author | hash <hash> | 2002-08-21 17:54:33 (UTC) |
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committer | hash <hash> | 2002-08-21 17:54:33 (UTC) |
commit | 0a61be3b42b4b152468a5ef2def4a18baeda9b4f (patch) (side-by-side diff) | |
tree | aa82e34a4d4984ae334ffbd31582ac60a655e499 | |
parent | 24ca0a148bdb23f5c890661dc2edac7ba6120c67 (diff) | |
download | opie-0a61be3b42b4b152468a5ef2def4a18baeda9b4f.zip opie-0a61be3b42b4b152468a5ef2def4a18baeda9b4f.tar.gz opie-0a61be3b42b4b152468a5ef2def4a18baeda9b4f.tar.bz2 |
ctrl and alt keys should work now
-rw-r--r-- | inputmethods/multikey/configdlg.cpp | 1 | ||||
-rw-r--r-- | inputmethods/multikey/keyboard.cpp | 8 |
2 files changed, 8 insertions, 1 deletions
diff --git a/inputmethods/multikey/configdlg.cpp b/inputmethods/multikey/configdlg.cpp index 89b713e..a9137b9 100644 --- a/inputmethods/multikey/configdlg.cpp +++ b/inputmethods/multikey/configdlg.cpp @@ -1,132 +1,133 @@ /* * TODO * make a font selection thing (size too) * make a cursor thing + * add meta key support for german, etc * * * */ #include <iostream.h> #include <qpe/qpeapplication.h> #include <qpe/config.h> #include <qwidget.h> #include <qdialog.h> #include <qtabwidget.h> #include <qvbox.h> #include <qgrid.h> #include <qgroupbox.h> #include <qlabel.h> #include <qcheckbox.h> #include <qsizepolicy.h> #include <qpushbutton.h> #include <qlistbox.h> #include <qstringlist.h> #include <opie/ofiledialog.h> #include <opie/colordialog.h> #include <qdir.h> #include <qfileinfo.h> #include "configdlg.h" #include "keyboard.h" // ConfigDlg::ConfigDlg() {{{1 ConfigDlg::ConfigDlg () : QTabWidget () { setCaption( tr("Multikey Configuration") ); Config config ("multikey"); config.setGroup("keymaps"); QString current_map = config.readEntry("current", 0); /* * 'general config' tab */ QVBox *gen_box = new QVBox (this); gen_box->setMargin(3); addTab(gen_box, tr("General Settings")); QGroupBox *map_group = new QGroupBox (2, Qt::Vertical, tr("Keymap File"), gen_box); keymaps = new QListBox (map_group); keymaps->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding)); QString cur(tr("Current Language")); keymaps->insertItem(cur); keymaps->setSelected(0, true); QDir map_dir(QPEApplication::qpeDir() + "/share/multikey", "*.keymap"); default_maps = map_dir.entryList(); // so i can access it in other places for (uint i = 0; i <map_dir.count(); i++) { keymaps->insertItem(map_dir.absPath() + "/" + map_dir[i]); if (map_dir.absPath() + "/" + map_dir[i] == current_map) { keymaps->setSelected(i + 1, true); } } custom_maps = config.readListEntry("maps", QChar('|')); for (uint i = 0; i < custom_maps.count(); i++) { if (map_dir.exists(QFileInfo(custom_maps[i]).fileName(), false) || !QFile::exists(custom_maps[i])) { custom_maps.remove(custom_maps.at(i)); // remove it from the list too config.writeEntry("maps", custom_maps.join("|")); } else { keymaps->insertItem(custom_maps[i]); if (custom_maps[i] == current_map) { keymaps->setSelected(map_dir.count() + i + 1, true); } } } // have to "+1" because the "current language" listItem... remember? connect(keymaps, SIGNAL(highlighted(int)), SLOT(setMap(int))); QGrid *add_remove_grid = new QGrid(2, map_group); add_remove_grid->setMargin(3); add_remove_grid->setSpacing(3); add_button = new QPushButton(tr("Add"), add_remove_grid); add_button->setFlat((bool)1); connect(add_button, SIGNAL(clicked()), SLOT(addMap())); remove_button = new QPushButton(tr("Remove"), add_remove_grid); remove_button->setFlat((bool)1); if ((int)map_dir.count() >= keymaps->currentItem()) remove_button->setDisabled(true); connect(remove_button, SIGNAL(clicked()), SLOT(removeMap())); // make a box that will contain the buttons on the bottom QGrid *other_grid = new QGrid(2, gen_box); pick_button = new QCheckBox(tr("Pickboard"), other_grid); config.setGroup ("general"); bool pick_open = config.readBoolEntry ("usePickboard", (bool)0); // default closed if (pick_open) { pick_button->setChecked(true); } // by connecting it after checking it, the signal isn't emmited connect (pick_button, SIGNAL(clicked()), this, SLOT(pickTog())); repeat_button = new QCheckBox(tr("Key Repeat"), other_grid); bool repeat_on = config.readBoolEntry ("useRepeat", (bool)1); if (repeat_on) { diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp index 7334c1c..949164a 100644 --- a/inputmethods/multikey/keyboard.cpp +++ b/inputmethods/multikey/keyboard.cpp @@ -233,257 +233,263 @@ void Keyboard::drawKeyboard(QPainter &p, int row, int col) else { // center the image in the middle of the key p.drawPixmap( x + (keyWidthPix - pix->width())/2, y + (keyHeight - pix->height())/2 + 1, QPixmap(*pix) ); } p.setPen(keycolor_lines); p.drawLine(x, y, x, y + keyHeight); x += keyWidthPix; } } p.drawLine(0, height() - 1, width(), height() - 1); p.drawLine(width() - 1, 0, width() - 