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authormickeyl <mickeyl>2004-04-24 15:51:18 (UTC)
committer mickeyl <mickeyl>2004-04-24 15:51:18 (UTC)
commit629ced22fc26892442be433403a9cfa9f662f08a (patch) (side-by-side diff)
tree830973cb7ba701b0a897220e1307ad3f1243384b
parentf7b5905d990f374dd6cb177b7a03628cc593b7cf (diff)
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gcc 3.4 fixes
Diffstat (more/less context) (show whitespace changes)
-rw-r--r--inputmethods/dasher/SettingsStore.cpp5
-rw-r--r--inputmethods/dasher/SettingsStore.h1
-rw-r--r--inputmethods/dvorak/dvorak.cpp8
-rw-r--r--inputmethods/keyboard/keyboard.cpp8
-rw-r--r--inputmethods/multikey/keyboard.cpp8
5 files changed, 18 insertions, 12 deletions
diff --git a/inputmethods/dasher/SettingsStore.cpp b/inputmethods/dasher/SettingsStore.cpp
index f7661bd..7e0fa58 100644
--- a/inputmethods/dasher/SettingsStore.cpp
+++ b/inputmethods/dasher/SettingsStore.cpp
@@ -1,135 +1,140 @@
// SettingsStore.cpp
//
/////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002 Iain Murray
//
/////////////////////////////////////////////////////////////////////////////
#include "SettingsStore.h"
using namespace std;
/* TODO: Consider using Template functions to make this neater. */
+CSettingsStore::~CSettingsStore()
+{
+}
+
+
bool CSettingsStore::GetBoolOption(const string& Key)
{
if (BoolMap.find(Key)==BoolMap.end()) {
bool Value = false;
LoadSetting(Key, &Value);
BoolMap[Key] = Value;
}
return BoolMap[Key];
}
long CSettingsStore::GetLongOption(const string& Key)
{
if (LongMap.find(Key)==LongMap.end()) {
long Value = 0l;
LoadSetting(Key, &Value);
LongMap[Key] = Value;
}
return LongMap[Key];
}
string& CSettingsStore::GetStringOption(const string& Key)
{
if (StringMap.find(Key)==StringMap.end()) {
string Value = "";
LoadSetting(Key, &Value);
StringMap[Key] = Value;
}
return StringMap[Key];
}
void CSettingsStore::SetBoolOption(const string& Key, bool Value)
{
BoolMap[Key] = Value;
SaveSetting(Key, Value);
}
void CSettingsStore::SetLongOption(const string& Key, long Value)
{
LongMap[Key] = Value;
SaveSetting(Key, Value);
}
void CSettingsStore::SetStringOption(const string& Key, const string& Value)
{
StringMap[Key] = Value;
SaveSetting(Key, Value);
}
void CSettingsStore::SetBoolDefault(const string& Key, bool Value)
{
bool TmpValue;
if ( (BoolMap.find(Key)==BoolMap.end()) && (!LoadSetting(Key, &TmpValue)) )
SetBoolOption(Key, Value);
}
void CSettingsStore::SetLongDefault(const string& Key, long Value)
{
long TmpValue;
if ( (LongMap.find(Key)==LongMap.end()) && (!LoadSetting(Key, &TmpValue)) )
SetLongOption(Key, Value);
}
void CSettingsStore::SetStringDefault(const string& Key, const string& Value)
{
string TmpValue;
if ( (StringMap.find(Key)==StringMap.end()) && (!LoadSetting(Key, &TmpValue)) )
SetStringOption(Key, Value);
}
/* Private functions -- Settings are not saved between sessions unless these
functions are over-ridden.
--------------------------------------------------------------------------*/
bool CSettingsStore::LoadSetting(const string& , bool* )
{
return false;
}
bool CSettingsStore::LoadSetting(const string& , long* )
{
return false;
}
bool CSettingsStore::LoadSetting(const string& , string* )
{
return false;
}
void CSettingsStore::SaveSetting(const string& , bool )
{
}
void CSettingsStore::SaveSetting(const string& , long )
{
}
void CSettingsStore::SaveSetting(const string& , const string& )
{
}
diff --git a/inputmethods/dasher/SettingsStore.h b/inputmethods/dasher/SettingsStore.h
index 8ef9fcf..2ddf152 100644
--- a/inputmethods/dasher/SettingsStore.h
+++ b/inputmethods/dasher/SettingsStore.h
@@ -1,92 +1,93 @@
// SettingsStore.h
//
/////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002 Iain Murray
//
/////////////////////////////////////////////////////////////////////////////
#ifndef __SettingsStore_h__
#define __SettingsStore_h__
#include "MSVC_Unannoy.h"
#include <string>
#include <map>
/*
The public interface uses UTF-8 strings. All Keys should be
in American English and encodable in ASCII. However,
string Values may contain special characters where appropriate.
*/
class CSettingsStore
{
public:
+ virtual ~CSettingsStore();
bool GetBoolOption(const std::string& Key);
long GetLongOption(const std::string& Key);
std::string& GetStringOption(const std::string& Key);
void SetBoolOption(const std::string& Key, bool Value);
void SetLongOption(const std::string& Key, long Value);
void SetStringOption(const std::string& Key, const std::string& Value);
void SetBoolDefault(const std::string& Key, bool Value);
void SetLongDefault(const std::string& Key, long Value);
void SetStringDefault(const std::string& Key, const std::string& Value);
private:
// Platform Specific settings file management
// LoadSetting changes Value only if it succeeds in loading the setting,
// in which case it also returns true. Failure is indicated by returning false.
