author | llornkcor <llornkcor> | 2003-02-25 23:38:02 (UTC) |
---|---|---|
committer | llornkcor <llornkcor> | 2003-02-25 23:38:02 (UTC) |
commit | 94cb45ce60cc00d719a802baeb8acf74f42150d2 (patch) (side-by-side diff) | |
tree | 27f70d60579a5301f04986e56cf4bfa2067dad9c | |
parent | bde9ed97c92b6f7eefa8a66d9f58aa4c78127733 (diff) | |
download | opie-94cb45ce60cc00d719a802baeb8acf74f42150d2.zip opie-94cb45ce60cc00d719a802baeb8acf74f42150d2.tar.gz opie-94cb45ce60cc00d719a802baeb8acf74f42150d2.tar.bz2 |
remove libmad depending on libmpeg3, and fix crash when skin not found
-rw-r--r-- | core/multimedia/opieplayer/audiowidget.cpp | 8 | ||||
-rw-r--r-- | core/multimedia/opieplayer/loopcontrol.cpp | 20 |
2 files changed, 16 insertions, 12 deletions
diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp index 9a55608..3dfe182 100644 --- a/core/multimedia/opieplayer/audiowidget.cpp +++ b/core/multimedia/opieplayer/audiowidget.cpp @@ -1,472 +1,476 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include <qpe/qpeapplication.h> #include <qpe/resource.h> #include <qpe/config.h> #include <qwidget.h> #include <qpixmap.h> #include <qbutton.h> #include <qpainter.h> #include <qframe.h> #include <qlayout.h> - +#include <qdir.h> #include "audiowidget.h" #include "mediaplayerstate.h" #include <stdlib.h> #include <stdio.h> extern MediaPlayerState *mediaPlayerState; static const int xo = -2; // movable x offset static const int yo = 22; // movable y offset struct MediaButton { bool isToggle, isHeld, isDown; }; //Layout information for the audioButtons (and if it is a toggle button or not) MediaButton audioButtons[] = { { TRUE, FALSE, FALSE }, // play { FALSE, FALSE, FALSE }, // stop { FALSE, FALSE, FALSE }, // next { FALSE, FALSE, FALSE }, // previous { FALSE, FALSE, FALSE }, // volume up { FALSE, FALSE, FALSE }, // volume down { TRUE, FALSE, FALSE }, // repeat/loop { FALSE, FALSE, FALSE }, // playlist { FALSE, FALSE, FALSE }, // forward { FALSE, FALSE, FALSE } // back }; const char *skin_mask_file_names[10] = { "play", "stop", "next", "prev", "up", "down", "loop", "playlist", "forward", "back" }; static void changeTextColor( QWidget *w ) { QPalette p = w->palette(); p.setBrush( QColorGroup::Background, QColor( 167, 212, 167 ) ); p.setBrush( QColorGroup::Base, QColor( 167, 212, 167 ) ); w->setPalette( p ); } static const int numButtons = (sizeof(audioButtons)/sizeof(MediaButton)); AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) : QWidget( parent, name, f ), songInfo( this ), slider( Qt::Horizontal, this ), time( this ) { setCaption( tr("OpiePlayer") ); qDebug("<<<<<audioWidget"); Config cfg("OpiePlayer"); cfg.setGroup("Options"); skin = cfg.readEntry("Skin","default"); //skin = "scaleTest"; // color of background, frame, degree of transparency // QString skinPath = "opieplayer/skins/" + skin; - QString skinPath = "opieplayer2/skins/" + skin; + QString skinPath; + skinPath = "opieplayer2/skins/" + skin; + if(!QDir(skinPath).exists()) + skinPath = "opieplayer2/skins/default"; + qDebug("skin path "+skinPath); pixBg = new QPixmap( Resource::loadPixmap( QString("%1/background").arg(skinPath) ) ); imgUp = new QImage( Resource::loadImage( QString("%1/skin_up").arg(skinPath) ) ); imgDn = new QImage( Resource::loadImage( QString("%1/skin_down").arg(skinPath) ) ); imgButtonMask = new QImage( imgUp->width(), imgUp->height(), 8, 255 ); imgButtonMask->fill( 0 ); for ( int i = 0; i < 10; i++ ) { QString filename = QString(getenv("OPIEDIR")) + "/pics/" + skinPath + "/skin_mask_" + skin_mask_file_names[i] + ".png"; masks[i] = new QBitmap( filename ); if ( !masks[i]->isNull() ) { QImage imgMask = masks[i]->convertToImage(); uchar **dest = imgButtonMask->jumpTable(); for ( int y = 0; y < imgUp->height(); y++ ) { uchar *line = dest[y]; for ( int x = 0; x < imgUp->width(); x++ ) if ( !qRed( imgMask.pixel( x, y ) ) ) line[x] = i + 1; } } } for ( int i = 0; i < 11; i++ ) { buttonPixUp[i] = NULL; buttonPixDown[i] = NULL; } setBackgroundPixmap( *pixBg ); songInfo.setFocusPolicy( QWidget::NoFocus ); // changeTextColor( &songInfo ); // songInfo.setBackgroundColor( QColor( 167, 212, 167 )); // songInfo.setFrameStyle( QFrame::NoFrame); // songInfo.setFrameStyle( QFrame::WinPanel | QFrame::Sunken ); //NoFrame // songInfo.setForegroundColor(Qt::white); slider.setFixedHeight( 20 ); slider.setMinValue( 0 ); slider.setMaxValue( 1 ); slider.setFocusPolicy( QWidget::NoFocus ); slider.setBackgroundPixmap( *pixBg ); time.setFocusPolicy( QWidget::NoFocus ); time.setAlignment( Qt::AlignCenter ); time.setFrame(FALSE); changeTextColor( &time ); resizeEvent( NULL ); connect( &slider, SIGNAL( sliderPressed() ), this, SLOT( sliderPressed() ) ); connect( &slider, SIGNAL( sliderReleased() ), this, SLOT( sliderReleased() ) ); connect( mediaPlayerState, SIGNAL( lengthChanged(long) ), this, SLOT( setLength(long) ) ); connect( mediaPlayerState, SIGNAL( viewChanged(char) ), this, SLOT( setView(char) ) ); connect( mediaPlayerState, SIGNAL( loopingToggled(bool) ), this, SLOT( setLooping(bool) ) ); // connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( setPaused(bool) ) ); connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) ); // Intialise state setLength( mediaPlayerState->length() ); setPosition( mediaPlayerState->position() ); setLooping( mediaPlayerState->fullscreen() ); // setPaused( mediaPlayerState->paused() ); setPlaying( mediaPlayerState->playing() ); } AudioWidget::~AudioWidget() { for ( int i = 0; i < 10; i++ ) { delete buttonPixUp[i]; delete buttonPixDown[i]; } delete pixBg; delete imgUp; delete imgDn; delete imgButtonMask; for ( int i = 0; i < 10; i++ ) { delete masks[i]; } } QPixmap *combineImageWithBackground( QImage img, QPixmap bg, QPoint offset ) { QPixmap pix( img.width(), img.height() ); QPainter p( &pix ); p.drawTiledPixmap( pix.rect(), bg, offset ); p.drawImage( 0, 0, img ); return new QPixmap( pix ); } QPixmap *maskPixToMask( QPixmap pix, QBitmap mask ) { QPixmap *pixmap = new QPixmap( pix ); pixmap->setMask( mask ); return pixmap; } void AudioWidget::resizeEvent( QResizeEvent * ) { int h = height(); int w = width(); songInfo.setGeometry( QRect( 2, 10, w - 4, 20 ) ); slider.setFixedWidth( w - 110 ); slider.setGeometry( QRect( 15, h - 30, w - 90, 20 ) ); slider.setBackgroundOrigin( QWidget::ParentOrigin ); time.setGeometry( QRect( w - 85, h - 30, 70, 20 ) ); xoff = ( w - imgUp->width() ) / 2; yoff = (( h - imgUp->height() ) / 2) - 10; QPoint p( xoff, yoff ); QPixmap *pixUp = combineImageWithBackground( *imgUp, *pixBg, p ); QPixmap *pixDn = combineImageWithBackground( *imgDn, *pixBg, p ); for ( int i = 0; i < 10; i++ ) { if ( !masks[i]->isNull() ) { delete buttonPixUp[i]; delete buttonPixDown[i]; buttonPixUp[i] = maskPixToMask( *pixUp, *masks[i] ); buttonPixDown[i] = maskPixToMask( *pixDn, *masks[i] ); } } delete pixUp; delete pixDn; } static bool audioSliderBeingMoved = FALSE; void AudioWidget::sliderPressed() { audioSliderBeingMoved = TRUE; } void