author | erik <erik> | 2007-01-24 19:50:48 (UTC) |
---|---|---|
committer | erik <erik> | 2007-01-24 19:50:48 (UTC) |
commit | 035bbc5bf689839c8d8e7be37f347b0dd900fccf (patch) (side-by-side diff) | |
tree | cd668db7b1fedbf6fa2d54fb312a90e6f157e82a | |
parent | a017bf21dd89159052f2f7a3fbc043a24956c08c (diff) | |
download | opie-035bbc5bf689839c8d8e7be37f347b0dd900fccf.zip opie-035bbc5bf689839c8d8e7be37f347b0dd900fccf.tar.gz opie-035bbc5bf689839c8d8e7be37f347b0dd900fccf.tar.bz2 |
Eac one the files in this commit had an instance where a code path is
never traversed because of conditionals operating on values that
never change.
-rw-r--r-- | noncore/apps/opie-reader/decompress.cpp | 7 | ||||
-rw-r--r-- | noncore/games/solitaire/canvascard.cpp | 2 | ||||
-rw-r--r-- | noncore/games/tetrix/ohighscoredlg.cpp | 7 |
3 files changed, 1 insertions, 15 deletions
diff --git a/noncore/apps/opie-reader/decompress.cpp b/noncore/apps/opie-reader/decompress.cpp index 9bfec49..6034e01 100644 --- a/noncore/apps/opie-reader/decompress.cpp +++ b/noncore/apps/opie-reader/decompress.cpp @@ -1,95 +1,88 @@ #include <string.h> #include "decompress.h" #include <zlib.h> #include <stdlib.h> size_t UnZip(UInt8* compressedbuffer, size_t reclen, UInt8* tgtbuffer, size_t bsize) { z_stream zstream; memset(&zstream,sizeof(zstream),0); zstream.next_in = compressedbuffer; zstream.next_out = tgtbuffer; zstream.avail_out = bsize; zstream.avail_in = reclen; - int keylen = 0; - zstream.zalloc = Z_NULL; zstream.zfree = Z_NULL; zstream.opaque = Z_NULL; // printf("Initialising\n"); inflateInit(&zstream); int err = 0; do { - if ( zstream.avail_in == 0 && 0 < keylen ) { - zstream.next_in = compressedbuffer + keylen; - zstream.avail_in = reclen - keylen; - keylen = 0; - } zstream.next_out = tgtbuffer; zstream.avail_out = bsize; err = inflate( &zstream, Z_SYNC_FLUSH ); // //qDebug("err:%d - %u", err, zstream.avail_in); } while ( err == Z_OK ); inflateEnd(&zstream); return zstream.total_out; } #if defined(__STATIC) && defined(USENEF) #include "Model.h" size_t (*getdecompressor(char* _s))(UInt8*, size_t, UInt8*, size_t) { if (strcmp(_s, "PluckerDecompress3") == 0) { return PluckerDecompress3; } if (strcmp(_s, "PluckerDecompress4") == 0) { return PluckerDecompress4; } if (strcmp(_s, "RebDecompress") == 0) { return RebDecompress; } return NULL; } #else #include "qfileinfo.h" #include <dlfcn.h> size_t (*getdecompressor(char* _s))(UInt8*, size_t, UInt8*, size_t) { #ifdef USEQPE #ifdef OPIE QString codecpath(getenv("OPIEDIR")); #else QString codecpath(getenv("QTDIR")); #endif codecpath += "/plugins/reader/support/libpluckerdecompress.so"; #else QString codecpath(getenv("READERDIR")); codecpath += "/support/libpluckerdecompress.so"; #endif qDebug("Codec:%s", (const char*)codecpath); if (QFile::exists(codecpath)) { qDebug("Codec:%s", (const char*)codecpath); void* handle = dlopen(codecpath, RTLD_LAZY); if (handle == 0) { qDebug("Can't find codec:%s", dlerror()); return NULL; } return (size_t (*)(UInt8*, size_t, UInt8*, size_t))dlsym(handle, _s); } return NULL; } #endif diff --git a/noncore/games/solitaire/canvascard.cpp b/noncore/games/solitaire/canvascard.cpp index cd298ef..3ed9ea0 100644 --- a/noncore/games/solitaire/canvascard.cpp +++ b/noncore/games/solitaire/canvascard.cpp @@ -1,303 +1,303 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "canvascard.h" #include <opie2/oresource.h> #include <qgfx_qws.h> // Needed to get the device's width #include <math.h> #if defined( QT_QWS_CASSIOPEIA ) #define SLOW_HARDWARE #endif // Seems to be fast enough to me even without Transformations in the library //#if defined( QT_NO_TRANSFORMATIONS ) && defined( QT_QWS_IPAQ ) //#define SLOW_HARDWARE //#endif QBitmap *Create180RotatedBitmap(QBitmap *srcBitmap) { #ifdef