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authorzecke <zecke>2004-11-20 19:04:28 (UTC)
committer zecke <zecke>2004-11-20 19:04:28 (UTC)
commit9f8a51344b8324a6d093b56b75ca22802ea8818e (patch) (side-by-side diff)
tree94ac144c4ab39ace045af0f12aa4d3306802ec08
parent047944e061799d24fa337e8a20fcb7ef6916805b (diff)
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Fix signature of connect statements to contain Opie::
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--examples/simple-pim/simple.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/simple-pim/simple.cpp b/examples/simple-pim/simple.cpp
index d3ce2cc..00c5600 100644
--- a/examples/simple-pim/simple.cpp
+++ b/examples/simple-pim/simple.cpp
@@ -69,52 +69,52 @@ MainWindow::MainWindow(QWidget *parent, const char* name, WFlags fl )
m_tab->addTab( m_todoView,"todo/TodoList", tr("Todos") );
m_dateView = new PIMListView(m_tab, "Datebook view" );
m_tab->addTab( m_dateView, "datebook/DateBook", tr("Events") );
/* now connect the actions */
/*
* we connect the activated to our show
* and on activation we will show a detailed
* summary of the record
*/
connect(m_fire, SIGNAL(activated() ),
this, SLOT(slotShow() ) );
/*
* We will change the date
*/
connect(m_dateAction, SIGNAL(activated() ),
this, SLOT(slotDate() ) );
/*
* connect the show signal of the PIMListView
* to a slot to show a dialog
*/
- connect(m_todoView, SIGNAL(showRecord(const OPimRecord&) ),
- this, SLOT(slotShowRecord(const OPimRecord&) ) );
- connect(m_dateView, SIGNAL(showRecord(const OPimRecord&) ),
- this, SLOT(slotShowRecord(const OPimRecord&) ) );
+ connect(m_todoView, SIGNAL(showRecord(const Opie::OPimRecord&) ),
+ this, SLOT(slotShowRecord(const Opie::OPimRecord&) ) );
+ connect(m_dateView, SIGNAL(showRecord(const Opie::OPimRecord&) ),
+ this, SLOT(slotShowRecord(const Opie::OPimRecord&) ) );
/*
* Now comes the important lines of code for this example
* We do not directly call load but delay loading until
* all Events are dispatches and handled.
* SO we will load once our window is mapped to screen
* to achieve that we use a QTimer::singleShot
* After 10 milli seconds the timer fires and on TimerEvent
* out slot slotLoad will be called
* Remember this a Constructor to construct your object and not
* to load
*/
QTimer::singleShot( 10, this, SLOT(slotLoad() ) );
}
MainWindow::~MainWindow() {
// again nothing to delete because Qt takes care
}
void MainWindow::setDocument( const QString& /*str*/ ) {
}