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authorschurig <schurig>2003-06-04 10:30:28 (UTC)
committer schurig <schurig>2003-06-04 10:30:28 (UTC)
commitdf76591a8ee920c6549bc55b026ab66926917667 (patch) (side-by-side diff)
tree3d11b883a8f4a54fd11569cc9856a32f32de8e9d
parent77eff544a1a3421679f978d322e2cdcfab958c8f (diff)
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ramses want's realtime, too
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-rw-r--r--core/multimedia/opieplayer/loopcontrol_threaded.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol_threaded.cpp b/core/multimedia/opieplayer/loopcontrol_threaded.cpp
index 6817d5b..e99c97b 100644
--- a/core/multimedia/opieplayer/loopcontrol_threaded.cpp
+++ b/core/multimedia/opieplayer/loopcontrol_threaded.cpp
@@ -10,65 +10,65 @@
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#define _REENTRANT
#include <qpe/qpeapplication.h>
#include <qimage.h>
#include <qpainter.h>
#ifdef Q_WS_QWS
#include <qpe/qcopenvelope_qws.h>
#endif
#include "mediaplayerplugininterface.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <pthread.h>
#include "loopcontrol.h"
#include "audiodevice.h"
#include "videowidget.h"
#include "audiowidget.h"
#include "mediaplayerstate.h"
-#if defined(QT_QWS_SL5XXX) || defined(QT_QWS_IPAQ)
+#if defined(QT_QWS_SL5XXX) || defined(QT_QWS_IPAQ) || defined(QT_QWS_RAMSES)
#define USE_REALTIME_AUDIO_THREAD
#endif
extern VideoWidget *videoUI; // now only needed to tell it to play a frame
extern MediaPlayerState *mediaPlayerState;
#define DecodeLoopDebug(x) qDebug x
//#define DecodeLoopDebug(x)
static char *audioBuffer = NULL;
static AudioDevice *audioDevice = NULL;
static bool disabledSuspendScreenSaver = FALSE;
pthread_t video_tid;
pthread_attr_t video_attr;
pthread_t audio_tid;
pthread_attr_t audio_attr;
bool emitPlayFinished = FALSE;
bool emitChangePos = FALSE;
class Mutex {
public:
Mutex() {
pthread_mutexattr_t attr;
pthread_mutexattr_init( &attr );