1, height()); } } /* Keyboard::mousePressEvent {{{1 */ void Keyboard::mousePressEvent(QMouseEvent *e) { int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1; if (row > 5) row = 5; // figure out the column int col = 0; for (int w = 0; e->x() >= w; col++) if (col < keys->numKeys(row)) // it segfaults if it trys to read past numKeys w += keys->width(row,col) * defaultKeyWidth; else break; col --; // rewind one... qkeycode = keys->qcode(row, col); unicode = keys->uni(row, col); // might need to repaint if two or more of the same keys. // should be faster if just paint one key even though multiple keys exist. bool need_repaint = FALSE; if (unicode == 0) { // either Qt char, or nothing if (qkeycode == Qt::Key_F1) { // toggle the pickboard if ( configdlg ) { delete (ConfigDlg *) configdlg; configdlg = 0; } else { configdlg = new ConfigDlg (); connect(configdlg, SIGNAL(setMapToDefault()), this, SLOT(setMapToDefault())); connect(configdlg, SIGNAL(setMapToFile(QString)), this, SLOT(setMapToFile(QString))); connect(configdlg, SIGNAL(pickboardToggled(bool)), this, SLOT(togglePickboard(bool))); connect(configdlg, SIGNAL(repeatToggled(bool)), this, SLOT(toggleRepeat(bool))); connect(configdlg, SIGNAL(reloadKeyboard()), this, SLOT(reloadKeyboard())); configdlg->showMaximized(); configdlg->show(); configdlg->raise(); } } else if (qkeycode == Qt::Key_Control) { ctrl = keys->pressedPtr(row, col); need_repaint = TRUE; *ctrl = !keys->pressed(row, col); } else if (qkeycode == Qt::Key_Alt) { alt = keys->pressedPtr(row, col); need_repaint = TRUE; *alt = !keys->pressed(row, col); } else if (qkeycode == Qt::Key_Shift) { need_repaint = TRUE; if (shift) { *shift = 0; shift = 0; } else { shift = keys->pressedPtr(row, col); *shift = 1; if (lock) { *lock = 0; lock = 0; } } } else if (qkeycode == Qt::Key_CapsLock) { need_repaint = TRUE; if (lock) { *lock = 0; lock = 0; } else { lock = keys->pressedPtr(row, col);; *lock = 1; if (shift) { *shift = 0; shift = 0; } } } } else { // normal char if ((shift || lock) && keys->shift(unicode)) { unicode = keys->shift(unicode); } } // korean parsing if (keys->lang == "ko") { unicode = parseKoreanInput(unicode); } modifiers = (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0); - emit key(unicode, qkeycode, modifiers, true, false); + if ('A' <= unicode && unicode <= 'z' && modifiers) { + + qkeycode = QChar(unicode).upper(); + unicode = qkeycode - '@'; + } + + QWSServer::sendKeyEvent(unicode, qkeycode, modifiers, true, false); // pickboard stuff if (usePicks) { KeyboardConfig *dc = picks->dc; if (dc) { if (qkeycode == Qt::Key_Backspace) { dc->input.remove(dc->input.last()); // remove last input dc->decBackspaces(); } else if ( qkeycode == Qt::Key_Return || QChar(unicode).isPunct() || QChar(unicode).isSpace() || unicode == 0) { dc->input.clear(); dc->resetBackspaces(); } else { dc->add(QString(QChar(unicode))); dc->incBackspaces(); } } picks->repaint(); } // painting pressed = TRUE; pressedKeyRow = row; pressedKeyCol = col; if (need_repaint) repaint(FALSE); else { // just paint the one key pressed QPainter p(this); drawKeyboard(p, row, col); } if (useRepeat) repeatTimer->start( 800 ); //pressTid = startTimer(80); } /* Keyboard::mouseReleaseEvent {{{1 */ void Keyboard::mouseReleaseEvent(QMouseEvent*) { pressed = FALSE; //if ( pressTid == 0 ) #if defined(Q_WS_QWS) || defined(_WS_QWS_) if ( unicode != -1 ) { emit key( unicode, qkeycode, modifiers, false, false ); repeatTimer->stop(); } #endif if (shift && unicode != 0) { *shift = 0; // unpress shift key shift = 0; // reset the shift pointer repaint(FALSE); } else clearHighlight(); } /* Keyboard::timerEvent {{{1 */ /* dont know what this does, but i think it is here so that if your screen * sticks (like on an ipaq) then it will stop repeating if you click another * key... but who knows what anything does in this thing anyway? void Keyboard::timerEvent(QTimerEvent* e) { if ( e->timerId() == pressTid ) { killTimer(pressTid); pressTid = 0; if ( !pressed ) cout << "calling clearHighlight from timerEvent\n"; //clearHighlight(); } } */ void Keyboard::repeat() { repeatTimer->start( 200 ); emit key( unicode, qkeycode, modifiers, true, true ); } void Keyboard::clearHighlight() { if ( pressedKeyRow >= 0 && pressedKeyCol >= 0) { int tmpRow = pressedKeyRow; int tmpCol = pressedKeyCol; pressedKeyRow = -1; pressedKeyCol = -1; QPainter p(this); drawKeyboard(p, tmpRow, tmpCol); } } /* Keyboard::sizeHint {{{1 */ QSize Keyboard::sizeHint() const { QFontMetrics fm=fontMetrics(); int keyHeight = fm.lineSpacing() + 2; return QSize( 240, keyHeight * 5 + (usePicks ? picks->sizeHint().height() : 0) + 1); } void Keyboard::resetState() { schar = mchar = echar = 0; picks->resetState(); } /* Keyboard::togglePickboard {{{1 */ void Keyboard::togglePickboard(bool on_off) { usePicks = on_off; |