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authorkergoth <kergoth>2003-04-19 20:47:28 (UTC)
committer kergoth <kergoth>2003-04-19 20:47:28 (UTC)
commitc502394063598e63591e06072802f1c5a9e0c266 (patch) (unidiff)
tree66b5e6c888f2370437a399aa8bea7659a04cdb95
parenteb276a6663540849ef98819eeaa8f935a7e1b945 (diff)
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Add SL-C700 button handling, so we can handle the keycode for the physical screen rotation.
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--libopie/odevice.cpp45
1 files changed, 42 insertions, 3 deletions
diff --git a/libopie/odevice.cpp b/libopie/odevice.cpp
index 713cc90..cb7dd74 100644
--- a/libopie/odevice.cpp
+++ b/libopie/odevice.cpp
@@ -41,2 +41,5 @@
41 41
42#ifndef ARRAY_SIZE
43#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
44#endif
42 45
@@ -207,2 +210,25 @@ struct z_button {
207 210
211struct z_button z_buttons_c700 [] = {
212 { Qt::Key_F9, QT_TRANSLATE_NOOP("Button", "Calendar Button"),
213 "devicebuttons/z_calendar",
214 "datebook", "nextView()",
215 "today", "raise()" },
216 { Qt::Key_F10, QT_TRANSLATE_NOOP("Button", "Contacts Button"),
217 "devicebuttons/z_contact",
218 "addressbook", "raise()",
219 "addressbook", "beamBusinessCard()" },
220 { Qt::Key_F12, QT_TRANSLATE_NOOP("Button", "Home Button"),
221 "devicebuttons/z_home",
222 "QPE/Launcher", "home()",
223 "buttonsettings", "raise()" },
224 { Qt::Key_F11, QT_TRANSLATE_NOOP("Button", "Menu Button"),
225 "devicebuttons/z_menu",
226 "QPE/TaskBar", "toggleMenu()",
227 "QPE/TaskBar", "toggleStartMenu()" },
228 { Qt::Key_F13, QT_TRANSLATE_NOOP("Button", "Display Rotate"),
229 "",
230 "QPE/Rotation", "flip()",
231 "QPE/Rotation", "flip()" },
232};
233
208static QCString makeChannel ( const char *str ) 234static QCString makeChannel ( const char *str )
@@ -1143,2 +1169,3 @@ void Zaurus::init ( )
1143 1169
1170 bool flipstate = false;
1144 switch ( d-> m_model ) { 1171 switch ( d-> m_model ) {
@@ -1148,3 +1175,2 @@ void Zaurus::init ( )
1148 case Model_Zaurus_SLC700: 1175 case Model_Zaurus_SLC700:
1149 bool flipstate = false;
1150 // Note: need to 1) set flipstate based on physical screen orientation 1176 // Note: need to 1) set flipstate based on physical screen orientation
@@ -1182,4 +1208,17 @@ void Zaurus::initButtons ( )
1182 1208
1183 for ( uint i = 0; i < ( sizeof( z_buttons ) / sizeof( z_button )); i++ ) { 1209 struct z_button * pz_buttons;
1184 z_button *zb = z_buttons + i; 1210 int buttoncount;
1211 switch ( d-> m_model ) {
1212 case Model_Zaurus_SLC700:
1213 pz_buttons = z_buttons_c700;
1214 buttoncount = ARRAY_SIZE(z_buttons_c700);
1215 break;
1216 default:
1217 pz_buttons = z_buttons;
1218 buttoncount = ARRAY_SIZE(z_buttons);
1219 break;
1220 }
1221
1222 for ( int i = 0; i < buttoncount; i++ ) {
1223 struct z_button *zb = pz_buttons + i;
1185 ODeviceButton b; 1224 ODeviceButton b;