author | cniehaus <cniehaus> | 2003-08-23 19:29:48 (UTC) |
---|---|---|
committer | cniehaus <cniehaus> | 2003-08-23 19:29:48 (UTC) |
commit | ff72e85696d070efa03975ea8130807579a6e1d9 (patch) (unidiff) | |
tree | 4708b537f98915fd01aaeb856e5ad1c4db892ac6 | |
parent | 3dff9b4751fa9b63ddfd2527ec68add7fafb599d (diff) | |
download | opie-ff72e85696d070efa03975ea8130807579a6e1d9.zip opie-ff72e85696d070efa03975ea8130807579a6e1d9.tar.gz opie-ff72e85696d070efa03975ea8130807579a6e1d9.tar.bz2 |
working now. Almost 1500 lines diff
-rw-r--r-- | noncore/games/oyatzee/oyatzee.cpp | 455 | ||||
-rw-r--r-- | noncore/games/oyatzee/oyatzee.h | 98 |
2 files changed, 403 insertions, 150 deletions
diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp index d0e220c..0bd22f6 100644 --- a/noncore/games/oyatzee/oyatzee.cpp +++ b/noncore/games/oyatzee/oyatzee.cpp | |||
@@ -1,484 +1,693 @@ | |||
1 | #include "oyatzee.h" | 1 | #include "oyatzee.h" |
2 | 2 | ||
3 | #include <qpe/applnk.h> | ||
4 | #include <qpe/global.h> | ||
5 | #include <qpe/filemanager.h> | ||
6 | #include <qpe/resource.h> | ||
7 | #include <qpe/config.h> | ||
8 | |||
9 | #include <qapplication.h> | ||
10 | #include <qmessagebox.h> | 3 | #include <qmessagebox.h> |
11 | #include <qcombobox.h> | 4 | #include <qapplication.h> |
12 | #include <qdatetime.h> | ||
13 | #include <qfileinfo.h> | ||
14 | #include <qfile.h> | ||
15 | #include <qdir.h> | 5 | #include <qdir.h> |
16 | #include <qiconset.h> | ||
17 | #include <qlabel.h> | 6 | #include <qlabel.h> |
18 | #include <qlineedit.h> | ||
19 | #include <qpushbutton.h> | 7 | #include <qpushbutton.h> |
20 | #include <qtextstream.h> | ||
21 | #include <qtimer.h> | 8 | #include <qtimer.h> |
22 | #include <qpe/qpetoolbar.h> | ||
23 | #include <qtoolbutton.h> | ||
24 | #include <qvbox.h> | 9 | #include <qvbox.h> |
25 | #include <qwidgetstack.h> | ||
26 | #include <qpainter.h> | 10 | #include <qpainter.h> |
27 | #include <qlayout.h> | 11 | #include <qlayout.h> |
28 | #include <qregexp.h> | 12 | #include <qpoint.h> |
29 | 13 | ||
30 | #include <stdlib.h> | 14 | #include <stdlib.h> |
31 | #include <unistd.h> | ||
32 | #include <pwd.h> | ||
33 | #include <sys/types.h> | ||
34 | 15 | ||
35 | OYatzee::OYatzee( QWidget *parent , const char *name, WFlags fl ) : QMainWindow( parent , name , fl ) | 16 | OYatzee::OYatzee( QWidget *parent , const char *name, WFlags fl ) : QMainWindow( parent , name , fl ) |
36 | { | 17 | { |
37 | QWidget *thing = new QWidget( this ); | 18 | QWidget *thing = new QWidget( this ); |
38 | setCentralWidget( thing ); | 19 | setCentralWidget( thing ); |
39 | 20 | ||
21 | setCaption( tr( "OYatzee" ) ); | ||
40 | 22 | ||
41 | setPlayerNumber( 4 ); | 23 | setPlayerNumber( 4 ); |
42 | setRoundsNumber( 1 ); | 24 | setRoundsNumber( 1 ); |
25 | |||
26 | lastPlayerFinished = false; | ||
27 | currentPlayer = 1; | ||
43 | 28 | ||
44 | playerList ps; | ||
45 | ps.append( new Player( "Carsten" ) ); | 29 | ps.append( new Player( "Carsten" ) ); |
46 | ps.append( new Player( "Julia" ) ); | 30 | ps.append( new Player( "Julia" ) ); |
47 | ps.append( new Player( "Christine" ) ); | 31 | ps.append( new Player( "Christine" ) ); |
48 | ps.append( new Player( "Stephan" ) ); | 32 | ps.append( new Player( "Stephan" ) ); |
49 | 33 | ||
50 | //X Game *g = new Game( ps ); | ||
51 | //X | ||
52 | 34 | ||
53 | QVBoxLayout *vbox = new QVBoxLayout( thing ); | 35 | QVBoxLayout *vbox = new QVBoxLayout( thing ); |
54 | 36 | ||
55 | sb = new Scoreboard( ps, thing , "sb" ); | 37 | sb = new Scoreboard( ps, thing , "sb" ); |
38 | connect( sb->pb , SIGNAL( item( int ) ), this , SLOT( slotEndRound( int ) ) ); | ||
39 | |||
56 | dw = new DiceWidget( thing , "dw" ); | 40 | dw = new DiceWidget( thing , "dw" ); |
41 | dw->setMaximumHeight( this->height()/4 ); | ||
57 | connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) ); | 42 | connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) ); |
58 | 43 | ||
59 | vbox->addWidget( sb ); | 44 | vbox->addWidget( sb ); |
60 | vbox->addWidget( dw ); | 45 | vbox->addWidget( dw ); |
61 | } | 46 | } |
62 | 47 | ||
48 | void OYatzee::slotEndRound( int item ) | ||
49 | { | ||
50 | qDebug( "Der User hat Nummer %d ausgewählt" , item ); | ||
51 | |||
52 | /* | ||
53 | * if the user clicked on Total, Bonus or Score and thus not on a | ||
54 | * selectable item return and do nothing | ||
55 | */ | ||
56 | if ( item == 7 || item == 8 || item == 16 ) return; | ||
57 | |||
58 | /* | ||
59 | * check if the user can really click on that item | ||
60 | */ | ||
61 | if ( posibilities.find( item ) == posibilities.end() ) return; | ||
62 | |||
63 | QValueListInt numbers; | ||
64 | |||
65 | Dice *d = dw->diceList.first(); | ||
66 | for ( ; d != 0 ; d = dw->diceList.next() ) | ||
67 | { | ||
68 | numbers.append( d->hasValue() ); | ||
69 | } | ||
70 | |||
71 | int points = 0; | ||
72 | |||
73 | switch ( item ) | ||
74 | { | ||
75 | case Ones: | ||
76 | points = getPoints( 1 , numbers ); | ||
77 | break; | ||
78 | case Twos: | ||
79 | points = getPoints( 2 , numbers ); | ||
80 | break; | ||
81 | case Threes: | ||
82 | points = getPoints( 3 , numbers ); | ||
83 | break; | ||
84 | case Fours: | ||
