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authorllornkcor <llornkcor>2002-04-21 12:59:29 (UTC)
committer llornkcor <llornkcor>2002-04-21 12:59:29 (UTC)
commit1c7b8ce5b548a414845b873428bf5a6b36eebb83 (patch) (side-by-side diff)
treea87a17860a1b0454154bd2c4874cb61c01c7db11
parentc7a23ea04b627db855934fac5061d7e291cdf230 (diff)
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hide slider when streaming
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--core/multimedia/opieplayer/audiowidget.cpp3
-rw-r--r--core/multimedia/opieplayer/libmpeg3/libmpeg3.pro2
-rw-r--r--core/multimedia/opieplayer/loopcontrol.cpp2
-rw-r--r--core/multimedia/opieplayer/wavplugin/wavplugin.pro2
4 files changed, 5 insertions, 4 deletions
diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp
index 20345b7..b9561d5 100644
--- a/core/multimedia/opieplayer/audiowidget.cpp
+++ b/core/multimedia/opieplayer/audiowidget.cpp
@@ -1,341 +1,342 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include <qpe/qpeapplication.h>
#include <qpe/resource.h>
#include <qwidget.h>
#include <qpixmap.h>
#include <qbutton.h>
#include <qpainter.h>
#include <qframe.h>
#include "audiowidget.h"
#include "mediaplayerstate.h"
extern MediaPlayerState *mediaPlayerState;
static const int xo = -2; // movable x offset
static const int yo = 22; // movable y offset
struct MediaButton {
int xPos, yPos;
int color;
bool isToggle, isBig, isHeld, isDown;
};
// Layout information for the audioButtons (and if it is a toggle button or not)
MediaButton audioButtons[] = {
{ 3*30-15+xo, 3*30-13+yo, 0, TRUE, TRUE, FALSE, FALSE }, // play
{ 1*30+xo, 5*30+yo, 2, FALSE, FALSE, FALSE, FALSE }, // stop
{ 5*30+xo, 5*30+yo, 2, TRUE, FALSE, FALSE, FALSE }, // pause
{ 6*30-5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // next
{ 0*30+5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // previous
{ 3*30+xo, 0*30+5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume up
{ 3*30+xo, 6*30-5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume down
{ 5*30+xo, 1*30+yo, 0, TRUE, FALSE, FALSE, FALSE }, // repeat/loop
{ 1*30+xo, 1*30+yo, 0, FALSE, FALSE, FALSE, FALSE } // playlist
};
static const int numButtons = (sizeof(audioButtons)/sizeof(MediaButton));
AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) :
QWidget( parent, name, f )
{
// QPEApplication::grabKeyboard();
setCaption( tr("OpiePlayer") );
setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) );
pixmaps[0] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaButtonsAll" ) );
pixmaps[1] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaButtonsBig" ) );
pixmaps[2] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaControls" ) );
pixmaps[3] = new QPixmap( Resource::loadPixmap( "opieplayer/animatedButton" ) );
songInfo = new Ticker( this );
songInfo->setFocusPolicy( QWidget::NoFocus );
songInfo->setGeometry( QRect( 7, 3, 220, 20 ) );
slider = new QSlider( Qt::Horizontal, this );
slider->setFixedWidth( 220 );
slider->setFixedHeight( 20 );
slider->setMinValue( 0 );
slider->setMaxValue( 1 );
slider->setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) );
slider->setFocusPolicy( QWidget::NoFocus );
slider->setGeometry( QRect( 7, 262, 220, 20 ) );
connect( slider, SIGNAL( sliderPressed() ), this, SLOT( sliderPressed() ) );
connect( slider, SIGNAL( sliderReleased() ), this, SLOT( sliderReleased() ) );
connect( mediaPlayerState, SIGNAL( lengthChanged(long) ), this, SLOT( setLength(long) ) );
connect( mediaPlayerState, SIGNAL( viewChanged(char) ), this, SLOT( setView(char) ) );
connect( mediaPlayerState, SIGNAL( loopingToggled(bool) ), this, SLOT( setLooping(bool) ) );
connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( setPaused(bool) ) );
connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) );
if( !mediaPlayerState->isStreaming) { // this stops the slider from being moved, thus
// does not stop stream when it reaches the end
connect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) );
connect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) );
}
// Intialise state
setLength( mediaPlayerState->length() );
setPosition( mediaPlayerState->position() );
setLooping( mediaPlayerState->fullscreen() );
setPaused( mediaPlayerState->paused() );
setPlaying( mediaPlayerState->playing() );
-
+ if (mediaPlayerState->isStreaming) slider->hide();
+
}
AudioWidget::~AudioWidget() {
for ( int i = 0; i < 4; i++ )
delete pixmaps[i];
}
static bool audioSliderBeingMoved = FALSE;
void AudioWidget::sliderPressed() {
audioSliderBeingMoved = TRUE;
}
void AudioWidget::sliderReleased() {
audioSliderBeingMoved = FALSE;
if ( slider->width() == 0 )
return;
long val = long((double)slider->value() * mediaPlayerState->length() / slider->width());
mediaPlayerState->setPosition( val );
}
void AudioWidget::setPosition( long i ) {
updateSlider( i, mediaPlayerState->length() );
}
void AudioWidget::setLength( long max ) {
updateSlider( mediaPlayerState->position(), max );
}
void AudioWidget::setView( char view ) {
if ( view == 'a' ) {
startTimer( 150 );
showMaximized();
} else {
killTimers();
hide();
}
}
void AudioWidget::updateSlider( long i, long max ) {
if ( max == 0 )
return;
// Will flicker too much if we don't do this
// Scale to something reasonable
int width = slider->width();
int val = int((double)i * width / max);
if ( !audioSliderBeingMoved ) {
if ( slider->value() != val )
slider->setValue( val );
if ( slider->maxValue() != width )
slider->setMaxValue( width );
}
}
void AudioWidget::setToggleButton( int i, bool down ) {
if ( down != audioButtons[i].isDown )
toggleButton( i );
}
void AudioWidget::toggleButton( int i ) {
audioButtons[i].isDown = !audioButtons[i].isDown;
QPainter p(this);
paintButton ( &p, i );
}
void AudioWidget::paintButton( QPainter *p, int i ) {
int x = audioButtons[i].xPos;
int y = audioButtons[i].yPos;
int offset = 22 + 14 * audioButtons[i].isBig + audioButtons[i].isDown;
int buttonSize = 64 + audioButtons[i].isBig * (90 - 64);
p->drawPixmap( x, y, *pixmaps[audioButtons[i].isBig], buttonSize * (audioButtons[i].isDown + 2 * audioButtons[i].color), 0, buttonSize, buttonSize );
p->drawPixmap( x + offset, y + offset, *pixmaps[2], 18 * i, 0, 18, 18 );
}
void AudioWidget::timerEvent( QTimerEvent * ) {
static int frame = 0;
if ( !mediaPlayerState->paused() && audioButtons[ AudioPlay ].isDown ) {
frame = frame >= 7 ? 0 : frame + 1;
int x = audioButtons[AudioPlay].xPos;
int y = audioButtons[AudioPlay].yPos;
QPainter p( this );
// Optimize to only draw the little bit of the changing images which is different
p.drawPixmap( x + 14, y + 8, *pixmaps[3], 32 * frame, 0, 32, 32 );
p.drawPixmap( x + 37, y + 37, *pixmaps[2], 18 * AudioPlay, 0, 6, 3 );
}
}
void AudioWidget::mouseMoveEvent( QMouseEvent *event ) {
for ( int i = 0; i < numButtons; i++ ) {
int size = audioButtons[i].isBig;
int x = audioButtons[i].xPos;
int y = audioButtons[i].yPos;
if ( event->state() == QMouseEvent::LeftButton ) {
// The test to see if the mouse click is inside the circular button or not
// (compared with the radius squared to avoid a square-root of our distance)
int radius = 32 + 13 * size;
QPoint center = QPoint( x + radius, y + radius );
QPoint dXY = center - event->pos();
int dist = dXY.x() * dXY.x() + dXY.y() * dXY.y();
bool isOnButton = dist <= (radius * radius);
// QRect r( x, y, 64 + 22*size, 64 + 22*size );
// bool isOnButton = r.contains( event->pos() ); // Rectangular Button code