QT_NO_TRANSFORMATIONS int w = srcBitmap->width(); int h = srcBitmap->height(); QBitmap *dstBitmap = new QBitmap( w, h ); // ### this is very poorly implemented and probably could be much faster for (int i = 0; i < w; i++) for (int j = 0; j < h; j++) bitBlt( dstBitmap, i, j, srcBitmap, w - i - 1, h - j - 1, 1, 1 ); return dstBitmap; #else QWMatrix m; m.rotate( 180.0 ); return new QBitmap( srcBitmap->xForm( m ) ); #endif } QPixmap *CreateScaledPixmap(QPixmap *srcPixmap, double scaleX, double scaleY) { #ifdef QT_NO_TRANSFORMATIONS int w = srcPixmap->width(); int h = srcPixmap->height(); int newW = (int)(w * scaleX); int newH = (int)(h * scaleY); QPixmap *dstPixmap = new QPixmap( newW, newH ); // ### this is very poorly implemented and probably could be much faster for (int i = 0; i < newW; i++) { int srcX = w * i / newW; if (newH == h) { // Optimise for scaleing in the X-axis only bitBlt( dstPixmap, i, 0, srcPixmap, srcX, 0, 1, h ); } else { for (int j = 0; j < newH; j++) { int srcY = h * j / newH; bitBlt( dstPixmap, i, j, srcPixmap, srcX, srcY, 1, 1 ); } } } return dstPixmap; #else QWMatrix s; s.scale( scaleX, scaleY ); return new QPixmap( srcPixmap->xForm( s ) ); #endif } // Initialise static member variables to NULL QPixmap *CanvasCard::cardsFaces = NULL; QPixmap *CanvasCard::cardsBacks = NULL; QBitmap *CanvasCard::cardsChars = NULL; QBitmap *CanvasCard::cardsSuits = NULL; QBitmap *CanvasCard::cardsCharsUpsideDown = NULL; QBitmap *CanvasCard::cardsSuitsUpsideDown = NULL; CanvasCard::CanvasCard( eValue v, eSuit s, bool f, QCanvas *canvas ) : Card(v, s, f), QCanvasRectangle( 0, 0, 1, 1, canvas ), cardBack(1), scaleX(1.0), scaleY(1.0) { if ( !cardsFaces ) { if ( qt_screen->deviceWidth() < 200 ) { cardsFaces = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_face_small" ) ); cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0001_small" ) ); cardsChars = new QBitmap(); *cardsChars = Opie::Core::OResource::loadPixmap( "cards/card_chars_small" ); cardsSuits = new QBitmap(); *cardsSuits = Opie::Core::OResource::loadPixmap( "cards/card_suits_small" ); } else { cardsFaces = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_face" ) ); cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0001" ) ); cardsChars = new QBitmap(); *cardsChars = Opie::Core::OResource::loadPixmap( "cards/card_chars" ); cardsSuits = new QBitmap(); *cardsSuits = Opie::Core::OResource::loadPixmap( "cards/card_suits" ); } cardsCharsUpsideDown = Create180RotatedBitmap( cardsChars ); cardsSuitsUpsideDown = Create180RotatedBitmap( cardsSuits ); } xOff = cardsFaces->width() / 2; yOff = cardsFaces->height() / 2; setSize( cardsFaces->width(), cardsFaces->height() ); setPen( NoPen ); flipping = FALSE; } void CanvasCard::setCardBack(int b) { if ( cardBack != b ) { cardBack = b; if ( cardsBacks ) delete cardsBacks; if ( qt_screen->deviceWidth() < 200 ) { switch (cardBack) { case 0: cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0001_small" ) ); break; case 1: cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0002_small" ) ); break; case 2: cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0003_small" ) ); break; case 3: cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0004_small" ) ); break; case 4: cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0005_small" ) ); break; } } else { switch (cardBack) { case 0: cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0001" ) ); break; case 1: cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0002" ) ); break; case 2: cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0003" ) ); break; case 3: cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0004" ) ); break; case 4: cardsBacks = new QPixmap( Opie::Core::OResource::loadPixmap( "cards/card_back0005" ) ); break; } } if ( !isFacing() ) redraw(); } } void CanvasCard::draw(QPainter &painter) { int ix = (int)x(), iy = (int)y(); QPainter *p = &painter; QPixmap *unscaledCard = NULL; if ((scaleX <= 0.98) || (scaleY <= 0.98)) { p = new QPainter(); unscaledCard = new QPixmap( cardsFaces->width(), cardsFaces->height() ); p->begin(unscaledCard); ix = 0; iy = 0; } if ( isFacing() ) { int w = cardsFaces->width(), h = cardsFaces->height(); p->setBrush( QColor( 0xFF, 0xFF, 0xFF ) ); if ( isRed() == TRUE ) p->setPen( QColor( 0xFF, 0, 0 ) ); else p->setPen( QColor( 0, 0, 0 ) ); if ( qt_screen->deviceWidth() < 200 ) { p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); p->drawPixmap( ix + 3, iy + 3, *cardsChars, 5*(getValue()-1), 0, 5, 6 ); p->drawPixmap( ix + 11, iy + 3, *cardsSuits, 5*(getSuit()-1), 0, 5, 6 ); p->drawPixmap( ix + w-3-5, iy + h-3-6, *cardsCharsUpsideDown, 5*(12-getValue()+1), 0, 5, 6 ); p->drawPixmap( ix + w-11-5, iy + h-3-6, *cardsSuitsUpsideDown, 5*(3-getSuit()+1), 0, 5, 6 ); } else { p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 ); p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 ); p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 ); p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 ); } } else { p->drawPixmap( ix, iy, *cardsBacks ); } - if (p != &painter) + if (p != &painter && unscaledCard) { p->end(); QPixmap *scaledCard = CreateScaledPixmap( unscaledCard, scaleX, scaleY ); int xoff = scaledCard->width() / 2; int yoff = scaledCard->height() / 2; painter.drawPixmap( (int)x() + xOff - xoff, (int)y() + yOff - yoff, *scaledCard ); delete p; delete unscaledCard; delete scaledCard; } } static const double flipLift = 1.5; void CanvasCard::flipTo(int x2, int y2, int steps) { flipSteps = steps; #ifdef SLOW_HARDWARE move(x2,y2); Card::flipTo(x2,y2,steps); #else int x1 = (int)x(); int y1 = (int)y(); double dx = x2 - x1; double dy = y2 - y1; flipping = TRUE; destX = x2; destY = y2; animSteps = flipSteps; setVelocity(dx/animSteps, dy/animSteps-flipLift); setAnimated(TRUE); #endif } void CanvasCard::advance(int stage) { if ( stage==1 ) { if ( animSteps-- <= 0 ) { scaleX = 1.0; scaleY = 1.0; flipping = FALSE; setVelocity(0,0); setAnimated(FALSE); move(destX,destY); // exact } else { if ( flipping ) { if ( animSteps > flipSteps / 2 ) { // animSteps = flipSteps .. flipSteps/2 (flip up) -> 1..0 scaleX = ((double)animSteps/flipSteps-0.5)*2; } else { // animSteps = flipSteps/2 .. 0 (flip down) -> 0..1 scaleX = 1-((double)animSteps/flipSteps)*2; } if ( animSteps == flipSteps / 2-1 ) { setYVelocity(yVelocity()+flipLift*2); setFace( !isFacing() ); } } } } QCanvasRectangle::advance(stage); } void CanvasCard::animatedMove(int x2, int y2, int steps) { destX = x2; destY = y2; double x1 = x(), y1 = y(), dx = x2 - x1, dy = y2 - y1; // Ensure a good speed while ( fabs(dx/steps)+fabs(dy/steps) < 5.0 && steps > 4 ) steps--; setAnimated(TRUE); setVelocity(dx/steps, dy/steps); animSteps = steps; } diff --git a/noncore/games/tetrix/ohighscoredlg.cpp b/noncore/games/tetrix/ohighscoredlg.cpp index 66f4917..504385f 100644 --- a/noncore/games/tetrix/ohighscoredlg.cpp +++ b/noncore/games/tetrix/ohighscoredlg.cpp @@ -1,206 +1,199 @@ /*************************************************************************** begin : January 2003 copyright : ( C ) 2003 by Carsten Niehaus email : cniehaus@handhelds.org **************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * ( at your option ) any later version. * * * **************************************************************************/ #include <qdialog.h> #include <qlayout.h> #include <qpe/qpeapplication.h> #include <qpe/config.h> #include <qstring.h> #include <qlist.h> #include <qhbox.h> #include <qvbox.h> #include <qlabel.h> #include <qlistview.h> #include <qlineedit.h> #include "ohighscoredlg.h" OHighscore::OHighscore( int score , int playerLevel ) : playerData() { pLevel = playerLevel; getList(); checkIfItIsANewhighscore( score ); playerData.setAutoDelete( TRUE ); } OHighscore::~OHighscore() { } void OHighscore::getList() { Config cfg ( "tetrix" ); cfg.setGroup( QString::number( 1 ) ); lowest = cfg.readNumEntry( "Points" ); playerData.clear(); int rest = 1; //for the filling up later for ( int i = 1 ; i < 11 ; i++ ) { if ( cfg.hasGroup( QString::number( i ) ) ) { cfg.setGroup( QString::number( i ) ); int temp = cfg.readNumEntry( "Points" ); t_playerData *pPlayerData = new t_playerData; pPlayerData->sName = cfg.readEntry( "Name" ); pPlayerData->points = temp; pPlayerData->level = cfg.readNumEntry( "Level" ); playerData.append( pPlayerData ); if ( (temp < lowest) ) lowest = temp; rest++; } } //now I fill up the rest of the list if ( rest < 11 ) //only go in this loop if there are less than //10 highscoreentries { lowest = 0; for ( ; rest < 11 ; rest++ ) { t_playerData *pPlayerData = new t_playerData; pPlayerData->sName = tr( "empty"); pPlayerData->points = 0; pPlayerData->level = 0; playerData.append( pPlayerData ); } } } void OHighscore::checkIfItIsANewhighscore( int points) { if ( points > lowest ) isNewhighscore = true; else isNewhighscore = false; } void OHighscore::insertData( QString name , int punkte , int playerLevel ) { Config cfg ( "tetrix" ); t_playerData * Run; int index = 0; int entryNumber = 1; for ( Run=playerData.first(); Run != 0; index ++, Run=playerData.next() ) { if ( punkte > Run->points ) { t_playerData* temp = new t_playerData; temp->sName = name; temp->points = punkte; temp->level = playerLevel; playerData.insert( index, temp ); //now we have to delete the last entry playerData.remove( playerData.count() ); ///////////////////////////////////////// //this block just rewrites the highscore for ( t_playerData * Run2=playerData.first(); Run2 != 0; Run2=playerData.next() ) { cfg.setGroup( QString::number( entryNumber ) ); cfg.writeEntry( "Name" , Run2->sName ); cfg.writeEntry( "Points" , Run2->points ); cfg.writeEntry( "Level" , Run2->level ); entryNumber++; } //////////////////////////////////////// return; } } } QString OHighscore::getName() { QString name; QDialog *d = new QDialog ( this, 0, true ); d->setCaption( tr( "Enter your name!" )); QLineEdit *ed = new QLineEdit ( d ); ( new QVBoxLayout ( d, 3, 3 ))->addWidget ( ed ); ed->setFocus ( ); if ( d->exec() == QDialog::Accepted ) { name = ed->text(); } //delete d; return name; } OHighscoreDialog::OHighscoreDialog(OHighscore *highscore, QWidget *parent, const char *name, bool modal) : QDialog(parent, name, modal) { hs_ = highscore; setCaption( tr( "Highscores" ) ); vbox_layout = new QVBoxLayout( this, 4 , 4 ); list = new QListView( this ); list->setSorting( -1 ); list->addColumn( tr( "#" )); list->addColumn( tr( "Name" )); list->addColumn( tr( "Points" )); list->addColumn( tr( "Level" )); createHighscoreListView(); vbox_layout->addWidget( list ); QPEApplication::showDialog( this ); } void OHighscoreDialog::createHighscoreListView() { int pos = 10; int points_ = 0; int level_ = 0; - QListViewItem * Prev = 0; for ( t_playerData * Run = hs_->playerData.first(); Run != 0; Run=hs_->playerData.next() ) { QListViewItem *item; - if( Prev ) { - // after previous - item = new QListViewItem( list, Prev ); - Prev = item; - } else { item = new QListViewItem( list ); - } item->setText( 0 , QString::number( pos ) ); //number item->setText( 1 , Run->sName ); //name if ( Run->points == -1 ) points_ = 0; else points_ = Run->points; if ( Run->level == -1 ) level_ = 0; else level_ = Run->level; item->setText( 2 , QString::number( points_ ) ); //points item->setText( 3 , QString::number( level_ ) ); //level pos--; } } |