author | llornkcor <llornkcor> | 2002-04-21 12:59:29 (UTC) |
---|---|---|
committer | llornkcor <llornkcor> | 2002-04-21 12:59:29 (UTC) |
commit | 1c7b8ce5b548a414845b873428bf5a6b36eebb83 (patch) (side-by-side diff) | |
tree | a87a17860a1b0454154bd2c4874cb61c01c7db11 | |
parent | c7a23ea04b627db855934fac5061d7e291cdf230 (diff) | |
download | opie-1c7b8ce5b548a414845b873428bf5a6b36eebb83.zip opie-1c7b8ce5b548a414845b873428bf5a6b36eebb83.tar.gz opie-1c7b8ce5b548a414845b873428bf5a6b36eebb83.tar.bz2 |
hide slider when streaming
-rw-r--r-- | core/multimedia/opieplayer/audiowidget.cpp | 1 | ||||
-rw-r--r-- | core/multimedia/opieplayer/libmpeg3/libmpeg3.pro | 2 | ||||
-rw-r--r-- | core/multimedia/opieplayer/loopcontrol.cpp | 2 | ||||
-rw-r--r-- | core/multimedia/opieplayer/wavplugin/wavplugin.pro | 2 |
4 files changed, 4 insertions, 3 deletions
diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp index 20345b7..b9561d5 100644 --- a/core/multimedia/opieplayer/audiowidget.cpp +++ b/core/multimedia/opieplayer/audiowidget.cpp @@ -1,341 +1,342 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include <qpe/qpeapplication.h> #include <qpe/resource.h> #include <qwidget.h> #include <qpixmap.h> #include <qbutton.h> #include <qpainter.h> #include <qframe.h> #include "audiowidget.h" #include "mediaplayerstate.h" extern MediaPlayerState *mediaPlayerState; static const int xo = -2; // movable x offset static const int yo = 22; // movable y offset struct MediaButton { int xPos, yPos; int color; bool isToggle, isBig, isHeld, isDown; }; // Layout information for the audioButtons (and if it is a toggle button or not) MediaButton audioButtons[] = { { 3*30-15+xo, 3*30-13+yo, 0, TRUE, TRUE, FALSE, FALSE }, // play { 1*30+xo, 5*30+yo, 2, FALSE, FALSE, FALSE, FALSE }, // stop { 5*30+xo, 5*30+yo, 2, TRUE, FALSE, FALSE, FALSE }, // pause { 6*30-5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // next { 0*30+5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // previous { 3*30+xo, 0*30+5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume up { 3*30+xo, 6*30-5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume down { 5*30+xo, 1*30+yo, 0, TRUE, FALSE, FALSE, FALSE }, // repeat/loop { 1*30+xo, 1*30+yo, 0, FALSE, FALSE, FALSE, FALSE } // playlist }; static const int numButtons = (sizeof(audioButtons)/sizeof(MediaButton)); AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) : QWidget( parent, name, f ) { // QPEApplication::grabKeyboard(); setCaption( tr("OpiePlayer") ); setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) ); pixmaps[0] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaButtonsAll" ) ); pixmaps[1] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaButtonsBig" ) ); pixmaps[2] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaControls" ) ); pixmaps[3] = new QPixmap( Resource::loadPixmap( "opieplayer/animatedButton" ) ); songInfo = new Ticker( this ); songInfo->setFocusPolicy( QWidget::NoFocus ); songInfo->setGeometry( QRect( 7, 3, 220, 20 ) ); slider = new QSlider( Qt::Horizontal, this ); slider->setFixedWidth( 220 ); slider->setFixedHeight( 20 ); slider->setMinValue( 0 ); slider->setMaxValue( 1 ); slider->setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) ); slider->setFocusPolicy( QWidget::NoFocus ); slider->setGeometry( QRect( 7, 262, 220, 20 ) ); connect( slider, SIGNAL( sliderPressed() ), this, SLOT( sliderPressed() ) ); connect( slider, SIGNAL( sliderReleased() ), this, SLOT( sliderReleased() ) ); connect( mediaPlayerState, SIGNAL( lengthChanged(long) ), this, SLOT( setLength(long) ) ); connect( mediaPlayerState, SIGNAL( viewChanged(char) ), this, SLOT( setView(char) ) ); connect( mediaPlayerState, SIGNAL( loopingToggled(bool) ), this, SLOT( setLooping(bool) ) ); connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( setPaused(bool) ) ); connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) ); if( !mediaPlayerState->isStreaming) { // this