author | cniehaus <cniehaus> | 2002-09-03 19:00:18 (UTC) |
---|---|---|
committer | cniehaus <cniehaus> | 2002-09-03 19:00:18 (UTC) |
commit | cf317ab123c51fb957ec35d44431e77a8b76c279 (patch) (unidiff) | |
tree | cb81fa703851995a6beb2c8b562da4d2344da47b | |
parent | d9186e958c93df6d6363e2dc0af704e93eb0c06e (diff) | |
download | opie-cf317ab123c51fb957ec35d44431e77a8b76c279.zip opie-cf317ab123c51fb957ec35d44431e77a8b76c279.tar.gz opie-cf317ab123c51fb957ec35d44431e77a8b76c279.tar.bz2 |
As KPacman didn't use tr() but KDE's i18n() is did a simple
perl -pi~ -e 's/i18n/tr/g' *.cpp
-rw-r--r-- | noncore/games/kpacman/board.cpp | 6 | ||||
-rw-r--r-- | noncore/games/kpacman/keys.cpp | 10 | ||||
-rw-r--r-- | noncore/games/kpacman/kpacman.cpp | 30 | ||||
-rw-r--r-- | noncore/games/kpacman/kpacmanwidget.cpp | 4 | ||||
-rw-r--r-- | noncore/games/kpacman/painter.cpp | 6 | ||||
-rw-r--r-- | noncore/games/kpacman/referee.cpp | 54 | ||||
-rw-r--r-- | noncore/games/kpacman/score.cpp | 48 | ||||
-rw-r--r-- | noncore/games/kpacman/status.cpp | 4 |
8 files changed, 81 insertions, 81 deletions
diff --git a/noncore/games/kpacman/board.cpp b/noncore/games/kpacman/board.cpp index 849e75b..f95f699 100644 --- a/noncore/games/kpacman/board.cpp +++ b/noncore/games/kpacman/board.cpp | |||
@@ -1,425 +1,425 @@ | |||
1 | 1 | ||
2 | #include "portable.h" | 2 | #include "portable.h" |
3 | 3 | ||
4 | #if defined( KDE2_PORT ) | 4 | #if defined( KDE2_PORT ) |
5 | #include <kapp.h> | 5 | #include <kapp.h> |
6 | #include <klocale.h> | 6 | #include <klocale.h> |
7 | #endif | 7 | #endif |
8 | 8 | ||
9 | #include <qrect.h> | 9 | #include <qrect.h> |
10 | #include <qregexp.h> | 10 | #include <qregexp.h> |
11 | #include <qmessagebox.h> | 11 | #include <qmessagebox.h> |
12 | #include <qfile.h> | 12 | #include <qfile.h> |
13 | #include <qtextstream.h> | 13 | #include <qtextstream.h> |
14 | 14 | ||
15 | #include "board.h" | 15 | #include "board.h" |
16 | #include "bitmaps.h" | 16 | #include "bitmaps.h" |
17 | 17 | ||
18 | Board::Board(int size) : QArray<int> (size) | 18 | Board::Board(int size) : QArray<int> (size) |
19 | { | 19 | { |
20 | sz = size; // set size of board | 20 | sz = size; // set size of board |
21 | 21 | ||
22 | map = ""; | 22 | map = ""; |
23 | mapName = ""; // no map loaded so far | 23 | mapName = ""; // no map loaded so far |
24 | 24 | ||
25 | init(None); // initialize varibales | 25 | init(None); // initialize varibales |
26 | } | 26 | } |
27 | 27 | ||
28 | void Board::init(Image image, QString levelName) | 28 | void Board::init(Image image, QString levelName) |
29 | { | 29 | { |
30 | prisonEntry = OUT; | 30 | prisonEntry = OUT; |
31 | prisonExit = OUT; | 31 | prisonExit = OUT; |
32 | fruitHome = OUT; | 32 | fruitHome = OUT; |
33 | fruitPosition = OUT; | 33 | fruitPosition = OUT; |
34 | pacmanHome = OUT; | 34 | pacmanHome = OUT; |
35 | pacmanPosition = OUT; | 35 | pacmanPosition = OUT; |
36 | for (int m = 0; m < 8; m++) { | 36 | for (int m = 0; m < 8; m++) { |
37 | monsterHome[m] = OUT; | 37 | monsterHome[m] = OUT; |
38 | monsterPosition[m] = OUT; | 38 | monsterPosition[m] = OUT; |
39 | } | 39 | } |
40 | for (int e = 0; e < 8; e++) { | 40 | for (int e = 0; e < 8; e++) { |
41 | energizerPosition[e] = OUT; | 41 | energizerPosition[e] = OUT; |
42 | } | 42 | } |
43 | for (int e = 0; e < 8; e++) { | 43 | for (int e = 0; e < 8; e++) { |
44 | tunnelPosition[e] = OUT; | 44 | tunnelPosition[e] = OUT; |
45 | } | 45 | } |
46 | 46 | ||
47 | fill(0); | 47 | fill(0); |
48 | numPoints = 0; | 48 | numPoints = 0; |
49 | numEnergizers = 0; | 49 | numEnergizers = 0; |
50 | numMonsters = 0; | 50 | numMonsters = 0; |
51 | numTunnels = 0; | 51 | numTunnels = 0; |
52 | 52 | ||
53 | if (!levelName.isNull() && !levelName.isEmpty()) | 53 | if (!levelName.isNull() && !levelName.isEmpty()) |
54 | if (mapName == levelName) | 54 | if (mapName == levelName) |
55 | image = File; | 55 | image = File; |
56 | else { | 56 | else { |
57 | QFile levelFile(levelName); | 57 | QFile levelFile(levelName); |
58 | if (!levelFile.open(IO_ReadOnly)) { | 58 | if (!levelFile.open(IO_ReadOnly)) { |
59 | 59 | ||
60 | QString msg = i18n("The levelmap could not be constructed.\n\n" | 60 | QString msg = "The levelmap could not be constructed.\n\n" |
61 | "The file '@LEVELNAME@' does not exist,\n" | 61 | "The file '@LEVELNAME@' does not exist,\n" |
62 | "or could not be opened for reading."); | 62 | "or could not be opened for reading."; |
63 | msg.replace(QRegExp("@LEVELNAME@"), levelName); | 63 | msg.replace(QRegExp("@LEVELNAME@"), levelName); |
64 | // QMessageBox::information(0, i18n("Initialization Error"), msg); | 64 | // QMessageBox::information(0, tr("Initialization Error"), msg); |
65 | printf("%s\n", msg.data()); | 65 | printf("%s\n", msg.data()); |
66 | } else { | 66 | } else { |
67 | map.fill(' ', BoardHeight*BoardWidth); | 67 | map.fill(' ', BoardHeight*BoardWidth); |
68 | int height = 0; | 68 | int height = 0; |
69 | 69 | ||
70 | QTextStream levelStream(&levelFile); | 70 | QTextStream levelStream(&levelFile); |
71 | while (!levelStream.eof() && height < BoardHeight) { | 71 | while (!levelStream.eof() && height < BoardHeight) { |
72 | QString line = levelStream.readLine(); | 72 | QString line = levelStream.readLine(); |
73 | 73 | ||
74 | if (line.find(QRegExp("^ *;")) == -1) { | 74 | if (line.find(QRegExp("^ *;")) == -1) { |
75 | 75 | ||
76 | line.replace(QRegExp(";.*"), ""); // strip off comments | 76 | line.replace(QRegExp(";.*"), ""); // strip off comments |
77 | line.replace(QRegExp("\" *$"), ""); // strip off trailing " | 77 | line.replace(QRegExp("\" *$"), ""); // strip off trailing " |
78 | line.replace(QRegExp("^ *\""), ""); // strip off leading " | 78 | line.replace(QRegExp("^ *\""), ""); // strip off leading " |
79 | 79 | ||
80 | map.replace(height*BoardWidth, | 80 | map.replace(height*BoardWidth, |
81 | (line.length() > BoardWidth) ? BoardWidth : line.length(), | 81 | (line.length() > BoardWidth) ? BoardWidth : line.length(), |
82 | line.data()); | 82 | line.data()); |
83 | 83 | ||
84 | height++; | 84 | height++; |
85 | } | 85 | } |
86 | } | 86 | } |
87 | mapName = levelName; | 87 | mapName = levelName; |
88 | levelFile.close(); | 88 | levelFile.close(); |
89 | image = File; | 89 | image = File; |
90 | } | 90 | } |
91 | } | 91 | } |
92 | 92 | ||
93 | switch (image) { | 93 | switch (image) { |
94 | case Intro : // setup(demo_bits); | 94 | case Intro : // setup(demo_bits); |
95 | break; | 95 | break; |
96 | case Demo : setup(demo_bits); | 96 | case Demo : setup(demo_bits); |
97 | break; | 97 | break; |
98 | case Level : setup(demo_bits); | 98 | case Level : setup(demo_bits); |
99 | break; | 99 | break; |
100 | case File : setup((uchar *) map.data()); | 100 | case File : setup((uchar *) map.data()); |
101 | break; | 101 | break; |
102 | default : break; | 102 | default : break; |
103 | } | 103 | } |
104 | } | 104 | } |
105 | 105 | ||
106 | void Board::setup(const uchar *buf) | 106 | void Board::setup(const uchar *buf) |
107 | { | 107 | { |
108 | for ( int index = 0; buf[index] != 0 && index < BoardWidth*BoardHeight; index++ ) { | 108 | for ( int index = 0; buf[index] != 0 && index < BoardWidth*BoardHeight; index++ ) { |
109 | switch (buf[index]) { | 109 | switch (buf[index]) { |
110 | case '*' : set(index, brick); break; | 110 | case '*' : set(index, brick); break; |
111 | case '+' : set(index, out); break; | 111 | case '+' : set(index, out); break; |
112 | case '#' : set(index, prison); break; | 112 | case '#' : set(index, prison); break; |
113 | case '-' : set(index, gate); break; | 113 | case '-' : set(index, gate); break; |
114 | case 'E' : set(index, tunnel); break; | 114 | case 'E' : set(index, tunnel); break; |
115 | case '.' : set(index, Point); break; | 115 | case '.' : set(index, Point); break; |
116 | case 'o' : set(index, energizer); break; | 116 | case 'o' : set(index, energizer); break; |
117 | case 'I' : set(index, prisonentry); break; | 117 | case 'I' : set(index, prisonentry); break; |
118 | case 'O' : set(index, prisonexit); break; | 118 | case 'O' : set(index, prisonexit); break; |
119 | case 'F' : set(index, fruithome); break; | 119 | case 'F' : set(index, fruithome); break; |
120 | case 'P' : set(index, pacmanhome); break; | 120 | case 'P' : set(index, pacmanhome); break; |
121 | default : if (buf[index] >= '0' && buf[index] <= '7') { | 121 | default : if (buf[index] >= '0' && buf[index] <= '7') { |
122 | set(index, monsterhome, buf[index]-(uchar)'0'); | 122 | set(index, monsterhome, buf[index]-(uchar)'0'); |
123 | } | 123 | } |
124 | } | 124 | } |
125 | } | 125 | } |
126 | } | 126 | } |
127 | 127 | ||
128 | bool Board::inBounds(int pos) | 128 | bool Board::inBounds(int pos) |
129 | { | 129 | { |
130 | return ( pos < 0 || pos > sz-1 ? FALSE : TRUE); | 130 | return ( pos < 0 || pos > sz-1 ? FALSE : TRUE); |
131 | } | 131 | } |
132 | 132 | ||
133 | void Board::set(int pos, Square sq, int m) | 133 | void Board::set(int pos, Square sq, int m) |
134 | { | 134 | { |
135 | if (inBounds(pos)) | 135 | if (inBounds(pos)) |
136 | switch (sq) { | 136 | switch (sq) { |
137 | case out : at(pos) = OUT; break; | 137 | case out : at(pos) = OUT; break; |
138 | case Point : at(pos) |= pointBit; numPoints++; break; | 138 | case Point : at(pos) |= pointBit; numPoints++; break; |
139 | case tunnel : at(pos) = sq; | 139 | case tunnel : at(pos) = sq; |
140 | for (int e = 0; e < numTunnels; e++) { // if tunnel is already on board | 140 | for (int e = 0; e < numTunnels; e++) { // if tunnel is already on board |
141 | if (tunnelPosition[e] == pos) // don't do it again. | 141 | if (tunnelPosition[e] == pos) // don't do it again. |
142 | pos = OUT; | 142 | pos = OUT; |
143 | } | 143 | } |
144 | if (pos != OUT) { | 144 | if (pos != OUT) { |
145 | tunnelPosition[numTunnels] = pos; | 145 | tunnelPosition[numTunnels] = pos; |
146 | numTunnels++; | 146 | numTunnels++; |
147 | } | 147 | } |
148 | break; | 148 | break; |
149 | case energizer : at(pos) |= energizerBit; | 149 | case energizer : at(pos) |= energizerBit; |
150 | for (int e = 0; e < numEnergizers; e++) { | 150 | for (int e = 0; e < numEnergizers; e++) { |
151 | if (energizerPosition[e] == pos) | 151 | if (energizerPosition[e] == pos) |
152 | pos = OUT; | 152 | pos = OUT; |
153 | } | 153 | } |
154 | if (pos != OUT) { | 154 | if (pos != OUT) { |
155 | energizerPosition[numEnergizers] = pos; | 155 | energizerPosition[numEnergizers] = pos; |
156 | numEnergizers++; | 156 | numEnergizers++; |
157 | } | 157 | } |
158 | break; | 158 | break; |
159 | case fruit : at(pos) |= fruitBit; fruitPosition = pos; break; | 159 | case fruit : at(pos) |= fruitBit; fruitPosition = pos; break; |
160 | case pacman : at(pos) |= pacmanBit; pacmanPosition = pos; break; | 160 | case pacman : at(pos) |= pacmanBit; pacmanPosition = pos; break; |
161 | case monster : at(pos) |= (monsterBit << m); | 161 | case monster : at(pos) |= (monsterBit << m); |
162 | monsterPosition[m] = pos; break; | 162 | monsterPosition[m] = pos; break; |
163 | case prisonentry : prisonEntry = pos; at(pos) = empty; break; | 163 | case prisonentry : prisonEntry = pos; at(pos) = empty; break; |
164 | case prisonexit : prisonExit = pos; at(pos) = empty; break; | 164 | case prisonexit : prisonExit = pos; at(pos) = empty; break; |
165 | case fruithome : fruitHome = pos; at(pos) = empty; break; | 165 | case fruithome : fruitHome = pos; at(pos) = empty; break; |
166 | case pacmanhome : pacmanHome = pos; at(pos) = empty; break; | 166 | case pacmanhome : pacmanHome = pos; at(pos) = empty; break; |
167 | case monsterhome : monsterHome[m] = pos; at(pos) = empty; | 167 | case monsterhome : monsterHome[m] = pos; at(pos) = empty; |
168 | if (m == 0 && prisonExit == OUT) | 168 | if (m == 0 && prisonExit == OUT) |
169 | prisonExit = pos; | 169 | prisonExit = pos; |
170 | if (m == 1 && prisonEntry == OUT) | 170 | if (m == 1 && prisonEntry == OUT) |
171 | prisonEntry = pos; | 171 | prisonEntry = pos; |
172 | numMonsters++; | 172 | numMonsters++; |
173 | break; | 173 | break; |
174 | default : at(pos) = sq; | 174 | default : at(pos) = sq; |
175 | } | 175 | } |
176 | } | 176 | } |
177 | 177 | ||
178 | void Board::reset(int pos, Square sq, int m) | 178 | void Board::reset(int pos, Square sq, int m) |
179 | { | 179 | { |
180 | bool found = FALSE; | 180 | bool found = FALSE; |
181 | if (inBounds(pos)) | 181 | if (inBounds(pos)) |
182 | switch (sq) { | 182 | switch (sq) { |
183 | case out : at(pos) = empty; break; | 183 | case out : at(pos) = empty; break; |
184 | case Point : at(pos) &= ~ pointBit; numPoints--; break; | 184 | case Point : at(pos) &= ~ pointBit; numPoints--; break; |
185 | case energizer : at(pos) &= ~ energizerBit; | 185 | case energizer : at(pos) &= ~ energizerBit; |
186 | for (int e = 0; e < numEnergizers; e++) { // delete the position of the eaten | 186 | for (int e = 0; e < numEnergizers; e++) { // delete the position of the eaten |
187 | if (found) // energizer in the position array | 187 | if (found) // energizer in the position array |
188 | energizerPosition[e-1] = energizerPosition[e]; | 188 | energizerPosition[e-1] = energizerPosition[e]; |
189 | if (energizerPosition[e] == pos) | 189 | if (energizerPosition[e] == pos) |
190 | found = TRUE; | 190 | found = TRUE; |
191 | } | 191 | } |
192 | energizerPosition[numEnergizers--] = OUT; | 192 | energizerPosition[numEnergizers--] = OUT; |
193 | break; | 193 | break; |
194 | case fruit : at(pos) &= ~ fruitBit; fruitPosition = OUT; break; | 194 | case fruit : at(pos) &= ~ fruitBit; fruitPosition = OUT; break; |
195 | case pacman : at(pos) &= ~ pacmanBit; pacmanPosition = OUT; break; | 195 | case pacman : at(pos) &= ~ pacmanBit; pacmanPosition = OUT; break; |
196 | case monster : at(pos) &= ~ (monsterBit << m); | 196 | case monster : at(pos) &= ~ (monsterBit << m); |
197 | monsterPosition[m] = OUT; break; | 197 | monsterPosition[m] = OUT; break; |
198 | default : at(pos) = at(pos) & varBits; | 198 | default : at(pos) = at(pos) & varBits; |
199 | } | 199 | } |
200 | } | 200 | } |
201 | 201 | ||
202 | int Board::position(Square sq, int m) | 202 | int Board::position(Square sq, int m) |
203 | { | 203 | { |
204 | switch(sq) { | 204 | switch(sq) { |
205 | case prisonentry : return prisonEntry; | 205 | case prisonentry : return prisonEntry; |
206 | case prisonexit : return prisonExit; | 206 | case prisonexit : return prisonExit; |
207 | case fruit : return fruitPosition; | 207 | case fruit : return fruitPosition; |
208 | case fruithome : return fruitHome; | 208 | case fruithome : return fruitHome; |
209 | case pacman : return pacmanPosition; | 209 | case pacman : return pacmanPosition; |
210 | case pacmanhome : return pacmanHome; | 210 | case pacmanhome : return pacmanHome; |
211 | case monster : return monsterPosition[m]; | 211 | case monster : return monsterPosition[m]; |
212 | case monsterhome : return monsterHome[m]; | 212 | case monsterhome : return monsterHome[m]; |
213 | case energizer : return energizerPosition[m]; | 213 | case energizer : return energizerPosition[m]; |
214 | case tunnel : return tunnelPosition[m]; | 214 | case tunnel : return tunnelPosition[m]; |
215 | default : return OUT; | 215 | default : return OUT; |
216 | } | 216 | } |
217 | } | 217 | } |
218 | 218 | ||
219 | bool Board::isOut(int pos) | 219 | bool Board::isOut(int pos) |
220 | { | 220 | { |
221 | if (inBounds(pos)) | 221 | if (inBounds(pos)) |
222 | return (at(pos) == OUT ? TRUE : FALSE); | 222 | return (at(pos) == OUT ? TRUE : FALSE); |
223 | return TRUE; | 223 | return TRUE; |
224 | } | 224 | } |
225 | 225 | ||
226 | bool Board::isEmpty(int pos) | 226 | bool Board::isEmpty(int pos) |
227 | { | 227 | { |
228 | if (inBounds(pos)) | 228 | if (inBounds(pos)) |
229 | return ((at(pos) & fixBits) == empty ? TRUE : FALSE); | 229 | return ((at(pos) & fixBits) == empty ? TRUE : FALSE); |
230 | return TRUE; | 230 | return TRUE; |
231 | } | 231 | } |
232 | 232 | ||
233 | bool Board::isBrick(int pos) | 233 | bool Board::isBrick(int pos) |
234 | { | 234 | { |
235 | if (inBounds(pos)) | 235 | if (inBounds(pos)) |
236 | return ((at(pos) & fixBits) == brick ? TRUE : FALSE); | 236 | return ((at(pos) & fixBits) == brick ? TRUE : FALSE); |
237 | return FALSE; | 237 | return FALSE; |
238 | } | 238 | } |
239 | 239 | ||
240 | bool Board::isPrison(int pos) | 240 | bool Board::isPrison(int pos) |
241 | { | 241 | { |
242 | if (inBounds(pos)) | 242 | if (inBounds(pos)) |
243 | return ((at(pos) & fixBits) == prison ? TRUE : FALSE); | 243 | return ((at(pos) & fixBits) == prison ? TRUE : FALSE); |
244 | return FALSE; | 244 | return FALSE; |
245 | } | 245 | } |
246 | 246 | ||
247 | bool Board::isGate(int pos) | 247 | bool Board::isGate(int pos) |
248 | { | 248 | { |
249 | if (inBounds(pos)) | 249 | if (inBounds(pos)) |
250 | return ((at(pos) & fixBits) == gate ? TRUE : FALSE); | 250 | return ((at(pos) & fixBits) == gate ? TRUE : FALSE); |
251 | return FALSE; | 251 | return FALSE; |
252 | } | 252 | } |
253 | 253 | ||
254 | bool Board::isTunnel(int pos) | 254 | bool Board::isTunnel(int pos) |
255 | { | 255 | { |
256 | if (inBounds(pos)) | 256 | if (inBounds(pos)) |
257 | return ((at(pos) & fixBits) == tunnel ? TRUE : FALSE); | 257 | return ((at(pos) & fixBits) == tunnel ? TRUE : FALSE); |
258 | return FALSE; | 258 | return FALSE; |
259 | } | 259 | } |
260 | 260 | ||
261 | bool Board::isPoint(int pos) | 261 | bool Board::isPoint(int pos) |
262 | { | 262 | { |
263 | if (inBounds(pos) && at(pos) != OUT) | 263 | if (inBounds(pos) && at(pos) != OUT) |
264 | return ((at(pos) & pointBit) != 0 ? TRUE : FALSE); | 264 | return ((at(pos) & pointBit) != 0 ? TRUE : FALSE); |
265 | return FALSE; | 265 | return FALSE; |
266 | } | 266 | } |
267 | 267 | ||
268 | bool Board::isEnergizer(int pos) | 268 | bool Board::isEnergizer(int pos) |
269 | { | 269 | { |
270 | if (inBounds(pos) && at(pos) != OUT) | 270 | if (inBounds(pos) && at(pos) != OUT) |
271 | return ((at(pos) & energizerBit) != 0 ? TRUE : FALSE); | 271 | return ((at(pos) & energizerBit) != 0 ? TRUE : FALSE); |
272 | return FALSE; | 272 | return FALSE; |
273 | } | 273 | } |
274 | 274 | ||
275 | bool Board::isFruit(int pos) | 275 | bool Board::isFruit(int pos) |
276 | { | 276 | { |
277 | if (inBounds(pos) && at(pos) != OUT) | 277 | if (inBounds(pos) && at(pos) != OUT) |
278 | return ((at(pos) & fruitBit) != 0 ? TRUE : FALSE); | 278 | return ((at(pos) & fruitBit) != 0 ? TRUE : FALSE); |
279 | return FALSE; | 279 | return FALSE; |
280 | } | 280 | } |
281 | 281 | ||
282 | bool Board::isPacman(int pos) | 282 | bool Board::isPacman(int pos) |
283 | { | 283 | { |
284 | if (inBounds(pos) && at(pos) != OUT) | 284 | if (inBounds(pos) && at(pos) != OUT) |
285 | return ((at(pos) & pacmanBit) != 0 ? TRUE : FALSE); | 285 | return ((at(pos) & pacmanBit) != 0 ? TRUE : FALSE); |
286 | return FALSE; | 286 | return FALSE; |
287 | } | 287 | } |
288 | 288 | ||
289 | bool Board::isMonster(int pos) | 289 | bool Board::isMonster(int pos) |
290 | { | 290 | { |
291 | if (inBounds(pos) && at(pos) != OUT) | 291 | if (inBounds(pos) && at(pos) != OUT) |
292 | return ((at(pos) & monsterBits) != 0 ? TRUE : FALSE); | 292 | return ((at(pos) & monsterBits) != 0 ? TRUE : FALSE); |
293 | return FALSE; | 293 | return FALSE; |
294 | } | 294 | } |
295 | 295 | ||
296 | bool Board::isWay(int pos, int dir, Square sq) { | 296 | bool Board::isWay(int pos, int dir, Square sq) { |
297 | int p1 = move(pos, dir, 2); | 297 | int p1 = move(pos, dir, 2); |
298 | if (p1 == OUT) | 298 | if (p1 == OUT) |
299 | return (sq == out ? TRUE : FALSE); | 299 | return (sq == out ? TRUE : FALSE); |
300 | int p2, p3; | 300 | int p2, p3; |
301 | if (dir == N || dir == S) { | 301 | if (dir == N || dir == S) { |
302 | p2 = move(p1, E); | 302 | p2 = move(p1, E); |
303 | p3 = move(p1, W); | 303 | p3 = move(p1, W); |
304 | } else { | 304 | } else { |
305 | p2 = move(p1, N); | 305 | p2 = move(p1, N); |
306 | p3 = move(p1, S); | 306 | p3 = move(p1, S); |
307 | } | 307 | } |
308 | switch (sq) { | 308 | switch (sq) { |
309 | case out : return isOut(p1) | isOut(p2) | isOut(p3); | 309 | case out : return isOut(p1) | isOut(p2) | isOut(p3); |
310 | case empty : return isEmpty(p1) & isEmpty(p2) & isEmpty(p3); | 310 | case empty : return isEmpty(p1) & isEmpty(p2) & isEmpty(p3); |
311 | case brick : return isBrick(p1) | isBrick(p2) | isBrick(p3); | 311 | case brick : return isBrick(p1) | isBrick(p2) | isBrick(p3); |
312 | case prison : return isPrison(p1) | isPrison(p2) | isPrison(p3); | 312 | case prison : return isPrison(p1) | isPrison(p2) | isPrison(p3); |
313 | case gate : return isGate(p1) & isGate(p2) & isGate(p3); | 313 | case gate : return isGate(p1) & isGate(p2) & isGate(p3); |
314 | case tunnel : return isTunnel(p1) & | 314 | case tunnel : return isTunnel(p1) & |
315 | (isTunnel(p2) || isEmpty(p2)) & | 315 | (isTunnel(p2) || isEmpty(p2)) & |
316 | (isTunnel(p3) || isEmpty(p3)); | 316 | (isTunnel(p3) || isEmpty(p3)); |
317 | default : return FALSE; | 317 | default : return FALSE; |
318 | } | 318 | } |
319 | } | 319 | } |
320 | 320 | ||
321 | bool Board::isJump(int pos, int dir) { | 321 | bool Board::isJump(int pos, int dir) { |
322 | switch (dir) { | 322 | switch (dir) { |
323 | case NW: return pos < BoardWidth || x(pos) == 0; | 323 | case NW: return pos < BoardWidth || x(pos) == 0; |
324 | case N: return pos < BoardWidth; | 324 | case N: return pos < BoardWidth; |
325 | case NE: return pos < BoardWidth || x(pos) == BoardWidth-1; | 325 | case NE: return pos < BoardWidth || x(pos) == BoardWidth-1; |
326 | case W: return x(pos) == 0; | 326 | case W: return x(pos) == 0; |
327 | case E: return x(pos) == BoardWidth-1; | 327 | case E: return x(pos) == BoardWidth-1; |
328 | case SW: return pos >= sz-BoardWidth || x(pos) == 0; | 328 | case SW: return pos >= sz-BoardWidth || x(pos) == 0; |
329 | case S: return pos >= sz-BoardWidth; | 329 | case S: return pos >= sz-BoardWidth; |
330 | case SE: return pos >= sz-BoardWidth || x(pos) == BoardWidth-1; | 330 | case SE: return pos >= sz-BoardWidth || x(pos) == BoardWidth-1; |
331 | } | 331 | } |
332 | return FALSE; | 332 | return FALSE; |
333 | } | 333 | } |
334 | 334 | ||
335 | int Board::move(int pos, int dir, int steps) | 335 | int Board::move(int pos, int dir, int steps) |
336 | { | 336 | { |
337 | if (steps < 0) { // move backwards | 337 | if (steps < 0) { // move backwards |
338 | dir = turn(dir); // turn around and do your steps | 338 | dir = turn(dir); // turn around and do your steps |
339 | steps *= -1; | 339 | steps *= -1; |
340 | } | 340 | } |
341 | 341 | ||
342 | while (steps-- != 0) { // until all steps are gone | 342 | while (steps-- != 0) { // until all steps are gone |
343 | switch (dir) { | 343 | switch (dir) { |
344 | case NW: pos = pos >= BoardWidth && x(pos) > 0 ? (pos-BoardWidth)-1 : sz-1; | 344 | case NW: pos = pos >= BoardWidth && x(pos) > 0 ? (pos-BoardWidth)-1 : sz-1; |
345 | break; | 345 | break; |
346 | case N: pos = pos >= BoardWidth ? pos-BoardWidth : (sz-BoardWidth)+x(pos); | 346 | case N: pos = pos >= BoardWidth ? pos-BoardWidth : (sz-BoardWidth)+x(pos); |
347 | break; | 347 | break; |
348 | case NE: pos = pos >= BoardWidth && x(pos) < BoardWidth-1 ? | 348 | case NE: pos = pos >= BoardWidth && x(pos) < BoardWidth-1 ? |
349 | (pos-BoardWidth)+1 : sz-BoardWidth; | 349 | (pos-BoardWidth)+1 : sz-BoardWidth; |
350 | break; | 350 | break; |
351 | case W: pos = x(pos) > 0 ? pos-1 : pos+(BoardWidth-1); | 351 | case W: pos = x(pos) > 0 ? pos-1 : pos+(BoardWidth-1); |
352 | break; | 352 | break; |
353 | case E: pos = x(pos) < BoardWidth-1 ? pos+1 : pos-(BoardWidth-1); | 353 | case E: pos = x(pos) < BoardWidth-1 ? pos+1 : pos-(BoardWidth-1); |
354 | break; | 354 | break; |
355 | case SW: pos = pos < sz-BoardWidth && x(pos) > 0 ? (pos+BoardWidth)-1 : BoardWidth-1; | 355 | case SW: pos = pos < sz-BoardWidth && x(pos) > 0 ? (pos+BoardWidth)-1 : BoardWidth-1; |
356 | break; | 356 | break; |
357 | case S: pos = pos < sz-BoardWidth ? pos+BoardWidth : x(pos); | 357 | case S: pos = pos < sz-BoardWidth ? pos+BoardWidth : x(pos); |
358 | break; | 358 | break; |
359 | case SE: pos = pos < sz-BoardWidth && x(pos) < BoardWidth-1 ? (pos+BoardWidth)+1 : 0; | 359 | case SE: pos = pos < sz-BoardWidth && x(pos) < BoardWidth-1 ? (pos+BoardWidth)+1 : 0; |
360 | break; | 360 | break; |
361 | } | 361 | } |
362 | } | 362 | } |
363 | return pos; // here we are | 363 | return pos; // here we are |
364 | } | 364 | } |
365 | 365 | ||
366 | int Board::closeup(int pos, int dir, int target) | 366 | int Board::closeup(int pos, int dir, int target) |
367 | { | 367 | { |
368 | if (dir == N || dir == S) { | 368 | if (dir == N || dir == S) { |
369 | if (x(target) < x(pos)) | 369 | if (x(target) < x(pos)) |
370 | return W; | 370 | return W; |
371 | if (x(target) > x(pos)) | 371 | if (x(target) > x(pos)) |
372 | return E; | 372 | return E; |
373 | } else { | 373 | } else { |
374 | if (y(target) < y(pos)) | 374 | if (y(target) < y(pos)) |
375 | return N; | 375 | return N; |
376 | if (y(target) > y(pos)) | 376 | if (y(target) > y(pos)) |
377 | return S; | 377 | return S; |
378 | } | 378 | } |
379 | return dir; | 379 | return dir; |
380 | } | 380 | } |
381 | 381 | ||
382 | int Board::x(int pos) | 382 | int Board::x(int pos) |
383 | { | 383 | { |
384 | return pos % BoardWidth; | 384 | return pos % BoardWidth; |
385 | } | 385 | } |
386 | 386 | ||
387 | int Board::y(int pos) | 387 | int Board::y(int pos) |
388 | { | 388 | { |
389 | return pos/BoardWidth; | 389 | return pos/BoardWidth; |
390 | } | 390 | } |
391 | 391 | ||
392 | int Board::turn(int dir) | 392 | int Board::turn(int dir) |
393 | { | 393 | { |
394 | switch (dir) { | 394 | switch (dir) { |
395 | case N : return S; | 395 | case N : return S; |
396 | case NE : return SW; | 396 | case NE : return SW; |
397 | case E : return W; | 397 | case E : return W; |
398 | case SE : return NW; | 398 | case SE : return NW; |
399 | case S : return N; | 399 | case S : return N; |
400 | case SW : return NE; | 400 | case SW : return NE; |
401 | case W : return E; | 401 | case W : return E; |
402 | case NW : return SE; | 402 | case NW : return SE; |
403 | default : return dir; | 403 | default : return dir; |
404 | } | 404 | } |
405 | } | 405 | } |
406 | 406 | ||
407 | int Board::points() | 407 | int Board::points() |
408 | { | 408 | { |
409 | return numPoints; | 409 | return numPoints; |
410 | } | 410 | } |
411 | 411 | ||
412 | int Board::energizers() | 412 | int Board::energizers() |
413 | { | 413 | { |
414 | return numEnergizers; | 414 | return numEnergizers; |
415 | } | 415 | } |
416 | 416 | ||
417 | int Board::monsters() | 417 | int Board::monsters() |
418 | { | 418 | { |
419 | return numMonsters; | 419 | return numMonsters; |
420 | } | 420 | } |
421 | 421 | ||
422 | int Board::tunnels() | 422 | int Board::tunnels() |
423 | { | 423 | { |
424 | return numTunnels; | 424 | return numTunnels; |
425 | } | 425 | } |
diff --git a/noncore/games/kpacman/keys.cpp b/noncore/games/kpacman/keys.cpp index c609373..8b17785 100644 --- a/noncore/games/kpacman/keys.cpp +++ b/noncore/games/kpacman/keys.cpp | |||
@@ -1,203 +1,203 @@ | |||
1 | 1 | ||
2 | #include "portable.h" | 2 | #include "portable.h" |
3 | 3 | ||
4 | #if defined( KDE2_PORT ) | 4 | #if defined( KDE2_PORT ) |
5 | #include <kapp.h> | 5 | #include <kapp.h> |
6 | #include <kconfig.h> | 6 | #include <kconfig.h> |
7 | #include <klocale.h> | 7 | #include <klocale.h> |
8 | #include <kstddirs.h> | 8 | #include <kstddirs.h> |
9 | #include <kaccel.h> | 9 | #include <kaccel.h> |
10 | 10 | ||
11 | #include <keys.h> | 11 | #include <keys.h> |
12 | #include <keys.moc> | 12 | #include <keys.moc> |
13 | #elif defined( QPE_PORT ) | 13 | #elif defined( QPE_PORT ) |
14 | #include <qaccel.h> | 14 | #include <qaccel.h> |
15 | #include <qpe/qpeapplication.h> | 15 | #include <qpe/qpeapplication.h> |
16 | #include "config.h" | 16 | #include "config.h" |
17 | #include "keys.h" | 17 | #include "keys.h" |
18 | #endif | 18 | #endif |
19 | 19 | ||
20 | #include <qpushbt.h> | 20 | #include <qpushbt.h> |
21 | #include <qlabel.h> | 21 | #include <qlabel.h> |
22 | #include <qframe.h> | 22 | #include <qframe.h> |
23 | #include <qkeycode.h> | 23 | #include <qkeycode.h> |
24 | #include <qpixmap.h> | 24 | #include <qpixmap.h> |
25 | #include <qstring.h> | 25 | #include <qstring.h> |
26 | 26 | ||
27 | Keys::Keys( QWidget *parent, const char *name) | 27 | Keys::Keys( QWidget *parent, const char *name) |
28 | : QDialog( parent, name, TRUE ) | 28 | : QDialog( parent, name, TRUE ) |
29 | { | 29 | { |
30 | //KStandardDirs *dirs = KGlobal::dirs(); | 30 | //KStandardDirs *dirs = KGlobal::dirs(); |
31 | 31 | ||
32 | QPushButton *okButton = new QPushButton(this); | 32 | QPushButton *okButton = new QPushButton(this); |
33 | okButton->setText(i18n("Ok")); | 33 | okButton->setText(tr("Ok")); |
34 | okButton->setFixedSize(okButton->size()); | 34 | okButton->setFixedSize(okButton->size()); |
35 | connect( okButton, SIGNAL(clicked()),this, SLOT(ok()) ); | 35 | connect( okButton, SIGNAL(clicked()),this, SLOT(ok()) ); |
36 | okButton->move(20,210); | 36 | okButton->move(20,210); |
37 | 37 | ||
38 | QPushButton *defaultButton = new QPushButton(this); | 38 | QPushButton *defaultButton = new QPushButton(this); |
39 | defaultButton->setText(i18n("Defaults")); | 39 | defaultButton->setText(tr("Defaults")); |
