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authorzecke <zecke>2004-07-12 20:01:26 (UTC)
committer zecke <zecke>2004-07-12 20:01:26 (UTC)
commit5d2ec2e9b1dce49e914c260fe16a82ddccbaa92d (patch) (side-by-side diff)
treecbac9fa8c94900e3486c3251206bdc22028b4a66
parente18cb7bddb3461a40ae1e8810ef408ceef101d38 (diff)
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Query for FontFactories which implement the FontFactoryInterface on
QPEApplication creation. Also update the comment in the API docu as now FontFactories are loaded
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--library/fontfactoryinterface.h2
-rw-r--r--library/qpeapplication.cpp8
2 files changed, 5 insertions, 5 deletions
diff --git a/library/fontfactoryinterface.h b/library/fontfactoryinterface.h
index 68b0be5..36f430f 100644
--- a/library/fontfactoryinterface.h
+++ b/library/fontfactoryinterface.h
@@ -31,26 +31,24 @@ class QFontFactory;
#ifndef IID_FontFactory
#define IID_FontFactory QUuid( 0x7f194dd6, 0xfaa3, 0x498f, 0x8f, 0x30, 0x9c, 0x29, 0x7a, 0x57, 0x0d, 0xfa)
#endif
#endif
/**
* \brief Interface for additional Font Factories
*
* To add special types of fonts TrueTypes or your very own
* format. If you implement this Interface you can add
* custom font loading.
*
* The dynamic shared object goes to
* OPIEDIR/plugins/fontfactories.
*
- * As of version Opie 1.0.2 loading of the plugins is not
- * yet implemented
*
*/
struct FontFactoryInterface : public QUnknownInterface
{
virtual QFontFactory *fontFactory() = 0;
};
#endif
diff --git a/library/qpeapplication.cpp b/library/qpeapplication.cpp
index b686e2e..f4a7f74 100644
--- a/library/qpeapplication.cpp
+++ b/library/qpeapplication.cpp
@@ -67,32 +67,33 @@
#include <qwindowsstyle.h>
#include <qmotifstyle.h>
#include <qmotifplusstyle.h>
#include "lightstyle.h"
#include <qpe/qlibrary.h>
#endif
#include "global.h"
#include "resource.h"
#if QT_VERSION <= 230 && defined(QT_NO_CODECS)
#include "qutfcodec.h"
#endif
#include "config.h"
#include "network.h"
#ifdef QWS
#include "fontmanager.h"
+#include "fontdatabase.h"
#endif
#include "alarmserver.h"
#include "applnk.h"
#include "qpemenubar.h"
#include "textcodecinterface.h"
#include "imagecodecinterface.h"
#include <unistd.h>
#include <sys/file.h>
#include <sys/ioctl.h>
#ifndef QT_NO_SOUND
#include <sys/soundcard.h>
#endif
#include "qt_override_p.h"
@@ -790,33 +791,32 @@ void QPEApplication::processQCopFile()
/*!
Constructs a QPEApplication just as you would construct
a QApplication, passing \a argc, \a argv, and \a t.
For applications, \a t should be the default, GuiClient. Only
the Qtopia server passes GuiServer.
*/
QPEApplication::QPEApplication( int & argc, char **argv, Type t )
: QApplication( hack(argc), argv, t ), pidChannel( 0 )
{
QPixmapCache::setCacheLimit(256); // sensible default for smaller devices.
d = new QPEApplicationData;
d->loadTextCodecs();
d->loadImageCodecs();
- int dw = desktop() ->width();
setFont( QFont( d->fontFamily, d->fontSize ) );
AppLnk::setSmallIconSize( d->smallIconSize );
AppLnk::setBigIconSize( d->bigIconSize );
QMimeSourceFactory::setDefaultFactory( new ResourceMimeFactory );
connect( this, SIGNAL( lastWindowClosed() ), this, SLOT( hideOrQuit() ) );
sysChannel = new QCopChannel( "QPE/System", this );
connect( sysChannel, SIGNAL( received(const QCString&,const QByteArray&) ),
this, SLOT( systemMessage(const QCString&,const QByteArray&) ) );
/* COde now in initapp */
#if 0
@@ -865,34 +865,36 @@ QPEApplication::QPEApplication( int & argc, char **argv, Type t )
else if ( qstrcmp( argv[ a ], "-preload-show" ) == 0 ) {
argv[ a ] = argv[ a + 1 ];
a++;
d->preloaded = TRUE;
d->forceshow = TRUE;
argc -= 1;
}
}
/* overide stored arguments */
setArgs( argc, argv );
#endif
#else
initApp( argc, argv );
#endif
- // qwsSetDecoration( new QPEDecoration() );
-
+#ifdef Q_WS_QWS
+ /* load the font renderer factories */
+ FontDatabase::loadRenderers();
+#endif
#ifndef QT_NO_TRANSLATION
d->langs = Global::languageList();
for ( QStringList::ConstIterator it = d->langs.begin(); it != d->langs.end(); ++it ) {
QString lang = *it;
installTranslation( lang + "/libopie.qm");
installTranslation( lang + "/libqpe.qm" );
installTranslation( lang + "/" + d->appName + ".qm" );
//###language/font hack; should look it up somewhere
#ifdef QWS
if ( lang == "ja" || lang == "zh_CN" || lang == "zh_TW" || lang == "ko" ) {
QFont fn = FontManager::unicodeFont( FontManager::Proportional );