85 | points = getPoints( 4 , numbers ); | ||
86 | break; | ||
87 | case Fives: | ||
88 | points = getPoints( 5 , numbers ); | ||
89 | break; | ||
90 | case Sixes: | ||
91 | points = getPoints( 6 , numbers ); | ||
92 | break; | ||
93 | case ThreeOfAKind: | ||
94 | points = oakPoints; | ||
95 | break; | ||
96 | case FourOfAKind: | ||
97 | points = oakPoints; | ||
98 | break; | ||
99 | case FullHouse: | ||
100 | points = 25; | ||
101 | break; | ||
102 | case SStraight: | ||
103 | points = 30; | ||
104 | break; | ||
105 | case LStraight: | ||
106 | points = 40; | ||
107 | break; | ||
108 | case Yatzee: | ||
109 | points = 50; | ||
110 | break; | ||
111 | case Chance: | ||
112 | points = getPoints ( Chance , numbers ); | ||
113 | } | ||
114 | |||
115 | sb->nextRB(currentPlayer-1)->updateMap( item , points ); | ||
116 | nextPlayer(); | ||
117 | |||
118 | qDebug( "Punkte: %d" , points ); | ||
119 | } | ||
120 | |||
121 | void OYatzee::nextPlayer() | ||
122 | { | ||
123 | currentPlayer++; | ||
124 | |||
125 | if ( currentPlayer > numOfPlayers ) | ||
126 | { | ||
127 | currentPlayer = 1; | ||
128 | } | ||
129 | |||
130 | ps.at(currentPlayer-1)->turn = 0; | ||
131 | } | ||
132 | |||
133 | int OYatzee::getPoints( const int num , QValueListInt l) | ||
134 | { | ||
135 | QValueListInt::Iterator it = l.begin(); | ||
136 | int c = 0; | ||
137 | |||
138 | if ( num != Chance ) | ||
139 | { | ||
140 | for ( ; it != l.end() ; ++it ) | ||
141 | { | ||
142 | if ( *it == num ) | ||
143 | c++; | ||
144 | } | ||
145 | |||
146 | return c * num; | ||
147 | } | ||
148 | else | ||
149 | { | ||
150 | for ( ; it != l.end() ; ++it ) | ||
151 | { | ||
152 | c += *it; | ||
153 | } | ||
154 | return c; | ||
155 | } | ||
156 | } | ||
157 | |||
63 | OYatzee::~OYatzee() | 158 | OYatzee::~OYatzee() |
64 | { | 159 | { |
65 | } | 160 | } |
66 | 161 | ||
67 | void OYatzee::detectPosibilities() | 162 | void OYatzee::detectPosibilities() |
68 | { | 163 | { |
69 | posibilities.clear(); | 164 | posibilities.clear(); |
70 | qDebug( "running detectPosibilities()" ); | 165 | qDebug( "running detectPosibilities()" ); |
71 | 166 | ||
72 | Dice *d = dw->diceList.first(); | 167 | Dice *d = dw->diceList.first(); |
73 | 168 | ||
74 | QValueListInt numbers; | 169 | QValueListInt numbers; |
75 | 170 | ||
76 | for ( ; d != 0 ; d = dw->diceList.next() ) | 171 | for ( ; d != 0 ; d = dw->diceList.next() ) |
77 | { | 172 | { |
78 | numbers.append( d->Value ); | 173 | numbers.append( d->hasValue() ); |
79 | } | 174 | } |
80 | 175 | ||
81 | //the 6 numbers | 176 | //the 6 numbers |
82 | QValueListInt::Iterator it; | 177 | QValueListInt::Iterator it; |
83 | 178 | ||
84 | for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6 | 179 | for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6 |
85 | { | 180 | { |
86 | bool cont = false; | 181 | bool cont = false; |
87 | it = numbers.begin(); | 182 | it = numbers.begin(); |
88 | for ( ; it != numbers.end() ; ++it ) | 183 | for ( ; it != numbers.end() ; ++it ) |
89 | { | 184 | { |
90 | if ( cont ) | 185 | if ( cont ) |
91 | continue; | 186 | continue; |
92 | 187 | ||
93 | if ( numbers.find( i ) != numbers.end() ) | 188 | if ( numbers.find( i ) != numbers.end() ) |
94 | { | 189 | { |
95 | posibilities.append( i ); | 190 | posibilities.append( i ); |
96 | cont = true; | 191 | cont = true; |
97 | } | 192 | } |
98 | } | 193 | } |
99 | } | 194 | } |
100 | 195 | ||
101 | |||
102 | //3er, 4er, Yatzee | 196 | //3er, 4er, Yatzee |
103 | it = numbers.begin(); | 197 | it = numbers.begin(); |
104 | int count; | 198 | int count; |
105 | int temp; | 199 | int temp; |
106 | int countFH = 0; //for the full-house-check | 200 | int countFH = 0; //for the full-house-check |
107 | 201 | ||
108 | for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6 at least 3 times | 202 | for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6 at least 3 times |
109 | { | 203 | { |
110 | count = 0; | 204 | count = 0; |
111 | temp = 0; | 205 | temp = 0; |
112 | it = numbers.begin(); | 206 | it = numbers.begin(); |
113 | for ( ; it != numbers.end() ; ++it ) | 207 | for ( ; it != numbers.end() ; ++it ) |
114 | { | 208 | { |
115 | if ( *it == i ) | 209 | if ( *it == i ) |
116 | { | 210 | { |
117 | count++; | 211 | count++; |
118 | temp++; | 212 | temp++; |
119 | } | 213 | } |
120 | if ( temp == 2 ) | 214 | if ( temp == 2 ) |
121 | countFH = temp; | 215 | countFH = temp; |
122 | } | 216 | } |
123 | 217 | ||
124 | if ( count >= 3 ) | 218 | if ( count >= 3 ) |
125 | { | 219 | { |
126 | posibilities.append( 7 ); | 220 | posibilities.append( 9 ); |
127 | 221 | ||
128 | //now we check if it is a full house | 222 | //now we check if it is a full house |
129 | if ( count == 3 && countFH == 2 ) //aka Full House | 223 | if ( count == 3 && countFH == 2 ) //aka Full House |
130 | posibilities.append( 9 ); | 224 | posibilities.append( 11 ); |
225 | if ( count >= 4 ) | ||
226 | posibilities.append( 10 ); | ||
227 | if ( count == 5 ) //Yatzee | ||
228 | posibilities.append( 14 ); | ||
229 | |||
230 | oakPoints = count * i; | ||
131 | } | 231 | } |
132 | if ( count >= 4 ) | ||
133 | posibilities.append( 8 ); | ||
