author | llornkcor <llornkcor> | 2002-06-29 05:31:39 (UTC) |
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committer | llornkcor <llornkcor> | 2002-06-29 05:31:39 (UTC) |
commit | 0252b90a4b2e7be6186518eaa12ea03ef26ae08c (patch) (side-by-side diff) | |
tree | 89ee92dbbe5475da4c527a9fb67fd1bb9ccb1b14 | |
parent | 444ccb7e2adcb9b6690c6f9bba2c9185213e3ee7 (diff) | |
download | opie-0252b90a4b2e7be6186518eaa12ea03ef26ae08c.zip opie-0252b90a4b2e7be6186518eaa12ea03ef26ae08c.tar.gz opie-0252b90a4b2e7be6186518eaa12ea03ef26ae08c.tar.bz2 |
take out resource intensive animated button, that I bet no one knew was there anyway.
-rw-r--r-- | core/multimedia/opieplayer/audiodevice.cpp | 4 | ||||
-rw-r--r-- | core/multimedia/opieplayer/audiowidget.cpp | 18 |
2 files changed, 11 insertions, 11 deletions
diff --git a/core/multimedia/opieplayer/audiodevice.cpp b/core/multimedia/opieplayer/audiodevice.cpp index 59e06a6..abbe5c8 100644 --- a/core/multimedia/opieplayer/audiodevice.cpp +++ b/core/multimedia/opieplayer/audiodevice.cpp @@ -1,389 +1,389 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ // L.J.Potter added better error code Fri 02-15-2002 14:37:47 #include <stdlib.h> #include <stdio.h> #include <qpe/qpeapplication.h> #include <qpe/config.h> #include <qmessagebox.h> #include "audiodevice.h" #include <errno.h> #if ( defined Q_WS_QWS || defined(_WS_QWS_) ) && !defined(QT_NO_COP) #include "qpe/qcopenvelope_qws.h" #endif // #ifdef Q_WS_WIN // #include <windows.h> // #include <mmsystem.h> // #include <mmreg.h> // #endif #if defined(Q_WS_X11) || defined(Q_WS_QWS) #include <fcntl.h> #include <sys/ioctl.h> #include <sys/soundcard.h> #include <sys/stat.h> #include <sys/time.h> #include <sys/types.h> #include <unistd.h> #endif // #if defined(Q_OS_WIN32) // static const int expectedBytesPerMilliSecond = 2 * 2 * 44000 / 1000; // static const int timerResolutionMilliSeconds = 30; // static const int sound_fragment_bytes = timerResolutionMilliSeconds * expectedBytesPerMilliSecond; // #else # if defined(QT_QWS_IPAQ) static const int sound_fragment_shift = 14; # else static const int sound_fragment_shift = 16; # endif static const int sound_fragment_bytes = (1<<sound_fragment_shift); //#endif class AudioDevicePrivate { public: int handle; unsigned int frequency; unsigned int channels; unsigned int bytesPerSample; unsigned int bufferSize; //#ifndef Q_OS_WIN32 bool can_GETOSPACE; char* unwrittenBuffer; unsigned int unwritten; //#endif static int dspFd; static bool muted; static unsigned int leftVolume; static unsigned int rightVolume; }; #ifdef Q_WS_QWS // This is for keeping the device open in-between playing files when // the device makes clicks and it starts to drive you insane! :) // Best to have the device not open when not using it though //#define KEEP_DEVICE_OPEN #endif int AudioDevicePrivate::dspFd = 0; bool AudioDevicePrivate::muted = FALSE; unsigned int AudioDevicePrivate::leftVolume = 0; unsigned int AudioDevicePrivate::rightVolume = 0; void AudioDevice::getVolume( unsigned int& leftVolume, unsigned int& rightVolume, bool &muted ) { muted = AudioDevicePrivate::muted; unsigned int volume; // #ifdef Q_OS_WIN32 // HWAVEOUT handle; // WAVEFORMATEX formatData; // formatData.cbSize = sizeof(WAVEFORMATEX); // formatData.wFormatTag = WAVE_FORMAT_PCM; // formatData.nAvgBytesPerSec = 4 * 44000; // formatData.nBlockAlign = 4; // formatData.nChannels = 2; // formatData.nSamplesPerSec = 44000; // formatData.wBitsPerSample = 16; // waveOutOpen(&handle, WAVE_MAPPER, &formatData, 0L, 0L, CALLBACK_NULL); // if ( waveOutGetVolume( handle, (LPDWORD)&volume ) ) // // qDebug( "get volume of audio device failed" ); // waveOutClose( handle ); // leftVolume = volume & 0xFFFF; // rightVolume = volume >> 16; // #else int mixerHandle = open( "/dev/mixer", O_RDWR ); if ( mixerHandle >= 0 ) { if(ioctl( mixerHandle, MIXER_READ(0), &volume )==-1) perror("ioctl(\"MIXER_READ\")"); close( mixerHandle ); } else perror("open(\"/dev/mixer\")"); leftVolume = ((volume & 0x00FF) << 16) / 101; rightVolume = ((volume & 0xFF00) << 8) / 101; //#endif } void AudioDevice::setVolume( unsigned int leftVolume, unsigned int rightVolume, bool muted ) { AudioDevicePrivate::muted = muted; if ( muted ) { AudioDevicePrivate::leftVolume = leftVolume; AudioDevicePrivate::rightVolume = rightVolume; leftVolume = 0; rightVolume = 0; } else { leftVolume = ( (int) leftVolume < 0 ) ? 0 : (( leftVolume > 0xFFFF ) ? 0xFFFF : leftVolume ); rightVolume = ( (int)rightVolume < 0 ) ? 0 : (( rightVolume > 0xFFFF ) ? 0xFFFF : rightVolume ); } // #ifdef Q_OS_WIN32 // HWAVEOUT handle; // WAVEFORMATEX formatData; // formatData.cbSize = sizeof(WAVEFORMATEX); // formatData.wFormatTag = WAVE_FORMAT_PCM; // formatData.nAvgBytesPerSec = 4 * 44000; // formatData.nBlockAlign = 4; // formatData.nChannels = 2; // formatData.nSamplesPerSec = 44000; // formatData.wBitsPerSample = 16; // waveOutOpen(&handle, WAVE_MAPPER, &formatData, 0L, 0L, CALLBACK_NULL); // unsigned int volume = (rightVolume << 16) | leftVolume; // if ( waveOutSetVolume( handle, volume ) ) // // qDebug( "set volume of audio device failed" ); // waveOutClose( handle ); // #else // Volume can be from 0 to 100 which is 101 distinct values unsigned int rV = (rightVolume * 101) >> 16; # if 0 unsigned int lV = (leftVolume * 101) >> 16; unsigned int volume = ((rV << 8) & 0xFF00) | (lV & 0x00FF); int mixerHandle = 0; if ( ( mixerHandle = open( "/dev/mixer", O_RDWR ) ) >= 0 ) { if(ioctl( mixerHandle, MIXER_WRITE(0), &volume ) ==-1) perror("ioctl(\"MIXER_WRITE\")"); close( mixerHandle ); } else perror("open(\"/dev/mixer\")"); # else // This is the way this has to be done now I guess, doesn't allow for // independant right and left channel setting, or setting for different outputs Config cfg("qpe"); // qtopia is "Sound" cfg.setGroup("Volume"); // qtopia is "Settings" cfg.writeEntry("VolumePercent",(int)rV); //qtopia is Volume # endif //#endif // qDebug( "setting volume to: 0x%x", volume ); #if ( defined Q_WS_QWS || defined(_WS_QWS_) ) && !defined(QT_NO_COP) // Send notification that the volume has changed QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << muted; #endif } AudioDevice::AudioDevice( unsigned int f, unsigned int chs, unsigned int bps ) { qDebug("creating new audio device"); - // QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << TRUE; +// QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << TRUE; d = new AudioDevicePrivate; d->frequency = f; d->channels = chs; d->bytesPerSample = bps; qDebug("%d",bps); int format=0; if( bps == 8) format = AFMT_U8; else if( bps <= 0) format = AFMT_S16_LE; else format = AFMT_S16_LE; qDebug("AD- freq %d, channels %d, b/sample %d, bitrate %d",f,chs,bps,format); connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( volumeChanged(bool) ) ); int fragments = 0x10000 * 8 + sound_fragment_shift; int capabilities = 0; #ifdef KEEP_DEVICE_OPEN if ( AudioDevicePrivate::dspFd == 0 ) { #endif if ( ( d->handle = ::open( "/dev/dsp", O_WRONLY ) ) < 0 ) { // perror("open(\"/dev/dsp\") sending to /dev/null instead"); perror("open(\"/dev/dsp\")"); QString errorMsg=tr("Somethin's wrong with\nyour sound device.