//! Load a setting with a boolean value
//
//! Load a setting with a boolean value. Return true if successful
//! \param Key Name of the setting
//! \param Value Value of the setting
virtual bool LoadSetting(const std::string& Key, bool* Value);
//! Load a setting with a long value
//
//! Load a setting with a long value. Return true if successful
//! \param Key Name of the setting
//! \param Value Value of the setting
virtual bool LoadSetting(const std::string& Key, long* Value);
//! Load a setting with a string value
//
//! Load a setting with a string value. Return true if successful
//! \param Key Name of the setting
//! \param Value Value of the setting, UTF8 encoded
virtual bool LoadSetting(const std::string& Key, std::string* Value);
//! Save a setting with a boolean value
//
//! \param Key Name of the setting
//! \param Value Value of the setting
virtual void SaveSetting(const std::string& Key, bool Value);
//! Save a setting with a long value
//
//! \param Key Name of the setting
//! \param Value Value of the setting
virtual void SaveSetting(const std::string& Key, long Value);
//! Save a setting with a string value
//
//! \param Key Name of the setting
//! \param Value Value of the setting, UTF8 encoded
virtual void SaveSetting(const std::string& Key, const std::string& Value);
// Used to store settings in memory
std::map<std::string, bool> BoolMap;
std::map<std::string, long> LongMap;
std::map<std::string, std::string> StringMap;
};
#endif /* #ifndef __SettingsStore_h__ */
diff --git a/inputmethods/dvorak/dvorak.cpp b/inputmethods/dvorak/dvorak.cpp
index 97afa0a..2137f22 100644
--- a/inputmethods/dvorak/dvorak.cpp
+++ b/inputmethods/dvorak/dvorak.cpp
@@ -1,484 +1,484 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "dvorak.h"
#include <qpe/global.h>
#include <qwindowsystem_qws.h>
#include <qpainter.h>
#include <qfontmetrics.h>
#include <qtimer.h>
#include <ctype.h>
#define USE_SMALL_BACKSPACE
using namespace Dvorak;
Keyboard::Keyboard(QWidget* parent, const char* name, WFlags f) :
QFrame(parent, name, f), shift(FALSE), lock(FALSE), ctrl(FALSE),
alt(FALSE), useLargeKeys(TRUE), useOptiKeys(0), pressedKey(-1),
unicode(-1), qkeycode(0), modifiers(0)
{
// setPalette(QPalette(QColor(240,240,230))); // Beige!
// setFont( QFont( "Helvetica", 8 ) );
// setPalette(QPalette(QColor(200,200,200))); // Gray
setPalette(QPalette(QColor(220,220,220))); // Gray
picks = new KeyboardPicks( this );
picks->setFont( QFont( "smallsmooth", 9 ) );
setFont( QFont( "smallsmooth", 9 ) );
picks->initialise();
QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
repeatTimer = new QTimer( this );
connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) );
}
void Keyboard::resizeEvent(QResizeEvent*)
{
int ph = picks->sizeHint().height();
picks->setGeometry( 0, 0, width(), ph );
keyHeight = (height()-ph)/5;
int nk;
if ( useOptiKeys ) {
nk = 15;
} else if ( useLargeKeys ) {
nk = 15;
} else {
nk = 19;
}
defaultKeyWidth = width()/nk;
xoffs = (width()-defaultKeyWidth*nk)/2;
}
void KeyboardPicks::initialise()
{
setSizePolicy(QSizePolicy(QSizePolicy::Expanding,QSizePolicy::Fixed));
mode = 0;
dc = new KeyboardConfig(this);
configs.append(dc);
}
QSize KeyboardPicks::sizeHint() const
{
return QSize(240,fontMetrics().lineSpacing());
}
void KeyboardConfig::generateText(const QString &s)
{
#if defined(Q_WS_QWS) || defined(_WS_QWS_)
for (int i=0; i<(int)backspaces; i++) {
- parent->emitKey( 0, Qt::Key_Backspace, 0, true, false );
- parent->emitKey( 0, Qt::Key_Backspace, 0, false, false );
+ parent->emitKey( 0, ::Qt::Key_Backspace, 0, true, false );
+ parent->emitKey( 0, ::Qt::Key_Backspace, 0, false, false );
}
for (int i=0; i<(int)s.length(); i++) {
parent->emitKey( s[i].unicode(), 0, 0, true, false );
parent->emitKey( s[i].unicode(), 0, 0, false, false );
}
- parent->emitKey( 0, Qt::Key_Space, 0, true, false );
- parent->emitKey( 0, Qt::Key_Space, 0, false, false );
+ parent->emitKey( 0, ::Qt::Key_Space, 0, true, false );
+ parent->emitKey( 0, ::Qt::Key_Space, 0, false, false );
backspaces = 0;
#endif
}
//PC keyboard layout and scancodes
/*
Format: length, code, length, code, ..., 0
length is measured in half the width of a standard key.
If code < 0x80 we have length/2 consecutive standard keys,
starting with scancode code.
Special keys are hardcoded, one at a time, with length of key
and code >= 0x80, these are NOT standard PC scancodes, but are looked
up in specialM[]. (The special keys are not keymappable.)