134 | if ( count == 5 ) //Yatzee | ||
135 | posibilities.append( 12 ); | ||
136 | } | 232 | } |
137 | 233 | ||
138 | //S-Straight | 234 | //S-Straight |
139 | if ( numbers.find( 3 ) != numbers.end() && numbers.find( 4 ) != numbers.end() ) | 235 | if ( numbers.find( 3 ) != numbers.end() && numbers.find( 4 ) != numbers.end() ) |
140 | { | 236 | { |
141 | bool isLong = false; | 237 | bool isLong = false; |
142 | bool isShort = true; | 238 | bool isShort = true; |
143 | //L-Straight | 239 | //L-Straight |
144 | if ( numbers.find( 2 ) != numbers.end() && numbers.find( 5 ) != numbers.end() ) | 240 | if ( numbers.find( 2 ) != numbers.end() && numbers.find( 5 ) != numbers.end() ) |
145 | { | 241 | { |
146 | isShort = true; | 242 | isShort = true; |
147 | 243 | ||
148 | //12345 or 23456 | 244 | //12345 or 23456 |
149 | if ( numbers.find( 1 ) != numbers.end() || numbers.find( 6) != numbers.end() ) | 245 | if ( numbers.find( 1 ) != numbers.end() || numbers.find( 6) != numbers.end() ) |
150 | isLong = true; | 246 | isLong = true; |
151 | } | 247 | } |
152 | //1234 | 248 | //1234 |
153 | if ( numbers.find( 1 ) != numbers.end() && numbers.find( 2 ) != numbers.end() ) | 249 | if ( numbers.find( 1 ) != numbers.end() && numbers.find( 2 ) != numbers.end() ) |
154 | isShort = true; | 250 | isShort = true; |
155 | //3456 | 251 | //3456 |
156 | if ( numbers.find( 5 ) != numbers.end() && numbers.find( 6 ) != numbers.end() ) | 252 | if ( numbers.find( 5 ) != numbers.end() && numbers.find( 6 ) != numbers.end() ) |
157 | isShort = true; | 253 | isShort = true; |
158 | 254 | ||
159 | if ( isShort ) | 255 | if ( isShort ) |
160 | posibilities.append( 10 ); | 256 | posibilities.append( 12 ); |
161 | if ( isLong ) | 257 | if ( isLong ) |
162 | posibilities.append( 11 ); | 258 | posibilities.append( 13 ); |
163 | } | 259 | } |
164 | 260 | ||
165 | posibilities.append( 13 ); //Chance, well, this is allways possible | 261 | posibilities.append( 13 ); //Chance, well, this is allways possible |
166 | 262 | ||
167 | displayPossibilites(); | 263 | displayPossibilites(); |
168 | } | 264 | } |
169 | 265 | ||
170 | void OYatzee::displayPossibilites() | 266 | void OYatzee::displayPossibilites() |
171 | { | 267 | { |
172 | for ( QValueListInt::Iterator it = posibilities.begin() ; it != posibilities.end(); ++it ) | 268 | //X for ( QValueListInt::Iterator it = posibilities.begin() ; it != posibilities.end(); ++it ) |
173 | { | 269 | //X { |
174 | qDebug( QString::number( *it ) ); | 270 | //X qDebug( QString::number( *it ) ); |
175 | switch ( *it ) | 271 | //X switch ( *it ) |
176 | { | 272 | //X { |
177 | case Ones: | 273 | //X case Ones: |
178 | qDebug( "1er" ); | 274 | //X qDebug( "1er" ); |
179 | break; | 275 | //X break; |
180 | case Twos: | 276 | //X case Twos: |
181 | qDebug( "2er" ); | 277 | //X qDebug( "2er" ); |
182 | break; | 278 | //X break; |
183 | case Threes: | 279 | //X case Threes: |
184 | qDebug( "3er" ); | 280 | //X qDebug( "3er" ); |
185 | break; | 281 | //X break; |
186 | case Fours: | 282 | //X case Fours: |
187 | qDebug( "4er" ); | 283 | //X qDebug( "4er" ); |
188 | break; | 284 | //X break; |
189 | case Fives: | 285 | //X case Fives: |
190 | qDebug( "5er" ); | 286 | //X qDebug( "5er" ); |
191 | break; | 287 | //X break; |
192 | case Sixes: | 288 | //X case Sixes: |
193 | qDebug( "6er" ); | 289 | //X qDebug( "6er" ); |
194 | break; | 290 | //X break; |
195 | case ThreeOfAKind: | 291 | //X case ThreeOfAKind: |
196 | qDebug( "3oaK" ); | 292 | //X qDebug( "3oaK" ); |
197 | break; | 293 | //X break; |
198 | case FourOfAKind: | 294 | //X case FourOfAKind: |
199 | qDebug( "4oaK" ); | 295 | //X qDebug( "4oaK" ); |
200 | break; | 296 | //X break; |
201 | case FullHouse: | 297 | //X case FullHouse: |
202 | qDebug( "Full House" ); | 298 | //X qDebug( "Full House" ); |
203 | break; | 299 | //X break; |
204 | case SStraight: | 300 | //X case SStraight: |
205 | qDebug( "Short S" ); | 301 | //X qDebug( "Short S" ); |
206 | break; | 302 | //X break; |
207 | case LStraight: | 303 | //X case LStraight: |
208 | qDebug( "Long S" ); | 304 | //X qDebug( "Long S" ); |
209 | break; | 305 | //X break; |
210 | case Yatzee: | 306 | //X case Yatzee: |
211 | qDebug( "Yatzee!" ); | 307 | //X qDebug( "Yatzee!" ); |
212 | break; | 308 | //X break; |
213 | case Chance: | 309 | //X case Chance: |
214 | qDebug( "Chance" ); | 310 | //X qDebug( "Chance" ); |
215 | break; | 311 | //X break; |
216 | } | 312 | //X } |
217 | } | 313 | //X } |
314 | |||
315 | sb->pb->setIntlist( posibilities ); | ||
316 | sb->pb->update(); | ||
317 | } | ||
318 | |||
319 | void OYatzee::startGame() | ||
320 | { | ||
321 | /* | ||
322 | * TODO | ||
323 | */ | ||
218 | } | 324 | } |
219 | 325 | ||
326 | void OYatzee::stopGame(){} | ||
327 | |||
220 | void OYatzee::setPlayerNumber( const int num ) | 328 | void OYatzee::setPlayerNumber( const int num ) |
221 | { | 329 | { |
222 | numOfPlayers = num; | 330 | numOfPlayers = num; |
223 | } | 331 | } |
224 | 332 | ||
225 | void OYatzee::setRoundsNumber( const int num ) | 333 | void OYatzee::setRoundsNumber( const int num ) |
226 | { | 334 | { |
227 | numOfRounds = num; | 335 | numOfRounds = num; |
228 | } | 336 | } |
