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authorzecke <zecke>2004-02-21 23:26:23 (UTC)
committer zecke <zecke>2004-02-21 23:26:23 (UTC)
commit7595c4c5e1004efb0b4a3f6dcbd4d2baf7b9c8ac (patch) (side-by-side diff)
treea3fb948d40018eb43c2541d602607b0db7d1fe47
parented771f43dee91ffd1a260581187c7d50453f70ef (diff)
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Randomly jumping in the vtable is fun :)
use libopie2 odevice
Diffstat (more/less context) (show whitespace changes)
-rw-r--r--core/launcher/serverapp.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/core/launcher/serverapp.cpp b/core/launcher/serverapp.cpp
index e18bcee..11381e6 100644
--- a/core/launcher/serverapp.cpp
+++ b/core/launcher/serverapp.cpp
@@ -1,151 +1,151 @@
/**********************************************************************
** Copyright (C) 2000-2003 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "serverapp.h"
-#include <opie/odevice.h>
+#include <opie2/odevice.h>
#include <qtopia/password.h>
#include <qtopia/config.h>
#include <qtopia/power.h>
#ifdef Q_WS_QWS
#include <qtopia/qcopenvelope_qws.h>
#endif
#include <qtopia/global.h>
//#include <qtopia/custom.h>
#ifdef Q_WS_QWS
#include <qgfx_qws.h>
#endif
#ifdef Q_OS_WIN32
#include <io.h>
#include <process.h>
#else
#include <unistd.h>
#endif
#include <qmessagebox.h>
#include <qtimer.h>
#include <qpainter.h>
#include <qfile.h>
#include <qpixmapcache.h>
#include <stdlib.h>
#include "screensaver.h"
static ServerApplication *serverApp = 0;
static int loggedin=0;
using namespace Opie;
QCopKeyRegister::QCopKeyRegister()
: m_keyCode( 0 ) {
}
QCopKeyRegister::QCopKeyRegister( int k, const QCString& c, const QCString& m )
:m_keyCode( k ), m_channel( c ), m_message( m ) {
}
int QCopKeyRegister::keyCode()const {
return m_keyCode;
}
QCString QCopKeyRegister::channel()const {
return m_channel;
}
QCString QCopKeyRegister::message()const {
return m_message;
}
bool QCopKeyRegister::send() {
if (m_channel.isNull() )
return false;
QCopEnvelope( m_channel, m_message );
return true;
}
//---------------------------------------------------------------------------
/*
Priority is number of alerts that are needed to pop up
alert.
*/
class DesktopPowerAlerter : public QMessageBox
{
Q_OBJECT
public:
DesktopPowerAlerter( QWidget *parent, const char *name = 0 )
: QMessageBox( tr("Battery Status"), tr("Low Battery"),
QMessageBox::Critical,
QMessageBox::Ok | QMessageBox::Default,
QMessageBox::NoButton, QMessageBox::NoButton,
parent, name, FALSE )
{
currentPriority = INT_MAX;
alertCount = 0;
}
void alert( const QString &text, int priority );
void hideEvent( QHideEvent * );
private:
int currentPriority;
int alertCount;
};
void DesktopPowerAlerter::alert( const QString &text, int priority )
{
alertCount++;
if ( alertCount < priority )
return;
if ( priority > currentPriority )
return;
currentPriority = priority;
setText( text );
show();
}
void DesktopPowerAlerter::hideEvent( QHideEvent *e )
{
QMessageBox::hideEvent( e );
alertCount = 0;
currentPriority = INT_MAX;
}
//---------------------------------------------------------------------------
KeyFilter::KeyFilter(QObject* parent) : QObject(parent), held_tid(0), heldButton(0)
{
/* We don't do this cause it would interfere with ODevice */
#if 0
qwsServer->setKeyboardFilter(this);
#endif
}
void KeyFilter::timerEvent(QTimerEvent* e)
{
if ( e->timerId() == held_tid ) {
killTimer(held_tid);
// button held
if ( heldButton ) {
