author | hash <hash> | 2002-08-22 05:50:34 (UTC) |
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committer | hash <hash> | 2002-08-22 05:50:34 (UTC) |
commit | 4c02921ddab3dd8b48d7d54a0c09e8f4ca71efb3 (patch) (side-by-side diff) | |
tree | aeada387b0a02e5cbdb409309a47a36649938b95 | |
parent | ea0d66f137984689c4d4ef6da7dd4b7323760e8c (diff) | |
download | opie-4c02921ddab3dd8b48d7d54a0c09e8f4ca71efb3.zip opie-4c02921ddab3dd8b48d7d54a0c09e8f4ca71efb3.tar.gz opie-4c02921ddab3dd8b48d7d54a0c09e8f4ca71efb3.tar.bz2 |
added meta key support for maps like german and jumpx
-rw-r--r-- | inputmethods/multikey/keyboard.cpp | 98 | ||||
-rw-r--r-- | inputmethods/multikey/keyboard.h | 3 |
2 files changed, 93 insertions, 8 deletions
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp index 7098a6b..74c99c7 100644 --- a/inputmethods/multikey/keyboard.cpp +++ b/inputmethods/multikey/keyboard.cpp @@ -32,26 +32,26 @@ #include <qpe/config.h> #include <ctype.h> #include <qfile.h> #include <qtextstream.h> #include <qstringlist.h> #include <iostream.h> #include <sys/utsname.h> /* Keyboard::Keyboard {{{1 */ Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) : - QFrame(parent, _name, f), shift(0), lock(0), ctrl(0), - alt(0), useLargeKeys(TRUE), usePicks(0), useRepeat(0), pressedKeyRow(-1), pressedKeyCol(-1), + QFrame(parent, _name, f), shift(0), lock(0), ctrl(0), alt(0), meta(0), + useLargeKeys(TRUE), usePicks(0), useRepeat(0), pressedKeyRow(-1), pressedKeyCol(-1), unicode(-1), qkeycode(0), modifiers(0), schar(0), mchar(0), echar(0), configdlg(0) { // get the default font Config *config = new Config( "qpe" ); config->setGroup( "Appearance" ); QString familyStr = config->readEntry( "FontFamily", "fixed" ); delete config; config = new Config("multikey"); @@ -173,28 +173,35 @@ void Keyboard::drawKeyboard(QPainter &p, int row, int col) int keyWidth = keys->width(row, col); p.fillRect(x + 1, y + 1, keyWidth * defaultKeyWidth - 1, keyHeight - 1, pressed || keys->pressed(row, col) ? keycolor_pressed : keycolor); QPixmap *pix = keys->pix(row,col); ushort c = keys->uni(row, col); p.setPen(textcolor); - if (!pix) + if (!pix) { + if (shift || lock) + c = keys->shift(c); + if (meta) { + + c = keys->meta(c); + } p.drawText(x, y, - defaultKeyWidth * keyWidth, keyHeight, - AlignCenter, ((shift || lock) && keys->shift(c)) ? (QChar)keys->shift(c) : (QChar)c); + defaultKeyWidth * keyWidth + 3, keyHeight, + AlignCenter, (QChar)c); + } else // center the image in the middle of the key p.drawPixmap( x + (defaultKeyWidth * keyWidth - pix->width())/2, y + (keyHeight - pix->height())/2 + 1, *pix ); // this fixes the problem that the very right end of the board's vertical line // gets painted over, because it's one pixel shorter than all other keys p.setPen(keycolor_lines); p.drawLine(width() - 1, 0, width() - 1, height()); } else { @@ -216,28 +223,32 @@ void Keyboard::drawKeyboard(QPainter &p, int row, int col) int keyWidth = keys->width(row, col); int keyWidthPix = defaultKeyWidth * keyWidth; if (keys->pressed(row, col)) p.fillRect(x+1, y+1, keyWidthPix - 1, keyHeight - 1, keycolor_pressed); ushort c = keys->uni(row, col); if (!pix) { - p.setPen(textcolor); + if ((shift || lock) && keys->shift(c)) + c = keys->shift(c); + else if (meta && keys->meta(c)) + c = keys->meta(c); + p.drawText(x, y, - keyWidthPix, keyHeight, - AlignCenter, ((shift || lock) && keys->shift(c)) ? (QChar)keys->shift(c) : (QChar)c); + defaultKeyWidth * keyWidth + 3, keyHeight, + AlignCenter, (QChar)c); } else { // center the image in the middle of the key p.drawPixmap( x + (keyWidthPix - pix->width())/2, y + (keyHeight - pix->height())/2 + 1, QPixmap(*pix) ); } p.setPen(keycolor_lines); p.drawLine(x, y, x, y + keyHeight); x += keyWidthPix; @@ -335,48 +346,90 @@ void Keyboard::mousePressEvent(QMouseEvent *e) if (shift) { *shift = 0; shift = 0; } else { shift = keys->pressedPtr(row, col); *shift = 1; if (lock) { *lock = 0; lock = 0; } } + if (meta) { + + *meta = 0; + meta = 0; + } } else if (qkeycode == Qt::Key_CapsLock) { need_repaint = TRUE; if (lock) { *lock = 0; lock = 0; } else { lock = keys->pressedPtr(row, col);; *lock = 1; if (shift) { *shift = 0; shift = 0; } } + if (meta) { + + *meta = 0; + meta = 0; + } + + } else if (qkeycode == Qt::Key_Meta) { + need_repaint = TRUE; + + if (meta) { + *meta = 0; + meta = 0; + + } else { + + meta = keys->pressedPtr(row, col); + need_repaint = TRUE; + *meta = !keys->pressed(row, col); + } + + if (shift) { + + *shift = 0; + shift = 0; + + } + if (lock) { + + *lock = 0; + lock = 0; + + } + // dont need to emit this key... acts same as alt + qkeycode = 0; } } else { // normal char if ((shift || lock) && keys->shift(unicode)) { unicode = keys->shift(unicode); } + if (meta && keys->meta(unicode)) { + unicode = keys->meta(unicode); + } } // korean parsing if (keys->lang == "ko") { unicode = parseKoreanInput(unicode); } modifiers = (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0); if ('A' <= unicode && unicode <= 'z' && modifiers) { @@ -438,24 +491,29 @@ void Keyboard::mouseReleaseEvent(QMouseEvent*) if ( unicode != -1 ) { emit key( unicode, qkeycode, modifiers, false, false ); repeatTimer->stop(); } #endif if (shift && unicode != 0) { *shift = 0; // unpress shift key shift = 0; // reset the shift pointer repaint(FALSE); + } else if (meta && unicode != 0) { + + *meta = 0; + meta = 0; + repaint(FALSE); } else clearHighlight(); } /* Keyboard::timerEvent {{{1 */ /* dont know what this does, but i think it is here so that if your screen * sticks (like on an ipaq) then it will stop repeating if you click another * key... but who knows what anything does in this thing anyway? @@ -1037,24 +1095,37 @@ void Keys::setKeysFromFile(const char * filename) { // shift map else if (buf.contains(QRegExp("^[0-9a-fx]+\\s+[0-9a-fx]+\\s*$", FALSE, FALSE))) { QTextStream tmp (buf, IO_ReadOnly); ushort lower, shift; tmp >> lower >> shift; shiftMap.insert(lower, shift); buf = t.readLine(); } + // meta key map + else if (buf.contains(QRegExp("^\\s*m\\s+[0-9a-fx]+\\s+[0-9a-fx]+\\s*$", FALSE, FALSE))) { + + QTextStream tmp (buf, IO_ReadOnly); + ushort lower, shift; + QChar m; + tmp >> m >> lower >> shift; + + metaMap.insert(lower, shift); + + buf = t.readLine(); + } + // other variables like lang & title else if (buf.contains(QRegExp("^\\s*[a-zA-Z]+\\s*=\\s*[a-zA-Z0-9/]+\\s*$", FALSE, FALSE))) { QTextStream tmp (buf, IO_ReadOnly); QString name, equals, value; tmp >> name >> equals >> value; if (name == "lang") { lang = value; @@ -1160,16 +1231,27 @@ void Keys::setPressed(const int row, const int col, const bool pressed) { ushort Keys::shift(const ushort uni) { if (shiftMap[uni]) { return shiftMap[uni]; } else return 0; } +ushort Keys::meta(const ushort uni) { + + if (metaMap[uni]) { + + return metaMap[uni]; + } + else + return 0; + +} + bool *Keys::pressedPtr(const int row, const int col) { return keys[row].at(col)->pressed; } diff --git a/inputmethods/multikey/keyboard.h b/inputmethods/multikey/keyboard.h index dc50e55..b692975 100644 --- a/inputmethods/multikey/keyboard.h +++ b/inputmethods/multikey/keyboard.h @@ -53,47 +53,49 @@ public: class Keys { public: Keys(); Keys(const char * filename); ~Keys(); ushort uni(const int row, const int col); int qcode(const int row, const int col); int width(const int row, const int col); bool pressed(const int row, const int col); bool *pressedPtr(const int row, const int col); ushort shift(const ushort); + ushort meta(const ushort); QPixmap *pix(const int row, const int col); int numKeys(const int row); void setKeysFromFile(const char *filename); void setKey(const int row, const int qcode, const ushort unicode, const int width, QPixmap *pix); void setPressed(const int row, const int col, const bool pressed); QString lang; QString label; private: typedef struct Key { int qcode; // are qt key codes just unicode values? ushort unicode; int width; // not pixels but relative key width. normal key is 2 // only needed for keys like ctrl that can have multiple keys pressed at once bool *pressed; QPixmap *pix; }; QList<Key> keys[6]; QMap<ushort,ushort> shiftMap; + QMap<ushort,ushort> metaMap; }; class Keyboard : public QFrame { Q_OBJECT public: Keyboard( QWidget* parent=0, const char* name=0, WFlags f=0 ); ~Keyboard(); void resetState(); @@ -118,24 +120,25 @@ private slots: // used to redraw keyboard after edited colors void reloadKeyboard(); private: int getKey( int &w, int j = -1 ); void clearHighlight(); bool *shift; bool *lock; bool *ctrl; bool *alt; + bool *meta; uint useLargeKeys:1; uint usePicks:1; uint useRepeat:1; int pressedKeyRow; int pressedKeyCol; KeyboardPicks *picks; int keyHeight; int defaultKeyWidth; int xoffs; |