40 | defaultButton->setFixedSize(defaultButton->size()); | 40 | defaultButton->setFixedSize(defaultButton->size()); |
41 | connect( defaultButton, SIGNAL(clicked()),this, SLOT(defaults()) ); | 41 | connect( defaultButton, SIGNAL(clicked()),this, SLOT(defaults()) ); |
42 | defaultButton->move(140,210); | 42 | defaultButton->move(140,210); |
43 | 43 | ||
44 | QPushButton *cancelButton = new QPushButton(this); | 44 | QPushButton *cancelButton = new QPushButton(this); |
45 | cancelButton->setText(i18n("Cancel")); | 45 | cancelButton->setText(tr("Cancel")); |
46 | cancelButton->setFixedSize(cancelButton->size()); | 46 | cancelButton->setFixedSize(cancelButton->size()); |
47 | connect( cancelButton, SIGNAL(clicked()),this, SLOT(reject()) ); | 47 | connect( cancelButton, SIGNAL(clicked()),this, SLOT(reject()) ); |
48 | cancelButton->move(260,210); | 48 | cancelButton->move(260,210); |
49 | 49 | ||
50 | QFrame *separator = new QFrame(this); | 50 | QFrame *separator = new QFrame(this); |
51 | separator->setFrameStyle( QFrame::HLine | QFrame::Sunken ); | 51 | separator->setFrameStyle( QFrame::HLine | QFrame::Sunken ); |
52 | separator->setGeometry( 20, 190, 340, 4 ); | 52 | separator->setGeometry( 20, 190, 340, 4 ); |
53 | 53 | ||
54 | for ( int x = 0; x < 4; x++) { | 54 | for ( int x = 0; x < 4; x++) { |
55 | QLabel *l = new QLabel(this); | 55 | QLabel *l = new QLabel(this); |
56 | l->setAlignment(AlignCenter); | 56 | l->setAlignment(AlignCenter); |
57 | labels[x] = l; | 57 | labels[x] = l; |
58 | } | 58 | } |
59 | 59 | ||
60 | labels[0]->setGeometry(120, 20, 140, 20 ); | 60 | labels[0]->setGeometry(120, 20, 140, 20 ); |
61 | labels[1]->setGeometry(120,160, 140, 20 ); | 61 | labels[1]->setGeometry(120,160, 140, 20 ); |
62 | labels[2]->setGeometry( 20, 92, 100, 20 ); | 62 | labels[2]->setGeometry( 20, 92, 100, 20 ); |
63 | labels[3]->setGeometry(265, 92, 100, 20 ); | 63 | labels[3]->setGeometry(265, 92, 100, 20 ); |
64 | 64 | ||
65 | QString pixPath; | 65 | QString pixPath; |
66 | 66 | ||
67 | QPushButton *up = new QPushButton(this); | 67 | QPushButton *up = new QPushButton(this); |
68 | pixPath = FIND_APP_DATA( "pics/up.xpm" ); | 68 | pixPath = FIND_APP_DATA( "pics/up.xpm" ); |
69 | up->setPixmap( QPixmap(pixPath)); | 69 | up->setPixmap( QPixmap(pixPath)); |
70 | up->setFixedSize(up->pixmap()->size()); | 70 | up->setFixedSize(up->pixmap()->size()); |
71 | connect( up, SIGNAL(clicked()),this, SLOT(butUp()) ); | 71 | connect( up, SIGNAL(clicked()),this, SLOT(butUp()) ); |
72 | up->move(180, 50); | 72 | up->move(180, 50); |
73 | 73 | ||
74 | QPushButton *down = new QPushButton(this); | 74 | QPushButton *down = new QPushButton(this); |
75 | pixPath = FIND_APP_DATA( "pics/down.xpm"); | 75 | pixPath = FIND_APP_DATA( "pics/down.xpm"); |
76 | down->setPixmap( QPixmap(pixPath)); | 76 | down->setPixmap( QPixmap(pixPath)); |
77 | down->setFixedSize(down->pixmap()->size()); | 77 | down->setFixedSize(down->pixmap()->size()); |
78 | connect( down, SIGNAL(clicked()),this, SLOT(butDown()) ); | 78 | connect( down, SIGNAL(clicked()),this, SLOT(butDown()) ); |
79 | down->move(180, 130); | 79 | down->move(180, 130); |
80 | 80 | ||
81 | QPushButton *left = new QPushButton(this); | 81 | QPushButton *left = new QPushButton(this); |
82 | pixPath = FIND_APP_DATA( "pics/left.xpm"); | 82 | pixPath = FIND_APP_DATA( "pics/left.xpm"); |
83 | left->setPixmap( QPixmap(pixPath)); | 83 | left->setPixmap( QPixmap(pixPath)); |
84 | left->setFixedSize(left->pixmap()->size()); | 84 | left->setFixedSize(left->pixmap()->size()); |
85 | connect( left, SIGNAL(clicked()),this, SLOT(butLeft()) ); | 85 | connect( left, SIGNAL(clicked()),this, SLOT(butLeft()) ); |
86 | left->move(140, 90); | 86 | left->move(140, 90); |
87 | 87 | ||
88 | QPushButton *right = new QPushButton(this); | 88 | QPushButton *right = new QPushButton(this); |
89 | pixPath = FIND_APP_DATA( "pics/right.xpm"); | 89 | pixPath = FIND_APP_DATA( "pics/right.xpm"); |
90 | right->setPixmap( QPixmap(pixPath)); | 90 | right->setPixmap( QPixmap(pixPath)); |
91 | right->setFixedSize(right->pixmap()->size()); | 91 | right->setFixedSize(right->pixmap()->size()); |
92 | connect( right, SIGNAL(clicked()),this, SLOT(butRight()) ); | 92 | connect( right, SIGNAL(clicked()),this, SLOT(butRight()) ); |
93 | right->move(220, 90); | 93 | right->move(220, 90); |
94 | 94 | ||
95 | 95 | ||
96 | setCaption(i18n("Change Direction Keys")); | 96 | setCaption(tr("Change Direction Keys")); |
97 | setFixedSize(380, 260); | 97 | setFixedSize(380, 260); |
98 | lab = 0; | 98 | lab = 0; |
99 | init(); | 99 | init(); |
100 | } | 100 | } |
101 | 101 | ||
102 | void Keys::keyPressEvent( QKeyEvent *e ) | 102 | void Keys::keyPressEvent( QKeyEvent *e ) |
103 | { | 103 | { |
104 | uint kCode = e->key() & ~(SHIFT | CTRL | ALT); | 104 | uint kCode = e->key() & ~(SHIFT | CTRL | ALT); |
105 | QString string = KAccel::keyToString(kCode); | 105 | QString string = KAccel::keyToString(kCode); |
106 | 106 | ||
107 | if (lab != 0) { | 107 | if (lab != 0) { |
108 | if ( string.isNull() ) | 108 | if ( string.isNull() ) |
109 | lab->setText(i18n("Undefined key")); | 109 | lab->setText(tr("Undefined key")); |
110 | else | 110 | else |
111 | lab->setText(string); | 111 | lab->setText(string); |
112 | } | 112 | } |
113 | else if ( lab == 0 && e->key() == Key_Escape) | 113 | else if ( lab == 0 && e->key() == Key_Escape) |
114 | reject(); | 114 | reject(); |
115 | } | 115 | } |
116 | 116 | ||
117 | void Keys::butUp() | 117 | void Keys::butUp() |
118 | { | 118 | { |
119 | getKey(0); | 119 | getKey(0); |
120 | } | 120 | } |
121 | 121 | ||
122 | void Keys::butDown() | 122 | void Keys::butDown() |
123 | { | 123 | { |
124 | getKey(1); | 124 | getKey(1); |
125 | } | 125 | } |
126 | 126 | ||
127 | void Keys::butLeft() | 127 | void Keys::butLeft() |
128 | { | 128 | { |
129 | getKey(2); | 129 | getKey(2); |
130 | } | 130 | } |
131 | 131 | ||
132 | void Keys::butRight() | 132 | void Keys::butRight() |
133 | { | 133 | { |
134 | getKey(3); | 134 | getKey(3); |
135 | } | 135 | } |
136 | 136 | ||
137 | void Keys::getKey(int i) | 137 | void Keys::getKey(int i) |
138 | { | 138 | { |
139 | if ( lab != 0) | 139 | if ( lab != 0) |
140 | focusOut(lab); | 140 | focusOut(lab); |
141 | 141 | ||
142 | focusIn(labels[i]); | 142 | focusIn(labels[i]); |
143 | } | 143 | } |
144 | 144 | ||
145 | void Keys::focusOut(QLabel *l) | 145 | void Keys::focusOut(QLabel *l) |
146 | { | 146 | { |
147 | l->setFrameStyle( QFrame::NoFrame ); | 147 | l->setFrameStyle( QFrame::NoFrame ); |
148 | l->setBackgroundColor(backgroundColor()); | 148 | l->setBackgroundColor(backgroundColor()); |
149 | l->repaint(); | 149 | l->repaint(); |
150 | } | 150 | } |
151 | 151 | ||
152 | void Keys::focusIn(QLabel *l) | 152 | void Keys::focusIn(QLabel *l) |
153 | { | 153 | { |
154 | lab = l; | 154 | lab = l; |
155 | lab->setFrameStyle( QFrame::Panel | QFrame::Sunken ); | 155 | lab->setFrameStyle( QFrame::Panel | QFrame::Sunken ); |
156 | lab->setBackgroundColor(white); | 156 | lab->setBackgroundColor(white); |
157 | lab->repaint(); | 157 | lab->repaint(); |
158 | } | 158 | } |
159 | 159 | ||
160 | void Keys::defaults() | 160 | void Keys::defaults() |
161 | { | 161 | { |
162 | if ( lab != 0) | 162 | if ( lab != 0) |
163 | focusOut(lab); | 163 | focusOut(lab); |
164 | 164 | ||
165 | lab = 0; | 165 | lab = 0; |
166 | 166 | ||
167 | labels[0]->setText("Up"); | 167 | labels[0]->setText("Up"); |
168 | labels[1]->setText("Down"); | 168 | labels[1]->setText("Down"); |
169 | labels[2]->setText("Left"); | 169 | labels[2]->setText("Left"); |
170 | labels[3]->setText("Right"); | 170 | labels[3]->setText("Right"); |
171 | } | 171 | } |
172 | 172 | ||
173 | void Keys::init() | 173 | void Keys::init() |
174 | { | 174 | { |
175 | APP_CONFIG_BEGIN( cfg ); | 175 | APP_CONFIG_BEGIN( cfg ); |
176 | QString up("Up"); | 176 | QString up("Up"); |
177 | up = cfg->readEntry("upKey", (const char*) up); | 177 | up = cfg->readEntry("upKey", (const char*) up); |
178 | labels[0]->setText(up); | 178 | labels[0]->setText(up); |
179 | 179 | ||
180 | QString down("Down"); | 180 | QString down("Down"); |
181 | down = cfg->readEntry("downKey", (const char*) down); | 181 | down = cfg->readEntry("downKey", (const char*) down); |
182 | labels[1]->setText(down); | 182 | labels[1]->setText(down); |
183 | 183 | ||
184 | QString left("Left"); | 184 | QString left("Left"); |
185 | left = cfg->readEntry("leftKey", (const char*) left); | 185 | left = cfg->readEntry("leftKey", (const char*) left); |
186 | labels[2]->setText(left); | 186 | labels[2]->setText(left); |
187 | 187 | ||
188 | QString right("Right"); | 188 | QString right("Right"); |
189 | right = cfg->readEntry("rightKey", (const char*) right); | 189 | right = cfg->readEntry("rightKey", (const char*) right); |
190 | labels[3]->setText(right); | 190 | labels[3]->setText(right); |
191 | APP_CONFIG_END( cfg ); | 191 | APP_CONFIG_END( cfg ); |
192 | } | 192 | } |
193 | 193 | ||
194 | void Keys::ok() | 194 | void Keys::ok() |
195 | { | 195 | { |
196 | APP_CONFIG_BEGIN( cfg ); | 196 | APP_CONFIG_BEGIN( cfg ); |
197 | cfg->writeEntry("upKey", (const char*) labels[0]->text() ); | 197 | cfg->writeEntry("upKey", (const char*) labels[0]->text() ); |
198 | cfg->writeEntry("downKey", (const char*) labels[1]->text() ); | 198 | cfg->writeEntry("downKey", (const char*) labels[1]->text() ); |
199 | cfg->writeEntry("leftKey", (const char*) labels[2]->text() ); | 199 | cfg->writeEntry("leftKey", (const char*) labels[2]->text() ); |
200 | cfg->writeEntry("rightKey",(const char*) labels[3]->text() ); | 200 | cfg->writeEntry("rightKey",(const char*) labels[3]->text() ); |
201 | APP_CONFIG_END( cfg ); | 201 | APP_CONFIG_END( cfg ); |
202 | accept(); | 202 | accept(); |
203 | } | 203 | } |
diff --git a/noncore/games/kpacman/kpacman.cpp b/noncore/games/kpacman/kpacman.cpp index 4077085..7df6ef0 100644 --- a/noncore/games/kpacman/kpacman.cpp +++ b/noncore/games/kpacman/kpacman.cpp | |||
@@ -1,369 +1,369 @@ | |||
1 | 1 | ||
2 | #include "portable.h" | 2 | #include "portable.h" |
3 | 3 | ||
4 | #if defined( KDE2_PORT ) | 4 | #if defined( KDE2_PORT ) |
5 | #include <kpacman.h> | 5 | #include <kpacman.h> |
6 | #include <kpacman.moc> | 6 | #include <kpacman.moc> |
7 | #include <kcolordlg.h> | 7 | #include <kcolordlg.h> |
8 | #elif defined( QPE_PORT ) | 8 | #elif defined( QPE_PORT ) |
9 | #include <qmenubar.h> | 9 | #include <qmenubar.h> |
10 | #include "config.h" | 10 | #include "config.h" |
11 | #include <qapplication.h> | 11 | #include <qapplication.h> |
12 | #include "kpacman.h" | 12 | #include "kpacman.h" |
13 | #endif | 13 | #endif |
14 | 14 | ||
15 | #include <qkeycode.h> | 15 | #include <qkeycode.h> |
16 | #include <qcolor.h> | 16 | #include <qcolor.h> |
17 | #include <qstring.h> | 17 | #include <qstring.h> |
18 | #include <qpopmenu.h> | 18 | #include <qpopmenu.h> |
19 | #include <qmsgbox.h> | 19 | #include <qmsgbox.h> |
20 | 20 | ||
21 | Kpacman::Kpacman(QWidget *parent, const char *name) | 21 | Kpacman::Kpacman(QWidget *parent, const char *name) |
22 | : KTMainWindow(parent, name) | 22 | : KTMainWindow(parent, name) |
23 | { | 23 | { |
24 | schemesPopup = new QList<QPopupMenu>; | 24 | schemesPopup = new QList<QPopupMenu>; |
25 | schemesPopup->setAutoDelete(TRUE); | 25 | schemesPopup->setAutoDelete(TRUE); |
26 | 26 | ||
27 | menu(); | 27 | menu(); |
28 | 28 | ||
29 | view = new KpacmanWidget( this, QString(name)+"widget"); | 29 | view = new KpacmanWidget( this, QString(name)+"widget"); |
30 | 30 | ||
31 | #ifndef QWS | 31 | #ifndef QWS |
32 | setFixedSize(view->width(), view->height()); | 32 | setFixedSize(view->width(), view->height()); |
33 | #else | 33 | #else |
34 | setCaption( "Kpacman" ); | 34 | setCaption( "Kpacman" ); |
35 | #endif | 35 | #endif |
36 | 36 | ||
37 | view->referee->setFocus(); | 37 | view->referee->setFocus(); |
38 | 38 | ||
39 | connect(view->referee, SIGNAL(setScore(int, int)), | 39 | connect(view->referee, SIGNAL(setScore(int, int)), |
40 | view->score, SLOT(setScore(int, int))); | 40 | view->score, SLOT(setScore(int, int))); |
41 | connect(view->referee, SIGNAL(setPoints(int)), | 41 | connect(view->referee, SIGNAL(setPoints(int)), |
42 | view->score, SLOT(set(int))); | 42 | view->score, SLOT(set(int))); |
43 | connect(view->referee, SIGNAL(setLifes(int)), | 43 | connect(view->referee, SIGNAL(setLifes(int)), |
44 | view->status, SLOT(setLifes(int))); | 44 | view->status, SLOT(setLifes(int))); |
45 | connect(view->referee, SIGNAL(setLevel(int)), | 45 | connect(view->referee, SIGNAL(setLevel(int)), |
46 | view->status, SLOT(setLevel(int))); | 46 | view->status, SLOT(setLevel(int))); |
47 | connect(view->referee, SIGNAL(forcedHallOfFame(bool)), | 47 | connect(view->referee, SIGNAL(forcedHallOfFame(bool)), |
48 | this, SLOT(forcedHallOfFame(bool))); | 48 | this, SLOT(forcedHallOfFame(bool))); |
49 | connect(view->referee, SIGNAL(togglePaused()), this, SLOT(togglePaused())); | 49 | connect(view->referee, SIGNAL(togglePaused()), this, SLOT(togglePaused())); |
50 | connect(view->referee, SIGNAL(toggleNew()), this, SLOT(toggleNew())); | 50 | connect(view->referee, SIGNAL(toggleNew()), this, SLOT(toggleNew())); |
51 | 51 | ||
52 | connect(view->score, SIGNAL(toggleNew()), this, SLOT(toggleNew())); | 52 | connect(view->score, SIGNAL(toggleNew()), this, SLOT(toggleNew())); |
53 | connect(view->score, SIGNAL(forcedHallOfFame(bool)), | 53 | connect(view->score, SIGNAL(forcedHallOfFame(bool)), |
54 | this, SLOT(forcedHallOfFame(bool))); | 54 | this, SLOT(forcedHallOfFame(bool))); |
55 | 55 | ||
56 | APP_CONFIG_BEGIN( cfg ); | 56 | APP_CONFIG_BEGIN( cfg ); |
57 | focusOutPause = !cfg->readBoolEntry("FocusOutPause", TRUE); | 57 | focusOutPause = !cfg->readBoolEntry("FocusOutPause", TRUE); |
58 | focusInContinue = !cfg->readBoolEntry("FocusInContinue", TRUE); | 58 | focusInContinue = !cfg->readBoolEntry("FocusInContinue", TRUE); |
59 | hideMouseCursor = !cfg->readBoolEntry("HideMouseCursor", TRUE); | 59 | hideMouseCursor = !cfg->readBoolEntry("HideMouseCursor", TRUE); |
60 | APP_CONFIG_END( cfg ); | 60 | APP_CONFIG_END( cfg ); |
61 | 61 | ||
62 | toggleFocusOutPause(); | 62 | toggleFocusOutPause(); |
63 | toggleFocusInContinue(); | 63 | toggleFocusInContinue(); |
64 | toggleHideMouseCursor(); | 64 | toggleHideMouseCursor(); |
65 | 65 | ||
66 | #ifndef QWS | 66 | #ifndef QWS |
67 | menuBar->show(); | 67 | menuBar->show(); |
68 | view->show(); | 68 | view->show(); |
69 | setMenu(menuBar); | 69 | setMenu(menuBar); |
70 | setView(view); | 70 | setView(view); |
71 | #else | 71 | #else |
72 | setCentralWidget( view ); | 72 | setCentralWidget( view ); |
73 | #endif | 73 | #endif |
74 | } | 74 | } |
75 | 75 | ||
76 | Kpacman::~Kpacman() | 76 | Kpacman::~Kpacman() |
77 | { | 77 | { |
78 | APP_CONFIG_BEGIN( cfg ); | 78 | APP_CONFIG_BEGIN( cfg ); |
79 | cfg->writeEntry("FocusOutPause", focusOutPause); | 79 | cfg->writeEntry("FocusOutPause", focusOutPause); |
80 | cfg->writeEntry("FocusInContinue", focusInContinue); | 80 | cfg->writeEntry("FocusInContinue", focusInContinue); |
81 | cfg->writeEntry("HideMouseCursor", hideMouseCursor); | 81 | cfg->writeEntry("HideMouseCursor", hideMouseCursor); |
82 | APP_CONFIG_END( cfg ); | 82 | APP_CONFIG_END( cfg ); |
83 | delete _menuBar; | 83 | delete _menuBar; |
84 | } | 84 | } |
85 | 85 | ||
86 | void Kpacman::menu() | 86 | void Kpacman::menu() |
87 | { | 87 | { |
88 | gamePopup = new QPopupMenu(); | 88 | gamePopup = new QPopupMenu(); |
89 | CHECK_PTR( gamePopup ); | 89 | CHECK_PTR( gamePopup ); |
90 | newID = gamePopup->insertItem(i18n("&New"), this, SLOT(newKpacman()),Key_F2); | 90 | newID = gamePopup->insertItem(tr("&New"), this, SLOT(newKpacman()),Key_F2); |
91 | pauseID = gamePopup->insertItem(i18n("&Pause"), | 91 | pauseID = gamePopup->insertItem(tr("&Pause"), |
92 | this, SLOT(pauseKpacman()), Key_F3); | 92 | this, SLOT(pauseKpacman()), Key_F3); |
93 | hofID = gamePopup->insertItem(i18n("&Hall of fame"), | 93 | hofID = gamePopup->insertItem(tr("&Hall of fame"), |
94 | this, SLOT(toggleHallOfFame()), Key_F4); | 94 | this, SLOT(toggleHallOfFame()), Key_F4); |
95 | gamePopup->insertSeparator(); | 95 | gamePopup->insertSeparator(); |
96 | gamePopup->insertItem(i18n("&Quit"), this, SLOT(quitKpacman()), CTRL+Key_Q); | 96 | gamePopup->insertItem(tr("&Quit"), this, SLOT(quitKpacman()), CTRL+Key_Q); |
97 | gamePopup->setCheckable(TRUE); | 97 | gamePopup->setCheckable(TRUE); |
98 | 98 | ||
99 | optionsPopup = new QPopupMenu(); | 99 | optionsPopup = new QPopupMenu(); |
100 | CHECK_PTR(optionsPopup); | 100 | CHECK_PTR(optionsPopup); |
101 | 101 | ||
102 | modesPopup = new QPopupMenu(); | 102 | modesPopup = new QPopupMenu(); |
103 | CHECK_PTR(modesPopup); | 103 | CHECK_PTR(modesPopup); |
104 | 104 | ||
105 | hideMouseCursorID = optionsPopup->insertItem(i18n("&Hide Mousecursor"), | 105 | hideMouseCursorID = optionsPopup->insertItem(tr("&Hide Mousecursor"), |
106 | this, SLOT(toggleHideMouseCursor()), | 106 | this, SLOT(toggleHideMouseCursor()), |
107 | CTRL+Key_H); | 107 | CTRL+Key_H); |
108 | optionsPopup->insertSeparator(); | 108 | optionsPopup->insertSeparator(); |
109 | 109 | ||
110 | if (lookupSchemes() > 0) { | 110 | if (lookupSchemes() > 0) { |
111 | optionsPopup->insertItem(i18n("&Select graphic scheme"), modesPopup); | 111 | optionsPopup->insertItem(tr("&Select graphic scheme"), modesPopup); |
112 | optionsPopup->insertSeparator(); | 112 | optionsPopup->insertSeparator(); |
113 | } | 113 | } |
114 | 114 | ||
115 | focusOutPauseID = optionsPopup->insertItem(i18n("&Pause in Background"), | 115 | focusOutPauseID = optionsPopup->insertItem(tr("&Pause in Background"), |
116 | this, SLOT(toggleFocusOutPause())); | 116 | this, SLOT(toggleFocusOutPause())); |
117 | focusInContinueID = optionsPopup->insertItem(i18n("&Continue in Foreground"), | 117 | focusInContinueID = optionsPopup->insertItem(tr("&Continue in Foreground"), |
118 | this, SLOT(toggleFocusInContinue())); | 118 | this, SLOT(toggleFocusInContinue())); |
119 | optionsPopup->insertSeparator(); | 119 | optionsPopup->insertSeparator(); |
120 | 120 | ||
121 | optionsPopup->insertItem(i18n("Change &keys..."), this, SLOT(confKeys())); | 121 | optionsPopup->insertItem(tr("Change &keys..."), this, SLOT(confKeys())); |
122 | 122 | ||
123 | #ifndef QWS | 123 | #ifndef QWS |
124 | QString aboutText = i18n("@PACKAGE@ - @VERSION@\n\n" | 124 | QString aboutText = tr("@PACKAGE@ - @VERSION@\n\n" |
125 | "Joerg Thoennissen (joe@dsite.de)\n\n" | 125 | "Joerg Thoennissen (joe@dsite.de)\n\n" |
126 | "A pacman game for the KDE Desktop\n\n" | 126 | "A pacman game for the KDE Desktop\n\n" |
127 | "The program based on the source of ksnake\n" | 127 | "The program based on the source of ksnake\n" |
128 | "by Michel Filippi (mfilippi@sade.rhein-main.de).\n" | 128 | "by Michel Filippi (mfilippi@sade.rhein-main.de).\n" |
129 | "The design was strongly influenced by the pacman\n" | 129 | "The design was strongly influenced by the pacman\n" |
130 | "(c) 1980 MIDWAY MFG.CO.\n\n" | 130 | "(c) 1980 MIDWAY MFG.CO.\n\n" |
131 | "I like to thank my girlfriend Elke Krueers for\n" | 131 | "I like to thank my girlfriend Elke Krueers for\n" |
132 | "the last 10 years of her friendship.\n"); | 132 | "the last 10 years of her friendship.\n"); |
133 | aboutText.replace(QRegExp("@PACKAGE@"), PACKAGE); | 133 | aboutText.replace(QRegExp("@PACKAGE@"), PACKAGE); |
134 | aboutText.replace(QRegExp("@VERSION@"), VERSION); | 134 | aboutText.replace(QRegExp("@VERSION@"), VERSION); |
135 | QPopupMenu *helpPopup = helpMenu(aboutText, FALSE); | 135 | QPopupMenu *helpPopup = helpMenu(aboutText, FALSE); |
136 | #endif | 136 | #endif |
137 | 137 | ||
138 | //_menuBar = new KMenuBar(this); | 138 | //_menuBar = new KMenuBar(this); |
139 | //CHECK_PTR( _menuBar ); | 139 | //CHECK_PTR( _menuBar ); |
140 | //_menuBar->insertItem(i18n("&Game"), gamePopup); | 140 | //_menuBar->insertItem(tr("&Game"), gamePopup); |
141 | //_menuBar->insertItem(i18n("&Options"), optionsPopup); | 141 | //_menuBar->insertItem(tr("&Options"), optionsPopup); |
142 | //_menuBar->insertSeparator(); | 142 | //_menuBar->insertSeparator(); |
143 | #ifndef QWS | 143 | #ifndef QWS |
144 | _menuBar->insertItem(i18n("&Help"), helpPopup); | 144 | _menuBar->insertItem(tr("&Help"), helpPopup); |
145 | #endif | 145 | #endif |
146 | } | 146 | } |
147 | 147 | ||
148 | int Kpacman::lookupSchemes() | 148 | int Kpacman::lookupSchemes() |
149 | { | 149 | { |
150 | APP_CONFIG_BEGIN( cfg ); | 150 | APP_CONFIG_BEGIN( cfg ); |
151 | int ModeCount = cfg->readNumEntry("ModeCount", -1); | 151 | int ModeCount = cfg->readNumEntry("ModeCount", -1); |
152 | int Mode = cfg->readNumEntry("Mode", -1); | 152 | int Mode = cfg->readNumEntry("Mode", -1); |
153 | int SchemeCount = cfg->readNumEntry("SchemeCount"); | 153 | int SchemeCount = cfg->readNumEntry("SchemeCount"); |
154 | int Scheme = cfg->readNumEntry("Scheme", -1); | 154 | int Scheme = cfg->readNumEntry("Scheme", -1); |
155 | 155 | ||
156 | if (SchemeCount == 0 || Scheme == -1) { | 156 | if (SchemeCount == 0 || Scheme == -1) { |
157 | QMessageBox::warning(this, i18n("Configuration Error"), | 157 | QMessageBox::warning(this, tr("Configuration Error"), |
158 | i18n("There are no schemes defined,\n" | 158 | tr("There are no schemes defined,\n" |
159 | "or no scheme is selected.")); | 159 | "or no scheme is selected.")); |
160 | APP_CONFIG_END( cfg ); | 160 | APP_CONFIG_END( cfg ); |
161 | return 0; | 161 | return 0; |
162 | } | 162 | } |
163 | 163 | ||
164 | connect(modesPopup, SIGNAL(activated(int)), this, SLOT(schemeChecked(int))); | 164 | connect(modesPopup, SIGNAL(activated(int)), this, SLOT(schemeChecked(int))); |
165 | modeID.resize(ModeCount > 0 ? ModeCount : 0); | 165 | modeID.resize(ModeCount > 0 ? ModeCount : 0); |
166 | 166 | ||
167 | if (!schemesPopup->isEmpty()) | 167 | if (!schemesPopup->isEmpty()) |
168 | schemesPopup->clear(); | 168 | schemesPopup->clear(); |
169 | 169 | ||
170 | SAVE_CONFIG_GROUP( cfg, oldgroup ); | 170 | SAVE_CONFIG_GROUP( cfg, oldgroup ); |
171 | 171 | ||
172 | QString ModeGroup; | 172 | QString ModeGroup; |
173 | QString ModeName; | 173 | QString ModeName; |
174 | 174 | ||
175 | for (int m = 0; m < ModeCount; m++) { | 175 | for (int m = 0; m < ModeCount; m++) { |
176 | ModeGroup.sprintf("Mode %d", m); | 176 | ModeGroup.sprintf("Mode %d", m); |
177 | cfg->setGroup(ModeGroup); | 177 | cfg->setGroup(ModeGroup); |
178 | 178 | ||
179 | ModeName = cfg->readEntry("Description", ModeGroup); | 179 | ModeName = cfg->readEntry("Description", ModeGroup); |
180 | 180 | ||
181 | QPopupMenu *p = new QPopupMenu; | 181 | QPopupMenu *p = new QPopupMenu; |
182 | p->setCheckable(TRUE); | 182 | p->setCheckable(TRUE); |
183 | connect(p, SIGNAL(activated(int)), this, SLOT(schemeChecked(int))); | 183 | connect(p, SIGNAL(activated(int)), this, SLOT(schemeChecked(int))); |
184 | schemesPopup->append(p); | 184 | schemesPopup->append(p); |
185 | 185 | ||
186 | modeID[m] = modesPopup->insertItem(ModeName, schemesPopup->at(m)); | 186 | modeID[m] = modesPopup->insertItem(ModeName, schemesPopup->at(m)); |
187 | modesPopup->setItemEnabled(modeID[m], FALSE); | 187 | modesPopup->setItemEnabled(modeID[m], FALSE); |
188 | modesPopup->setItemChecked(modeID[m], m == Mode); | 188 | modesPopup->setItemChecked(modeID[m], m == Mode); |
189 | } | 189 | } |
190 | 190 | ||
191 | schemeID.resize(SchemeCount); | 191 | schemeID.resize(SchemeCount); |
192 | schemeMode.resize(SchemeCount); | 192 | schemeMode.resize(SchemeCount); |
193 | 193 | ||
194 | QString SchemeGroup; | 194 | QString SchemeGroup; |
195 | QString SchemeName; | 195 | QString SchemeName; |
196 | int SchemeMode; | 196 | int SchemeMode; |
197 | 197 | ||
198 | for (int i = 0; i < SchemeCount; i++) { | 198 | for (int i = 0; i < SchemeCount; i++) { |
199 | SchemeGroup.sprintf("Scheme %d", i); | 199 | SchemeGroup.sprintf("Scheme %d", i); |
200 | cfg->setGroup(SchemeGroup); | 200 | cfg->setGroup(SchemeGroup); |
201 | 201 | ||
202 | SchemeName = cfg->readEntry("Description", SchemeGroup); | 202 | SchemeName = cfg->readEntry("Description", SchemeGroup); |
203 | SchemeMode = cfg->readNumEntry("Mode", -1); | 203 | SchemeMode = cfg->readNumEntry("Mode", -1); |
204 | 204 | ||
205 | schemeMode[i] = SchemeMode; | 205 | schemeMode[i] = SchemeMode; |
206 | if (SchemeMode == -1) { | 206 | if (SchemeMode == -1) { |
207 | schemeID[i] = modesPopup->insertItem(SchemeName); | 207 | schemeID[i] = modesPopup->insertItem(SchemeName); |
208 | modesPopup->setItemChecked(schemeID[i], i == Scheme); | 208 | modesPopup->setItemChecked(schemeID[i], i == Scheme); |
209 | } else { | 209 | } else { |
210 | schemeID[i] = schemesPopup->at(SchemeMode)->insertItem(SchemeName); | 210 | schemeID[i] = schemesPopup->at(SchemeMode)->insertItem(SchemeName); |
211 | schemesPopup->at(SchemeMode)-> | 211 | schemesPopup->at(SchemeMode)-> |
212 | setItemChecked(schemeID[i], i == Scheme); | 212 | setItemChecked(schemeID[i], i == Scheme); |
213 | modesPopup->setItemEnabled(modeID[SchemeMode], TRUE); | 213 | modesPopup->setItemEnabled(modeID[SchemeMode], TRUE); |
214 | } | 214 | } |
215 | } | 215 | } |
216 | 216 | ||
217 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 217 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
218 | 218 | ||
219 | APP_CONFIG_END( cfg ); | 219 | APP_CONFIG_END( cfg ); |
220 | return SchemeCount; | 220 | return SchemeCount; |
221 | } | 221 | } |
222 | 222 | ||
223 | void Kpacman::quitKpacman() | 223 | void Kpacman::quitKpacman() |
224 | { | 224 | { |
225 | APP_QUIT(); | 225 | APP_QUIT(); |
226 | } | 226 | } |
227 | 227 | ||
228 | void Kpacman::newKpacman() | 228 | void Kpacman::newKpacman() |
229 | { | 229 | { |
230 | if (!gamePopup->isItemEnabled(hofID)) | 230 | if (!gamePopup->isItemEnabled(hofID)) |
231 | gamePopup->setItemEnabled(hofID, TRUE); | 231 | gamePopup->setItemEnabled(hofID, TRUE); |
232 | 232 | ||
233 | if (gamePopup->isItemChecked(hofID)) | 233 | if (gamePopup->isItemChecked(hofID)) |
234 | toggleHallOfFame(); | 234 | toggleHallOfFame(); |
235 | 235 | ||
236 | if (gamePopup->isItemChecked(pauseID)) | 236 | if (gamePopup->isItemChecked(pauseID)) |
237 | pauseKpacman(); | 237 | pauseKpacman(); |
238 | 238 | ||
239 | view->referee->play(); | 239 | view->referee->play(); |
240 | } | 240 | } |
241 | 241 | ||
242 | void Kpacman::pauseKpacman() | 242 | void Kpacman::pauseKpacman() |
243 | { | 243 | { |
244 | view->referee->pause(); | 244 | view->referee->pause(); |
245 | view->score->setPause(gamePopup->isItemChecked(pauseID)); | 245 | view->score->setPause(gamePopup->isItemChecked(pauseID)); |
246 | } | 246 | } |
247 | 247 | ||
248 | void Kpacman::toggleHallOfFame() | 248 | void Kpacman::toggleHallOfFame() |
249 | { | 249 | { |
250 | gamePopup->setItemChecked(hofID, !gamePopup->isItemChecked(hofID)); | 250 | gamePopup->setItemChecked(hofID, !gamePopup->isItemChecked(hofID)); |
251 | view->referee->toggleHallOfFame(); | 251 | view->referee->toggleHallOfFame(); |
252 | 252 | ||
253 | if (gamePopup->isItemChecked(hofID)) { | 253 | if (gamePopup->isItemChecked(hofID)) { |
254 | view->referee->lower(); | 254 | view->referee->lower(); |
255 | view->status->lower(); | 255 | view->status->lower(); |
256 | } else { | 256 | } else { |
257 | view->status->raise(); | 257 | view->status->raise(); |
258 | view->referee->raise(); | 258 | view->referee->raise(); |
259 | view->referee->setFocus(); | 259 | view->referee->setFocus(); |
260 | } | 260 | } |
261 | } | 261 | } |
262 | 262 | ||
263 | /* | 263 | /* |
264 | * Disable or enable the "Hall of fame"-menuitem if the referee says so. | 264 | * Disable or enable the "Hall of fame"-menuitem if the referee says so. |
265 | * This is done, to disable turning off the "hall of fame"-display, in the automated | 265 | * This is done, to disable turning off the "hall of fame"-display, in the automated |
266 | * sequence of displaying the introduction, the demonstration (or playing) and the | 266 | * sequence of displaying the introduction, the demonstration (or playing) and the |
267 | * hall of fame. | 267 | * hall of fame. |
268 | * If on == TRUE then also lower the referee and the status widgets. | 268 | * If on == TRUE then also lower the referee and the status widgets. |
269 | */ | 269 | */ |
270 | void Kpacman::forcedHallOfFame(bool on) | 270 | void Kpacman::forcedHallOfFame(bool on) |
271 | { | 271 | { |
272 | if (!on && !gamePopup->isItemChecked(hofID)) | 272 | if (!on && !gamePopup->isItemChecked(hofID)) |
273 | return; | 273 | return; |
274 | 274 | ||
275 | gamePopup->setItemEnabled(hofID, !on); | 275 | gamePopup->setItemEnabled(hofID, !on); |
276 | gamePopup->setItemChecked(hofID, on); | 276 | gamePopup->setItemChecked(hofID, on); |
277 | 277 | ||
278 | view->referee->toggleHallOfFame(); | 278 | view->referee->toggleHallOfFame(); |
279 | if (on) { | 279 | if (on) { |
280 | view->referee->lower(); | 280 | view->referee->lower(); |
281 | view->status->lower(); | 281 | view->status->lower(); |
282 | } else { | 282 | } else { |
283 | view->status->raise(); | 283 | view->status->raise(); |
284 | view->referee->raise(); | 284 | view->referee->raise(); |
285 | view->referee->setFocus(); | 285 | view->referee->setFocus(); |
286 | view->referee->intro(); | 286 | view->referee->intro(); |
287 | } | 287 | } |
288 | } | 288 | } |
289 | 289 | ||
