author | zecke <zecke> | 2005-03-12 23:35:32 (UTC) |
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committer | zecke <zecke> | 2005-03-12 23:35:32 (UTC) |
commit | 0dde10390f3b9c85030741e861d893a6a78fbbb1 (patch) (side-by-side diff) | |
tree | 7683792d362561329887000b8ff0fa16978360f7 | |
parent | 69962e7b69ebf91c01a1354d7870f4ca7a81aa06 (diff) | |
download | opie-0dde10390f3b9c85030741e861d893a6a78fbbb1.zip opie-0dde10390f3b9c85030741e861d893a6a78fbbb1.tar.gz opie-0dde10390f3b9c85030741e861d893a6a78fbbb1.tar.bz2 |
-Fix compiler warning about a unused variable (nomax)
-The code seems to be twisted, and needs to be done the other way
around (I will probably reconsider that statement with enough sleep tomorrow)
-rw-r--r-- | library/widget_showing.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/library/widget_showing.cpp b/library/widget_showing.cpp index 43d19b0..ee63759 100644 --- a/library/widget_showing.cpp +++ b/library/widget_showing.cpp @@ -32,47 +32,48 @@ #include <qtopia/qpeapplication.h> #ifdef Q_WS_QWS extern Q_EXPORT QRect qt_maxWindowRect; #endif void QPEApplication::showDialog( QDialog* d, bool nomax ) { showWidget( d, nomax ); } int QPEApplication::execDialog( QDialog* d, bool nomax ) { showDialog( d, nomax ); return d->exec(); } void QPEApplication::showWidget( QWidget* wg, bool nomax ) { if ( wg->isVisible() ) { wg->show(); return; } #ifndef OPIE_NO_WINDOWED + Q_UNUSED( nomax ) if ( TRUE ) { #else if ( !nomax && ( qApp->desktop()->width() <= 320 ) ){ #endif wg->showMaximized(); } else { #ifdef Q_WS_QWS QSize desk = QSize( qApp->desktop()->width(), qApp->desktop()->height() ); #else QSize desk = QSize( qt_maxWindowRect.width(), qt_maxWindowRect.height() ); #endif QSize sh = wg->sizeHint(); int w = QMAX( sh.width(), wg->width() ); int h = QMAX( sh.height(), wg->height() ); // desktop widget-frame taskbar w = QMIN( w, ( desk.width() - ( wg->frameGeometry().width() - wg->geometry().width() ) - 25 ) ); h = QMIN( h, ( desk.height() - ( wg->frameGeometry().height() - wg->geometry().height() ) - 25 ) ); wg->resize( w, h ); wg->show(); } } |