if ( isOnButton && !audioButtons[i].isHeld ) {
audioButtons[i].isHeld = TRUE;
toggleButton(i);
qDebug("button toggled1 %d",i);
switch (i) {
case AudioVolumeUp: emit moreClicked(); return;
case AudioVolumeDown: emit lessClicked(); return;
}
} else if ( !isOnButton && audioButtons[i].isHeld ) {
audioButtons[i].isHeld = FALSE;
toggleButton(i);
qDebug("button toggled2 %d",i);
}
} else {
if ( audioButtons[i].isHeld ) {
audioButtons[i].isHeld = FALSE;
if ( !audioButtons[i].isToggle )
setToggleButton( i, FALSE );
qDebug("button toggled3 %d",i);
switch (i) {
case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return;
case AudioStop: mediaPlayerState->setPlaying(FALSE); return;
case AudioPause: mediaPlayerState->setPaused(audioButtons[i].isDown); return;
case AudioNext: mediaPlayerState->setNext(); return;
case AudioPrevious: mediaPlayerState->setPrev(); return;
case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return;
case AudioVolumeUp: emit moreReleased(); return;
case AudioVolumeDown: emit lessReleased(); return;
case AudioPlayList: mediaPlayerState->setList(); return;
}
}
}
}
}
void AudioWidget::mousePressEvent( QMouseEvent *event ) {
mouseMoveEvent( event );
}
void AudioWidget::mouseReleaseEvent( QMouseEvent *event ) {
mouseMoveEvent( event );
}
void AudioWidget::showEvent( QShowEvent* ) {
QMouseEvent event( QEvent::MouseMove, QPoint( 0, 0 ), 0, 0 );
mouseMoveEvent( &event );
}
void AudioWidget::closeEvent( QCloseEvent* ) {
mediaPlayerState->setList();
}
void AudioWidget::paintEvent( QPaintEvent * ) {
QPainter p( this );
for ( int i = 0; i < numButtons; i++ )
paintButton( &p, i );
}
void AudioWidget::keyReleaseEvent( QKeyEvent *e)
{
switch ( e->key() ) {
////////////////////////////// Zaurus keys
case Key_Home:
break;
case Key_F9: //activity
break;
case Key_F10: //contacts
break;
case Key_F11: //menu
break;
case Key_F12: //home
break;
case Key_F13: //mail
break;
case Key_Space: {
if(mediaPlayerState->playing()) {
// toggleButton(1);
mediaPlayerState->setPlaying(FALSE);
// toggleButton(1);
} else {
// toggleButton(0);
mediaPlayerState->setPlaying(TRUE);
// toggleButton(0);
}
}
break;
case Key_Down:
toggleButton(6);
emit lessClicked();
emit lessReleased();
toggleButton(6);
break;
case Key_Up:
toggleButton(5);
emit moreClicked();
emit moreReleased();
toggleButton(5);
break;
case Key_Right:
// toggleButton(3);
mediaPlayerState->setNext();
// toggleButton(3);
break;
case Key_Left:
// toggleButton(4);
mediaPlayerState->setPrev();
// toggleButton(4);
break;
case Key_Escape:
break;
};
}
diff --git a/core/multimedia/opieplayer/libmpeg3/libmpeg3.pro b/core/multimedia/opieplayer/libmpeg3/libmpeg3.pro
index e50aa4e..f5e5954 100644
--- a/core/multimedia/opieplayer/libmpeg3/libmpeg3.pro
+++ b/core/multimedia/opieplayer/libmpeg3/libmpeg3.pro
@@ -1,43 +1,43 @@
TEMPLATE = lib
CONFIG += qt warn_on release
HEADERS = libmpeg3plugin.h libmpeg3pluginimpl.h
SOURCES = libmpeg3plugin.cpp libmpeg3pluginimpl.cpp \
bitstream.c \
libmpeg3.c \
mpeg3atrack.c \
mpeg3css.c \
mpeg3demux.c \
mpeg3io.c \
mpeg3title.c \
mpeg3vtrack.c \
audio/ac3.c \
audio/bit_allocation.c \
audio/dct.c \
audio/exponents.c \
audio/header.c \
audio/layer2.c \
audio/layer3.c \
audio/mantissa.c \
audio/mpeg3audio.c \
audio/pcm.c \
audio/synthesizers.c \
audio/tables.c \
video/getpicture.c \
video/headers.c \
video/idct.c \
video/macroblocks.c \
video/mmxtest.c \
video/motion.c \
video/mpeg3video.c \
video/output.c \
video/reconstruct.c \
video/seek.c \
video/slice.c \
video/vlc.c
TARGET = mpeg3plugin
TMAKE_CC=g++
-DESTDIR = ../../plugins/codecs
+DESTDIR = $(OPIEDIR)/plugins/codecs
INCLUDEPATH += $(OPIEDIR)/include ..
DEPENDPATH += ../$(OPIEDIR)/include ..