290 | void Kpacman::togglePaused() | 290 | void Kpacman::togglePaused() |
291 | { | 291 | { |
292 | static bool checked = FALSE; | 292 | static bool checked = FALSE; |
293 | checked = !checked; | 293 | checked = !checked; |
294 | gamePopup->setItemChecked( pauseID, checked ); | 294 | gamePopup->setItemChecked( pauseID, checked ); |
295 | view->score->setPause(gamePopup->isItemChecked(pauseID)); | 295 | view->score->setPause(gamePopup->isItemChecked(pauseID)); |
296 | } | 296 | } |
297 | 297 | ||
298 | /* | 298 | /* |
299 | * This disables the "New Game" menuitem to prevent interruptions of the current | 299 | * This disables the "New Game" menuitem to prevent interruptions of the current |
300 | * play. | 300 | * play. |
301 | */ | 301 | */ |
302 | void Kpacman::toggleNew() | 302 | void Kpacman::toggleNew() |
303 | { | 303 | { |
304 | gamePopup->setItemEnabled(newID, !gamePopup->isItemEnabled(newID)); | 304 | gamePopup->setItemEnabled(newID, !gamePopup->isItemEnabled(newID)); |
305 | } | 305 | } |
306 | 306 | ||
307 | void Kpacman::toggleHideMouseCursor() | 307 | void Kpacman::toggleHideMouseCursor() |
308 | { | 308 | { |
309 | hideMouseCursor = !hideMouseCursor; | 309 | hideMouseCursor = !hideMouseCursor; |
310 | optionsPopup->setItemChecked(hideMouseCursorID, hideMouseCursor); | 310 | optionsPopup->setItemChecked(hideMouseCursorID, hideMouseCursor); |
311 | if (hideMouseCursor) | 311 | if (hideMouseCursor) |
312 | view->setCursor(blankCursor); | 312 | view->setCursor(blankCursor); |
313 | else | 313 | else |
314 | view->setCursor(arrowCursor); | 314 | view->setCursor(arrowCursor); |
315 | } | 315 | } |
316 | 316 | ||
317 | void Kpacman::toggleFocusOutPause() | 317 | void Kpacman::toggleFocusOutPause() |
318 | { | 318 | { |
319 | focusOutPause = !focusOutPause; | 319 | focusOutPause = !focusOutPause; |
320 | optionsPopup->setItemChecked(focusOutPauseID, focusOutPause); | 320 | optionsPopup->setItemChecked(focusOutPauseID, focusOutPause); |
321 | view->referee->setFocusOutPause(focusOutPause); | 321 | view->referee->setFocusOutPause(focusOutPause); |
322 | } | 322 | } |
323 | 323 | ||
324 | void Kpacman::toggleFocusInContinue() | 324 | void Kpacman::toggleFocusInContinue() |
325 | { | 325 | { |
326 | focusInContinue = !focusInContinue; | 326 | focusInContinue = !focusInContinue; |
327 | optionsPopup->setItemChecked(focusInContinueID, focusInContinue); | 327 | optionsPopup->setItemChecked(focusInContinueID, focusInContinue); |
328 | view->referee->setFocusInContinue(focusInContinue); | 328 | view->referee->setFocusInContinue(focusInContinue); |
329 | } | 329 | } |
330 | 330 | ||
331 | void Kpacman::confKeys() | 331 | void Kpacman::confKeys() |
332 | { | 332 | { |
333 | Keys *keys = new Keys(); | 333 | Keys *keys = new Keys(); |
334 | if (keys->exec() == QDialog::Accepted) { | 334 | if (keys->exec() == QDialog::Accepted) { |
335 | view->referee->initKeys(); | 335 | view->referee->initKeys(); |
336 | view->score->initKeys(); | 336 | view->score->initKeys(); |
337 | } | 337 | } |
338 | delete keys; | 338 | delete keys; |
339 | } | 339 | } |
340 | 340 | ||
341 | void Kpacman::schemeChecked(int id) | 341 | void Kpacman::schemeChecked(int id) |
342 | { | 342 | { |
343 | int mode = 0, scheme = -1; | 343 | int mode = 0, scheme = -1; |
344 | 344 | ||
345 | for (uint s = 0; s < schemeID.size(); s++) { | 345 | for (uint s = 0; s < schemeID.size(); s++) { |
346 | if (schemeID[s] == id) { | 346 | if (schemeID[s] == id) { |
347 | scheme = s; | 347 | scheme = s; |
348 | mode = schemeMode[s]; | 348 | mode = schemeMode[s]; |
349 | } | 349 | } |
350 | if (schemeMode[s] == -1) { | 350 | if (schemeMode[s] == -1) { |
351 | modesPopup->setItemChecked(schemeID[s], schemeID[s] == id); | 351 | modesPopup->setItemChecked(schemeID[s], schemeID[s] == id); |
352 | } else { | 352 | } else { |
353 | modesPopup->setItemChecked(modeID[schemeMode[s]], schemeMode[s] == mode); | 353 | modesPopup->setItemChecked(modeID[schemeMode[s]], schemeMode[s] == mode); |
354 | schemesPopup->at(schemeMode[s])->setItemChecked(schemeID[s], schemeID[s] == id); | 354 | schemesPopup->at(schemeMode[s])->setItemChecked(schemeID[s], schemeID[s] == id); |
355 | } | 355 | } |
356 | } | 356 | } |
357 | 357 | ||
358 | APP_CONFIG_BEGIN( cfg ); | 358 | APP_CONFIG_BEGIN( cfg ); |
359 | cfg->writeEntry("Scheme", scheme); | 359 | cfg->writeEntry("Scheme", scheme); |
360 | cfg->writeEntry("Mode", mode); | 360 | cfg->writeEntry("Mode", mode); |
361 | APP_CONFIG_END( cfg ); | 361 | APP_CONFIG_END( cfg ); |
362 | 362 | ||
363 | view->setScheme(scheme, mode); | 363 | view->setScheme(scheme, mode); |
364 | view->updateGeometry(); | 364 | view->updateGeometry(); |
365 | updateGeometry(); | 365 | updateGeometry(); |
366 | update(); | 366 | update(); |
367 | repaint(TRUE); | 367 | repaint(TRUE); |
368 | show(); | 368 | show(); |
369 | } | 369 | } |
diff --git a/noncore/games/kpacman/kpacmanwidget.cpp b/noncore/games/kpacman/kpacmanwidget.cpp index 330c88e..215dcda 100644 --- a/noncore/games/kpacman/kpacmanwidget.cpp +++ b/noncore/games/kpacman/kpacmanwidget.cpp | |||
@@ -1,162 +1,162 @@ | |||
1 | 1 | ||
2 | #include "portable.h" | 2 | #include "portable.h" |
3 | 3 | ||
4 | #if defined( KDE2_PORT ) | 4 | #if defined( KDE2_PORT ) |
5 | #include <kapp.h> | 5 | #include <kapp.h> |
6 | #include <kconfig.h> | 6 | #include <kconfig.h> |
7 | #include <kstddirs.h> | 7 | #include <kstddirs.h> |
8 | #include <kpacmanwidget.h> | 8 | #include <kpacmanwidget.h> |
9 | #include <kpacmanwidget.moc> | 9 | #include <kpacmanwidget.moc> |
10 | #elif defined( QPE_PORT ) | 10 | #elif defined( QPE_PORT ) |
11 | #include <qpe/qpeapplication.h> | 11 | #include <qpe/qpeapplication.h> |
12 | #include "config.h" | 12 | #include "config.h" |
13 | #include "kpacmanwidget.h" | 13 | #include "kpacmanwidget.h" |
14 | #endif | 14 | #endif |
15 | 15 | ||
16 | #include <qmessagebox.h> | 16 | #include <qmessagebox.h> |
17 | 17 | ||
18 | #include "bitfont.h" | 18 | #include "bitfont.h" |
19 | #include "score.h" | 19 | #include "score.h" |
20 | #include "referee.h" | 20 | #include "referee.h" |
21 | #include "status.h" | 21 | #include "status.h" |
22 | 22 | ||
23 | KpacmanWidget::KpacmanWidget( QWidget *parent, const char *name) | 23 | KpacmanWidget::KpacmanWidget( QWidget *parent, const char *name) |
24 | : QWidget( parent, name ) | 24 | : QWidget( parent, name ) |
25 | { | 25 | { |
26 | bitfont = NULL; | 26 | bitfont = NULL; |
27 | fontName = ""; | 27 | fontName = ""; |
28 | 28 | ||
29 | scheme = mode = -1; | 29 | scheme = mode = -1; |
30 | confScheme(); | 30 | confScheme(); |
31 | 31 | ||
32 | score = new Score(this, name, scheme, mode, bitfont); | 32 | score = new Score(this, name, scheme, mode, bitfont); |
33 | referee = new Referee( this, name, scheme, mode, bitfont); | 33 | referee = new Referee( this, name, scheme, mode, bitfont); |
34 | status = new Status(this, name, scheme, mode); | 34 | status = new Status(this, name, scheme, mode); |
35 | 35 | ||
36 | #ifndef QWS | 36 | #ifndef QWS |
37 | setFixedSize(referee->width(), bitfont->height()*3 + referee->height() + status->height()); | 37 | setFixedSize(referee->width(), bitfont->height()*3 + referee->height() + status->height()); |
38 | #else | 38 | #else |
39 | setBackgroundColor( black ); | 39 | setBackgroundColor( black ); |
40 | #endif | 40 | #endif |
41 | } | 41 | } |
42 | 42 | ||
43 | KpacmanWidget::~KpacmanWidget() | 43 | KpacmanWidget::~KpacmanWidget() |
44 | { | 44 | { |
45 | } | 45 | } |
46 | 46 | ||
47 | void KpacmanWidget::confMisc(bool defGroup) | 47 | void KpacmanWidget::confMisc(bool defGroup) |
48 | { | 48 | { |
49 | APP_CONFIG_BEGIN( cfg ); | 49 | APP_CONFIG_BEGIN( cfg ); |
50 | //KStandardDirs *dirs = KGlobal::dirs(); | 50 | //KStandardDirs *dirs = KGlobal::dirs(); |
51 | QString findPath; | 51 | QString findPath; |
52 | 52 | ||
53 | if (defGroup || cfg->hasKey("Font")) { | 53 | if (defGroup || cfg->hasKey("Font")) { |
54 | fontName = cfg->readEntry("Font"); | 54 | fontName = cfg->readEntry("Font"); |
55 | 55 | ||
56 | if (fontName.left(1) != "/" && fontName.left(1) != "~") | 56 | if (fontName.left(1) != "/" && fontName.left(1) != "~") |
57 | fontName.insert(0, "fonts/"); | 57 | fontName.insert(0, "fonts/"); |
58 | if (fontName.right(1) == "/") | 58 | if (fontName.right(1) == "/") |
59 | fontName.append("font.xbm"); | 59 | fontName.append("font.xbm"); |
60 | 60 | ||
61 | //findPath = dirs->findResource("appdata", fontName); | 61 | //findPath = dirs->findResource("appdata", fontName); |
62 | findPath = FIND_APP_DATA( fontName ); | 62 | findPath = FIND_APP_DATA( fontName ); |
63 | if (!findPath.isEmpty()) | 63 | if (!findPath.isEmpty()) |
64 | fontName = findPath; | 64 | fontName = findPath; |
65 | 65 | ||
66 | bitfontFirstChar = cfg->readNumEntry("FontFirstChar", 0x0e); | 66 | bitfontFirstChar = cfg->readNumEntry("FontFirstChar", 0x0e); |
67 | bitfontLastChar = cfg->readNumEntry("FontLastChar", 0x5f); | 67 | bitfontLastChar = cfg->readNumEntry("FontLastChar", 0x5f); |
68 | } | 68 | } |
69 | APP_CONFIG_END( cfg ); | 69 | APP_CONFIG_END( cfg ); |
70 | } | 70 | } |
71 | 71 | ||
72 | void KpacmanWidget::confScheme() | 72 | void KpacmanWidget::confScheme() |
73 | { | 73 | { |
74 | APP_CONFIG_BEGIN( cfg ); | 74 | APP_CONFIG_BEGIN( cfg ); |
75 | QString lastFontName = fontName; | 75 | QString lastFontName = fontName; |
76 | SAVE_CONFIG_GROUP( cfg, oldgroup ); | 76 | SAVE_CONFIG_GROUP( cfg, oldgroup ); |
77 | QString newgroup; | 77 | QString newgroup; |
78 | 78 | ||
79 | // if not set, read mode and scheme from the configfile | 79 | // if not set, read mode and scheme from the configfile |
80 | if (mode == -1 && scheme == -1) { | 80 | if (mode == -1 && scheme == -1) { |
81 | scheme = cfg->readNumEntry("Scheme", -1); | 81 | scheme = cfg->readNumEntry("Scheme", -1); |
82 | mode = cfg->readNumEntry("Mode", -1); | 82 | mode = cfg->readNumEntry("Mode", -1); |
83 | 83 | ||
84 | // if mode is not set in the defGroup-group, lookup the scheme group | 84 | // if mode is not set in the defGroup-group, lookup the scheme group |
85 | if (scheme != -1 || mode == -1) { | 85 | if (scheme != -1 || mode == -1) { |
86 | newgroup.sprintf("Scheme %d", scheme); | 86 | newgroup.sprintf("Scheme %d", scheme); |
87 | cfg->setGroup(newgroup); | 87 | cfg->setGroup(newgroup); |
88 | 88 | ||
89 | mode = cfg->readNumEntry("Mode", -1); | 89 | mode = cfg->readNumEntry("Mode", -1); |
90 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 90 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
91 | } | 91 | } |
92 | } | 92 | } |
93 | 93 | ||
94 | confMisc(); | 94 | confMisc(); |
95 | 95 | ||
96 | if (mode != -1) { | 96 | if (mode != -1) { |
97 | newgroup.sprintf("Mode %d", mode); | 97 | newgroup.sprintf("Mode %d", mode); |
98 | cfg->setGroup(newgroup); | 98 | cfg->setGroup(newgroup); |
99 | 99 | ||
100 | confMisc(FALSE); | 100 | confMisc(FALSE); |
101 | } | 101 | } |
102 | 102 | ||
103 | if (scheme != -1) { | 103 | if (scheme != -1) { |
104 | newgroup.sprintf("Scheme %d", scheme); | 104 | newgroup.sprintf("Scheme %d", scheme); |
105 | cfg->setGroup(newgroup); | 105 | cfg->setGroup(newgroup); |
106 | 106 | ||
107 | confMisc(FALSE); | 107 | confMisc(FALSE); |
108 | } | 108 | } |
109 | 109 | ||
110 | if (lastFontName != fontName) { | 110 | if (lastFontName != fontName) { |
111 | 111 | ||
112 | if (bitfont != 0) | 112 | if (bitfont != 0) |
113 | delete bitfont; | 113 | delete bitfont; |
114 | 114 | ||
115 | bitfont = new Bitfont(fontName, bitfontFirstChar, bitfontLastChar); | 115 | bitfont = new Bitfont(fontName, bitfontFirstChar, bitfontLastChar); |
116 | if (bitfont->width() == 0 || bitfont->height() == 0) { | 116 | if (bitfont->width() == 0 || bitfont->height() == 0) { |
117 | QString msg = i18n("The bitfont could not be contructed.\n\n" | 117 | QString msg = tr("The bitfont could not be contructed.\n\n" |
118 | "The file '@FONTNAME@' does not exist,\n" | 118 | "The file '@FONTNAME@' does not exist,\n" |
119 | "or is of an unknown format."); | 119 | "or is of an unknown format."); |
120 | msg.replace(QRegExp("@FONTNAME@"), fontName); | 120 | msg.replace(QRegExp("@FONTNAME@"), fontName); |
121 | // QMessageBox::critical(this, i18n("Initialization Error"), msg); | 121 | // QMessageBox::critical(this, tr("Initialization Error"), msg); |
122 | printf("%s\n", msg.data()); | 122 | printf("%s\n", msg.data()); |
123 | } | 123 | } |
124 | } | 124 | } |
125 | 125 | ||
126 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 126 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
127 | APP_CONFIG_END( cfg ); | 127 | APP_CONFIG_END( cfg ); |
128 | } | 128 | } |
129 | 129 | ||
130 | void KpacmanWidget::setScheme(int Scheme, int Mode) | 130 | void KpacmanWidget::setScheme(int Scheme, int Mode) |
131 | { | 131 | { |
132 | mode = Mode; | 132 | mode = Mode; |
133 | scheme = Scheme; | 133 | scheme = Scheme; |
134 | 134 | ||
135 | confScheme(); | 135 | confScheme(); |
136 | 136 | ||
137 | score->setScheme(Scheme, Mode, bitfont); | 137 | score->setScheme(Scheme, Mode, bitfont); |
138 | referee->setScheme(Scheme, Mode, bitfont); | 138 | referee->setScheme(Scheme, Mode, bitfont); |
139 | status->setScheme(Scheme, Mode); | 139 | status->setScheme(Scheme, Mode); |
140 | 140 | ||
141 | #ifndef QWS | 141 | #ifndef QWS |
142 | setFixedSize(referee->width(), | 142 | setFixedSize(referee->width(), |
143 | bitfont->height()*3 + referee->height() + status->height()); | 143 | bitfont->height()*3 + referee->height() + status->height()); |
144 | #endif | 144 | #endif |
145 | 145 | ||
146 | score->repaint(FALSE); | 146 | score->repaint(FALSE); |
147 | referee->repaint(FALSE); | 147 | referee->repaint(FALSE); |
148 | status->repaint(FALSE); | 148 | status->repaint(FALSE); |
149 | } | 149 | } |
150 | 150 | ||
151 | void KpacmanWidget::resizeEvent( QResizeEvent * ) | 151 | void KpacmanWidget::resizeEvent( QResizeEvent * ) |
152 | { | 152 | { |
153 | referee->setGeometry(0, bitfont->height()*3, referee->width(), referee->height()); | 153 | referee->setGeometry(0, bitfont->height()*3, referee->width(), referee->height()); |
154 | referee->setBackgroundColor(BLACK); | 154 | referee->setBackgroundColor(BLACK); |
155 | 155 | ||
156 | status->setGeometry(0, bitfont->height()*3+referee->height(), referee->width(), | 156 | status->setGeometry(0, bitfont->height()*3+referee->height(), referee->width(), |
157 | status->height()); | 157 | status->height()); |
158 | status->setBackgroundColor(BLACK); | 158 | status->setBackgroundColor(BLACK); |
159 | 159 | ||
160 | score->setGeometry(0, 0, referee->width(), bitfont->height()*3+referee->height()+status->height()); | 160 | score->setGeometry(0, 0, referee->width(), bitfont->height()*3+referee->height()+status->height()); |
161 | score->setBackgroundColor(BLACK); | 161 | score->setBackgroundColor(BLACK); |
162 | } | 162 | } |
diff --git a/noncore/games/kpacman/painter.cpp b/noncore/games/kpacman/painter.cpp index 16fed55..80aeab0 100644 --- a/noncore/games/kpacman/painter.cpp +++ b/noncore/games/kpacman/painter.cpp | |||
@@ -1,465 +1,465 @@ | |||
1 | 1 | ||
2 | #include "portable.h" | 2 | #include "portable.h" |
3 | 3 | ||
4 | #if defined( KDE2_PORT ) | 4 | #if defined( KDE2_PORT ) |
5 | #include <kapp.h> | 5 | #include <kapp.h> |
6 | #include <kconfig.h> | 6 | #include <kconfig.h> |
7 | #include <kstddirs.h> | 7 | #include <kstddirs.h> |
8 | #elif defined( QPE_PORT ) | 8 | #elif defined( QPE_PORT ) |
9 | #include <qpe/qpeapplication.h> | 9 | #include <qpe/qpeapplication.h> |
10 | #include "config.h" | 10 | #include "config.h" |
11 | #endif | 11 | #endif |
12 | 12 | ||
13 | #include <qcolor.h> | 13 | #include <qcolor.h> |
14 | #include <qpainter.h> | 14 | #include <qpainter.h> |
15 | #include <qpixmap.h> | 15 | #include <qpixmap.h> |
16 | #include <qbitmap.h> | 16 | #include <qbitmap.h> |
17 | #include <qrect.h> | 17 | #include <qrect.h> |
18 | #include <qstring.h> | 18 | #include <qstring.h> |
19 | 19 | ||
20 | #include <qmessagebox.h> | 20 | #include <qmessagebox.h> |
21 | #include <qfileinfo.h> | 21 | #include <qfileinfo.h> |
22 | 22 | ||
23 | #include "painter.h" | 23 | #include "painter.h" |
24 | #include "board.h" | 24 | #include "board.h" |
25 | 25 | ||
26 | Painter::Painter( Board *b, QWidget *parent, int Scheme, int Mode, Bitfont *font) | 26 | Painter::Painter( Board *b, QWidget *parent, int Scheme, int Mode, Bitfont *font) |
27 | { | 27 | { |
28 | w = parent; | 28 | w = parent; |
29 | board = b; | 29 | board = b; |
30 | 30 | ||
31 | pointPix = NULL; | 31 | pointPix = NULL; |
32 | wallPix = NULL; | 32 | wallPix = NULL; |
33 | prisonPix = NULL; | 33 | prisonPix = NULL; |
34 | energizerPix = NULL; | 34 | energizerPix = NULL; |
35 | fruitPix = NULL; | 35 | fruitPix = NULL; |
36 | pacmanPix = NULL; | 36 | pacmanPix = NULL; |
37 | dyingPix = NULL; | 37 | dyingPix = NULL; |
38 | eyesPix = NULL; | 38 | eyesPix = NULL; |
39 | monsterPix = NULL; | 39 | monsterPix = NULL; |
40 | fruitScorePix = NULL; | 40 | fruitScorePix = NULL; |
41 | monsterScorePix = NULL; | 41 | monsterScorePix = NULL; |
42 | 42 | ||
43 | lastPointPixmapName = ""; | 43 | lastPointPixmapName = ""; |
44 | lastWallPixmapName = ""; | 44 | lastWallPixmapName = ""; |
45 | lastPrisonPixmapName = ""; | 45 | lastPrisonPixmapName = ""; |
46 | lastEnergizerPixmapName = ""; | 46 | lastEnergizerPixmapName = ""; |
47 | lastFruitPixmapName = ""; | 47 | lastFruitPixmapName = ""; |
48 | lastPacmanPixmapName = ""; | 48 | lastPacmanPixmapName = ""; |
49 | lastDyingPixmapName = ""; | 49 | lastDyingPixmapName = ""; |
50 | lastEyesPixmapName = ""; | 50 | lastEyesPixmapName = ""; |
51 | lastMonsterPixmapName = ""; | 51 | lastMonsterPixmapName = ""; |
52 | lastFruitScorePixmapName = ""; | 52 | lastFruitScorePixmapName = ""; |
53 | lastMonsterScorePixmapName = ""; | 53 | lastMonsterScorePixmapName = ""; |
54 | 54 | ||
55 | bitfont = font; | 55 | bitfont = font; |
56 | 56 | ||
57 | scheme = Scheme; | 57 | scheme = Scheme; |
58 | mode = Mode; | 58 | mode = Mode; |
59 | level = 0; | 59 | level = 0; |
60 | 60 | ||
61 | confScheme(); | 61 | confScheme(); |
62 | } | 62 | } |
63 | 63 | ||
64 | QList<QPixmap> *Painter::loadPixmap(QWidget*, QString pixmapName, | 64 | QList<QPixmap> *Painter::loadPixmap(QWidget*, QString pixmapName, |
65 | QList<QPixmap> *pixmaps) | 65 | QList<QPixmap> *pixmaps) |
66 | { | 66 | { |
67 | if (pixmaps == NULL) { | 67 | if (pixmaps == NULL) { |
68 | pixmaps = new QList<QPixmap>; | 68 | pixmaps = new QList<QPixmap>; |
69 | pixmaps->setAutoDelete(TRUE); | 69 | pixmaps->setAutoDelete(TRUE); |
70 | } | 70 | } |
71 | 71 | ||
72 | if (!pixmaps->isEmpty()) | 72 | if (!pixmaps->isEmpty()) |
73 | pixmaps->clear(); | 73 | pixmaps->clear(); |
74 | 74 | ||
75 | QPixmap PIXMAP(pixmapName); | 75 | QPixmap PIXMAP(pixmapName); |
76 | if (PIXMAP.isNull() || PIXMAP.mask() == NULL) { | 76 | if (PIXMAP.isNull() || PIXMAP.mask() == NULL) { |
77 | QString msg = i18n("The pixmap could not be contructed.\n\n" | 77 | QString msg = "The pixmap could not be contructed.\n\n" |
78 | "The file '@PIXMAPNAME@' does not exist,\n" | 78 | "The file '@PIXMAPNAME@' does not exist,\n" |
79 | "or is of an unknown format."); | 79 | "or is of an unknown format."; |
80 | msg.replace(QRegExp("@PIXMAPNAME@"), pixmapName); | 80 | msg.replace(QRegExp("@PIXMAPNAME@"), pixmapName); |
81 | // QMessageBox::critical(parent, i18n("Initialization Error"), msg); | 81 | // QMessageBox::critical(parent, tr("Initialization Error"), msg); |
82 | printf("%s\n", msg.data()); | 82 | printf("%s\n", msg.data()); |
83 | return 0; | 83 | return 0; |
84 | } | 84 | } |
85 | 85 | ||
86 | int height = PIXMAP.height(); | 86 | int height = PIXMAP.height(); |
87 | int width = (height == 0) ? 0 : PIXMAP.width()/(PIXMAP.width()/height); | 87 | int width = (height == 0) ? 0 : PIXMAP.width()/(PIXMAP.width()/height); |
88 | 88 | ||
89 | QBitmap BITMAP; | 89 | QBitmap BITMAP; |
90 | QBitmap MASK; | 90 | QBitmap MASK; |
91 | 91 | ||
92 | BITMAP = *PIXMAP.mask(); | 92 | BITMAP = *PIXMAP.mask(); |
93 | MASK.resize(width, height); | 93 | MASK.resize(width, height); |
94 | 94 | ||
95 | for (int x = 0; x < PIXMAP.width()/width; x++) { | 95 | for (int x = 0; x < PIXMAP.width()/width; x++) { |
96 | QPixmap *pixmap = new QPixmap(width, height); | 96 | QPixmap *pixmap = new QPixmap(width, height); |
97 | pixmaps->append(pixmap); | 97 | pixmaps->append(pixmap); |
98 | bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, QPixmap::CopyROP, TRUE); | 98 | bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, QPixmap::CopyROP, TRUE); |
99 | bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, QPixmap::CopyROP, TRUE); | 99 | bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, QPixmap::CopyROP, TRUE); |
100 | pixmap->setMask(MASK); | 100 | pixmap->setMask(MASK); |
101 | } | 101 | } |
102 | 102 | ||
103 | return pixmaps; | 103 | return pixmaps; |
104 | } | 104 | } |
105 | 105 | ||
106 | QList<QPixmap> *Painter::textPixmap(QStrList &str, QList<QPixmap> *pixmaps, | 106 | QList<QPixmap> *Painter::textPixmap(QStrList &str, QList<QPixmap> *pixmaps, |
107 | QColor fg, QColor bg) | 107 | QColor fg, QColor bg) |
108 | { | 108 | { |
109 | if (pixmaps == NULL) { | 109 | if (pixmaps == NULL) { |
110 | pixmaps = new QList<QPixmap>; | 110 | pixmaps = new QList<QPixmap>; |
111 | pixmaps->setAutoDelete(TRUE); | 111 | pixmaps->setAutoDelete(TRUE); |
112 | } | 112 | } |
113 | 113 | ||
114 | if (!pixmaps->isEmpty()) | 114 | if (!pixmaps->isEmpty()) |
115 | pixmaps->clear(); | 115 | pixmaps->clear(); |
116 | 116 | ||
117 | for (uint s = 0; s < str.count(); s++) { | 117 | for (uint s = 0; s < str.count(); s++) { |
118 | QPixmap *pixmap = new QPixmap(bitfont->text(str.at(s), fg, bg)); | 118 | QPixmap *pixmap = new QPixmap(bitfont->text(str.at(s), fg, bg)); |
119 | pixmaps->append(pixmap); | 119 | pixmaps->append(pixmap); |
120 | } | 120 | } |
121 | 121 | ||
122 | return pixmaps; | 122 | return pixmaps; |
123 | } | 123 | } |
124 | 124 | ||
125 | QList<QPixmap> *Painter::textPixmap(QString str, QList<QPixmap> *pixmaps, | 125 | QList<QPixmap> *Painter::textPixmap(QString str, QList<QPixmap> *pixmaps, |
126 | QColor fg, QColor bg) | 126 | QColor fg, QColor bg) |
127 | { | 127 | { |
128 | if (pixmaps == NULL) { | 128 | if (pixmaps == NULL) { |
129 | pixmaps = new QList<QPixmap>; | 129 | pixmaps = new QList<QPixmap>; |
130 | pixmaps->setAutoDelete(TRUE); | 130 | pixmaps->setAutoDelete(TRUE); |
131 | } | 131 | } |
132 | 132 | ||
133 | if (!pixmaps->isEmpty()) | 133 | if (!pixmaps->isEmpty()) |
134 | pixmaps->clear(); | 134 | pixmaps->clear(); |
135 | 135 | ||
136 | QPixmap *pixmap = new QPixmap(bitfont->text(str, fg, bg)); | 136 | QPixmap *pixmap = new QPixmap(bitfont->text(str, fg, bg)); |
137 | pixmaps->append(pixmap); | 137 | pixmaps->append(pixmap); |
138 | 138 | ||
139 | return pixmaps; | 139 | return pixmaps; |
140 | } | 140 | } |
141 | 141 | ||
142 | /* Return the point of the upperleft pixel of the block representing that position | 142 | /* Return the point of the upperleft pixel of the block representing that position |
143 | * on the board. | 143 | * on the board. |
144 | */ | 144 | */ |
145 | QPoint Painter::point(int pos) | 145 | QPoint Painter::point(int pos) |
146 | { | 146 | { |
147 | return QPoint((board->x(pos)-1)*BlockWidth, (board->y(pos)-1)*BlockHeight); | 147 | return QPoint((board->x(pos)-1)*BlockWidth, (board->y(pos)-1)*BlockHeight); |
148 | } | 148 | } |
149 | 149 | ||
150 | 150 | ||
151 | QRect Painter::rect(int pos, PixMap pix, uint i) | 151 | QRect Painter::rect(int pos, PixMap pix, uint i) |
152 | { | 152 | { |
153 | if (pos == OUT) | 153 | if (pos == OUT) |
154 | return QRect(); | 154 | return QRect(); |
155 | 155 | ||
156 | QPixmap *PIXMAP = NULL; | 156 | QPixmap *PIXMAP = NULL; |
157 | switch (pix) { | 157 | switch (pix) { |
158 | case PacmanPix : PIXMAP = pacmanPix-> | 158 | case PacmanPix : PIXMAP = pacmanPix-> |
159 | at(checkRange(i, pacmanPix->count()-1)); | 159 | at(checkRange(i, pacmanPix->count()-1)); |
160 | break; | 160 | break; |
161 | case DyingPix : PIXMAP = dyingPix-> | 161 | case DyingPix : PIXMAP = dyingPix-> |
162 | at(checkRange(i, dyingPix->count()-1)); | 162 | at(checkRange(i, dyingPix->count()-1)); |
163 | break; | 163 | break; |
164 | case MonsterPix : PIXMAP = monsterPix-> | 164 | case MonsterPix : PIXMAP = monsterPix-> |
165 | at(checkRange(i, monsterPix->count()-1)); | 165 | at(checkRange(i, monsterPix->count()-1)); |
166 | break; | 166 | break; |
167 | case EyesPix : PIXMAP = eyesPix-> | 167 | case EyesPix : PIXMAP = eyesPix-> |
168 | at(checkRange(i, eyesPix->count()-1)); | 168 | at(checkRange(i, eyesPix->count()-1)); |
169 | break; | 169 | break; |
170 | case FruitPix : PIXMAP = fruitPix-> | 170 | case FruitPix : PIXMAP = fruitPix-> |
171 | at(checkRange(i, fruitPix->count()-1)); | 171 | at(checkRange(i, fruitPix->count()-1)); |
172 | break; | 172 | break; |
173 | case PointPix : PIXMAP = pointPix-> | 173 | case PointPix : PIXMAP = pointPix-> |
174 | at(checkRange(i, pointPix->count()-1)); | 174 | at(checkRange(i, pointPix->count()-1)); |
175 | break; | 175 | break; |
176 | case EnergizerPix : PIXMAP = energizerPix-> | 176 | case EnergizerPix : PIXMAP = energizerPix-> |
177 | at(checkRange(i, energizerPix->count()-1)); | 177 | at(checkRange(i, energizerPix->count()-1)); |
178 | break; | 178 | break; |
179 | case FruitScorePix : PIXMAP = fruitScorePix-> | 179 | case FruitScorePix : PIXMAP = fruitScorePix-> |
180 | at(checkRange(i, fruitScorePix->count()-1)); | 180 | at(checkRange(i, fruitScorePix->count()-1)); |
181 | break; | 181 | break; |
182 | case MonsterScorePix : PIXMAP = monsterScorePix-> | 182 | case MonsterScorePix : PIXMAP = monsterScorePix-> |
183 | at(checkRange(i,monsterScorePix->count()-1)); | 183 | at(checkRange(i,monsterScorePix->count()-1)); |
184 | break; | 184 | break; |
185 | default : PIXMAP = wallPix-> | 185 | default : PIXMAP = wallPix-> |
186 | at(checkRange(i, wallPix->count()-1)); | 186 | at(checkRange(i, wallPix->count()-1)); |
187 | } | 187 | } |
188 | if (PIXMAP == NULL) | 188 | if (PIXMAP == NULL) |
189 | return QRect(); | 189 | return QRect(); |
190 | 190 | ||
191 | QRect rect = PIXMAP->rect(); | 191 | QRect rect = PIXMAP->rect(); |
192 | QPoint point = this->point(pos); | 192 | QPoint point = this->point(pos); |
193 | rect.moveCenter(QPoint(point.x()-1, point.y()-1)); | 193 | rect.moveCenter(QPoint(point.x()-1, point.y()-1)); |
194 | 194 | ||
195 | return rect; | 195 | return rect; |
196 | } | 196 | } |
197 | 197 | ||
198 | QRect Painter::rect(int pos, QString str, int align) | 198 | QRect Painter::rect(int pos, QString str, int align) |
199 | { | 199 | { |
200 | if (pos == OUT) // return an empty rect if the position | 200 | if (pos == OUT) // return an empty rect if the position |
201 | return QRect(); // is invalid | 201 | return QRect(); // is invalid |
202 | QPoint point = this->point(pos); | 202 | QPoint point = this->point(pos); |
203 | QRect rect = bitfont->rect(str); | 203 | QRect rect = bitfont->rect(str); |
204 | 204 | ||
205 | rect.moveCenter(QPoint(point.x()-1, point.y()-1)); | 205 | rect.moveCenter(QPoint(point.x()-1, point.y()-1)); |
206 | 206 | ||
207 | int dx = 0; | 207 | int dx = 0; |
208 | int dy = 0; | 208 | int dy = 0; |
209 | 209 | ||
210 | if (align & QLabel::AlignLeft || align & QLabel::AlignRight) { | 210 | if (align & QLabel::AlignLeft || align & QLabel::AlignRight) { |
211 | dx = (str.length()-1) * (bitfont->width()/2); | 211 | dx = (str.length()-1) * (bitfont->width()/2); |
212 | if (align & QLabel::AlignRight) | 212 | if (align & QLabel::AlignRight) |
213 | dx *= -1; | 213 | dx *= -1; |
214 | } | 214 | } |
215 | 215 | ||
216 | if (align & QLabel::AlignTop || align & QLabel::AlignBottom) { | 216 | if (align & QLabel::AlignTop || align & QLabel::AlignBottom) { |
217 | dy = bitfont->height()/2; | 217 | dy = bitfont->height()/2; |
218 | if (align & QLabel::AlignBottom) | 218 | if (align & QLabel::AlignBottom) |
219 | dy *= -1; | 219 | dy *= -1; |
220 | } | 220 | } |
221 | 221 | ||
222 | if (dx != 0 || dy != 0) | 222 | if (dx != 0 || dy != 0) |
223 | rect.moveBy(dx, dy); | 223 | rect.moveBy(dx, dy); |
224 | 224 | ||
225 | return rect; | 225 | return rect; |
226 | } | 226 | } |
227 | 227 | ||
228 | QRect Painter::rect(QRect r1, QRect r2) | 228 | QRect Painter::rect(QRect r1, QRect r2) |
229 | { | 229 | { |
230 | QRect rect; | 230 | QRect rect; |
231 | rect.setLeft(r1.left() < r2.left() ? r1.left() : r2.left()); | 231 | rect.setLeft(r1.left() < r2.left() ? r1.left() : r2.left()); |
232 | rect.setTop(r1.top() < r2.top() ? r1.top() : r2.top()); | 232 | rect.setTop(r1.top() < r2.top() ? r1.top() : r2.top()); |
233 | rect.setRight(r1.right() > r2.right() ? r1.right() : r2.right()); | 233 | rect.setRight(r1.right() > r2.right() ? r1.right() : r2.right()); |
234 | rect.setBottom(r1.bottom() > r2.bottom() ? r1.bottom() : r2.bottom()); | 234 | rect.setBottom(r1.bottom() > r2.bottom() ? r1.bottom() : r2.bottom()); |
235 | 235 | ||
236 | return rect; | 236 | return rect; |
237 | } | 237 | } |
238 | 238 | ||
239 | void Painter::erase(int pos, PixMap pix, uint i) | 239 | void Painter::erase(int pos, PixMap pix, uint i) |
240 | { | 240 | { |
241 | if (pos == OUT) | 241 | if (pos == OUT) |
242 | return; | 242 | return; |