stops the slider from being moved, thus // does not stop stream when it reaches the end connect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) ); connect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) ); } // Intialise state setLength( mediaPlayerState->length() ); setPosition( mediaPlayerState->position() ); setLooping( mediaPlayerState->fullscreen() ); setPaused( mediaPlayerState->paused() ); setPlaying( mediaPlayerState->playing() ); + if (mediaPlayerState->isStreaming) slider->hide(); } AudioWidget::~AudioWidget() { for ( int i = 0; i < 4; i++ ) delete pixmaps[i]; } static bool audioSliderBeingMoved = FALSE; void AudioWidget::sliderPressed() { audioSliderBeingMoved = TRUE; } void AudioWidget::sliderReleased() { audioSliderBeingMoved = FALSE; if ( slider->width() == 0 ) return; long val = long((double)slider->value() * mediaPlayerState->length() / slider->width()); mediaPlayerState->setPosition( val ); } void AudioWidget::setPosition( long i ) { updateSlider( i, mediaPlayerState->length() ); } void AudioWidget::setLength( long max ) { updateSlider( mediaPlayerState->position(), max ); } void AudioWidget::setView( char view ) { if ( view == 'a' ) { startTimer( 150 ); showMaximized(); } else { killTimers(); hide(); } } void AudioWidget::updateSlider( long i, long max ) { if ( max == 0 ) return; // Will flicker too much if we don't do this // Scale to something reasonable int width = slider->width(); int val = int((double)i * width / max); if ( !audioSliderBeingMoved ) { if ( slider->value() != val ) slider->setValue( val ); if ( slider->maxValue() != width ) slider->setMaxValue( width ); } } void AudioWidget::setToggleButton( int i, bool down ) { if ( down != audioButtons[i].isDown ) toggleButton( i ); } void AudioWidget::toggleButton( int i ) { audioButtons[i].isDown = !audioButtons[i].isDown; QPainter p(this); paintButton ( &p, i ); } void AudioWidget::paintButton( QPainter *p, int i ) { int x = audioButtons[i].xPos; int y = audioButtons[i].yPos; int offset = 22 + 14 * audioButtons[i].isBig + audioButtons[i].isDown; int buttonSize = 64 + audioButtons[i].isBig * (90 - 64); p->drawPixmap( x, y, *pixmaps[audioButtons[i].isBig], buttonSize * (audioButtons[i].isDown + 2 * audioButtons[i].color), 0, buttonSize, buttonSize ); p->drawPixmap( x + offset, y + offset, *pixmaps[2], 18 * i, 0, 18, 18 ); } void AudioWidget::timerEvent( QTimerEvent * ) { static int frame = 0; if ( !mediaPlayerState->paused() && audioButtons[ AudioPlay ].isDown ) { frame = frame >= 7 ? 0 : frame + 1; int x = audioButtons[AudioPlay].xPos; int y = audioButtons[AudioPlay].yPos; QPainter p( this ); // Optimize to only draw the little bit of the changing images which is different p.drawPixmap( x + 14, y + 8, *pixmaps[3], 32 * frame, 0, 32, 32 ); p.drawPixmap( x + 37, y + 37, *pixmaps[2], 18 * AudioPlay, 0, 6, 3 ); } } void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { for ( int i = 0; i < numButtons; i++ ) { int size = audioButtons[i].isBig; int x = audioButtons[i].xPos; int y = audioButtons[i].yPos; if ( event->state() == QMouseEvent::LeftButton ) { // The test to see if the mouse click is inside the circular button or not // (compared with the radius squared to avoid a square-root of our distance) int radius = 32 + 13 * size; QPoint center = QPoint( x + radius, y + radius ); QPoint dXY = center - event->pos(); int dist = dXY.x() * dXY.x() + dXY.y() * dXY.y(); bool isOnButton = dist <= (radius * radius); // QRect r( x, y, 64 + 22*size, 64 + 22*size ); // bool isOnButton = r.contains( event->pos() ); // Rectangular Button code if ( isOnButton && !audioButtons[i].isHeld ) { audioButtons[i].isHeld = TRUE; toggleButton(i); qDebug("button toggled1 %d",i); switch (i) { case AudioVolumeUp: emit moreClicked(); return; case AudioVolumeDown: emit lessClicked(); return; } } else if ( !isOnButton && audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; toggleButton(i); qDebug("button toggled2 %d",i); } } else { if ( audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; if ( !audioButtons[i].isToggle ) setToggleButton( i, FALSE ); qDebug("button toggled3 %d",i); switch (i) { case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return; case AudioStop: mediaPlayerState->setPlaying(FALSE); return; case AudioPause: mediaPlayerState->setPaused(audioButtons[i].isDown); return; case AudioNext: mediaPlayerState->setNext(); return; case AudioPrevious: mediaPlayerState->setPrev(); return; case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return; case AudioVolumeUp: emit moreReleased(); return; case AudioVolumeDown: emit lessReleased(); return; case AudioPlayList: mediaPlayerState->setList(); return; } } } } } void AudioWidget::mousePressEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } void AudioWidget::mouseReleaseEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } void AudioWidget::showEvent( QShowEvent* ) { QMouseEvent event( QEvent::MouseMove, QPoint( 0, 0 ), 0, 0 ); mouseMoveEvent( &event ); } void AudioWidget::closeEvent( QCloseEvent* ) { mediaPlayerState->setList(); } void AudioWidget::paintEvent( QPaintEvent * ) { QPainter p( this ); for ( int i = 0; i < numButtons; i++ ) paintButton( &p, i ); } void AudioWidget::keyReleaseEvent( QKeyEvent *e) { switch ( e->key() ) { ////////////////////////////// Zaurus keys case Key_Home: break; case Key_F9: //activity break; case Key_F10: //contacts break; case Key_F11: //menu break; case Key_F12: //home break; case Key_F13: //mail break; case Key_Space: { if(mediaPlayerState->playing()) { // toggleButton(1); mediaPlayerState->setPlaying(FALSE); // toggleButton(1); } else { // toggleButton(0); mediaPlayerState->setPlaying(TRUE); // toggleButton(0); } } break; case Key_Down: toggleButton(6); emit lessClicked(); emit lessReleased(); toggleButton(6); break; case Key_Up: toggleButton(5); emit moreClicked(); emit moreReleased(); toggleButton(5); break; case Key_Right: // toggleButton(3); mediaPlayerState->setNext(); // toggleButton(3); break; case Key_Left: // toggleButton(4); mediaPlayerState->setPrev(); // toggleButton(4); break; case Key_Escape: break; }; } diff --git a/core/multimedia/opieplayer/libmpeg3/libmpeg3.pro b/core/multimedia/opieplayer/libmpeg3/libmpeg3.pro index e50aa4e..f5e5954 100644 --- a/core/multimedia/opieplayer/libmpeg3/libmpeg3.pro +++ b/core/multimedia/opieplayer/libmpeg3/libmpeg3.pro @@ -1,43 +1,43 @@ TEMPLATE = lib CONFIG += qt warn_on release HEADERS = libmpeg3plugin.h libmpeg3pluginimpl.h SOURCES = libmpeg3plugin.cpp libmpeg3pluginimpl.cpp \ bitstream.c \ libmpeg3.c \ mpeg3atrack.c \ mpeg3css.c \ mpeg3demux.c \ mpeg3io.c \ mpeg3title.c \ mpeg3vtrack.c \ audio/ac3.c \ audio/bit_allocation.c \ audio/dct.c \ audio/exponents.c \ audio/header.c \ audio/layer2.c \ audio/layer3.c \ audio/mantissa.c \ audio/mpeg3audio.c \ audio/pcm.c \ audio/synthesizers.c \ audio/tables.c \ video/getpicture.c \ video/headers.c \ video/idct.c \ video/macroblocks.c \ video/mmxtest.c \ video/motion.c \ video/mpeg3video.c \ video/output.c \ video/reconstruct.c \ video/seek.c \ video/slice.c \ video/vlc.c TARGET = mpeg3plugin TMAKE_CC=g++ -DESTDIR = ../../plugins/codecs +DESTDIR = $(OPIEDIR)/plugins/codecs INCLUDEPATH += $(OPIEDIR)/include .. DEPENDPATH += ../$(OPIEDIR)/include .. LIBS += -lqpe -lpthread -lm VERSION = 1.0.0 diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp index 15175d0..01596a0 100644 --- a/core/multimedia/opieplayer/loopcontrol.cpp +++ b/core/multimedia/opieplayer/loopcontrol.cpp @@ -1,480 +1,480 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ // L.J.Potter added changes Fri 02-15-2002 #include <qpe/qpeapplication.h> #ifdef Q_WS_QWS #include <qpe/qcopenvelope_qws.h> #endif #include <stdio.h> #include <stdlib.h> #include <string.h> #include <pthread.h> #include <errno.h> #include <unistd.h> #include "loopcontrol.h" #include "videowidget.h" #include "audiodevice.h" #include <qpe/mediaplayerplugininterface.h> #include "mediaplayerstate.h" extern VideoWidget *videoUI; // now only needed to tell it to play a frame extern MediaPlayerState *mediaPlayerState; //#define DecodeLoopDebug(x) qDebug x #define DecodeLoopDebug(x) static char *audioBuffer = NULL; static AudioDevice *audioDevice = NULL; static bool disabledSuspendScreenSaver = FALSE; static bool previousSuspendMode = FALSE; pthread_t audio_tid; pthread_attr_t audio_attr; bool threadOkToGo = FALSE; class Mutex { public: Mutex() { pthread_mutexattr_t attr; pthread_mutexattr_init( &attr ); pthread_mutex_init( &mutex, &attr ); pthread_mutexattr_destroy( &attr ); } ~Mutex() { pthread_mutex_destroy( &mutex ); } void lock() { pthread_mutex_lock( &mutex ); } void unlock() { pthread_mutex_unlock( &mutex ); } private: pthread_mutex_t mutex; }; void *startAudioThread( void *ptr ) { LoopControl *mpegView = (LoopControl *)ptr; while ( TRUE ) { if ( threadOkToGo && mpegView->moreAudio ) mpegView->startAudio(); else usleep( 10000 ); // Semi-buzy-wait till we are playing again } return 0; } Mutex *audioMutex; LoopControl::LoopControl( QObject *parent, const char *name ) : QObject( parent, name ) { isMuted = FALSE; connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( setMute(bool) ) ); //qDebug("starting loopcontrol"); audioMutex = new Mutex; pthread_attr_init(&audio_attr); #define USE_REALTIME_AUDIO_THREAD #ifdef USE_REALTIME_AUDIO_THREAD // Attempt to set it to real-time round robin if ( pthread_attr_setschedpolicy( &audio_attr, SCHED_RR ) == 0 ) { sched_param params; params.sched_priority = 50; pthread_attr_setschedparam(&audio_attr,¶ms); } else { qDebug( "Error setting up a realtime thread, reverting to using a normal thread." ); pthread_attr_destroy(&audio_attr); pthread_attr_init(&audio_attr); } #endif //qDebug("create audio thread"); pthread_create(&audio_tid, &audio_attr, (void * (*)(void *))startAudioThread, this); } LoopControl::~LoopControl() { stop(); } static long prev_frame = 0; static int currentSample = 0; void LoopControl::timerEvent( QTimerEvent *te ) { if ( te->timerId() == videoId ) startVideo(); if ( te->timerId() == sliderId ) { if ( hasAudioChannel && !hasVideoChannel && moreAudio ) { mediaPlayerState->updatePosition( audioSampleCounter ); } else if ( hasVideoChannel && moreVideo ) { mediaPlayerState->updatePosition( current_frame ); } } if ( !moreVideo && !moreAudio ) { mediaPlayerState->setPlaying( FALSE ); mediaPlayerState->setNext(); } } void LoopControl::setPosition( long pos ) { audioMutex->lock(); if ( hasVideoChannel && hasAudioChannel ) { playtime.restart(); playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) ); current_frame = pos + 1; mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream ); prev_frame = current_frame - 1; currentSample = (int)( (double)current_frame * freq / framerate ); mediaPlayerState->curDecoder()->audioSetSample( currentSample, stream ); audioSampleCounter = currentSample - 1; } else if ( hasVideoChannel ) { playtime.restart(); playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) ); current_frame = pos + 1; mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream ); prev_frame = current_frame - 1; } else if ( hasAudioChannel ) { playtime.restart(); playtime = playtime.addMSecs( long((double)-pos * 1000.0 / freq) ); currentSample = pos + 1; mediaPlayerState->curDecoder()->audioSetSample( currentSample, stream ); audioSampleCounter = currentSample - 