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authorsandman <sandman>2002-10-13 16:12:08 (UTC)
committer sandman <sandman>2002-10-13 16:12:08 (UTC)
commit467451d6d19a2cf5245afa2d219b7d2b1cd008f5 (patch) (side-by-side diff)
tree8c59b58615a817377c0ae1db10a4093387fdaa77
parent92aabc976e4a8e58d7db0bba42cb8d0f3ebe8982 (diff)
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- added qcop "QPE/System" "setDisplayState(int)" to toggle the LCD on/off
- removed qcop "QPE/Desktop" "home()" -- this is now handled via qcop "QPE/Application/qpe" "raise()" - renamed qcop "QPE/Desktop" "suspend()" to qcop "QPE/System" "suspend()"
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--core/launcher/desktop.cpp28
1 files changed, 21 insertions, 7 deletions
diff --git a/core/launcher/desktop.cpp b/core/launcher/desktop.cpp
index 6ee7132..0e60839 100644
--- a/core/launcher/desktop.cpp
+++ b/core/launcher/desktop.cpp
@@ -147,66 +147,68 @@ void DesktopPowerAlerter::alert( const QString &text, int priority )
void DesktopPowerAlerter::hideEvent( QHideEvent *e )
{
QMessageBox::hideEvent( e );
alertCount = 0;
currentPriority = INT_MAX;
}
class QPEScreenSaver : public QWSScreenSaver
{
private:
int LcdOn;
public:
QPEScreenSaver()
{
m_disable_suspend = 100;
m_enable_dim = false;
m_enable_lightoff = false;
m_enable_onlylcdoff = false;
m_lcd_status = true;
m_backlight_bright = -1;
m_backlight_forcedoff = false;
// Make sure the LCD is in fact on, (if opie was killed while the LCD is off it would still be off)
ODevice::inst ( ) -> setDisplayStatus ( true );
}
void restore()
{
- if ( !m_lcd_status ) // We must have turned it off
+ if ( !m_lcd_status ) { // We must have turned it off
ODevice::inst ( ) -> setDisplayStatus ( true );
+ m_lcd_status = true;
+ }
setBacklight ( -3 );
}
bool save( int level )
{
switch ( level ) {
case 0:
if ( m_disable_suspend > 0 && m_enable_dim ) {
if ( backlight() > 1 )
setBacklight( 1 ); // lowest non-off
}
return true;
break;
case 1:
if ( m_disable_suspend > 1 && m_enable_lightoff ) {
setBacklight( 0 ); // off
}
return true;
break;
case 2:
if ( m_enable_onlylcdoff ) {
ODevice::inst ( ) -> setDisplayStatus ( false );
m_lcd_status = false;
return true;
}
else // We're going to suspend the whole machine
{
if ( ( m_disable_suspend > 2 ) &&
( PowerStatusManager::readStatus().acStatus() != PowerStatus::Online ) &&
( !Network::networkOnline ( ) ) ) {
QWSServer::sendKeyEvent( 0xffff, Qt::Key_F34, FALSE, TRUE, FALSE );
return true;
@@ -274,64 +276,72 @@ public:
if ( m_backlight_bright == -1 ) {
// Read from config
Config config ( "qpe" );
config. setGroup ( "Screensaver" );
m_backlight_bright = config. readNumEntry ( "Brightness", 255 );
}
return m_backlight_bright;
}
void setBacklight ( int bright )
{
if ( bright == -3 ) {
// Forced on
m_backlight_forcedoff = false;
bright = -1;
}
if ( m_backlight_forcedoff && bright != -2 )
return ;
if ( bright == -2 ) {
// Toggle between off and on
bright = m_backlight_bright ? 0 : -1;
m_backlight_forcedoff = !bright;
}
m_backlight_bright = bright;
bright = backlight ( );
ODevice::inst ( ) -> setDisplayBrightness ( bright );
m_backlight_bright = bright;
}
+ void setDisplayState ( bool on )
+ {
+ if ( m_lcd_status != on ) {
+ ODevice::inst ( ) -> setDisplayStatus ( on );
+ m_lcd_status = on;
+ }
+ }
+
private:
int m_disable_suspend;
bool m_enable_dim;
bool m_enable_lightoff;
bool m_enable_onlylcdoff;
bool m_lcd_status;
int m_backlight_bright;
bool m_backlight_forcedoff;
};
void DesktopApplication::switchLCD ( bool on )
{
if ( qApp ) {
DesktopApplication *dapp = (DesktopApplication *) qApp;
if ( dapp-> m_screensaver ) {
if ( on )
dapp-> m_screensaver-> restore ( ); //setBacklight ( on ? -3 : -1 );
else
dapp-> m_screensaver-> save ( 1 );
}
}
}
DesktopApplication::DesktopApplication( int& argc, char **argv, Type appType )
: QPEApplication( argc, argv, appType )
{
@@ -348,99 +358,101 @@ DesktopApplication::DesktopApplication( int& argc, char **argv, Type appType )
channel = new QCopChannel( "QPE/System", this );
connect( channel, SIGNAL( received( const QCString&, const QByteArray& ) ),