\nopen(\"/dev/dsp\")\n")+(QString)strerror(errno)+tr("\n\nClosing player now."); QMessageBox::critical(0, "Vmemo", errorMsg, tr("Abort")); exit(-1); //harsh? // d->handle = ::open( "/dev/null", O_WRONLY ); // WTF?!?! } #ifdef KEEP_DEVICE_OPEN AudioDevicePrivate::dspFd = d->handle; } else { d->handle = AudioDevicePrivate::dspFd; } #endif if(ioctl( d->handle, SNDCTL_DSP_GETCAPS, &capabilities )==-1) perror("ioctl(\"SNDCTL_DSP_GETCAPS\")"); if(ioctl( d->handle, SNDCTL_DSP_SETFRAGMENT, &fragments )==-1) perror("ioctl(\"SNDCTL_DSP_SETFRAGMENT\")"); if(ioctl( d->handle, SNDCTL_DSP_SETFMT, & format )==-1) perror("ioctl(\"SNDCTL_DSP_SETFMT\")"); qDebug("freq %d", d->frequency); if(ioctl( d->handle, SNDCTL_DSP_SPEED, &d->frequency )==-1) perror("ioctl(\"SNDCTL_DSP_SPEED\")"); qDebug("channels %d",d->channels); if ( ioctl( d->handle, SNDCTL_DSP_CHANNELS, &d->channels ) == -1 ) { d->channels = ( d->channels == 1 ) ? 2 : d->channels; if(ioctl( d->handle, SNDCTL_DSP_CHANNELS, &d->channels )==-1) perror("ioctl(\"SNDCTL_DSP_CHANNELS\")"); } +// QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << FALSE; d->bufferSize = sound_fragment_bytes; d->unwrittenBuffer = new char[d->bufferSize]; d->unwritten = 0; d->can_GETOSPACE = TRUE; // until we find otherwise //if ( chs != d->channels ) qDebug( "Wanted %d, got %d channels", chs, d->channels ); //if ( f != d->frequency ) qDebug( "wanted %dHz, got %dHz", f, d->frequency ); //if ( capabilities & DSP_CAP_BATCH ) qDebug( "Sound card has local buffer" ); //if ( capabilities & DSP_CAP_REALTIME )qDebug( "Sound card has realtime sync" ); //if ( capabilities & DSP_CAP_TRIGGER ) qDebug( "Sound card has precise trigger" ); //if ( capabilities & DSP_CAP_MMAP ) qDebug( "Sound card can mmap" ); - // QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << FALSE; } AudioDevice::~AudioDevice() { qDebug("destryo audiodevice"); // QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << TRUE; // #ifdef Q_OS_WIN32 // waveOutClose( (HWAVEOUT)d->handle ); // #else # ifndef KEEP_DEVICE_OPEN close( d->handle ); // Now it should be safe to shut the handle # endif delete d->unwrittenBuffer; delete d; //#endif // QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << FALSE; } void AudioDevice::volumeChanged( bool muted ) { AudioDevicePrivate::muted = muted; } void AudioDevice::write( char *buffer, unsigned int length ) { // #ifdef Q_OS_WIN32 // // returns immediately and (to be implemented) emits completedIO() when finished writing // WAVEHDR *lpWaveHdr = (WAVEHDR *)malloc( sizeof(WAVEHDR) ); // // maybe the buffer should be copied so that this fool proof, but its a performance hit // lpWaveHdr->lpData = buffer; // lpWaveHdr->dwBufferLength = length; // lpWaveHdr->dwFlags = 0L; // lpWaveHdr->dwLoops = 0L; // waveOutPrepareHeader( (HWAVEOUT)d->handle, lpWaveHdr, sizeof(WAVEHDR) ); // // waveOutWrite returns immediately. the data is sent in the background. // if ( waveOutWrite( (HWAVEOUT)d->handle, lpWaveHdr, sizeof(WAVEHDR) ) ) // qDebug( "failed to write block to audio device" ); // // emit completedIO(); // #else int t = ::write( d->handle, buffer, length ); if ( t<0 ) t = 0; if ( t != (int)length) { qDebug("Ahhh!! memcpys 1"); memcpy(d->unwrittenBuffer,buffer+t,length-t); d->unwritten = length-t; } //#endif } unsigned int AudioDevice::channels() const { return d->channels; } unsigned int AudioDevice::frequency() const { return d->frequency; } unsigned int AudioDevice::bytesPerSample() const { return d->bytesPerSample; } unsigned int AudioDevice::bufferSize() const { return d->bufferSize; } unsigned int AudioDevice::canWrite() const { // #ifdef Q_OS_WIN32 // return bufferSize(); // Any better? // #else audio_buf_info info; if ( d->can_GETOSPACE && ioctl(d->handle,SNDCTL_DSP_GETOSPACE,&info) ) { d->can_GETOSPACE = FALSE; fcntl( d->handle, F_SETFL, O_NONBLOCK ); } if ( d->can_GETOSPACE ) { int t = info.fragments * sound_fragment_bytes; return QMIN(t,(int)bufferSize()); } else { if ( d->unwritten ) { int t = ::write( d->handle, d->unwrittenBuffer, d->unwritten ); if ( t<0 ) t = 0; if ( (unsigned)t!