1; } audioMutex->unlock(); } void LoopControl::startVideo() { if ( moreVideo ) { if ( mediaPlayerState->curDecoder() ) { if ( hasAudioChannel && !isMuted ) { current_frame = long( playtime.elapsed() * framerate / 1000 ); if ( prev_frame != -1 && current_frame <= prev_frame ) return; } else { // Don't skip current_frame++; } if ( prev_frame == -1 || current_frame > prev_frame ) { if ( current_frame > prev_frame + 1 ) { mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream ); } moreVideo = videoUI->playVideo(); prev_frame = current_frame; } } else { moreVideo = FALSE; killTimer( videoId ); } } } void LoopControl::startAudio() { //qDebug("start audio"); audioMutex->lock(); if ( moreAudio ) { if ( !isMuted && mediaPlayerState->curDecoder() ) { currentSample = audioSampleCounter + 1; if ( currentSample != audioSampleCounter + 1 ) qDebug("out of sync with decoder %i %i", currentSample, audioSampleCounter); long samplesRead = 0; bool readOk=mediaPlayerState->curDecoder()->audioReadSamples( (short*)audioBuffer, channels, 1024, samplesRead, stream ); long sampleWeShouldBeAt = long( playtime.elapsed() ) * freq / 1000; long sampleWaitTime = currentSample - sampleWeShouldBeAt; // this causes drop outs not sure why its even here // if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) { // usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) ); // } // else if ( sampleWaitTime <= -5000 ) { // qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt ); // //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream ); // currentSample = sampleWeShouldBeAt; // } audioDevice->write( audioBuffer, samplesRead * 2 * channels ); - if( mediaPlayerState->isStreaming == FALSE); +// if( mediaPlayerState->isStreaming == FALSE) audioSampleCounter = currentSample + samplesRead - 1; moreAudio = readOk && (audioSampleCounter <= total_audio_samples); } else { moreAudio = FALSE; } } audioMutex->unlock(); } void LoopControl::killTimers() { audioMutex->lock(); if ( hasVideoChannel ) killTimer( videoId ); killTimer( sliderId ); threadOkToGo = FALSE; audioMutex->unlock(); } void LoopControl::startTimers() { audioMutex->lock(); moreVideo = FALSE; moreAudio = FALSE; if ( hasVideoChannel ) { moreVideo = TRUE; int mSecsBetweenFrames = (int)(100 / framerate); // 10% of the real value videoId = startTimer( mSecsBetweenFrames ); } if ( hasAudioChannel ) { moreAudio = TRUE; threadOkToGo = TRUE; } sliderId = startTimer( 300 ); // update slider every 1/3 second audioMutex->unlock(); } void LoopControl::setPaused( bool pause ) { if ( !mediaPlayerState->curDecoder() || !mediaPlayerState->curDecoder()->isOpen() ) return; if ( pause ) { killTimers(); } else { // Force an update of the position mediaPlayerState->setPosition( mediaPlayerState->position() + 1 ); mediaPlayerState->setPosition( mediaPlayerState->position() - 1 ); // Just like we never stopped startTimers(); } } void LoopControl::stop( bool willPlayAgainShortly ) { #if defined(Q_WS_QWS) && !defined(QT_NO_COP) if ( !willPlayAgainShortly && disabledSuspendScreenSaver ) { disabledSuspendScreenSaver = FALSE; // Re-enable the suspend mode QCopEnvelope("QPE/System", "setScreenSaverMode(int)" ) << QPEApplication::Enable; } #endif if ( mediaPlayerState->curDecoder() && mediaPlayerState->curDecoder()->isOpen() ) { killTimers(); audioMutex->lock(); mediaPlayerState->curDecoder()->close(); if ( audioDevice ) { delete audioDevice; delete audioBuffer; audioDevice = 0; audioBuffer = 0; } audioMutex->unlock(); } } bool LoopControl::init( const QString& filename ) { stop(); audioMutex->lock(); fileName = filename; stream = 0; // only play stream 0 for now current_frame = total_video_frames = total_audio_samples = 0; qDebug( "Using the %s decoder", mediaPlayerState->curDecoder()->pluginName() ); // ### Hack to use libmpeg3plugin to get the number of audio samples