author | sandman <sandman> | 2002-10-03 13:01:51 (UTC) |
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committer | sandman <sandman> | 2002-10-03 13:01:51 (UTC) |
commit | ee864e9e055fd23778a8e5dd3c35e3a29cded368 (patch) (side-by-side diff) | |
tree | 4362efd44484c1f9f56104b46fab06e1e51af125 | |
parent | f254ef08b354327d70d80690eff84dda15e592fc (diff) | |
download | opie-ee864e9e055fd23778a8e5dd3c35e3a29cded368.zip opie-ee864e9e055fd23778a8e5dd3c35e3a29cded368.tar.gz opie-ee864e9e055fd23778a8e5dd3c35e3a29cded368.tar.bz2 |
TT fixed a bug in QCanvasPixmapArray in 2.3.4 and qasteroids relied on the
buggy behaviour
-rw-r--r-- | noncore/games/qasteroids/view.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/noncore/games/qasteroids/view.cpp b/noncore/games/qasteroids/view.cpp index ef08343..448a54a 100644 --- a/noncore/games/qasteroids/view.cpp +++ b/noncore/games/qasteroids/view.cpp @@ -57,40 +57,40 @@ #ifndef M_PI #define M_PI 3.141592654 #endif struct { int id; const char *path; int frames; } kas_animations [] = { // { ID_ROCK_LARGE, "rock1/rock1\%1.png", 32 }, { ID_ROCK_MEDIUM, "rock2/rock2\%1.png", 32 }, { ID_ROCK_SMALL, "rock3/rock3\%1.png", 32 }, { ID_SHIP, "ship/ship\%1.png", 32 }, - { ID_MISSILE, "missile/missile.png", 1 }, + { ID_MISSILE, "missile/missile.png", 0 }, { ID_BIT, "bits/bits\%1.png", 16 }, - { ID_EXHAUST, "exhaust/exhaust.png", 1 }, - { ID_ENERGY_POWERUP, "powerups/energy.png", 1 }, + { ID_EXHAUST, "exhaust/exhaust.png", 0 }, + { ID_ENERGY_POWERUP, "powerups/energy.png", 0 }, // { ID_TELEPORT_POWERUP, "powerups/teleport%1.png", 12 }, - { ID_BRAKE_POWERUP, "powerups/brake.png", 1 }, - { ID_SHIELD_POWERUP, "powerups/shield.png", 1 }, - { ID_SHOOT_POWERUP, "powerups/shoot.png", 1 }, + { ID_BRAKE_POWERUP, "powerups/brake.png", 0 }, + { ID_SHIELD_POWERUP, "powerups/shield.png", 0 }, + { ID_SHOOT_POWERUP, "powerups/shoot.png", 0 }, { ID_SHIELD, "shield/shield\%1.png", 6 }, { 0, 0, 0 } }; KAsteroidsView::KAsteroidsView( QWidget *parent, const char *name ) : QWidget( parent, name ), field(200, 200), view(&field,this) { view.setVScrollBarMode( QScrollView::AlwaysOff ); view.setHScrollBarMode( QScrollView::AlwaysOff ); rocks.setAutoDelete( TRUE ); missiles.setAutoDelete( TRUE ); bits.setAutoDelete( TRUE ); |