243 | QRect rect = this->rect(pos, pix, i); | 243 | QRect rect = this->rect(pos, pix, i); |
244 | bitBlt(&roomPix, rect.x(), rect.y(), &backPix, | 244 | bitBlt(&roomPix, rect.x(), rect.y(), &backPix, |
245 | rect.x(), rect.y(), rect.width(), rect.height()); | 245 | rect.x(), rect.y(), rect.width(), rect.height()); |
246 | } | 246 | } |
247 | 247 | ||
248 | int Painter::maxPixmaps(PixMap pix) | 248 | int Painter::maxPixmaps(PixMap pix) |
249 | { | 249 | { |
250 | switch (pix) { | 250 | switch (pix) { |
251 | case WallPix : return (int) wallPix->count(); | 251 | case WallPix : return (int) wallPix->count(); |
252 | case PrisonPix : return (int) prisonPix->count(); | 252 | case PrisonPix : return (int) prisonPix->count(); |
253 | case PointPix : return (int) pointPix->count(); | 253 | case PointPix : return (int) pointPix->count(); |
254 | case EnergizerPix : return (int) energizerPix->count(); | 254 | case EnergizerPix : return (int) energizerPix->count(); |
255 | case FruitPix : return (int) fruitPix->count(); | 255 | case FruitPix : return (int) fruitPix->count(); |
256 | case PacmanPix : return (int) pacmanPix->count(); | 256 | case PacmanPix : return (int) pacmanPix->count(); |
257 | case DyingPix : return (int) dyingPix->count(); | 257 | case DyingPix : return (int) dyingPix->count(); |
258 | case EyesPix : return (int) eyesPix->count(); | 258 | case EyesPix : return (int) eyesPix->count(); |
259 | case MonsterPix : return (int) monsterPix->count(); | 259 | case MonsterPix : return (int) monsterPix->count(); |
260 | case FruitScorePix : return (int) fruitScorePix->count(); | 260 | case FruitScorePix : return (int) fruitScorePix->count(); |
261 | case MonsterScorePix : return (int) monsterScorePix->count(); | 261 | case MonsterScorePix : return (int) monsterScorePix->count(); |
262 | default : return 0; | 262 | default : return 0; |
263 | } | 263 | } |
264 | } | 264 | } |
265 | 265 | ||
266 | void Painter::draw(QPoint point, DrawWidget where, QPixmap pix) | 266 | void Painter::draw(QPoint point, DrawWidget where, QPixmap pix) |
267 | { | 267 | { |
268 | switch (where) { | 268 | switch (where) { |
269 | case Widget : bitBlt(w, point.x(), point.y(), &pix); | 269 | case Widget : bitBlt(w, point.x(), point.y(), &pix); |
270 | break; | 270 | break; |
271 | case RoomPix : bitBlt(&roomPix, point.x(), point.y(), &pix); | 271 | case RoomPix : bitBlt(&roomPix, point.x(), point.y(), &pix); |
272 | break; | 272 | break; |
273 | case BackPix : bitBlt(&backPix, point.x(), point.y(), &pix); | 273 | case BackPix : bitBlt(&backPix, point.x(), point.y(), &pix); |
274 | break; | 274 | break; |
275 | } | 275 | } |
276 | } | 276 | } |
277 | 277 | ||
278 | void Painter::draw(QRect rect, DrawWidget where, QPixmap pix) | 278 | void Painter::draw(QRect rect, DrawWidget where, QPixmap pix) |
279 | { | 279 | { |
280 | draw(QPoint(rect.x(), rect.y()), where, pix); | 280 | draw(QPoint(rect.x(), rect.y()), where, pix); |
281 | } | 281 | } |
282 | 282 | ||
283 | void Painter::draw(int pos, DrawWidget where, PixMap pix, uint i) | 283 | void Painter::draw(int pos, DrawWidget where, PixMap pix, uint i) |
284 | { | 284 | { |
285 | QPixmap *PIXMAP = NULL; | 285 | QPixmap *PIXMAP = NULL; |
286 | switch (pix) { | 286 | switch (pix) { |
287 | case PacmanPix : PIXMAP = pacmanPix-> | 287 | case PacmanPix : PIXMAP = pacmanPix-> |
288 | at(checkRange(i, pacmanPix->count()-1)); | 288 | at(checkRange(i, pacmanPix->count()-1)); |
289 | break; | 289 | break; |
290 | case DyingPix : PIXMAP = dyingPix-> | 290 | case DyingPix : PIXMAP = dyingPix-> |
291 | at(checkRange(i, dyingPix->count()-1)); | 291 | at(checkRange(i, dyingPix->count()-1)); |
292 | break; | 292 | break; |
293 | case MonsterPix : PIXMAP = monsterPix-> | 293 | case MonsterPix : PIXMAP = monsterPix-> |
294 | at(checkRange(i, monsterPix->count()-1)); | 294 | at(checkRange(i, monsterPix->count()-1)); |
295 | break; | 295 | break; |
296 | case EyesPix : PIXMAP = eyesPix-> | 296 | case EyesPix : PIXMAP = eyesPix-> |
297 | at(checkRange(i, eyesPix->count()-1)); | 297 | at(checkRange(i, eyesPix->count()-1)); |
298 | break; | 298 | break; |
299 | case FruitPix : PIXMAP = fruitPix-> | 299 | case FruitPix : PIXMAP = fruitPix-> |
300 | at(checkRange(i, fruitPix->count()-1)); | 300 | at(checkRange(i, fruitPix->count()-1)); |
301 | break; | 301 | break; |
302 | case EnergizerPix : PIXMAP = energizerPix-> | 302 | case EnergizerPix : PIXMAP = energizerPix-> |
303 | at(checkRange(i, energizerPix->count()-1)); | 303 | at(checkRange(i, energizerPix->count()-1)); |
304 | break; | 304 | break; |
305 | case FruitScorePix : PIXMAP = fruitScorePix-> | 305 | case FruitScorePix : PIXMAP = fruitScorePix-> |
306 | at(checkRange(i, fruitScorePix->count()-1)); | 306 | at(checkRange(i, fruitScorePix->count()-1)); |
307 | break; | 307 | break; |
308 | case MonsterScorePix : PIXMAP = monsterScorePix-> | 308 | case MonsterScorePix : PIXMAP = monsterScorePix-> |
309 | at(checkRange(i,monsterScorePix->count()-1)); | 309 | at(checkRange(i,monsterScorePix->count()-1)); |
310 | break; | 310 | break; |
311 | default : ; | 311 | default : ; |
312 | } | 312 | } |
313 | 313 | ||
314 | if (PIXMAP == NULL) | 314 | if (PIXMAP == NULL) |
315 | return; | 315 | return; |
316 | 316 | ||
317 | QRect rect = PIXMAP->rect(); | 317 | QRect rect = PIXMAP->rect(); |
318 | QPoint point = this->point(pos); | 318 | QPoint point = this->point(pos); |
319 | rect.moveCenter(QPoint(point.x()-1, point.y()-1)); | 319 | rect.moveCenter(QPoint(point.x()-1, point.y()-1)); |
320 | 320 | ||
321 | switch (where) { | 321 | switch (where) { |
322 | case Widget : bitBlt(w, rect.x(), rect.y(), PIXMAP); | 322 | case Widget : bitBlt(w, rect.x(), rect.y(), PIXMAP); |
323 | break; | 323 | break; |
324 | case RoomPix : bitBlt(&roomPix, rect.x(), rect.y(), PIXMAP); | 324 | case RoomPix : bitBlt(&roomPix, rect.x(), rect.y(), PIXMAP); |
325 | break; | 325 | break; |
326 | case BackPix : bitBlt(&backPix, rect.x(), rect.y(), PIXMAP); | 326 | case BackPix : bitBlt(&backPix, rect.x(), rect.y(), PIXMAP); |
327 | break; | 327 | break; |
328 | } | 328 | } |
329 | } | 329 | } |
330 | 330 | ||
331 | QPixmap Painter::draw(int pos, DrawWidget where, | 331 | QPixmap Painter::draw(int pos, DrawWidget where, |
332 | QString str, QColor fg, QColor bg, int align) | 332 | QString str, QColor fg, QColor bg, int align) |
333 | { | 333 | { |
334 | QPixmap TEXT = bitfont->text(str, fg, bg); | 334 | QPixmap TEXT = bitfont->text(str, fg, bg); |
335 | 335 | ||
336 | QRect rect = this->rect(pos, str, align); | 336 | QRect rect = this->rect(pos, str, align); |
337 | QPixmap SAVE = QPixmap(rect.width(), rect.height()); | 337 | QPixmap SAVE = QPixmap(rect.width(), rect.height()); |
338 | 338 | ||
339 | switch (where) { | 339 | switch (where) { |
340 | case Widget : bitBlt(&SAVE, 0, 0, w, rect.x(), rect.y()); | 340 | case Widget : bitBlt(&SAVE, 0, 0, w, rect.x(), rect.y()); |
341 | bitBlt(w, rect.x(), rect.y(), &TEXT); | 341 | bitBlt(w, rect.x(), rect.y(), &TEXT); |
342 | break; | 342 | break; |
343 | case RoomPix : bitBlt(&SAVE, 0, 0, &roomPix, rect.x(), rect.y()); | 343 | case RoomPix : bitBlt(&SAVE, 0, 0, &roomPix, rect.x(), rect.y()); |
344 | bitBlt(&roomPix, rect.x(), rect.y(), &TEXT); | 344 | bitBlt(&roomPix, rect.x(), rect.y(), &TEXT); |
345 | break; | 345 | break; |
346 | case BackPix : bitBlt(&SAVE, 0, 0, &backPix, rect.x(), rect.y()); | 346 | case BackPix : bitBlt(&SAVE, 0, 0, &backPix, rect.x(), rect.y()); |
347 | bitBlt(&backPix, rect.x(), rect.y(), &TEXT); | 347 | bitBlt(&backPix, rect.x(), rect.y(), &TEXT); |
348 | break; | 348 | break; |
349 | } | 349 | } |
350 | 350 | ||
351 | return SAVE; | 351 | return SAVE; |
352 | } | 352 | } |
353 | 353 | ||
354 | QRect Painter::draw(int col, int row, DrawWidget where, | 354 | QRect Painter::draw(int col, int row, DrawWidget where, |
355 | QString str, QColor fg, QColor bg, int align) | 355 | QString str, QColor fg, QColor bg, int align) |
356 | { | 356 | { |
357 | QPixmap TEXT = bitfont->text(str, fg, bg); | 357 | QPixmap TEXT = bitfont->text(str, fg, bg); |
358 | 358 | ||
359 | QRect rect = this->rect(row*BoardWidth+col, str, align); | 359 | QRect rect = this->rect(row*BoardWidth+col, str, align); |
360 | draw(rect, where, TEXT); | 360 | draw(rect, where, TEXT); |
361 | 361 | ||
362 | return rect; | 362 | return rect; |
363 | } | 363 | } |
364 | 364 | ||
365 | void Painter::initPixmaps() | 365 | void Painter::initPixmaps() |
366 | { | 366 | { |
367 | if (lastPointPixmapName != pointPixmapName.at(level)) { | 367 | if (lastPointPixmapName != pointPixmapName.at(level)) { |
368 | pointPix = loadPixmap(w, pointPixmapName.at(level), pointPix); | 368 | pointPix = loadPixmap(w, pointPixmapName.at(level), pointPix); |
369 | lastPointPixmapName = pointPixmapName.at(level); | 369 | lastPointPixmapName = pointPixmapName.at(level); |
370 | } | 370 | } |
371 | if (lastPrisonPixmapName != prisonPixmapName.at(level)) { | 371 | if (lastPrisonPixmapName != prisonPixmapName.at(level)) { |
372 | prisonPix = loadPixmap(w, prisonPixmapName.at(level), prisonPix); | 372 | prisonPix = loadPixmap(w, prisonPixmapName.at(level), prisonPix); |
373 | lastPrisonPixmapName = prisonPixmapName.at(level); | 373 | lastPrisonPixmapName = prisonPixmapName.at(level); |
374 | } | 374 | } |
375 | if (lastEnergizerPixmapName != energizerPixmapName.at(level)) { | 375 | if (lastEnergizerPixmapName != energizerPixmapName.at(level)) { |
376 | energizerPix = loadPixmap(w, energizerPixmapName.at(level), energizerPix); | 376 | energizerPix = loadPixmap(w, energizerPixmapName.at(level), energizerPix); |
377 | lastEnergizerPixmapName = energizerPixmapName.at(level); | 377 | lastEnergizerPixmapName = energizerPixmapName.at(level); |
378 | } | 378 | } |
379 | if (lastFruitPixmapName != fruitPixmapName.at(level)) { | 379 | if (lastFruitPixmapName != fruitPixmapName.at(level)) { |
380 | fruitPix = loadPixmap(w, fruitPixmapName.at(level), fruitPix); | 380 | fruitPix = loadPixmap(w, fruitPixmapName.at(level), fruitPix); |
381 | lastFruitPixmapName = fruitPixmapName.at(level); | 381 | lastFruitPixmapName = fruitPixmapName.at(level); |
382 | } | 382 | } |
383 | if (lastPacmanPixmapName != pacmanPixmapName.at(level)) { | 383 | if (lastPacmanPixmapName != pacmanPixmapName.at(level)) { |
384 | pacmanPix = loadPixmap(w, pacmanPixmapName.at(level), pacmanPix); | 384 | pacmanPix = loadPixmap(w, pacmanPixmapName.at(level), pacmanPix); |
385 | lastPacmanPixmapName = pacmanPixmapName.at(level); | 385 | lastPacmanPixmapName = pacmanPixmapName.at(level); |
386 | } | 386 | } |
387 | if (lastDyingPixmapName != dyingPixmapName.at(level)) { | 387 | if (lastDyingPixmapName != dyingPixmapName.at(level)) { |
388 | dyingPix = loadPixmap(w, dyingPixmapName.at(level), dyingPix); | 388 | dyingPix = loadPixmap(w, dyingPixmapName.at(level), dyingPix); |
389 | lastDyingPixmapName = dyingPixmapName.at(level); | 389 | lastDyingPixmapName = dyingPixmapName.at(level); |
390 | } | 390 | } |
391 | if (lastEyesPixmapName != eyesPixmapName.at(level)) { | 391 | if (lastEyesPixmapName != eyesPixmapName.at(level)) { |
392 | eyesPix = loadPixmap(w, eyesPixmapName.at(level), eyesPix); | 392 | eyesPix = loadPixmap(w, eyesPixmapName.at(level), eyesPix); |
393 | lastEyesPixmapName = eyesPixmapName.at(level); | 393 | lastEyesPixmapName = eyesPixmapName.at(level); |
394 | } | 394 | } |
395 | if (lastMonsterPixmapName != monsterPixmapName.at(level)) { | 395 | if (lastMonsterPixmapName != monsterPixmapName.at(level)) { |
396 | monsterPix = loadPixmap(w, monsterPixmapName.at(level), monsterPix); | 396 | monsterPix = loadPixmap(w, monsterPixmapName.at(level), monsterPix); |
397 | lastMonsterPixmapName = monsterPixmapName.at(level); | 397 | lastMonsterPixmapName = monsterPixmapName.at(level); |
398 | } | 398 | } |
399 | 399 | ||
400 | if (lastFruitScorePixmapName != fruitScorePixmapName.at(level) || | 400 | if (lastFruitScorePixmapName != fruitScorePixmapName.at(level) || |
401 | (const char *) *fruitScorePixmapName.at(level) == '\0') { | 401 | (const char *) *fruitScorePixmapName.at(level) == '\0') { |
402 | if ((const char *) *fruitScorePixmapName.at(level) == '\0') { | 402 | if ((const char *) *fruitScorePixmapName.at(level) == '\0') { |
403 | fruitScorePix = textPixmap(fruitScoreString, fruitScorePix, PINK); | 403 | fruitScorePix = textPixmap(fruitScoreString, fruitScorePix, PINK); |
404 | } else { | 404 | } else { |
405 | fruitScorePix = loadPixmap(w, fruitScorePixmapName.at(level), | 405 | fruitScorePix = loadPixmap(w, fruitScorePixmapName.at(level), |
406 | fruitScorePix); | 406 | fruitScorePix); |
407 | lastFruitScorePixmapName = fruitScorePixmapName.at(level); | 407 | lastFruitScorePixmapName = fruitScorePixmapName.at(level); |
408 | } | 408 | } |
409 | } | 409 | } |
410 | 410 | ||
411 | if (lastMonsterScorePixmapName != monsterScorePixmapName.at(level) || | 411 | if (lastMonsterScorePixmapName != monsterScorePixmapName.at(level) || |
412 | (const char *) *monsterScorePixmapName.at(level) == '\0') { | 412 | (const char *) *monsterScorePixmapName.at(level) == '\0') { |
413 | if ((const char *) *monsterScorePixmapName.at(level) == '\0') { | 413 | if ((const char *) *monsterScorePixmapName.at(level) == '\0') { |
414 | monsterScorePix = textPixmap(monsterScoreString, monsterScorePix, CYAN); | 414 | monsterScorePix = textPixmap(monsterScoreString, monsterScorePix, CYAN); |
415 | } else { | 415 | } else { |
416 | monsterScorePix = loadPixmap(w, monsterScorePixmapName.at(level), | 416 | monsterScorePix = loadPixmap(w, monsterScorePixmapName.at(level), |
417 | monsterScorePix); | 417 | monsterScorePix); |
418 | lastMonsterScorePixmapName = monsterScorePixmapName.at(level); | 418 | lastMonsterScorePixmapName = monsterScorePixmapName.at(level); |
419 | } | 419 | } |
420 | } | 420 | } |
421 | 421 | ||
422 | if (lastWallPixmapName != wallPixmapName.at(level)) { | 422 | if (lastWallPixmapName != wallPixmapName.at(level)) { |
423 | wallPix = loadPixmap(w, wallPixmapName.at(level), wallPix); | 423 | wallPix = loadPixmap(w, wallPixmapName.at(level), wallPix); |
424 | if (wallPix->isEmpty()) { | 424 | if (wallPix->isEmpty()) { |
425 | BlockWidth = 0; | 425 | BlockWidth = 0; |
426 | BlockHeight = 0; | 426 | BlockHeight = 0; |
427 | } else { | 427 | } else { |
428 | BlockWidth = wallPix->at(0)->width(); | 428 | BlockWidth = wallPix->at(0)->width(); |
429 | BlockHeight = wallPix->at(0)->height(); | 429 | BlockHeight = wallPix->at(0)->height(); |
430 | } | 430 | } |
431 | lastWallPixmapName = wallPixmapName.at(level); | 431 | lastWallPixmapName = wallPixmapName.at(level); |
432 | } | 432 | } |
433 | } | 433 | } |
434 | 434 | ||
435 | void Painter::initbackPixmaps() | 435 | void Painter::initbackPixmaps() |
436 | { | 436 | { |
437 | backgroundColor = BLACK; | 437 | backgroundColor = BLACK; |
438 | 438 | ||
439 | backPix.resize((BoardWidth-3)*BlockWidth, (BoardHeight-3)*BlockHeight ); | 439 | backPix.resize((BoardWidth-3)*BlockWidth, (BoardHeight-3)*BlockHeight ); |
440 | backPix.fill(backgroundColor); | 440 | backPix.fill(backgroundColor); |
441 | } | 441 | } |
442 | 442 | ||
443 | void Painter::initRoomPixmap() | 443 | void Painter::initRoomPixmap() |
444 | { | 444 | { |
445 | roomPix.resize((BoardWidth-3)*BlockWidth, (BoardHeight-3)*BlockHeight ); | 445 | roomPix.resize((BoardWidth-3)*BlockWidth, (BoardHeight-3)*BlockHeight ); |
446 | bitBlt(&roomPix,0,0, &backPix); | 446 | bitBlt(&roomPix,0,0, &backPix); |
447 | 447 | ||
448 | for (unsigned int x = 0; x < board->size(); x++) { | 448 | for (unsigned int x = 0; x < board->size(); x++) { |
449 | if (board->isBrick(x)) | 449 | if (board->isBrick(x)) |
450 | drawBrick(x); | 450 | drawBrick(x); |
451 | if (board->isPrison(x) || board->isGate(x)) | 451 | if (board->isPrison(x) || board->isGate(x)) |
452 | drawPrison(x); | 452 | drawPrison(x); |
453 | if (board->isPoint(x)) | 453 | if (board->isPoint(x)) |
454 | drawPoint(x); | 454 | drawPoint(x); |
455 | } | 455 | } |
456 | } | 456 | } |
457 | 457 | ||
458 | void Painter::drawBrick(int pos) | 458 | void Painter::drawBrick(int pos) |
459 | { | 459 | { |
460 | int border = 0; | 460 | int border = 0; |
461 | if (board->isBrick(board->move(pos, N ))) border |= (1 << 0); | 461 | if (board->isBrick(board->move(pos, N ))) border |= (1 << 0); |
462 | if (board->isBrick(board->move(pos, NE))) border |= (1 << 1); | 462 | if (board->isBrick(board->move(pos, NE))) border |= (1 << 1); |
463 | if (board->isBrick(board->move(pos, E ))) border |= (1 << 2); | 463 | if (board->isBrick(board->move(pos, E ))) border |= (1 << 2); |
464 | if (board->isBrick(board->move(pos, SE))) border |= (1 << 3); | 464 | if (board->isBrick(board->move(pos, SE))) border |= (1 << 3); |
465 | if (board->isBrick(board->move(pos, S ))) border |= (1 << 4); | 465 | if (board->isBrick(board->move(pos, S ))) border |= (1 << 4); |
diff --git a/noncore/games/kpacman/referee.cpp b/noncore/games/kpacman/referee.cpp index 567a8ed..9edaabd 100644 --- a/noncore/games/kpacman/referee.cpp +++ b/noncore/games/kpacman/referee.cpp | |||
@@ -1,1426 +1,1426 @@ | |||
1 | 1 | ||
2 | #include "portable.h" | 2 | #include "portable.h" |
3 | 3 | ||
4 | #if defined( KDE2_PORT ) | 4 | #if defined( KDE2_PORT ) |
5 | #include <kapp.h> | 5 | #include <kapp.h> |
6 | #include <kconfig.h> | 6 | #include <kconfig.h> |
7 | #include <kstddirs.h> | 7 | #include <kstddirs.h> |
8 | #include <kaccel.h> | 8 | #include <kaccel.h> |
9 | #include <referee.h> | 9 | #include <referee.h> |
10 | #include <referee.moc> | 10 | #include <referee.moc> |
11 | #elif defined( QPE_PORT ) | 11 | #elif defined( QPE_PORT ) |
12 | #include <qaccel.h> | 12 | #include <qaccel.h> |
13 | #include <qpe/qpeapplication.h> | 13 | #include <qpe/qpeapplication.h> |
14 | #include "config.h" | 14 | #include "config.h" |
15 | #include "referee.h" | 15 | #include "referee.h" |
16 | #endif | 16 | #endif |
17 | 17 | ||
18 | #include <qdatetm.h> | 18 | #include <qdatetm.h> |
19 | #include <stdlib.h> | 19 | #include <stdlib.h> |
20 | #include <qtimer.h> | 20 | #include <qtimer.h> |
21 | #include <qevent.h> | 21 | #include <qevent.h> |
22 | #include <qcolor.h> | 22 | #include <qcolor.h> |
23 | #include <qkeycode.h> | 23 | #include <qkeycode.h> |
24 | #include <qfileinfo.h> | 24 | #include <qfileinfo.h> |
25 | 25 | ||
26 | #include "board.h" | 26 | #include "board.h" |
27 | #include "pacman.h" | 27 | #include "pacman.h" |
28 | #include "monster.h" | 28 | #include "monster.h" |
29 | #include "fruit.h" | 29 | #include "fruit.h" |
30 | #include "painter.h" | 30 | #include "painter.h" |
31 | 31 | ||
32 | Referee::Referee( QWidget *parent, const char *name, int Scheme, int Mode, Bitfont *font) | 32 | Referee::Referee( QWidget *parent, const char *name, int Scheme, int Mode, Bitfont *font) |
33 | : QWidget( parent, name ) | 33 | : QWidget( parent, name ) |
34 | { | 34 | { |
35 | gameState.resize(12); | 35 | gameState.resize(12); |
36 | gameTimer = 0; | 36 | gameTimer = 0; |
37 | energizerTimer = 0; | 37 | energizerTimer = 0; |
38 | 38 | ||
39 | focusedPause = FALSE; | 39 | focusedPause = FALSE; |
40 | setFocusPolicy(QWidget::StrongFocus); | 40 | setFocusPolicy(QWidget::StrongFocus); |
41 | 41 | ||
42 | initKeys(); | 42 | initKeys(); |
43 | 43 | ||
44 | scheme = Scheme; | 44 | scheme = Scheme; |
45 | mode = Mode; | 45 | mode = Mode; |
46 | confScheme(); | 46 | confScheme(); |
47 | 47 | ||
48 | board = new Board(BoardWidth*BoardHeight); | 48 | board = new Board(BoardWidth*BoardHeight); |
49 | 49 | ||
50 | pix = new Painter(board, this, scheme, mode, font); | 50 | pix = new Painter(board, this, scheme, mode, font); |
51 | setFixedSize(pix->levelPix().size()); | 51 | setFixedSize(pix->levelPix().size()); |
52 | 52 | ||
53 | pacman = new Pacman(board); | 53 | pacman = new Pacman(board); |
54 | 54 | ||
55 | fruit = new Fruit(board); | 55 | fruit = new Fruit(board); |
56 | 56 | ||
57 | monsters = new QList<Monster>; | 57 | monsters = new QList<Monster>; |
58 | monsters->setAutoDelete(TRUE); | 58 | monsters->setAutoDelete(TRUE); |
59 | 59 | ||
60 | monsterRect = new QList<QRect>; | 60 | monsterRect = new QList<QRect>; |
61 | monsterRect->setAutoDelete(TRUE); | 61 | monsterRect->setAutoDelete(TRUE); |
62 | 62 | ||
63 | energizers = new QList<Energizer>; | 63 | energizers = new QList<Energizer>; |
64 | energizers->setAutoDelete(TRUE); | 64 | energizers->setAutoDelete(TRUE); |
65 | 65 | ||
66 | energizerRect = new QList<QRect>; | 66 | energizerRect = new QList<QRect>; |
67 | energizerRect->setAutoDelete(TRUE); | 67 | energizerRect->setAutoDelete(TRUE); |
68 | 68 | ||
69 | pacmanRect.setRect(0, 0, 0, 0); | 69 | pacmanRect.setRect(0, 0, 0, 0); |
70 | fruitRect.setRect(0, 0, 0, 0); | 70 | fruitRect.setRect(0, 0, 0, 0); |
71 | 71 | ||
72 | QTime midnight( 0, 0, 0 ); | 72 | QTime midnight( 0, 0, 0 ); |
73 | srand( midnight.secsTo(QTime::currentTime()) ); | 73 | srand( midnight.secsTo(QTime::currentTime()) ); |
74 | 74 | ||
75 | lifes = 0; | 75 | lifes = 0; |
76 | points = 0; | 76 | points = 0; |
77 | 77 | ||
78 | emit setLifes(lifes); | 78 | emit setLifes(lifes); |
79 | emit setPoints(points); | 79 | emit setPoints(points); |
80 | 80 | ||
81 | intro(); | 81 | intro(); |
82 | } | 82 | } |
83 | 83 | ||
84 | void Referee::paintEvent( QPaintEvent *e) | 84 | void Referee::paintEvent( QPaintEvent *e) |
85 | { | 85 | { |
86 | if (gameState.testBit(HallOfFame)) | 86 | if (gameState.testBit(HallOfFame)) |
87 | return; | 87 | return; |
88 | 88 | ||
89 | QRect rect = e->rect(); | 89 | QRect rect = e->rect(); |
90 | 90 | ||
91 | if (!rect.isEmpty()) { | 91 | if (!rect.isEmpty()) { |
92 | QPixmap p = pix->levelPix(); | 92 | QPixmap p = pix->levelPix(); |
93 | bitBlt(this, rect.x(), rect.y(), | 93 | bitBlt(this, rect.x(), rect.y(), |
94 | &p, rect.x(), rect.y(), rect.width(), rect.height()); | 94 | &p, rect.x(), rect.y(), rect.width(), rect.height()); |
95 | } | 95 | } |
96 | 96 | ||
97 | if ((gameState.testBit(GameOver) || gameState.testBit(Demonstration)) && | 97 | if ((gameState.testBit(GameOver) || gameState.testBit(Demonstration)) && |
98 | rect.intersects(pix->rect(board->position(fruithome), i18n("GAME OVER")))) | 98 | rect.intersects(pix->rect(board->position(fruithome), tr("GAME OVER")))) |
99 | pix->draw(board->position(fruithome), Widget, i18n("GAME OVER"), RED); | 99 | pix->draw(board->position(fruithome), Widget, tr("GAME OVER"), RED); |
100 | 100 | ||
101 | for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) { | 101 | for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) { |
102 | if (e && e->state() == on && | 102 | if (e && e->state() == on && |
103 | rect.intersects(pix->rect(e->position(), EnergizerPix)) && | 103 | rect.intersects(pix->rect(e->position(), EnergizerPix)) && |
104 | !(e->position() == pacman->position() && gameState.testBit(Scoring))) { | 104 | !(e->position() == pacman->position() && gameState.testBit(Scoring))) { |
105 | if (e->pix() != -1) | 105 | if (e->pix() != -1) |
106 | pix->draw(e->position(), Widget, EnergizerPix, e->pix()); | 106 | pix->draw(e->position(), Widget, EnergizerPix, e->pix()); |
107 | } | 107 | } |
108 | } | 108 | } |
109 | 109 | ||
110 | if (!gameState.testBit(Init)) { | 110 | if (!gameState.testBit(Init)) { |
111 | 111 | ||
112 | if (!gameState.testBit(Dying) && (fruit->pix() != -1)) | 112 | if (!gameState.testBit(Dying) && (fruit->pix() != -1)) |
113 | if (fruit->state() != active) { | 113 | if (fruit->state() != active) { |
114 | if (rect.intersects(pix->rect(fruit->position(), FruitScorePix, fruit->pix()))) | 114 | if (rect.intersects(pix->rect(fruit->position(), FruitScorePix, fruit->pix()))) |
115 | pix->draw(fruit->position(), Widget, FruitScorePix, fruit->pix()); | 115 | pix->draw(fruit->position(), Widget, FruitScorePix, fruit->pix()); |
116 | } else { | 116 | } else { |
117 | if (rect.intersects(pix->rect(fruit->position(), FruitPix, fruit->pix()))) | 117 | if (rect.intersects(pix->rect(fruit->position(), FruitPix, fruit->pix()))) |
118 | pix->draw(fruit->position(), Widget, FruitPix, fruit->pix()); | 118 | pix->draw(fruit->position(), Widget, FruitPix, fruit->pix()); |
119 | } | 119 | } |
120 | 120 | ||
121 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 121 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
122 | if (m && m->state() == harmless && | 122 | if (m && m->state() == harmless && |
123 | rect.intersects(pix->rect(m->position(), MonsterPix)) && | 123 | rect.intersects(pix->rect(m->position(), MonsterPix)) && |
124 | !(m->position() == pacman->position() && gameState.testBit(Scoring))) { | 124 | !(m->position() == pacman->position() && gameState.testBit(Scoring))) { |
125 | if (m->body() != -1) | 125 | if (m->body() != -1) |
126 | pix->draw(m->position(), Widget, MonsterPix, m->body()); | 126 | pix->draw(m->position(), Widget, MonsterPix, m->body()); |
127 | if (m->eyes() != -1) | 127 | if (m->eyes() != -1) |
128 | pix->draw(m->position(), Widget, EyesPix, m->eyes()); | 128 | pix->draw(m->position(), Widget, EyesPix, m->eyes()); |
129 | } | 129 | } |
130 | 130 | ||
131 | if (!gameState.testBit(Scoring) && !gameState.testBit(LevelDone) && | 131 | if (!gameState.testBit(Scoring) && !gameState.testBit(LevelDone) && |
132 | rect.intersects(pix->rect(pacman->position(), PacmanPix)) && pacman->pix() != -1) | 132 | rect.intersects(pix->rect(pacman->position(), PacmanPix)) && pacman->pix() != -1) |
133 | pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix()); | 133 | pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix()); |
134 | 134 | ||
135 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 135 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
136 | if (m && m->state() != harmless && | 136 | if (m && m->state() != harmless && |
137 | rect.intersects(pix->rect(m->position(), MonsterPix)) && | 137 | rect.intersects(pix->rect(m->position(), MonsterPix)) && |
138 | !(m->position() == pacman->position() && gameState.testBit(Scoring))) { | 138 | !(m->position() == pacman->position() && gameState.testBit(Scoring))) { |
139 | if (m->body() != -1) | 139 | if (m->body() != -1) |
140 | pix->draw(m->position(), Widget, MonsterPix, m->body()); | 140 | pix->draw(m->position(), Widget, MonsterPix, m->body()); |
141 | if (m->eyes() != -1) | 141 | if (m->eyes() != -1) |
142 | pix->draw(m->position(), Widget, EyesPix, m->eyes()); | 142 | pix->draw(m->position(), Widget, EyesPix, m->eyes()); |
143 | } | 143 | } |
144 | } | 144 | } |
145 | 145 | ||
146 | if (gameState.testBit(Scoring) && | 146 | if (gameState.testBit(Scoring) && |
147 | rect.intersects(pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1))) | 147 | rect.intersects(pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1))) |
148 | pix->draw(pacman->position(), Widget, MonsterScorePix, monstersEaten-1); | 148 | pix->draw(pacman->position(), Widget, MonsterScorePix, monstersEaten-1); |
149 | 149 | ||
150 | if (gameState.testBit(Init) && gameState.testBit(Dying) && | 150 | if (gameState.testBit(Init) && gameState.testBit(Dying) && |
151 | timerCount < pix->maxPixmaps(DyingPix) && | 151 | timerCount < pix->maxPixmaps(DyingPix) && |
152 | rect.intersects(pix->rect(pacman->position(), PacmanPix))) | 152 | rect.intersects(pix->rect(pacman->position(), PacmanPix))) |
153 | pix->draw(pacman->position(), Widget, DyingPix, timerCount); | 153 | pix->draw(pacman->position(), Widget, DyingPix, timerCount); |
154 | 154 | ||
155 | if (gameState.testBit(LevelDone) && | 155 | if (gameState.testBit(LevelDone) && |
156 | rect.intersects(pix->rect(pacman->position(), PacmanPix))) | 156 | rect.intersects(pix->rect(pacman->position(), PacmanPix))) |
157 | pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix()); | 157 | pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix()); |
158 | 158 | ||
159 | if (gameState.testBit(Player) && | 159 | if (gameState.testBit(Player) && |
160 | rect.intersects(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")))) | 160 | rect.intersects(pix->rect(board->position(monsterhome, 0), tr("PLAYER ONE")))) |
161 | pix->draw(board->position(monsterhome, 0), Widget, i18n("PLAYER ONE"), CYAN); | 161 | pix->draw(board->position(monsterhome, 0), Widget, tr("PLAYER ONE"), CYAN); |
162 | 162 | ||
163 | if (gameState.testBit(Ready) && | 163 | if (gameState.testBit(Ready) && |
164 | rect.intersects(pix->rect(board->position(fruithome), i18n("READY!")))) | 164 | rect.intersects(pix->rect(board->position(fruithome), tr("READY!")))) |
165 | pix->draw(board->position(fruithome), Widget, i18n("READY!"), YELLOW); | 165 | pix->draw(board->position(fruithome), Widget, tr("READY!"), YELLOW); |
166 | 166 | ||
167 | if (gameState.testBit(Paused) && | 167 | if (gameState.testBit(Paused) && |
168 | rect.intersects(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")))) | 168 | rect.intersects(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, tr("PAUSED")))) |
169 | pix->draw((BoardWidth*BoardHeight)/2-BoardWidth, Widget, i18n("PAUSED"), RED, BLACK); | 169 | pix->draw((BoardWidth*BoardHeight)/2-BoardWidth, Widget, tr("PAUSED"), RED, BLACK); |
170 | } | 170 | } |
171 | 171 | ||
172 | void Referee::timerEvent( QTimerEvent *e ) | 172 | void Referee::timerEvent( QTimerEvent *e ) |
173 | { | 173 | { |
174 | if (gameState.testBit(HallOfFame)) | 174 | if (gameState.testBit(HallOfFame)) |
175 | return; | 175 | return; |
176 | 176 | ||