229 | 337 | ||
230 | void OYatzee::slotStartGame() | 338 | void OYatzee::slotStartGame() |
231 | { | 339 | { |
232 | } | 340 | } |
233 | 341 | ||
234 | void OYatzee::slotRollDices() | 342 | void OYatzee::slotRollDices() |
235 | { | 343 | { |
344 | qDebug( "Roll nummer: %d" , ps.at( currentPlayer-1 )->turn ); | ||
345 | |||
346 | if ( ps.at( currentPlayer-1 )->turn == 3 ) | ||
347 | { | ||
348 | QMessageBox::information( this, | ||
349 | "OYatzee", | ||
350 | tr( "Only three rolls per turn allowed." ) ); | ||
351 | return; | ||
352 | } | ||
353 | |||
236 | Dice *d = dw->diceList.first(); | 354 | Dice *d = dw->diceList.first(); |
237 | 355 | ||
238 | for ( ; d != 0 ; d = dw->diceList.next() ) | 356 | for ( ; d != 0 ; d = dw->diceList.next() ) |
239 | { | 357 | { |
240 | if ( !d->isSelected ) | 358 | if ( !d->isSelected ) |
241 | d->roll(); | 359 | d->roll(); |
242 | } | 360 | } |
243 | 361 | ||
362 | //qDebug( "Roll nummer (vorher): %d" , ps.at( currentPlayer-1 )->turn ); | ||
363 | ps.at(currentPlayer-1)->turn++; | ||
364 | //qDebug( "Roll nummer (nachher): %d" , ps.at( currentPlayer-1 )->turn ); | ||
365 | |||
244 | detectPosibilities(); | 366 | detectPosibilities(); |
245 | } | 367 | } |
246 | 368 | ||
247 | /* | 369 | /* |
248 | * Scoreboard | 370 | * Scoreboard |
249 | */ | 371 | */ |
250 | Scoreboard::Scoreboard( playerList ps, QWidget *parent, const char *name ) : QWidget( parent , name ) | 372 | Scoreboard::Scoreboard( playerList ps, QWidget *parent, const char *name ) : QWidget( parent , name ) |
251 | { | 373 | { |
252 | ps_ = ps; | 374 | ps_ = ps; |
253 | 375 | ||
254 | pb = new Possibilityboard( this , "pb" ); | 376 | pb = new Possibilityboard( this , "pb" ); |
255 | 377 | ||
256 | createResultboards( 4 ); | 378 | createResultboards( 4 ); |
257 | 379 | ||
258 | QHBoxLayout *hbox = new QHBoxLayout( this ); | 380 | QHBoxLayout *hbox = new QHBoxLayout( this ); |
259 | 381 | ||
260 | hbox->addWidget( pb ); | 382 | hbox->addWidget( pb ); |
261 | 383 | ||
262 | hbox->addSpacing( 25 ); | 384 | hbox->addSpacing( 25 ); |
263 | 385 | ||
264 | Resultboard *r = rbList.first(); | 386 | Resultboard *r = rbList.first(); |
265 | 387 | ||
266 | for ( ; r != 0 ; r = rbList.next() ) | 388 | for ( ; r != 0 ; r = rbList.next() ) |
267 | { | 389 | { |
268 | hbox->addWidget( r ); | 390 | hbox->addWidget( r ); |
269 | } | 391 | } |
270 | } | 392 | } |
271 | 393 | ||
394 | Resultboard* Scoreboard::nextRB( int currentPlayer ) | ||
395 | { | ||
396 | Resultboard *b; | ||
397 | |||
398 | b = rbList.at( currentPlayer ); | ||
399 | |||
400 | qDebug( "Anzahl: %d" ,rbList.count() ); | ||
401 | |||
402 | return b; | ||
403 | } | ||
404 | |||
272 | void Scoreboard::createResultboards(const int num) | 405 | void Scoreboard::createResultboards(const int num) |
273 | { | 406 | { |
274 | Player *p = ps_.first(); | 407 | Player *p = ps_.first(); |
275 | for ( int i = 0 ; i < num ; ++i , p = ps_.next() ) | 408 | for ( int i = 0 ; i < num ; ++i , p = ps_.next() ) |
276 | { | 409 | { |
277 | QString n = p->playerName; | 410 | QString n = p->playerName; |
278 | rbList.append( new Resultboard( n , this ) ); | 411 | rbList.append( new Resultboard( n , this ) ); |
279 | } | 412 | } |
280 | } | 413 | } |
281 | 414 | ||
282 | void Scoreboard::paintEvent( QPaintEvent * ) | 415 | void Scoreboard::paintEvent( QPaintEvent * ) |
283 | { | 416 | { |
284 | QPainter p; | 417 | //X QPainter p; |
285 | p.begin( this ); | 418 | //X p.begin( this ); |
286 | 419 | //X | |
287 | p.drawRect( 0,0, this->width() , this->height() ); | 420 | //X p.drawRect( 0,0, this->width() , this->height() ); |
288 | } | 421 | } |
289 | 422 | ||
290 | /* | 423 | /* |
291 | * Dice | 424 | * Dice |
292 | */ | 425 | */ |
293 | Dice::Dice( QWidget *parent , const char *name ) : QFrame( parent , name ) | 426 | Dice::Dice( QWidget *parent , const char *name ) : QFrame( parent , name ) |
294 | { | 427 | { |
295 | QTime t = QTime::currentTime(); // set random seed | 428 | QTime t = QTime::currentTime(); // set random seed |
296 | srand(t.hour()*12+t.minute()*60+t.second()*60); | 429 | srand(t.hour()*12+t.minute()*60+t.second()*60); |
297 | 430 | ||
298 | connect( this , SIGNAL( selected() ), this , SLOT( slotSelected() ) ); | 431 | connect( this , SIGNAL( selected() ), this , SLOT( slotSelected() ) ); |
299 | } | 432 | } |
300 | 433 | ||
301 | void Dice::slotSelected() | 434 | void Dice::slotSelected() |
302 | { | 435 | { |
303 | if ( isSelected ) | 436 | if ( isSelected ) |
304 | isSelected = false; | 437 | isSelected = false; |
305 | else isSelected = true; | 438 | else isSelected = true; |
306 | 439 | ||
307 | update(); | 440 | update(); |
308 | } | 441 | } |
309 | 442 | ||
310 | int Dice::hasValue() | 443 | const int Dice::hasValue() const |
311 | { | 444 | { |
312 | return Value; | 445 | return Value; |
313 | } | 446 | } |
314 | 447 | ||
315 | void Dice::roll() | 448 | void Dice::roll() |
316 | { | 449 | { |
317 | Value = rand()%6; | 450 | Value = rand()%6; |
318 | Value += 1; | 451 | Value += 1; |
319 | 452 | ||
320 | update(); | 453 | update(); |
321 | } | 454 | } |
322 | 455 | ||
