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authorzecke <zecke>2004-02-06 15:49:41 (UTC)
committer zecke <zecke>2004-02-06 15:49:41 (UTC)
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various interface documentation
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+/*
+ * A place to explain various headers
+ */
+
+/*
+ * applicationinterface.h
+ */
+
+/**
+ * \class ApplicationInterface
+ * \brief Application interface currently used by the quicklaunch framework
+ *
+ * This is the interface to be exposed by applications available as DSO
+ * Normally one would use the OApplicationFactory which does the magic of
+ * exposing the interface.
+ *
+ * Resulting dynamic shared objects (dso) need to go into the
+ * OPIEDIR/plugins/application.
+ *
+ *
+ * You can use this interface to load applications into your application.
+ * @todo Implement Services + Trader
+ * @since Opie 1.0.2
+ */
+/**
+ * \fn QWidget* ApplicationInterface::createMainWindow(const QString& appName, QWidget* parent, const char* name, Qt::WFlags f)
+ * \brief create the mainwindow for the giving application name
+ * Create a main window for the giving application name
+ *
+ * @param appName The application widget to be created
+ * @param parent The parent of the newly created widget
+ * @param name The name of the QObject
+ * @param f Possible Window Flags
+ *
+ * @return the widget or 0l
+ */
+/**
+ * \fn QStringList ApplicationInterface::applications()const
+ * The list of application windows supported
+ */
+
+/*
+ * Font Factory
+ */
+
+/**
+ * \class FontFactoryInterface
+ * \brief Interface for additional Font Factories
+ *
+ * To add special types of fonts TrueTypes or your very own
+ * format. If you implement this Interface you can add
+ * custom font loading.
+ *
+ * The dynamic shared object goes to
+ * OPIEDIR/plugins/fontfactories.
+ *
+ * As of version Opie 1.0.2 loading of the plugins is not
+ * yet implemented
+ *
+ */
+
+/**
+ * \fn QFontFactory* FontFactoryInterface::fontFactory()
+ *
+ * Create a new QFontFactory and return it
+ */
+
+
+/*
+ * ImageCodec
+ */
+
+/**
+ * \class ImageCodecInterface
+ * \brief add Image Codecs
+ *
+ * This interface will be queried to add new Image loading
+ * and saving routines.
+ *
+ * The ImageCodec needs to be placed in OPIEDIR/plugins/imagecodecs.
+ *
+ * @see QImage
+ * @see QImageIO
+ **/
+
+/**
+ * \fn QStringList ImageCodecInterface::keys()const
+ * \brief Query for the list of supported formats
+ *
+ * Return a QStringList of the supported formats
+ *
+ */
+
+/**
+ * \fn bool ImageCodecInterface::installIOHandler(const QString& format )
+ * \brief install codec to QIageIO for the specefic format
+ *
+ * Install a QImage codec for the requested format
+ */
+
+/*
+ * Input Methods
+ */
+
+/**
+ * \class InputMethodInterface
+ * \brief Interface class for inputting keyboard events
+ *
+ * InputMethods are loaded by the Launcher/Server/Taskbar
+ * and are located inside OPIEDIR/plugins/inputmethods
+ *
+ * Depending on the device these InputMethods are the only way
+ * to input charachters
+ *
+ */
+
+
+/**
+ * \fn QWidget InputMethodInterface::inputMethod(QWidget*parent, Qt::WFlags f)
+ * \brief create a new widget which should be used as input
+ *
+ * This method will be called if the inputmethod is to be shown.
+ * Make sure that your widget is not too large. As of Opie1.1 InputMethods
+ * can be floating as well.
+ *
+ * Delete the Widget yourself.
+ *
+ *
+ * @param parent The parent of the to be created Input widget.
+ * @param f The Qt::WFlags for the widget
+ */
+
+/**
+ * \fn void InputMethodInterface::resetState()
+ * \brief Reset the state of the inputmethod
+ *
+ * If you're shown reset the state of the keyboard to the
+ * the default.
+ */
+
+/**
+ * \fn QPixmap* InputMethodInterface::icon()
+ * \brief The icon of your Input method
+ *
+ * Return a pointer to a QPixmap symboling your inputmethod
+ * You need to delete the pixmap later yourself.