177 | QRect lastRect; | 177 | QRect lastRect; |
178 | int lastPix; | 178 | int lastPix; |
179 | bool moved = FALSE; | 179 | bool moved = FALSE; |
180 | int eated = 0; | 180 | int eated = 0; |
181 | 181 | ||
182 | if (e->timerId() == energizerTimer) { | 182 | if (e->timerId() == energizerTimer) { |
183 | for (int e = 0; e < board->energizers(); e++) { | 183 | for (int e = 0; e < board->energizers(); e++) { |
184 | lastRect = pix->rect(energizers->at(e)->position(), EnergizerPix); | 184 | lastRect = pix->rect(energizers->at(e)->position(), EnergizerPix); |
185 | lastPix = energizers->at(e)->pix(); | 185 | lastPix = energizers->at(e)->pix(); |
186 | if (energizers->at(e)->move()) { | 186 | if (energizers->at(e)->move()) { |
187 | moved = TRUE; | 187 | moved = TRUE; |
188 | *energizerRect->at(e) = pix->rect(energizers->at(e)->position(), EnergizerPix); | 188 | *energizerRect->at(e) = pix->rect(energizers->at(e)->position(), EnergizerPix); |
189 | if (lastPix == energizers->at(e)->pix() && | 189 | if (lastPix == energizers->at(e)->pix() && |
190 | lastRect == pix->rect(energizers->at(e)->position(), EnergizerPix)) | 190 | lastRect == pix->rect(energizers->at(e)->position(), EnergizerPix)) |
191 | energizerRect->at(e)->setRect(0, 0, 0, 0); | 191 | energizerRect->at(e)->setRect(0, 0, 0, 0); |
192 | else | 192 | else |
193 | *energizerRect->at(e) = pix->rect(*energizerRect->at(e), lastRect); | 193 | *energizerRect->at(e) = pix->rect(*energizerRect->at(e), lastRect); |
194 | } | 194 | } |
195 | } | 195 | } |
196 | 196 | ||
197 | for (int e = 0; e < board->energizers(); e++) | 197 | for (int e = 0; e < board->energizers(); e++) |
198 | if (!energizerRect->at(e)->isNull()) | 198 | if (!energizerRect->at(e)->isNull()) |
199 | repaint(*energizerRect->at(e), FALSE); | 199 | repaint(*energizerRect->at(e), FALSE); |
200 | 200 | ||
201 | return; | 201 | return; |
202 | } | 202 | } |
203 | 203 | ||
204 | timerCount++; | 204 | timerCount++; |
205 | 205 | ||
206 | lastRect = pix->rect(pacman->position(), PacmanPix); | 206 | lastRect = pix->rect(pacman->position(), PacmanPix); |
207 | lastPix = pacman->pix(); | 207 | lastPix = pacman->pix(); |
208 | 208 | ||
209 | if (moved = pacman->move()) { // pacman really moved | 209 | if (moved = pacman->move()) { // pacman really moved |
210 | pacmanRect = pix->rect(pacman->position(), PacmanPix); | 210 | pacmanRect = pix->rect(pacman->position(), PacmanPix); |
211 | if (lastPix == pacman->pix() && | 211 | if (lastPix == pacman->pix() && |
212 | lastRect == pix->rect(pacman->position(), PacmanPix)) | 212 | lastRect == pix->rect(pacman->position(), PacmanPix)) |
213 | pacmanRect.setRect(0, 0, 0, 0); // nothing to do, because the pixmap | 213 | pacmanRect.setRect(0, 0, 0, 0); // nothing to do, because the pixmap |
214 | else // and the position isn't changed. | 214 | else // and the position isn't changed. |
215 | pacmanRect = pix->rect(pacmanRect, lastRect); | 215 | pacmanRect = pix->rect(pacmanRect, lastRect); |
216 | } else | 216 | } else |
217 | pacmanRect.setRect(0, 0, 0, 0); | 217 | pacmanRect.setRect(0, 0, 0, 0); |
218 | 218 | ||
219 | int pos = pacman->position(); | 219 | int pos = pacman->position(); |
220 | 220 | ||
221 | if (moved && board->isMonster(pos) && !gameState.testBit(Dying)) { | 221 | if (moved && board->isMonster(pos) && !gameState.testBit(Dying)) { |
222 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 222 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
223 | if (m && m->position() == pos) { | 223 | if (m && m->position() == pos) { |
224 | if (m->state() == harmless && !gameState.testBit(Dying)) { | 224 | if (m->state() == harmless && !gameState.testBit(Dying)) { |
225 | m->setREM(remTicks[level]); | 225 | m->setREM(remTicks[level]); |
226 | m->setDirection(X); // prevent movement before eaten() | 226 | m->setDirection(X); // prevent movement before eaten() |
227 | eated++; | 227 | eated++; |
228 | if (gameState.testBit(Introducing)) | 228 | if (gameState.testBit(Introducing)) |
229 | m->setPosition(OUT); | 229 | m->setPosition(OUT); |
230 | } | 230 | } |
231 | if (m->state() == dangerous && !gameState.testBit(Dying)) | 231 | if (m->state() == dangerous && !gameState.testBit(Dying)) |
232 | killed(); | 232 | killed(); |
233 | } | 233 | } |
234 | } | 234 | } |
235 | 235 | ||
236 | if (moved && !gameState.testBit(Dying)) { | 236 | if (moved && !gameState.testBit(Dying)) { |
237 | if (board->isPoint(pos)) { | 237 | if (board->isPoint(pos)) { |
238 | board->reset(pos, Point); | 238 | board->reset(pos, Point); |
239 | score(pointScore); | 239 | score(pointScore); |
240 | pix->erase(pos, PointPix); | 240 | pix->erase(pos, PointPix); |
241 | } | 241 | } |
242 | if (board->isEnergizer(pos)) { | 242 | if (board->isEnergizer(pos)) { |
243 | for (int e = 0; e < board->energizers();e++) { | 243 | for (int e = 0; e < board->energizers();e++) { |
244 | if (energizers->at(e)->position() == pos) { | 244 | if (energizers->at(e)->position() == pos) { |
245 | energizers->at(e)->setOff(); | 245 | energizers->at(e)->setOff(); |
246 | energizers->remove(e); | 246 | energizers->remove(e); |
247 | energizerRect->remove(e); | 247 | energizerRect->remove(e); |
248 | e = board->energizers(); | 248 | e = board->energizers(); |
249 | } | 249 | } |
250 | } | 250 | } |
251 | board->reset(pos, energizer); | 251 | board->reset(pos, energizer); |
252 | score(energizerScore); | 252 | score(energizerScore); |
253 | monstersEaten = 0; | 253 | monstersEaten = 0; |
254 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 254 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
255 | if (m && m->state() != rem) { | 255 | if (m && m->state() != rem) { |
256 | m->setHarmless(harmlessTicks[level], harmlessDurTicks[level], | 256 | m->setHarmless(harmlessTicks[level], harmlessDurTicks[level], |
257 | harmlessWarnTicks[level]); | 257 | harmlessWarnTicks[level]); |
258 | if (gameState.testBit(Introducing)) | 258 | if (gameState.testBit(Introducing)) |
259 | m->setDirection(board->turn(m->direction())); | 259 | m->setDirection(board->turn(m->direction())); |
260 | } | 260 | } |
261 | } | 261 | } |
262 | if (pos == fruit->position() && fruit->state() == active) { | 262 | if (pos == fruit->position() && fruit->state() == active) { |
263 | fruit->setEaten(fruitScoreDurTicks[level]); | 263 | fruit->setEaten(fruitScoreDurTicks[level]); |
264 | initFruit(FALSE); | 264 | initFruit(FALSE); |
265 | score(fruitScore[fruit->pix()]); | 265 | score(fruitScore[fruit->pix()]); |
266 | } | 266 | } |
267 | } | 267 | } |
268 | 268 | ||
269 | if (!gameState.testBit(Introducing)) { | 269 | if (!gameState.testBit(Introducing)) { |
270 | if (fruit->state() != active && fruit->pix() >= 0) | 270 | if (fruit->state() != active && fruit->pix() >= 0) |
271 | lastRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix()); | 271 | lastRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix()); |
272 | else | 272 | else |
273 | lastRect = pix->rect(fruit->position(), FruitPix, fruit->pix()); | 273 | lastRect = pix->rect(fruit->position(), FruitPix, fruit->pix()); |
274 | 274 | ||
275 | lastPix = fruit->pix(); | 275 | lastPix = fruit->pix(); |
276 | if (fruit->move()) { | 276 | if (fruit->move()) { |
277 | if (pos == fruit->position() && fruit->state() == active) { | 277 | if (pos == fruit->position() && fruit->state() == active) { |
278 | fruit->setEaten(fruitScoreDurTicks[level]); | 278 | fruit->setEaten(fruitScoreDurTicks[level]); |
279 | initFruit(FALSE); | 279 | initFruit(FALSE); |
280 | score(fruitScore[fruit->pix()]); | 280 | score(fruitScore[fruit->pix()]); |
281 | } | 281 | } |
282 | if (fruit->state() != active && fruit->pix() >= 0) | 282 | if (fruit->state() != active && fruit->pix() >= 0) |
283 | fruitRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix()); | 283 | fruitRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix()); |
284 | else | 284 | else |
285 | fruitRect = pix->rect(fruit->position(), FruitPix, fruit->pix()); | 285 | fruitRect = pix->rect(fruit->position(), FruitPix, fruit->pix()); |
286 | if (lastPix == fruit->pix() && lastRect == fruitRect) | 286 | if (lastPix == fruit->pix() && lastRect == fruitRect) |
287 | fruitRect.setRect(0, 0, 0, 0); | 287 | fruitRect.setRect(0, 0, 0, 0); |
288 | else | 288 | else |
289 | fruitRect = pix->rect(fruitRect, lastRect); | 289 | fruitRect = pix->rect(fruitRect, lastRect); |
290 | } else | 290 | } else |
291 | fruitRect.setRect(0, 0, 0, 0); | 291 | fruitRect.setRect(0, 0, 0, 0); |
292 | } else | 292 | } else |
293 | fruitRect.setRect(0, 0, 0, 0); | 293 | fruitRect.setRect(0, 0, 0, 0); |
294 | 294 | ||
295 | int lastBodyPix; | 295 | int lastBodyPix; |
296 | int lastEyesPix; | 296 | int lastEyesPix; |
297 | 297 | ||
298 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 298 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
299 | if (m) { | 299 | if (m) { |
300 | lastRect = pix->rect(m->position(), MonsterPix); | 300 | lastRect = pix->rect(m->position(), MonsterPix); |
301 | lastBodyPix = m->body(); | 301 | lastBodyPix = m->body(); |
302 | lastEyesPix = m->eyes(); | 302 | lastEyesPix = m->eyes(); |
303 | if (m->move()) { | 303 | if (m->move()) { |
304 | moved = TRUE; | 304 | moved = TRUE; |
305 | *monsterRect->at(m->id()) = pix->rect(m->position(), MonsterPix); | 305 | *monsterRect->at(m->id()) = pix->rect(m->position(), MonsterPix); |
306 | if (lastBodyPix == m->body() && lastEyesPix == m->eyes() && | 306 | if (lastBodyPix == m->body() && lastEyesPix == m->eyes() && |
307 | lastRect == pix->rect(m->position(), MonsterPix)) | 307 | lastRect == pix->rect(m->position(), MonsterPix)) |
308 | monsterRect->at(m->id())->setRect(0, 0, 0, 0); | 308 | monsterRect->at(m->id())->setRect(0, 0, 0, 0); |
309 | else | 309 | else |
310 | *monsterRect->at(m->id()) = pix->rect(*monsterRect->at(m->id()), lastRect); | 310 | *monsterRect->at(m->id()) = pix->rect(*monsterRect->at(m->id()), lastRect); |
311 | if (m->position() == pos && !gameState.testBit(Dying)) { | 311 | if (m->position() == pos && !gameState.testBit(Dying)) { |
312 | if (m->state() == harmless && !gameState.testBit(Dying)) { | 312 | if (m->state() == harmless && !gameState.testBit(Dying)) { |
313 | m->setREM(remTicks[level]); | 313 | m->setREM(remTicks[level]); |
314 | eated++; | 314 | eated++; |
315 | if (gameState.testBit(Introducing)) { | 315 | if (gameState.testBit(Introducing)) { |
316 | m->setPosition(OUT); | 316 | m->setPosition(OUT); |
317 | m->setDirection(X); | 317 | m->setDirection(X); |
318 | } | 318 | } |
319 | } | 319 | } |
320 | if (m->state() == dangerous && !gameState.testBit(Dying)) | 320 | if (m->state() == dangerous && !gameState.testBit(Dying)) |
321 | killed(); | 321 | killed(); |
322 | } | 322 | } |
323 | } else | 323 | } else |
324 | monsterRect->at(m->id())->setRect(0, 0, 0, 0); | 324 | monsterRect->at(m->id())->setRect(0, 0, 0, 0); |
325 | } | 325 | } |
326 | 326 | ||
327 | for (int m = 0; m < board->monsters(); m++) | 327 | for (int m = 0; m < board->monsters(); m++) |
328 | if (pacmanRect.intersects(*monsterRect->at(m))) { | 328 | if (pacmanRect.intersects(*monsterRect->at(m))) { |
329 | pacmanRect = pix->rect(pacmanRect, *monsterRect->at(m)); | 329 | pacmanRect = pix->rect(pacmanRect, *monsterRect->at(m)); |
330 | monsterRect->at(m)->setRect(0, 0, 0, 0); | 330 | monsterRect->at(m)->setRect(0, 0, 0, 0); |
331 | } else | 331 | } else |
332 | for (int im = m+1; im < board->monsters(); im++) | 332 | for (int im = m+1; im < board->monsters(); im++) |
333 | if (monsterRect->at(m)->intersects(*monsterRect->at(im))) { | 333 | if (monsterRect->at(m)->intersects(*monsterRect->at(im))) { |
334 | *monsterRect->at(m) = pix->rect(*monsterRect->at(m), *monsterRect->at(im)); | 334 | *monsterRect->at(m) = pix->rect(*monsterRect->at(m), *monsterRect->at(im)); |
335 | monsterRect->at(im)->setRect(0, 0, 0, 0); | 335 | monsterRect->at(im)->setRect(0, 0, 0, 0); |
336 | } | 336 | } |
337 | 337 | ||
338 | if (!pacmanRect.isNull()) | 338 | if (!pacmanRect.isNull()) |
339 | repaint(pacmanRect, FALSE); | 339 | repaint(pacmanRect, FALSE); |
340 | 340 | ||
341 | if (!fruitRect.isNull()) | 341 | if (!fruitRect.isNull()) |
342 | repaint(fruitRect, FALSE); | 342 | repaint(fruitRect, FALSE); |
343 | 343 | ||
344 | for (int m = 0; m < board->monsters(); m++) | 344 | for (int m = 0; m < board->monsters(); m++) |
345 | if (!monsterRect->at(m)->isNull()) | 345 | if (!monsterRect->at(m)->isNull()) |
346 | repaint(*monsterRect->at(m), FALSE); | 346 | repaint(*monsterRect->at(m), FALSE); |
347 | 347 | ||
348 | if (board->points() == 0 && !gameState.testBit(Dying)) | 348 | if (board->points() == 0 && !gameState.testBit(Dying)) |
349 | levelUp(); | 349 | levelUp(); |
350 | 350 | ||
351 | if (eated > 0 && !gameState.testBit(Dying)) { | 351 | if (eated > 0 && !gameState.testBit(Dying)) { |
352 | timerCount = eated; | 352 | timerCount = eated; |
353 | eaten(); | 353 | eaten(); |
354 | } | 354 | } |
355 | 355 | ||
356 | if (gameState.testBit(Introducing) && moved) | 356 | if (gameState.testBit(Introducing) && moved) |
357 | introPlay(); | 357 | introPlay(); |
358 | } | 358 | } |
359 | 359 | ||
360 | void Referee::repaintFigures() | 360 | void Referee::repaintFigures() |
361 | { | 361 | { |
362 | pacmanRect = pix->rect(pacman->position(), PacmanPix); | 362 | pacmanRect = pix->rect(pacman->position(), PacmanPix); |
363 | 363 | ||
364 | for (int e = 0; e < board->energizers(); e++) { | 364 | for (int e = 0; e < board->energizers(); e++) { |
365 | *energizerRect->at(e) = pix->rect(board->position(energizer, e), EnergizerPix); | 365 | *energizerRect->at(e) = pix->rect(board->position(energizer, e), EnergizerPix); |
366 | 366 | ||
367 | if (pacmanRect.intersects(*energizerRect->at(e))) { | 367 | if (pacmanRect.intersects(*energizerRect->at(e))) { |
368 | pacmanRect = pix->rect(pacmanRect, *energizerRect->at(e)); | 368 | pacmanRect = pix->rect(pacmanRect, *energizerRect->at(e)); |
369 | energizerRect->at(e)->setRect(0, 0, 0, 0); | 369 | energizerRect->at(e)->setRect(0, 0, 0, 0); |
370 | } else | 370 | } else |
371 | for (int ie = e+1; ie < board->energizers(); ie++) | 371 | for (int ie = e+1; ie < board->energizers(); ie++) |
372 | if (energizerRect->at(e)->intersects(*energizerRect->at(ie))) { | 372 | if (energizerRect->at(e)->intersects(*energizerRect->at(ie))) { |
373 | *energizerRect->at(e) = pix->rect(*energizerRect->at(e), *energizerRect->at(ie)); | 373 | *energizerRect->at(e) = pix->rect(*energizerRect->at(e), *energizerRect->at(ie)); |
374 | energizerRect->at(ie)->setRect(0, 0, 0, 0); | 374 | energizerRect->at(ie)->setRect(0, 0, 0, 0); |
375 | } | 375 | } |
376 | } | 376 | } |
377 | 377 | ||
378 | if (fruit->pix() != -1 && fruit->state() != active) | 378 | if (fruit->pix() != -1 && fruit->state() != active) |
379 | fruitRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix()); | 379 | fruitRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix()); |
380 | else | 380 | else |
381 | fruitRect = pix->rect(fruit->position(), FruitPix, fruit->pix()); | 381 | fruitRect = pix->rect(fruit->position(), FruitPix, fruit->pix()); |
382 | 382 | ||
383 | if (pacmanRect.intersects(fruitRect)) { | 383 | if (pacmanRect.intersects(fruitRect)) { |
384 | pacmanRect = pix->rect(pacmanRect, fruitRect); | 384 | pacmanRect = pix->rect(pacmanRect, fruitRect); |
385 | fruitRect.setRect(0, 0, 0, 0); | 385 | fruitRect.setRect(0, 0, 0, 0); |
386 | } | 386 | } |
387 | 387 | ||
388 | for (int m = 0; m < board->monsters(); m++) { | 388 | for (int m = 0; m < board->monsters(); m++) { |
389 | *monsterRect->at(m) = pix->rect(board->position(monster, m), MonsterPix); | 389 | *monsterRect->at(m) = pix->rect(board->position(monster, m), MonsterPix); |
390 | 390 | ||
391 | if (pacmanRect.intersects(*monsterRect->at(m))) { | 391 | if (pacmanRect.intersects(*monsterRect->at(m))) { |
392 | pacmanRect = pix->rect(pacmanRect, *monsterRect->at(m)); | 392 | pacmanRect = pix->rect(pacmanRect, *monsterRect->at(m)); |
393 | monsterRect->at(m)->setRect(0, 0, 0, 0); | 393 | monsterRect->at(m)->setRect(0, 0, 0, 0); |
394 | } else | 394 | } else |
395 | for (int im = m+1; im < board->monsters(); im++) | 395 | for (int im = m+1; im < board->monsters(); im++) |
396 | if (monsterRect->at(m)->intersects(*monsterRect->at(im))) { | 396 | if (monsterRect->at(m)->intersects(*monsterRect->at(im))) { |
397 | *monsterRect->at(m) = pix->rect(*monsterRect->at(m), *monsterRect->at(im)); | 397 | *monsterRect->at(m) = pix->rect(*monsterRect->at(m), *monsterRect->at(im)); |
398 | monsterRect->at(im)->setRect(0, 0, 0, 0); | 398 | monsterRect->at(im)->setRect(0, 0, 0, 0); |
399 | } | 399 | } |
400 | } | 400 | } |
401 | 401 | ||
402 | if (!pacmanRect.isNull()) | 402 | if (!pacmanRect.isNull()) |
403 | repaint(pacmanRect, FALSE); | 403 | repaint(pacmanRect, FALSE); |
404 | 404 | ||
405 | if (!fruitRect.isNull()) | 405 | if (!fruitRect.isNull()) |
406 | repaint(fruitRect, FALSE); | 406 | repaint(fruitRect, FALSE); |
407 | 407 | ||
408 | for (int m = 0; m < board->monsters(); m++) | 408 | for (int m = 0; m < board->monsters(); m++) |
409 | if (!monsterRect->at(m)->isNull()) | 409 | if (!monsterRect->at(m)->isNull()) |
410 | repaint(*monsterRect->at(m), FALSE); | 410 | repaint(*monsterRect->at(m), FALSE); |
411 | 411 | ||
412 | for (int e = 0; e < board->energizers(); e++) | 412 | for (int e = 0; e < board->energizers(); e++) |
413 | if (!energizerRect->at(e)->isNull()) | 413 | if (!energizerRect->at(e)->isNull()) |
414 | repaint(*energizerRect->at(e), FALSE); | 414 | repaint(*energizerRect->at(e), FALSE); |
415 | 415 | ||
416 | } | 416 | } |
417 | 417 | ||
418 | void Referee::initKeys() | 418 | void Referee::initKeys() |
419 | { | 419 | { |
420 | APP_CONFIG_BEGIN( cfg ); | 420 | APP_CONFIG_BEGIN( cfg ); |
421 | QString up("Up"); | 421 | QString up("Up"); |
422 | up = cfg->readEntry("upKey", (const char*) up); | 422 | up = cfg->readEntry("upKey", (const char*) up); |
423 | UpKey = KAccel::stringToKey(up); | 423 | UpKey = KAccel::stringToKey(up); |
424 | 424 | ||
425 | QString down("Down"); | 425 | QString down("Down"); |
426 | down = cfg->readEntry("downKey", (const char*) down); | 426 | down = cfg->readEntry("downKey", (const char*) down); |
427 | DownKey = KAccel::stringToKey(down); | 427 | DownKey = KAccel::stringToKey(down); |
428 | 428 | ||
429 | QString left("Left"); | 429 | QString left("Left"); |
430 | left = cfg->readEntry("leftKey", (const char*) left); | 430 | left = cfg->readEntry("leftKey", (const char*) left); |
431 | LeftKey = KAccel::stringToKey(left); | 431 | LeftKey = KAccel::stringToKey(left); |
432 | 432 | ||
433 | QString right("Right"); | 433 | QString right("Right"); |
434 | right = cfg->readEntry("rightKey", (const char*) right); | 434 | right = cfg->readEntry("rightKey", (const char*) right); |
435 | RightKey = KAccel::stringToKey(right); | 435 | RightKey = KAccel::stringToKey(right); |
436 | APP_CONFIG_END( cfg ); | 436 | APP_CONFIG_END( cfg ); |
437 | } | 437 | } |
438 | 438 | ||
439 | void Referee::fillArray(QArray<int> &array, QString values, int max) | 439 | void Referee::fillArray(QArray<int> &array, QString values, int max) |
440 | { | 440 | { |
441 | if (max < 0) | 441 | if (max < 0) |
442 | max = values.contains(',')+1; | 442 | max = values.contains(',')+1; |
443 | 443 | ||
444 | array.resize(max); | 444 | array.resize(max); |
445 | int last = 0; | 445 | int last = 0; |
446 | bool ok; | 446 | bool ok; |
447 | QString value; | 447 | QString value; |
448 | 448 | ||
449 | for (uint i = 0; i < array.size(); i++) { | 449 | for (uint i = 0; i < array.size(); i++) { |
450 | if (values.find(',') < 0 && values.length() > 0) { | 450 | if (values.find(',') < 0 && values.length() > 0) { |
451 | value = values; | 451 | value = values; |
452 | values = ""; | 452 | values = ""; |
453 | } | 453 | } |
454 | if (values.find(',') >= 0) { | 454 | if (values.find(',') >= 0) { |
455 | value = values.left(values.find(',')); | 455 | value = values.left(values.find(',')); |
456 | values.remove(0,values.find(',')+1); | 456 | values.remove(0,values.find(',')+1); |
457 | } | 457 | } |
458 | array[i] = value.toInt(&ok); | 458 | array[i] = value.toInt(&ok); |
459 | if (ok) | 459 | if (ok) |
460 | last = array[i]; | 460 | last = array[i]; |
461 | else | 461 | else |
462 | array[i] = last; | 462 | array[i] = last; |
463 | } | 463 | } |
464 | } | 464 | } |
465 | 465 | ||
466 | void Referee::fillStrList(QStrList &list, QString values, int max) | 466 | void Referee::fillStrList(QStrList &list, QString values, int max) |
467 | { | 467 | { |
468 | if (!list.isEmpty()) | 468 | if (!list.isEmpty()) |
469 | list.clear(); | 469 | list.clear(); |
470 | 470 | ||
471 | QString last = ""; | 471 | QString last = ""; |
472 | QString value; | 472 | QString value; |
473 | 473 | ||
474 | for (uint i = 0; i < (uint) max; i++) { | 474 | for (uint i = 0; i < (uint) max; i++) { |
475 | if (values.find(',') < 0 && values.length() > 0) { | 475 | if (values.find(',') < 0 && values.length() > 0) { |
476 | value = values; | 476 | value = values; |
477 | values = ""; | 477 | values = ""; |
478 | } | 478 | } |
479 | if (values.find(',') >= 0) { | 479 | if (values.find(',') >= 0) { |
480 | value = values.left(values.find(',')); | 480 | value = values.left(values.find(',')); |
481 | values.remove(0,values.find(',')+1); | 481 | values.remove(0,values.find(',')+1); |
482 | } | 482 | } |
483 | if (!value.isEmpty()) | 483 | if (!value.isEmpty()) |
484 | last = value; | 484 | last = value; |
485 | 485 | ||
486 | list.append(last); | 486 | list.append(last); |
487 | } | 487 | } |
488 | } | 488 | } |
489 | 489 | ||
490 | void Referee::fillMapName() | 490 | void Referee::fillMapName() |
491 | { | 491 | { |
492 | QStrList list = mapName; | 492 | QStrList list = mapName; |
493 | 493 | ||
494 | if (!mapName.isEmpty()) | 494 | if (!mapName.isEmpty()) |
495 | mapName.clear(); | 495 | mapName.clear(); |
496 | 496 | ||
497 | QString map; | 497 | QString map; |
498 | 498 | ||
499 | QFileInfo fileInfo; | 499 | QFileInfo fileInfo; |
500 | 500 | ||
501 | for (uint i = 0; i < list.count(); i++) { | 501 | for (uint i = 0; i < list.count(); i++) { |
502 | map = list.at(i); | 502 | map = list.at(i); |
503 | 503 | ||
504 | if (map.left(1) != "/" && map.left(1) != "~") | 504 | if (map.left(1) != "/" && map.left(1) != "~") |
505 | map = FIND_APP_DATA( mapDirectory+map ); | 505 | map = FIND_APP_DATA( mapDirectory+map ); |
506 | 506 | ||
507 | fileInfo.setFile(map); | 507 | fileInfo.setFile(map); |
508 | if (!fileInfo.isReadable()) | 508 | if (!fileInfo.isReadable()) |
509 | map = ""; | 509 | map = ""; |
510 | 510 | ||
511 | mapName.append(map); | 511 | mapName.append(map); |
512 | } | 512 | } |
513 | } | 513 | } |
514 | 514 | ||
515 | void Referee::confLevels(bool defGroup) | 515 | void Referee::confLevels(bool defGroup) |
516 | { | 516 | { |
517 | APP_CONFIG_BEGIN( cfg ); | 517 | APP_CONFIG_BEGIN( cfg ); |
518 | if (defGroup || cfg->hasKey("Levels")) | 518 | if (defGroup || cfg->hasKey("Levels")) |
519 | maxLevel = cfg->readNumEntry("Levels", 13); | 519 | maxLevel = cfg->readNumEntry("Levels", 13); |
520 | APP_CONFIG_END( cfg ); | 520 | APP_CONFIG_END( cfg ); |
521 | } | 521 | } |
522 | 522 | ||
523 | void Referee::confMisc(bool defGroup) | 523 | void Referee::confMisc(bool defGroup) |
524 | { | 524 | { |
525 | APP_CONFIG_BEGIN( cfg ); | 525 | APP_CONFIG_BEGIN( cfg ); |
526 | if (defGroup || cfg->hasKey("PixmapDirectory")) { | 526 | if (defGroup || cfg->hasKey("PixmapDirectory")) { |
527 | pixmapDirectory = cfg->readEntry("PixmapDirectory"); | 527 | pixmapDirectory = cfg->readEntry("PixmapDirectory"); |
528 | 528 | ||
529 | if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~") | 529 | if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~") |
530 | pixmapDirectory.insert(0, "pics/"); | 530 | pixmapDirectory.insert(0, "pics/"); |
531 | if (pixmapDirectory.right(1) != "/") | 531 | if (pixmapDirectory.right(1) != "/") |
532 | pixmapDirectory.append("/"); | 532 | pixmapDirectory.append("/"); |
533 | } | 533 | } |
534 | 534 | ||
535 | if (defGroup || cfg->hasKey("MapDirectory")) { | 535 | if (defGroup || cfg->hasKey("MapDirectory")) { |
536 | mapDirectory = cfg->readEntry("MapDirectory"); | 536 | mapDirectory = cfg->readEntry("MapDirectory"); |
537 | 537 | ||
538 | if (mapDirectory.left(1) != "/" && mapDirectory.left(1) != "~") | 538 | if (mapDirectory.left(1) != "/" && mapDirectory.left(1) != "~") |
539 | mapDirectory.insert(0, "maps/"); | 539 | mapDirectory.insert(0, "maps/"); |
540 | if (mapDirectory.right(1) != "/") | 540 | if (mapDirectory.right(1) != "/") |
541 | mapDirectory.append("/"); | 541 | mapDirectory.append("/"); |
542 | } | 542 | } |
543 | 543 | ||
544 | if (defGroup || cfg->hasKey("MapName")) | 544 | if (defGroup || cfg->hasKey("MapName")) |
545 | fillStrList(mapName, cfg->readEntry("MapName", "map"), maxLevel+1); | 545 | fillStrList(mapName, cfg->readEntry("MapName", "map"), maxLevel+1); |
546 | 546 | ||
547 | if (defGroup || cfg->hasKey("MonsterIQ")) | 547 | if (defGroup || cfg->hasKey("MonsterIQ")) |
548 | fillArray(monsterIQ, cfg->readEntry("MonsterIQ", "0,170,180,170,180,170,180"), maxLevel+1); | 548 | fillArray(monsterIQ, cfg->readEntry("MonsterIQ", "0,170,180,170,180,170,180"), maxLevel+1); |
549 | if (defGroup || cfg->hasKey("FruitIQ")) | 549 | if (defGroup || cfg->hasKey("FruitIQ")) |
550 | fillArray(fruitIQ, cfg->readEntry("FruitIQ", "0,170,180,170,180,170,180"), maxLevel+1); | 550 | fillArray(fruitIQ, cfg->readEntry("FruitIQ", "0,170,180,170,180,170,180"), maxLevel+1); |
551 | if (defGroup || cfg->hasKey("FruitIndex")) | 551 | if (defGroup || cfg->hasKey("FruitIndex")) |
552 | fillArray(fruitIndex, cfg->readEntry("FruitIndex", "0"), maxLevel+1); | 552 | fillArray(fruitIndex, cfg->readEntry("FruitIndex", "0"), maxLevel+1); |
553 | APP_CONFIG_END( cfg ); | 553 | APP_CONFIG_END( cfg ); |
554 | } | 554 | } |
555 | 555 | ||
556 | void Referee::confTiming(bool defGroup) | 556 | void Referee::confTiming(bool defGroup) |
557 | { | 557 | { |
558 | APP_CONFIG_BEGIN( cfg ); | 558 | APP_CONFIG_BEGIN( cfg ); |
559 | if (defGroup || cfg->hasKey("SpeedMS")) | 559 | if (defGroup || cfg->hasKey("SpeedMS")) |
560 | fillArray(speed, cfg->readEntry("SpeedMS", "20"), maxLevel+1); | 560 | fillArray(speed, cfg->readEntry("SpeedMS", "20"), maxLevel+1); |
561 | if (defGroup || cfg->hasKey("PacmanTicks")) | 561 | if (defGroup || cfg->hasKey("PacmanTicks")) |
562 | fillArray(pacmanTicks,cfg->readEntry("PacmanTicks", "3"), maxLevel+1); | 562 | fillArray(pacmanTicks,cfg->readEntry("PacmanTicks", "3"), maxLevel+1); |
563 | if (defGroup || cfg->hasKey("RemTicks")) | 563 | if (defGroup || cfg->hasKey("RemTicks")) |
564 | fillArray(remTicks, cfg->readEntry("RemTicks", "1"), maxLevel+1); | 564 | fillArray(remTicks, cfg->readEntry("RemTicks", "1"), maxLevel+1); |
565 | if (defGroup || cfg->hasKey("DangerousTicks")) | 565 | if (defGroup || cfg->hasKey("DangerousTicks")) |
566 | fillArray(dangerousTicks, cfg->readEntry("DangerousTicks", "3"), maxLevel+1); | 566 | fillArray(dangerousTicks, cfg->readEntry("DangerousTicks", "3"), maxLevel+1); |
567 | if (defGroup || cfg->hasKey("HarmlessTicks")) | 567 | if (defGroup || cfg->hasKey("HarmlessTicks")) |
568 | fillArray(harmlessTicks, cfg->readEntry("HarmlessTicks", "7,6,,5,,4"), maxLevel+1); | 568 | fillArray(harmlessTicks, cfg->readEntry("HarmlessTicks", "7,6,,5,,4"), maxLevel+1); |
569 | if (defGroup || cfg->hasKey("HarmlessDurationTicks")) | 569 | if (defGroup || cfg->hasKey("HarmlessDurationTicks")) |
570 | fillArray(harmlessDurTicks, cfg->readEntry("HarmlessDurationTicks", "375,,,300,,250,200,150"), maxLevel+1); | 570 | fillArray(harmlessDurTicks, cfg->readEntry("HarmlessDurationTicks", "375,,,300,,250,200,150"), maxLevel+1); |
571 | if (defGroup || cfg->hasKey("HarmlessWarningTicks")) | 571 | if (defGroup || cfg->hasKey("HarmlessWarningTicks")) |
572 | fillArray(harmlessWarnTicks, cfg->readEntry("HarmlessWarningTicks", "135"), maxLevel+1); | 572 | fillArray(harmlessWarnTicks, cfg->readEntry("HarmlessWarningTicks", "135"), maxLevel+1); |
573 | if (defGroup || cfg->hasKey("ArrestTicks")) | 573 | if (defGroup || cfg->hasKey("ArrestTicks")) |
574 | fillArray(arrestTicks, cfg->readEntry("ArrestTicks", "6"), maxLevel+1); | 574 | fillArray(arrestTicks, cfg->readEntry("ArrestTicks", "6"), maxLevel+1); |
575 | if (defGroup || cfg->hasKey("ArrestDurationTicks")) | 575 | if (defGroup || cfg->hasKey("ArrestDurationTicks")) |
576 | fillArray(arrestDurTicks, cfg->readEntry("ArrestDurationTicks", "200,,,150"), maxLevel+1); | 576 | fillArray(arrestDurTicks, cfg->readEntry("ArrestDurationTicks", "200,,,150"), maxLevel+1); |
577 | if (defGroup || cfg->hasKey("FruitTicks")) | 577 | if (defGroup || cfg->hasKey("FruitTicks")) |
578 | fillArray(fruitTicks, cfg->readEntry("FruitTicks", "7,6,,5,,4"), maxLevel+1); | 578 | fillArray(fruitTicks, cfg->readEntry("FruitTicks", "7,6,,5,,4"), maxLevel+1); |
579 | if (defGroup || cfg->hasKey("FruitAppearsTicks")) | 579 | if (defGroup || cfg->hasKey("FruitAppearsTicks")) |
580 | fillArray(fruitAppearsTicks, cfg->readEntry("FruitAppearsTicks", "1000,,1500,2000,2500,3000,3500,4000"), maxLevel+1); | 580 | fillArray(fruitAppearsTicks, cfg->readEntry("FruitAppearsTicks", "1000,,1500,2000,2500,3000,3500,4000"), maxLevel+1); |