LIBS += -lqpe -lpthread -lm
VERSION = 1.0.0
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp
index 15175d0..01596a0 100644
--- a/core/multimedia/opieplayer/loopcontrol.cpp
+++ b/core/multimedia/opieplayer/loopcontrol.cpp
@@ -1,480 +1,480 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
// L.J.Potter added changes Fri 02-15-2002
#include <qpe/qpeapplication.h>
#ifdef Q_WS_QWS
#include <qpe/qcopenvelope_qws.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <errno.h>
#include <unistd.h>
#include "loopcontrol.h"
#include "videowidget.h"
#include "audiodevice.h"
#include <qpe/mediaplayerplugininterface.h>
#include "mediaplayerstate.h"
extern VideoWidget *videoUI; // now only needed to tell it to play a frame
extern MediaPlayerState *mediaPlayerState;
//#define DecodeLoopDebug(x) qDebug x
#define DecodeLoopDebug(x)
static char *audioBuffer = NULL;
static AudioDevice *audioDevice = NULL;
static bool disabledSuspendScreenSaver = FALSE;
static bool previousSuspendMode = FALSE;
pthread_t audio_tid;
pthread_attr_t audio_attr;
bool threadOkToGo = FALSE;
class Mutex {
public:
Mutex() {
pthread_mutexattr_t attr;
pthread_mutexattr_init( &attr );
pthread_mutex_init( &mutex, &attr );
pthread_mutexattr_destroy( &attr );
}
~Mutex() {
pthread_mutex_destroy( &mutex );
}
void lock() {
pthread_mutex_lock( &mutex );
}
void unlock() {
pthread_mutex_unlock( &mutex );
}
private:
pthread_mutex_t mutex;
};
void *startAudioThread( void *ptr ) {
LoopControl *mpegView = (LoopControl *)ptr;
while ( TRUE ) {
if ( threadOkToGo && mpegView->moreAudio )
mpegView->startAudio();
else
usleep( 10000 ); // Semi-buzy-wait till we are playing again
}
return 0;
}
Mutex *audioMutex;
LoopControl::LoopControl( QObject *parent, const char *name )
: QObject( parent, name ) {
isMuted = FALSE;
connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( setMute(bool) ) );
//qDebug("starting loopcontrol");
audioMutex = new Mutex;
pthread_attr_init(&audio_attr);
#define USE_REALTIME_AUDIO_THREAD
#ifdef USE_REALTIME_AUDIO_THREAD
// Attempt to set it to real-time round robin
if ( pthread_attr_setschedpolicy( &audio_attr, SCHED_RR ) == 0 ) {
sched_param params;
params.sched_priority = 50;
pthread_attr_setschedparam(&audio_attr,&params);
} else {
qDebug( "Error setting up a realtime thread, reverting to using a normal thread." );
pthread_attr_destroy(&audio_attr);
pthread_attr_init(&audio_attr);
}
#endif
//qDebug("create audio thread");
pthread_create(&audio_tid, &audio_attr, (void * (*)(void *))startAudioThread, this);
}
LoopControl::~LoopControl() {
stop();
}
static long prev_frame = 0;
static int currentSample = 0;
void LoopControl::timerEvent( QTimerEvent *te ) {
if ( te->timerId() == videoId )
startVideo();
if ( te->timerId() == sliderId ) {
if ( hasAudioChannel && !hasVideoChannel && moreAudio ) {
mediaPlayerState->updatePosition( audioSampleCounter );
} else if ( hasVideoChannel && moreVideo ) {
mediaPlayerState->updatePosition( current_frame );
}
}
if ( !moreVideo && !moreAudio ) {
mediaPlayerState->setPlaying( FALSE );
mediaPlayerState->setNext();
}
}
void LoopControl::setPosition( long pos ) {
audioMutex->lock();
if ( hasVideoChannel && hasAudioChannel ) {
playtime.restart();
playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) );
current_frame = pos + 1;
mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream );
prev_frame = current_frame - 1;
currentSample = (int)( (double)current_frame * freq / framerate );
mediaPlayerState->curDecoder()->audioSetSample( currentSample, stream );
audioSampleCounter = currentSample - 1;
} else if ( hasVideoChannel ) {
playtime.restart();
playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) );
current_frame = pos + 1;
mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream );
prev_frame = current_frame - 1;
} else if ( hasAudioChannel ) {
playtime.restart();
playtime = playtime.addMSecs( long((double)-pos * 1000.0 / freq) );
