summaryrefslogtreecommitdiff
authorzecke <zecke>2004-02-21 23:26:23 (UTC)
committer zecke <zecke>2004-02-21 23:26:23 (UTC)
commit7595c4c5e1004efb0b4a3f6dcbd4d2baf7b9c8ac (patch) (side-by-side diff)
treea3fb948d40018eb43c2541d602607b0db7d1fe47
parented771f43dee91ffd1a260581187c7d50453f70ef (diff)
downloadopie-7595c4c5e1004efb0b4a3f6dcbd4d2baf7b9c8ac.zip
opie-7595c4c5e1004efb0b4a3f6dcbd4d2baf7b9c8ac.tar.gz
opie-7595c4c5e1004efb0b4a3f6dcbd4d2baf7b9c8ac.tar.bz2
Randomly jumping in the vtable is fun :)
use libopie2 odevice
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--core/launcher/serverapp.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/core/launcher/serverapp.cpp b/core/launcher/serverapp.cpp
index e18bcee..11381e6 100644
--- a/core/launcher/serverapp.cpp
+++ b/core/launcher/serverapp.cpp
@@ -22,3 +22,3 @@
-#include <opie/odevice.h>
+#include <opie2/odevice.h>
@@ -371,6 +371,6 @@ void ServerApplication::apmTimeout() {
- if ( m_ps->acStatus() == PowerStatus::Online ) {
+ if ( m_ps->acStatus() == PowerStatus::Online ) {
return;
}
-
+
int bat = m_ps-> batteryPercentRemaining();
@@ -387,3 +387,3 @@ void ServerApplication::apmTimeout() {
battlow.setButtonText(QMessageBox::Cancel, tr("Ok"));
- battlow.exec();
+ battlow.exec();
} else if ( bat <= m_powerVeryLow )
@@ -391,3 +391,3 @@ void ServerApplication::apmTimeout() {
}
-
+
if ( m_ps-> backupBatteryStatus() == PowerStatus::VeryLow ) {
@@ -401,4 +401,4 @@ void ServerApplication::apmTimeout() {
battlow.setButtonText(QMessageBox::Cancel, tr("Ok"));
- battlow.exec();
- }
+ battlow.exec();
+ }
}
@@ -828,3 +828,3 @@ void ServerApplication::keyClick(int , bool press, bool )
if ( press && m_keyclick_sound )
- ODevice::inst() -> keySound();
+ ODevice::inst() -> playKeySound();
@@ -835,3 +835,3 @@ void ServerApplication::screenClick(bool press)
if ( press && m_screentap_sound )
- ODevice::inst() -> touchSound();
+ ODevice::inst() -> playTouchSound();
}
@@ -840,3 +840,3 @@ void ServerApplication::soundAlarm() {
if ( me ()->m_alarm_sound )
- ODevice::inst()->alarmSound();
+ ODevice::inst()->playAlarmSound();
}