*/
static const uchar * const keyboard_opti[5] = {
(const uchar *const) "\001\223\003\240\002\20\002\41\002\26\002\62\002\56\002\45\002\54\003\200\001\223\002\226\002\235\002\234\002\236",
(const uchar *const) "\001\223\003\201\004\207\002\30\002\24\002\43\004\207\003\203\001\223\006\002\002\065",
(const uchar *const) "\001\223\003\202\002\60\002\37\002\23\002\22\002\36\002\21\002\55\003\203\001\223\006\005\002\055",
(const uchar *const) "\001\223\003\205\004\207\002\27\002\61\002\40\004\207\003\204\001\223\006\010\002\014",
(const uchar *const) "\001\223\003\206\002\44\002\31\002\57\002\42\002\46\002\25\002\207\003\204\001\223\002\013\002\064\002\015\002\230"
};
static const uchar * const keyboard_standard[5] = {
#ifdef USE_SMALL_BACKSPACE
(const uchar *const)"\002\240\002`\0021\0022\0023\0024\0025\0026\0027\0028\0029\0020\002[\002]\002\200\002\223\002\215\002\216\002\217",
#else
(const uchar *const)"\002\051\0021\0022\0023\0024\0025\0026\0027\0028\0029\0020\002[\002]\004\200\002\223\002\215\002\216\002\217",
#endif
//~ + 123...+ BACKSPACE //+ INSERT + HOME + PGUP
(const uchar *const)"\003\201\002'\002,\002.\002p\002y\002f\002g\002c\002r\002l\002/\002=\002\\\001\224\002\223\002\221\002\220\002\222",
//TAB + qwerty.. + backslash //+ DEL + END + PGDN
(const uchar *const)"\004\202\002a\002o\002e\002u\002i\002d\002h\002t\002n\002s\002-\004\203",
//CAPS + asdf.. + RETURN
(const uchar *const)"\005\204\002;\002q\002j\002k\002x\002b\002m\002w\002v\002z\005\204\002\223\002\223\002\211",
//SHIFT + zxcv... //+ UP
(const uchar *const)"\003\205\003\206\022\207\003\206\003\205\002\223\002\212\002\213\002\214"
//CTRL + ALT + SPACE //+ LEFT + DOWN + RIGHT
};
struct ShiftMap {
char normal;
char shifted;
};
static const ShiftMap shiftMap[] = {
{ '`', '~' },
{ '1', '!' },
{ '2', '@' },
{ '3', '#' },
{ '4', '$' },
{ '5', '%' },
{ '6', '^' },
{ '7', '&' },
{ '8', '*' },
{ '9', '(' },
{ '0', ')' },
{ '-', '_' },
{ '=', '+' },
{ '\\', '|' },
{ '[', '{' },
{ ']', '}' },
{ ';', ':' },
{ '\'', '"' },
{ ',', '<' },
{ '.', '>' },
{ '/', '?' }
};
/* XPM */
static const char * const uparrow_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
"....a....",
"...aaa...",
"..aaaaa..",
"....a....",
"....a....",
"....a....",
"....a....",
"........."};
/* XPM */
static const char * const leftarrow_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
".........",
"...a.....",
"..aa.....",
".aaaaaaa.",
"..aa.....",
"...a.....",
".........",
"........."};
/* XPM */
static const char * const downarrow_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
"....a....",
"....a....",
"....a....",
"....a....",
"..aaaaa..",
"...aaa...",
"....a....",
"........."};
/* XPM */
static const char * const rightarrow_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
".........",
".....a...",
".....aa..",
".aaaaaaa.",
".....aa..",
".....a...",
".........",
"........."};
/* XPM */
static const char * const insert_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
"a........",
"a.aaa.aaa",
"a.a.a.a..",
"a.a.a..a.",
"a.a.a...a",
"a.a.a.aaa",
".........",
"........."};
/* XPM */
static const char * const delete_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
"aa......a",
"a.a.aaa.a",
"a.a.a.a.a",
"a.a.aaa.a.",
"a.a.a...a",
"aaa.aaa.a",
".........",
"........."};
/* XPM */
static const char * const home_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
"....a....",
"...a.a...",
"..a...a..",
".a.....a.",
"aa.aaa.aa",
".a.a.a.a.",
".a.a.a.a.",
".aaaaaaa.",
"........."};
/* XPM */
static const char * const end_xpm[]={
"10 9 2 1",
"a c #000000",
". c None",
"..........",
"aa.......a",
"a..aaa.aaa",
"aa.a.a.a.a",
"a..a.a.a.a",
"a..a.a.a.a",
"aa.a.a.aaa",
"..........",
".........."};
/* XPM */
static const char * const pageup_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".aaa.aaa.",
".a.a.a.a.",
".aaa..aa.",
".a...aaa.",
".........",
".a.a.aaa.",
".a.a.a.a.",
".aaa.aaa.",
".....a..."};
/* XPM */
static const char * const pagedown_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".aaa.aaa.",
".a.a.a.a.",
".aaa..aa.",
".a...aaa.",
".........",
"...a.....",
".aaa.aaa.",
".a.a.a.a.",
".aaa.a.a."};
/* XPM */
static const char * const expand_xpm[]={
"4 9 2 1",
"a c #408040",
". c None",
"a...",
"aa..",
"aaa.",
"aaaa",
"aaaa",
"aaaa",
"aaa.",
"aa..",
"a..."};
/* XPM */
#ifdef USE_SMALL_BACKSPACE
static const char * const backspace_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
".........",
"...a.....",
"..aa.....",
".aaaaaaaa",
"..aa.....",
"...a.....",
".........",
"........."};
#else
static const char * const backspace_xpm[]={
"21 9 2 1",
"a c #000000",
". c None",
".....................",
".....................",
".....aaa..a..........",
".a...a..a.a.a.aaa.aaa",
"aaaa.aaa..aa..aa..a.a",
".a...a..a.aaa..aa.a.a",
".....aaaa.a.a.aaa.aa.",
"..................a..",
"....................."};
#endif
/* XPM */
static const char * const escape_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
".........",
".aa.aa.aa",
".a..a..a.",
".aa.aa.a.",
".a...a.a.",
".aa.aa.aa",
".........",
"........."};
enum { BSCode = 0x80, TabCode, CapsCode, RetCode,
ShiftCode, CtrlCode, AltCode, SpaceCode, BackSlash,
UpCode, LeftCode, DownCode, RightCode, Blank, Expand,
Opti, ResetDict,
Divide, Multiply, Add, Subtract, Decimal, Equal,
Percent, Sqrt, Inverse, Escape };
typedef struct SpecialMap {
int qcode;
ushort unicode;
const char * label;
const char * const * xpm;
};
static const SpecialMap specialM[] = {
{ Qt::Key_Backspace, 8, "<", backspace_xpm },
{ Qt::Key_Tab, 9, "Tab", NULL },
{ Qt::Key_CapsLock, 0, "Caps", NULL },
{ Qt::Key_Return, 13, "Ret", NULL },
{ Qt::Key_Shift, 0, "Shift", NULL },
{ Qt::Key_Control, 0, "Ctrl", NULL },
{ Qt::Key_Alt, 0, "Alt", NULL },
{ Qt::Key_Space, ' ', "", NULL },
{ BackSlash, 43, "\\", NULL },
// Need images?
