author | mickeyl <mickeyl> | 2004-04-24 15:51:18 (UTC) |
---|---|---|
committer | mickeyl <mickeyl> | 2004-04-24 15:51:18 (UTC) |
commit | 629ced22fc26892442be433403a9cfa9f662f08a (patch) (side-by-side diff) | |
tree | 830973cb7ba701b0a897220e1307ad3f1243384b | |
parent | f7b5905d990f374dd6cb177b7a03628cc593b7cf (diff) | |
download | opie-629ced22fc26892442be433403a9cfa9f662f08a.zip opie-629ced22fc26892442be433403a9cfa9f662f08a.tar.gz opie-629ced22fc26892442be433403a9cfa9f662f08a.tar.bz2 |
gcc 3.4 fixes
-rw-r--r-- | inputmethods/dasher/SettingsStore.cpp | 5 | ||||
-rw-r--r-- | inputmethods/dasher/SettingsStore.h | 1 | ||||
-rw-r--r-- | inputmethods/dvorak/dvorak.cpp | 8 | ||||
-rw-r--r-- | inputmethods/keyboard/keyboard.cpp | 10 | ||||
-rw-r--r-- | inputmethods/multikey/keyboard.cpp | 10 |
5 files changed, 20 insertions, 14 deletions
diff --git a/inputmethods/dasher/SettingsStore.cpp b/inputmethods/dasher/SettingsStore.cpp index f7661bd..7e0fa58 100644 --- a/inputmethods/dasher/SettingsStore.cpp +++ b/inputmethods/dasher/SettingsStore.cpp @@ -1,135 +1,140 @@ // SettingsStore.cpp // ///////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2002 Iain Murray // ///////////////////////////////////////////////////////////////////////////// #include "SettingsStore.h" using namespace std; /* TODO: Consider using Template functions to make this neater. */ +CSettingsStore::~CSettingsStore() +{ +} + + bool CSettingsStore::GetBoolOption(const string& Key) { if (BoolMap.find(Key)==BoolMap.end()) { bool Value = false; LoadSetting(Key, &Value); BoolMap[Key] = Value; } return BoolMap[Key]; } long CSettingsStore::GetLongOption(const string& Key) { if (LongMap.find(Key)==LongMap.end()) { long Value = 0l; LoadSetting(Key, &Value); LongMap[Key] = Value; } return LongMap[Key]; } string& CSettingsStore::GetStringOption(const string& Key) { if (StringMap.find(Key)==StringMap.end()) { string Value = ""; LoadSetting(Key, &Value); StringMap[Key] = Value; } return StringMap[Key]; } void CSettingsStore::SetBoolOption(const string& Key, bool Value) { BoolMap[Key] = Value; SaveSetting(Key, Value); } void CSettingsStore::SetLongOption(const string& Key, long Value) { LongMap[Key] = Value; SaveSetting(Key, Value); } void CSettingsStore::SetStringOption(const string& Key, const string& Value) { StringMap[Key] = Value; SaveSetting(Key, Value); } void CSettingsStore::SetBoolDefault(const string& Key, bool Value) { bool TmpValue; if ( (BoolMap.find(Key)==BoolMap.end()) && (!LoadSetting(Key, &TmpValue)) ) SetBoolOption(Key, Value); } void CSettingsStore::SetLongDefault(const string& Key, long Value) { long TmpValue; if ( (LongMap.find(Key)==LongMap.end()) && (!LoadSetting(Key, &TmpValue)) ) SetLongOption(Key, Value); } void CSettingsStore::SetStringDefault(const string& Key, const string& Value) { string TmpValue; if ( (StringMap.find(Key)==StringMap.end()) && (!LoadSetting(Key, &TmpValue)) ) SetStringOption(Key, Value); } /* Private functions -- Settings are not saved between sessions unless these functions are over-ridden. --------------------------------------------------------------------------*/ bool CSettingsStore::LoadSetting(const string& , bool* ) { return false; } bool CSettingsStore::LoadSetting(const string& , long* ) { return false; } bool CSettingsStore::LoadSetting(const string& , string* ) { return false; } void CSettingsStore::SaveSetting(const string& , bool ) { } void CSettingsStore::SaveSetting(const string& , long ) { } void CSettingsStore::SaveSetting(const string& , const string& ) { } diff --git a/inputmethods/dasher/SettingsStore.h b/inputmethods/dasher/SettingsStore.h index 8ef9fcf..2ddf152 100644 --- a/inputmethods/dasher/SettingsStore.h +++ b/inputmethods/dasher/SettingsStore.h @@ -1,92 +1,93 @@ // SettingsStore.h // ///////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2002 Iain Murray // ///////////////////////////////////////////////////////////////////////////// #ifndef __SettingsStore_h__ #define __SettingsStore_h__ #include "MSVC_Unannoy.h" #include <string> #include <map> /* The public interface uses UTF-8 strings. All Keys should be in American English and encodable in ASCII. However, string Values may contain special characters where appropriate. */ class CSettingsStore { public: + virtual ~CSettingsStore(); bool GetBoolOption(const std::string& Key); long GetLongOption(const std::string& Key); std::string& GetStringOption(const std::string& Key); void SetBoolOption(const std::string& Key, bool Value); void SetLongOption(const std::string& Key, long Value); void SetStringOption(const std::string& Key, const std::string& Value); void SetBoolDefault(const std::string& Key, bool Value); void SetLongDefault(const std::string& Key, long Value); void SetStringDefault(const std::string& Key, const std::string& Value); private: // Platform Specific settings file management // LoadSetting changes Value only if it succeeds in loading the setting, // in which case it also returns true. Failure is indicated by returning false. //! Load a setting with a boolean value // //! Load a setting with a boolean value. Return true if successful //! \param Key Name of the setting //! \param Value Value of the setting virtual bool LoadSetting(const std::string& Key, bool* Value); //! Load a setting with a long value // //! Load a setting with a long value. Return true if successful //! \param Key Name of the setting //! \param Value Value of the setting virtual bool LoadSetting(const std::string& Key, long* Value); //! Load a setting with a string value // //! Load a setting with a string value. Return true if successful //! \param Key Name of the setting //! \param Value Value of the setting, UTF8 encoded virtual bool LoadSetting(const std::string& Key, std::string* Value); //! Save a setting with a boolean value // //! \param Key Name of the setting //! \param Value Value of the setting virtual void SaveSetting(const std::string& Key, bool Value); //! Save a setting with a long value // //! \param Key Name of the setting //! \param Value Value of the setting virtual void SaveSetting(const std::string& Key, long Value); //! Save a setting with a string value // //! \param Key Name of the setting //! \param Value Value of the setting, UTF8 encoded virtual void SaveSetting(const std::string& Key, const std::string& Value); // Used to store settings in memory std::map<std::string, bool> BoolMap; std::map<std::string, long> LongMap; std::map<std::string, std::string> StringMap; }; #endif /* #ifndef __SettingsStore_h__ */ diff --git a/inputmethods/dvorak/dvorak.cpp b/inputmethods/dvorak/dvorak.cpp index 97afa0a..2137f22 100644 --- a/inputmethods/dvorak/dvorak.cpp +++ b/inputmethods/dvorak/dvorak.cpp @@ -1,795 +1,795 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "dvorak.h" #include <qpe/global.h> #include <qwindowsystem_qws.h> #include <qpainter.h> #include <qfontmetrics.h> #include <qtimer.h> #include <ctype.h> #define USE_SMALL_BACKSPACE using namespace Dvorak; Keyboard::Keyboard(QWidget* parent, const char* name, WFlags f) : QFrame(parent, name, f), shift(FALSE), lock(FALSE), ctrl(FALSE), alt(FALSE), useLargeKeys(TRUE), useOptiKeys(0), pressedKey(-1), unicode(-1), qkeycode(0), modifiers(0) { // setPalette(QPalette(QColor(240,240,230))); // Beige! // setFont( QFont( "Helvetica", 8 ) ); // setPalette(QPalette(QColor(200,200,200))); // Gray setPalette(QPalette(QColor(220,220,220))); // Gray picks = new KeyboardPicks( this ); picks->setFont( QFont( "smallsmooth", 9 ) ); setFont( QFont( "smallsmooth", 9 ) ); picks->initialise(); QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); repeatTimer = new QTimer( this ); connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) ); } void Keyboard::resizeEvent(QResizeEvent*) { int ph = picks->sizeHint().height(); picks->setGeometry( 0, 0, width(), ph ); keyHeight = (height()-ph)/5; int nk; if ( useOptiKeys ) { nk = 15; } else if ( useLargeKeys ) { nk = 15; } else { nk = 19; } defaultKeyWidth = width()/nk; xoffs = (width()-defaultKeyWidth*nk)/2; } void KeyboardPicks::initialise() { setSizePolicy(QSizePolicy(QSizePolicy::Expanding,QSizePolicy::Fixed)); mode = 0; dc = new KeyboardConfig(this); configs.append(dc); } QSize KeyboardPicks::sizeHint() const { return QSize(240,fontMetrics().lineSpacing()); } void KeyboardConfig::generateText(const QString &s) { #if defined(Q_WS_QWS) || defined(_WS_QWS_) for (int i=0; i<(int)backspaces; i++) { - parent->emitKey( 0, Qt::Key_Backspace, 0, true, false ); - parent->emitKey( 0, Qt::Key_Backspace, 0, false, false ); + parent->emitKey( 0, ::Qt::Key_Backspace, 0, true, false ); + parent->emitKey( 0, ::Qt::Key_Backspace, 0, false, false ); } for (int i=0; i<(int)s.length(); i++) { parent->emitKey( s[i].unicode(), 0, 0, true, false ); parent->emitKey( s[i].unicode(), 0, 0, false, false ); } - parent->emitKey( 0, Qt::Key_Space, 0, true, false ); - parent->emitKey( 0, Qt::Key_Space, 0, false, false ); + parent->emitKey( 0, ::Qt::Key_Space, 0, true, false ); + parent->emitKey( 0, ::Qt::Key_Space, 0, false, false ); backspaces = 0; #endif } //PC keyboard layout and scancodes /* Format: length, code, length, code, ..., 0 length is measured in half the width of a standard key. If code < 0x80 we have length/2 consecutive standard keys, starting with scancode code. Special keys are hardcoded, one at a time, with length of key and code >= 0x80, these are NOT standard PC scancodes, but are looked up in specialM[]. (The special keys are not keymappable.) */ static const uchar * const keyboard_opti[5] = { (const uchar *const) "\001\223\003\240\002\20\002\41\002\26\002\62\002\56\002\45\002\54\003\200\001\223\002\226\002\235\002\234\002\236", (const uchar *const) "\001\223\003\201\004\207\002\30\002\24\002\43\004\207\003\203\001\223\006\002\002\065", (const uchar *const) "\001\223\003\202\002\60\002\37\002\23\002\22\002\36\002\21\002\55\003\203\001\223\006\005\002\055", (const uchar *const) "\001\223\003\205\004\207\002\27\002\61\002\40\004\207\003\204\001\223\006\010\002\014", (const uchar *const) "\001\223\003\206\002\44\002\31\002\57\002\42\002\46\002\25\002\207\003\204\001\223\002\013\002\064\002\015\002\230" }; static const uchar * const keyboard_standard[5] = { #ifdef USE_SMALL_BACKSPACE (const uchar *const)"\002\240\002`\0021\0022\0023\0024\0025\0026\0027\0028\0029\0020\002[\002]\002\200\002\223\002\215\002\216\002\217", #else (const uchar *const)"\002\051\0021\0022\0023\0024\0025\0026\0027\0028\0029\0020\002[\002]\004\200\002\223\002\215\002\216\002\217", #endif //~ + 123...+ BACKSPACE //+ INSERT + HOME + PGUP (const uchar *const)"\003\201\002'\002,\002.\002p\002y\002f\002g\002c\002r\002l\002/\002=\002\\\001\224\002\223\002\221\002\220\002\222", //TAB + qwerty.. + backslash //+ DEL + END + PGDN (const uchar *const)"\004\202\002a\002o\002e\002u\002i\002d\002h\002t\002n\002s\002-\004\203", //CAPS + asdf.. + RETURN (const uchar *const)"\005\204\002;\002q\002j\002k\002x\002b\002m\002w\002v\002z\005\204\002\223\002\223\002\211", //SHIFT + zxcv... //+ UP (const uchar *const)"\003\205\003\206\022\207\003\206\003\205\002\223\002\212\002\213\002\214" //CTRL + ALT + SPACE //+ LEFT + DOWN + RIGHT }; struct ShiftMap { char normal; char shifted; }; static const ShiftMap shiftMap[] = { { '`', '~' }, { '1', '!' }, { '2', '@' }, { '3', '#' }, { '4', '$' }, { '5', '%' }, { '6', '^' }, { '7', '&' }, { '8', '*' }, { '9', '(' }, { '0', ')' }, { '-', '_' }, { '=', '+' }, { '\\', '|' }, { '[', '{' }, { ']', '}' }, { ';', ':' }, { '\'', '"' }, { ',', '<' }, { '.', '>' }, { '/', '?' } }; /* XPM */ static const char * const uparrow_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", "....a....", "...aaa...", "..aaaaa..", "....a....", "....a....", "....a....", "....a....", "........."}; /* XPM */ static const char * const leftarrow_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", ".........", "...a.....", "..aa.....", ".aaaaaaa.", "..aa.....", "...a.....", ".........", "........."}; /* XPM */ static const char * const downarrow_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", "....a....", "....a....", "....a....", "....a....", "..aaaaa..", "...aaa...", "....a....", "........."}; /* XPM */ static const char * const rightarrow_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", ".........", ".....a...", ".....aa..", ".aaaaaaa.", ".....aa..", ".....a...", ".........", "........."}; /* XPM */ static const char * const insert_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", "a........", "a.aaa.aaa", "a.a.a.a..", "a.a.a..a.", "a.a.a...a", "a.a.a.aaa", ".........", "........."}; /* XPM */ static const char * const delete_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", "aa......a", "a.a.aaa.a", "a.a.a.a.a", "a.a.aaa.a.", "a.a.a...a", "aaa.aaa.a", ".........", "........."}; /* XPM */ static const char * const home_xpm[]={ "9 9 2 1", "a c #000000", ". c None", "....a....", "...a.a...", "..a...a..", ".a.....a.", "aa.aaa.aa", ".a.a.a.a.", ".a.a.a.a.", ".aaaaaaa.", "........."}; /* XPM */ static const char * const end_xpm[]={ "10 9 2 1", "a c #000000", ". c None", "..........", "aa.......a", "a..aaa.aaa", "aa.a.a.a.a", "a..a.a.a.a", "a..a.a.a.a", "aa.a.a.aaa", "..........", ".........."}; /* XPM */ static const char * const pageup_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".aaa.aaa.", ".a.a.a.a.", ".aaa..aa.", ".a...aaa.", ".........", ".a.a.aaa.", ".a.a.a.a.", ".aaa.aaa.", ".....a..."}; /* XPM */ static const char * const pagedown_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".aaa.aaa.", ".a.a.a.a.", ".aaa..aa.", ".a...aaa.", ".........", "...a.....", ".aaa.aaa.", ".a.a.a.a.", ".aaa.a.a."}; /* XPM */ static const char * const expand_xpm[]={ "4 9 2 1", "a c #408040", ". c None", "a...", "aa..", "aaa.", "aaaa", "aaaa", "aaaa", "aaa.", "aa..", "a..."}; /* XPM */ #ifdef USE_SMALL_BACKSPACE static const char * const backspace_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", ".........", "...a.....", "..aa.....", ".aaaaaaaa", "..aa.....", "...a.....", ".........", "........."}; #else static const char * const backspace_xpm[]={ "21 9 2 1", "a c #000000", ". c None", ".....................", ".....................", ".....aaa..a..........", ".a...a..a.a.a.aaa.aaa", "aaaa.aaa..aa..aa..a.a", ".a...a..a.aaa..aa.a.a", ".....aaaa.a.a.aaa.aa.", "..................a..", "....................."}; #endif /* XPM */ static const char * const escape_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", ".........", ".aa.aa.aa", ".a..a..a.", ".aa.aa.a.", ".a...a.a.", ".aa.aa.aa", ".........", "........."}; enum { BSCode = 0x80, TabCode, CapsCode, RetCode, ShiftCode, CtrlCode, AltCode, SpaceCode, BackSlash, UpCode, LeftCode, DownCode, RightCode, Blank, Expand, Opti, ResetDict, Divide, Multiply, Add, Subtract, Decimal, Equal, Percent, Sqrt, Inverse, Escape }; typedef struct SpecialMap { int qcode; ushort unicode; const char * label; const char * const * xpm; }; static const SpecialMap specialM[] = { { Qt::Key_Backspace, 8, "<", backspace_xpm }, { Qt::Key_Tab, 9, "Tab", NULL }, { Qt::Key_CapsLock, 0, "Caps", NULL }, { Qt::Key_Return, 13, "Ret", NULL }, { Qt::Key_Shift, 0, "Shift", NULL }, { Qt::Key_Control, 0, "Ctrl", NULL }, { Qt::Key_Alt, 0, "Alt", NULL }, { Qt::Key_Space, ' ', "", NULL }, { BackSlash, 43, "\\", NULL }, // Need images? { Qt::Key_Up, 0, "^", uparrow_xpm }, { Qt::Key_Left, 0, "<", leftarrow_xpm }, { Qt::Key_Down, 0, "v", downarrow_xpm }, { Qt::Key_Right, 0, ">", rightarrow_xpm }, { Qt::Key_Insert, 0, "I", insert_xpm }, { Qt::Key_Home, 0, "H", home_xpm }, { Qt::Key_PageUp, 0, "U", pageup_xpm }, { Qt::Key_End, 0, "E", end_xpm }, { Qt::Key_Delete, 0, "X", delete_xpm }, { Qt::Key_PageDown, 0, "D", pagedown_xpm }, { Blank, 0, " ", NULL }, { Expand, 0, "->", expand_xpm }, { Opti, 0, "#", NULL }, { ResetDict, 0, "R", NULL }, // number pad stuff { Divide, 0, "/", NULL }, { Multiply, 0, "*", NULL }, { Add, 0, "+", NULL }, { Subtract, 0, "-", NULL }, { Decimal, 0, ".", NULL }, { Equal, 0, "=", NULL }, { Percent, 0, "%", NULL }, { Sqrt, 0, "^1/2", NULL }, { Inverse, 0, "1/x", NULL }, { Escape, 27, "ESC", escape_xpm } }; static int keycode( int i2, int j, const uchar **keyboard ) { if ( j <0 || j >= 5 ) return 0; const uchar *row = keyboard[j]; while ( *row && *row <= i2 ) { i2 -= *row; row += 2; } if ( !