author | zecke <zecke> | 2004-11-15 14:28:50 (UTC) |
---|---|---|
committer | zecke <zecke> | 2004-11-15 14:28:50 (UTC) |
commit | c9543dc4edd3ea586c04e8114e133296ad9529d9 (patch) (unidiff) | |
tree | a5031c6fed1808b69c174480430944f8377b88a2 | |
parent | f0c8746173f4cea9680b120bf823e77e7c8729b3 (diff) | |
download | opie-c9543dc4edd3ea586c04e8114e133296ad9529d9.zip opie-c9543dc4edd3ea586c04e8114e133296ad9529d9.tar.gz opie-c9543dc4edd3ea586c04e8114e133296ad9529d9.tar.bz2 |
Make SFCave quick launchable
-rw-r--r-- | noncore/games/sfcave/opie-sfcave.control | 2 | ||||
-rw-r--r-- | noncore/games/sfcave/sfcave.cpp | 48 | ||||
-rw-r--r-- | noncore/games/sfcave/sfcave.h | 8 | ||||
-rw-r--r-- | noncore/games/sfcave/sfcave.pro | 5 |
4 files changed, 21 insertions, 42 deletions
diff --git a/noncore/games/sfcave/opie-sfcave.control b/noncore/games/sfcave/opie-sfcave.control index 0ff3e2c..1d98a19 100644 --- a/noncore/games/sfcave/opie-sfcave.control +++ b/noncore/games/sfcave/opie-sfcave.control | |||
@@ -1,9 +1,9 @@ | |||
1 | Package: opie-sfcave | 1 | Package: opie-sfcave |
2 | Files: bin/sfcave apps/Games/sfcave.desktop pics/sfcave | 2 | Files: plugins/applications/libsfcave.so* bin/sfcave apps/Games/sfcave.desktop pics/sfcave |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: Andy Qua <andy.qua@blueyonder.co.uk> | 5 | Maintainer: Andy Qua <andy.qua@blueyonder.co.uk> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Depends: task-opie-minimal | 7 | Depends: task-opie-minimal |
8 | Description: SFCave for the Zaurus. Fly the dot though the cave avoiding the walls. | 8 | Description: SFCave for the Zaurus. Fly the dot though the cave avoiding the walls. |
9 | Version: $QPE_VERSION$EXTRAVERSION | 9 | Version: $QPE_VERSION$EXTRAVERSION |
diff --git a/noncore/games/sfcave/sfcave.cpp b/noncore/games/sfcave/sfcave.cpp index 9b30fe6..5dca427 100644 --- a/noncore/games/sfcave/sfcave.cpp +++ b/noncore/games/sfcave/sfcave.cpp | |||
@@ -1,27 +1,25 @@ | |||
1 | #include <stdio.h> | 1 | #include <stdio.h> |
2 | #include <stdlib.h> | 2 | #include <stdlib.h> |
3 | #include <math.h> | 3 | #include <math.h> |
4 | #include <time.h> | 4 | #include <time.h> |
5 | 5 | ||
6 | #ifdef QWS | 6 | #include <opie2/oapplicationfactory.h> |
7 | #include <qpe/qpeapplication.h> | ||
8 | #include <qpe/config.h> | 7 | #include <qpe/config.h> |
9 | #else | 8 | |
10 | #include <qapplication.h> | 9 | #include <qapplication.h> |
11 | #endif | ||
12 | #include <qdir.h> | 10 | #include <qdir.h> |
13 | 11 | ||
14 | #include "helpwindow.h" | 12 | #include "helpwindow.h" |
15 | #include "sfcave.h" | 13 | #include "sfcave.h" |
16 | 14 | ||
17 | #define CAPTION "SFCave 1.13 by AndyQ" | 15 | #define CAPTION "SFCave 1.13 by AndyQ" |
