summaryrefslogtreecommitdiff
authorzecke <zecke>2004-07-17 17:46:51 (UTC)
committer zecke <zecke>2004-07-17 17:46:51 (UTC)
commit8cc200a72b547bb7e313cfa197c72f91dfe0c759 (patch) (unidiff)
treecb2622d03615077dab25dc07e295126f11529a9b
parentc225b5a9da381329610ae593684d687d18a19280 (diff)
downloadopie-8cc200a72b547bb7e313cfa197c72f91dfe0c759.zip
opie-8cc200a72b547bb7e313cfa197c72f91dfe0c759.tar.gz
opie-8cc200a72b547bb7e313cfa197c72f91dfe0c759.tar.bz2
Change the default for needToAuthenticate
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--libopie2/opiesecurity/multiauthpassword.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libopie2/opiesecurity/multiauthpassword.cpp b/libopie2/opiesecurity/multiauthpassword.cpp
index 16c8568..b9c8a39 100644
--- a/libopie2/opiesecurity/multiauthpassword.cpp
+++ b/libopie2/opiesecurity/multiauthpassword.cpp
@@ -32,67 +32,67 @@
32*/ 32*/
33 33
34 34
35/* OPIE */ 35/* OPIE */
36#include <opie2/multiauthcommon.h> 36#include <opie2/multiauthcommon.h>
37#include <opie2/multiauthmainwindow.h> 37#include <opie2/multiauthmainwindow.h>
38#include <qpe/config.h> 38#include <qpe/config.h>
39#include <qpe/qlibrary.h> 39#include <qpe/qlibrary.h>
40#include <qpe/qcom.h> 40#include <qpe/qcom.h>
41 41
42/* QT */ 42/* QT */
43#include <qapplication.h> 43#include <qapplication.h>
44#include <qvbox.h> 44#include <qvbox.h>
45#include <qpushbutton.h> 45#include <qpushbutton.h>
46#include <qlabel.h> 46#include <qlabel.h>
47#include <qdir.h> 47#include <qdir.h>
48 48
49#include "multiauthpassword.h" 49#include "multiauthpassword.h"
50 50
51namespace Opie { 51namespace Opie {
52namespace Security { 52namespace Security {
53 53
54 54
55/** 55/**
56 * If the users requires authentication... #fixme 56 * If the users requires authentication... #fixme
57 * 57 *
58 * @todo fix up at_poweron attribute 58 * @todo fix up at_poweron attribute
59 */ 59 */
60bool MultiauthPassword::needToAuthenticate(bool at_poweron) 60bool MultiauthPassword::needToAuthenticate(bool at_poweron)
61{ 61{
62 Config cfg("Security"); 62 Config cfg("Security");
63 cfg.setGroup("Misc"); 63 cfg.setGroup("Misc");
64 if ( !at_poweron && cfg.readBoolEntry("onStart", true) ) 64 if ( !at_poweron && cfg.readBoolEntry("onStart", false) )
65 return true; 65 return true;
66 else if ( at_poweron && cfg.readBoolEntry("onResume", true) ) 66 else if ( at_poweron && cfg.readBoolEntry("onResume", false) )
67 return true; 67 return true;
68 else 68 else
69 return false; 69 return false;
70} 70}
71 71
72 72
73/** 73/**
74 * \brief Require user authentication to unlock and continue 74 * \brief Require user authentication to unlock and continue
75 * 75 *
76 * This method will check if you require authentication 76 * This method will check if you require authentication
77 * and then will lock the screen and require a succesfull 77 * and then will lock the screen and require a succesfull
78 * authentication. 78 * authentication.
79 * Authenticate may enter the event loop and only returns 79 * Authenticate may enter the event loop and only returns
80 * if the user sucesfully authenticated to the system. 80 * if the user sucesfully authenticated to the system.
81 * 81 *
82 * @return only if succesfully authenticated 82 * @return only if succesfully authenticated
83 */ 83 */
84void MultiauthPassword::authenticate(bool at_poweron) 84void MultiauthPassword::authenticate(bool at_poweron)
85{ 85{
86 if ( ! needToAuthenticate(at_poweron) ) 86 if ( ! needToAuthenticate(at_poweron) )
87 return; 87 return;
88 88
89 /* Constructs the main window, which displays messages and blocks 89 /* Constructs the main window, which displays messages and blocks
90 * access to the desktop 90 * access to the desktop
91 */ 91 */
92 MultiauthMainWindow win; 92 MultiauthMainWindow win;
93 93
94 // resize the QDialog object so it fills all the screen 94 // resize the QDialog object so it fills all the screen
95 QRect desk = qApp->desktop()->geometry(); 95 QRect desk = qApp->desktop()->geometry();
96 win.setGeometry( 0, 0, desk.width(), desk.height() ); 96 win.setGeometry( 0, 0, desk.width(), desk.height() );
97 97
98 // the authentication has already succeeded (without win interactions) 98 // the authentication has already succeeded (without win interactions)