323 | void Dice::mousePressEvent( QMouseEvent* /*e*/ ) | 456 | void Dice::mousePressEvent( QMouseEvent* /*e*/ ) |
324 | { | 457 | { |
325 | emit selected(); | 458 | emit selected(); |
326 | } | 459 | } |
327 | 460 | ||
328 | void Dice::paintEvent( QPaintEvent * ) | 461 | void Dice::paintEvent( QPaintEvent * ) |
329 | { | 462 | { |
330 | QPainter p; | 463 | QPainter p; |
331 | p.begin( this ); | 464 | p.begin( this ); |
332 | 465 | ||
333 | p.drawRect( 0,0, this->width() , this->height() ); | 466 | p.drawRect( 0,0, this->width() , this->height() ); |
334 | 467 | ||
335 | if ( isSelected ) | 468 | if ( isSelected ) |
336 | p.drawRect( 20,20, 10,10 ); | 469 | p.drawRect( 20,20, 10,10 ); |
337 | 470 | ||
338 | paintNumber( &p ); | 471 | paintNumber( &p ); |
339 | } | 472 | } |
340 | 473 | ||
341 | void Dice::paintNumber( QPainter *p ) | 474 | void Dice::paintNumber( QPainter *p ) |
342 | { | 475 | { |
476 | p->setBrush( Qt::black ); | ||
477 | |||
478 | int w = this->width(); | ||
479 | int h = this->height(); | ||
480 | int r = this->width(); | ||
481 | r /= 10; | ||
482 | |||
343 | switch ( Value ) | 483 | switch ( Value ) |
344 | { | 484 | { |
345 | case 1: | 485 | case 1: |
346 | p->drawText( 10,10,"1"); | 486 | p->drawEllipse( (int)( 0.5*w - r ) , (int)( 0.5*h - r ) , r , r ) ; |
347 | break; | 487 | break; |
348 | case 2: | 488 | case 2: |
349 | p->drawText( 10,10,"2"); | 489 | p->drawEllipse( (int)( 0.3*w - r ) , (int)( 0.3*h - r ) , r , r ) ; |
490 | p->drawEllipse( (int)( 0.7*w - r ) , (int)( 0.7*h - r ) , r , r ) ; | ||
350 | break; | 491 | break; |
351 | case 3: | 492 | case 3: |
352 | p->drawText( 10,10,"3"); | 493 | p->drawEllipse( (int)( 0.5*w - r ) , (int)( 0.5*h - r ) , r , r ) ; |
494 | p->drawEllipse( (int)( 0.2*w - r ) , (int)( 0.2*h - r ) , r , r ) ; | ||
495 | p->drawEllipse( (int)( 0.8*w - r ) , (int)( 0.8*h - r ) , r , r ) ; | ||
353 | break; | 496 | break; |
354 | case 4: | 497 | case 4: |
355 | p->drawText( 10,10,"4"); | 498 | p->drawEllipse( (int)( 0.2*w - r ) , (int)( 0.2*h - r ) , r , r ) ; |
499 | p->drawEllipse( (int)( 0.8*w - r ) , (int)( 0.8*h - r ) , r , r ) ; | ||
500 | p->drawEllipse( (int)( 0.8*w - r ) , (int)( 0.2*h - r ) , r , r ) ; | ||
501 | p->drawEllipse( (int)( 0.2*w - r ) , (int)( 0.8*h - r ) , r , r ) ; | ||
356 | break; | 502 | break; |
357 | case 5: | 503 | case 5: |
358 | p->drawText( 10,10,"5"); | 504 | p->drawEllipse( (int)( 0.5*w - r ) , (int)( 0.5*h - r ) , r , r ) ; |
505 | p->drawEllipse( (int)( 0.2*w - r ) , (int)( 0.2*h - r ) , r , r ) ; | ||
506 | p->drawEllipse( (int)( 0.8*w - r ) , (int)( 0.8*h - r ) , r , r ) ; | ||
507 | p->drawEllipse( (int)( 0.8*w - r ) , (int)( 0.2*h - r ) , r , r ) ; | ||
508 | p->drawEllipse( (int)( 0.2*w - r ) , (int)( 0.8*h - r ) , r , r ) ; | ||
359 | break; | 509 | break; |
360 | case 6: | 510 | case 6: |
361 | p->drawText( 10,10,"6"); | 511 | p->drawEllipse( (int)( 0.2*w - r ) , (int)( 0.2*h - r ) , r , r ) ; |
512 | p->drawEllipse( (int)( 0.8*w - r ) , (int)( 0.8*h - r ) , r , r ) ; | ||
513 | p->drawEllipse( (int)( 0.8*w - r ) , (int)( 0.2*h - r ) , r , r ) ; | ||
514 | p->drawEllipse( (int)( 0.2*w - r ) , (int)( 0.8*h - r ) , r , r ) ; | ||
515 | p->drawEllipse( (int)( 0.2*w - r ) , (int)( 0.5*h - r ) , r , r ) ; | ||
516 | p->drawEllipse( (int)( 0.8*w - r ) , (int)( 0.5*h - r ) , r , r ) ; | ||
362 | break; | 517 | break; |
363 | } | 518 | } |
364 | } | 519 | } |
365 | 520 | ||
366 | /* | 521 | /* |
367 | * DiceWidget | 522 | * DiceWidget |
368 | */ | 523 | */ |
369 | DiceWidget::DiceWidget( QWidget *parent , const char *name ) : QWidget( parent , name ) | 524 | DiceWidget::DiceWidget( QWidget *parent , const char *name ) : QWidget( parent , name ) |
370 | { | 525 | { |
371 | rollButton = new QPushButton( tr( "Roll" ) , this ) ; | 526 | rollButton = new QPushButton( tr( "Roll" ) , this ) ; |
372 | 527 | ||
373 | for ( int i = 0 ; i < 5 ; i++ ) | 528 | for ( int i = 0 ; i < 5 ; i++ ) |
374 | { | 529 | { |
375 | //appending the 5 dices of the game | 530 | //appending the 5 dices of the game |
376 | diceList.append( new Dice( this, "wuerfel" ) ); | 531 | diceList.append( new Dice( this, "wuerfel" ) ); |
377 | } | 532 | } |
378 | 533 | ||
379 | QHBoxLayout *hbox = new QHBoxLayout( this ); | 534 | QHBoxLayout *hbox = new QHBoxLayout( this ); |
380 | 535 | ||
381 | Dice *d = diceList.first(); | 536 | Dice *d = diceList.first(); |
382 | 537 | ||
383 | for ( ; d != 0 ; d = diceList.next() ) | 538 | for ( ; d != 0 ; d = diceList.next() ) |
384 | { | 539 | { |
385 | hbox->addWidget( d ); | 540 | hbox->addWidget( d ); |
386 | } | 541 | } |
387 | 542 | ||
388 | hbox->addWidget( rollButton ); | 543 | hbox->addWidget( rollButton ); |
389 | } | 544 | } |
390 | 545 | ||
391 | /* | 546 | /* |
392 | * Player | 547 | * Player |
393 | */ | 548 | */ |
394 | Player::Player( QString name ) | 549 | Player::Player( QString name ) |
395 | { | 550 | { |
396 | playerName = name; | 551 | playerName = name; |
552 | setupResultList(); | ||
553 | turn = 0; | ||
554 | } | ||
555 | |||
556 | void Player::setupResultList() | ||
557 | { | ||
558 | for ( int i = 1 ; i < 14 ; ++i ) | ||
559 | { | ||
560 | pResults.append( 0 ); | ||
561 | } | ||
562 | } | ||
563 | |||
