author | sandman <sandman> | 2002-11-21 02:27:43 (UTC) |
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committer | sandman <sandman> | 2002-11-21 02:27:43 (UTC) |
commit | ba08c640278399f412e66f906283068a099a2f03 (patch) (side-by-side diff) | |
tree | b4237f428c02ba4277561e765a0be51e300032b1 | |
parent | a65963a06def8cb064bf7d99ff2776877f5f6315 (diff) | |
download | opie-ba08c640278399f412e66f906283068a099a2f03.zip opie-ba08c640278399f412e66f906283068a099a2f03.tar.gz opie-ba08c640278399f412e66f906283068a099a2f03.tar.bz2 |
The light sensor can now be calibrated "reverse" - less backlight in the
dark and more backlight in the light
-rw-r--r-- | core/settings/light-and-power/calibration.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/core/settings/light-and-power/calibration.cpp b/core/settings/light-and-power/calibration.cpp index aed2bc8..c5377d0 100644 --- a/core/settings/light-and-power/calibration.cpp +++ b/core/settings/light-and-power/calibration.cpp @@ -110,200 +110,200 @@ QPoint Calibration::startPoint ( ) const void Calibration::setEndPoint ( const QPoint &p ) { m_p [1] = QPoint ( p. x ( ), m_scale. height ( ) - p. y ( ) - 1 ); checkPoints ( ); update ( ); } QPoint Calibration::endPoint ( ) const { return QPoint ( m_p [1]. x ( ), m_scale. height ( ) - m_p [1]. y ( ) - 1 ); } void Calibration::checkPoints ( ) { int dx = m_scale. width ( ); int dy = m_scale. height ( ); if ( m_p [1]. x ( ) < 0 ) m_p [1]. setX ( 0 ); if ( m_p [1]. x ( ) >= dx ) m_p [1]. setX ( dx - 1 ); if ( m_p [0]. x ( ) < 0 ) m_p [0]. setX ( 0 ); if ( m_p [0]. x ( ) > m_p [1]. x ( )) m_p [0]. setX ( m_p [1]. x ( )); if ( m_p [1]. y ( ) < 0 ) m_p [1]. setY ( 0 ); if ( m_p [1]. y ( ) >= dy ) m_p [1]. setY ( dy - 1 ); if ( m_p [0]. y ( ) < 0 ) m_p [0]. setY ( 0 ); - if ( m_p [0]. y ( ) > m_p [1]. y ( )) - m_p [0]. setY ( m_p [1]. y ( )); + if ( m_p [0]. y ( ) >= dy ) + m_p [0]. setY ( dy - 1 ); } #define SCALEX(x) (BRD+(x)*(width()- 2*BRD)/m_scale.width()) #define SCALEY(y) (BRD+(y)*(height()-2*BRD)/m_scale.height()) static QRect around ( int x, int y ) { return QRect ( x - BRD, y - BRD, 2 * BRD + 1, 2 * BRD + 1 ); } void Calibration::mousePressEvent ( QMouseEvent *e ) { if ( e-> button ( ) != LeftButton ) return QWidget::mousePressEvent ( e ); int olddragged = m_dragged; int x [2], y [2]; m_dragged = -1; for ( int i = 0; i < 2; i++ ) { x [i] = SCALEX( m_p [i]. x ( )); y [i] = SCALEY( m_p [i]. y ( )); if (( QABS( e-> x ( ) - x [i] ) <= 2 * BRD ) && ( QABS( e-> y ( ) - y [i] ) <= 2 * BRD )) { m_dragged = i; break; } } if ( m_dragged != olddragged ) { QRect r; if ( olddragged >= 0 ) r |= around ( x [olddragged], y [olddragged] ); if ( m_dragged >= 0 ) r |= around ( x [m_dragged], y [m_dragged] ); repaint ( r, false ); } } void Calibration::mouseMoveEvent ( QMouseEvent *e ) { if ( m_dragged < 0 ) return; QPoint n [2]; n [m_dragged]. setX (( e-> x ( ) - BRD ) * m_scale. width ( ) / ( width ( ) - 2 * BRD )); n [m_dragged]. setY (( e-> y ( ) - BRD ) * m_scale. height ( ) / ( height ( ) - 2 * BRD )); n [1 - m_dragged] = m_p [1 - m_dragged]; if ( n [m_dragged]. x ( ) < 0 ) n [m_dragged]. setX ( 0 ); if ( n [m_dragged]. x ( ) >= m_scale. width ( )) n [m_dragged]. setX ( m_scale. width ( ) - 1 ); if ( n [0]. x ( ) > n [1]. x ( )) n [m_dragged]. setX ( n [1 - m_dragged]. x ( )); if ( n [m_dragged]. y ( ) < 0 ) n [m_dragged]. setY ( 0 ); if ( n [m_dragged]. y ( ) >= m_scale. height ( )) n [m_dragged]. setY ( m_scale. height ( ) - 1 ); - if ( n [0]. y ( ) > n [1]. y ( )) - n [m_dragged]. setY ( n [1 - m_dragged]. y ( )); +// if ( n [0]. y ( ) > n [1]. y ( )) +// n [m_dragged]. setY ( n [1 - m_dragged]. y ( )); QRect r; int ox [2], oy [2], nx [2], ny [2]; for ( int i = 0; i < 2; i++ ) { nx [i] = SCALEX( n [i]. x ( )); ny [i] = SCALEY( n [i]. y ( )); ox [i] = SCALEX( m_p [i]. x ( )); oy [i] = SCALEY( m_p [i]. y ( )); if ( n [i] != m_p [i] ) { r |= around ( nx [i], ny [i] ); r |= around ( ox [i], oy [i] ); m_p [i] = n [i]; if ( i == 0 ) { r |= QRect ( 0, ny [0], nx [0] - 0 + 1, 1 ); r |= QRect ( 0, oy [0], ox [0] - 0 + 1, 1 ); emit startPointChanged ( startPoint ( )); } else if ( i == 1 ) { r |= QRect ( nx [1], ny [1], width ( ) - nx [1], 1 ); r |= QRect ( ox [1], oy [1], width ( ) - ox [1], 1 ); emit endPointChanged ( endPoint ( )); } } } if ( r. isValid ( )) { - r |= QRect ( nx [0], ny [0], nx [1] - nx [0] + 1, ny [1] - ny [0] + 1 ); - r |= QRect ( ox [0], oy [0], ox [1] - ox [0] + 1, oy [1] - oy [0] + 1 ); + r |= QRect ( nx [0], ny [0], nx [1] - nx [0] + 1, ny [1] - ny [0] + 1 ). normalize ( ); + r |= QRect ( ox [0], oy [0], ox [1] - ox [0] + 1, oy [1] - oy [0] + 1 ). normalize ( ); repaint ( r, false ); } } void Calibration::mouseReleaseEvent ( QMouseEvent *e ) { if ( e-> button ( ) != LeftButton ) return QWidget::mouseReleaseEvent ( e ); if ( m_dragged < 0 ) return; int x = SCALEX( m_p [m_dragged]. x ( )); int y = SCALEY( m_p [m_dragged]. y ( )); m_dragged = -1; repaint ( around ( x, y ), false ); } void Calibration::paintEvent ( QPaintEvent *pe ) { QPixmap pix ( size ( )); QPainter p ( &pix, this ); QRect cr = pe-> rect ( ); int x0 = SCALEX( m_p [0]. x ( )); int y0 = SCALEY( m_p [0]. y ( )); int x1 = SCALEX( m_p [1]. x ( )); int y1 = SCALEY( m_p [1]. y ( )); int dx = x1 - x0; int dy = y1 - y0; // restrict steps to real x and y resolution - int st = QMIN( QMIN( m_steps, ( dx + 1 )), ( dy + 1 )); + int st = QMIN( QMIN( m_steps, ( dx + 1 )), ( QABS( dy ) + 1 )); QString stepstr = tr( "%1 Steps" ). arg ( st ); QRect tr = p. boundingRect ( BRD, BRD, width ( ) - 2*BRD, height() - 2*BRD, AlignTop | AlignRight, stepstr ); tr. setLeft ( tr. left ( ) - 20 ); if ( p. hasClipping ( )) p. setClipRegion ( p. clipRegion ( ) | QRegion ( tr )); QColorGroup g = colorGroup ( ); p. fillRect ( cr, g. base ( )); p. fillRect ( tr, g. base ( )); int ex = x0, ey = y0; p. setPen ( g. mid ( )); int gx0 = SCALEX( 0 ); int gy0 = SCALEY( 0 ); int gx1 = SCALEX( m_scale. width ( ) - 1 ); int gy1 = SCALEY( m_scale. height ( ) - 1 ); int xdiv = QMIN( 4, m_scale. width ( )); int ydiv = QMIN( 4, m_scale. height ( )); xdiv = ( gx1 - gx0 + 1 ) / xdiv; ydiv = ( gy1 - gy0 + 1 ) / ydiv; for ( int i = gx0 + xdiv; i <= ( gx1 - xdiv ); i += xdiv ) p. drawLine ( i, gy0, i, gy1 ); for ( int i = gy0 + ydiv; i <= ( gy1 - ydiv ); i += ydiv ) p. drawLine ( gx0, i, gx1, i ); |