AudioWidget::sliderReleased() { audioSliderBeingMoved = FALSE; if ( slider.width() == 0 ) return; long val = long((double)slider.value() * mediaPlayerState->length() / slider.width()); mediaPlayerState->setPosition( val ); } void AudioWidget::setPosition( long i ) { // qDebug("set position %d",i); long length = mediaPlayerState->length(); updateSlider( i, length ); } void AudioWidget::setLength( long max ) { updateSlider( mediaPlayerState->position(), max ); } void AudioWidget::setView( char view ) { if (mediaPlayerState->isStreaming) { if( !slider.isHidden()) slider.hide(); disconnect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) ); disconnect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) ); } else { // this stops the slider from being moved, thus // does not stop stream when it reaches the end slider.show(); connect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) ); connect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) ); } if ( view == 'a' ) { startTimer( 150 ); // show(); showMaximized(); } else { killTimers(); hide(); } } static QString timeAsString( long length ) { length /= 44100; int minutes = length / 60; int seconds = length % 60; return QString("%1:%2%3").arg( minutes ).arg( seconds / 10 ).arg( seconds % 10 ); } void AudioWidget::updateSlider( long i, long max ) { time.setText( timeAsString( i ) + " / " + timeAsString( max ) ); if ( max == 0 ) return; // Will flicker too much if we don't do this // Scale to something reasonable int width = slider.width(); int val = int((double)i * width / max); if ( !audioSliderBeingMoved ) { if ( slider.value() != val ) slider.setValue( val ); if ( slider.maxValue() != width ) slider.setMaxValue( width ); } } void AudioWidget::setToggleButton( int i, bool down ) { if ( down != audioButtons[i].isDown ) toggleButton( i ); } void AudioWidget::toggleButton( int i ) { audioButtons[i].isDown = !audioButtons[i].isDown; QPainter p(this); paintButton ( &p, i ); } void AudioWidget::paintButton( QPainter *p, int i ) { if ( audioButtons[i].isDown ) p->drawPixmap( xoff, yoff, *buttonPixDown[i] ); else p->drawPixmap( xoff, yoff, *buttonPixUp[i] ); } void AudioWidget::timerEvent( QTimerEvent * ) { /* int x = audioButtons[AudioPlay].xPos; int y = audioButtons[AudioPlay].yPos; QPainter p( this ); // Optimize to only draw the little bit of the changing images which is different p.drawPixmap( x + 14, y + 8, *pixmaps[3], 32 * frame, 0, 32, 32 ); p.drawPixmap( x + 37, y + 37, *pixmaps[2], 18 * AudioPlay, 0, 6, 3 ); */ /* static int frame = 0; if ( !mediaPlayerState->paused() && audioButtons[ AudioPlay ].isDown ) { frame = frame >= 7 ? 0 : frame + 1; } */ } void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { for ( int i = 0; i < numButtons; i++ ) { if ( event->state() == QMouseEvent::LeftButton ) { // The test to see if the mouse click is inside the button or not int x = event->pos().x() - xoff; int y = event->pos().y() - yoff; bool isOnButton = ( x > 0 && y > 0 && x < imgButtonMask->width() && y < imgButtonMask->height() && imgButtonMask->pixelIndex( x, y ) == i + 1 ); if ( isOnButton && i == AudioVolumeUp ) qDebug("on up"); if ( isOnButton && !audioButtons[i].isHeld ) { audioButtons[i].isHeld = TRUE; toggleButton(i); switch (i) { case AudioVolumeUp: qDebug("more clicked"); emit moreClicked(); return; case AudioVolumeDown: qDebug("less clicked"); emit lessClicked(); return; case AudioForward: emit forwardClicked(); return; case AudioBack: emit backClicked(); return; } } else