*row ) return 0; int k; if ( row[1] >= 0x80 ) { k = row[1]; } else { k = row[1]+i2/2; } return k; } /* return scancode and width of first key in row \a j if \a j >= 0, or next key on current row if \a j < 0. */ int Keyboard::getKey( int &w, int j ) { static const uchar *row = 0; static int key_i = 0; static int scancode = 0; static int half = 0; if ( j >= 0 && j < 5 ) { if (useOptiKeys) row = keyboard_opti[j]; else row = keyboard_standard[j]; half=0; } if ( !row || !*row ) { return 0; } else if ( row[1] >= 0x80 ) { scancode = row[1]; w = (row[0] * w + (half++&1)) / 2; row += 2; return scancode; } else if ( key_i <= 0 ) { key_i = row[0]/2; scancode = row[1]; } key_i--; if ( key_i <= 0 ) row += 2; return scancode++; } void Keyboard::paintEvent(QPaintEvent* e) { QPainter painter(this); painter.setClipRect(e->rect()); drawKeyboard( painter ); picks->dc->draw( &painter ); } /* Draw the keyboard. If key >= 0, only the specified key is drawn. */ void Keyboard::drawKeyboard( QPainter &p, int key ) { const bool threeD = FALSE; const QColorGroup& cg = colorGroup(); QColor keycolor = // cg.background(); QColor(240,240,230); // Beige! QColor keycolor_pressed = cg.mid(); QColor keycolor_lo = cg.dark(); QColor keycolor_hi = cg.light(); QColor textcolor = QColor(0,0,0); // cg.text(); int margin = threeD ? 1 : 0; // p.fillRect( 0, , kw-1, keyHeight-2, keycolor_pressed ); for ( int j = 0; j < 5; j++ ) { int y = j * keyHeight + picks->height() + 1; int x = xoffs; int kw = defaultKeyWidth; int k= getKey( kw, j ); while ( k ) { if ( key < 0 || k == key ) { QString s; bool pressed = (k == pressedKey); bool blank = (k == 0223); const char * const * xpm = NULL; if ( k >= 0x80 ) { s = specialM[k - 0x80].label; xpm = specialM[k - 0x80].xpm; if ( k == ShiftCode ) { pressed = shift; } else if ( k == CapsCode ) { pressed = lock; } else if ( k == CtrlCode ) { pressed = ctrl; } else if ( k == AltCode ) { pressed = alt; } } else { #if defined(Q_WS_QWS) || defined(_WS_QWS_) /* s = QChar( shift^lock ? QWSServer::keyMap()[k].shift_unicode : QWSServer::keyMap()[k].unicode); */ // ### Fixme, bad code, needs improving, whole thing needs to // be re-coded to get rid of the way it did things with scancodes etc char shifted = k; if ( !isalpha( k ) ) { for ( unsigned i = 0; i < sizeof(shiftMap)/sizeof(ShiftMap); i++ ) if ( shiftMap[i].normal == k ) shifted = shiftMap[i].shifted; } else { shifted = toupper( k ); } s = QChar( shift^lock ? shifted : k ); #endif } if (!blank) { if ( pressed ) p.fillRect( x+margin, y+margin, kw-margin, keyHeight-margin-1, keycolor_pressed ); else p.fillRect( x+margin, y+margin, kw-margin, keyHeight-margin-1, keycolor ); if ( threeD ) { p.setPen(pressed ? keycolor_lo : keycolor_hi); p.drawLine( x, y+1, x, y+keyHeight-2 ); p.drawLine( x+1, y+1, x+1, y+keyHeight-3 ); p.drawLine( x+1, y+1, x+1+kw-2, y+1 ); } else if ( j == 0 ) { p.setPen(pressed ? keycolor_hi : keycolor_lo); p.drawLine( x, y, x+kw, y ); } // right p.setPen(pressed ? keycolor_hi : keycolor_lo); p.drawLine( x+kw-1, y, x+kw-1, y+keyHeight-2 ); if ( threeD ) { p.setPen(keycolor_lo.light()); p.drawLine( x+kw-2, y+keyHeight-2, x+kw-2, y+1 ); p.drawLine( x+kw-2, y+keyHeight-2, x+1, y+keyHeight-2 ); } if (xpm) { p.drawPixmap( x + 1, y + 2, QPixmap((const char**)xpm) ); } else { p.setPen(textcolor); p.drawText( x - 1, y, kw, keyHeight-2, AlignCenter, s ); } if ( threeD ) { p.setPen(keycolor_hi); p.drawLine( x, y, x+kw-1, y ); } // bottom p.setPen(keycolor_lo); p.drawLine( x, y+keyHeight-1, x+kw-1, y+keyHeight-1 ); } else { p.fillRect( x, y, kw, keyHeight, cg.background() ); } } x += kw; kw = defaultKeyWidth; k = getKey( kw ); } } } void Keyboard::mousePressEvent(QMouseEvent *e) { clearHighlight(); // typing fast? int i2 = ((e->x() - xoffs) * 2) / defaultKeyWidth; int j = (e->y() - picks->height()) / keyHeight; int k = keycode( i2, j, (const uchar **)((useOptiKeys) ? keyboard_opti : keyboard_standard) ); bool need_repaint = FALSE; unicode = -1; qkeycode = 0; if ( k >= 0x80 ) { if ( k == ShiftCode ) { shift = !shift; need_repaint = TRUE; } else if ( k == AltCode ){ alt = !alt; need_repaint = TRUE; } else if ( k == CapsCode ) { lock = !lock; need_repaint = TRUE; } else if ( k == CtrlCode ) { ctrl = !ctrl; need_repaint = TRUE; } else if ( k == 0224 /* Expand */ ) { useLargeKeys = !useLargeKeys; resizeEvent(0); repaint( TRUE ); // need it to clear first } else if ( k == 0225 /* Opti/Toggle */ ) { useOptiKeys = !useOptiKeys; resizeEvent(0); repaint( TRUE ); // need it to clear first } else { qkeycode = specialM[ k - 0x80 ].qcode; unicode = specialM[ k - 0x80 ].unicode; } } else { #if defined(Q_WS_QWS) || defined(_WS_QWS_) /* qk = QWSServer::keyMap()[k].key_code; if ( qk != Key_unknown ) { if ( ctrl ) u = QWSServer::keyMap()[k].ctrl_unicode; else if ( shift^lock ) u = QWSServer::keyMap()[k].shift_unicode; else u = QWSServer::keyMap()[k].unicode; } */ char shifted = k; if ( !isalpha( k ) ) { // ### Fixme, bad code, needs improving, whole thing needs to // be re-coded to get rid of the way it did things with scancodes etc for ( unsigned i = 0; i < sizeof(shiftMap)/sizeof(ShiftMap); i++ ) if ( shiftMap[i].normal == k ) shifted = shiftMap[i].shifted; } else { shifted = toupper( k ); } QChar tempChar( shift^lock ? shifted : k ); unicode = tempChar.unicode(); #endif } if ( unicode != -1 ) { modifiers = (shift ? Qt::ShiftButton : 0) | (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0); #if defined(Q_WS_QWS) || defined(_WS_QWS_) emit key( unicode, qkeycode, modifiers, true, false ); repeatTimer->start( 500 ); #endif need_repaint = shift || alt || ctrl; shift = alt = ctrl = FALSE; //qDebug( "pressed %d -> %04x ('%c')", k, u, u&0xffff < 256 ? u&0xff : 0 ); KeyboardConfig *dc = picks->dc; if (dc) { if (qkeycode == Qt::Key_Backspace) { dc->input.remove(dc->input.last()); // remove last input dc->decBackspaces(); } else if ( k == 0226 || qkeycode == Qt::Key_Return || qkeycode == Qt::Key_Space || QChar(unicode).isPunct() ) { dc->input.clear(); dc->resetBackspaces(); } else { dc->add(QString(QChar(unicode))); dc->incBackspaces(); } } picks->repaint(); } pressedKey = k; if ( need_repaint ) { repaint( FALSE ); } else { QPainter p(this); drawKeyboard( p, pressedKey ); } pressTid = startTimer(80); pressed = TRUE; } void Keyboard::mouseReleaseEvent(QMouseEvent*) { if ( pressTid == 0 ) clearHighlight(); #if defined(Q_WS_QWS) || defined(_WS_QWS_) if ( unicode != -1 ) { emit key( unicode, qkeycode, modifiers, false, false ); repeatTimer->stop(); } #endif pressed = FALSE; } void Keyboard::timerEvent(QTimerEvent* e) { if ( e->timerId() == pressTid ) { killTimer(pressTid); pressTid = 0; if ( !pressed ) clearHighlight(); } } void Keyboard::repeat() { repeatTimer->start( 150 ); emit key( unicode, qkeycode, modifiers, true, true ); } void Keyboard::clearHighlight() { if ( pressedKey >= 0 ) { int tmp = pressedKey; pressedKey = -1; QPainter p(this); drawKeyboard( p, tmp ); } } QSize Keyboard::sizeHint() const { QFontMetrics fm=fontMetrics(); int keyHeight = fm.lineSpacing()+2; if (useOptiKeys) keyHeight += 1; return QSize( 320, keyHeight * 5 + picks->sizeHint().height() + 1 ); } void Keyboard::resetState() { picks->resetState(); } diff --git a/inputmethods/keyboard/keyboard.cpp b/inputmethods/keyboard/keyboard.cpp index a85a7b1..fb88f2a 100644 --- a/inputmethods/keyboard/keyboard.cpp +++ b/inputmethods/keyboard/keyboard.cpp @@ -1,810 +1,810 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "keyboard.h" #include <qpe/global.h> #include <qwindowsystem_qws.h> #include <qpainter.h> #include <qfontmetrics.h> #include <qtimer.h> #include <ctype.h> #include <sys/utsname.h> using namespace KeyboardInput; #define USE_SMALL_BACKSPACE Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) : QFrame(parent, _name, f), shift(FALSE), lock(FALSE), ctrl(FALSE), alt(FALSE), useLargeKeys(TRUE), useOptiKeys(0), pressedKey(-1), unicode(-1), qkeycode(0), modifiers(0) { // setPalette(QPalette(QColor(240,240,230))); // Beige! // setFont( QFont( "Helvetica", 8 ) ); // setPalette(QPalette(QColor(200,200,200))); // Gray setPalette(QPalette(QColor(220,220,220))); // Gray picks = new KeyboardPicks( this ); picks->setFont( QFont( "smallsmooth", 9 ) ); setFont( QFont( "smallsmooth", 9 ) ); picks->initialise(); QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); repeatTimer = new QTimer( this ); // temporary quick and dirty fix for the "sticky keyboard bug" // on ipaq. // struct utsname name; // if (uname(&name) != -1) // { // QString release=name.release; // qWarning("System release: %s\n", name.release); // if(release.find("embedix",0,TRUE) !