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authorsandman <sandman>2002-10-21 11:52:48 (UTC)
committer sandman <sandman>2002-10-21 11:52:48 (UTC)
commit2c163c9f70dabb90c189a93c1f34dbc2f54849f6 (patch) (side-by-side diff)
treeeb7942c6f23282f0038b7feec27b7148d3895d7d
parent10a7608882119da90d5c294f75cbbc09bba3ca4a (diff)
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Speed (and sanity ;) optimization:
Until now the launcher parsed qpe.conf, open the ts device, set the backlight with an ioctl and closed the device again on *every* keypress or stylus tap. This is only done now, when it is really necessary (~1% of all cases). Additionally this allows easier integration of the iPAQ light-sensor.
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--core/launcher/desktop.cpp56
1 files changed, 30 insertions, 26 deletions
diff --git a/core/launcher/desktop.cpp b/core/launcher/desktop.cpp
index 387650b..d2bd8ae 100644
--- a/core/launcher/desktop.cpp
+++ b/core/launcher/desktop.cpp
@@ -42,410 +42,414 @@
#if defined( QT_QWS_CUSTOM ) || defined( QT_QWS_IPAQ )
#include <qpe/custom.h>
#endif
#include <opie/odevice.h>
#include <qgfx_qws.h>
#include <qmainwindow.h>
#include <qmessagebox.h>
#include <qtimer.h>
#include <qwindowsystem_qws.h>
#include <qvaluelist.h>
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
using namespace Opie;
class QCopKeyRegister
{
public:
QCopKeyRegister() : keyCode( 0 )
{ }
QCopKeyRegister( int k, const QString &c, const QString &m )
: keyCode( k ), channel( c ), message( m )
{ }
int getKeyCode() const
{
return keyCode;
}
QString getChannel() const
{
return channel;
}
QString getMessage() const
{
return message;
}
private:
int keyCode;
QString channel, message;
};
typedef QValueList<QCopKeyRegister> KeyRegisterList;
KeyRegisterList keyRegisterList;
static Desktop* qpedesktop = 0;
static int loggedin = 0;
static void login( bool at_poweron )
{
if ( !loggedin ) {
Global::terminateBuiltin( "calibrate" );
Password::authenticate( at_poweron );
loggedin = 1;
QCopEnvelope e( "QPE/Desktop", "unlocked()" );
}
}
bool Desktop::screenLocked()
{
return loggedin == 0;
}
/*
Priority is number of alerts that are needed to pop up
alert.
*/
class DesktopPowerAlerter : public QMessageBox
{
public:
DesktopPowerAlerter( QWidget *parent, const char *name = 0 )
: QMessageBox( tr( "Battery Status" ), "Low Battery",
QMessageBox::Critical,
QMessageBox::Ok | QMessageBox::Default,
QMessageBox::NoButton, QMessageBox::NoButton,
parent, name, FALSE )
{
currentPriority = INT_MAX;
alertCount = 0;
}
void alert( const QString &text, int priority );
void hideEvent( QHideEvent * );
private:
int currentPriority;
int alertCount;
};
void DesktopPowerAlerter::alert( const QString &text, int priority )
{
alertCount++;
if ( alertCount < priority )
return ;
if ( priority > currentPriority )
return ;
currentPriority = priority;
setText( text );
show();
}
void DesktopPowerAlerter::hideEvent( QHideEvent *e )
{
QMessageBox::hideEvent( e );
alertCount = 0;
currentPriority = INT_MAX;
}
class QPEScreenSaver : public QWSScreenSaver
{
private:
int LcdOn;
public:
QPEScreenSaver()
{
m_disable_suspend = 100;
m_enable_dim = false;
m_enable_lightoff = false;
m_enable_onlylcdoff = false;
m_lcd_status = true;
- m_backlight_bright = -1;
+ m_backlight_normal = -1;
+ m_backlight_current = -1;
m_backlight_forcedoff = false;
// Make sure the LCD is in fact on, (if opie was killed while the LCD is off it would still be off)
- ODevice::inst ( ) -> setDisplayStatus ( true );
+ ODevice::inst ( )-> setDisplayStatus ( true );
+ setBacklight ( -1 );
}
void restore()
{
if ( !m_lcd_status ) { // We must have turned it off