581 | if (defGroup || cfg->hasKey("FruitDurationTicks")) | 581 | if (defGroup || cfg->hasKey("FruitDurationTicks")) |
582 | fillArray(fruitDurTicks, cfg->readEntry("FruitDurationTicks", "500,,,400,350,300,,250,200,150"), maxLevel+1); | 582 | fillArray(fruitDurTicks, cfg->readEntry("FruitDurationTicks", "500,,,400,350,300,,250,200,150"), maxLevel+1); |
583 | if (defGroup || cfg->hasKey("FruitScoreDurationTicks")) | 583 | if (defGroup || cfg->hasKey("FruitScoreDurationTicks")) |
584 | fillArray(fruitScoreDurTicks, cfg->readEntry("FruitScoreDurationTicks", "150"), maxLevel+1); | 584 | fillArray(fruitScoreDurTicks, cfg->readEntry("FruitScoreDurationTicks", "150"), maxLevel+1); |
585 | 585 | ||
586 | if (defGroup || cfg->hasKey("MonsterScoreDurationMS")) | 586 | if (defGroup || cfg->hasKey("MonsterScoreDurationMS")) |
587 | monsterScoreDurMS = cfg->readNumEntry("MonsterScoreDurationMS", 1000); | 587 | monsterScoreDurMS = cfg->readNumEntry("MonsterScoreDurationMS", 1000); |
588 | if (defGroup || cfg->hasKey("PlayerDurationMS")) | 588 | if (defGroup || cfg->hasKey("PlayerDurationMS")) |
589 | playerDurMS = cfg->readNumEntry("PlayerDurationMS", 3000); | 589 | playerDurMS = cfg->readNumEntry("PlayerDurationMS", 3000); |
590 | if (defGroup || cfg->hasKey("ReadyDurationMS")) | 590 | if (defGroup || cfg->hasKey("ReadyDurationMS")) |
591 | readyDurMS = cfg->readNumEntry("ReadyDurationMS", 2000); | 591 | readyDurMS = cfg->readNumEntry("ReadyDurationMS", 2000); |
592 | if (defGroup || cfg->hasKey("GameOverDurationMS")) | 592 | if (defGroup || cfg->hasKey("GameOverDurationMS")) |
593 | gameOverDurMS = cfg->readNumEntry("GameOverDurationMS", 3000); | 593 | gameOverDurMS = cfg->readNumEntry("GameOverDurationMS", 3000); |
594 | if (defGroup || cfg->hasKey("AfterPauseMS")) | 594 | if (defGroup || cfg->hasKey("AfterPauseMS")) |
595 | afterPauseMS = cfg->readNumEntry("AfterPauseMS", 1000); | 595 | afterPauseMS = cfg->readNumEntry("AfterPauseMS", 1000); |
596 | if (defGroup || cfg->hasKey("DyingPreAnimationMS")) | 596 | if (defGroup || cfg->hasKey("DyingPreAnimationMS")) |
597 | dyingPreAnimationMS = cfg->readNumEntry("DyingPreAnimationMS", 1000); | 597 | dyingPreAnimationMS = cfg->readNumEntry("DyingPreAnimationMS", 1000); |
598 | if (defGroup || cfg->hasKey("DyingAnimationMS")) | 598 | if (defGroup || cfg->hasKey("DyingAnimationMS")) |
599 | dyingAnimationMS = cfg->readNumEntry("DyingAnimationMS", 100); | 599 | dyingAnimationMS = cfg->readNumEntry("DyingAnimationMS", 100); |
600 | if (defGroup || cfg->hasKey("DyingPostAnimationMS")) | 600 | if (defGroup || cfg->hasKey("DyingPostAnimationMS")) |
601 | dyingPostAnimationMS = cfg->readNumEntry("DyingPostAnimationMS", 500); | 601 | dyingPostAnimationMS = cfg->readNumEntry("DyingPostAnimationMS", 500); |
602 | if (defGroup || cfg->hasKey("IntroAnimationMS")) | 602 | if (defGroup || cfg->hasKey("IntroAnimationMS")) |
603 | introAnimationMS = cfg->readNumEntry("IntroAnimationMS", 800); | 603 | introAnimationMS = cfg->readNumEntry("IntroAnimationMS", 800); |
604 | if (defGroup || cfg->hasKey("IntroPostAnimationMS")) | 604 | if (defGroup || cfg->hasKey("IntroPostAnimationMS")) |
605 | introPostAnimationMS = cfg->readNumEntry("IntroPostAnimationMS", 1000); | 605 | introPostAnimationMS = cfg->readNumEntry("IntroPostAnimationMS", 1000); |
606 | if (defGroup || cfg->hasKey("LevelUpPreAnimationMS")) | 606 | if (defGroup || cfg->hasKey("LevelUpPreAnimationMS")) |
607 | levelUpPreAnimationMS = cfg->readNumEntry("LevelUpPreAnimationMS", 2000); | 607 | levelUpPreAnimationMS = cfg->readNumEntry("LevelUpPreAnimationMS", 2000); |
608 | if (defGroup || cfg->hasKey("LevelUpAnimationMS")) | 608 | if (defGroup || cfg->hasKey("LevelUpAnimationMS")) |
609 | levelUpAnimationMS = cfg->readNumEntry("LevelUpAnimationMS", 2000); | 609 | levelUpAnimationMS = cfg->readNumEntry("LevelUpAnimationMS", 2000); |
610 | if (defGroup || cfg->hasKey("EnergizerAnimationMS")) | 610 | if (defGroup || cfg->hasKey("EnergizerAnimationMS")) |
611 | energizerAnimationMS = cfg->readNumEntry("EnergizerAnimationMS", 200); | 611 | energizerAnimationMS = cfg->readNumEntry("EnergizerAnimationMS", 200); |
612 | APP_CONFIG_END( cfg ); | 612 | APP_CONFIG_END( cfg ); |
613 | } | 613 | } |
614 | 614 | ||
615 | void Referee::confScoring(bool defGroup) | 615 | void Referee::confScoring(bool defGroup) |
616 | { | 616 | { |
617 | APP_CONFIG_BEGIN( cfg ); | 617 | APP_CONFIG_BEGIN( cfg ); |
618 | if (defGroup || cfg->hasKey("PointScore")) | 618 | if (defGroup || cfg->hasKey("PointScore")) |
619 | pointScore = cfg->readNumEntry("PointScore", 10); | 619 | pointScore = cfg->readNumEntry("PointScore", 10); |
620 | if (defGroup || cfg->hasKey("EnergizerScore")) | 620 | if (defGroup || cfg->hasKey("EnergizerScore")) |
621 | energizerScore = cfg->readNumEntry("EnergizerScore", 50); | 621 | energizerScore = cfg->readNumEntry("EnergizerScore", 50); |
622 | if (defGroup || cfg->hasKey("FruitScore")) | 622 | if (defGroup || cfg->hasKey("FruitScore")) |
623 | fillArray(fruitScore, cfg->readEntry("FruitScore", "100,300,500,,700,,1000,,2000,,3000,,5000"), maxLevel+1); | 623 | fillArray(fruitScore, cfg->readEntry("FruitScore", "100,300,500,,700,,1000,,2000,,3000,,5000"), maxLevel+1); |
624 | if (defGroup || cfg->hasKey("MonsterScore")) | 624 | if (defGroup || cfg->hasKey("MonsterScore")) |
625 | fillArray(monsterScore, cfg->readEntry("MonsterScore", "200,400,800,1600"), 4); | 625 | fillArray(monsterScore, cfg->readEntry("MonsterScore", "200,400,800,1600"), 4); |
626 | if (defGroup || cfg->hasKey("ExtraLifeScore")) | 626 | if (defGroup || cfg->hasKey("ExtraLifeScore")) |
627 | fillArray(extraLifeScore, cfg->readEntry("ExtraLifeScore", "10000"), -1); | 627 | fillArray(extraLifeScore, cfg->readEntry("ExtraLifeScore", "10000"), -1); |
628 | APP_CONFIG_END( cfg ); | 628 | APP_CONFIG_END( cfg ); |
629 | } | 629 | } |
630 | 630 | ||
631 | void Referee::confScheme() | 631 | void Referee::confScheme() |
632 | { | 632 | { |
633 | APP_CONFIG_BEGIN( cfg ); | 633 | APP_CONFIG_BEGIN( cfg ); |
634 | SAVE_CONFIG_GROUP( cfg, oldgroup ); | 634 | SAVE_CONFIG_GROUP( cfg, oldgroup ); |
635 | QString newgroup; | 635 | QString newgroup; |
636 | 636 | ||
637 | // if not set, read mode and scheme from the configfile | 637 | // if not set, read mode and scheme from the configfile |
638 | if (mode == -1 && scheme == -1) { | 638 | if (mode == -1 && scheme == -1) { |
639 | scheme = cfg->readNumEntry("Scheme", -1); | 639 | scheme = cfg->readNumEntry("Scheme", -1); |
640 | mode = cfg->readNumEntry("Mode", -1); | 640 | mode = cfg->readNumEntry("Mode", -1); |
641 | 641 | ||
642 | // if mode is not set in the defGroup-group, lookup the scheme group | 642 | // if mode is not set in the defGroup-group, lookup the scheme group |
643 | if (scheme != -1 || mode == -1) { | 643 | if (scheme != -1 || mode == -1) { |
644 | newgroup.sprintf("Scheme %d", scheme); | 644 | newgroup.sprintf("Scheme %d", scheme); |
645 | cfg->setGroup(newgroup); | 645 | cfg->setGroup(newgroup); |
646 | 646 | ||
647 | mode = cfg->readNumEntry("Mode", -1); | 647 | mode = cfg->readNumEntry("Mode", -1); |
648 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 648 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
649 | } | 649 | } |
650 | } | 650 | } |
651 | 651 | ||
652 | confLevels(); | 652 | confLevels(); |
653 | 653 | ||
654 | if (mode != -1) { | 654 | if (mode != -1) { |
655 | newgroup.sprintf("Mode %d", mode); | 655 | newgroup.sprintf("Mode %d", mode); |
656 | cfg->setGroup(newgroup); | 656 | cfg->setGroup(newgroup); |
657 | 657 | ||
658 | confLevels(FALSE); | 658 | confLevels(FALSE); |
659 | } | 659 | } |
660 | 660 | ||
661 | if (scheme != -1) { | 661 | if (scheme != -1) { |
662 | newgroup.sprintf("Scheme %d", scheme); | 662 | newgroup.sprintf("Scheme %d", scheme); |
663 | cfg->setGroup(newgroup); | 663 | cfg->setGroup(newgroup); |
664 | 664 | ||
665 | confLevels(FALSE); | 665 | confLevels(FALSE); |
666 | } | 666 | } |
667 | 667 | ||
668 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 668 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
669 | 669 | ||
670 | confMisc(); | 670 | confMisc(); |
671 | confTiming(); | 671 | confTiming(); |
672 | confScoring(); | 672 | confScoring(); |
673 | 673 | ||
674 | if (mode != -1) { | 674 | if (mode != -1) { |
675 | newgroup.sprintf("Mode %d", mode); | 675 | newgroup.sprintf("Mode %d", mode); |
676 | cfg->setGroup(newgroup); | 676 | cfg->setGroup(newgroup); |
677 | 677 | ||
678 | confMisc(FALSE); | 678 | confMisc(FALSE); |
679 | confTiming(FALSE); | 679 | confTiming(FALSE); |
680 | confScoring(FALSE); | 680 | confScoring(FALSE); |
681 | } | 681 | } |
682 | 682 | ||
683 | if (scheme != -1) { | 683 | if (scheme != -1) { |
684 | newgroup.sprintf("Scheme %d", scheme); | 684 | newgroup.sprintf("Scheme %d", scheme); |
685 | cfg->setGroup(newgroup); | 685 | cfg->setGroup(newgroup); |
686 | 686 | ||
687 | confMisc(FALSE); | 687 | confMisc(FALSE); |
688 | confTiming(FALSE); | 688 | confTiming(FALSE); |
689 | confScoring(FALSE); | 689 | confScoring(FALSE); |
690 | } | 690 | } |
691 | 691 | ||
692 | fillMapName(); | 692 | fillMapName(); |
693 | 693 | ||
694 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 694 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
695 | APP_CONFIG_END( cfg ); | 695 | APP_CONFIG_END( cfg ); |
696 | } | 696 | } |
697 | 697 | ||
698 | void Referee::setScheme(int Scheme, int Mode, Bitfont *font) | 698 | void Referee::setScheme(int Scheme, int Mode, Bitfont *font) |
699 | { | 699 | { |
700 | mode = Mode; | 700 | mode = Mode; |
701 | scheme = Scheme; | 701 | scheme = Scheme; |
702 | 702 | ||
703 | confScheme(); | 703 | confScheme(); |
704 | 704 | ||
705 | pix->setScheme(scheme, mode, font); | 705 | pix->setScheme(scheme, mode, font); |
706 | 706 | ||
707 | pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix)); | 707 | pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix)); |
708 | fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix)); | 708 | fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix)); |
709 | 709 | ||
710 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 710 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
711 | if (m) | 711 | if (m) |
712 | m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); | 712 | m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); |
713 | 713 | ||
714 | for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) | 714 | for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) |
715 | if (e) | 715 | if (e) |
716 | e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix)); | 716 | e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix)); |
717 | 717 | ||
718 | if (gameState.testBit(Introducing)) | 718 | if (gameState.testBit(Introducing)) |
719 | for (int i = 0; i < (gameState.testBit(Init) ? timerCount : 15); i++) | 719 | for (int i = 0; i < (gameState.testBit(Init) ? timerCount : 15); i++) |
720 | introPaint(i); | 720 | introPaint(i); |
721 | 721 | ||
722 | setFixedSize(pix->levelPix().size()); | 722 | setFixedSize(pix->levelPix().size()); |
723 | repaint(); | 723 | repaint(); |
724 | } | 724 | } |
725 | 725 | ||
726 | void Referee::keyPressEvent( QKeyEvent *k ) | 726 | void Referee::keyPressEvent( QKeyEvent *k ) |
727 | { | 727 | { |
728 | uint key = k->key(); | 728 | uint key = k->key(); |
729 | #ifdef QWS | 729 | #ifdef QWS |
730 | // "OK" => new game | 730 | // "OK" => new game |
731 | if ( key == Key_F33 || key == Key_F2 || key == Key_Enter ) | 731 | if ( key == Key_F33 || key == Key_F2 || key == Key_Enter ) |
732 | play(); | 732 | play(); |
733 | else if ( !gameState.testBit(Playing) && key == Key_Space ) | 733 | else if ( !gameState.testBit(Playing) && key == Key_Space ) |
734 | play(); | 734 | play(); |
735 | // "Space" => pause | 735 | // "Space" => pause |
736 | //else if ( key == Key_Space || key == Key_F3 ) | 736 | //else if ( key == Key_Space || key == Key_F3 ) |
737 | // pause(); | 737 | // pause(); |
738 | // "Menu" => hall of fame | 738 | // "Menu" => hall of fame |
739 | //else if ( key == Key_F11 || key == Key_F4 ) | 739 | //else if ( key == Key_F11 || key == Key_F4 ) |
740 | // toggleHallOfFame(); | 740 | // toggleHallOfFame(); |
741 | #endif | 741 | #endif |
742 | 742 | ||
743 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame) || | 743 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame) || |
744 | gameState.testBit(Demonstration) || gameState.testBit(Dying) || | 744 | gameState.testBit(Demonstration) || gameState.testBit(Dying) || |
745 | gameState.testBit(Ready) || gameState.testBit(LevelDone) || | 745 | gameState.testBit(Ready) || gameState.testBit(LevelDone) || |
746 | !gameState.testBit(Playing)) | 746 | !gameState.testBit(Playing)) |
747 | return; | 747 | return; |
748 | 748 | ||
749 | if (key == UpKey) | 749 | if (key == UpKey) |
750 | pacman->setDirection(N); | 750 | pacman->setDirection(N); |
751 | else if (key == DownKey) | 751 | else if (key == DownKey) |
752 | pacman->setDirection(S); | 752 | pacman->setDirection(S); |
753 | else if (key == RightKey) | 753 | else if (key == RightKey) |
754 | pacman->setDirection(E); | 754 | pacman->setDirection(E); |
755 | else if (key == LeftKey) | 755 | else if (key == LeftKey) |
756 | pacman->setDirection(W); | 756 | pacman->setDirection(W); |
757 | 757 | ||
758 | #ifdef CHEATS | 758 | #ifdef CHEATS |
759 | else if (key == Key_L) { printf("levelUp()\n"); levelUp(); } | 759 | else if (key == Key_L) { printf("levelUp()\n"); levelUp(); } |
760 | else if (key == Key_F) { printf("fruit->move(TRUE)\n"); fruit->move(TRUE); repaint(FALSE); } | 760 | else if (key == Key_F) { printf("fruit->move(TRUE)\n"); fruit->move(TRUE); repaint(FALSE); } |
761 | else if (key == Key_E) { printf("setLifes(++lifes)\n"); emit setLifes(++lifes); } | 761 | else if (key == Key_E) { printf("setLifes(++lifes)\n"); emit setLifes(++lifes); } |
762 | #endif | 762 | #endif |
763 | 763 | ||
764 | else { | 764 | else { |
765 | k->ignore(); | 765 | k->ignore(); |
766 | return; | 766 | return; |
767 | } | 767 | } |
768 | k->accept(); | 768 | k->accept(); |
769 | } | 769 | } |
770 | 770 | ||
771 | void Referee::score(int p) | 771 | void Referee::score(int p) |
772 | { | 772 | { |
773 | if (!gameState.testBit(Playing)) | 773 | if (!gameState.testBit(Playing)) |
774 | return; | 774 | return; |
775 | 775 | ||
776 | if ((points += p) < 0) | 776 | if ((points += p) < 0) |
777 | points = 0; | 777 | points = 0; |
778 | 778 | ||
779 | emit setPoints(points); | 779 | emit setPoints(points); |
780 | 780 | ||
781 | if (points >= nextExtraLifeScore) { | 781 | if (points >= nextExtraLifeScore) { |
782 | emit setLifes(++lifes); | 782 | emit setLifes(++lifes); |
783 | if (extraLifeScoreIndex < (int) extraLifeScore.size()-1) | 783 | if (extraLifeScoreIndex < (int) extraLifeScore.size()-1) |
784 | extraLifeScoreIndex++; | 784 | extraLifeScoreIndex++; |
785 | if (extraLifeScore[extraLifeScoreIndex] < 0) | 785 | if (extraLifeScore[extraLifeScoreIndex] < 0) |
786 | nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex] * -1; | 786 | nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex] * -1; |
787 | else | 787 | else |
788 | nextExtraLifeScore += extraLifeScore[extraLifeScoreIndex]; | 788 | nextExtraLifeScore += extraLifeScore[extraLifeScoreIndex]; |
789 | } | 789 | } |
790 | } | 790 | } |
791 | 791 | ||
792 | void Referee::eaten() | 792 | void Referee::eaten() |
793 | { | 793 | { |
794 | if (gameState.testBit(Ready)) | 794 | if (gameState.testBit(Ready)) |
795 | return; | 795 | return; |
796 | 796 | ||
797 | stop(); | 797 | stop(); |
798 | 798 | ||
799 | if (monstersEaten < 4) | 799 | if (monstersEaten < 4) |
800 | monstersEaten++; | 800 | monstersEaten++; |
801 | 801 | ||
802 | gameState.setBit(Scoring); | 802 | gameState.setBit(Scoring); |
803 | score(monsterScore[monstersEaten-1]); | 803 | score(monsterScore[monstersEaten-1]); |
804 | 804 | ||
805 | repaint(pix->rect(pix->rect(pacman->position(), MonsterPix), | 805 | repaint(pix->rect(pix->rect(pacman->position(), MonsterPix), |
806 | pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1))); | 806 | pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1))); |
807 | 807 | ||
808 | if (--timerCount > 0) | 808 | if (--timerCount > 0) |
809 | QTimer::singleShot( monsterScoreDurMS, this, SLOT(eaten())); | 809 | QTimer::singleShot( monsterScoreDurMS, this, SLOT(eaten())); |
810 | else { | 810 | else { |
811 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 811 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
812 | if (m && m->direction() == X && !gameState.testBit(Introducing)) | 812 | if (m && m->direction() == X && !gameState.testBit(Introducing)) |
813 | m->setDirection(N); | 813 | m->setDirection(N); |
814 | if (monstersEaten != 4 || !gameState.testBit(Introducing)) | 814 | if (monstersEaten != 4 || !gameState.testBit(Introducing)) |
815 | QTimer::singleShot( monsterScoreDurMS, this, SLOT(start())); | 815 | QTimer::singleShot( monsterScoreDurMS, this, SLOT(start())); |
816 | } | 816 | } |
817 | } | 817 | } |
818 | 818 | ||
819 | void Referee::toggleHallOfFame() | 819 | void Referee::toggleHallOfFame() |
820 | { | 820 | { |
821 | gameState.toggleBit(HallOfFame); | 821 | gameState.toggleBit(HallOfFame); |
822 | } | 822 | } |
823 | 823 | ||
824 | void Referee::hallOfFame() | 824 | void Referee::hallOfFame() |
825 | { | 825 | { |
826 | if (gameState.testBit(HallOfFame)) // If the HallOfFame is switched on manually, toggle the | 826 | if (gameState.testBit(HallOfFame)) // If the HallOfFame is switched on manually, toggle the |
827 | toggleHallOfFame(); // bit twice. | 827 | toggleHallOfFame(); // bit twice. |
828 | 828 | ||
829 | emit setLevel(0); // Clear status display for hall of fame | 829 | emit setLevel(0); // Clear status display for hall of fame |
830 | emit setScore(level, 0); | 830 | emit setScore(level, 0); |
831 | emit forcedHallOfFame(TRUE); | 831 | emit forcedHallOfFame(TRUE); |
832 | } | 832 | } |
833 | 833 | ||
834 | void Referee::pause() | 834 | void Referee::pause() |
835 | { | 835 | { |
836 | static int pausedTimer = 0; | 836 | static int pausedTimer = 0; |
837 | 837 | ||
838 | if (!gameState.testBit(Paused)) { | 838 | if (!gameState.testBit(Paused)) { |
839 | pausedTimer = gameTimer; | 839 | pausedTimer = gameTimer; |
840 | stop(); | 840 | stop(); |
841 | stopEnergizer(); | 841 | stopEnergizer(); |
842 | gameState.setBit(Paused); | 842 | gameState.setBit(Paused); |
843 | repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE); | 843 | repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, tr("PAUSED")), FALSE); |
844 | } else { | 844 | } else { |
845 | gameState.clearBit(Paused); | 845 | gameState.clearBit(Paused); |
846 | repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE); | 846 | repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, tr("PAUSED")), FALSE); |
847 | if (pausedTimer) { | 847 | if (pausedTimer) { |
848 | pausedTimer = 0; | 848 | pausedTimer = 0; |
849 | start(); | 849 | start(); |
850 | } | 850 | } |
851 | } | 851 | } |
852 | emit togglePaused(); | 852 | emit togglePaused(); |
853 | } | 853 | } |
854 | 854 | ||
855 | void Referee::intro() | 855 | void Referee::intro() |
856 | { | 856 | { |
857 | stop(); | 857 | stop(); |
858 | stopEnergizer(); | 858 | stopEnergizer(); |
859 | bool paused = gameState.testBit(Paused); | 859 | bool paused = gameState.testBit(Paused); |
860 | 860 | ||
861 | gameState.fill(FALSE); | 861 | gameState.fill(FALSE); |
862 | gameState.setBit(Introducing); | 862 | gameState.setBit(Introducing); |
863 | gameState.setBit(Init); | 863 | gameState.setBit(Init); |
864 | 864 | ||
865 | if (paused) | 865 | if (paused) |
866 | gameState.setBit(Paused); | 866 | gameState.setBit(Paused); |
867 | 867 | ||
868 | level = 0; | 868 | level = 0; |
869 | emit setLevel(level); | 869 | emit setLevel(level); |
870 | 870 | ||
871 | board->init(Intro); | 871 | board->init(Intro); |
872 | pix->setLevel(level); | 872 | pix->setLevel(level); |
873 | 873 | ||
874 | initPacman(); | 874 | initPacman(); |
875 | initFruit(); | 875 | initFruit(); |
876 | initMonsters(); | 876 | initMonsters(); |
877 | initEnergizers(); | 877 | initEnergizers(); |
878 | 878 | ||
879 | repaint(); | 879 | repaint(); |
880 | 880 | ||
881 | monstersEaten = 0; | 881 | monstersEaten = 0; |
882 | timerCount = 0; | 882 | timerCount = 0; |
883 | introPlay(); | 883 | introPlay(); |
884 | } | 884 | } |
885 | 885 | ||
886 | void Referee::introMonster(int id) | 886 | void Referee::introMonster(int id) |
887 | { | 887 | { |
888 | Monster *m = new Monster(board, id); | 888 | Monster *m = new Monster(board, id); |
889 | 889 | ||
890 | m->setPosition((10+id*6)*BoardWidth+10); | 890 | m->setPosition((10+id*6)*BoardWidth+10); |
891 | m->setDirection(E); | 891 | m->setDirection(E); |
892 | m->setDangerous(dangerousTicks[level], monsterIQ[level]); | 892 | m->setDangerous(dangerousTicks[level], monsterIQ[level]); |
893 | m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); | 893 | m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); |
894 | 894 | ||
895 | if (m->body() != -1) | 895 | if (m->body() != -1) |
896 | pix->draw(m->position(), RoomPix, MonsterPix, m->body()); | 896 | pix->draw(m->position(), RoomPix, MonsterPix, m->body()); |
897 | if (m->eyes() != -1) | 897 | if (m->eyes() != -1) |
898 | pix->draw(m->position(), RoomPix, EyesPix, m->eyes()); | 898 | pix->draw(m->position(), RoomPix, EyesPix, m->eyes()); |
899 | 899 | ||
900 | repaint(pix->rect(m->position(), MonsterPix), FALSE); | 900 | repaint(pix->rect(m->position(), MonsterPix), FALSE); |
901 | m->setPosition(OUT); | 901 | m->setPosition(OUT); |
902 | } | 902 | } |
903 | 903 | ||
904 | void Referee::introPaint(int t) | 904 | void Referee::introPaint(int t) |
905 | { | 905 | { |
906 | QString pts; | 906 | QString pts; |
907 | 907 | ||
908 | switch (t) { | 908 | switch (t) { |
909 | case 0 : repaint(pix->draw(16, 6, RoomPix, i18n("CHARACTER"), WHITE, QColor(), AlignLeft), FALSE); | 909 | case 0 : repaint(pix->draw(16, 6, RoomPix, tr("CHARACTER"), WHITE, QColor(), AlignLeft), FALSE); |
910 | repaint(pix->draw(36, 6, RoomPix, i18n("/"), WHITE, QColor(), AlignLeft), FALSE); | 910 | repaint(pix->draw(36, 6, RoomPix, tr("/"), WHITE, QColor(), AlignLeft), FALSE); |
911 | repaint(pix->draw(40, 6, RoomPix, i18n("NICKNAME"), WHITE, QColor(), AlignLeft), FALSE); | 911 | repaint(pix->draw(40, 6, RoomPix, tr("NICKNAME"), WHITE, QColor(), AlignLeft), FALSE); |
912 | break; | 912 | break; |
913 | case 1 : introMonster(0); | 913 | case 1 : introMonster(0); |
914 | break; | 914 | break; |
915 | case 2 : repaint(pix->draw(16, 10, RoomPix, i18n("-SHADOW"), RED, QColor(), AlignLeft), FALSE); | 915 | case 2 : repaint(pix->draw(16, 10, RoomPix, tr("-SHADOW"), RED, QColor(), AlignLeft), FALSE); |
916 | break; | 916 | break; |
917 | case 3 : repaint(pix->draw(38, 10, RoomPix, i18n("\"BLINKY\""), RED, QColor(), AlignLeft), FALSE); | 917 | case 3 : repaint(pix->draw(38, 10, RoomPix, tr("\"BLINKY\""), RED, QColor(), AlignLeft), FALSE); |
918 | break; | 918 | break; |
919 | case 4 : introMonster(1); | 919 | case 4 : introMonster(1); |
920 | break; | 920 | break; |
921 | case 5 : repaint(pix->draw(16, 16, RoomPix, i18n("-SPEEDY"), PINK, QColor(), AlignLeft), FALSE); | 921 | case 5 : repaint(pix->draw(16, 16, RoomPix, tr("-SPEEDY"), PINK, QColor(), AlignLeft), FALSE); |
922 | break; | 922 | break; |
923 | case 6 : repaint(pix->draw(38, 16, RoomPix, i18n("\"PINKY\""), PINK, QColor(), AlignLeft), FALSE); | 923 | case 6 : repaint(pix->draw(38, 16, RoomPix, tr("\"PINKY\""), PINK, QColor(), AlignLeft), FALSE); |
924 | break; | 924 | break; |
925 | case 7 : introMonster(2); | 925 | case 7 : introMonster(2); |
926 | break; | 926 | break; |
927 | case 8 : repaint(pix->draw(16, 22, RoomPix, i18n("-BASHFUL"), CYAN, QColor(), AlignLeft), FALSE); | 927 | case 8 : repaint(pix->draw(16, 22, RoomPix, tr("-BASHFUL"), CYAN, QColor(), AlignLeft), FALSE); |
928 | break; | 928 | break; |
929 | case 9 : repaint(pix->draw(38, 22, RoomPix, i18n("\"INKY\""), CYAN, QColor(), AlignLeft), FALSE); | 929 | case 9 : repaint(pix->draw(38, 22, RoomPix, tr("\"INKY\""), CYAN, QColor(), AlignLeft), FALSE); |
930 | break; | 930 | break; |
931 | case 10 : introMonster(3); | 931 | case 10 : introMonster(3); |
932 | break; | 932 | break; |
933 | case 11 : repaint(pix->draw(16, 28, RoomPix, i18n("-POKEY"), ORANGE, QColor(), AlignLeft), FALSE); | 933 | case 11 : repaint(pix->draw(16, 28, RoomPix, tr("-POKEY"), ORANGE, QColor(), AlignLeft), FALSE); |
934 | break; | 934 | break; |
935 | case 12 : repaint(pix->draw(38, 28, RoomPix, i18n("\"CLYDE\""), ORANGE, QColor(), AlignLeft), FALSE); | 935 | case 12 : repaint(pix->draw(38, 28, RoomPix, tr("\"CLYDE\""), ORANGE, QColor(), AlignLeft), FALSE); |
936 | break; | 936 | break; |
937 | case 13 : pts.sprintf("%d", pointScore); | 937 | case 13 : pts.sprintf("%d", pointScore); |
938 | repaint(pix->draw(28, 44, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); | 938 | repaint(pix->draw(28, 44, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); |
939 | repaint(pix->draw(31, 44, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE); | 939 | repaint(pix->draw(31, 44, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE); |
940 | pts.sprintf("%d", energizerScore); | 940 | pts.sprintf("%d", energizerScore); |
941 | repaint(pix->draw(28, 48, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); | 941 | repaint(pix->draw(28, 48, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); |
942 | repaint(pix->draw(31, 48, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE); | 942 | repaint(pix->draw(31, 48, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE); |
943 | break; | 943 | break; |
944 | case 14 : // "@ 1980 MIDWAY MFG.CO." | 944 | case 14 : // "@ 1980 MIDWAY MFG.CO." |
945 | #if defined( KDE2_PORT ) | 945 | #if defined( KDE2_PORT ) |
946 | repaint(pix->draw(30, 58, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE); | 946 | repaint(pix->draw(30, 58, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE); |
947 | #elif defined( QPE_PORT ) | 947 | #elif defined( QPE_PORT ) |
948 | repaint(pix->draw(30, 55, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE); | 948 | repaint(pix->draw(30, 55, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE); |
949 | repaint(pix->draw(29, 60, RoomPix, "Qtopia port: Catalin CLIMOV", GREEN), FALSE); | 949 | repaint(pix->draw(29, 60, RoomPix, "Qtopia port: Catalin CLIMOV", GREEN), FALSE); |
950 | #endif | 950 | #endif |
951 | break; | 951 | break; |
952 | } | 952 | } |
953 | } | 953 | } |
954 | 954 | ||
955 | void Referee::introPlay() | 955 | void Referee::introPlay() |
956 | { | 956 | { |
957 | if (!gameState.testBit(Introducing) || gameState.testBit(Ready)) | 957 | if (!gameState.testBit(Introducing) || gameState.testBit(Ready)) |
958 | return; | 958 | return; |
959 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { | 959 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { |
960 | QTimer::singleShot(afterPauseMS, this, SLOT(introPlay())); | 960 | QTimer::singleShot(afterPauseMS, this, SLOT(introPlay())); |
961 | return; | 961 | return; |
962 | } | 962 | } |
963 | 963 | ||
964 | if (!gameState.testBit(Init)) { | 964 | if (!gameState.testBit(Init)) { |
965 | if (monstersEaten == 4) { | 965 | if (monstersEaten == 4) { |
966 | stop(); | 966 | stop(); |
967 | QTimer::singleShot(introPostAnimationMS, this, SLOT(demo())); | 967 | QTimer::singleShot(introPostAnimationMS, this, SLOT(demo())); |
968 | } | 968 | } |
969 | if (pacman->direction() == W) { | 969 | if (pacman->direction() == W) { |
970 | int id = -1; | 970 | int id = -1; |
971 | if (pacman->position() == 37*BoardWidth-6) | 971 | if (pacman->position() == 37*BoardWidth-6) |
972 | id = 0; | 972 | id = 0; |
973 | else | 973 | else |
974 | if (board->isMonster(37*BoardWidth-6)) | 974 | if (board->isMonster(37*BoardWidth-6)) |
975 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 975 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
976 | if (m && m->position() == 37*BoardWidth-6) { | 976 | if (m && m->position() == 37*BoardWidth-6) { |
977 | id = m->id(); | 977 | id = m->id(); |
978 | id++; | 978 | id++; |
979 | break; | 979 | break; |
980 | } | 980 | } |
981 | 981 | ||
982 | if (id >= 0 && id <= 4) | 982 | if (id >= 0 && id <= 4) |
983 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 983 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
984 | if (m && m->id() == id && m->position() == OUT) { | 984 | if (m && m->id() == id && m->position() == OUT) { |
985 | m->setPosition(37*BoardWidth-1); | 985 | m->setPosition(37*BoardWidth-1); |
986 | m->setDirection(W); | 986 | m->setDirection(W); |
987 | m->setDangerous(dangerousTicks[level], monsterIQ[level]); | 987 | m->setDangerous(dangerousTicks[level], monsterIQ[level]); |
988 | board->set(37*BoardWidth-1, monsterhome, id); | 988 | board->set(37*BoardWidth-1, monsterhome, id); |
989 | repaint(pix->rect(m->position(), MonsterPix)); | 989 | repaint(pix->rect(m->position(), MonsterPix)); |
990 | break; | 990 | break; |
991 | } | 991 | } |
992 | } | 992 | } |
993 | return; | 993 | return; |
994 | } | 994 | } |
995 | 995 | ||
996 | if (timerCount < 15) | 996 | if (timerCount < 15) |
