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authormouse <mouse>2004-03-31 13:27:11 (UTC)
committer mouse <mouse>2004-03-31 13:27:11 (UTC)
commit2a9adba9bf421aa8bddecfe3f1c1b8a7f8343c4f (patch) (side-by-side diff)
tree243614e72e3714d27efbe96ad46e746d717a1a2c
parent859e524e4c55bedc4a73e3208f34a75013cb37f5 (diff)
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added missed include files for QColorDrag
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--core/apps/embeddedkonsole/TEWidget.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/core/apps/embeddedkonsole/TEWidget.cpp b/core/apps/embeddedkonsole/TEWidget.cpp
index 8206e4b..cc88555 100644
--- a/core/apps/embeddedkonsole/TEWidget.cpp
+++ b/core/apps/embeddedkonsole/TEWidget.cpp
@@ -30,64 +30,69 @@
<li> The external image used in setImage can have any size.
<li> (internally) the external image is simply copied to the internal
when a setImage happens. During a resizeEvent no painting is done
a paintEvent is expected to follow anyway.
</ul>
\sa TEScreen \sa Emulation
*/
/* FIXME:
- 'image' may also be used uninitialized (it isn't in fact) in resizeEvent
- 'font_a' not used in mouse events
- add destructor
*/
/* TODO
- evtl. be sensitive to `paletteChange' while using default colors.
- set different 'rounding' styles? I.e. have a mode to show clipped chars?
*/
// #include "config.h"
#include "TEWidget.h"
#include "session.h"
#include <qpe/config.h>
#if !(QT_NO_COP)
#include <qpe/qcopenvelope_qws.h>
#endif
#include <qclipboard.h>
+#ifndef QT_NO_DRAGANDDROP
+#include <qdragobject.h>
+#include <qfile.h>
+#endif
+
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <ctype.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <signal.h>
#include <assert.h>
// #include "TEWidget.moc"
//#include <kapp.h>
//#include <kcursor.h>
//#include <kurl.h>
//#include <kdebug.h>
//#include <klocale.h>
#define HERE printf("%s(%d): %s\n",__FILE__,__LINE__,__FUNCTION__)
#define HCNT(Name) // { static int cnt = 1; printf("%s(%d): %s %d\n",__FILE__,__LINE__,Name,cnt++); }
#define loc(X,Y) ((Y)*columns+(X))
//FIXME: the rim should normally be 1, 0 only when running in full screen mode.
#define rimX 0 // left/right rim width
#define rimY 0 // top/bottom rim high
#define SCRWIDTH 16 // width of the scrollbar
#define yMouseScroll 1
// scroll increment used when dragging selection at top/bottom of window.
/* ------------------------------------------------------------------------- */