{ Qt::Key_Up, 0, "^", uparrow_xpm },
{ Qt::Key_Left, 0, "<", leftarrow_xpm },
{ Qt::Key_Down, 0, "v", downarrow_xpm },
{ Qt::Key_Right, 0, ">", rightarrow_xpm },
{ Qt::Key_Insert, 0, "I", insert_xpm },
{ Qt::Key_Home, 0, "H", home_xpm },
{ Qt::Key_PageUp, 0, "U", pageup_xpm },
{ Qt::Key_End, 0, "E", end_xpm },
{ Qt::Key_Delete, 0, "X", delete_xpm },
{ Qt::Key_PageDown, 0, "D", pagedown_xpm },
{ Blank, 0, " ", NULL },
{ Expand, 0, "->", expand_xpm },
{ Opti, 0, "#", NULL },
{ ResetDict, 0, "R", NULL },
// number pad stuff
{ Divide, 0, "/", NULL },
{ Multiply, 0, "*", NULL },
{ Add, 0, "+", NULL },
{ Subtract, 0, "-", NULL },
{ Decimal, 0, ".", NULL },
{ Equal, 0, "=", NULL },
{ Percent, 0, "%", NULL },
{ Sqrt, 0, "^1/2", NULL },
{ Inverse, 0, "1/x", NULL },
{ Escape, 27, "ESC", escape_xpm }
};
static int keycode( int i2, int j, const uchar **keyboard )
{
if ( j <0 || j >= 5 )
return 0;
const uchar *row = keyboard[j];
while ( *row && *row <= i2 ) {
i2 -= *row;
row += 2;
}
if ( !*row ) return 0;
int k;
if ( row[1] >= 0x80 ) {
k = row[1];
} else {
k = row[1]+i2/2;
}
return k;
}
/*
return scancode and width of first key in row \a j if \a j >= 0,
or next key on current row if \a j < 0.
*/
int Keyboard::getKey( int &w, int j ) {
static const uchar *row = 0;
static int key_i = 0;
static int scancode = 0;
static int half = 0;
if ( j >= 0 && j < 5 ) {
if (useOptiKeys)
row = keyboard_opti[j];
else
row = keyboard_standard[j];
half=0;
}
diff --git a/inputmethods/keyboard/keyboard.cpp b/inputmethods/keyboard/keyboard.cpp
index a85a7b1..fb88f2a 100644
--- a/inputmethods/keyboard/keyboard.cpp
+++ b/inputmethods/keyboard/keyboard.cpp
@@ -1,497 +1,497 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "keyboard.h"
#include <qpe/global.h>
#include <qwindowsystem_qws.h>
#include <qpainter.h>
#include <qfontmetrics.h>
#include <qtimer.h>
#include <ctype.h>
#include <sys/utsname.h>
using namespace KeyboardInput;
#define USE_SMALL_BACKSPACE
Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) :
QFrame(parent, _name, f), shift(FALSE), lock(FALSE), ctrl(FALSE),
alt(FALSE), useLargeKeys(TRUE), useOptiKeys(0), pressedKey(-1),
unicode(-1), qkeycode(0), modifiers(0)
{
// setPalette(QPalette(QColor(240,240,230))); // Beige!
// setFont( QFont( "Helvetica", 8 ) );
// setPalette(QPalette(QColor(200,200,200))); // Gray
setPalette(QPalette(QColor(220,220,220))); // Gray
picks = new KeyboardPicks( this );
picks->setFont( QFont( "smallsmooth", 9 ) );
setFont( QFont( "smallsmooth", 9 ) );
picks->initialise();
QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
repeatTimer = new QTimer( this );
// temporary quick and dirty fix for the "sticky keyboard bug"
// on ipaq.
// struct utsname name;
// if (uname(&name) != -1)
// {
// QString release=name.release;
// qWarning("System release: %s\n", name.release);
// if(release.find("embedix",0,TRUE) !=-1)
// {
connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) );
// }
// }
}
void Keyboard::resizeEvent(QResizeEvent*)
{
int ph = picks->sizeHint().height();
picks->setGeometry( 0, 0, width(), ph );
keyHeight = (height()-ph)/5;
int nk;
if ( useOptiKeys ) {
nk = 15;
} else if ( useLargeKeys ) {
nk = 15;
} else {
nk = 19;
}
defaultKeyWidth = width()/nk;
xoffs = (width()-defaultKeyWidth*nk)/2;
}
void KeyboardPicks::initialise()
{
setSizePolicy(QSizePolicy(QSizePolicy::Expanding,QSizePolicy::Fixed));
mode = 0;
dc = new KeyboardConfig(this);
configs.append(dc);
}
QSize KeyboardPicks::sizeHint() const
{
return QSize(240,fontMetrics().lineSpacing());
}
void KeyboardConfig::generateText(const QString &s)
{
#if defined(Q_WS_QWS) || defined(_WS_QWS_)
for (int i=0; i<(int)backspaces; i++) {
- parent->emitKey( 0, Qt::Key_Backspace, 0, true, false );
- parent->emitKey( 0, Qt::Key_Backspace, 0, false, false );
+ parent->emitKey( 0, ::Qt::Key_Backspace, 0, true, false );
+ parent->emitKey( 0, ::Qt::Key_Backspace, 0, false, false );
}
for (int i=0; i<(int)s.length(); i++) {
parent->emitKey( s[i].unicode(), 0, 0, true, false );
parent->emitKey( s[i].unicode(), 0, 0, false, false );
}
- parent->emitKey( 0, Qt::Key_Space, 0, true, false );
- parent->emitKey( 0, Qt::Key_Space, 0, false, false );
+ parent->emitKey( 0, ::Qt::Key_Space, 0, true, false );
+ parent->emitKey( 0, ::Qt::Key_Space, 0, false, false );
backspaces = 0;
#endif
}
//PC keyboard layout and scancodes
/*
Format: length, code, length, code, ..., 0
length is measured in half the width of a standard key.
If code < 0x80 we have length/2 consecutive standard keys,
starting with scancode code.