emit activate(heldButton, TRUE);
@@ -701,150 +701,150 @@ void ServerApplication::shutdown()
return;
ShutdownImpl *sd = new ShutdownImpl( 0, 0, WDestructiveClose );
connect( sd, SIGNAL(shutdown(ShutdownImpl::Type)),
this, SLOT(shutdown(ShutdownImpl::Type)) );
QPEApplication::showWidget( sd );
}
void ServerApplication::shutdown( ShutdownImpl::Type t )
{
char *opt = 0;
switch ( t ) {
case ShutdownImpl::ShutdownSystem:
opt = "-h";
// fall through
case ShutdownImpl::RebootSystem:
if ( opt == 0 )
opt = "-r";
if ( execl( "/sbin/shutdown", "shutdown", opt, "now", ( void* ) 0) < 0 )
perror("shutdown");
// ::syslog ( LOG_ERR, "Erroring execing shutdown\n" );
break;
case ShutdownImpl::RestartDesktop:
restart();
break;
case ShutdownImpl::TerminateDesktop:
prepareForTermination( FALSE );
// This is a workaround for a Qt bug
// clipboard applet has to stop its poll timer, or Qt/E
// will hang on quit() right before it emits aboutToQuit()
emit aboutToQuit ( );
quit();
break;
}
}
void ServerApplication::restart()
{
if ( allowRestart ) {
/*
* Applets and restart is a problem. Some applets delete
* their widgets even if ownership gets transfered to the
* parent (Systray ) but deleting the applet may be unsafe
* as well ( double deletion ). Some have topLevel widgets
* and when we dlclose and then delete the widget we will
* crash and an crash during restart is not nice
*/
#ifdef ALL_APPLETS_ON_THIS_WORLD_ARE_FIXED
/* same as above */
emit aboutToQuit();
prepareForTermination(TRUE);
doRestart = TRUE;
quit();
#else
prepareForTermination( true );
for ( int fd = 3; fd < 100; fd++ )
close( fd );
execl( ( qpeDir() + "/bin/qpe" ).latin1(), "qpe", 0 );
exit( 1 );
#endif
}
}
void ServerApplication::rereadVolumes()
{
Config cfg( "qpe" );
cfg. setGroup ( "Volume" );
m_screentap_sound = cfg. readBoolEntry ( "TouchSound" );
m_keyclick_sound = cfg. readBoolEntry ( "KeySound" );
m_alarm_sound = cfg. readBoolEntry ( "AlarmSound" );
}
void ServerApplication::checkMemory()
{
#if defined(QPE_HAVE_MEMALERTER)
static bool ignoreNormal=TRUE;
static bool existingMessage=FALSE;
if(existingMessage)
return; // don't show a second message while still on first
existingMessage = TRUE;
switch ( memstate ) {
case MemUnknown:
break;
case MemLow:
memstate = MemUnknown;
if ( !recoverMemory() ) {
QMessageBox::warning( 0 , tr("Memory Status"),
tr("Memory Low\nPlease save data.") );
ignoreNormal = FALSE;
}
break;
case MemNormal:
memstate = MemUnknown;
if ( !ignoreNormal ) {
ignoreNormal = TRUE;
QMessageBox::information ( 0 , tr("Memory Status"),
"Memory OK" );
}
break;
case MemVeryLow:
memstate = MemUnknown;
QMessageBox::critical( 0 , tr("Memory Status"),
tr("Critical Memory Shortage\n"
"Please end this application\n"
"immediately.") );
recoverMemory();
}
existingMessage = FALSE;
#endif
}
bool ServerApplication::recoverMemory()
{
return FALSE;
}
void ServerApplication::keyClick(int , bool press, bool )
{
if ( press && m_keyclick_sound )
- ODevice::inst() -> keySound();
+ ODevice::inst() -> playKeySound();
}
void ServerApplication::screenClick(bool press)
{
if ( press && m_screentap_sound )
- ODevice::inst() -> touchSound();
+ ODevice::inst() -> playTouchSound();
}
void ServerApplication::soundAlarm() {
if ( me ()->m_alarm_sound )
- ODevice::inst()->alarmSound();
+ ODevice::inst()->playAlarmSound();
}
ServerApplication *ServerApplication::me ( )
{
return static_cast<ServerApplication*>( qApp );
}
#include "serverapp.moc"