18 | 16 | ||
19 | #define UP_THRUST 0.6 | 17 | #define UP_THRUST 0.6 |
20 | #define NO_THRUST 0.8 | 18 | #define NO_THRUST 0.8 |
21 | #define MAX_DOWN_THRUST 4.0 | 19 | #define MAX_DOWN_THRUST 4.0 |
22 | #define MAX_UP_THRUST -3.5 | 20 | #define MAX_UP_THRUST -3.5 |
23 | 21 | ||
24 | // States | 22 | // States |
25 | #define STATE_BOSS 0 | 23 | #define STATE_BOSS 0 |
26 | #define STATE_RUNNING 1 | 24 | #define STATE_RUNNING 1 |
27 | #define STATE_CRASHING 2 | 25 | #define STATE_CRASHING 2 |
@@ -119,68 +117,44 @@ int SFCave::flyNormalScores[7][3] = { { 0, 10, 5 }, | |||
119 | { 70, 300, -5 }, | 117 | { 70, 300, -5 }, |
120 | { -1, -1, -1 } }; | 118 | { -1, -1, -1 } }; |
121 | int SFCave::flyHardScores[7][3] = { { 0, 20, 5 }, | 119 | int SFCave::flyHardScores[7][3] = { { 0, 20, 5 }, |
122 | { 20, 40, 3 }, | 120 | { 20, 40, 3 }, |
123 | { 40, 100, 1 }, | 121 | { 40, 100, 1 }, |
124 | { 100, 150, -2 }, | 122 | { 100, 150, -2 }, |
125 | { 150, 300, -5 }, | 123 | { 150, 300, -5 }, |
126 | { -1, -1, -1 } }; | 124 | { -1, -1, -1 } }; |
127 | 125 | ||
128 | int SFCave::initialGateGaps[] = { 75, 50, 25 }; | 126 | int SFCave::initialGateGaps[] = { 75, 50, 25 }; |
129 | 127 | ||
130 | 128 | ||
131 | #define FLYSCORES( x, y ) (*(flyScores + ((x)*3) + y)) | 129 | #define FLYSCORES( x, y ) (*(flyScores + ((x)*3) + y)) |
132 | bool movel; | 130 | bool movel; |
133 | 131 | ||
134 | 132 | ||
135 | int main( int argc, char *argv[] ) | 133 | OPIE_EXPORT_APP( Opie::Core::OApplicationFactory<SFCave> ) |
136 | { | ||
137 | movel = true; | ||
138 | #ifdef QWS | ||
139 | QPEApplication a( argc, argv ); | ||
140 | #else | ||
141 | QApplication a( argc, argv ); | ||
142 | #endif | ||
143 | 134 | ||
144 | int speed = 3; | 135 | SFCave :: SFCave( QWidget *w, const char *name, WFlags fl ) |
145 | for ( int i = 0 ; i < argc ; ++i ) | 136 | : QMainWindow( w, name, fl ) |
146 | { | ||
147 | if ( strcmp( argv[i], "-s" ) == 0 ) | ||
148 | { | ||
149 | if ( i+1 < argc ) | ||
150 | speed = atoi( argv[i+1] ); | ||
151 | } | ||
152 | } | ||
153 | |||
154 | SFCave app( speed ); | ||
155 | a.setMainWidget( &app ); | ||
156 | app.show(); | ||
157 | app.start(); | ||
158 | a.exec(); | ||
159 | } | ||
160 | |||
161 | SFCave :: SFCave( int spd, QWidget *w, char *name ) | ||
162 | : QMainWindow( w, name ) | ||
163 | 137 | ||
164 | { | 138 | { |
165 | replayIt = 0; | ||
166 | #ifdef QWS | ||
167 | showMaximized(); | 139 | showMaximized(); |
168 | #else | 140 | movel = true; |
169 | resize( 240, 284 ); | 141 | int spd = 3; |
170 | #endif | 142 | |
143 | |||
144 | replayIt = 0; | ||
171 | 145 | ||
172 | replayFile = QDir::home().path(); | 146 | replayFile = QDir::home().path(); |
173 | replayFile += "/sfcave.replay"; | 147 | replayFile += "/sfcave.replay"; |