Special keys are hardcoded, one at a time, with length of key
and code >= 0x80, these are NOT standard PC scancodes, but are looked
up in specialM[]. (The special keys are not keymappable.)
*/
static const uchar * const keyboard_opti[5] = {
(const uchar *const) "\001\223\003\240\002\20\002\41\002\26\002\62\002\56\002\45\002\54\003\200\001\223\002\226\002\235\002\234\002\236",
(const uchar *const) "\001\223\003\201\004\207\002\30\002\24\002\43\004\207\003\203\001\223\006\002\002\065",
(const uchar *const) "\001\223\003\202\002\60\002\37\002\23\002\22\002\36\002\21\002\55\003\203\001\223\006\005\002\055",
(const uchar *const) "\001\223\003\205\004\207\002\27\002\61\002\40\004\207\003\204\001\223\006\010\002\014",
(const uchar *const) "\001\223\003\206\002\44\002\31\002\57\002\42\002\46\002\25\002\207\003\204\001\223\002\013\002\064\002\015\002\230"
};
static const uchar * const keyboard_standard[5] = {
#ifdef USE_SMALL_BACKSPACE
(const uchar *const)"\002\240\002`\0021\0022\0023\0024\0025\0026\0027\0028\0029\0020\002-\002=\002\200\002\223\002\215\002\216\002\217",
#else
(const uchar *const)"\002\051\0021\0022\0023\0024\0025\0026\0027\0028\0029\0020\002-\002=\004\200\002\223\002\215\002\216\002\217",
#endif
//~ + 123...+ BACKSPACE //+ INSERT + HOME + PGUP
(const uchar *const)"\003\201\002q\002w\002e\002r\002t\002y\002u\002i\002o\002p\002[\002]\002\\\001\224\002\223\002\221\002\220\002\222",
//TAB + qwerty.. + backslash //+ DEL + END + PGDN
(const uchar *const)"\004\202\002a\002s\002d\002f\002g\002h\002j\002k\002l\002;\002'\004\203",
//CAPS + asdf.. + RETURN
(const uchar *const)"\005\204\002z\002x\002c\002v\002b\002n\002m\002,\002.\002/\005\204\002\223\002\223\002\211",
//SHIFT + zxcv... //+ UP
(const uchar *const)"\003\205\003\206\022\207\003\206\003\205\002\223\002\212\002\213\002\214"
//CTRL + ALT + SPACE //+ LEFT + DOWN + RIGHT
};
struct ShiftMap {
char normal;
char shifted;
};
static const ShiftMap shiftMap[] = {
{ '`', '~' },
{ '1', '!' },
{ '2', '@' },
{ '3', '#' },
{ '4', '$' },
{ '5', '%' },
{ '6', '^' },
{ '7', '&' },
{ '8', '*' },
{ '9', '(' },
{ '0', ')' },
{ '-', '_' },
{ '=', '+' },
{ '\\', '|' },
{ '[', '{' },
{ ']', '}' },
{ ';', ':' },
{ '\'', '"' },
{ ',', '<' },
{ '.', '>' },
{ '/', '?' }
};
/* XPM */
static const char * const uparrow_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
"....a....",
"...aaa...",
"..aaaaa..",
"....a....",
"....a....",
"....a....",
"....a....",
"........."};
/* XPM */
static const char * const leftarrow_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
".........",
"...a.....",
"..aa.....",
".aaaaaaa.",
"..aa.....",
"...a.....",
".........",
"........."};
/* XPM */
static const char * const downarrow_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
"....a....",
"....a....",
"....a....",
"....a....",
"..aaaaa..",
"...aaa...",
"....a....",
"........."};
/* XPM */
static const char * const rightarrow_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
".........",
".....a...",
".....aa..",
".aaaaaaa.",
".....aa..",
".....a...",
".........",
"........."};
/* XPM */
static const char * const insert_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
"a........",
"a.aaa.aaa",
"a.a.a.a..",
"a.a.a..a.",
"a.a.a...a",
"a.a.a.aaa",
".........",
"........."};
/* XPM */
static const char * const delete_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
"aa......a",
"a.a.aaa.a",
"a.a.a.a.a",
"a.a.aaa.a.",
"a.a.a...a",
"aaa.aaa.a",
".........",
"........."};
/* XPM */
static const char * const home_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
"....a....",
"...a.a...",
"..a...a..",
".a.....a.",
"aa.aaa.aa",
".a.a.a.a.",
".a.a.a.a.",
".aaaaaaa.",
"........."};
/* XPM */
static const char * const end_xpm[]={
"10 9 2 1",
"a c #000000",
". c None",
"..........",
"aa.......a",
"a..aaa.aaa",
"aa.a.a.a.a",
"a..a.a.a.a",
"a..a.a.a.a",
"aa.a.a.aaa",
"..........",
".........."};
/* XPM */
static const char * const pageup_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".aaa.aaa.",
".a.a.a.a.",
".aaa..aa.",
".a...aaa.",
".........",
".a.a.aaa.",
".a.a.a.a.",
".aaa.aaa.",
".....a..."};
/* XPM */
static const char * const pagedown_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".aaa.aaa.",
".a.a.a.a.",
".aaa..aa.",
".a...aaa.",
".........",
"...a.....",
".aaa.aaa.",
".a.a.a.a.",
".aaa.a.a."};
/* XPM */
static const char * const expand_xpm[]={
"4 9 2 1",
"a c #408040",
". c None",
"a...",
"aa..",
"aaa.",
"aaaa",
"aaaa",
"aaaa",
"aaa.",
"aa..",
"a..."};
/* XPM */
#ifdef USE_SMALL_BACKSPACE
static const char * const backspace_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
".........",
"...a.....",
"..aa.....",
".aaaaaaaa",
"..aa.....",
"...a.....",
".........",
"........."};
#else
static const char * const backspace_xpm[]={
"21 9 2 1",
"a c #000000",
". c None",
".....................",
".....................",
".....aaa..a..........",
".a...a..a.a.a.aaa.aaa",
"aaaa.aaa..aa..aa..a.a",
".a...a..a.aaa..aa.a.a",
".....aaaa.a.a.aaa.aa.",
"..................a..",
"....................."};
#endif
/* XPM */
static const char * const escape_xpm[]={
"9 9 2 1",
"a c #000000",
". c None",
".........",
".........",
".aa.aa.aa",
".a..a..a.",
".aa.aa.a.",
".a...a.a.",
".aa.aa.aa",
".........",
"........."};
enum { BSCode = 0x80, TabCode, CapsCode, RetCode,
ShiftCode, CtrlCode, AltCode, SpaceCode, BackSlash,
UpCode, LeftCode, DownCode, RightCode, Blank, Expand,
Opti, ResetDict,
Divide, Multiply, Add, Subtract, Decimal, Equal,
Percent, Sqrt, Inverse, Escape };
typedef struct SpecialMap {
int qcode;
ushort unicode;
const char * label;
const char * const * xpm;
};
static const SpecialMap specialM[] = {
{ Qt::Key_Backspace, 8, "<", backspace_xpm },
{ Qt::Key_Tab, 9, "Tab", NULL },
{ Qt::Key_CapsLock, 0, "Caps", NULL },
{ Qt::Key_Return, 13, "Ret", NULL },
{ Qt::Key_Shift, 0, "Shift", NULL },
{ Qt::Key_Control, 0, "Ctrl", NULL },
{ Qt::Key_Alt, 0, "Alt", NULL },
{ Qt::Key_Space, ' ', "", NULL },
{ BackSlash, 43, "\\", NULL },
// Need images?