564 | /* | ||
565 | * TODO: muss noch genutzt werden | ||
566 | */ | ||
567 | void Player::updateTotalPoints( pointMap m ) | ||
568 | { | ||
569 | pointMap::Iterator it = m.begin(); | ||
570 | for ( ; it != m.end() ; ++it ) | ||
571 | { | ||
572 | totalPoints += it.data(); | ||
573 | } | ||
574 | |||
397 | } | 575 | } |
398 | 576 | ||
399 | 577 | ||
578 | void Player::setResults( const int cat , const int points ) | ||
579 | { | ||
580 | QValueListInt::Iterator it = pResults.at( cat ); | ||
581 | *it = points; | ||
582 | } | ||
583 | |||
400 | /* | 584 | /* |
401 | * Board | 585 | * Board |
402 | */ | 586 | */ |
403 | Board::Board( QWidget *parent , const char* name ) : QWidget ( parent , name ) | 587 | Board::Board( QWidget *parent , const char* name ) : QWidget ( parent , name ) |
404 | { | 588 | { |
405 | } | 589 | } |
406 | 590 | ||
591 | void Board::mousePressEvent( QMouseEvent *e ) | ||
592 | { | ||
593 | emit clicked( e->pos() ); | ||
594 | } | ||
595 | |||
407 | /* | 596 | /* |
408 | * Resultboard | 597 | * Resultboard |
409 | */ | 598 | */ |
410 | 599 | ||
411 | Resultboard::Resultboard( QString playerName , QWidget *parent , const char* name ) : Board ( parent , name ) | 600 | Resultboard::Resultboard( QString playerName , QWidget *parent , const char* name ) : Board ( parent , name ) |
412 | { | 601 | { |
413 | pName = playerName; | 602 | pName = playerName; |
414 | } | 603 | } |
415 | 604 | ||
416 | void Resultboard::paintEvent( QPaintEvent* ) | 605 | void Resultboard::paintEvent( QPaintEvent* ) |
417 | { | 606 | { |
418 | QPainter p; | 607 | QPainter p; |
419 | p.begin( this ); | 608 | p.begin( this ); |
609 | |||
610 | const int cell_width = this->width(); | ||
611 | const int cell_height = this->height()/17; | ||
612 | |||
613 | pointMap::Iterator it = pMap.begin(); | ||
614 | for ( ; it != pMap.end() ; ++it ) | ||
615 | { | ||
616 | int i = it.key(); | ||
617 | qDebug( "ok: %d , %d" , i , it.data() ); | ||
618 | p.drawText( 0, i*cell_height , cell_width , cell_height , Qt::AlignCenter , QString::number( it.data() ) ); | ||
619 | } | ||
420 | 620 | ||
421 | p.drawText( 10,10, pName ); | 621 | p.drawText( 0,0,cell_width,cell_height, Qt::AlignCenter , pName ); //Playername |
422 | p.drawRect( 0,0, this->width() , this->height() ); | 622 | } |
623 | |||
624 | |||
625 | void Resultboard::updateMap( int item , int points ) | ||
626 | { | ||
627 | pMap.insert( item , points ); | ||
628 | |||
629 | update(); | ||
423 | } | 630 | } |
424 | 631 | ||
425 | /* | 632 | /* |
426 | * Possibilityboard | 633 | * Possibilityboard |
427 | */ | 634 | */ |
428 | 635 | ||
429 | Possibilityboard::Possibilityboard( QWidget *parent , const char* name ) : Board ( parent , name ) | 636 | Possibilityboard::Possibilityboard( QWidget *parent , const char* name ) : Board ( parent , name ) |
430 | { | 637 | { |
431 | } | ||
432 | |||
433 | void Possibilityboard::paintEvent( QPaintEvent* ) | ||
434 | { | ||
435 | QPainter p; | ||
436 | p.begin( this ); | ||
437 | |||
438 | const int cell_width = this->width(); | ||
439 | const int h = this->height(); | ||
440 | const int cell_height = h/17; | ||
441 | |||
442 | QStringList begriffe; | ||
443 | begriffe.append( "1er" ); | 638 | begriffe.append( "1er" ); |
444 | begriffe.append( "2er" ); | 639 | begriffe.append( "2er" ); |
445 | begriffe.append( "3er" ); | 640 | begriffe.append( "3er" ); |
446 | begriffe.append( "4er" ); | 641 | begriffe.append( "4er" ); |
447 | begriffe.append( "5er" ); | 642 | begriffe.append( "5er" ); |
448 | begriffe.append( "6er" ); | 643 | begriffe.append( "6er" ); |
449 | begriffe.append( "Total" ); | 644 | begriffe.append( "Total" ); |
450 | begriffe.append( "Bonus" ); | 645 | begriffe.append( "Bonus" ); |
451 | begriffe.append( "3oaK" ); | 646 | begriffe.append( "3oaK" ); |
452 | begriffe.append( "4oaK" ); | 647 | begriffe.append( "4oaK" ); |
453 | begriffe.append( "Full House" ); | 648 | begriffe.append( "Full House" ); |
454 | begriffe.append( "Short S" ); | 649 | begriffe.append( "Short S" ); |
455 | begriffe.append( "Long S" ); | 650 | begriffe.append( "Long S" ); |
456 | begriffe.append( "Yatzee!" ); | 651 | begriffe.append( "Yatzee!" ); |
457 | begriffe.append( "Chance" ); | 652 | begriffe.append( "Chance" ); |
458 | begriffe.append( "Score" ); | 653 | begriffe.append( "Score" ); |
459 | |||
460 | QStringList::Iterator it = begriffe.begin(); | ||
461 | 654 | ||
655 | connect( this , SIGNAL( clicked( QPoint ) ), this , SLOT( slotClicked( QPoint ) ) ); | ||
656 | } | ||
657 | |||
658 | void Possibilityboard::slotClicked( QPoint p) | ||
659 | { | ||
660 | emit item( p.y()/(this->height()/17) ); | ||
661 | } | ||
662 | |||
663 | void Possibilityboard::paintEvent( QPaintEvent* ) | ||
664 | { | ||
665 | QPainter p; | ||
666 | p.begin( this ); | ||
667 | |||
668 | const int cell_width = this->width(); | ||
669 | const int cell_height = this->height()/17; | ||
670 | |||
671 | p.setBrush( Qt::blue ); | ||
672 | |||
673 | QValueListInt::Iterator listIt = list.begin(); | ||
674 | for ( ; listIt != list.end() ; ++listIt ) | ||
675 | { | ||
676 | p.drawRect( 0 , (*listIt) * cell_height , cell_width , cell_height ); | ||