997 | introPaint(timerCount); | 997 | introPaint(timerCount); |
998 | 998 | ||
999 | switch (timerCount) { | 999 | switch (timerCount) { |
1000 | case 13 : board->set(44*BoardWidth+22, Point); | 1000 | case 13 : board->set(44*BoardWidth+22, Point); |
1001 | pix->drawPoint(44*BoardWidth+22); | 1001 | pix->drawPoint(44*BoardWidth+22); |
1002 | repaint(pix->rect(44*BoardWidth+22, PointPix), FALSE); | 1002 | repaint(pix->rect(44*BoardWidth+22, PointPix), FALSE); |
1003 | energizers->at(0)->setPosition(48*BoardWidth+22); | 1003 | energizers->at(0)->setPosition(48*BoardWidth+22); |
1004 | energizers->at(0)->setOn(); | 1004 | energizers->at(0)->setOn(); |
1005 | repaint(pix->rect(48*BoardWidth+22, EnergizerPix), FALSE); | 1005 | repaint(pix->rect(48*BoardWidth+22, EnergizerPix), FALSE); |
1006 | break; | 1006 | break; |
1007 | case 14 : energizers->at(1)->setPosition(36*BoardWidth+10); | 1007 | case 14 : energizers->at(1)->setPosition(36*BoardWidth+10); |
1008 | energizers->at(1)->setOn(); | 1008 | energizers->at(1)->setOn(); |
1009 | repaint(pix->rect(36*BoardWidth+10, EnergizerPix), FALSE); | 1009 | repaint(pix->rect(36*BoardWidth+10, EnergizerPix), FALSE); |
1010 | for (int pos = 8; pos < BoardWidth; pos++) { | 1010 | for (int pos = 8; pos < BoardWidth; pos++) { |
1011 | board->set(34*BoardWidth+pos, out); | 1011 | board->set(34*BoardWidth+pos, out); |
1012 | board->set(38*BoardWidth+pos, out); | 1012 | board->set(38*BoardWidth+pos, out); |
1013 | } | 1013 | } |
1014 | board->set(36*BoardWidth+8, out); | 1014 | board->set(36*BoardWidth+8, out); |
1015 | break; | 1015 | break; |
1016 | case 15 : gameState.clearBit(Init); | 1016 | case 15 : gameState.clearBit(Init); |
1017 | initPacman(); | 1017 | initPacman(); |
1018 | pacman->setDemo(TRUE); | 1018 | pacman->setDemo(TRUE); |
1019 | pacman->setPosition(37*BoardWidth-1); | 1019 | pacman->setPosition(37*BoardWidth-1); |
1020 | repaintFigures(); | 1020 | repaintFigures(); |
1021 | start(); | 1021 | start(); |
1022 | return; | 1022 | return; |
1023 | } | 1023 | } |
1024 | 1024 | ||
1025 | if (timerCount++ < 15) | 1025 | if (timerCount++ < 15) |
1026 | QTimer::singleShot(introAnimationMS, this, SLOT(introPlay())); | 1026 | QTimer::singleShot(introAnimationMS, this, SLOT(introPlay())); |
1027 | } | 1027 | } |
1028 | 1028 | ||
1029 | void Referee::demo() | 1029 | void Referee::demo() |
1030 | { | 1030 | { |
1031 | if (gameState.testBit(Ready)) | 1031 | if (gameState.testBit(Ready)) |
1032 | return; | 1032 | return; |
1033 | 1033 | ||
1034 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { | 1034 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { |
1035 | QTimer::singleShot(afterPauseMS, this, SLOT(demo())); | 1035 | QTimer::singleShot(afterPauseMS, this, SLOT(demo())); |
1036 | return; | 1036 | return; |
1037 | } | 1037 | } |
1038 | 1038 | ||
1039 | stop(); | 1039 | stop(); |
1040 | stopEnergizer(); | 1040 | stopEnergizer(); |
1041 | 1041 | ||
1042 | gameState.fill(FALSE); | 1042 | gameState.fill(FALSE); |
1043 | gameState.setBit(Init); | 1043 | gameState.setBit(Init); |
1044 | gameState.setBit(Demonstration); | 1044 | gameState.setBit(Demonstration); |
1045 | 1045 | ||
1046 | level = 0; | 1046 | level = 0; |
1047 | emit setLevel(level); | 1047 | emit setLevel(level); |
1048 | 1048 | ||
1049 | board->init(Demo, mapName.at(0)); | 1049 | board->init(Demo, mapName.at(0)); |
1050 | pix->setLevel(level); | 1050 | pix->setLevel(level); |
1051 | 1051 | ||
1052 | initPacman(); | 1052 | initPacman(); |
1053 | initFruit(); | 1053 | initFruit(); |
1054 | initMonsters(); | 1054 | initMonsters(); |
1055 | initEnergizers(); | 1055 | initEnergizers(); |
1056 | 1056 | ||
1057 | gameState.clearBit(Init); | 1057 | gameState.clearBit(Init); |
1058 | 1058 | ||
1059 | repaint(); | 1059 | repaint(); |
1060 | 1060 | ||
1061 | timerCount = 0; | 1061 | timerCount = 0; |
1062 | QTimer::singleShot(playerDurMS, this, SLOT(start())); | 1062 | QTimer::singleShot(playerDurMS, this, SLOT(start())); |
1063 | } | 1063 | } |
1064 | 1064 | ||
1065 | void Referee::play() | 1065 | void Referee::play() |
1066 | { | 1066 | { |
1067 | stop(); | 1067 | stop(); |
1068 | stopEnergizer(); | 1068 | stopEnergizer(); |
1069 | 1069 | ||
1070 | gameState.fill(FALSE); | 1070 | gameState.fill(FALSE); |
1071 | gameState.setBit(Init); | 1071 | gameState.setBit(Init); |
1072 | gameState.setBit(Playing); | 1072 | gameState.setBit(Playing); |
1073 | gameState.setBit(Player); | 1073 | gameState.setBit(Player); |
1074 | gameState.setBit(Ready); | 1074 | gameState.setBit(Ready); |
1075 | 1075 | ||
1076 | lifes = 3; | 1076 | lifes = 3; |
1077 | level = 1; | 1077 | level = 1; |
1078 | points = 0; | 1078 | points = 0; |
1079 | 1079 | ||
1080 | extraLifeScoreIndex = 0; | 1080 | extraLifeScoreIndex = 0; |
1081 | nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex]; | 1081 | nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex]; |
1082 | if (nextExtraLifeScore < 0) | 1082 | if (nextExtraLifeScore < 0) |
1083 | nextExtraLifeScore *= -1; | 1083 | nextExtraLifeScore *= -1; |
1084 | 1084 | ||
1085 | board->init(Level, mapName.at(level)); | 1085 | board->init(Level, mapName.at(level)); |
1086 | pix->setLevel(level); | 1086 | pix->setLevel(level); |
1087 | 1087 | ||
1088 | initPacman(); | 1088 | initPacman(); |
1089 | initFruit(); | 1089 | initFruit(); |
1090 | initMonsters(); | 1090 | initMonsters(); |
1091 | initEnergizers(); | 1091 | initEnergizers(); |
1092 | 1092 | ||
1093 | repaint(); | 1093 | repaint(); |
1094 | emit toggleNew(); | 1094 | emit toggleNew(); |
1095 | emit setLifes(lifes); | 1095 | emit setLifes(lifes); |
1096 | emit setLevel(level); | 1096 | emit setLevel(level); |
1097 | emit setPoints(points); | 1097 | emit setPoints(points); |
1098 | 1098 | ||
1099 | repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE); | 1099 | repaint(pix->rect(board->position(monsterhome, 0), tr("PLAYER ONE")), FALSE); |
1100 | repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); | 1100 | repaint(pix->rect(board->position(fruithome), tr("READY!")), FALSE); |
1101 | 1101 | ||
1102 | timerCount = 0; | 1102 | timerCount = 0; |
1103 | QTimer::singleShot(playerDurMS, this, SLOT(ready())); | 1103 | QTimer::singleShot(playerDurMS, this, SLOT(ready())); |
1104 | } | 1104 | } |
1105 | 1105 | ||
1106 | void Referee::ready() | 1106 | void Referee::ready() |
1107 | { | 1107 | { |
1108 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { | 1108 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { |
1109 | QTimer::singleShot(afterPauseMS, this, SLOT(ready())); | 1109 | QTimer::singleShot(afterPauseMS, this, SLOT(ready())); |
1110 | return; | 1110 | return; |
1111 | } | 1111 | } |
1112 | 1112 | ||
1113 | if (gameState.testBit(Player)) { | 1113 | if (gameState.testBit(Player)) { |
1114 | emit setLifes(--lifes); | 1114 | emit setLifes(--lifes); |
1115 | gameState.clearBit(Player); | 1115 | gameState.clearBit(Player); |
1116 | gameState.clearBit(Init); | 1116 | gameState.clearBit(Init); |
1117 | repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE); | 1117 | repaint(pix->rect(board->position(monsterhome, 0), tr("PLAYER ONE")), FALSE); |
1118 | repaintFigures(); | 1118 | repaintFigures(); |
1119 | QTimer::singleShot(playerDurMS, this, SLOT(ready())); | 1119 | QTimer::singleShot(playerDurMS, this, SLOT(ready())); |
1120 | return; | 1120 | return; |
1121 | } | 1121 | } |
1122 | 1122 | ||
1123 | if (gameState.testBit(Ready)) { | 1123 | if (gameState.testBit(Ready)) { |
1124 | gameState.clearBit(Ready); | 1124 | gameState.clearBit(Ready); |
1125 | repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); | 1125 | repaint(pix->rect(board->position(fruithome), tr("READY!")), FALSE); |
1126 | start(); | 1126 | start(); |
1127 | } else { | 1127 | } else { |
1128 | gameState.setBit(Ready); | 1128 | gameState.setBit(Ready); |
1129 | gameState.clearBit(Init); | 1129 | gameState.clearBit(Init); |
1130 | repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); | 1130 | repaint(pix->rect(board->position(fruithome), tr("READY!")), FALSE); |
1131 | QTimer::singleShot(readyDurMS, this, SLOT(ready())); | 1131 | QTimer::singleShot(readyDurMS, this, SLOT(ready())); |
1132 | } | 1132 | } |
1133 | } | 1133 | } |
1134 | 1134 | ||
1135 | 1135 | ||
1136 | void Referee::levelUp() | 1136 | void Referee::levelUp() |
1137 | { | 1137 | { |
1138 | stop(); | 1138 | stop(); |
1139 | stopEnergizer(); | 1139 | stopEnergizer(); |
1140 | 1140 | ||
1141 | gameState.setBit(LevelDone); | 1141 | gameState.setBit(LevelDone); |
1142 | pacman->setPosition(pacman->position()); // set mouthPosition to "0" | 1142 | pacman->setPosition(pacman->position()); // set mouthPosition to "0" |
1143 | repaint(pix->rect(pacman->position(), PacmanPix)); | 1143 | repaint(pix->rect(pacman->position(), PacmanPix)); |
1144 | 1144 | ||
1145 | timerCount = 0; | 1145 | timerCount = 0; |
1146 | QTimer::singleShot(levelUpPreAnimationMS, this, SLOT(levelUpPlay())); | 1146 | QTimer::singleShot(levelUpPreAnimationMS, this, SLOT(levelUpPlay())); |
1147 | } | 1147 | } |
1148 | 1148 | ||
1149 | void Referee::levelUpPlay() | 1149 | void Referee::levelUpPlay() |
1150 | { | 1150 | { |
1151 | if (gameState.testBit(Ready)) | 1151 | if (gameState.testBit(Ready)) |
1152 | return; | 1152 | return; |
1153 | 1153 | ||
1154 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { | 1154 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { |
1155 | QTimer::singleShot(afterPauseMS, this, SLOT(levelUpPlay())); | 1155 | QTimer::singleShot(afterPauseMS, this, SLOT(levelUpPlay())); |
1156 | return; | 1156 | return; |
1157 | } | 1157 | } |
1158 | 1158 | ||
1159 | switch (timerCount) { | 1159 | switch (timerCount) { |
1160 | case 0 : gameState.setBit(Init); | 1160 | case 0 : gameState.setBit(Init); |
1161 | setOnEnergizers(); | 1161 | setOnEnergizers(); |
1162 | repaintFigures(); | 1162 | repaintFigures(); |
1163 | break; | 1163 | break; |
1164 | case 1 : gameState.clearBit(LevelDone); | 1164 | case 1 : gameState.clearBit(LevelDone); |
1165 | repaint(pix->rect(pacman->position(), PacmanPix)); | 1165 | repaint(pix->rect(pacman->position(), PacmanPix)); |
1166 | break; | 1166 | break; |
1167 | } | 1167 | } |
1168 | 1168 | ||
1169 | if (timerCount++ < 2) { | 1169 | if (timerCount++ < 2) { |
1170 | QTimer::singleShot(levelUpAnimationMS, this, SLOT(levelUpPlay())); | 1170 | QTimer::singleShot(levelUpAnimationMS, this, SLOT(levelUpPlay())); |
1171 | return; | 1171 | return; |
1172 | } | 1172 | } |
1173 | 1173 | ||
1174 | gameState.clearBit(Init); | 1174 | gameState.clearBit(Init); |
1175 | 1175 | ||
1176 | if (gameState.testBit(Demonstration)) { | 1176 | if (gameState.testBit(Demonstration)) { |
1177 | hallOfFame(); | 1177 | hallOfFame(); |
1178 | return; | 1178 | return; |
1179 | } | 1179 | } |
1180 | 1180 | ||
1181 | if (level < maxLevel) | 1181 | if (level < maxLevel) |
1182 | level++; | 1182 | level++; |
1183 | 1183 | ||
1184 | board->init(Level, mapName.at(level)); | 1184 | board->init(Level, mapName.at(level)); |
1185 | pix->setLevel(level); | 1185 | pix->setLevel(level); |
1186 | 1186 | ||
1187 | initPacman(); | 1187 | initPacman(); |
1188 | initFruit(); | 1188 | initFruit(); |
1189 | initMonsters(); | 1189 | initMonsters(); |
1190 | initEnergizers(); | 1190 | initEnergizers(); |
1191 | 1191 | ||
1192 | repaint(); | 1192 | repaint(); |
1193 | emit setLevel(level); | 1193 | emit setLevel(level); |
1194 | 1194 | ||
1195 | ready(); | 1195 | ready(); |
1196 | } | 1196 | } |
1197 | 1197 | ||
1198 | void Referee::start() | 1198 | void Referee::start() |
1199 | { | 1199 | { |
1200 | if (gameState.testBit(Ready)) | 1200 | if (gameState.testBit(Ready)) |
1201 | return; | 1201 | return; |
1202 | 1202 | ||
1203 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { | 1203 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { |
1204 | QTimer::singleShot(afterPauseMS, this, SLOT(start())); | 1204 | QTimer::singleShot(afterPauseMS, this, SLOT(start())); |
1205 | return; | 1205 | return; |
1206 | } | 1206 | } |
1207 | 1207 | ||
1208 | if (gameState.testBit(Scoring)) { | 1208 | if (gameState.testBit(Scoring)) { |
1209 | gameState.clearBit(Scoring); | 1209 | gameState.clearBit(Scoring); |
1210 | repaint(pix->rect(pix->rect(pacman->position(), MonsterPix), | 1210 | repaint(pix->rect(pix->rect(pacman->position(), MonsterPix), |
1211 | pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1))); | 1211 | pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1))); |
1212 | } | 1212 | } |
1213 | 1213 | ||
1214 | if (!gameTimer) | 1214 | if (!gameTimer) |
1215 | gameTimer = startTimer( speed [level] ); | 1215 | gameTimer = startTimer( speed [level] ); |
1216 | 1216 | ||
1217 | if (!energizerTimer) | 1217 | if (!energizerTimer) |
1218 | energizerTimer = startTimer( energizerAnimationMS ); | 1218 | energizerTimer = startTimer( energizerAnimationMS ); |
1219 | } | 1219 | } |
1220 | 1220 | ||
1221 | void Referee::start(int t) | 1221 | void Referee::start(int t) |
1222 | { | 1222 | { |
1223 | gameTimer = startTimer(t); | 1223 | gameTimer = startTimer(t); |
1224 | } | 1224 | } |
1225 | 1225 | ||
1226 | void Referee::stop() | 1226 | void Referee::stop() |
1227 | { | 1227 | { |
1228 | if (gameTimer) { | 1228 | if (gameTimer) { |
1229 | killTimer (gameTimer); | 1229 | killTimer (gameTimer); |
1230 | gameTimer = 0; | 1230 | gameTimer = 0; |
1231 | } | 1231 | } |
1232 | } | 1232 | } |
1233 | 1233 | ||
1234 | void Referee::stopEnergizer() | 1234 | void Referee::stopEnergizer() |
1235 | { | 1235 | { |
1236 | if (energizerTimer) { | 1236 | if (energizerTimer) { |
1237 | killTimer (energizerTimer); | 1237 | killTimer (energizerTimer); |
1238 | energizerTimer = 0; | 1238 | energizerTimer = 0; |
1239 | } | 1239 | } |
1240 | } | 1240 | } |
1241 | 1241 | ||
1242 | void Referee::killed() | 1242 | void Referee::killed() |
1243 | { | 1243 | { |
1244 | if (gameState.testBit(Ready)) | 1244 | if (gameState.testBit(Ready)) |
1245 | return; | 1245 | return; |
1246 | 1246 | ||
1247 | if (!gameState.testBit(Dying)) { | 1247 | if (!gameState.testBit(Dying)) { |
1248 | gameState.setBit(Dying); | 1248 | gameState.setBit(Dying); |
1249 | 1249 | ||
1250 | pacman->setDirection(X, TRUE); | 1250 | pacman->setDirection(X, TRUE); |
1251 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 1251 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
1252 | if (m) | 1252 | if (m) |
1253 | m->setDirection(X); | 1253 | m->setDirection(X); |
1254 | QTimer::singleShot(dyingPreAnimationMS, this, SLOT(killed())); | 1254 | QTimer::singleShot(dyingPreAnimationMS, this, SLOT(killed())); |
1255 | } else { | 1255 | } else { |
1256 | stop(); | 1256 | stop(); |
1257 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { | 1257 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { |
1258 | QTimer::singleShot(afterPauseMS, this, SLOT(killed())); | 1258 | QTimer::singleShot(afterPauseMS, this, SLOT(killed())); |
1259 | return; | 1259 | return; |
1260 | } | 1260 | } |
1261 | 1261 | ||
1262 | gameState.setBit(Init); | 1262 | gameState.setBit(Init); |
1263 | 1263 | ||
1264 | repaintFigures(); | 1264 | repaintFigures(); |
1265 | 1265 | ||
1266 | timerCount = 0; | 1266 | timerCount = 0; |
1267 | killedPlay(); | 1267 | killedPlay(); |
1268 | } | 1268 | } |
1269 | } | 1269 | } |
1270 | 1270 | ||
1271 | void Referee::killedPlay() | 1271 | void Referee::killedPlay() |
1272 | { | 1272 | { |
1273 | if (!gameState.testBit(Dying) || gameState.testBit(Ready)) | 1273 | if (!gameState.testBit(Dying) || gameState.testBit(Ready)) |
1274 | return; | 1274 | return; |
1275 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { | 1275 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { |
1276 | QTimer::singleShot(afterPauseMS, this, SLOT(killedPlay())); | 1276 | QTimer::singleShot(afterPauseMS, this, SLOT(killedPlay())); |
1277 | return; | 1277 | return; |
1278 | } | 1278 | } |
1279 | 1279 | ||
1280 | if (timerCount <= pix->maxPixmaps(DyingPix)) { | 1280 | if (timerCount <= pix->maxPixmaps(DyingPix)) { |
1281 | repaint(pix->rect(pacman->position(), PacmanPix), FALSE); | 1281 | repaint(pix->rect(pacman->position(), PacmanPix), FALSE); |
1282 | if (timerCount >= pix->maxPixmaps(DyingPix)-1 || timerCount == 0) | 1282 | if (timerCount >= pix->maxPixmaps(DyingPix)-1 || timerCount == 0) |
1283 | QTimer::singleShot(dyingPostAnimationMS, this, SLOT(killedPlay())); | 1283 | QTimer::singleShot(dyingPostAnimationMS, this, SLOT(killedPlay())); |
1284 | else | 1284 | else |
1285 | QTimer::singleShot(dyingAnimationMS, this, SLOT(killedPlay())); | 1285 | QTimer::singleShot(dyingAnimationMS, this, SLOT(killedPlay())); |
1286 | timerCount++; | 1286 | timerCount++; |
1287 | } else { | 1287 | } else { |
1288 | gameState.clearBit(Dying); | 1288 | gameState.clearBit(Dying); |
1289 | stopEnergizer(); | 1289 | stopEnergizer(); |
1290 | if (lifes == 0) { | 1290 | if (lifes == 0) { |
1291 | gameState.setBit(GameOver); | 1291 | gameState.setBit(GameOver); |
1292 | gameState.clearBit(Playing); | 1292 | gameState.clearBit(Playing); |
1293 | for (int e = 0; e < board->energizers(); e++) { | 1293 | for (int e = 0; e < board->energizers(); e++) { |
1294 | energizers->at(e)->setOff(); | 1294 | energizers->at(e)->setOff(); |
1295 | repaint(pix->rect(board->position(energizer, e), EnergizerPix), FALSE); | 1295 | repaint(pix->rect(board->position(energizer, e), EnergizerPix), FALSE); |
1296 | } | 1296 | } |
1297 | repaint(pix->rect(board->position(fruithome), i18n("GAME OVER")), FALSE); | 1297 | repaint(pix->rect(board->position(fruithome), tr("GAME OVER")), FALSE); |
1298 | QTimer::singleShot(gameOverDurMS, this, SLOT(hallOfFame())); | 1298 | QTimer::singleShot(gameOverDurMS, this, SLOT(hallOfFame())); |
1299 | } else { | 1299 | } else { |
1300 | gameState.clearBit(Init); | 1300 | gameState.clearBit(Init); |
1301 | initPacman(); | 1301 | initPacman(); |
1302 | initFruit(); | 1302 | initFruit(); |
1303 | initMonsters(); | 1303 | initMonsters(); |
1304 | initEnergizers(); | 1304 | initEnergizers(); |
1305 | emit setLifes(--lifes); | 1305 | emit setLifes(--lifes); |
1306 | repaintFigures(); | 1306 | repaintFigures(); |
1307 | ready(); | 1307 | ready(); |
1308 | } | 1308 | } |
1309 | } | 1309 | } |
1310 | } | 1310 | } |
1311 | 1311 | ||
1312 | void Referee::initPacman() | 1312 | void Referee::initPacman() |
1313 | { | 1313 | { |
1314 | pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix)); | 1314 | pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix)); |
1315 | pacman->setDemo(gameState.testBit(Demonstration)); | 1315 | pacman->setDemo(gameState.testBit(Demonstration)); |
1316 | pacman->setPosition(board->position(pacmanhome)); | 1316 | pacman->setPosition(board->position(pacmanhome)); |
1317 | pacman->setDirection(W, TRUE); | 1317 | pacman->setDirection(W, TRUE); |
1318 | pacman->setAlive(pacmanTicks[level]); | 1318 | pacman->setAlive(pacmanTicks[level]); |
1319 | } | 1319 | } |
1320 | 1320 | ||
1321 | void Referee::initFruit(bool fullInitialization) | 1321 | void Referee::initFruit(bool fullInitialization) |
1322 | { | 1322 | { |
1323 | if (fullInitialization) { | 1323 | if (fullInitialization) { |
1324 | fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix)); | 1324 | fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix)); |
1325 | if (fruitIndex[level] == 0) | 1325 | if (fruitIndex[level] == 0) |
1326 | fruit->setLevel(level, fruitAppearsTicks[level], | 1326 | fruit->setLevel(level, fruitAppearsTicks[level], |
1327 | fruitDurTicks[level], fruitTicks[level]); | 1327 | fruitDurTicks[level], fruitTicks[level]); |
1328 | else if (fruitIndex[level] < 0) | 1328 | else if (fruitIndex[level] < 0) |
1329 | fruit->setLevel(pix->maxPixmaps(FruitPix)+1, | 1329 | fruit->setLevel(pix->maxPixmaps(FruitPix)+1, |
1330 | fruitAppearsTicks[level], | 1330 | fruitAppearsTicks[level], |
1331 | fruitDurTicks[level], fruitTicks[level]); | 1331 | fruitDurTicks[level], fruitTicks[level]); |
1332 | else | 1332 | else |
1333 | fruit->setLevel(fruitIndex[level], fruitAppearsTicks[level], | 1333 | fruit->setLevel(fruitIndex[level], fruitAppearsTicks[level], |
1334 | fruitDurTicks[level], fruitTicks[level]); | 1334 | fruitDurTicks[level], fruitTicks[level]); |
1335 | } | 1335 | } |
1336 | 1336 | ||
1337 | if (board->tunnels() > 0) | 1337 | if (board->tunnels() > 0) |
1338 | fruit->setMovement(board->position(tunnel, rand() % board->tunnels()), | 1338 | fruit->setMovement(board->position(tunnel, rand() % board->tunnels()), |
1339 | board->position(tunnel, rand() % board->tunnels()), | 1339 | board->position(tunnel, rand() % board->tunnels()), |
1340 | fruitIQ[level]); | 1340 | fruitIQ[level]); |
1341 | } | 1341 | } |
1342 | 1342 | ||
1343 | void Referee::initMonsters() | 1343 | void Referee::initMonsters() |
1344 | { | 1344 | { |
1345 | if( !monsters->isEmpty()) | 1345 | if( !monsters->isEmpty()) |
1346 | monsters->clear(); | 1346 | monsters->clear(); |
1347 | if( !monsterRect->isEmpty()) | 1347 | if( !monsterRect->isEmpty()) |
1348 | monsterRect->clear(); | 1348 | monsterRect->clear(); |
1349 | 1349 | ||
1350 | for (int id = 0; id < (gameState.testBit(Introducing) ? 4 : board->monsters()); id++) { | 1350 | for (int id = 0; id < (gameState.testBit(Introducing) ? 4 : board->monsters()); id++) { |
1351 | Monster *m = new Monster(board, id); | 1351 | Monster *m = new Monster(board, id); |
1352 | monsters->append(m); | 1352 | monsters->append(m); |
1353 | QRect *r = new QRect(); | 1353 | QRect *r = new QRect(); |
1354 | monsterRect->append(r); | 1354 | monsterRect->append(r); |
1355 | if (!gameState.testBit(Introducing)) { | 1355 | if (!gameState.testBit(Introducing)) { |
1356 | m->setFreedom(board->position(prisonexit)); | 1356 | m->setFreedom(board->position(prisonexit)); |
1357 | m->setDangerous(dangerousTicks[level], monsterIQ[level]); | 1357 | m->setDangerous(dangerousTicks[level], monsterIQ[level]); |
1358 | if (id == 0) | 1358 | if (id == 0) |
1359 | m->setPrison(board->position(prisonentry)); | 1359 | m->setPrison(board->position(prisonentry)); |
1360 | else { | 1360 | else { |
1361 | m->setPrison(board->position(monsterhome, id)); | 1361 | m->setPrison(board->position(monsterhome, id)); |
1362 | m->setArrested(arrestTicks[level], arrestDurTicks[level]*id); | 1362 | m->setArrested(arrestTicks[level], arrestDurTicks[level]*id); |
1363 | } | 1363 | } |
1364 | m->setPosition(board->position(monsterhome, id)); | 1364 | m->setPosition(board->position(monsterhome, id)); |
1365 | switch(id) { | 1365 | switch(id) { |
1366 | case 0 : m->setDirection(W); break; | 1366 | case 0 : m->setDirection(W); break; |
1367 | case 1 : m->setDirection(N); break; | 1367 | case 1 : m->setDirection(N); break; |
1368 | default : m->setDirection(S); | 1368 | default : m->setDirection(S); |
1369 | } | 1369 | } |
1370 | } | 1370 | } |
1371 | m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); | 1371 | m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); |
1372 | } | 1372 | } |
1373 | } | 1373 | } |
1374 | 1374 | ||
1375 | void Referee::initEnergizers() | 1375 | void Referee::initEnergizers() |
1376 | { | 1376 | { |
1377 | if( !energizers->isEmpty()) | 1377 | if( !energizers->isEmpty()) |
1378 | energizers->clear(); | 1378 | energizers->clear(); |
1379 | if( !energizerRect->isEmpty()) | 1379 | if( !energizerRect->isEmpty()) |
1380 | energizerRect->clear(); | 1380 | energizerRect->clear(); |
1381 | 1381 | ||
1382 | for (int id = 0; id < (gameState.testBit(Introducing) ? 2 : board->energizers()); id++) { | 1382 | for (int id = 0; id < (gameState.testBit(Introducing) ? 2 : board->energizers()); id++) { |
1383 | Energizer *e = new Energizer(board); | 1383 | Energizer *e = new Energizer(board); |
1384 | energizers->append(e); | 1384 | energizers->append(e); |
1385 | QRect *r = new QRect(); | 1385 | QRect *r = new QRect(); |
1386 | energizerRect->append(r); | 1386 | energizerRect->append(r); |
1387 | if (!gameState.testBit(Introducing)) { | 1387 | if (!gameState.testBit(Introducing)) { |
1388 | e->setPosition(board->position(energizer, id)); | 1388 | e->setPosition(board->position(energizer, id)); |
1389 | e->setOn(); | 1389 | e->setOn(); |
1390 | } | 1390 | } |
1391 | e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix)); | 1391 | e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix)); |
1392 | } | 1392 | } |
1393 | } | 1393 | } |
1394 | 1394 | ||
1395 | void Referee::setOnEnergizers() | 1395 | void Referee::setOnEnergizers() |
1396 | { | 1396 | { |
1397 | for (int e = 0; e < board->energizers(); e++) { | 1397 | for (int e = 0; e < board->energizers(); e++) { |
1398 | energizers->at(e)->setOn(); | 1398 | energizers->at(e)->setOn(); |
1399 | } | 1399 | } |
1400 | } | 1400 | } |
1401 | 1401 | ||
1402 | void Referee::setFocusOutPause(bool FocusOutPause) | 1402 | void Referee::setFocusOutPause(bool FocusOutPause) |
1403 | { | 1403 | { |
1404 | focusOutPause = FocusOutPause; | 1404 | focusOutPause = FocusOutPause; |
1405 | } | 1405 | } |
1406 | 1406 | ||
1407 | void Referee::setFocusInContinue(bool FocusInContinue) | 1407 | void Referee::setFocusInContinue(bool FocusInContinue) |
1408 | { | 1408 | { |
1409 | focusInContinue = FocusInContinue; | 1409 | focusInContinue = FocusInContinue; |
1410 | } | 1410 | } |
1411 | 1411 | ||
1412 | void Referee::focusInEvent(QFocusEvent *) | 1412 | void Referee::focusInEvent(QFocusEvent *) |
1413 | { | 1413 | { |
1414 | if (focusInContinue && focusedPause && | 1414 | if (focusInContinue && focusedPause && |
1415 | gameState.testBit(Paused) && gameState.testBit(Playing)) { | 1415 | gameState.testBit(Paused) && gameState.testBit(Playing)) { |
1416 | pause(); | 1416 | pause(); |
1417 | } | 1417 | } |
1418 | } | 1418 | } |
1419 | 1419 | ||
1420 | void Referee::focusOutEvent(QFocusEvent *) | 1420 | void Referee::focusOutEvent(QFocusEvent *) |
1421 | { | 1421 | { |
1422 | if (focusOutPause && !gameState.testBit(Paused) && gameState.testBit(Playing)) { | 1422 | if (focusOutPause && !gameState.testBit(Paused) && gameState.testBit(Playing)) { |
1423 | focusedPause = TRUE; | 1423 | focusedPause = TRUE; |
1424 | pause(); | 1424 | pause(); |
1425 | } | 1425 | } |
1426 | } | 1426 | } |
diff --git a/noncore/games/kpacman/score.cpp b/noncore/games/kpacman/score.cpp index 6e660e8..17dbf0a 100644 --- a/noncore/games/kpacman/score.cpp +++ b/noncore/games/kpacman/score.cpp | |||
@@ -1,642 +1,642 @@ | |||
1 | 1 | ||
2 | #include "portable.h" | 2 | #include "portable.h" |
3 | 3 | ||
4 | #if defined( KDE2_PORT ) | 4 | #if defined( KDE2_PORT ) |
5 | #include <score.h> | 5 | #include <score.h> |
6 | #include <score.moc> | 6 | #include <score.moc> |
7 | 7 | ||
8 | #include <kaccel.h> | 8 | #include <kaccel.h> |
9 | #include <kapp.h> | 9 | #include <kapp.h> |
10 | #include <kconfig.h> | 10 | #include <kconfig.h> |
11 | #include <kstddirs.h> | 11 | #include <kstddirs.h> |
12 | #include <kmessagebox.h> | 12 | #include <kmessagebox.h> |
13 | #elif defined( QPE_PORT ) | 13 | #elif defined( QPE_PORT ) |
14 | #include <qaccel.h> | 14 | #include <qaccel.h> |
15 | #include "config.h" | 15 | #include "config.h" |
16 | #include "score.h" | 16 | #include "score.h" |
17 | #endif | 17 | #endif |
18 | 18 | ||
19 | #include <stdlib.h> | 19 | #include <stdlib.h> |
20 | #include <ctype.h> | 20 | #include <ctype.h> |
21 | 21 | ||
22 | #include <qpixmap.h> | 22 | #include <qpixmap.h> |
23 | #include <qstring.h> | 23 | #include <qstring.h> |
24 | #include <qdstream.h> | 24 | #include <qdstream.h> |
25 | #include <qkeycode.h> | 25 | #include <qkeycode.h> |
26 | #include <qtimer.h> | 26 | #include <qtimer.h> |
27 | #include <qfileinfo.h> | 27 | #include <qfileinfo.h> |
28 | 28 | ||
29 | #include "bitfont.h" | 29 | #include "bitfont.h" |
30 | 30 | ||
31 | Score::Score(QWidget *parent, const char *name, int Scheme, int Mode, Bitfont *font) : QWidget(parent, name) | 31 | Score::Score(QWidget *parent, const char *name, int Scheme, int Mode, Bitfont *font) : QWidget(parent, name) |
32 | { | 32 | { |
33 | setFocusPolicy(QWidget::StrongFocus); | 33 | setFocusPolicy(QWidget::StrongFocus); |
34 | 34 | ||
35 | paused = FALSE; | 35 | paused = FALSE; |
36 | 36 | ||
37 | lastScore = -1; | 37 | lastScore = -1; |
38 | lastPlayer = -1; | 38 | lastPlayer = -1; |
39 | 39 | ||
40 | cursorBlinkTimer = 0; | 40 | cursorBlinkTimer = 0; |
41 | cursorBlinkMS = -1; | 41 | cursorBlinkMS = -1; |
42 | cursor.x = -1; | 42 | cursor.x = -1; |
43 | cursor.y = -1; | 43 | cursor.y = -1; |
44 | cursor.on = FALSE; | 44 | cursor.on = FALSE; |
45 | cursor.chr = QChar('?'); | 45 | cursor.chr = QChar('?'); |
46 | 46 | ||
47 | initKeys(); | 47 | initKeys(); |
48 | 48 | ||
49 | scheme = Scheme; | 49 | scheme = Scheme; |
50 | mode = Mode; | 50 | mode = Mode; |
51 | confScheme(); | 51 | confScheme(); |
52 | 52 | ||
53 | bitfont = font; | 53 | bitfont = font; |
54 | 54 | ||
55 | highscoreFile.setName(locateHighscoreFilePath().filePath()); | 55 | highscoreFile.setName(locateHighscoreFilePath().filePath()); |
56 | read(); | 56 | read(); |
57 | 57 | ||
58 | for (int p = 0; p < maxPlayer; p++) { | 58 | for (int p = 0; p < maxPlayer; p++) { |
59 | playerScore[p] = 0; | 59 | playerScore[p] = 0; |
60 | playerName[p] = getenv("LOGNAME"); | 60 | playerName[p] = getenv("LOGNAME"); |
61 | if (playerName[p].length() < minPlayerNameLength) | 61 | if (playerName[p].length() < minPlayerNameLength) |