{ Qt::Key_Up, 0, "^", uparrow_xpm },
{ Qt::Key_Left, 0, "<", leftarrow_xpm },
{ Qt::Key_Down, 0, "v", downarrow_xpm },
{ Qt::Key_Right, 0, ">", rightarrow_xpm },
{ Qt::Key_Insert, 0, "I", insert_xpm },
{ Qt::Key_Home, 0, "H", home_xpm },
{ Qt::Key_PageUp, 0, "U", pageup_xpm },
{ Qt::Key_End, 0, "E", end_xpm },
{ Qt::Key_Delete, 0, "X", delete_xpm },
{ Qt::Key_PageDown, 0, "D", pagedown_xpm },
{ Blank, 0, " ", NULL },
{ Expand, 0, "->", expand_xpm },
{ Opti, 0, "#", NULL },
{ ResetDict, 0, "R", NULL },
// number pad stuff
{ Divide, 0, "/", NULL },
{ Multiply, 0, "*", NULL },
{ Add, 0, "+", NULL },
{ Subtract, 0, "-", NULL },
{ Decimal, 0, ".", NULL },
{ Equal, 0, "=", NULL },
{ Percent, 0, "%", NULL },
{ Sqrt, 0, "^1/2", NULL },
{ Inverse, 0, "1/x", NULL },
{ Escape, 27, "ESC", escape_xpm }
};
static int keycode( int i2, int j, const uchar **keyboard )
{
if ( j <0 || j >= 5 )
return 0;
const uchar *row = keyboard[j];
while ( *row && *row <= i2 ) {
i2 -= *row;
row += 2;
}
if ( !*row ) return 0;
int k;
if ( row[1] >= 0x80 ) {
k = row[1];
} else {
k = row[1]+i2/2;
}
return k;
}
/*
return scancode and width of first key in row \a j if \a j >= 0,
or next key on current row if \a j < 0.
*/
int Keyboard::getKey( int &w, int j ) {
static const uchar *row = 0;
static int key_i = 0;
static int scancode = 0;
static int half = 0;
if ( j >= 0 && j < 5 ) {
if (useOptiKeys)
row = keyboard_opti[j];
else
row = keyboard_standard[j];
half=0;
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp
index 4f4f25f..7ddfd3e 100644
--- a/inputmethods/multikey/keyboard.cpp
+++ b/inputmethods/multikey/keyboard.cpp
@@ -1,542 +1,542 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "keyboard.h"
#include "configdlg.h"
#include <qpe/global.h>
#include <qpe/qcopenvelope_qws.h>
#include <qwindowsystem_qws.h>
#include <qpainter.h>
#include <qfontmetrics.h>
#include <qtimer.h>
#include <qpe/qpeapplication.h>
#include <qpe/config.h>
#include <ctype.h>
#include <qdir.h>
#include <qtextstream.h>
#include <qstringlist.h>
#include <sys/utsname.h>
using namespace MultiKey;
static const char * const kb_config_xpm[] = {
"13 7 2 1",
" c None",
". c #000000",
" ",
" . ",
" ... ",
" ..... ",
" . ",
" . ",
" "};
/* Keyboard::Keyboard {{{1 */
Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) :
QFrame(parent, _name, f), shift(0), lock(0), ctrl(0), alt(0),
meta(0), circumflex(0), diaeresis(0), baccent(0), accent(0),
useLargeKeys(TRUE), usePicks(0), useRepeat(0),
pressedKeyRow(-1), pressedKeyCol(-1),
unicode(-1), qkeycode(0), modifiers(0), schar(0), mchar(0), echar(0),
configdlg(0)
{
// get the default font
Config *config = new Config( "qpe" );
config->setGroup( "Appearance" );
QString familyStr = config->readEntry( "FontFamily", "smallsmooth" );
delete config;
config = new Config("multikey");
config->setGroup ("general");
usePicks = config->readBoolEntry ("usePickboard", 0); // default closed
useRepeat = config->readBoolEntry ("useRepeat", 1);
delete config;
setFont( QFont( familyStr, 10 ) );
picks = new KeyboardPicks( this );
picks->setFont( QFont( familyStr, 10 ) );
picks->initialise();
if (usePicks) {
QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
} else picks->hide();
loadKeyboardColors();
keys = new Keys();
repeatTimer = new QTimer( this );
connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) );
QCopChannel* kbdChannel = new QCopChannel("MultiKey/Keyboard", this);
connect(kbdChannel, SIGNAL(received(const QCString&,const QByteArray&)),
this, SLOT(receive(const QCString&,const QByteArray&)));
}
Keyboard::~Keyboard() {
if ( configdlg ) {
delete configdlg;
configdlg = 0;
}
}
/* Keyboard::resizeEvent {{{1 */
void Keyboard::resizeEvent(QResizeEvent*)
{
int ph = picks->sizeHint().height();
picks->setGeometry( 0, 0, width(), ph );
keyHeight = (height()-(usePicks ? ph : 0))/(keys->rows()?keys->rows():1);
int nk; // number of keys?
if ( useLargeKeys ) {
nk = 15;
} else {
nk = 19;
}
defaultKeyWidth = (width()/nk)/2;
xoffs = (width()-defaultKeyWidth*nk)/2; // empty key spaces?