currentSample = pos + 1;
mediaPlayerState->curDecoder()->audioSetSample( currentSample, stream );
audioSampleCounter = currentSample - 1;
}
audioMutex->unlock();
}
void LoopControl::startVideo() {
if ( moreVideo ) {
if ( mediaPlayerState->curDecoder() ) {
if ( hasAudioChannel && !isMuted ) {
current_frame = long( playtime.elapsed() * framerate / 1000 );
if ( prev_frame != -1 && current_frame <= prev_frame )
return;
} else {
// Don't skip
current_frame++;
}
if ( prev_frame == -1 || current_frame > prev_frame ) {
if ( current_frame > prev_frame + 1 ) {
mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream );
}
moreVideo = videoUI->playVideo();
prev_frame = current_frame;
}
} else {
moreVideo = FALSE;
killTimer( videoId );
}
}
}
void LoopControl::startAudio() {
//qDebug("start audio");
audioMutex->lock();
if ( moreAudio ) {
if ( !isMuted && mediaPlayerState->curDecoder() ) {
currentSample = audioSampleCounter + 1;
if ( currentSample != audioSampleCounter + 1 )
qDebug("out of sync with decoder %i %i", currentSample, audioSampleCounter);
long samplesRead = 0;
bool readOk=mediaPlayerState->curDecoder()->audioReadSamples( (short*)audioBuffer, channels, 1024, samplesRead, stream );
long sampleWeShouldBeAt = long( playtime.elapsed() ) * freq / 1000;
long sampleWaitTime = currentSample - sampleWeShouldBeAt;
// this causes drop outs not sure why its even here
// if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) {
// usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) );
// }
// else if ( sampleWaitTime <= -5000 ) {
// qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt );
// //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream );
// currentSample = sampleWeShouldBeAt;
// }
audioDevice->write( audioBuffer, samplesRead * 2 * channels );
- if( mediaPlayerState->isStreaming == FALSE);
+// if( mediaPlayerState->isStreaming == FALSE)
audioSampleCounter = currentSample + samplesRead - 1;
moreAudio = readOk && (audioSampleCounter <= total_audio_samples);
} else {
moreAudio = FALSE;
}
}
audioMutex->unlock();
}
void LoopControl::killTimers() {
audioMutex->lock();
if ( hasVideoChannel )
killTimer( videoId );
killTimer( sliderId );
threadOkToGo = FALSE;
audioMutex->unlock();
}
void LoopControl::startTimers() {
audioMutex->lock();
moreVideo = FALSE;
moreAudio = FALSE;
if ( hasVideoChannel ) {
moreVideo = TRUE;
int mSecsBetweenFrames = (int)(100 / framerate); // 10% of the real value
videoId = startTimer( mSecsBetweenFrames );
}
if ( hasAudioChannel ) {
moreAudio = TRUE;
threadOkToGo = TRUE;
}
sliderId = startTimer( 300 ); // update slider every 1/3 second
audioMutex->unlock();
}
void LoopControl::setPaused( bool pause ) {
if ( !mediaPlayerState->curDecoder() || !mediaPlayerState->curDecoder()->isOpen() )
return;
if ( pause ) {
killTimers();
} else {
// Force an update of the position
mediaPlayerState->setPosition( mediaPlayerState->position() + 1 );
mediaPlayerState->setPosition( mediaPlayerState->position() - 1 );
// Just like we never stopped
startTimers();
}
}
void LoopControl::stop( bool willPlayAgainShortly ) {
#if defined(Q_WS_QWS) && !defined(QT_NO_COP)
if ( !willPlayAgainShortly && disabledSuspendScreenSaver ) {
disabledSuspendScreenSaver = FALSE;
// Re-enable the suspend mode
QCopEnvelope("QPE/System", "setScreenSaverMode(int)" ) << QPEApplication::Enable;
}
#endif
if ( mediaPlayerState->curDecoder() && mediaPlayerState->curDecoder()->isOpen() ) {
killTimers();
audioMutex->lock();
mediaPlayerState->curDecoder()->close();
if ( audioDevice ) {
delete audioDevice;
delete audioBuffer;
audioDevice = 0;
audioBuffer = 0;
}
audioMutex->unlock();
}
}
bool LoopControl::init( const QString& filename ) {
stop();
audioMutex->lock();
fileName = filename;
stream = 0; // only play stream 0 for now
current_frame = total_video_frames = total_audio_samples = 0;
qDebug( "Using the %s decoder", mediaPlayerState->curDecoder()->pluginName() );