ODevice::inst ( ) -> setDisplayStatus ( true );
m_lcd_status = true;
}
- setBacklight ( -1 );
+ setBacklightInternal ( -1 );
}
bool save( int level )
{
switch ( level ) {
case 0:
if ( m_disable_suspend > 0 && m_enable_dim ) {
- if ( backlight() > 1 )
- setBacklight( 1 ); // lowest non-off
+ if ( m_backlight_current > 1 )
+ setBacklightInternal ( 1 ); // lowest non-off
}
return true;
break;
case 1:
if ( m_disable_suspend > 1 && m_enable_lightoff ) {
- setBacklight( 0 ); // off
+ setBacklightInternal ( 0 ); // off
}
return true;
break;
case 2:
if ( m_enable_onlylcdoff ) {
- ODevice::inst ( ) -> setDisplayStatus ( false );
+ ODevice::inst ( )-> setDisplayStatus ( false );
m_lcd_status = false;
return true;
}
else // We're going to suspend the whole machine
{
if ( ( m_disable_suspend > 2 ) &&
( PowerStatusManager::readStatus().acStatus() != PowerStatus::Online ) &&
( !Network::networkOnline ( ) ) ) {
QWSServer::sendKeyEvent( 0xffff, Qt::Key_F34, FALSE, TRUE, FALSE );
return true;
}
}
break;
}
return false;
}
private:
static int ssi( int interval, Config & config, const QString & enable, const QString & value, int def )
{
if ( !enable.isEmpty() && config.readNumEntry( enable, 0 ) == 0 )
return 0;
if ( interval < 0 ) {
// Restore screen blanking and power saving state
interval = config.readNumEntry( value, def );
}
return interval;
}
public:
void setIntervals( int i1, int i2, int i3 )
{
Config config( "qpe" );
config.setGroup( "Screensaver" );
int v[ 4 ];
i1 = ssi( i1, config, "Dim", "Interval_Dim", 30 );
i2 = ssi( i2, config, "LightOff", "Interval_LightOff", 20 );
i3 = ssi( i3, config, "", "Interval", 60 );
//qDebug("screen saver intervals: %d %d %d", i1, i2, i3);
v [ 0 ] = QMAX( 1000 * i1, 100 );
v [ 1 ] = QMAX( 1000 * i2, 100 );
v [ 2 ] = QMAX( 1000 * i3, 100 );
v [ 3 ] = 0;
m_enable_dim = ( ( i1 != 0 ) ? config. readNumEntry ( "Dim", 1 ) : false );
m_enable_lightoff = ( ( i2 != 0 ) ? config. readNumEntry ( "LightOff", 1 ) : false );
m_enable_onlylcdoff = config. readNumEntry ( "LcdOffOnly", 0 );
if ( !i1 && !i2 && !i3 )
QWSServer::setScreenSaverInterval( 0 );
else
QWSServer::setScreenSaverIntervals( v );
}
void setInterval ( int interval )
{
setIntervals ( -1, -1, interval );
}
void setMode ( int mode )
{
if ( mode > m_disable_suspend )
setInterval( -1 );
m_disable_suspend = mode;
}
-
- int backlight ( )
+
+ void setBacklight ( int bright )
{
- if ( m_backlight_bright == -1 ) {
- // Read from config
- Config config ( "qpe" );
- config. setGroup ( "Screensaver" );
- m_backlight_bright = config. readNumEntry ( "Brightness", 255 );
- }
- return m_backlight_bright;
+ // Read from config
+ Config config ( "qpe" );
+ config. setGroup ( "Screensaver" );
+ m_backlight_normal = config. readNumEntry ( "Brightness", 255 );
+
+ setBacklightInternal ( bright );
}
- void setBacklight ( int bright )
+private:
+ void setBacklightInternal ( int bright )
{
if ( bright == -3 ) {
// Forced on
m_backlight_forcedoff = false;
bright = -1;
}
if ( m_backlight_forcedoff && bright != -2 )
return ;
if ( bright == -2 ) {
// Toggle between off and on
- bright = m_backlight_bright ? 0 : -1;
+ bright = m_backlight_current ? 0 : -1;
m_backlight_forcedoff = !bright;
}
-
- m_backlight_bright = bright;
-
- bright = backlight ( );
- ODevice::inst ( ) -> setDisplayBrightness ( bright );
-
- m_backlight_bright = bright;
+ if ( bright == -1 )
+ bright = m_backlight_normal;
+
+ if ( bright != m_backlight_current ) {
+ ODevice::inst ( )-> setDisplayBrightness ( bright );
+ m_backlight_current = bright;
+ }
}
+public:
void setDisplayState ( bool on )
{
if ( m_lcd_status != on ) {