}
/* KeyboardPicks::initialize {{{1 */
void KeyboardPicks::initialise()
{
setSizePolicy(QSizePolicy(QSizePolicy::Expanding,QSizePolicy::Fixed));
mode = 0;
dc = new KeyboardConfig(this);
configs.append(dc);
}
/* KeyboardPicks::sizeHint {{{1 */
QSize KeyboardPicks::sizeHint() const
{
return QSize(240,fontMetrics().lineSpacing());
}
/* KeyboardConfig::generateText {{{1 */
void KeyboardConfig::generateText(const QString &s)
{
#if defined(Q_WS_QWS) || defined(_WS_QWS_)
for (int i=0; i<(int)backspaces; i++) {
- parent->emitKey( 0, Qt::Key_Backspace, 0, true, false );
- parent->emitKey( 0, Qt::Key_Backspace, 0, false, false );
+ parent->emitKey( 0, ::Qt::Key_Backspace, 0, true, false );
+ parent->emitKey( 0, ::Qt::Key_Backspace, 0, false, false );
}
for (int i=0; i<(int)s.length(); i++) {
parent->emitKey( s[i].unicode(), 0, 0, true, false );
parent->emitKey( s[i].unicode(), 0, 0, false, false );
}
- parent->emitKey( 0, Qt::Key_Space, 0, true, false );
- parent->emitKey( 0, Qt::Key_Space, 0, false, false );
+ parent->emitKey( 0, ::Qt::Key_Space, 0, true, false );
+ parent->emitKey( 0, ::Qt::Key_Space, 0, false, false );
backspaces = 0;
#endif
}
/* Keyboard::paintEvent {{{1 */
void Keyboard::paintEvent(QPaintEvent* e)
{
QPainter painter(this);
painter.setClipRect(e->rect());
drawKeyboard( painter );
picks->dc->draw( &painter );
}
/* Keyboard::drawKeyboard {{{1 */
void Keyboard::drawKeyboard(QPainter &p, int row, int col)
{
if (row != -1 && col != -1) { //just redraw one key
int x = 0;
for (int i = 0; i < col; i++) {
x += keys->width(row, i) * defaultKeyWidth;
}
int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0);
int keyWidth = keys->width(row, col);
p.fillRect(x + 1, y + 1,
keyWidth * defaultKeyWidth - 1, keyHeight - 1,
pressed || keys->pressed(row, col) ? keycolor_pressed : keycolor);
QImage *pix = keys->pix(row,col);
ushort c = keys->uni(row, col);
p.setPen(textcolor);
if (!pix) {
if ((shift || lock) && keys->shift(c))
if (circumflex && keys->circumflex(keys->shift(c)))
c = keys->circumflex(keys->shift(c));
else if (diaeresis && keys->diaeresis(keys->shift(c)))
c = keys->diaeresis(keys->shift(c));
else if (baccent && keys->baccent(keys->shift(c)))
c = keys->baccent(keys->shift(c));
else if (accent && keys->accent(keys->shift(c)))
c = keys->accent(keys->shift(c));
else if (meta && keys->meta(keys->shift(c)))
c = keys->meta(keys->shift(c));
else
c = keys->shift(c);
else if (meta && keys->meta(c))
c = keys->meta(c);
else if (circumflex && keys->circumflex(c))
c = keys->circumflex(c);
else if (baccent && keys->baccent(c))
c = keys->baccent(c);
else if (accent && keys->accent(c))
c = keys->accent(c);
else if (diaeresis && (keys->diaeresis(c) || c == 0x2c6)) {
// the diaeresis key itself has to be in the diaeresisMap,
// or just do this to make it display the diaeresis char.