677 | } | ||
678 | |||
679 | p.setBrush( Qt::black ); | ||
680 | p.setBrush( Qt::NoBrush ); | ||
681 | QStringList::Iterator begriffeIt = begriffe.begin(); | ||
462 | for ( int i = 1 ; i < 18 ; ++i ) | 682 | for ( int i = 1 ; i < 18 ; ++i ) |
463 | { | 683 | { |
464 | p.drawRect( 0 , i*cell_height , cell_width , cell_height ); | 684 | p.drawText( 0 , i*cell_height , cell_width , cell_height , Qt::AlignCenter , *begriffeIt ); |
465 | p.drawText( 0 , i*cell_height , cell_width , cell_height , Qt::AlignCenter , *it ); | 685 | ++begriffeIt; |
466 | ++it; | ||
467 | } | 686 | } |
468 | } | 687 | } |
469 | 688 | ||
470 | /* | 689 | void Possibilityboard::setIntlist( QValueListInt &l ) |
471 | * Game | ||
472 | */ | ||
473 | |||
474 | Game::Game( playerList pla ) | ||
475 | { | 690 | { |
476 | players = pla; | 691 | list = l; |
477 | } | 692 | } |
478 | 693 | ||
479 | void Game::startGame() | ||
480 | {} | ||
481 | |||
482 | void Game::stopGame() | ||
483 | {} | ||
484 | |||
diff --git a/noncore/games/oyatzee/oyatzee.h b/noncore/games/oyatzee/oyatzee.h index 1074f1d..048a733 100644 --- a/noncore/games/oyatzee/oyatzee.h +++ b/noncore/games/oyatzee/oyatzee.h | |||
@@ -1,174 +1,218 @@ | |||
1 | #ifndef WORDGAME_H | 1 | #ifndef WORDGAME_H |
2 | #define WORDGAME_H | 2 | #define WORDGAME_H |
3 | 3 | ||
4 | #include <qmainwindow.h> | 4 | #include <qmainwindow.h> |
5 | #include <qlabel.h> | 5 | #include <qlabel.h> |
6 | #include <qlist.h> | 6 | #include <qlist.h> |
7 | #include <qmap.h> | ||
8 | #include <qsplitter.h> | ||
7 | 9 | ||
8 | #include <stdlib.h> // rand() function | 10 | #include <stdlib.h> // rand() function |
9 | #include <qdatetime.h> // seed for rand() | 11 | #include <qdatetime.h> // seed for rand() |
10 | 12 | ||
11 | class Dice; | 13 | class Dice; |
12 | class Game; | 14 | class Game; |
13 | class Scoreboard; | 15 | class Scoreboard; |
14 | class DiceWidget; | 16 | class DiceWidget; |
15 | class Resultboard; | 17 | class Resultboard; |
16 | class Player; | 18 | class Player; |
17 | 19 | ||
20 | class QPoint; | ||
21 | |||
18 | typedef QList<Dice> dicesList; | 22 | typedef QList<Dice> dicesList; |
19 | typedef QList<Resultboard> resultboardList; | 23 | typedef QList<Resultboard> resultboardList; |
20 | typedef QValueList<int> QValueListInt; | 24 | typedef QValueList<int> QValueListInt; |
21 | typedef QList<Player> playerList; | 25 | typedef QList<Player> playerList; |
26 | typedef QMap<int,int> pointMap; | ||
22 | 27 | ||
23 | class OYatzee : public QMainWindow { | 28 | class OYatzee : public QMainWindow { |
24 | Q_OBJECT | 29 | Q_OBJECT |
25 | public: | 30 | public: |
26 | OYatzee( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); | 31 | OYatzee( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); |
27 | ~OYatzee(); | 32 | ~OYatzee(); |
28 | 33 | ||
29 | Game *g; | 34 | Game *g(); |
30 | DiceWidget *dw; | 35 | DiceWidget *dw; |
31 | Scoreboard *sb; | 36 | Scoreboard *sb; |
32 | 37 | ||
33 | QValueListInt posibilities; | 38 | QValueListInt posibilities; |
39 | playerList ps; | ||
34 | 40 | ||
35 | void setPlayerNumber( const int num ); | 41 | void setPlayerNumber( const int num ); |
36 | void setRoundsNumber( const int num ); | 42 | void setRoundsNumber( const int num ); |
37 | 43 | ||
38 | enum { | 44 | enum { Ones = 1, |
39 | Ones=1, | ||
40 | Twos = 2, | 45 | Twos = 2, |
41 | Threes = 3, | 46 | Threes = 3, |
42 | Fours = 4, | 47 | Fours = 4, |
43 | Fives = 5, | 48 | Fives = 5, |
44 | Sixes = 6, | 49 | Sixes = 6, |
45 | ThreeOfAKind = 7, //12444 | 50 | ThreeOfAKind = 9, //12444 |
46 | FourOfAKind = 8, //14444 | 51 | FourOfAKind = 10, //14444 |
47 | FullHouse = 9, //22555 | 52 | FullHouse = 11, //22555 |
48 | SStraight = 10, //13456 | 53 | SStraight = 12, //13456 |
49 | LStraight = 11, //12345 | 54 | LStraight = 13, //12345 |
50 | Yatzee = 12, //55555 | 55 | Yatzee = 14, //55555 |
51 | Chance = 13}; | 56 | Chance = 15}; |
52 | 57 | ||
53 | public slots: | 58 | public slots: |
54 | void slotStartGame(); | 59 | void slotStartGame(); |
55 | void slotRollDices(); | 60 | void slotRollDices(); |
61 | void slotEndRound( int ); | ||
56 | 62 | ||
57 | private: | 63 | private: |
58 | int numOfPlayers; | 64 | int numOfPlayers; |
59 | int numOfRounds; | 65 | int numOfRounds; |
66 | int currentPlayer; /* the number of the current player */ | ||
67 | |||
68 | int oakPoints; | ||
69 | |||
70 | void nextPlayer(); | ||
71 | |||
72 | bool lastPlayerFinished; | ||
60 | 73 | ||
61 | /* | 74 | /* |
62 | * Check what posibilities the player currently has | 75 | * Check what posibilities the player currently has |
63 | */ | 76 | */ |
64 | void detectPosibilities(); | 77 | void detectPosibilities(); |
65 | void displayPossibilites(); | 78 | void displayPossibilites(); |
66 | 79 | ||
80 | int getPoints( const int , QValueListInt ); | ||
81 | |||
82 | void startGame(); | ||
83 | void stopGame(); | ||
84 | |||
67 | }; | 85 | }; |
68 | 86 | ||
69 | class Dice : public QFrame | 87 | class Dice : public QFrame |
70 | { | 88 | { |
71 | Q_OBJECT | 89 | Q_OBJECT |
72 | public: | 90 | public: |
73 | Dice( QWidget* parent = 0, const char* name = 0 ); | 91 | Dice( QWidget* parent = 0, const char* name = 0 ); |