ODevice::inst ( ) -> setDisplayStatus ( on );
m_lcd_status = on;
}
}
private:
int m_disable_suspend;
bool m_enable_dim;
bool m_enable_lightoff;
bool m_enable_onlylcdoff;
bool m_lcd_status;
- int m_backlight_bright;
+ int m_backlight_normal;
+ int m_backlight_current;
bool m_backlight_forcedoff;
};
void DesktopApplication::switchLCD ( bool on )
{
if ( qApp ) {
DesktopApplication *dapp = (DesktopApplication *) qApp;
if ( dapp-> m_screensaver ) {
if ( on ) {
dapp-> m_screensaver-> setDisplayState ( true );
dapp-> m_screensaver-> setBacklight ( -3 );
}
else {
dapp-> m_screensaver-> setDisplayState ( false );
}
}
}
}
DesktopApplication::DesktopApplication( int& argc, char **argv, Type appType )
: QPEApplication( argc, argv, appType )
{
QTimer * t = new QTimer( this );
connect( t, SIGNAL( timeout() ), this, SLOT( psTimeout() ) );
t->start( 10000 );
ps = new PowerStatus;
pa = new DesktopPowerAlerter( 0 );
channel = new QCopChannel( "QPE/Desktop", this );
connect( channel, SIGNAL( received( const QCString&, const QByteArray& ) ),
this, SLOT( desktopMessage( const QCString&, const QByteArray& ) ) );
channel = new QCopChannel( "QPE/System", this );
connect( channel, SIGNAL( received( const QCString&, const QByteArray& ) ),
this, SLOT( systemMessage( const QCString&, const QByteArray& ) ) );
m_screensaver = new QPEScreenSaver;
m_screensaver-> setInterval ( -1 );
QWSServer::setScreenSaver( m_screensaver );
}
DesktopApplication::~DesktopApplication()
{
delete ps;
delete pa;
}
void DesktopApplication::desktopMessage( const QCString &msg, const QByteArray &data )
{
QDataStream stream( data, IO_ReadOnly );
if ( msg == "keyRegister(int key, QString channel, QString message)" ) {
int k;
QString c, m;
stream >> k;
stream >> c;
stream >> m;
qWarning( "KeyRegisterReceived: %i, %s, %s", k, ( const char* ) c, ( const char * ) m );
keyRegisterList.append( QCopKeyRegister( k, c, m ) );
}
}
void DesktopApplication::systemMessage( const QCString & msg, const QByteArray & data )
{
QDataStream stream ( data, IO_ReadOnly );
if ( msg == "setScreenSaverInterval(int)" ) {
int time;
stream >> time;
m_screensaver-> setInterval( time );
}
else if ( msg == "setScreenSaverIntervals(int,int,int)" ) {
int t1, t2, t3;
stream >> t1 >> t2 >> t3;
m_screensaver-> setIntervals( t1, t2, t3 );
}
else if ( msg == "setBacklight(int)" ) {
int bright;
stream >> bright;
m_screensaver-> setBacklight( bright );
}
else if ( msg == "setScreenSaverMode(int)" ) {
int mode;
stream >> mode;
m_screensaver-> setMode ( mode );
}
else if ( msg == "setDisplayState(int)" ) {
int state;
stream >> state;
m_screensaver-> setDisplayState ( state != 0 );
}
else if ( msg == "suspend()" ) {
emit power();
}
}
enum MemState { Unknown, VeryLow, Low, Normal } memstate = Unknown;
#ifdef Q_WS_QWS
bool DesktopApplication::qwsEventFilter( QWSEvent *e )
{
qpedesktop->checkMemory();
if ( e->type == QWSEvent::Key ) {
QWSKeyEvent * ke = ( QWSKeyEvent * ) e;
if ( !loggedin && ke->simpleData.keycode != Key_F34 )
return TRUE;
bool press = ke->simpleData.is_press;
bool autoRepeat = ke->simpleData.is_auto_repeat;
/*
app that registers key/message to be sent back to the app, when it doesn't have focus,
when user presses key, unless keyboard has been requested from app.
will not send multiple repeats if user holds key
i.e. one shot
*/
if ( !keyRegisterList.isEmpty() && ke->simpleData.keycode !=0 && press) {
// qDebug("<<<<<<<<<<<<<keycode %d", ke->simpleData.keycode);
KeyRegisterList::Iterator it;
for ( it = keyRegisterList.begin(); it != keyRegisterList.end(); ++it ) {
if ( ( *it ).getKeyCode() == ke->simpleData.keycode && !autoRepeat && !keyboardGrabbed() ) {
if ( press )