if we are using the libmad plugin if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) { if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename ) ) { total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 ); mediaPlayerState->libMpeg3Decoder()->close(); } } if ( !mediaPlayerState->curDecoder()|| !mediaPlayerState->curDecoder()->open( filename ) ) { audioMutex->unlock(); return FALSE; } hasAudioChannel = mediaPlayerState->curDecoder()->audioStreams() > 0; hasVideoChannel = mediaPlayerState->curDecoder()->videoStreams() > 0; if ( hasAudioChannel ) { int astream = 0; channels = mediaPlayerState->curDecoder()->audioChannels( astream ); qDebug( "LC- channels = %d", channels ); if ( !total_audio_samples ) total_audio_samples = mediaPlayerState->curDecoder()->audioSamples( astream ); // total_audio_samples += 1000; mediaPlayerState->setLength( total_audio_samples ); freq = mediaPlayerState->curDecoder()->audioFrequency( astream ); qDebug( "LC- frequency = %d", freq ); audioSampleCounter = 0; int bits_per_sample; if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibWavPlugin") ) { bits_per_sample =(int) mediaPlayerState->curDecoder()->getTime(); qDebug("using stupid hack"); } else { bits_per_sample=0; } audioDevice = new AudioDevice( freq, channels, bits_per_sample); audioBuffer = new char[ audioDevice->bufferSize() ]; channels = audioDevice->channels(); //### must check which frequency is actually used. static const int size = 1; short int buf[size]; long samplesRead = 0; mediaPlayerState->curDecoder()->audioReadSamples( buf, channels, size, samplesRead, stream ); } if ( hasVideoChannel ) { total_video_frames = mediaPlayerState->curDecoder()->videoFrames( stream ); mediaPlayerState->setLength( total_video_frames ); framerate = mediaPlayerState->curDecoder()->videoFrameRate( stream ); DecodeLoopDebug(( "Frame rate %g total %ld", framerate, total_video_frames )); if ( framerate <= 1.0 ) { DecodeLoopDebug(( "Crazy frame rate, resetting to sensible" )); framerate = 25; } if ( total_video_frames == 1 ) { DecodeLoopDebug(( "Cannot seek to frame" )); } } current_frame = 0; prev_frame = -1; if( fileName.left(7) == "http://") mediaPlayerState->isStreaming = TRUE; connect( mediaPlayerState, SIGNAL( positionChanged( long ) ), this, SLOT( setPosition( long ) ) ); connect( mediaPlayerState, SIGNAL( pausedToggled( bool ) ), this, SLOT( setPaused( bool ) ) ); audioMutex->unlock(); return TRUE; } void LoopControl::play() { qDebug("LC- play"); #if defined(Q_WS_QWS) && !defined(QT_NO_COP) if ( !disabledSuspendScreenSaver || previousSuspendMode != hasVideoChannel ) { disabledSuspendScreenSaver = TRUE; previousSuspendMode = hasVideoChannel; // Stop the screen from blanking and power saving state QCopEnvelope("QPE/System", "setScreenSaverMode(int)" ) << ( hasVideoChannel ? QPEApplication::Disable : QPEApplication::DisableSuspend ); } #endif playtime.start(); startTimers(); } void LoopControl::setMute( bool on ) { if ( on != isMuted ) { isMuted = on; if ( !on ) { // Force an update of the position mediaPlayerState->setPosition( mediaPlayerState->position() + 1 ); mediaPlayerState->setPosition( mediaPlayerState->position() - 1 ); // Resume playing audio moreAudio = TRUE; } } } diff --git a/core/multimedia/opieplayer/wavplugin/wavplugin.pro b/core/multimedia/opieplayer/wavplugin/wavplugin.pro index 2160431..f0834de 100644 --- a/core/multimedia/opieplayer/wavplugin/wavplugin.pro +++ b/core/multimedia/opieplayer/wavplugin/wavplugin.pro @@ -1,10 +1,10 @@ TEMPLATE = lib CONFIG += qt warn_on release HEADERS = wavplugin.h wavpluginimpl.h SOURCES = wavplugin.cpp wavpluginimpl.cpp TARGET = wavplugin -DESTDIR = ../../plugins/codecs +DESTDIR = $(OPIEDIR)/plugins/codecs INCLUDEPATH += $(OPIEDIR)/include .. DEPENDPATH += ../$(OPIEDIR)/include .. LIBS += -lqpe VERSION = 1.0.0 |