174 | printf( "%s\n", (const char *)replayFile ); | 148 | printf( "%s\n", (const char *)replayFile ); |
175 | 149 | ||
176 | sWidth = width(); | 150 | sWidth = width(); |
177 | sHeight = height(); | 151 | sHeight = height(); |
178 | segSize = sWidth/(MAPSIZE-1)+1; | 152 | segSize = sWidth/(MAPSIZE-1)+1; |
179 | 153 | ||
180 | currentMenuNr = 0; | 154 | currentMenuNr = 0; |
181 | currentGameType = 0; | 155 | currentGameType = 0; |
182 | currentGameDifficulty = 0; | 156 | currentGameDifficulty = 0; |
183 | 157 | ||
184 | setCaption( CAPTION ); | 158 | setCaption( CAPTION ); |
185 | showScoreZones = false; | 159 | showScoreZones = false; |
186 | 160 | ||
@@ -200,32 +174,34 @@ SFCave :: SFCave( int spd, QWidget *w, char *name ) | |||
200 | #endif | 174 | #endif |
201 | speed = spd; // Change to 2 for PC | 175 | speed = spd; // Change to 2 for PC |
202 | press = false; | 176 | press = false; |
203 | showEyeCandy = false; | 177 | showEyeCandy = false; |
204 | 178 | ||
205 | offscreen = new QPixmap( sWidth, sHeight ); | 179 | offscreen = new QPixmap( sWidth, sHeight ); |
206 | offscreen->fill( Qt::black ); | 180 | offscreen->fill( Qt::black ); |
207 | 181 | ||
208 | // setUp(); | 182 | // setUp(); |
209 | crashLineLength = -1; | 183 | crashLineLength = -1; |
210 | state = STATE_MENU; | 184 | state = STATE_MENU; |
211 | prevState = STATE_MENU; | 185 | prevState = STATE_MENU; |
212 | 186 | ||
213 | gameTimer = new QTimer( this, "game timer" ); | 187 | gameTimer = new QTimer( this, "game timer" ); |
214 | connect( gameTimer, SIGNAL( timeout() ), | 188 | connect( gameTimer, SIGNAL( timeout() ), |
215 | this, SLOT( run() ) ); | 189 | this, SLOT( run() ) ); |
190 | |||
191 | QTimer::singleShot(0, this, SLOT(start())); | ||
216 | } | 192 | } |
217 | 193 | ||
218 | SFCave :: ~SFCave() | 194 | SFCave :: ~SFCave() |
219 | { | 195 | { |
220 | } | 196 | } |
221 | 197 | ||
222 | void SFCave :: start() | 198 | void SFCave :: start() |
223 | { | 199 | { |
224 | gameTimer->start( 10 ); | 200 | gameTimer->start( 10 ); |
225 | 201 | ||
226 | } | 202 | } |
227 | 203 | ||
228 | void SFCave :: setSeed( int seed ) | 204 | void SFCave :: setSeed( int seed ) |
229 | { | 205 | { |
230 | if ( seed == -1 ) | 206 | if ( seed == -1 ) |
231 | currentSeed = ((unsigned long) time((time_t *) NULL)); | 207 | currentSeed = ((unsigned long) time((time_t *) NULL)); |
diff --git a/noncore/games/sfcave/sfcave.h b/noncore/games/sfcave/sfcave.h index b1fe819..7bdf881 100644 --- a/noncore/games/sfcave/sfcave.h +++ b/noncore/games/sfcave/sfcave.h | |||
@@ -82,35 +82,41 @@ public: | |||
82 | int mapBottom[MAPSIZE]; | 82 | int mapBottom[MAPSIZE]; |
83 | QRect blocks[BLOCKSIZE]; | 83 | QRect blocks[BLOCKSIZE]; |