=d->unwritten ) { memcpy(d->unwrittenBuffer,d->unwrittenBuffer+t,d->unwritten-t); d->unwritten -= t; } else { d->unwritten = 0; } } if ( d->unwritten ) return 0; else return d->bufferSize; } //#endif } int AudioDevice::bytesWritten() { // #ifdef Q_OS_WIN32 // MMTIME pmmt = { TIME_BYTES, 0 }; // if ( ( waveOutGetPosition( (HWAVEOUT)d->handle, &pmmt, sizeof(MMTIME) ) != MMSYSERR_NOERROR ) || ( pmmt.wType != TIME_BYTES ) ) { // qDebug( "failed to get audio device position" ); // return -1; // } // return pmmt.u.cb; // #else int buffered = 0; if ( ioctl( d->handle, SNDCTL_DSP_GETODELAY, &buffered ) ) { qDebug( "failed to get audio device position" ); return -1; } return buffered; //#endif } diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp index 54e7ceb..b96b1ef 100644 --- a/core/multimedia/opieplayer/audiowidget.cpp +++ b/core/multimedia/opieplayer/audiowidget.cpp @@ -1,367 +1,367 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include <qpe/qpeapplication.h> #include <qpe/resource.h> #include <qpe/config.h> #include <qwidget.h> #include <qpixmap.h> #include <qbutton.h> #include <qpainter.h> #include <qframe.h> #include <qlayout.h> #include "audiowidget.h" #include "mediaplayerstate.h" extern MediaPlayerState *mediaPlayerState; static const int xo = -2; // movable x offset static const int yo = 22; // movable y offset struct MediaButton { int xPos, yPos; int color; bool isToggle, isBig, isHeld, isDown; }; // Layout information for the audioButtons (and if it is a toggle button or not) MediaButton audioButtons[] = { { 3*30-15+xo, 3*30-13+yo, 0, TRUE, TRUE, FALSE, FALSE }, // play { 1*30+xo, 5*30+yo, 2, FALSE, FALSE, FALSE, FALSE }, // stop { 5*30+xo, 5*30+yo, 2, TRUE, FALSE, FALSE, FALSE }, // pause { 6*30-5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // next { 0*30+5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // previous { 3*30+xo, 0*30+5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume up { 3*30+xo, 6*30-5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume down { 5*30+xo, 1*30+yo, 0, TRUE, FALSE, FALSE, FALSE }, // repeat/loop { 1*30+xo, 1*30+yo, 0, FALSE, FALSE, FALSE, FALSE } // playlist }; static const int numButtons = (sizeof(audioButtons)/sizeof(MediaButton)); AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) : QWidget( parent, name, f ) { setCaption( tr("OpiePlayer") ); Config cfg("OpiePlayer"); cfg.setGroup("AudioWidget"); // QGridLayout *layout = new QGridLayout( this ); // layout->setSpacing( 2); // layout->setMargin( 2); QString backgroundPix, buttonsAllPix, buttonsBigPix, controlsPix, animatedPix; backgroundPix=cfg.readEntry( " backgroundPix", "opieplayer/metalFinish"); buttonsAllPix=cfg.readEntry( "buttonsAllPix","opieplayer/mediaButtonsAll"); buttonsBigPix=cfg.readEntry( "buttonsBigPix","opieplayer/mediaButtonsBig"); controlsPix=cfg.readEntry( "controlsPix","opieplayer/mediaControls"); - animatedPix=cfg.readEntry( "animatedPix", "opieplayer/animatedButton"); +// animatedPix=cfg.readEntry( "animatedPix", "opieplayer/animatedButton"); setBackgroundPixmap( Resource::loadPixmap( backgroundPix) ); pixmaps[0] = new QPixmap( Resource::loadPixmap( buttonsAllPix ) ); pixmaps[1] = new QPixmap( Resource::loadPixmap( buttonsBigPix ) ); pixmaps[2] = new QPixmap( Resource::loadPixmap( controlsPix ) ); - pixmaps[3] = new QPixmap( Resource::loadPixmap( animatedPix) ); +// pixmaps[3] = new QPixmap( Resource::loadPixmap( animatedPix) ); songInfo = new Ticker( this ); songInfo->setFocusPolicy( QWidget::NoFocus ); songInfo->setGeometry( QRect( 7, 3, 220, 20 ) ); // layout->addMultiCellWidget( songInfo, 0, 0, 0, 2 ); slider = new QSlider( Qt::Horizontal, this ); slider->setFixedWidth( 220 ); slider->setFixedHeight( 20 ); slider->setMinValue( 0 ); slider->setMaxValue( 1 ); slider->setBackgroundPixmap( Resource::loadPixmap( backgroundPix ) ); slider->setFocusPolicy( QWidget::NoFocus ); slider->setGeometry( QRect( 7, 262, 220, 20 ) ); // layout->addMultiCellWidget( slider, 4, 4, 0, 2 ); connect( slider, SIGNAL( sliderPressed() ), this, SLOT( sliderPressed() ) ); connect( slider, SIGNAL( sliderReleased() ), this, SLOT( sliderReleased() ) ); connect( mediaPlayerState, SIGNAL( lengthChanged(long) ), this, SLOT( setLength(long) ) ); connect( mediaPlayerState, SIGNAL( viewChanged(char) ), this, SLOT( setView(char) ) ); connect( mediaPlayerState, SIGNAL( loopingToggled(bool) ), this, SLOT( setLooping(bool) ) ); connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( setPaused(bool) ) ); connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) ); // Intialise state setLength( mediaPlayerState->length() ); setPosition( mediaPlayerState->position() ); setLooping( mediaPlayerState->fullscreen() ); setPaused( mediaPlayerState->paused() ); setPlaying( mediaPlayerState->playing() ); } AudioWidget::~AudioWidget() { mediaPlayerState->isStreaming = FALSE; - for ( int i = 0; i < 4; i++ ) + for ( int i = 0; i < 3; i++ ) delete pixmaps[i]; } static bool audioSliderBeingMoved = FALSE; void AudioWidget::sliderPressed() { audioSliderBeingMoved = TRUE; } void AudioWidget::sliderReleased() { audioSliderBeingMoved = FALSE; if ( slider->width() == 0 ) return; long val = long((double)slider->value() * mediaPlayerState->length() / slider->width()); mediaPlayerState->setPosition( val ); } void AudioWidget::setPosition( long i ) { // qDebug("set position %d",i); updateSlider( i, mediaPlayerState->length() ); } void AudioWidget::setLength( long max ) { updateSlider( mediaPlayerState->position(), max ); } void AudioWidget::setView( char view ) { if (mediaPlayerState->isStreaming) { if( !slider->isHidden()) slider->hide(); disconnect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) ); disconnect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) ); } else { // this stops the slider from being moved, thus // does not stop stream when it reaches the end slider->show(); connect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) ); connect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) ); } if ( view == 'a' ) { startTimer( 150 ); // show(); showMaximized(); } else { killTimers(); hide(); } } void AudioWidget::updateSlider( long i, long max ) { if ( max == 0 ) return; // Will flicker too much if we don't do this // Scale to something reasonable int width = slider->width(); int val = int((double)i * width / max); if ( !audioSliderBeingMoved ) { if ( slider->value() != val ) slider->setValue( val ); if ( slider->maxValue() != width ) slider->setMaxValue( width ); } } void AudioWidget::setToggleButton( int i, bool down ) { if ( down != audioButtons[i].isDown ) toggleButton( i ); } void AudioWidget::toggleButton( int i ) { audioButtons[i].isDown = !audioButtons[i].isDown; QPainter p(this); paintButton ( &p, i ); } void AudioWidget::paintButton( QPainter *p, int i ) { int x = audioButtons[i].xPos; int y = audioButtons[i].yPos; int offset = 22 + 14 * audioButtons[i].isBig + audioButtons[i].isDown; int buttonSize = 64 + audioButtons[i].isBig * (90 - 64); p->drawPixmap( x, y, *pixmaps[audioButtons[i].isBig], buttonSize * (audioButtons[i].isDown + 2 * audioButtons[i].color), 0, buttonSize, buttonSize ); p->drawPixmap( x + offset, y + offset, *pixmaps[2], 18 * i, 0, 18, 18 ); } void AudioWidget::timerEvent( QTimerEvent * ) { static int frame = 0; if ( !mediaPlayerState->paused() && audioButtons[ AudioPlay ].isDown ) { frame = frame >= 7 ? 