if ( !isOnButton && audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; toggleButton(i); } } else { if ( audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; if ( !audioButtons[i].isToggle ) setToggleButton( i, FALSE ); switch (i) { case AudioPlay: if( mediaPlayerState->isPaused ) { mediaPlayerState->setPaused( FALSE ); return; } else if( !mediaPlayerState->isPaused ) { mediaPlayerState->setPaused( TRUE ); return; } // case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return; case AudioStop: mediaPlayerState->setPlaying(FALSE); return; // case AudioPause: mediaPlayerState->setPaused(audioButtons[i].isDown); return; case AudioNext: mediaPlayerState->setNext(); return; case AudioPrevious: mediaPlayerState->setPrev(); return; case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return; case AudioVolumeUp: emit moreReleased(); return; case AudioVolumeDown: emit lessReleased(); return; case AudioPlayList: mediaPlayerState->setList(); return; } } } } } void AudioWidget::mousePressEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } void AudioWidget::mouseReleaseEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } void AudioWidget::showEvent( QShowEvent* ) { QMouseEvent event( QEvent::MouseMove, QPoint( 0, 0 ), 0, 0 ); mouseMoveEvent( &event ); } void AudioWidget::closeEvent( QCloseEvent* ) { mediaPlayerState->setList(); } void AudioWidget::paintEvent( QPaintEvent * pe) { if ( !pe->erased() ) { // Combine with background and double buffer QPixmap pix( pe->rect().size() ); QPainter p( &pix ); p.translate( -pe->rect().topLeft().x(), -pe->rect().topLeft().y() ); p.drawTiledPixmap( pe->rect(), *pixBg, pe->rect().topLeft() ); for ( int i = 0; i < numButtons; i++ ) paintButton( &p, i ); QPainter p2( this ); p2.drawPixmap( pe->rect().topLeft(), pix ); } else { QPainter p( this ); for ( int i = 0; i < numButtons; i++ ) paintButton( &p, i ); } } void AudioWidget::keyReleaseEvent( QKeyEvent *e) { switch ( e->key() ) { ////////////////////////////// Zaurus keys case Key_Home: break; case Key_F9: //activity hide(); // qDebug("Audio F9"); break; case Key_F10: //contacts break; case Key_F11: //menu break; case Key_F12: //home break; case Key_F13: //mail break; case Key_Space: { if(mediaPlayerState->playing()) { diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp index ba14882..8cf0a75 100644 --- a/core/multimedia/opieplayer/loopcontrol.cpp +++ b/core/multimedia/opieplayer/loopcontrol.cpp @@ -1,485 +1,485 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ // L.J.Potter added changes Fri 02-15-2002 #include <qpe/qpeapplication.h> #ifdef Q_WS_QWS #include <qpe/qcopenvelope_qws.h> #endif #include <stdio.h> #include <stdlib.h> #include <string.h> #include <pthread.h> #include <errno.h> #include <unistd.h> #include "loopcontrol.h" #include "videowidget.h" #include "audiodevice.h" #include <qpe/mediaplayerplugininterface.h> #include "mediaplayerstate.h" extern VideoWidget *videoUI; // now only needed to tell it to play a frame extern MediaPlayerState *mediaPlayerState; //#define DecodeLoopDebug(x) qDebug x #define DecodeLoopDebug(x) static char *audioBuffer = NULL; static AudioDevice *audioDevice = NULL; static bool disabledSuspendScreenSaver = FALSE; static bool previousSuspendMode = FALSE; pthread_t audio_tid; pthread_attr_t audio_attr; bool threadOkToGo = FALSE; class Mutex { public: Mutex() { pthread_mutexattr_t attr; pthread_mutexattr_init( &attr ); pthread_mutex_init( &mutex, &attr ); pthread_mutexattr_destroy( &attr ); } ~Mutex() { pthread_mutex_destroy( &mutex ); } void lock() { pthread_mutex_lock( &mutex ); } void unlock() { pthread_mutex_unlock( &mutex ); } private: pthread_mutex_t mutex; }; void *startAudioThread( void *ptr ) { LoopControl *mpegView = (LoopControl *)ptr; while ( TRUE ) { if ( threadOkToGo && mpegView->moreAudio ) mpegView->startAudio(); else usleep( 10000 ); // Semi-buzy-wait till we are playing again } return 0; } Mutex *audioMutex; LoopControl::LoopControl( QObject *parent, const char *name ) : QObject( parent, name ) { isMuted = FALSE; connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( setMute(bool) ) ); -//qDebug("starting loopcontrol"); +qDebug("starting loopcontrol"); audioMutex = new Mutex; pthread_attr_init(&audio_attr); #define USE_REALTIME_AUDIO_THREAD #ifdef USE_REALTIME_AUDIO_THREAD // Attempt to set it to real-time round robin if ( pthread_attr_setschedpolicy( &audio_attr, SCHED_RR ) == 0 ) { sched_param params; params.sched_priority = 50; pthread_attr_setschedparam(&audio_attr,¶ms); } else { qDebug( "Error setting up a realtime thread, reverting to using a normal thread." ); pthread_attr_destroy(&audio_attr); pthread_attr_init(&audio_attr); } #endif -//qDebug("create audio thread"); +qDebug("create audio thread"); pthread_create(&audio_tid, &audio_attr, (void * (*)(void *))startAudioThread, this); } LoopControl::~LoopControl() { stop(); } static long prev_frame = 0; static int currentSample = 0; void LoopControl::timerEvent( QTimerEvent *te ) { if ( te->timerId() == videoId ) startVideo(); if ( te->timerId() == sliderId ) { if ( hasAudioChannel && !hasVideoChannel && moreAudio ) { mediaPlayerState->updatePosition( audioSampleCounter ); } else if ( hasVideoChannel && moreVideo ) { mediaPlayerState->updatePosition( current_frame ); } } if ( !moreVideo && !moreAudio ) { mediaPlayerState->setPlaying( FALSE ); mediaPlayerState->setNext(); } } void LoopControl::setPosition( long pos ) { audioMutex->lock(); // qDebug("Loop control %d", pos); if ( hasVideoChannel && hasAudioChannel ) { playtime.restart(); playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) ); current_frame = pos + 1; mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream ); prev_frame = current_frame - 1; currentSample = (int)( (double)current_frame * freq / framerate ); mediaPlayerState->curDecoder()->audioSetSample( currentSample, stream ); audioSampleCounter = currentSample - 1; } else if ( hasVideoChannel ) { playtime.restart(); playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) ); current_frame = pos + 1; mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream ); prev_frame = current_frame - 1; } else if ( hasAudioChannel ) { playtime.restart(); playtime = playtime.addMSecs( long((double)-pos * 1000.0 / freq) ); currentSample = pos + 1; mediaPlayerState->curDecoder()->audioSetSample( currentSample, stream ); audioSampleCounter = currentSample - 1; } audioMutex->unlock(); } void LoopControl::startVideo() { if ( moreVideo ) { if ( mediaPlayerState->curDecoder() ) { if ( hasAudioChannel && !isMuted ) { current_frame = long( playtime.elapsed() * framerate / 1000 ); if ( prev_frame != -1 && current_frame <= prev_frame ) return; } else { // Don't skip current_frame++; } if ( prev_frame == -1 || current_frame > prev_frame ) { if ( current_frame > prev_frame + 1 ) { mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream ); } moreVideo = videoUI->playVideo(); prev_frame = current_frame; } } else { moreVideo = FALSE; killTimer( videoId ); } } } void LoopControl::startAudio() { audioMutex->lock(); if ( moreAudio ) { if ( !isMuted && mediaPlayerState->curDecoder() ) { currentSample = audioSampleCounter + 1; if ( currentSample != audioSampleCounter + 1 ) qDebug("out of sync with decoder %i %i", currentSample, audioSampleCounter); long samplesRead = 0; bool readOk=mediaPlayerState->curDecoder()->audioReadSamples( (short*)audioBuffer, channels, 1024, samplesRead, stream ); long sampleWeShouldBeAt = long( playtime.elapsed() ) * freq / 1000; long sampleWaitTime = currentSample - sampleWeShouldBeAt; // this causes drop outs not sure why its even here if ( hasVideoChannel ) { if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) { usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) ); } else if ( sampleWaitTime <= -5000 ) { qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt ); // //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream ); currentSample = sampleWeShouldBeAt; } } audioDevice->write( audioBuffer, samplesRead * 2 * channels ); if( mediaPlayerState->isStreaming == FALSE) audioSampleCounter = currentSample + samplesRead - 1; moreAudio = readOk && (audioSampleCounter <= total_audio_samples); } else { moreAudio = FALSE; } } audioMutex->unlock(); } void LoopControl::killTimers() { audioMutex->lock(); if ( hasVideoChannel ) killTimer( videoId ); killTimer( sliderId ); threadOkToGo = FALSE; audioMutex->unlock(); } void LoopControl::startTimers() { audioMutex->lock(); moreVideo = FALSE; moreAudio = FALSE; if ( hasVideoChannel ) { moreVideo = TRUE; int mSecsBetweenFrames = (int)(100 / framerate); // 10% of the real value videoId = startTimer( mSecsBetweenFrames ); } if ( hasAudioChannel ) { moreAudio = TRUE; threadOkToGo = TRUE; } sliderId = startTimer( 300 ); // update slider every 1/3 second audioMutex->unlock(); } void LoopControl::setPaused( bool pause ) { if ( !mediaPlayerState->curDecoder() || !mediaPlayerState->curDecoder()->isOpen() ) return; if ( pause ) { killTimers(); } else { // Force an update of the position mediaPlayerState->setPosition( mediaPlayerState->position() + 1 ); mediaPlayerState->setPosition( mediaPlayerState->position() - 1 ); // Just like we never stopped startTimers(); } } void LoopControl::stop( bool willPlayAgainShortly ) { #if defined(Q_WS_QWS) && !defined(QT_NO_COP) if ( !willPlayAgainShortly && disabledSuspendScreenSaver ) { disabledSuspendScreenSaver = FALSE; // Re-enable the suspend mode QCopEnvelope("QPE/System", "setScreenSaverMode(int)" ) << QPEApplication::Enable; } #endif if ( mediaPlayerState->curDecoder() && mediaPlayerState->curDecoder()->isOpen() ) { killTimers(); audioMutex->lock(); mediaPlayerState->curDecoder()->close(); if ( audioDevice ) { delete audioDevice; delete audioBuffer; audioDevice = 0; audioBuffer = 0; } audioMutex->unlock(); } audioSampleCounter=0; current_frame=0; total_audio_samples=0; } bool LoopControl::init( const QString& filename ) { stop(); audioMutex->lock(); fileName = filename; stream = 0; // only play stream 0 for now current_frame = total_video_frames = total_audio_samples = 0; qDebug( "Using the %s decoder", mediaPlayerState->curDecoder()->pluginName() ); // ### Hack to use libmpeg3plugin to get the number of audio samples if we are using the libmad plugin - if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) { - if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename )) { - total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 ); - mediaPlayerState->libMpeg3Decoder()->close(); - } - } +// if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) { +// if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename )) { +// total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 ); +// mediaPlayerState->libMpeg3Decoder()->close(); +// } +// } if ( !mediaPlayerState->curDecoder()|| !mediaPlayerState->curDecoder()->open( filename ) ) { audioMutex->unlock(); return FALSE; } hasAudioChannel = mediaPlayerState->curDecoder()->audioStreams() > 0; hasVideoChannel = mediaPlayerState->curDecoder()->videoStreams() > 0; if ( hasAudioChannel ) { int astream = 0; if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMpeg3Plugin") ) channels = 2; //dont akx me why, but it needs this hack else channels = mediaPlayerState->curDecoder()->audioChannels( astream ); qDebug( "LC- channels = %d", channels ); - if ( !total_audio_samples ) +// if ( !total_audio_samples ) total_audio_samples = mediaPlayerState->curDecoder()->audioSamples( astream ); total_audio_samples += 1000; - + qDebug("total samples %d", total_audio_samples); mediaPlayerState->setLength( total_audio_samples ); freq = mediaPlayerState->curDecoder()->audioFrequency( astream ); qDebug( "LC- frequency = %d", freq ); audioSampleCounter = 0; int bits_per_sample; if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibWavPlugin") ) { bits_per_sample =(int) mediaPlayerState->curDecoder()->getTime(); qDebug("using stupid hack"); } else { bits_per_sample=0; } audioDevice = new AudioDevice( freq, channels, bits_per_sample); audioBuffer = new char[ audioDevice->bufferSize() ]; channels = audioDevice->channels(); //### must check which frequency is actually used. static const int size = 1; short int buf[size]; long samplesRead = 0; mediaPlayerState->curDecoder()->audioReadSamples( buf, channels, size, samplesRead, stream ); } if ( hasVideoChannel ) { total_video_frames = mediaPlayerState->curDecoder()->videoFrames( stream ); mediaPlayerState->setLength( total_video_frames ); framerate = mediaPlayerState->curDecoder()->videoFrameRate( stream ); DecodeLoopDebug(( "Frame rate %g total %ld", framerate, total_video_frames )); if ( framerate <= 1.0 ) { DecodeLoopDebug(( "Crazy frame rate, resetting to sensible" )); framerate = 25; } if ( total_video_frames == 1 ) { DecodeLoopDebug(( "Cannot seek to frame" )); } } current_frame = 0; prev_frame = -1; connect( mediaPlayerState, SIGNAL( positionChanged( long ) ), this, SLOT( setPosition( long ) ) ); connect( mediaPlayerState, SIGNAL( pausedToggled( bool ) ), this, SLOT( setPaused( bool ) ) ); audioMutex->unlock(); return TRUE; } void LoopControl::play() { qDebug("LC- play"); mediaPlayerState->setPosition( 0); //uglyhack #if defined(Q_WS_QWS) && !defined(QT_NO_COP) if ( !disabledSuspendScreenSaver || previousSuspendMode != hasVideoChannel ) { disabledSuspendScreenSaver = TRUE; previousSuspendMode = hasVideoChannel; // Stop the screen from blanking and power saving state QCopEnvelope("QPE/System", "setScreenSaverMode(int)" ) << ( hasVideoChannel ? QPEApplication::Disable : QPEApplication::DisableSuspend ); } #endif playtime.start(); startTimers(); } void LoopControl::setMute( bool on ) { if ( on != isMuted ) { isMuted = on; if ( !on ) { // Force an update of the position mediaPlayerState->setPosition( mediaPlayerState->position() + 1 ); mediaPlayerState->setPosition( mediaPlayerState->position() - 1 ); // Resume playing audio moreAudio = TRUE; } } } |