84 | QRect user; | 84 | QRect user; |
85 | QPoint trail[TRAILSIZE]; | 85 | QPoint trail[TRAILSIZE]; |
86 | 86 | ||
87 | int offset; | 87 | int offset; |
88 | int maxHeight; | 88 | int maxHeight; |
89 | int nrFrames; | 89 | int nrFrames; |
90 | int dir; | 90 | int dir; |
91 | 91 | ||
92 | bool showScoreZones; | 92 | bool showScoreZones; |
93 | 93 | ||
94 | bool press; | 94 | bool press; |
95 | double thrust; | 95 | double thrust; |
96 | bool running; | 96 | bool running; |
97 | 97 | ||
98 | SFCave( int speed = 3, QWidget *p = 0, char *name = 0 ); | 98 | SFCave( QWidget *p = 0, const char *name = 0, WFlags fl = 0 ); |
99 | ~SFCave(); | 99 | ~SFCave(); |
100 | |||
101 | static QString appName() { return QString::fromLatin1( QUICKAPP_NAME ); } | ||
102 | |||
103 | public slots: | ||
100 | void start(); | 104 | void start(); |
105 | public: | ||
106 | |||
101 | void setSeed( int seed ); | 107 | void setSeed( int seed ); |
102 | int nextInt( int range ); | 108 | int nextInt( int range ); |
103 | void setUp(); | 109 | void setUp(); |
104 | void handleGameSFCave(); | 110 | void handleGameSFCave(); |
105 | void handleGameGates(); | 111 | void handleGameGates(); |
106 | void handleGameFly(); | 112 | void handleGameFly(); |
107 | bool checkFlyGameCollision(); | 113 | bool checkFlyGameCollision(); |
108 | void moveFlyGameLandscape(); | 114 | void moveFlyGameLandscape(); |
109 | void setFlyPoint( int point ); | 115 | void setFlyPoint( int point ); |
110 | bool checkCollision(); | 116 | bool checkCollision(); |
111 | void moveLandscape(); | 117 | void moveLandscape(); |
112 | void addBlock(); | 118 | void addBlock(); |
113 | void addGate(); | 119 | void addGate(); |
114 | void setPoint( int point ); | 120 | void setPoint( int point ); |
115 | void drawBoss(); | 121 | void drawBoss(); |
116 | void draw(); | 122 | void draw(); |
diff --git a/noncore/games/sfcave/sfcave.pro b/noncore/games/sfcave/sfcave.pro index a0df828..3a26a79 100644 --- a/noncore/games/sfcave/sfcave.pro +++ b/noncore/games/sfcave/sfcave.pro | |||
@@ -1,13 +1,10 @@ | |||
1 | TEMPLATE= app | 1 | CONFIG += qt quick-app |
2 | CONFIG += qt warn_on | ||
3 | DESTDIR = $(OPIEDIR)/bin | ||
4 | SOURCES = sfcave.cpp helpwindow.cpp random.cpp | 2 | SOURCES = sfcave.cpp helpwindow.cpp random.cpp |
5 | HEADERS = sfcave.h helpwindow.h random.h | 3 | HEADERS = sfcave.h helpwindow.h random.h |
6 | TARGET = sfcave | 4 | TARGET = sfcave |
7 | INCLUDEPATH += $(OPIEDIR)/include | 5 | INCLUDEPATH += $(OPIEDIR)/include |
8 | DEPENDPATH+= $(OPIEDIR)/include | 6 | DEPENDPATH+= $(OPIEDIR)/include |
9 | LIBS += -lqpe | 7 | LIBS += -lqpe |
10 | 8 | ||
11 | 9 | ||
12 | |||
13 | include ( $(OPIEDIR)/include.pro ) | 10 | include ( $(OPIEDIR)/include.pro ) |