0 : frame + 1; - int x = audioButtons[AudioPlay].xPos; - int y = audioButtons[AudioPlay].yPos; - QPainter p( this ); - // Optimize to only draw the little bit of the changing images which is different - p.drawPixmap( x + 14, y + 8, *pixmaps[3], 32 * frame, 0, 32, 32 ); - p.drawPixmap( x + 37, y + 37, *pixmaps[2], 18 * AudioPlay, 0, 6, 3 ); +// int x = audioButtons[AudioPlay].xPos; +// int y = audioButtons[AudioPlay].yPos; +// QPainter p( this ); +// // Optimize to only draw the little bit of the changing images which is different +// p.drawPixmap( x + 14, y + 8, *pixmaps[3], 32 * frame, 0, 32, 32 ); +// p.drawPixmap( x + 37, y + 37, *pixmaps[2], 18 * AudioPlay, 0, 6, 3 ); } } void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { for ( int i = 0; i < numButtons; i++ ) { int size = audioButtons[i].isBig; int x = audioButtons[i].xPos; int y = audioButtons[i].yPos; if ( event->state() == QMouseEvent::LeftButton ) { // The test to see if the mouse click is inside the circular button or not // (compared with the radius squared to avoid a square-root of our distance) int radius = 32 + 13 * size; QPoint center = QPoint( x + radius, y + radius ); QPoint dXY = center - event->pos(); int dist = dXY.x() * dXY.x() + dXY.y() * dXY.y(); bool isOnButton = dist <= (radius * radius); // QRect r( x, y, 64 + 22*size, 64 + 22*size ); // bool isOnButton = r.contains( event->pos() ); // Rectangular Button code if ( isOnButton && !audioButtons[i].isHeld ) { audioButtons[i].isHeld = TRUE; toggleButton(i); qDebug("button toggled1 %d",i); switch (i) { case AudioVolumeUp: emit moreClicked(); return; case AudioVolumeDown: emit lessClicked(); return; } } else if ( !isOnButton && audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; toggleButton(i); qDebug("button toggled2 %d",i); } } else { if ( audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; if ( !audioButtons[i].isToggle ) setToggleButton( i, FALSE ); qDebug("button toggled3 %d",i); switch (i) { case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return; case AudioStop: mediaPlayerState->setPlaying(FALSE); return; case AudioPause: mediaPlayerState->setPaused(audioButtons[i].isDown); return; case AudioNext: mediaPlayerState->setNext(); return; case AudioPrevious: mediaPlayerState->setPrev(); return; case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return; case AudioVolumeUp: emit moreReleased(); return; case AudioVolumeDown: emit lessReleased(); return; case AudioPlayList: mediaPlayerState->setList(); return; } } } } } void AudioWidget::mousePressEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } void AudioWidget::mouseReleaseEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } void AudioWidget::showEvent( QShowEvent* ) { QMouseEvent event( QEvent::MouseMove, QPoint( 0, 0 ), 0, 0 ); mouseMoveEvent( &event ); } void AudioWidget::closeEvent( QCloseEvent* ) { mediaPlayerState->setList(); } void AudioWidget::paintEvent( QPaintEvent * ) { QPainter p( this ); for ( int i = 0; i < numButtons; i++ ) paintButton( &p, i ); } void AudioWidget::keyReleaseEvent( QKeyEvent *e) { switch ( e->key() ) { ////////////////////////////// Zaurus keys case Key_Home: break; case Key_F9: //activity hide(); // qDebug("Audio F9"); break; case Key_F10: //contacts break; case Key_F11: //menu break; case Key_F12: //home break; case Key_F13: //mail break; case Key_Space: { if(mediaPlayerState->playing()) { // toggleButton(1); mediaPlayerState->setPlaying(FALSE); // toggleButton(1); } else { // toggleButton(0); mediaPlayerState->setPlaying(TRUE); // toggleButton(0); } } break; case Key_Down: toggleButton(6); emit lessClicked(); emit lessReleased(); toggleButton(6); break; case Key_Up: toggleButton(5); emit moreClicked(); emit moreReleased(); toggleButton(5); break; case Key_Right: // toggleButton(3); mediaPlayerState->setNext(); // toggleButton(3); break; case Key_Left: // toggleButton(4); mediaPlayerState->setPrev(); // toggleButton(4); break; case Key_Escape: break; }; } |