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authorandyq <andyq>2002-12-11 17:48:40 (UTC)
committer andyq <andyq>2002-12-11 17:48:40 (UTC)
commit483e550c75f935706fde4e0ca29c4486aeca09a0 (patch) (side-by-side diff)
tree6312a2b87905296622cd7464bd0e286924eefaf9
parentd3d49c3022d763157a3c8309ddc5b9ce4ecde61a (diff)
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Added new methods and members for replay loading and saving
Diffstat (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/sfcave/sfcave.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/noncore/games/sfcave/sfcave.h b/noncore/games/sfcave/sfcave.h
index 0d9a626..238a615 100644
--- a/noncore/games/sfcave/sfcave.h
+++ b/noncore/games/sfcave/sfcave.h
@@ -15,32 +15,33 @@
class SFCave : public QMainWindow
{
Q_OBJECT
public:
int sWidth;
int sHeight;
int segSize;
int currentSeed;
QList<int> replayList;
QListIterator<int> *replayIt;
bool replay;
+ QString replayFile;
int blockWidth;
int blockHeight;
int gapHeight;
int state;
int prevState;
int speed;
int crashLineLength;
static double UpThrustVals[3][3];
static double DownThrustVals[3][3];
static double MaxUpThrustVals[3][3];
static double MaxDownThrustVals[3][3];
static int initialGateGaps[];
double thrustUp;
@@ -99,20 +100,22 @@ public:
void setFlyPoint( int point );
bool checkCollision();
void moveLandscape();
void addBlock();
void addGate();
void setPoint( int point );
void drawBoss();
void draw();
void handleKeys();
void displayMenu();
void dealWithMenuSelection();
void keyPressEvent( QKeyEvent *e );
void keyReleaseEvent( QKeyEvent *e );
void saveScore();
+ void saveReplay();
+ void loadReplay();
private slots:
void run();
};