=-1) // { connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) ); // } // } } void Keyboard::resizeEvent(QResizeEvent*) { int ph = picks->sizeHint().height(); picks->setGeometry( 0, 0, width(), ph ); keyHeight = (height()-ph)/5; int nk; if ( useOptiKeys ) { nk = 15; } else if ( useLargeKeys ) { nk = 15; } else { nk = 19; } defaultKeyWidth = width()/nk; xoffs = (width()-defaultKeyWidth*nk)/2; } void KeyboardPicks::initialise() { setSizePolicy(QSizePolicy(QSizePolicy::Expanding,QSizePolicy::Fixed)); mode = 0; dc = new KeyboardConfig(this); configs.append(dc); } QSize KeyboardPicks::sizeHint() const { return QSize(240,fontMetrics().lineSpacing()); } -void KeyboardConfig::generateText(const QString &s) +void KeyboardConfig::generateText(const QString &s) { #if defined(Q_WS_QWS) || defined(_WS_QWS_) for (int i=0; i<(int)backspaces; i++) { - parent->emitKey( 0, Qt::Key_Backspace, 0, true, false ); - parent->emitKey( 0, Qt::Key_Backspace, 0, false, false ); + parent->emitKey( 0, ::Qt::Key_Backspace, 0, true, false ); + parent->emitKey( 0, ::Qt::Key_Backspace, 0, false, false ); } for (int i=0; i<(int)s.length(); i++) { parent->emitKey( s[i].unicode(), 0, 0, true, false ); parent->emitKey( s[i].unicode(), 0, 0, false, false ); } - parent->emitKey( 0, Qt::Key_Space, 0, true, false ); - parent->emitKey( 0, Qt::Key_Space, 0, false, false ); + parent->emitKey( 0, ::Qt::Key_Space, 0, true, false ); + parent->emitKey( 0, ::Qt::Key_Space, 0, false, false ); backspaces = 0; #endif } //PC keyboard layout and scancodes /* Format: length, code, length, code, ..., 0 length is measured in half the width of a standard key. If code < 0x80 we have length/2 consecutive standard keys, starting with scancode code. Special keys are hardcoded, one at a time, with length of key and code >= 0x80, these are NOT standard PC scancodes, but are looked up in specialM[]. (The special keys are not keymappable.) */ static const uchar * const keyboard_opti[5] = { (const uchar *const) "\001\223\003\240\002\20\002\41\002\26\002\62\002\56\002\45\002\54\003\200\001\223\002\226\002\235\002\234\002\236", (const uchar *const) "\001\223\003\201\004\207\002\30\002\24\002\43\004\207\003\203\001\223\006\002\002\065", (const uchar *const) "\001\223\003\202\002\60\002\37\002\23\002\22\002\36\002\21\002\55\003\203\001\223\006\005\002\055", (const uchar *const) "\001\223\003\205\004\207\002\27\002\61\002\40\004\207\003\204\001\223\006\010\002\014", (const uchar *const) "\001\223\003\206\002\44\002\31\002\57\002\42\002\46\002\25\002\207\003\204\001\223\002\013\002\064\002\015\002\230" }; static const uchar * const keyboard_standard[5] = { #ifdef USE_SMALL_BACKSPACE (const uchar *const)"\002\240\002`\0021\0022\0023\0024\0025\0026\0027\0028\0029\0020\002-\002=\002\200\002\223\002\215\002\216\002\217", #else (const uchar *const)"\002\051\0021\0022\0023\0024\0025\0026\0027\0028\0029\0020\002-\002=\004\200\002\223\002\215\002\216\002\217", #endif //~ + 123...+ BACKSPACE //+ INSERT + HOME + PGUP (const uchar *const)"\003\201\002q\002w\002e\002r\002t\002y\002u\002i\002o\002p\002[\002]\002\\\001\224\002\223\002\221\002\220\002\222", //TAB + qwerty.. + backslash //+ DEL + END + PGDN (const uchar *const)"\004\202\002a\002s\002d\002f\002g\002h\002j\002k\002l\002;\002'\004\203", //CAPS + asdf.. + RETURN (const uchar *const)"\005\204\002z\002x\002c\002v\002b\002n\002m\002,\002.\002/\005\204\002\223\002\223\002\211", //SHIFT + zxcv... //+ UP (const uchar *const)"\003\205\003\206\022\207\003\206\003\205\002\223\002\212\002\213\002\214" //CTRL + ALT + SPACE //+ LEFT + DOWN + RIGHT }; struct ShiftMap { char normal; char shifted; }; static const ShiftMap shiftMap[] = { { '`', '~' }, { '1', '!' }, { '2', '@' }, { '3', '#' }, { '4', '$' }, { '5', '%' }, { '6', '^' }, { '7', '&' }, { '8', '*' }, { '9', '(' }, { '0', ')' }, { '-', '_' }, { '=', '+' }, { '\\', '|' }, { '[', '{' }, { ']', '}' }, { ';', ':' }, { '\'', '"' }, { ',', '<' }, { '.', '>' }, { '/', '?' } }; /* XPM */ static const char * const uparrow_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", "....a....", "...aaa...", "..aaaaa..", "....a....", "....a....", "....a....", "....a....", "........."}; /* XPM */ static const char * const leftarrow_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", ".........", "...a.....", "..aa.....", ".aaaaaaa.", "..aa.....", "...a.....", ".........", "........."}; /* XPM */ static const char * const downarrow_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", "....a....", "....a....", "....a....", "....a....", "..aaaaa..", "...aaa...", "....a....", "........."}; /* XPM */ static const char * const rightarrow_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", ".........", ".....a...", ".....aa..", ".aaaaaaa.", ".....aa..", ".....a...", ".........", "........."}; /* XPM */ static const char * const insert_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", "a........", "a.aaa.aaa", "a.a.a.a..", "a.a.a..a.", "a.a.a...a", "a.a.a.aaa", ".........", "........."}; /* XPM */ static const char * const delete_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", "aa......a", "a.a.aaa.a", "a.a.a.a.a", "a.a.aaa.a.", "a.a.a...a", "aaa.aaa.a", ".........", "........."}; /* XPM */ static const char * const home_xpm[]={ "9 9 2 1", "a c #000000", ". c None", "....a....", "...a.a...", "..a...a..", ".a.....a.", "aa.aaa.aa", ".a.a.a.a.", ".a.a.a.a.", ".aaaaaaa.", "........."}; /* XPM */ static const char * const end_xpm[]={ "10 9 2 1", "a c #000000", ". c None", "..........", "aa.......a", "a..aaa.aaa", "aa.a.a.a.a", "a..a.a.a.a", "a..a.a.a.a", "aa.a.a.aaa", "..........", ".........."}; /* XPM */ static const char * const pageup_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".aaa.aaa.", ".a.a.a.a.", ".aaa..aa.", ".a...aaa.", ".........", ".a.a.aaa.", ".a.a.a.a.", ".aaa.aaa.", ".....a..."}; /* XPM */ static const char * const pagedown_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".aaa.aaa.", ".a.a.a.a.", ".aaa..aa.", ".a...aaa.", ".........", "...a.....", ".aaa.aaa.", ".a.a.a.a.", ".aaa.a.a."}; /* XPM */ static const char * const expand_xpm[]={ "4 9 2 1", "a c #408040", ". c None", "a...", "aa..", "aaa.", "aaaa", "aaaa", "aaaa", "aaa.", "aa..", "a..."}; /* XPM */ #ifdef USE_SMALL_BACKSPACE static const char * const backspace_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", ".........", "...a.....", "..aa.....", ".aaaaaaaa", "..aa.....", "...a.....", ".........", "........."}; #else static const char * const backspace_xpm[]={ "21 9 2 1", "a c #000000", ". c None", ".....................", ".....................", ".....aaa..a..........", ".a...a..a.a.a.aaa.aaa", "aaaa.aaa..aa..aa..a.a", ".a...a..a.aaa..aa.a.a", ".....aaaa.a.a.aaa.aa.", "..................a..", "....................."}; #endif /* XPM */ static const char * const escape_xpm[]={ "9 9 2 1", "a c #000000", ". c None", ".........", ".........", ".aa.aa.aa", ".a..a..a.", ".aa.aa.a.", ".a...a.a.", ".aa.aa.aa", ".........", "........."