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authorandyq <andyq>2002-12-11 17:48:40 (UTC)
committer andyq <andyq>2002-12-11 17:48:40 (UTC)
commit483e550c75f935706fde4e0ca29c4486aeca09a0 (patch) (unidiff)
tree6312a2b87905296622cd7464bd0e286924eefaf9
parentd3d49c3022d763157a3c8309ddc5b9ce4ecde61a (diff)
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Added new methods and members for replay loading and saving
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/sfcave/sfcave.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/noncore/games/sfcave/sfcave.h b/noncore/games/sfcave/sfcave.h
index 0d9a626..238a615 100644
--- a/noncore/games/sfcave/sfcave.h
+++ b/noncore/games/sfcave/sfcave.h
@@ -19,24 +19,25 @@ class SFCave : public QMainWindow
19Q_OBJECT 19Q_OBJECT
20 20
21public: 21public:
22 int sWidth; 22 int sWidth;
23 int sHeight; 23 int sHeight;
24 int segSize; 24 int segSize;
25 25
26 int currentSeed; 26 int currentSeed;
27 27
28 QList<int> replayList; 28 QList<int> replayList;
29 QListIterator<int> *replayIt; 29 QListIterator<int> *replayIt;
30 bool replay; 30 bool replay;
31 QString replayFile;
31 32
32 int blockWidth; 33 int blockWidth;
33 int blockHeight; 34 int blockHeight;
34 int gapHeight; 35 int gapHeight;
35 int state; 36 int state;
36 int prevState; 37 int prevState;
37 int speed; 38 int speed;
38 int crashLineLength; 39 int crashLineLength;
39 40
40 static double UpThrustVals[3][3]; 41 static double UpThrustVals[3][3];
41 static double DownThrustVals[3][3]; 42 static double DownThrustVals[3][3];
42 static double MaxUpThrustVals[3][3]; 43 static double MaxUpThrustVals[3][3];
@@ -103,16 +104,18 @@ public:
103 void addGate(); 104 void addGate();
104 void setPoint( int point ); 105 void setPoint( int point );
105 void drawBoss(); 106 void drawBoss();
106 void draw(); 107 void draw();
107 void handleKeys(); 108 void handleKeys();
108 109
109 void displayMenu(); 110 void displayMenu();
110 void dealWithMenuSelection(); 111 void dealWithMenuSelection();
111 112
112 void keyPressEvent( QKeyEvent *e ); 113 void keyPressEvent( QKeyEvent *e );
113 void keyReleaseEvent( QKeyEvent *e ); 114 void keyReleaseEvent( QKeyEvent *e );
114 void saveScore(); 115 void saveScore();
116 void saveReplay();
117 void loadReplay();
115 118
116private slots: 119private slots:
117 void run(); 120 void run();
118}; 121};