74 | 92 | ||
75 | int Value; | ||
76 | bool isSelected; | 93 | bool isSelected; |
77 | 94 | ||
78 | int hasValue(); | 95 | const int hasValue() const; |
79 | void roll(); | 96 | void roll(); |
80 | virtual void mousePressEvent( QMouseEvent* ); | 97 | |
98 | private: | ||
99 | int Value; | ||
81 | 100 | ||
82 | private slots: | 101 | private slots: |
83 | void slotSelected(); | 102 | void slotSelected(); |
84 | 103 | ||
85 | signals: | 104 | signals: |
86 | void selected(); | 105 | void selected(); |
87 | 106 | ||
88 | protected: | 107 | protected: |
89 | void paintEvent( QPaintEvent *e ); | 108 | void paintEvent( QPaintEvent *e ); |
90 | void paintNumber( QPainter *p ); | 109 | void paintNumber( QPainter *p ); |
110 | virtual void mousePressEvent( QMouseEvent* ); | ||
91 | }; | 111 | }; |
92 | 112 | ||
93 | class DiceWidget : public QWidget | 113 | class DiceWidget : public QWidget |
94 | { | 114 | { |
95 | Q_OBJECT | 115 | Q_OBJECT |
96 | public: | 116 | public: |
97 | DiceWidget( QWidget *parent = 0, const char* name = 0 ); | 117 | DiceWidget( QWidget *parent = 0, const char* name = 0 ); |
98 | 118 | ||
99 | QPushButton *rollButton; | 119 | QPushButton *rollButton; |
100 | 120 | ||
101 | dicesList diceList; | 121 | dicesList diceList; |
102 | }; | 122 | }; |
103 | 123 | ||
104 | |||
105 | class Board : public QWidget | 124 | class Board : public QWidget |
106 | { | 125 | { |
107 | Q_OBJECT | 126 | Q_OBJECT |
108 | public: | 127 | public: |
109 | Board( QWidget *parent = 0, const char* name = 0 ); | 128 | Board( QWidget *parent = 0, const char* name = 0 ); |
129 | |||
130 | signals: | ||
131 | void clicked( QPoint ); | ||
132 | void item( int ); | ||
133 | |||
134 | protected: | ||
135 | virtual void mousePressEvent( QMouseEvent* ); | ||
110 | }; | 136 | }; |
111 | 137 | ||
112 | class Possibilityboard : public Board | 138 | class Possibilityboard : public Board |
113 | { | 139 | { |
114 | Q_OBJECT | 140 | Q_OBJECT |
115 | 141 | ||
116 | public: | 142 | public: |
117 | Possibilityboard( QWidget *parent = 0, const char* name = 0 ); | 143 | Possibilityboard( QWidget *parent = 0, const char* name = 0 ); |
144 | |||
145 | QValueListInt list; | ||
146 | void setIntlist( QValueListInt& ); | ||
118 | 147 | ||
148 | private: | ||
149 | QStringList begriffe; | ||
150 | |||
151 | private slots: | ||
152 | /* | ||
153 | * this slot returns the item the user has selected | ||
154 | */ | ||
155 | virtual void slotClicked(QPoint); | ||
156 | |||
119 | protected: | 157 | protected: |
120 | virtual void paintEvent( QPaintEvent *e ); | 158 | virtual void paintEvent( QPaintEvent *e ); |
121 | }; | 159 | }; |
122 | 160 | ||
123 | class Resultboard : public Board | 161 | class Resultboard : public Board |
124 | { | 162 | { |
125 | Q_OBJECT | 163 | Q_OBJECT |
126 | 164 | ||
127 | public: | 165 | public: |
128 | Resultboard( QString playerName , QWidget *parent = 0, const char* name = 0 ); | 166 | Resultboard( QString playerName = 0 , QWidget *parent = 0, const char* name = 0 ); |
129 | QString pName; | 167 | QString pName; |
130 | 168 | ||
169 | pointMap pMap; | ||
170 | |||
171 | void updateMap( int, int ); | ||
172 | |||
131 | protected: | 173 | protected: |
132 | virtual void paintEvent( QPaintEvent *e ); | 174 | virtual void paintEvent( QPaintEvent *e ); |
133 | }; | 175 | }; |
134 | 176 | ||
135 | 177 | ||
136 | class Scoreboard : public QWidget | 178 | class Scoreboard : public QWidget |
137 | { | 179 | { |
138 | Q_OBJECT | 180 | Q_OBJECT |
139 | public: | 181 | public: |
140 | Scoreboard( playerList ps, QWidget *parent = 0, const char* name = 0 ); | 182 | Scoreboard( playerList ps, QWidget *parent = 0, const char* name = 0 ); |
141 | 183 | ||
142 | Possibilityboard *pb; | 184 | Possibilityboard *pb; |
143 | resultboardList rbList; | 185 | resultboardList rbList; |
144 | playerList ps_; | 186 | playerList ps_; |
145 | 187 | ||
146 | void createResultboards(const int); | 188 | void createResultboards(const int); |
189 | |||
190 | Resultboard* nextRB(int); | ||
191 | |||
147 | 192 | ||
148 | protected: | 193 | protected: |
149 | void paintEvent( QPaintEvent *e ); | 194 | void paintEvent( QPaintEvent *e ); |
150 | }; | 195 | }; |
151 | 196 | ||
152 | 197 | ||
153 | class Player | 198 | class Player |
154 | { | 199 | { |
155 | public: | 200 | public: |
156 | Player( QString name ); | 201 | Player( QString name ); |
157 | 202 | ||
158 | QString playerName; | 203 | QString playerName; |
159 | int totalPoints; | 204 | int totalPoints; |
160 | }; | ||
161 | 205 | ||
162 | class Game | 206 | void setResults( const int , const int ); |
163 | { | ||
164 | public: | ||
165 | Game( playerList pla ); | ||
166 | 207 | ||
167 | playerList players; | 208 | int turn; |
168 | int currentPlayer; | ||
169 | 209 | ||
170 | void startGame(); | 210 | void updateTotalPoints( QMap<int,int> ); |
171 | void stopGame(); | 211 | |
212 | private: | ||
213 | QValueListInt pResults; /* the individual results of the player */ | ||
214 | |||
215 | void setupResultList(); /* only in the ctor */ | ||
172 | }; | 216 | }; |
173 | 217 | ||
174 | #endif // WORDGAME_H | 218 | #endif // WORDGAME_H |