}; enum { BSCode = 0x80, TabCode, CapsCode, RetCode, ShiftCode, CtrlCode, AltCode, SpaceCode, BackSlash, UpCode, LeftCode, DownCode, RightCode, Blank, Expand, Opti, ResetDict, Divide, Multiply, Add, Subtract, Decimal, Equal, Percent, Sqrt, Inverse, Escape }; typedef struct SpecialMap { int qcode; ushort unicode; const char * label; const char * const * xpm; }; static const SpecialMap specialM[] = { { Qt::Key_Backspace, 8, "<", backspace_xpm }, { Qt::Key_Tab, 9, "Tab", NULL }, { Qt::Key_CapsLock, 0, "Caps", NULL }, { Qt::Key_Return, 13, "Ret", NULL }, { Qt::Key_Shift, 0, "Shift", NULL }, { Qt::Key_Control, 0, "Ctrl", NULL }, { Qt::Key_Alt, 0, "Alt", NULL }, { Qt::Key_Space, ' ', "", NULL }, { BackSlash, 43, "\\", NULL }, // Need images? { Qt::Key_Up, 0, "^", uparrow_xpm }, { Qt::Key_Left, 0, "<", leftarrow_xpm }, { Qt::Key_Down, 0, "v", downarrow_xpm }, { Qt::Key_Right, 0, ">", rightarrow_xpm }, { Qt::Key_Insert, 0, "I", insert_xpm }, { Qt::Key_Home, 0, "H", home_xpm }, { Qt::Key_PageUp, 0, "U", pageup_xpm }, { Qt::Key_End, 0, "E", end_xpm }, { Qt::Key_Delete, 0, "X", delete_xpm }, { Qt::Key_PageDown, 0, "D", pagedown_xpm }, { Blank, 0, " ", NULL }, { Expand, 0, "->", expand_xpm }, { Opti, 0, "#", NULL }, { ResetDict, 0, "R", NULL }, // number pad stuff { Divide, 0, "/", NULL }, { Multiply, 0, "*", NULL }, { Add, 0, "+", NULL }, { Subtract, 0, "-", NULL }, { Decimal, 0, ".", NULL }, { Equal, 0, "=", NULL }, { Percent, 0, "%", NULL }, { Sqrt, 0, "^1/2", NULL }, { Inverse, 0, "1/x", NULL }, { Escape, 27, "ESC", escape_xpm } }; static int keycode( int i2, int j, const uchar **keyboard ) { if ( j <0 || j >= 5 ) return 0; const uchar *row = keyboard[j]; while ( *row && *row <= i2 ) { i2 -= *row; row += 2; } if ( !*row ) return 0; int k; if ( row[1] >= 0x80 ) { k = row[1]; } else { k = row[1]+i2/2; } return k; } /* return scancode and width of first key in row \a j if \a j >= 0, or next key on current row if \a j < 0. */ int Keyboard::getKey( int &w, int j ) { static const uchar *row = 0; static int key_i = 0; static int scancode = 0; static int half = 0; if ( j >= 0 && j < 5 ) { if (useOptiKeys) row = keyboard_opti[j]; else row = keyboard_standard[j]; half=0; } if ( !row || !*row ) { return 0; } else if ( row[1] >= 0x80 ) { scancode = row[1]; w = (row[0] * w + (half++&1)) / 2; row += 2; return scancode; } else if ( key_i <= 0 ) { key_i = row[0]/2; scancode = row[1]; } key_i--; if ( key_i <= 0 ) row += 2; return scancode++; } void Keyboard::paintEvent(QPaintEvent* e) { QPainter painter(this); painter.setClipRect(e->rect()); drawKeyboard( painter ); picks->dc->draw( &painter ); } /* Draw the keyboard. If key >= 0, only the specified key is drawn. */ void Keyboard::drawKeyboard( QPainter &p, int key ) { const bool threeD = FALSE; const QColorGroup& cg = colorGroup(); QColor keycolor = // cg.background(); QColor(240,240,230); // Beige! QColor keycolor_pressed = cg.mid(); QColor keycolor_lo = cg.dark(); QColor keycolor_hi = cg.light(); QColor textcolor = QColor(0,0,0); // cg.text(); int margin = threeD ? 1 : 0; // p.fillRect( 0, , kw-1, keyHeight-2, keycolor_pressed ); for ( int j = 0; j < 5; j++ ) { int y = j * keyHeight + picks->height() + 1; int x = xoffs; int kw = defaultKeyWidth; int k= getKey( kw, j ); while ( k ) { if ( key < 0 || k == key ) { QString s; bool pressed = (k == pressedKey); bool blank = (k == 0223); const char * const * xpm = NULL; if ( k >= 0x80 ) { s = specialM[k - 0x80].label; xpm = specialM[k - 0x80].xpm; if ( k == ShiftCode ) { pressed = shift; } else if ( k == CapsCode ) { pressed = lock; } else if ( k == CtrlCode ) { pressed = ctrl; } else if ( k == AltCode ) { pressed = alt; } } else { #if defined(Q_WS_QWS) || defined(_WS_QWS_) /* s = QChar( shift^lock ? QWSServer::keyMap()[k].shift_unicode : QWSServer::keyMap()[k].unicode); */ // ### Fixme, bad code, needs improving, whole thing needs to // be re-coded to get rid of the way it did things with scancodes etc char shifted = k; if ( !isalpha( k ) ) { for ( unsigned i = 0; i < sizeof(shiftMap)/sizeof(ShiftMap); i++ ) if ( shiftMap[i].normal == k ) shifted = shiftMap[i].shifted; } else { shifted = toupper( k ); } s = QChar( shift^lock ? shifted : k ); #endif } if (!blank) { if ( pressed ) p.fillRect( x+margin, y+margin, kw-margin, keyHeight-margin-1, keycolor_pressed ); else p.fillRect( x+margin, y+margin, kw-margin, keyHeight-margin-1, keycolor ); if ( threeD ) { p.setPen(pressed ? keycolor_lo : keycolor_hi); p.drawLine( x, y+1, x, y+keyHeight-2 ); p.drawLine( x+1, y+1, x+1, y+keyHeight-3 ); p.drawLine( x+1, y+1, x+1+kw-2, y+1 ); } else if ( j == 0 ) { p.setPen(pressed ? keycolor_hi : keycolor_lo); p.drawLine( x, y, x+kw, y ); } // right p.setPen(pressed ? keycolor_hi : keycolor_lo); p.drawLine( x+kw-1, y, x+kw-1, y+keyHeight-2 ); if ( threeD ) { p.setPen(keycolor_lo.light()); p.drawLine( x+kw-2, y+keyHeight-2, x+kw-2, y+1 ); p.drawLine( x+kw-2, y+keyHeight-2, x+1, y+keyHeight-2 ); } if (xpm) { p.drawPixmap( x + 1, y + 2, QPixmap((const char**)xpm) ); } else { p.setPen(textcolor); p.drawText( x - 1, y, kw, keyHeight-2, AlignCenter, s ); } if ( threeD ) { p.setPen(keycolor_hi); p.drawLine( x, y, x+kw-1, y ); } // bottom p.setPen(keycolor_lo); p.drawLine( x, y+keyHeight-1, x+kw-1, y+keyHeight-1 ); } else { p.fillRect( x, y, kw, keyHeight, cg.background() ); } } x += kw; kw = defaultKeyWidth; k = getKey( kw ); } } } void Keyboard::mousePressEvent(QMouseEvent *e) { clearHighlight(); // typing fast? int i2 = ((e->x() - xoffs) * 2) / defaultKeyWidth; int j = (e->y() - picks->height()) / keyHeight; int k = keycode( i2, j, (const uchar **)((useOptiKeys) ? keyboard_opti : keyboard_standard) ); bool need_repaint = FALSE; unicode = -1; qkeycode = 0; if ( k >= 0x80 ) { if ( k == ShiftCode ) { shift = !shift; need_repaint = TRUE; } else if ( k == AltCode ){ alt = !alt; need_repaint = TRUE; } else if ( k == CapsCode ) { lock = !lock; need_repaint = TRUE; } else if ( k == CtrlCode ) { ctrl = !ctrl; need_repaint = TRUE; } else if ( k == 0224 /* Expand */ ) { useLargeKeys = !useLargeKeys; resizeEvent(0); repaint( TRUE ); // need it to clear first } else if ( k == 0225 /* Opti/Toggle */ ) { useOptiKeys = !useOptiKeys; resizeEvent(0); repaint( TRUE ); // need it to clear first } else { qkeycode = specialM[ k - 0x80 ].qcode; unicode = specialM[ k - 0x80 ].unicode; } } else { #if defined(Q_WS_QWS) || defined(_WS_QWS_) /* qk = QWSServer::keyMap()[k].key_code; if ( qk != Key_unknown ) { if ( ctrl ) u = QWSServer::keyMap()[k].ctrl_unicode; else if ( shift^lock ) u = QWSServer::keyMap()[k].shift_unicode; else u = QWSServer::keyMap()[k].unicode; } */ char shifted = k; if ( !isalpha( k ) ) { // ### Fixme, bad code, needs improving, whole thing needs to // be re-coded to get rid of the way it did things with scancodes etc for ( unsigned i = 0; i < sizeof(shiftMap)/sizeof(ShiftMap); i++ ) if ( shiftMap[i].normal == k ) shifted = shiftMap[i].shifted; } else { shifted = toupper( k ); } QChar tempChar( shift^lock ? shifted : k ); unicode = tempChar.unicode(); #endif } if ( unicode != -1 ) { modifiers = (shift ? Qt::ShiftButton : 0) | (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0); #if defined(Q_WS_QWS) || defined(_WS_QWS_) emit key( unicode, qkeycode, modifiers, true, false ); repeatTimer->start( 500 ); #endif need_repaint = shift || alt || ctrl; shift = alt = ctrl = FALSE; //qDebug( "pressed %d -> %04x ('%c')", k, u, u&0xffff < 256 ? u&0xff : 0 ); KeyboardConfig *dc = picks->dc; if (dc) { if (qkeycode == Qt::Key_Backspace) { dc->input.remove(dc->input.last()); // remove last input dc->decBackspaces(); } else if ( k == 0226 || qkeycode == Qt::Key_Return || qkeycode == Qt::Key_Space || QChar(unicode).isPunct() ) { dc->input.clear(); dc->resetBackspaces(); } else { dc->add(QString(QChar(unicode))); dc->incBackspaces(); } } picks->repaint(); } pressedKey = k; if ( need_repaint ) { repaint( FALSE ); } else { QPainter p(this); drawKeyboard( p, pressedKey ); } pressTid = startTimer(80); pressed = TRUE; } void Keyboard::mouseReleaseEvent(QMouseEvent*) { if ( pressTid == 0 ) clearHighlight(); #if defined(Q_WS_QWS) || defined(_WS_QWS_) if ( unicode != -1 ) { emit key( unicode, qkeycode, modifiers, false, false ); repeatTimer->stop(); } #endif pressed = FALSE; } void Keyboard::timerEvent(QTimerEvent* e) { if ( e->timerId() == pressTid ) { killTimer(pressTid); pressTid = 0; if ( !pressed ) clearHighlight(); } } void Keyboard::repeat() { repeatTimer->start( 200 ); emit key( unicode, qkeycode, modifiers, true, true ); } void Keyboard::clearHighlight() { if ( pressedKey >= 0 ) { int tmp = pressedKey; pressedKey = -1; QPainter p(this); drawKeyboard( p, tmp ); } } QSize Keyboard::sizeHint() const { QFontMetrics fm=fontMetrics(); int keyHeight = fm.lineSpacing()+2; if (useOptiKeys) keyHeight += 1; return QSize( 320, keyHeight * 5 + picks->sizeHint().height() + 1 ); } void Keyboard::resetState() { picks->resetState(); } diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp index 4f4f25f..7ddfd3e 100644 --- a/inputmethods/multikey/keyboard.cpp +++ b/inputmethods/multikey/keyboard.cpp @@ -1,1182 +1,1182 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "keyboard.h" #include "configdlg.h" #include <qpe/global.h> #include <qpe/qcopenvelope_qws.h> #include <qwindowsystem_qws.h> #include <qpainter.h> #include <qfontmetrics.h> #include <qtimer.h> #include <qpe/qpeapplication.h> #include <qpe/config.h> #include <ctype.h> #include <qdir.h> #include <qtextstream.h> #include <qstringlist.h> #include <sys/utsname.h> using namespace MultiKey; static const char * const kb_config_xpm[] = { "13 7 2 1", " c None", ". c #000000", " ", " . ", " ... ", " ..... ", " . ", " . ", " "}; /* Keyboard::Keyboard {{{1 */ Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) : QFrame(parent, _name, f), shift(0), lock(0), ctrl(0), alt(0), meta(0), circumflex(0), diaeresis(0), baccent(0), accent(0), useLargeKeys(TRUE), usePicks(0), useRepeat(0), pressedKeyRow(-1), pressedKeyCol(-1), unicode(-1), qkeycode(0), modifiers(0), schar(0), mchar(0), echar(0), configdlg(0) { // get the default font Config *config = new Config( "qpe" ); config->setGroup( "Appearance" ); QString familyStr = config->readEntry( "FontFamily", "smallsmooth" ); delete config; config = new Config("multikey"); config->setGroup ("general"); usePicks = config->readBoolEntry ("usePickboard", 0); // default closed useRepeat = config->readBoolEntry ("useRepeat", 1); delete config; setFont( QFont( familyStr, 10 ) ); picks = new KeyboardPicks( this ); picks->setFont( QFont( familyStr, 10 ) ); picks->initialise(); if (usePicks) { QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); } else picks->hide(); loadKeyboardColors(); keys = new Keys(); repeatTimer = new QTimer( this ); connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) ); QCopChannel* kbdChannel = new QCopChannel("MultiKey/Keyboard", this); connect(kbdChannel, SIGNAL(received(const QCString&,const QByteArray&)), this, SLOT(receive(const QCString&,const QByteArray&))); } Keyboard::~Keyboard() { if ( configdlg ) { delete configdlg; configdlg = 0; } } /* Keyboard::resizeEvent {{{1 */ void Keyboard::resizeEvent(QResizeEvent*) { int ph = picks->sizeHint().height(); picks->setGeometry( 0, 0, width(), ph ); keyHeight = (height()-(usePicks ? ph : 0))/(keys->rows()?keys->rows():1); int nk; // number of keys? if ( useLargeKeys ) { nk = 15; } else { nk = 19; } defaultKeyWidth = (width()/nk)/2; xoffs = (width()-defaultKeyWidth*nk)/2; // empty key spaces? } /* KeyboardPicks::initialize {{{1 */ void KeyboardPicks::initialise() { setSizePolicy(QSizePolicy(QSizePolicy::Expanding,QSizePolicy::Fixed)); mode = 0; dc = new KeyboardConfig(this); configs.append(dc); } /* KeyboardPicks::sizeHint {{{1 */ QSize KeyboardPicks::sizeHint() const { return QSize(240,fontMetrics().lineSpacing()); } /* KeyboardConfig::generateText {{{1 */ -void KeyboardConfig::generateText(const QString &s) +void KeyboardConfig::generateText(const QString &s) { #if defined(Q_WS_QWS) || defined(_WS_QWS_) for (int i=0; i<(int)backspaces; i++) { - parent->emitKey( 0, Qt::Key_Backspace, 0, true, false ); - parent->emitKey( 0, Qt::Key_Backspace, 0, false, false ); + parent->emitKey( 0, ::Qt::Key_Backspace, 0, true, false ); + parent->emitKey( 0, ::Qt::Key_Backspace, 0, false, false ); } for (int i=0; i<(int)s.length(); i++) { parent->emitKey( s[i].unicode(), 0, 0, true, false ); parent->emitKey( s[i].unicode(), 0, 0, false, false ); } - parent->emitKey( 0, Qt::Key_Space, 0, true, false ); - parent->emitKey( 0, Qt::Key_Space, 0, false, false ); + parent->emitKey( 0, ::Qt::Key_Space, 0, true, false ); + parent->emitKey( 0, ::Qt::Key_Space, 0, false, false ); backspaces = 0; #endif } /* Keyboard::paintEvent {{{1 */ void Keyboard::paintEvent(QPaintEvent* e) { QPainter painter(this); painter.setClipRect(e->rect()); drawKeyboard( painter ); picks->dc->draw( &painter ); } /* Keyboard::drawKeyboard {{{1 */ void Keyboard::drawKeyboard(QPainter &p, int row, int col) { if (row != -1 && col != -1) { //just redraw one key int x = 0; for (int i = 0; i < col; i++) { x += keys->width(row, i) * defaultKeyWidth; } int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0); int keyWidth = keys->width(row, col); p.fillRect(x + 1, y + 1, keyWidth * defaultKeyWidth - 1, keyHeight - 1, pressed || keys->pressed(row, col) ? keycolor_pressed : keycolor); QImage *pix = keys->pix(row,col); ushort c = keys->uni(row, col); p.setPen(textcolor); if (!pix) { if ((shift || lock) && keys->shift(c)) if (circumflex && keys->circumflex(keys->shift(c))) c = keys->circumflex(keys->shift(c)); else if (diaeresis && keys->diaeresis(keys->shift(c))) c = keys->diaeresis(keys->shift(c)); else if (baccent && keys->baccent(keys->shift(c))) c = keys->baccent(keys->shift(c)); else if (accent && keys->accent(keys->shift(c))) c = keys->accent(keys->shift(c)); else if (meta && keys->meta(keys->shift(c))) c = keys->meta(keys->shift(c)); else c = keys->shift(c); else if (meta && keys->meta(c)) c = keys->meta(c); else if (circumflex && keys->circumflex(c)) c = keys->circumflex(c); else if (baccent && keys->baccent(c)) c = keys->baccent(c); else if (accent && keys->accent(c)) c = keys->accent(c); else if (diaeresis && (keys->diaeresis(c) || c == 0x2c6)) { // the diaeresis key itself has to be in the diaeresisMap, // or just do this to make it display the diaeresis char. if (c == 0x2c6) c = 0xa8; else c = keys->diaeresis(c); } p.drawText(x, y, defaultKeyWidth * keyWidth + 3, keyHeight, AlignCenter, (QChar)c); } else // center the image in the middle of the key p.drawImage( x + (defaultKeyWidth * keyWidth - pix->width())/2 + 1, y + (keyHeight - pix->height())/2 + 1, *pix ); // this fixes the problem that the very right end of the board's vertical line // gets painted over, because it's one pixel shorter than all other keys p.setPen(keycolor_lines); p.drawLine(width() - 1, 0, width() - 1, height()); } else { p.fillRect(0, 0, width(), height(), keycolor); for (row = 1; row <= keys->rows(); row++) { int x = 0; int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0); p.setPen(keycolor_lines); p.drawLine(x, y, x + width(), y); for (int col = 0; col < keys->numKeys(row); col++) { QImage *pix = keys->pix(row, col); int keyWidth = keys->width(row, col); int keyWidthPix = defaultKeyWidth * keyWidth; if (keys->pressed(row, col)) p.fillRect(x+1, y+1, keyWidthPix - 1, keyHeight - 1, keycolor_pressed); ushort c = keys->uni(row, col); p.setPen(textcolor); if (!pix) { if ((shift || lock) && keys->shift(c)) if (circumflex && keys->circumflex(keys->shift(c))) c = keys->circumflex(keys->shift(c)); else if (diaeresis && keys->diaeresis(keys->shift(c))) c = keys->diaeresis(keys->shift(c)); else if (baccent && keys->baccent(keys->shift(c))) c = keys->baccent(keys->shift(c)); else if (accent && keys->accent(keys->shift(c))) c = keys->accent(keys->shift(c)); else if (meta && keys->meta(keys->shift(c))) c = keys->meta(keys->shift(c)); else c = keys->shift(c); else if (meta && keys->meta(c)) c = keys->meta(c); else if (circumflex && keys->circumflex(c)) c = keys->circumflex(c); else if (baccent && keys->baccent(c)) c = keys->baccent(c); else if (accent && keys->accent(c)) c = keys->accent(c); else if (diaeresis && (keys->diaeresis(c) || c == 0x2c6)) { if (c == 0x2c6) c = 0xa8; else c = keys->diaeresis(c); } p.drawText(x, y, keyWidthPix + 3, keyHeight, AlignCenter, (QChar)c); } else { // center the image in the middle of the key pix->setColor(1, textcolor.rgb()); p.drawImage( x + (keyWidthPix - pix->width())/2 + 1, y + (keyHeight - pix->height())/2 + 1, QImage(*pix) ); } p.setPen(keycolor_lines); p.drawLine(x, y, x, y + keyHeight); x += keyWidthPix; } } p.setPen(keycolor_lines); p.drawLine(0, height() - 1, width(), height() - 1); p.drawLine(width() - 1, 0, width() - 1, height()); } } /* Keyboard::mousePressEvent {{{1 */ void Keyboard::mousePressEvent(QMouseEvent *e) { int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1; if (row > 5) row = 5; // figure out the column int col = 0; for (int w = 0; e->x() >= w; col++) if (col < keys->numKeys(row)) // it segfaults if it trys to read past numKeys w += keys->width(row,col) * defaultKeyWidth; else break; if (col <= 0) return; col --; // rewind one... qkeycode = keys->qcode(row, col); unicode = keys->uni(row, col); // might need to repaint if two or more of the same keys. // should be faster if just paint one key even though multiple keys exist. bool need_repaint = FALSE; // circumflex and diaeresis support // messy to have this here, but too hard to implement any other method if (unicode == 0x2c6) { unicode = 0; if (shift || lock) { // diaeresis qkeycode = 0x2001; } else { // circumflex qkeycode = 0x2000; } } // Back accent character support // the keys from 2c6 ~ 2cf should be used instead of the ascii one if (unicode == 0x2cb) { unicode = 0; if (shift || lock) { // circumblex qkeycode = 0x2000; } else { // back accent qkeycode = 0x2002; } } // Accent character support if (unicode == 0x2ca) { unicode = 0; if (shift || lock) { // diaeresis qkeycode = 0x2001; } else { // accent qkeycode = 0x2003; } } if (unicode == 0) { // either Qt char, or nothing if (qkeycode == Qt::Key_F1) { // toggle the pickboard if ( configdlg ) { delete configdlg; configdlg = 0; } else { configdlg = new ConfigDlg (); connect(configdlg, SIGNAL(setMapToDefault()), this, SLOT(setMapToDefault())); connect(configdlg, SIGNAL(setMapToFile(QString)), this, SLOT(setMapToFile(QString))); connect(configdlg, SIGNAL(pickboardToggled(bool)), this, SLOT(togglePickboard(bool))); connect(configdlg, SIGNAL(repeatToggled(bool)), this, SLOT(toggleRepeat(bool))); connect(configdlg, SIGNAL(reloadKeyboard()), this, SLOT(reloadKeyboard())); connect(configdlg, SIGNAL(configDlgClosed()), this, SLOT(cleanupConfigDlg())); connect(configdlg, SIGNAL(reloadSw()), this, SLOT(reloadSw())); configdlg->showMaximized(); configdlg->show(); configdlg->raise(); } } else if (qkeycode == Qt::Key_Control) { need_repaint = TRUE; if (ctrl) { *ctrl = 0; ctrl = 0; } else { ctrl = keys->pressedPtr(row, col); need_repaint = TRUE; *ctrl = !keys->pressed(row, col); } } else if (qkeycode == Qt::Key_Alt) { need_repaint = TRUE; if (alt) { *alt = 0; alt = 0; } else { alt = keys->pressedPtr(row, col); need_repaint = TRUE; *alt = !keys->pressed(row, col); } } else if (qkeycode == Qt::Key_Shift) { need_repaint = TRUE; if (shift) { *shift = 0; shift = 0; } else { shift = keys->pressedPtr(row, col); *shift = 1; if (lock) { *lock = 0; lock = 0; } } /* * want to be able to hit circumflex/diaeresis -> shift * to type in shifted circumflex/diaeresis chars. * same thing with meta if (meta) { *meta = 0; meta = 0; } if (circumflex) { *circumflex = 0; circumflex = 0; } if (diaeresis) { *diaeresis = 0; diaeresis = 0; } */ } else if (qkeycode == Qt::Key_CapsLock) { need_repaint = TRUE; if (lock) { *lock = 0; lock = 0; } else { lock = keys->pressedPtr(row, col);; *lock = true;; if (shift) { *shift = 0; shift = 0; } } /* if (meta) { *meta = 0; meta = 0; } if (circumflex) { *circumflex = 0; circumflex = 0; } if (diaeresis) { *diaeresis = 0; diaeresis = 0; } */ } else if (qkeycode == Qt::Key_Meta) { need_repaint = TRUE; if (meta) { *meta = 0; meta = 0; } else { meta = keys->pressedPtr(row, col); *meta = true; } // reset all the other keys if (shift) { *shift = 0; shift = 0; } if (lock) { *lock = 0; lock = 0; } if (circumflex) { *circumflex = 0; circumflex = 0; } if (diaeresis) { *diaeresis = 0; diaeresis = 0; } if (baccent) { *baccent = 0; baccent = 0; } if (accent) { *accent = 0; accent = 0; } // dont need to emit this key... acts same as alt qkeycode = 0; // circumflex } else if (qkeycode == 0x2000) { need_repaint = TRUE; if (circumflex) { *circumflex = 0; circumflex = 0; } else { circumflex = keys->pressedPtr(row, col); *circumflex = true; } /* no need to turn off shift or lock if circumflex * keys are pressed if (shift) { *shift = 0; shift = 0; } if (lock) { *lock = 0; lock = 0; } */ // have to reset all the other keys if (meta) { *meta = 0; meta = 0; } if (diaeresis) { // *diaeresis and *circumflex point to the same thing // when diaeresis is enabled and you hit the circumflex // since they are the same key, it should turn off the // key *diaeresis = 0; diaeresis = 0; circumflex = 0; } qkeycode = 0; // diaeresis } else if (qkeycode == 0x2001) { need_repaint = TRUE; if (diaeresis) { *diaeresis = 0; diaeresis = 0; } else { diaeresis = keys->pressedPtr(row, col); *diaeresis = true; } if (shift) { *shift = 0; shift = 0; } /* * if (lock) { *lock = 0; lock = 0; } * */ if (meta) { *meta = 0; meta = 0; } if (circumflex) { // *circumflex = 0; // // same thing the diaeresis pointer points too circumflex = 0; } qkeycode = 0; // Back accent } else if (qkeycode == 0x2002) { need_repaint = TRUE; if (baccent) { *baccent = 0; baccent = 0; } else { baccent = keys->pressedPtr(row, col); *baccent = true; } if (shift) { *shift = 0; shift = 0; } if (meta) { *meta = 0; meta = 0; } if (accent) { *accent = 0; accent = 0; } qkeycode = 0; // Accent } else if (qkeycode == 0x2003) { need_repaint = TRUE; if (accent) { *accent = 0; accent = 0; } else { accent = keys->pressedPtr(row, col); *accent = true; } if (shift) { *shift = 0; shift = 0; } if (meta) { *meta = 0; meta = 0; } if (baccent) { *baccent = 0; } qkeycode = 0; } } else { // normal char if ((shift || lock) && keys->shift(unicode)) { // make diaeresis/circumflex -> shift input shifted // diaeresis/circumflex chars if (circumflex && keys->circumflex(keys->shift(unicode))) unicode = keys->circumflex(keys->shift(unicode)); else if (diaeresis && keys->diaeresis(keys->shift(unicode))) unicode = keys->diaeresis(keys->shift(unicode)); else if (baccent && keys->baccent(keys->shift(unicode))) unicode = keys->baccent(keys->shift(unicode)); else if (accent && keys->accent(keys->shift(unicode))) unicode = keys->accent(keys->shift(unicode)); else if (meta && keys->meta(keys->shift(unicode))) unicode = keys->meta(keys->shift(unicode)); else unicode = keys->shift(unicode); } else if (meta && keys->meta(unicode)) { unicode = keys->meta(unicode); } else if (circumflex && keys->circumflex(unicode)) { unicode = keys->circumflex(unicode); } else if (diaeresis && keys->diaeresis(unicode)) { unicode = keys->diaeresis(unicode); } else if (baccent && keys->baccent(unicode)) { unicode = keys->baccent(unicode); } else if (accent && keys->accent(unicode)) { unicode = keys->accent(unicode); } } // korean parsing if (keys->lang == "ko") { unicode = parseKoreanInput(unicode); } modifiers = (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0); if ('A' <= unicode && unicode <= 'z' && modifiers) { qkeycode = QChar(unicode).upper(); unicode = qkeycode - '@'; } QWSServer::sendKeyEvent(unicode, qkeycode, modifiers, true, false); // pickboard stuff if (usePicks) { KeyboardConfig *dc = picks->dc; if (dc) { if (qkeycode == Qt::Key_Backspace) { dc->input.remove(dc->input.last()); // remove last input dc->decBackspaces(); } else if ( qkeycode == Qt::Key_Return || QChar(unicode).isPunct() || QChar(unicode).isSpace() || unicode == 0) { dc->input.clear(); dc->resetBackspaces(); } else { dc->add(QString(QChar(unicode))); dc->incBackspaces(); } } picks->repaint(); } // painting pressed = TRUE; pressedKeyRow = row; pressedKeyCol = col; if (need_repaint) repaint(FALSE); else { // just paint the one key pressed QPainter p(this); drawKeyboard(p, row, col); } if (useRepeat) repeatTimer->start( 800 ); //pressTid = startTimer(80); } void Keyboard::receive(const QCString &msg, const QByteArray &data) { if (msg == "setmultikey(QString)") { QDataStream stream(data, IO_ReadOnly); QString map; stream >> map; setMapToFile(map); } else if (msg == "getmultikey()") { reloadSw(); } } /* Keyboard::mouseReleaseEvent {{{1 */ void Keyboard::mouseReleaseEvent(QMouseEvent*) { pressed = FALSE; //if ( pressTid == 0 ) #if defined(Q_WS_QWS) || defined(_WS_QWS_) if ( unicode != -1 ) { emit key( unicode, qkeycode, modifiers, false, false ); repeatTimer->stop(); } #endif if (shift && unicode != 0) { *shift = 0; // unpress shift key shift = 0; // reset the shift pointer repaint(FALSE); } if (ctrl && unicode != 0) { *ctrl = 0; ctrl = 0; repaint(FALSE); } if (alt && alt != 0) { *alt = 0; alt = 0; repaint(FALSE); } /* * do not make the meta key release after being pressed * else if (meta && unicode != 0) { *meta = 0; meta = 0; repaint(FALSE); } */ else clearHighlight(); } /* Keyboard::timerEvent {{{1 */ /* dont know what this does, but i think it is here so that if your screen * sticks (like on an ipaq) then it will stop repeating if you click another * key... but who knows what anything does in this thing anyway? void Keyboard::timerEvent(QTimerEvent* e) { if ( e->timerId() == pressTid ) { killTimer(pressTid); pressTid = 0; if ( !pressed ) cout << "calling clearHighlight from timerEvent\n"; //clearHighlight(); } } */ void Keyboard::repeat() { repeatTimer->start( 200 ); emit key( unicode, qkeycode, modifiers, true, true ); } void Keyboard::clearHighlight() { if ( pressedKeyRow >= 0 && pressedKeyCol >= 0) { int tmpRow = pressedKeyRow; int tmpCol = pressedKeyCol; pressedKeyRow = -1; pressedKeyCol = -1; QPainter p(this); drawKeyboard(p, tmpRow, tmpCol); } } /* Keyboard::sizeHint {{{1 */ QSize Keyboard::sizeHint() const { QFontMetrics fm=fontMetrics(); int keyHeight = fm.lineSpacing() + 2; return QSize( 240, keyHeight * keys->rows() + (usePicks ? picks->sizeHint().height() : 0) + 1); } void Keyboard::resetState() { if (shift) { *shift = 0; shift = 0; } if (lock) {*lock = 0; lock = 0; } if (meta) { *meta = 0; meta = 0; } if (circumflex) { *circumflex = 0; circumflex = 0; } if (diaeresis) { *diaeresis = 0; diaeresis = 0; } if (baccent) { *baccent = 0; baccent = 0; } if (accent) { *accent = 0; accent = 0; } schar = mchar = echar = 0; picks->resetState(); } /* Keyboard::togglePickboard {{{1 */ void Keyboard::togglePickboard(bool on_off) { usePicks = on_off; if (usePicks) { picks->show(); //move(x(), y() - picks->height()); // not required anymore because QCopChannel::send //adjustSize(); QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); } else { picks->hide(); picks->resetState(); //move(x(), y() + picks->height()); //adjustSize(); QObject::disconnect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); } /* * this closes && opens the input method */ QCopChannel::send ("QPE/TaskBar", "hideInputMethod()"); QCopChannel::send ("QPE/TaskBar", "showInputMethod()"); } void Keyboard::toggleRepeat(bool on) { useRepeat = on; //cout << "setting useRepeat to: " << useRepeat << "\n"; } void Keyboard::cleanupConfigDlg() { if ( configdlg ) { delete configdlg; configdlg = 0; } } void Keyboard::reloadSw() { QCopEnvelope e("MultiKey/Switcher", "setsw(QString,QString)"); Config* config = new Config("multikey"); config->setGroup("keymaps"); QString current_map = config->readEntry("current", "en.keymap"); delete config; e << ConfigDlg::loadSw().join("|") << current_map; } /* Keyboard::setMapTo ... {{{1 */ void Keyboard::setMapToDefault() { /* load current locale language map */ Config *config = new Config("locale"); config->setGroup( "Language" ); QString l = config->readEntry( "Language" , "en" ); delete config; /* if Language represents as en_US, ru_RU, etc... */ int d = l.find('_'); if (d != -1) { l.remove(d, l.length()-d); } QString key_map = QPEApplication::qpeDir() + "share/multikey/" + l + ".keymap"; /* save change to multikey config file */ config = new Config("multikey"); config->setGroup ("keymaps"); config->writeEntry ("current", key_map); // default closed delete config; int prevRows = keys->rows(); delete keys; keys = new Keys(key_map); // have to repaint the keyboard if (prevRows != keys->rows()) { QCopChannel::send ("QPE/TaskBar", "hideInputMethod()"); QCopChannel::send ("QPE/TaskBar", "showInputMethod()"); } else repaint(FALSE); resetState(); } void Keyboard::setMapToFile(QString map) { /* save change to multikey config file */ Config *config = new Config("multikey"); config->setGroup ("keymaps"); config->writeEntry ("current", map); // default closed delete config; int prevRows = keys->rows(); delete keys; if (QFile(map).exists()) keys = new Keys(map); else keys = new Keys(); if (keys->rows() != prevRows) { QCopChannel::send ("QPE/TaskBar", "hideInputMethod()"); QCopChannel::send ("QPE/TaskBar", "showInputMethod()"); } else repaint(FALSE); resetState(); } /* Keybaord::reloadKeyboard {{{1 */ void Keyboard::reloadKeyboard() { // reload colors and redraw loadKeyboardColors(); repaint(); } void Keyboard::loadKeyboardColors() { Config config ("multikey"); config.setGroup("colors"); QStringList color; color = config.readListEntry("keycolor", QChar(',')); if (color.isEmpty()) { color = QStringList::split(",", "240,240,240"); config.writeEntry("keycolor", color.join(",")); } keycolor = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt()); color = config.readListEntry("keycolor_pressed", QChar(',')); if (color.isEmpty()) { color = QStringList::split(",", "171,183,198"); config.writeEntry("keycolor_pressed", color.join(",")); } keycolor_pressed = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt()); color = config.readListEntry("keycolor_lines", QChar(',')); if (color.isEmpty()) { color = QStringList::split(",", "138,148,160"); config.writeEntry("keycolor_lines", color.join(",")); } keycolor_lines = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt()); color = config.readListEntry("textcolor", QChar(',')); if (color.isEmpty()) { color = QStringList::split(",", "43,54,68"); config.writeEntry("textcolor", color.join(",")); } textcolor = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt()); } /* korean input functions {{{1 * * TODO * one major problem with this implementation is that you can't move the * cursor after inputing korean chars, otherwise it will eat up and replace * the char before the cursor you move to. fix that * * make backspace delete one single char, not the whole thing if still * editing. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * how korean input works * * all following chars means unicode char value and are in hex * * 초음 = schar (start char) * 중음 = mchar (middle char) * 끝음 = echar (end char) * * there are 19 schars. unicode position is at 1100 - 1112 * there are 21 mchars. unicode position is at 1161 - 1175 * there are 27 echars. unicode position is at 11a8 - 11c2 * * the map with everything combined is at ac00 - d7a3 * */ ushort Keyboard::parseKoreanInput (ushort c) { if ((c != 0 && (c < 0x1100 || 0x11c2 < c) && (c < 0xac00 || 0xd7a3 < c)) || (c == 0 && qkeycode != Qt::Key_Shift && Qt::Key_CapsLock != qkeycode && qkeycode != Qt::Key_Control && qkeycode != Qt::Key_Alt)) { schar = 0, mchar = 0, echar = 0; return c; } if ( 0x1100 <= c && c <= 0x1112 ) { // schar or echar was input if (schar == 0 || (schar != 0 && mchar == 0)) { schar = c; mchar = 0; echar = 0; return c; } else if (mchar != 0) { if (echar == 0) { if (!(echar = constoe(c))) { schar = c; mchar = 0; echar = 0; return c; } } else { // must figure out what the echar is if (echar == 0x11a8) { // ㄱ if (c == 0x1100) echar = 0x11a9; // ㄱ + ㄱ else if (c == 0x1109) echar = 0x11aa; // ㄱ + ㅅ else { schar = c; mchar = 0; echar = 0; return c; } } else if (echar == 0x11ab) { // ㄴ if (c == 0x110c) echar = 0x11ac; // ㄴ + ㅈ else if (c == 0x1112) echar = 0x11ad; // ㄴ + ㅎ else { schar = c; mchar = 0; echar = 0; return c; } } else if (echar == 0x11af) { // ㄹ if (c == 0x1100) echar = 0x11b0; // ㄹ + ㄱ else if (c == 0x1106) echar = 0x11b1; // ㄹ + ㅁ else if (c == 0x1107) echar = 0x11b2; // ㄹ + ㅂ else if (c == 0x1109) echar = 0x11b3; // ㄹ + ㅅ else if (c == 0x1110) echar = 0x11b4; // ㄹ + ㅌ else if (c == 0x1111) echar = 0x11b5; // ㄹ + ㅍ else if (c == 0x1112) echar = 0x11b6; // ㄹ + ㅎ else { schar = c; mchar = 0; echar = 0; return c; } } else if (echar == 0x11b8) { // ㅂ if (c == 0x1109) echar = 0x11b9; // ㅂ + ㅅ else { schar = c; mchar = 0; echar = 0; return c; } } else if (echar == 0x11ba) { // ㅅ if (c == 0x1109) echar = 0x11bb; // ㅅ + ㅅ else { schar = c; mchar = 0; echar = 0; return c; } } else { // if any other char, cannot combine chars schar = c; mchar = 0; echar = 0; return c; } unicode = echar; } } } else if (0x1161 <= c && c <= 0x1175) { // mchar was input if (schar != 0 && mchar == 0) { mchar = c; } |