure() { | |||
496 | _dialog->setImageSrc( _image ); | 537 | _dialog->setImageSrc( _image ); |
497 | if ( QPEApplication::execDialog(_dialog) == QDialog::Accepted ) | 538 | _dialog->setGameboard( numRows(), numCols() ); |
498 | slotCustomImage( _dialog->imageSrc(), true ); | 539 | |
540 | if ( QPEApplication::execDialog(_dialog) == QDialog::Accepted ) { | ||
541 | /* | ||
542 | * update the board grid and reinit the game if changed | ||
543 | * First set new columns so the update will regenerate the | ||
544 | * tiles with slotCustomImage | ||
545 | */ | ||
546 | _image = _dialog->imageSrc(); | ||
547 | if (numRows() != _dialog->rows() || | ||
548 | numCols() != _dialog->columns() ) { | ||
549 | setNumCols(_dialog->columns()); | ||
550 | setNumRows(_dialog->rows()); | ||
551 | slotReset(); | ||
552 | } | ||
553 | resizeEvent( 0l ); | ||
554 | |||
555 | |||
556 | update(); | ||
557 | } | ||
499 | } | 558 | } |
diff --git a/noncore/games/fifteen/fifteen.h b/noncore/games/fifteen/fifteen.h index 4b8702d..c70afc8 100644 --- a/noncore/games/fifteen/fifteen.h +++ b/noncore/games/fifteen/fifteen.h | |||
@@ -43,3 +43,3 @@ class PiecesTable : public QTableView | |||
43 | void slotConfigure(); | 43 | void slotConfigure(); |
44 | void slotCustomImage(const QString &str, bool upd = false); | 44 | void slotCustomImage(const QString &str); |
45 | void slotRandomize(); | 45 | void slotRandomize(); |
diff --git a/noncore/games/fifteen/fifteenconfigdialog.cpp b/noncore/games/fifteen/fifteenconfigdialog.cpp index 3f974f8..8539e0e 100644 --- a/noncore/games/fifteen/fifteenconfigdialog.cpp +++ b/noncore/games/fifteen/fifteenconfigdialog.cpp | |||
@@ -47,5 +47,3 @@ FifteenConfigDialog::FifteenConfigDialog( QWidget* parent, const char* name, boo | |||
47 | : FifteenConfigDialogBase( parent, name, modal ) | 47 | : FifteenConfigDialogBase( parent, name, modal ) |
48 | { | 48 | {} |
49 | grpGameGrid->hide(); | ||
50 | } | ||
51 | 49 | ||