author | zecke <zecke> | 2004-10-12 14:59:06 (UTC) |
---|---|---|
committer | zecke <zecke> | 2004-10-12 14:59:06 (UTC) |
commit | 4eed63767cedb0d96b116c4b9233405ca93e5541 (patch) (side-by-side diff) | |
tree | 0c4157b445a1536a43e9fc49217327f8a13df8a5 | |
parent | d557d195e8f89f521be8a5b7a0bd071261bb2dbf (diff) | |
download | opie-4eed63767cedb0d96b116c4b9233405ca93e5541.zip opie-4eed63767cedb0d96b116c4b9233405ca93e5541.tar.gz opie-4eed63767cedb0d96b116c4b9233405ca93e5541.tar.bz2 |
-Skip showing the Security screen if onResume or onPoweron is set to false
-rw-r--r-- | libopie2/opiesecurity/multiauthpassword.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/libopie2/opiesecurity/multiauthpassword.cpp b/libopie2/opiesecurity/multiauthpassword.cpp index 8eda554..6c8944e 100644 --- a/libopie2/opiesecurity/multiauthpassword.cpp +++ b/libopie2/opiesecurity/multiauthpassword.cpp @@ -72,62 +72,62 @@ bool MultiauthPassword::needToAuthenticate(bool at_poweron) } /** * \brief Require (if configured so) user authentication to unlock and continue * * This method will check if you require authentication * and then will lock the screen and ask for a successful * authentication (explaining what it does or not, depending * on your local configuration). * It may go into an event loop, but anyhow it will only end * when the user has successfully authenticated to the system. */ void MultiauthPassword::authenticate(int lockMode) { - /** + /** * \par Conditions * * If lockMode is an If, it's conditional: * \li IfPowerOn will not trigger an authentication if * onStart is set to false in Security.conf, * \li IfResume will not trigger an authentication if * onResume is set to false in Security.conf. */ if ( (lockMode == IfPowerOn) || (lockMode == IfResume) ) { Config cfg("Security"); cfg.setGroup("Misc"); if ( ( - (lockMode == IfPowerOn) && cfg.readBoolEntry("onStart", false) + (lockMode == IfPowerOn) && !cfg.readBoolEntry("onStart", false) ) || ( - (lockMode == IfResume) && cfg.readBoolEntry("onResume", false) + (lockMode == IfResume) && !cfg.readBoolEntry("onResume", false) ) ) return; } /** * \li TestNow will ensure that the authentication window will let * people escape through the last screen (which they can reach skipping * all the authentication steps) * \li LockNow will always go on with the authentication, and won't let * people escape. */ bool allowByPass = false; - + if (lockMode == TestNow) allowByPass = true; /* Constructs the main window, which displays messages and blocks * access to the desktop */ MultiauthMainWindow win(allowByPass); // resize the QDialog object so it fills all the screen QRect desk = qApp->desktop()->geometry(); win.setGeometry( 0, 0, desk.width(), desk.height() ); // the authentication has already succeeded (without win interactions) if ( win.isAlreadyDone() ) return; |