author | zecke <zecke> | 2004-02-21 23:26:23 (UTC) |
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committer | zecke <zecke> | 2004-02-21 23:26:23 (UTC) |
commit | 7595c4c5e1004efb0b4a3f6dcbd4d2baf7b9c8ac (patch) (side-by-side diff) | |
tree | a3fb948d40018eb43c2541d602607b0db7d1fe47 | |
parent | ed771f43dee91ffd1a260581187c7d50453f70ef (diff) | |
download | opie-7595c4c5e1004efb0b4a3f6dcbd4d2baf7b9c8ac.zip opie-7595c4c5e1004efb0b4a3f6dcbd4d2baf7b9c8ac.tar.gz opie-7595c4c5e1004efb0b4a3f6dcbd4d2baf7b9c8ac.tar.bz2 |
Randomly jumping in the vtable is fun :)
use libopie2 odevice
-rw-r--r-- | core/launcher/serverapp.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/core/launcher/serverapp.cpp b/core/launcher/serverapp.cpp index e18bcee..11381e6 100644 --- a/core/launcher/serverapp.cpp +++ b/core/launcher/serverapp.cpp @@ -1,151 +1,151 @@ /********************************************************************** ** Copyright (C) 2000-2003 Trolltech AS. All rights reserved. ** ** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "serverapp.h" -#include <opie/odevice.h> +#include <opie2/odevice.h> #include <qtopia/password.h> #include <qtopia/config.h> #include <qtopia/power.h> #ifdef Q_WS_QWS #include <qtopia/qcopenvelope_qws.h> #endif #include <qtopia/global.h> //#include <qtopia/custom.h> #ifdef Q_WS_QWS #include <qgfx_qws.h> #endif #ifdef Q_OS_WIN32 #include <io.h> #include <process.h> #else #include <unistd.h> #endif #include <qmessagebox.h> #include <qtimer.h> #include <qpainter.h> #include <qfile.h> #include <qpixmapcache.h> #include <stdlib.h> #include "screensaver.h" static ServerApplication *serverApp = 0; static int loggedin=0; using namespace Opie; QCopKeyRegister::QCopKeyRegister() : m_keyCode( 0 ) { } QCopKeyRegister::QCopKeyRegister( int k, const QCString& c, const QCString& m ) :m_keyCode( k ), m_channel( c ), m_message( m ) { } int QCopKeyRegister::keyCode()const { return m_keyCode; } QCString QCopKeyRegister::channel()const { return m_channel; } QCString QCopKeyRegister::message()const { return m_message; } bool QCopKeyRegister::send() { if (m_channel.isNull() ) return false; QCopEnvelope( m_channel, m_message ); return true; } //--------------------------------------------------------------------------- /* Priority is number of alerts that are needed to pop up alert. */ class DesktopPowerAlerter : public QMessageBox { Q_OBJECT public: DesktopPowerAlerter( QWidget *parent, const char *name = 0 ) : QMessageBox( tr("Battery Status"), tr("Low Battery"), QMessageBox::Critical, QMessageBox::Ok | QMessageBox::Default, QMessageBox::NoButton, QMessageBox::NoButton, parent, name, FALSE ) { currentPriority = INT_MAX; alertCount = 0; } void alert( const QString &text, int priority ); void hideEvent( QHideEvent * ); private: int currentPriority; int alertCount; }; void DesktopPowerAlerter::alert( const QString &text, int priority ) { alertCount++; if ( alertCount < priority ) return; if ( priority > currentPriority ) return; currentPriority = priority; setText( text ); show(); } void DesktopPowerAlerter::hideEvent( QHideEvent *e ) { QMessageBox::hideEvent( e ); alertCount = 0; currentPriority = INT_MAX; } //--------------------------------------------------------------------------- KeyFilter::KeyFilter(QObject* parent) : QObject(parent), held_tid(0), heldButton(0) { /* We don't do this cause it would interfere with ODevice */ #if 0 qwsServer->setKeyboardFilter(this); #endif } void KeyFilter::timerEvent(QTimerEvent* e) { if ( e->timerId() == held_tid ) { killTimer(held_tid); // button held if ( heldButton ) { emit activate(heldButton, TRUE); @@ -701,150 +701,150 @@ void ServerApplication::shutdown() return; ShutdownImpl *sd = new ShutdownImpl( 0, 0, WDestructiveClose ); connect( sd, SIGNAL(shutdown(ShutdownImpl::Type)), this, SLOT(shutdown(ShutdownImpl::Type)) ); QPEApplication::showWidget( sd ); } void ServerApplication::shutdown( ShutdownImpl::Type t ) { char *opt = 0; switch ( t ) { case ShutdownImpl::ShutdownSystem: opt = "-h"; // fall through case ShutdownImpl::RebootSystem: if ( opt == 0 ) opt = "-r"; if ( execl( "/sbin/shutdown", "shutdown", opt, "now", ( void* ) 0) < 0 ) perror("shutdown"); // ::syslog ( LOG_ERR, "Erroring execing shutdown\n" ); break; case ShutdownImpl::RestartDesktop: restart(); break; case ShutdownImpl::TerminateDesktop: prepareForTermination( FALSE ); // This is a workaround for a Qt bug // clipboard applet has to stop its poll timer, or Qt/E // will hang on quit() right before it emits aboutToQuit() emit aboutToQuit ( ); quit(); break; } } void ServerApplication::restart() { if ( allowRestart ) { /* * Applets and restart is a problem. Some applets delete * their widgets even if ownership gets transfered to the * parent (Systray ) but deleting the applet may be unsafe * as well ( double deletion ). Some have topLevel widgets * and when we dlclose and then delete the widget we will * crash and an crash during restart is not nice */ #ifdef ALL_APPLETS_ON_THIS_WORLD_ARE_FIXED /* same as above */ emit aboutToQuit(); prepareForTermination(TRUE); doRestart = TRUE; quit(); #else prepareForTermination( true ); for ( int fd = 3; fd < 100; fd++ ) close( fd ); execl( ( qpeDir() + "/bin/qpe" ).latin1(), "qpe", 0 ); exit( 1 ); #endif } } void ServerApplication::rereadVolumes() { Config cfg( "qpe" ); cfg. setGroup ( "Volume" ); m_screentap_sound = cfg. readBoolEntry ( "TouchSound" ); m_keyclick_sound = cfg. readBoolEntry ( "KeySound" ); m_alarm_sound = cfg. readBoolEntry ( "AlarmSound" ); } void ServerApplication::checkMemory() { #if defined(QPE_HAVE_MEMALERTER) static bool ignoreNormal=TRUE; static bool existingMessage=FALSE; if(existingMessage) return; // don't show a second message while still on first existingMessage = TRUE; switch ( memstate ) { case MemUnknown: break; case MemLow: memstate = MemUnknown; if ( !recoverMemory() ) { QMessageBox::warning( 0 , tr("Memory Status"), tr("Memory Low\nPlease save data.") ); ignoreNormal = FALSE; } break; case MemNormal: memstate = MemUnknown; if ( !ignoreNormal ) { ignoreNormal = TRUE; QMessageBox::information ( 0 , tr("Memory Status"), "Memory OK" ); } break; case MemVeryLow: memstate = MemUnknown; QMessageBox::critical( 0 , tr("Memory Status"), tr("Critical Memory Shortage\n" "Please end this application\n" "immediately.") ); recoverMemory(); } existingMessage = FALSE; #endif } bool ServerApplication::recoverMemory() { return FALSE; } void ServerApplication::keyClick(int , bool press, bool ) { if ( press && m_keyclick_sound ) - ODevice::inst() -> keySound(); + ODevice::inst() -> playKeySound(); } void ServerApplication::screenClick(bool press) { if ( press && m_screentap_sound ) - ODevice::inst() -> touchSound(); + ODevice::inst() -> playTouchSound(); } void ServerApplication::soundAlarm() { if ( me ()->m_alarm_sound ) - ODevice::inst()->alarmSound(); + ODevice::inst()->playAlarmSound(); } ServerApplication *ServerApplication::me ( ) { return static_cast<ServerApplication*>( qApp ); } #include "serverapp.moc" |