+ */
+
+/**
+ * \fn void InputMethodInterface::onKeyPress(QObject* receiver, const char* slot)
+ * \brief pass your key event through
+ *
+ * In your actual Input Implementation you'll need a SIGNAL with this
+ * void key(ushort,ushort,ushort,bool,bool) signal. The host of your input method
+ * requests you to connect your signal with the signal out of receiver and slot.
+ *
+ * ushort == unicode value
+ * ushort == keycode
+ * ushort == modifiers from Qt::ButtonState
+ * bool == true if the key is pressed and false if released
+ * bool == autorepeat on or off.
+ *
+ * See the QWSServer for more information about emitting keys
+ *
+ *
+ * @param receiver the receiver to QObject::connect to
+ * @param slot the slot to QObject::connect to
+ *
+ */
+
+/*
+ * MediaPlayer Plugins
+ */
+
+/**
+ * \class MediaPlayerPluginInterface
+ * \brief Plugins for the Opie Player I
+ *
+ * You can extend the Opie Player I by plugins placed in
+ * OPIEDIR/plugins/codecs
+ *
+ *
+ */
+
+/**
+ * \fn MediaPlayerDecoder MediaPlayerPluginInterface::decoder()
+ *
+ * Create a new MediaPlayerDecoder
+ *
+ */
+
+
+/*
+ * MenuApplet Interface
+ */
+
+/**
+ * \class MenuAppletInterface
+ * \brief Plugins for the Menu Applet/StartMenu
+ *
+ * You can extend the startmenu by plugins implementing this
+ * interface. You need to place the plugin in plugins/applets
+ * from where they will be loaded.
+ *
+ *
+ */
+
+/**
+ * \fn QString MenuAppletInterface::name()const
+ * \brief Translated name of the Menu Applet
+ *
+ * Return a translated name using QObject::tr of your plugin
+ */
+
+/**
+ * \fn int MenuAppletInterface::position()const
+ * \brief the wished position of this applet
+ *
+ * The position where you want to be placed. 0 for the down most
+ *
+ */
+
+/**
+ * \fn QIconSet MenuAppletInterface::icon()const
+ * \brief return a QIconSet.
+ *
+ * The returned icon set will be shown next
+ * to text().
+ * Make use of AppLnk::smallIconSize()
+ */
+
+/**
+ * \fn QString MenuAppletInterface::text()const
+ * \brief return a Text shown to the user in the menu
+ */
+
+/**
+ * \fn QPopupMenu* MenuAppletInterface::popup( QWidget* parent)const
+ * \brief Provide a SubMenu popup if you want
+ *
+ * You can provide a Submenu popup for your item as well. If you return
+ * 0 no popup will be shown.
+ *
+ * You can use the QPopupMenu::aboutToShow() signal to be informed before
+ * showing the popup
+ *
+ * @param parent The parent of the to be created popup.
+ * @see QPopupMenu
+ */
+
+
+/**
+ * \fn void MenuAppletInterface::activated()
+ * \brief This method gets called once the user clicked on the item
+ *
+ * This is the way you get informed about user input. Your plugin
+ * has just been clicked
+ */
+
+/*
+ * StyleInterface
+ */
+
+/**
+ * \class StyleInterface
+ * \brief StyleInterface base class
+ *
+ * Opie styles should implement StyleExtendedInterface.
+ * StyleInterface is only for compability reasons present and should
+ * not be used for new styles.
+ *
+ * Styles need to be put into OPIEDIR/plugins/styles
+ */
+
+
+/**
+ * \class StyleExtendedInterface
+ * \brief The Plugin Interface for all Opie styles
+ *
+ * If you want to create a new QStyle for Opie use this class.
+ *
+ * key(ushort,ushort,ushort,bool,bool)
+ */
+
+/*
+ * Taskbar Applets
+ */
+
+
+/**
+ * \class TaskbarAppletInterface
+ *
+ * This is the base class of all Applets shown in the taskbar
+ * An applets need to provide a position and a widget.
+ *
+ * Applets need to be put into OPIEDIR/plugins/applets
+ *
+ */
+/**
+ * \fn QWidget* TaskbarAppletInterface::applet( QWidget* parent )
+ * \brief return the new Applet Widget
+ *
+ * @param parent The parent of the Applet normally the taskbar
+ */
+
+/**
+ * \fn int TaskbarAppletInterface::position()const;
+ * \brief the wished position
+ *
+ * From left to right. 0 is left. The clock uses 10
+ */