author | zecke <zecke> | 2004-11-20 19:04:28 (UTC) |
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committer | zecke <zecke> | 2004-11-20 19:04:28 (UTC) |
commit | 9f8a51344b8324a6d093b56b75ca22802ea8818e (patch) (side-by-side diff) | |
tree | 94ac144c4ab39ace045af0f12aa4d3306802ec08 | |
parent | 047944e061799d24fa337e8a20fcb7ef6916805b (diff) | |
download | opie-9f8a51344b8324a6d093b56b75ca22802ea8818e.zip opie-9f8a51344b8324a6d093b56b75ca22802ea8818e.tar.gz opie-9f8a51344b8324a6d093b56b75ca22802ea8818e.tar.bz2 |
Fix signature of connect statements to contain Opie::
-rw-r--r-- | examples/simple-pim/simple.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/simple-pim/simple.cpp b/examples/simple-pim/simple.cpp index d3ce2cc..00c5600 100644 --- a/examples/simple-pim/simple.cpp +++ b/examples/simple-pim/simple.cpp @@ -77,36 +77,36 @@ MainWindow::MainWindow(QWidget *parent, const char* name, WFlags fl ) * and on activation we will show a detailed * summary of the record */ connect(m_fire, SIGNAL(activated() ), this, SLOT(slotShow() ) ); /* * We will change the date */ connect(m_dateAction, SIGNAL(activated() ), this, SLOT(slotDate() ) ); /* * connect the show signal of the PIMListView * to a slot to show a dialog */ - connect(m_todoView, SIGNAL(showRecord(const OPimRecord&) ), - this, SLOT(slotShowRecord(const OPimRecord&) ) ); - connect(m_dateView, SIGNAL(showRecord(const OPimRecord&) ), - this, SLOT(slotShowRecord(const OPimRecord&) ) ); + connect(m_todoView, SIGNAL(showRecord(const Opie::OPimRecord&) ), + this, SLOT(slotShowRecord(const Opie::OPimRecord&) ) ); + connect(m_dateView, SIGNAL(showRecord(const Opie::OPimRecord&) ), + this, SLOT(slotShowRecord(const Opie::OPimRecord&) ) ); /* * Now comes the important lines of code for this example * We do not directly call load but delay loading until * all Events are dispatches and handled. * SO we will load once our window is mapped to screen * to achieve that we use a QTimer::singleShot * After 10 milli seconds the timer fires and on TimerEvent * out slot slotLoad will be called * Remember this a Constructor to construct your object and not * to load */ QTimer::singleShot( 10, this, SLOT(slotLoad() ) ); } MainWindow::~MainWindow() { |