if (c == 0x2c6)
c = 0xa8;
else
c = keys->diaeresis(c);
}
p.drawText(x, y,
defaultKeyWidth * keyWidth + 3, keyHeight,
AlignCenter, (QChar)c);
}
else
// center the image in the middle of the key
p.drawImage( x + (defaultKeyWidth * keyWidth - pix->width())/2 + 1,
y + (keyHeight - pix->height())/2 + 1,
*pix );
// this fixes the problem that the very right end of the board's vertical line
// gets painted over, because it's one pixel shorter than all other keys
p.setPen(keycolor_lines);
p.drawLine(width() - 1, 0, width() - 1, height());
} else {
p.fillRect(0, 0, width(), height(), keycolor);
for (row = 1; row <= keys->rows(); row++) {
int x = 0;
int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0);
p.setPen(keycolor_lines);
p.drawLine(x, y, x + width(), y);
for (int col = 0; col < keys->numKeys(row); col++) {
QImage *pix = keys->pix(row, col);
int keyWidth = keys->width(row, col);
int keyWidthPix = defaultKeyWidth * keyWidth;
if (keys->pressed(row, col))
p.fillRect(x+1, y+1, keyWidthPix - 1,
keyHeight - 1, keycolor_pressed);
ushort c = keys->uni(row, col);
p.setPen(textcolor);
if (!pix) {
if ((shift || lock) && keys->shift(c))
if (circumflex && keys->circumflex(keys->shift(c)))
c = keys->circumflex(keys->shift(c));
else if (diaeresis && keys->diaeresis(keys->shift(c)))
c = keys->diaeresis(keys->shift(c));
else if (baccent && keys->baccent(keys->shift(c)))
c = keys->baccent(keys->shift(c));
else if (accent && keys->accent(keys->shift(c)))
c = keys->accent(keys->shift(c));
else if (meta && keys->meta(keys->shift(c)))
c = keys->meta(keys->shift(c));
else
c = keys->shift(c);
else if (meta && keys->meta(c))
c = keys->meta(c);
else if (circumflex && keys->circumflex(c))
c = keys->circumflex(c);
else if (baccent && keys->baccent(c))
c = keys->baccent(c);
else if (accent && keys->accent(c))
c = keys->accent(c);
else if (diaeresis && (keys->diaeresis(c) || c == 0x2c6)) {
if (c == 0x2c6)
c = 0xa8;
else
c = keys->diaeresis(c);
}
p.drawText(x, y,
keyWidthPix + 3, keyHeight,
AlignCenter, (QChar)c);
}
else {
// center the image in the middle of the key
pix->setColor(1, textcolor.rgb());
p.drawImage( x + (keyWidthPix - pix->width())/2 + 1,
y + (keyHeight - pix->height())/2 + 1,
QImage(*pix) );
}
p.setPen(keycolor_lines);
p.drawLine(x, y, x, y + keyHeight);
x += keyWidthPix;
}
}
p.setPen(keycolor_lines);
p.drawLine(0, height() - 1, width(), height() - 1);
p.drawLine(width() - 1, 0, width() - 1, height());
}
}
/* Keyboard::mousePressEvent {{{1 */
void Keyboard::mousePressEvent(QMouseEvent *e)
{
int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1;
if (row > 5) row = 5;
// figure out the column
int col = 0;
for (int w = 0; e->x() >= w; col++)
if (col < keys->numKeys(row)) // it segfaults if it trys to read past numKeys
w += keys->width(row,col) * defaultKeyWidth;
else break;
if (col <= 0) return;
col --; // rewind one...
qkeycode = keys->qcode(row, col);
unicode = keys->uni(row, col);
// might need to repaint if two or more of the same keys.
// should be faster if just paint one key even though multiple keys exist.
bool need_repaint = FALSE;
// circumflex and diaeresis support
// messy to have this here, but too hard to implement any other method
if (unicode == 0x2c6) {
unicode = 0;
if (shift || lock) {
// diaeresis
qkeycode = 0x2001;
}
else {
// circumflex
qkeycode = 0x2000;
}
}
// Back accent character support
// the keys from 2c6 ~ 2cf should be used instead of the ascii one
if (unicode == 0x2cb) {
unicode = 0;
if (shift || lock) {
// circumblex
qkeycode = 0x2000;
}
else {
// back accent
qkeycode = 0x2002;
}
}
// Accent character support
if (unicode == 0x2ca) {
unicode = 0;
if (shift || lock) {
// diaeresis
qkeycode = 0x2001;
}
else {
// accent
qkeycode = 0x2003;
}
}
if (unicode == 0) { // either Qt char, or nothing
if (qkeycode == Qt::Key_F1) { // toggle the pickboard
if ( configdlg ) {
delete configdlg;
configdlg = 0;
}
else {
configdlg = new ConfigDlg ();
connect(configdlg, SIGNAL(setMapToDefault()),
this, SLOT(setMapToDefault()));
connect(configdlg, SIGNAL(setMapToFile(QString)),
this, SLOT(setMapToFile(QString)));
connect(configdlg, SIGNAL(pickboardToggled(bool)),
this, SLOT(togglePickboard(bool)));
connect(configdlg, SIGNAL(repeatToggled(bool)),
this, SLOT(toggleRepeat(bool)));
connect(configdlg, SIGNAL(reloadKeyboard()),
this, SLOT(reloadKeyboard()));
connect(configdlg, SIGNAL(configDlgClosed()),
this, SLOT(cleanupConfigDlg()));
connect(configdlg, SIGNAL(reloadSw()),
this, SLOT(reloadSw()));
configdlg->showMaximized();
configdlg->show();
configdlg->raise();
}
} else if (qkeycode == Qt::Key_Control) {
need_repaint = TRUE;
if (ctrl) {
*ctrl = 0;
ctrl = 0;
} else {
ctrl = keys->pressedPtr(row, col);
need_repaint = TRUE;
*ctrl = !keys->pressed(row, col);
}
} else if (qkeycode == Qt::Key_Alt) {
need_repaint = TRUE;
if (alt) {
*alt = 0;
alt = 0;
} else {
alt = keys->pressedPtr(row, col);
need_repaint = TRUE;
*alt = !keys->pressed(row, col);
}
} else if (qkeycode == Qt::Key_Shift) {
need_repaint = TRUE;
if (shift) {
*shift = 0;
shift = 0;
}
else {
shift = keys->pressedPtr(row, col);
*shift = 1;
if (lock) {
*lock = 0;
lock = 0;
}
}
/*
* want to be able to hit circumflex/diaeresis -> shift
* to type in shifted circumflex/diaeresis chars.
* same thing with meta
if (meta) { *meta = 0; meta = 0; }
if (circumflex) { *circumflex = 0; circumflex = 0; }
if (diaeresis) { *diaeresis = 0; diaeresis = 0; }
*/
} else if (qkeycode == Qt::Key_CapsLock) {
need_repaint = TRUE;
if (lock) {
*lock = 0;
lock = 0;
}
else {
lock = keys->pressedPtr(row, col);;
*lock = true;;
if (shift) {
*shift = 0;
shift = 0;
}
}
/*
if (meta) { *meta = 0; meta = 0; }
if (circumflex) { *circumflex = 0; circumflex = 0; }
if (diaeresis) { *diaeresis = 0; diaeresis = 0; }
*/
} else if (qkeycode == Qt::Key_Meta) {
need_repaint = TRUE;
if (meta) {
*meta = 0;
meta = 0;
} else {
meta = keys->pressedPtr(row, col);
*meta = true;
}
// reset all the other keys
if (shift) { *shift = 0; shift = 0; }
if (lock) { *lock = 0; lock = 0; }