this, SLOT( systemMessage( const QCString&, const QByteArray& ) ) );
m_screensaver = new QPEScreenSaver;
m_screensaver-> setInterval ( -1 );
QWSServer::setScreenSaver( m_screensaver );
}
DesktopApplication::~DesktopApplication()
{
delete ps;
delete pa;
}
void DesktopApplication::desktopMessage( const QCString &msg, const QByteArray &data )
{
#ifdef Q_WS_QWS
QDataStream stream( data, IO_ReadOnly );
if ( msg == "keyRegister(int key, QString channel, QString message)" ) {
int k;
QString c, m;
stream >> k;
stream >> c;
stream >> m;
qWarning( "KeyRegisterReceived: %i, %s, %s", k, ( const char* ) c, ( const char * ) m );
keyRegisterList.append( QCopKeyRegister( k, c, m ) );
}
- else if ( msg == "suspend()" ) {
- emit power();
- }
- else if ( msg == "home()" ) {
- qpedesktop-> home ( );
- }
#endif
}
void DesktopApplication::systemMessage( const QCString & msg, const QByteArray & data )
{
#ifdef Q_WS_QWS
QDataStream stream ( data, IO_ReadOnly );
if ( msg == "setScreenSaverInterval(int)" ) {
int time;
stream >> time;
m_screensaver-> setInterval( time );
}
else if ( msg == "setScreenSaverIntervals(int,int,int)" ) {
int t1, t2, t3;
stream >> t1 >> t2 >> t3;
m_screensaver-> setIntervals( t1, t2, t3 );
}
else if ( msg == "setBacklight(int)" ) {
int bright;
stream >> bright;
m_screensaver-> setBacklight( bright );
}
else if ( msg == "setScreenSaverMode(int)" ) {
int mode;
stream >> mode;
m_screensaver-> setMode ( mode );
}
+ else if ( msg == "setDisplayState(int)" ) {
+ int state;
+ stream >> state;
+ m_screensaver-> setDisplayState ( state != 0 );
+ }
+ else if ( msg == "suspend()" ) {
+ emit power();
+ }
#endif
}
enum MemState { Unknown, VeryLow, Low, Normal } memstate = Unknown;
#ifdef Q_WS_QWS
bool DesktopApplication::qwsEventFilter( QWSEvent *e )
{
qpedesktop->checkMemory();
if ( e->type == QWSEvent::Key ) {
QWSKeyEvent * ke = ( QWSKeyEvent * ) e;
if ( !loggedin && ke->simpleData.keycode != Key_F34 )
return TRUE;
bool press = ke->simpleData.is_press;
bool autoRepeat = ke->simpleData.is_auto_repeat;
/*
app that registers key/message to be sent back to the app, when it doesn't have focus,
when user presses key, unless keyboard has been requested from app.
will not send multiple repeats if user holds key
i.e. one shot
*/
if ( !keyRegisterList.isEmpty() && ke->simpleData.keycode !=0 && press) {
// qDebug("<<<<<<<<<<<<<keycode %d", ke->simpleData.keycode);
KeyRegisterList::Iterator it;
for ( it = keyRegisterList.begin(); it != keyRegisterList.end(); ++it ) {
if ( ( *it ).getKeyCode() == ke->simpleData.keycode && !autoRepeat && !keyboardGrabbed() ) {
if ( press )
qDebug( "press" );
else
qDebug( "release" );
@@ -599,64 +611,66 @@ Desktop::Desktop() :
launcher = new Launcher( 0, 0, WStyle_Customize | QWidget::WGroupLeader );
connect( launcher, SIGNAL( busy() ), tb, SLOT( startWait() ) );
connect( launcher, SIGNAL( notBusy( const QString& ) ), tb, SLOT( stopWait( const QString& ) ) );
int displayw = qApp->desktop() ->width();
int displayh = qApp->desktop() ->height();
QSize sz = tb->sizeHint();
setGeometry( 0, displayh - sz.height(), displayw, sz.height() );
tb->setGeometry( 0, displayh - sz.height(), displayw, sz.height() );
tb->show();
launcher->showMaximized();
launcher->show();
launcher->raise();
#if defined(QPE_HAVE_MEMALERTER)
initMemalerter();
#endif
// start services
startTransferServer();
( void ) new IrServer( this );
rereadVolumes();
packageSlave = new PackageSlave( this );
connect( qApp, SIGNAL( volumeChanged( bool ) ), this, SLOT( rereadVolumes() ) );
qApp->installEventFilter( this );
+
+ qApp-> setMainWidget ( launcher );
}
void Desktop::show()
{
login( TRUE );
QWidget::show();
}
Desktop::~Desktop()
{
delete launcher;
delete tb;
delete qcopBridge;
delete transferServer;
}
bool Desktop::recoverMemory()
{
return tb->recoverMemory();
}
void Desktop::checkMemory()
{
#if defined(QPE_HAVE_MEMALERTER)
static bool ignoreNormal = FALSE;
static bool existingMessage = FALSE;
if ( existingMessage )
return ; // don't show a second message while still on first
existingMessage = TRUE;
switch ( memstate ) {