// ### Hack to use libmpeg3plugin to get the number of audio samples if we are using the libmad plugin
if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) {
if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename ) ) {
total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 );
mediaPlayerState->libMpeg3Decoder()->close();
}
}
if ( !mediaPlayerState->curDecoder()|| !mediaPlayerState->curDecoder()->open( filename ) ) {
audioMutex->unlock();
return FALSE;
}
hasAudioChannel = mediaPlayerState->curDecoder()->audioStreams() > 0;
hasVideoChannel = mediaPlayerState->curDecoder()->videoStreams() > 0;
if ( hasAudioChannel ) {
int astream = 0;
channels = mediaPlayerState->curDecoder()->audioChannels( astream );
qDebug( "LC- channels = %d", channels );
if ( !total_audio_samples )
total_audio_samples = mediaPlayerState->curDecoder()->audioSamples( astream );
// total_audio_samples += 1000;
mediaPlayerState->setLength( total_audio_samples );
freq = mediaPlayerState->curDecoder()->audioFrequency( astream );
qDebug( "LC- frequency = %d", freq );
audioSampleCounter = 0;
int bits_per_sample;
if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibWavPlugin") ) {
bits_per_sample =(int) mediaPlayerState->curDecoder()->getTime();
qDebug("using stupid hack");
} else {
bits_per_sample=0;
}
audioDevice = new AudioDevice( freq, channels, bits_per_sample);
audioBuffer = new char[ audioDevice->bufferSize() ];
channels = audioDevice->channels();
//### must check which frequency is actually used.
static const int size = 1;
short int buf[size];
long samplesRead = 0;
mediaPlayerState->curDecoder()->audioReadSamples( buf, channels, size, samplesRead, stream );
}
if ( hasVideoChannel ) {
total_video_frames = mediaPlayerState->curDecoder()->videoFrames( stream );
mediaPlayerState->setLength( total_video_frames );
framerate = mediaPlayerState->curDecoder()->videoFrameRate( stream );
DecodeLoopDebug(( "Frame rate %g total %ld", framerate, total_video_frames ));
if ( framerate <= 1.0 ) {
DecodeLoopDebug(( "Crazy frame rate, resetting to sensible" ));
framerate = 25;
}
if ( total_video_frames == 1 ) {
DecodeLoopDebug(( "Cannot seek to frame" ));
}
}
current_frame = 0;
prev_frame = -1;
if( fileName.left(7) == "http://")
mediaPlayerState->isStreaming = TRUE;
connect( mediaPlayerState, SIGNAL( positionChanged( long ) ), this, SLOT( setPosition( long ) ) );
connect( mediaPlayerState, SIGNAL( pausedToggled( bool ) ), this, SLOT( setPaused( bool ) ) );
audioMutex->unlock();
return TRUE;
}
void LoopControl::play() {
qDebug("LC- play");
#if defined(Q_WS_QWS) && !defined(QT_NO_COP)
if ( !disabledSuspendScreenSaver || previousSuspendMode != hasVideoChannel ) {
disabledSuspendScreenSaver = TRUE;
previousSuspendMode = hasVideoChannel;
// Stop the screen from blanking and power saving state
QCopEnvelope("QPE/System", "setScreenSaverMode(int)" )
<< ( hasVideoChannel ? QPEApplication::Disable : QPEApplication::DisableSuspend );
}
#endif
playtime.start();
startTimers();
}
void LoopControl::setMute( bool on ) {
if ( on != isMuted ) {
isMuted = on;
if ( !on ) {
// Force an update of the position
mediaPlayerState->setPosition( mediaPlayerState->position() + 1 );
mediaPlayerState->setPosition( mediaPlayerState->position() - 1 );
// Resume playing audio
moreAudio = TRUE;
}
}
}
diff --git a/core/multimedia/opieplayer/wavplugin/wavplugin.pro b/core/multimedia/opieplayer/wavplugin/wavplugin.pro
index 2160431..f0834de 100644
--- a/core/multimedia/opieplayer/wavplugin/wavplugin.pro
+++ b/core/multimedia/opieplayer/wavplugin/wavplugin.pro
@@ -1,10 +1,10 @@
TEMPLATE = lib
CONFIG += qt warn_on release
HEADERS = wavplugin.h wavpluginimpl.h
SOURCES = wavplugin.cpp wavpluginimpl.cpp
TARGET = wavplugin
-DESTDIR = ../../plugins/codecs
+DESTDIR = $(OPIEDIR)/plugins/codecs
INCLUDEPATH += $(OPIEDIR)/include ..
DEPENDPATH += ../$(OPIEDIR)/include ..
LIBS += -lqpe
VERSION = 1.0.0