62 | playerName[p].setExpand(minPlayerNameLength-1, ' '); | 62 | playerName[p].setExpand(minPlayerNameLength-1, ' '); |
63 | 63 | ||
64 | for (uint i = 0; i < playerName[p].length(); i++) | 64 | for (uint i = 0; i < playerName[p].length(); i++) |
65 | if (playerName[p].at(i) < bitfont->firstChar() || | 65 | if (playerName[p].at(i) < bitfont->firstChar() || |
66 | playerName[p].at(i) > bitfont->lastChar()) | 66 | playerName[p].at(i) > bitfont->lastChar()) |
67 | playerName[p].at(i) = playerName[p].at(i).upper(); | 67 | playerName[p].at(i) = playerName[p].at(i).upper(); |
68 | } | 68 | } |
69 | } | 69 | } |
70 | 70 | ||
71 | Score::~Score() | 71 | Score::~Score() |
72 | { | 72 | { |
73 | // write(); | 73 | // write(); |
74 | } | 74 | } |
75 | 75 | ||
76 | void Score::paintEvent( QPaintEvent *e) | 76 | void Score::paintEvent( QPaintEvent *e) |
77 | { | 77 | { |
78 | if (rect(1, 0, i18n(" 1UP ")).intersects(e->rect())) { | 78 | if (rect(1, 0, tr(" 1UP ")).intersects(e->rect())) { |
79 | QPixmap pix; | 79 | QPixmap pix; |
80 | QColor fg = BLACK; | 80 | QColor fg = BLACK; |
81 | if (cursor.on || paused || lastPlayer != 0) | 81 | if (cursor.on || paused || lastPlayer != 0) |
82 | fg = WHITE; | 82 | fg = WHITE; |
83 | pix = bitfont->text(i18n(" 1UP "), fg, BLACK); | 83 | pix = bitfont->text(tr(" 1UP "), fg, BLACK); |
84 | bitBlt(this, x(1), y(0), &pix); | 84 | bitBlt(this, x(1), y(0), &pix); |
85 | } | 85 | } |
86 | 86 | ||
87 | if (rect(8, 0, i18n(" HIGH SCORE ")).intersects(e->rect())) { | 87 | if (rect(8, 0, tr(" HIGH SCORE ")).intersects(e->rect())) { |
88 | QPixmap pix = bitfont->text(i18n(" HIGH SCORE "), WHITE, BLACK); | 88 | QPixmap pix = bitfont->text(tr(" HIGH SCORE "), WHITE, BLACK); |
89 | bitBlt(this, x(8), y(0), &pix); | 89 | bitBlt(this, x(8), y(0), &pix); |
90 | } | 90 | } |
91 | 91 | ||
92 | if (maxPlayer > 1 && rect(21, 0, i18n(" 2UP ")).intersects(e->rect())) { | 92 | if (maxPlayer > 1 && rect(21, 0, tr(" 2UP ")).intersects(e->rect())) { |
93 | QPixmap pix; | 93 | QPixmap pix; |
94 | QColor fg = BLACK; | 94 | QColor fg = BLACK; |
95 | if (cursor.on || paused || lastPlayer != 1) | 95 | if (cursor.on || paused || lastPlayer != 1) |
96 | fg = WHITE; | 96 | fg = WHITE; |
97 | pix = bitfont->text(i18n(" 2UP "), fg, BLACK); | 97 | pix = bitfont->text(tr(" 2UP "), fg, BLACK); |
98 | bitBlt(this, x(21), y(0), &pix); | 98 | bitBlt(this, x(21), y(0), &pix); |
99 | } | 99 | } |
100 | 100 | ||
101 | QString s; | 101 | QString s; |
102 | 102 | ||
103 | s.sprintf("%6d0", playerScore[0]/10); | 103 | s.sprintf("%6d0", playerScore[0]/10); |
104 | if (rect(0, 1, s).intersects(e->rect())) { | 104 | if (rect(0, 1, s).intersects(e->rect())) { |
105 | QPixmap pix = bitfont->text(s, WHITE, BLACK); | 105 | QPixmap pix = bitfont->text(s, WHITE, BLACK); |
106 | bitBlt(this, x(0), y(1), &pix); | 106 | bitBlt(this, x(0), y(1), &pix); |
107 | } | 107 | } |
108 | 108 | ||
109 | s.sprintf("%8d0", HighScore/10); | 109 | s.sprintf("%8d0", HighScore/10); |
110 | if (rect(8, 1, s).intersects(e->rect())) { | 110 | if (rect(8, 1, s).intersects(e->rect())) { |
111 | QPixmap pix = bitfont->text(s, WHITE, BLACK); | 111 | QPixmap pix = bitfont->text(s, WHITE, BLACK); |
112 | bitBlt(this, x(8), y(1), &pix); | 112 | bitBlt(this, x(8), y(1), &pix); |
113 | } | 113 | } |
114 | 114 | ||
115 | if (lastScore >= 0) { | 115 | if (lastScore >= 0) { |
116 | if (rect(1, 4*1.25, i18n(" CONGRATULATIONS ")).intersects(e->rect())) { | 116 | if (rect(1, 4*1.25, tr(" CONGRATULATIONS ")).intersects(e->rect())) { |
117 | QPixmap pix = bitfont->text(i18n(" CONGRATULATIONS "), YELLOW, BLACK); | 117 | QPixmap pix = bitfont->text(tr(" CONGRATULATIONS "), YELLOW, BLACK); |
118 | bitBlt(this, x(1), y(4*1.25), &pix); | 118 | bitBlt(this, x(1), y(4*1.25), &pix); |
119 | } | 119 | } |
120 | if (rect(1, 6*1.25, i18n(" YOU HAVE ARCHIEVED ")).intersects(e->rect())) { | 120 | if (rect(1, 6*1.25, tr(" YOU HAVE ARCHIEVED ")).intersects(e->rect())) { |
121 | QPixmap pix = bitfont->text(i18n(" YOU HAVE ARCHIEVED "), CYAN, BLACK); | 121 | QPixmap pix = bitfont->text(tr(" YOU HAVE ARCHIEVED "), CYAN, BLACK); |
122 | bitBlt(this, x(1), y(6*1.25), &pix); | 122 | bitBlt(this, x(1), y(6*1.25), &pix); |
123 | } | 123 | } |
124 | if (rect(1, 7*1.25, i18n(" A SCORE IN THE TOP 10. ")).intersects(e->rect())) { | 124 | if (rect(1, 7*1.25, tr(" A SCORE IN THE TOP 10. ")).intersects(e->rect())) { |
125 | QPixmap pix = bitfont->text(i18n(" A SCORE IN THE TOP 10. "), CYAN, BLACK); | 125 | QPixmap pix = bitfont->text(tr(" A SCORE IN THE TOP 10. "), CYAN, BLACK); |
126 | bitBlt(this, x(1), y(7*1.25), &pix); | 126 | bitBlt(this, x(1), y(7*1.25), &pix); |
127 | } | 127 | } |
128 | if (rect(1, 8*1.25, i18n(" ")).intersects(e->rect())) { | 128 | if (rect(1, 8*1.25, tr(" ")).intersects(e->rect())) { |
129 | QPixmap pix = bitfont->text(i18n(" "), CYAN, BLACK); | 129 | QPixmap pix = bitfont->text(tr(" "), CYAN, BLACK); |
130 | bitBlt(this, x(1), y(8*1.25), &pix); | 130 | bitBlt(this, x(1), y(8*1.25), &pix); |
131 | } | 131 | } |
132 | } | 132 | } |
133 | 133 | ||
134 | if (rect(1, 9.5*1.25, i18n("RNK SCORE NAME DATE")).intersects(e->rect())) { | 134 | if (rect(1, 9.5*1.25, tr("RNK SCORE NAME DATE")).intersects(e->rect())) { |
135 | QPixmap pix = bitfont->text(i18n("RNK SCORE NAME DATE"), WHITE, BLACK); | 135 | QPixmap pix = bitfont->text(tr("RNK SCORE NAME DATE"), WHITE, BLACK); |
136 | bitBlt(this, x(1), y(9.5*1.25), &pix); | 136 | bitBlt(this, x(1), y(9.5*1.25), &pix); |
137 | } | 137 | } |
138 | 138 | ||
139 | for (int i = 0; i < 10; i++) { | 139 | for (int i = 0; i < 10; i++) { |
140 | s.sprintf("%2d%9d %-3.3s %-8.8s", | 140 | s.sprintf("%2d%9d %-3.3s %-8.8s", |
141 | i+1, hallOfFame[i].points, hallOfFame[i].name.utf8().data(), | 141 | i+1, hallOfFame[i].points, hallOfFame[i].name.utf8().data(), |
142 | formatDate(hallOfFame[i].moment.date()).data()); | 142 | formatDate(hallOfFame[i].moment.date()).data()); |
143 | if (rect(1, (11+i)*1.25, s).intersects(e->rect())) { | 143 | if (rect(1, (11+i)*1.25, s).intersects(e->rect())) { |
144 | QPixmap pix = bitfont->text(s, (i == lastScore) ? YELLOW : WHITE, BLACK); | 144 | QPixmap pix = bitfont->text(s, (i == lastScore) ? YELLOW : WHITE, BLACK); |
145 | bitBlt(this, x(1), y((11+i)*1.25), &pix); | 145 | bitBlt(this, x(1), y((11+i)*1.25), &pix); |
146 | } | 146 | } |
147 | } | 147 | } |
148 | 148 | ||
149 | if (cursor.x != -1 && cursor.y != -1 && cursor.on) { | 149 | if (cursor.x != -1 && cursor.y != -1 && cursor.on) { |
150 | if (rect(cursor.x, (cursor.y*1.25), cursor.chr).intersects(e->rect())) { | 150 | if (rect(cursor.x, (cursor.y*1.25), cursor.chr).intersects(e->rect())) { |
151 | QPixmap pix = bitfont->text(cursor.chr, BLACK, YELLOW); | 151 | QPixmap pix = bitfont->text(cursor.chr, BLACK, YELLOW); |
152 | bitBlt(this, x(cursor.x), y(cursor.y*1.25), &pix); | 152 | bitBlt(this, x(cursor.x), y(cursor.y*1.25), &pix); |
153 | } | 153 | } |
154 | } | 154 | } |
155 | 155 | ||
156 | if (paused) { | 156 | if (paused) { |
157 | 157 | ||
158 | QPixmap pix = bitfont->text(i18n("PAUSED"), RED, BLACK); | 158 | QPixmap pix = bitfont->text(tr("PAUSED"), RED, BLACK); |
159 | QRect r = bitfont->rect(i18n("PAUSED")); | 159 | QRect r = bitfont->rect(tr("PAUSED")); |
160 | r.moveCenter(QPoint(this->width()/2, this->height()/2)); | 160 | r.moveCenter(QPoint(this->width()/2, this->height()/2)); |
161 | 161 | ||
162 | bitBlt(this, r.x(), r.y(), &pix); | 162 | bitBlt(this, r.x(), r.y(), &pix); |
163 | } | 163 | } |
164 | } | 164 | } |
165 | 165 | ||
166 | void Score::timerEvent(QTimerEvent*) | 166 | void Score::timerEvent(QTimerEvent*) |
167 | { | 167 | { |
168 | cursor.on = !cursor.on; | 168 | cursor.on = !cursor.on; |
169 | 169 | ||
170 | if (paused) | 170 | if (paused) |
171 | return; | 171 | return; |
172 | 172 | ||
173 | if (cursor.x != -1 && cursor.y != -1) | 173 | if (cursor.x != -1 && cursor.y != -1) |
174 | repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE); | 174 | repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE); |
175 | scrollRepeat = FALSE; | 175 | scrollRepeat = FALSE; |
176 | 176 | ||
177 | if (lastPlayer == 0) | 177 | if (lastPlayer == 0) |
178 | repaint(rect(1, 0, i18n(" 1UP ")), FALSE); | 178 | repaint(rect(1, 0, tr(" 1UP ")), FALSE); |
179 | 179 | ||
180 | if (lastPlayer == 1) | 180 | if (lastPlayer == 1) |
181 | repaint(rect(21, 0, i18n(" 2UP ")), FALSE); | 181 | repaint(rect(21, 0, tr(" 2UP ")), FALSE); |
182 | } | 182 | } |
183 | 183 | ||
184 | void Score::keyPressEvent(QKeyEvent *k) | 184 | void Score::keyPressEvent(QKeyEvent *k) |
185 | { | 185 | { |
186 | if (lastScore < 0 || lastPlayer < 0 || lastPlayer >= maxPlayer || paused) { | 186 | if (lastScore < 0 || lastPlayer < 0 || lastPlayer >= maxPlayer || paused) { |
187 | k->ignore(); | 187 | k->ignore(); |
188 | return; | 188 | return; |
189 | } | 189 | } |
190 | 190 | ||
191 | int x = cursor.x; | 191 | int x = cursor.x; |
192 | int y = cursor.y; | 192 | int y = cursor.y; |
193 | 193 | ||
194 | uint key = k->key(); | 194 | uint key = k->key(); |
195 | 195 | ||
196 | if (scrollRepeat && (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down)) { | 196 | if (scrollRepeat && (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down)) { |
197 | k->ignore(); | 197 | k->ignore(); |
198 | return; | 198 | return; |
199 | } | 199 | } |
200 | 200 | ||
201 | if (key != Key_Return) { | 201 | if (key != Key_Return) { |
202 | if (key == RightKey || key == Key_Right) | 202 | if (key == RightKey || key == Key_Right) |
203 | if (++cursor.x > 16) | 203 | if (++cursor.x > 16) |
204 | cursor.x = 14; | 204 | cursor.x = 14; |
205 | if (key == LeftKey || key == Key_Left) | 205 | if (key == LeftKey || key == Key_Left) |
206 | if (--cursor.x < 14) | 206 | if (--cursor.x < 14) |
207 | cursor.x = 16; | 207 | cursor.x = 16; |
208 | if (key == UpKey || key == Key_Up) | 208 | if (key == UpKey || key == Key_Up) |
209 | if (cursor.chr.unicode() < bitfont->lastChar()) | 209 | if (cursor.chr.unicode() < bitfont->lastChar()) |
210 | cursor.chr = cursor.chr.unicode()+1; | 210 | cursor.chr = cursor.chr.unicode()+1; |
211 | else | 211 | else |
212 | cursor.chr = bitfont->firstChar(); | 212 | cursor.chr = bitfont->firstChar(); |
213 | if (key == DownKey || key == Key_Down) | 213 | if (key == DownKey || key == Key_Down) |
214 | if (cursor.chr.unicode() > bitfont->firstChar()) | 214 | if (cursor.chr.unicode() > bitfont->firstChar()) |
215 | cursor.chr = cursor.chr.unicode()-1; | 215 | cursor.chr = cursor.chr.unicode()-1; |
216 | else | 216 | else |
217 | cursor.chr = bitfont->lastChar(); | 217 | cursor.chr = bitfont->lastChar(); |
218 | 218 | ||
219 | if (cursor.x == x && cursor.y == y && | 219 | if (cursor.x == x && cursor.y == y && |
220 | cursor.chr == hallOfFame[lastScore].name.at(cursor.x-14)) { | 220 | cursor.chr == hallOfFame[lastScore].name.at(cursor.x-14)) { |
221 | uint ascii = k->ascii(); | 221 | uint ascii = k->ascii(); |
222 | 222 | ||
223 | if (ascii < bitfont->firstChar() || ascii > bitfont->lastChar()) | 223 | if (ascii < bitfont->firstChar() || ascii > bitfont->lastChar()) |
224 | ascii = toupper(ascii); | 224 | ascii = toupper(ascii); |
225 | 225 | ||
226 | if (ascii >= bitfont->firstChar() && ascii <= bitfont->lastChar()) { | 226 | if (ascii >= bitfont->firstChar() && ascii <= bitfont->lastChar()) { |
227 | cursor.chr = ascii; | 227 | cursor.chr = ascii; |
228 | hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr; | 228 | hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr; |
229 | if (++cursor.x > 16) | 229 | if (++cursor.x > 16) |
230 | cursor.x = 14; | 230 | cursor.x = 14; |
231 | } | 231 | } |
232 | } | 232 | } |
233 | } | 233 | } |
234 | 234 | ||
235 | if (key == Key_Return) { | 235 | if (key == Key_Return) { |
236 | playerName[lastPlayer] = hallOfFame[lastScore].name; | 236 | playerName[lastPlayer] = hallOfFame[lastScore].name; |
237 | write(); | 237 | write(); |
238 | read(); | 238 | read(); |
239 | lastScore = -1; | 239 | lastScore = -1; |
240 | cursor.x = -1; | 240 | cursor.x = -1; |
241 | cursor.y = -1; | 241 | cursor.y = -1; |
242 | // killTimers(); | 242 | // killTimers(); |
243 | emit toggleNew(); | 243 | emit toggleNew(); |
244 | end(); | 244 | end(); |
245 | } | 245 | } |
246 | 246 | ||
247 | if (x != cursor.x || y != cursor.y) { | 247 | if (x != cursor.x || y != cursor.y) { |
248 | if (cursor.x != -1) | 248 | if (cursor.x != -1) |
249 | cursor.chr = hallOfFame[lastScore].name.at(cursor.x-14); | 249 | cursor.chr = hallOfFame[lastScore].name.at(cursor.x-14); |
250 | scrollRepeat = FALSE; | 250 | scrollRepeat = FALSE; |
251 | repaint(rect(x, y*1.25, cursor.chr), FALSE); | 251 | repaint(rect(x, y*1.25, cursor.chr), FALSE); |
252 | } else | 252 | } else |
253 | hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr; | 253 | hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr; |
254 | 254 | ||
255 | if (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down) | 255 | if (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down) |
256 | scrollRepeat = TRUE; | 256 | scrollRepeat = TRUE; |
257 | else | 257 | else |
258 | repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE); | 258 | repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE); |
259 | } | 259 | } |
260 | 260 | ||
261 | void Score::initKeys() | 261 | void Score::initKeys() |
262 | { | 262 | { |
263 | APP_CONFIG_BEGIN( cfg ); | 263 | APP_CONFIG_BEGIN( cfg ); |
264 | QString up("Up"); | 264 | QString up("Up"); |
265 | up = cfg->readEntry("upKey", (const char*) up); | 265 | up = cfg->readEntry("upKey", (const char*) up); |
266 | UpKey = KAccel::stringToKey(up); | 266 | UpKey = KAccel::stringToKey(up); |
267 | 267 | ||
268 | QString down("Down"); | 268 | QString down("Down"); |
269 | down = cfg->readEntry("downKey", (const char*) down); | 269 | down = cfg->readEntry("downKey", (const char*) down); |
270 | DownKey = KAccel::stringToKey(down); | 270 | DownKey = KAccel::stringToKey(down); |
271 | 271 | ||
272 | QString left("Left"); | 272 | QString left("Left"); |
273 | left = cfg->readEntry("leftKey", (const char*) left); | 273 | left = cfg->readEntry("leftKey", (const char*) left); |
274 | LeftKey = KAccel::stringToKey(left); | 274 | LeftKey = KAccel::stringToKey(left); |
275 | 275 | ||
276 | QString right("Right"); | 276 | QString right("Right"); |
277 | right = cfg->readEntry("rightKey", (const char*) right); | 277 | right = cfg->readEntry("rightKey", (const char*) right); |
278 | RightKey = KAccel::stringToKey(right); | 278 | RightKey = KAccel::stringToKey(right); |
279 | APP_CONFIG_END( cfg ); | 279 | APP_CONFIG_END( cfg ); |
280 | } | 280 | } |
281 | 281 | ||
282 | void Score::confTiming(bool defGroup) | 282 | void Score::confTiming(bool defGroup) |
283 | { | 283 | { |
284 | APP_CONFIG_BEGIN( cfg ); | 284 | APP_CONFIG_BEGIN( cfg ); |
285 | if (defGroup || cfg->hasKey("CursorBlinkMS")) | 285 | if (defGroup || cfg->hasKey("CursorBlinkMS")) |
286 | cursorBlinkMS = cfg->readNumEntry("CursorBlinkMS", 250); | 286 | cursorBlinkMS = cfg->readNumEntry("CursorBlinkMS", 250); |
287 | if (defGroup || cfg->hasKey("HallOfFameMS")) | 287 | if (defGroup || cfg->hasKey("HallOfFameMS")) |
288 | hallOfFameMS = cfg->readNumEntry("HallOfFameMS", 7000); | 288 | hallOfFameMS = cfg->readNumEntry("HallOfFameMS", 7000); |
289 | if (defGroup || cfg->hasKey("AfterPauseMS")) | 289 | if (defGroup || cfg->hasKey("AfterPauseMS")) |
290 | afterPauseMS = cfg->readNumEntry("AfterPauseMS", 1000); | 290 | afterPauseMS = cfg->readNumEntry("AfterPauseMS", 1000); |
291 | APP_CONFIG_END( cfg ); | 291 | APP_CONFIG_END( cfg ); |
292 | } | 292 | } |
293 | 293 | ||
294 | void Score::confScheme() | 294 | void Score::confScheme() |
295 | { | 295 | { |
296 | APP_CONFIG_BEGIN( cfg ); | 296 | APP_CONFIG_BEGIN( cfg ); |
297 | SAVE_CONFIG_GROUP( cfg, oldgroup ); | 297 | SAVE_CONFIG_GROUP( cfg, oldgroup ); |
298 | QString newgroup; | 298 | QString newgroup; |
299 | 299 | ||
300 | // if not set, read mode and scheme from the configfile | 300 | // if not set, read mode and scheme from the configfile |
301 | if (mode == -1 && scheme == -1) { | 301 | if (mode == -1 && scheme == -1) { |
302 | scheme = cfg->readNumEntry("Scheme", -1); | 302 | scheme = cfg->readNumEntry("Scheme", -1); |
303 | mode = cfg->readNumEntry("Mode", -1); | 303 | mode = cfg->readNumEntry("Mode", -1); |
304 | 304 | ||
305 | // if mode is not set in the defGroup-group, lookup the scheme group | 305 | // if mode is not set in the defGroup-group, lookup the scheme group |
306 | if (scheme != -1 || mode == -1) { | 306 | if (scheme != -1 || mode == -1) { |
307 | newgroup.sprintf("Scheme %d", scheme); | 307 | newgroup.sprintf("Scheme %d", scheme); |
308 | cfg->setGroup(newgroup); | 308 | cfg->setGroup(newgroup); |
309 | 309 | ||
310 | mode = cfg->readNumEntry("Mode", -1); | 310 | mode = cfg->readNumEntry("Mode", -1); |
311 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 311 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
312 | } | 312 | } |
313 | } | 313 | } |
314 | 314 | ||
315 | int oldCursorBlinkMS = cursorBlinkMS; | 315 | int oldCursorBlinkMS = cursorBlinkMS; |
316 | 316 | ||
317 | confTiming(); | 317 | confTiming(); |
318 | 318 | ||
319 | if (mode != -1) { | 319 | if (mode != -1) { |
320 | newgroup.sprintf("Mode %d", mode); | 320 | newgroup.sprintf("Mode %d", mode); |
321 | cfg->setGroup(newgroup); | 321 | cfg->setGroup(newgroup); |
322 | 322 | ||
323 | confTiming(FALSE); | 323 | confTiming(FALSE); |
324 | } | 324 | } |
325 | 325 | ||
326 | if (scheme != -1) { | 326 | if (scheme != -1) { |
327 | newgroup.sprintf("Scheme %d", scheme); | 327 | newgroup.sprintf("Scheme %d", scheme); |
328 | cfg->setGroup(newgroup); | 328 | cfg->setGroup(newgroup); |
329 | 329 | ||
330 | confTiming(FALSE); | 330 | confTiming(FALSE); |
331 | } | 331 | } |
332 | 332 | ||
333 | if (cursorBlinkMS != oldCursorBlinkMS) { | 333 | if (cursorBlinkMS != oldCursorBlinkMS) { |
334 | if (cursorBlinkTimer) | 334 | if (cursorBlinkTimer) |
335 | killTimer(cursorBlinkTimer); | 335 | killTimer(cursorBlinkTimer); |
336 | cursorBlinkTimer = startTimer(cursorBlinkMS); | 336 | cursorBlinkTimer = startTimer(cursorBlinkMS); |
337 | } | 337 | } |
338 | 338 | ||
339 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 339 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
340 | APP_CONFIG_END( cfg ); | 340 | APP_CONFIG_END( cfg ); |
341 | } | 341 | } |
342 | 342 | ||
343 | void Score::setScheme(int Scheme, int Mode, Bitfont *font) | 343 | void Score::setScheme(int Scheme, int Mode, Bitfont *font) |
344 | { | 344 | { |
345 | mode = Mode; | 345 | mode = Mode; |
346 | scheme = Scheme; | 346 | scheme = Scheme; |
347 | 347 | ||
348 | confScheme(); | 348 | confScheme(); |
349 | 349 | ||
350 | bitfont = font; | 350 | bitfont = font; |
351 | 351 | ||
352 | for (int p = 0; p < maxPlayer; p++) | 352 | for (int p = 0; p < maxPlayer; p++) |
353 | for (uint i = 0; i < playerName[p].length(); i++) | 353 | for (uint i = 0; i < playerName[p].length(); i++) |
354 | if (playerName[p].at(i) < bitfont->firstChar() || | 354 | if (playerName[p].at(i) < bitfont->firstChar() || |
355 | playerName[p].at(i) > bitfont->lastChar()) | 355 | playerName[p].at(i) > bitfont->lastChar()) |
356 | playerName[p].at(i) = playerName[p].at(i).upper(); | 356 | playerName[p].at(i) = playerName[p].at(i).upper(); |
357 | 357 | ||
358 | for (int i = 0; i < 10; i++) | 358 | for (int i = 0; i < 10; i++) |
359 | for (uint j = 0; j < hallOfFame[i].name.length(); j++) | 359 | for (uint j = 0; j < hallOfFame[i].name.length(); j++) |
360 | if (hallOfFame[i].name.at(j) < bitfont->firstChar() || | 360 | if (hallOfFame[i].name.at(j) < bitfont->firstChar() || |
361 | hallOfFame[i].name.at(j) > bitfont->lastChar()) | 361 | hallOfFame[i].name.at(j) > bitfont->lastChar()) |
362 | hallOfFame[i].name.at(j) = hallOfFame[i].name.at(j).upper(); | 362 | hallOfFame[i].name.at(j) = hallOfFame[i].name.at(j).upper(); |
363 | 363 | ||
364 | if (cursor.chr.unicode() < bitfont->firstChar() || | 364 | if (cursor.chr.unicode() < bitfont->firstChar() || |
365 | cursor.chr.unicode() > bitfont->lastChar()) | 365 | cursor.chr.unicode() > bitfont->lastChar()) |
366 | cursor.chr = cursor.chr.upper(); | 366 | cursor.chr = cursor.chr.upper(); |
367 | } | 367 | } |
368 | 368 | ||
369 | void Score::set(int score) | 369 | void Score::set(int score) |
370 | { | 370 | { |
371 | set(score, 0); | 371 | set(score, 0); |
372 | } | 372 | } |
373 | 373 | ||
374 | void Score::set(int score, int player) | 374 | void Score::set(int score, int player) |
375 | { | 375 | { |
376 | if (player < 0 || player >= maxPlayer) | 376 | if (player < 0 || player >= maxPlayer) |
377 | return; | 377 | return; |
378 | 378 | ||
379 | lastPlayer = player; | 379 | lastPlayer = player; |
380 | playerScore[lastPlayer] = score; | 380 | playerScore[lastPlayer] = score; |
381 | 381 | ||
382 | QString s; | 382 | QString s; |
383 | 383 | ||
384 | s.sprintf("%6d0", playerScore[lastPlayer]/10); | 384 | s.sprintf("%6d0", playerScore[lastPlayer]/10); |
385 | repaint(rect(0, 1, s), FALSE); | 385 | repaint(rect(0, 1, s), FALSE); |
386 | 386 | ||
387 | if (score > HighScore) { | 387 | if (score > HighScore) { |
388 | HighScore = score; | 388 | HighScore = score; |
389 | s.sprintf("%8d0", HighScore/10); | 389 | s.sprintf("%8d0", HighScore/10); |
390 | repaint(rect(8, 1, s), FALSE); | 390 | repaint(rect(8, 1, s), FALSE); |
391 | } | 391 | } |
392 | } | 392 | } |
393 | 393 | ||
394 | /* | 394 | /* |
395 | * Set the score for player after the game if over. If the score is in the | 395 | * Set the score for player after the game if over. If the score is in the |
396 | * high scores then the hall of fame is updated (shifted) and the scoreboard | 396 | * high scores then the hall of fame is updated (shifted) and the scoreboard |
397 | * is shown. | 397 | * is shown. |
398 | */ | 398 | */ |
399 | 399 | ||
400 | void Score::setScore(int level, int player) | 400 | void Score::setScore(int level, int player) |
401 | { | 401 | { |
402 | lastScore = -1; | 402 | lastScore = -1; |
403 | 403 | ||
404 | if (player < 0 || player >= maxPlayer || level == 0) { | 404 | if (player < 0 || player >= maxPlayer || level == 0) { |
405 | if (level != 0) | 405 | if (level != 0) |
406 | emit toggleNew(); | 406 | emit toggleNew(); |
407 | QTimer::singleShot(hallOfFameMS, this, SLOT(end())); | 407 | QTimer::singleShot(hallOfFameMS, this, SLOT(end())); |
408 | return; | 408 | return; |
409 | } | 409 | } |
410 | 410 | ||
411 | lastPlayer = player; | 411 | lastPlayer = player; |
412 | 412 | ||
413 | for (int i = 0; i < 10; i++) | 413 | for (int i = 0; i < 10; i++) |
414 | if ( playerScore[lastPlayer] > hallOfFame[i].points) { | 414 | if ( playerScore[lastPlayer] > hallOfFame[i].points) { |
415 | lastScore = i; | 415 | lastScore = i; |
416 | break; | 416 | break; |
417 | } | 417 | } |
418 | 418 | ||
419 | if (lastScore < 0) { | 419 | if (lastScore < 0) { |
420 | emit toggleNew(); | 420 | emit toggleNew(); |
421 | QTimer::singleShot(hallOfFameMS, this, SLOT(end())); | 421 | QTimer::singleShot(hallOfFameMS, this, SLOT(end())); |
422 | return; | 422 | return; |
423 | } | 423 | } |
424 | 424 | ||
425 | for (int i = 9; i > lastScore && i > 0; i--) | 425 | for (int i = 9; i > lastScore && i > 0; i--) |
426 | hallOfFame[i] = hallOfFame[i-1]; | 426 | hallOfFame[i] = hallOfFame[i-1]; |
427 | 427 | ||
428 | hallOfFame[lastScore].points = playerScore[lastPlayer]; | 428 | hallOfFame[lastScore].points = playerScore[lastPlayer]; |
429 | hallOfFame[lastScore].levels = level; | 429 | hallOfFame[lastScore].levels = level; |
430 | hallOfFame[lastScore].moment = QDateTime::currentDateTime(); | 430 | hallOfFame[lastScore].moment = QDateTime::currentDateTime(); |
431 | hallOfFame[lastScore].name = playerName[lastPlayer]; | 431 | hallOfFame[lastScore].name = playerName[lastPlayer]; |
432 | 432 | ||
433 | cursor.x = 14; | 433 | cursor.x = 14; |
434 | cursor.y = 11+lastScore; | 434 | cursor.y = 11+lastScore; |
435 | cursor.chr = hallOfFame[lastScore].name.at(cursor.x-14); | 435 | cursor.chr = hallOfFame[lastScore].name.at(cursor.x-14); |
436 | 436 | ||
437 | // startTimer(cursorBlinkMS); | 437 | // startTimer(cursorBlinkMS); |
438 | setFocus(); | 438 | setFocus(); |
439 | } | 439 | } |
440 | 440 | ||
441 | /* | 441 | /* |
442 | * Read the highscores, if no file or a file shorter than 4 bytes (versions before 0.2.4 stores only | 442 | * Read the highscores, if no file or a file shorter than 4 bytes (versions before 0.2.4 stores only |
443 | * the points of one highscore) exists - the highscores were initialized with default values. | 443 | * the points of one highscore) exists - the highscores were initialized with default values. |
444 | */ | 444 | */ |
445 | void Score::read() | 445 | void Score::read() |
446 | { | 446 | { |
447 | if (highscoreFile.exists() && highscoreFile.size() > 4) { | 447 | if (highscoreFile.exists() && highscoreFile.size() > 4) { |
448 | if (highscoreFile.open(IO_ReadOnly)) { | 448 | if (highscoreFile.open(IO_ReadOnly)) { |
449 | QDataStream s(&highscoreFile); | 449 | QDataStream s(&highscoreFile); |
450 | char *name; | 450 | char *name; |
451 | for (int i = 0; i < 10; i++) { | 451 | for (int i = 0; i < 10; i++) { |
452 | s >> hallOfFame[i].points >> hallOfFame[i].levels >> hallOfFame[i].duration >> | 452 | s >> hallOfFame[i].points >> hallOfFame[i].levels >> hallOfFame[i].duration >> |
453 | hallOfFame[i].moment >> name; | 453 | hallOfFame[i].moment >> name; |
454 | hallOfFame[i].name = QString::fromLatin1(name); | 454 | hallOfFame[i].name = QString::fromLatin1(name); |
455 | delete(name); | 455 | delete(name); |
456 | } | 456 | } |
457 | highscoreFile.close(); | 457 | highscoreFile.close(); |
458 | } | 458 | } |
459 | } else { | 459 | } else { |
460 | for (int i = 0; i < 10; i++) { | 460 | for (int i = 0; i < 10; i++) { |
461 | hallOfFame[i].points = 5000; | 461 | hallOfFame[i].points = 5000; |
462 | hallOfFame[i].levels = 0; | 462 | hallOfFame[i].levels = 0; |
463 | hallOfFame[i].duration = QTime(); | 463 | hallOfFame[i].duration = QTime(); |
464 | hallOfFame[i].moment = QDateTime(); | 464 | hallOfFame[i].moment = QDateTime(); |
465 | hallOfFame[i].name = "???"; | 465 | hallOfFame[i].name = "???"; |
466 | } | 466 | } |
467 | // write(); | 467 | // write(); |
468 | } | 468 | } |
469 | 469 | ||
470 | for (int i = 0; i < 10; i++) | 470 | for (int i = 0; i < 10; i++) |
471 | for (uint j = 0; j < hallOfFame[i].name.length(); j++) | 471 | for (uint j = 0; j < hallOfFame[i].name.length(); j++) |
472 | if (hallOfFame[i].name.at(j) < bitfont->firstChar() || | 472 | if (hallOfFame[i].name.at(j) < bitfont->firstChar() || |
473 | hallOfFame[i].name.at(j) > bitfont->lastChar()) | 473 | hallOfFame[i].name.at(j) > bitfont->lastChar()) |
474 | hallOfFame[i].name.at(j) = hallOfFame[i].name.at(j).upper(); | 474 | hallOfFame[i].name.at(j) = hallOfFame[i].name.at(j).upper(); |
475 | 475 | ||
476 | HighScore = hallOfFame[0].points; | 476 | HighScore = hallOfFame[0].points; |
477 | } | 477 | } |
478 | 478 | ||
479 | void Score::write() | 479 | void Score::write() |
480 | { | 480 | { |
481 | #ifndef QWS | 481 | #ifndef QWS |
482 | if (!highscoreFile.exists() && highscoreFile.name() == systemHighscoreFileInfo.filePath()) | 482 | if (!highscoreFile.exists() && highscoreFile.name() == systemHighscoreFileInfo.filePath()) |
483 | KMessageBox::information(0, | 483 | KMessageBox::information(0, |
484 | i18n("You're going to create the highscore-file\n" | 484 | tr("You're going to create the highscore-file\n" |
485 | "'%1'\n" | 485 | "'%1'\n" |
486 | "for your maschine, that should be used systemwide.\n" | 486 | "for your maschine, that should be used systemwide.\n" |
487 | "\n" | 487 | "\n" |
488 | "To grant access to the other users, set the appropriate rights (a+w)\n" | 488 | "To grant access to the other users, set the appropriate rights (a+w)\n" |
489 | "on that file or ask your systemadministator for that favor.\n" | 489 | "on that file or ask your systemadministator for that favor.\n" |
490 | "\n" | 490 | "\n" |
491 | "To use a different directory or filename for the highscores," | 491 | "To use a different directory or filename for the highscores," |
492 | "specify them in the configfile (kpacmanrc:highscoreFilePath)." | 492 | "specify them in the configfile (kpacmanrc:highscoreFilePath)." |
493 | ).arg(systemHighscoreFileInfo.filePath())); | 493 | ).arg(systemHighscoreFileInfo.filePath())); |
494 | 494 | ||
495 | if (highscoreFile.name() == privateHighscoreFileInfo.filePath()) | 495 | if (highscoreFile.name() == privateHighscoreFileInfo.filePath()) |
496 | KMessageBox::information(0, | 496 | KMessageBox::information(0, |
497 | i18n("You're using a private highscore-file, that's mostly because of\n" | 497 | tr("You're using a private highscore-file, that's mostly because of\n" |
498 | "missing write-access to the systemwide file\n" | 498 | "missing write-access to the systemwide file\n" |
499 | "'%1' .\n" | 499 | "'%1' .\n" |
500 | "\n" | 500 | "\n" |
501 | "Ask your systemadministrator for granting you access to that file,\n" | 501 | "Ask your systemadministrator for granting you access to that file,\n" |
502 | "by setting the appropriate rights (a+w) on it.\n" | 502 | "by setting the appropriate rights (a+w) on it.\n" |
503 | "\n" | 503 | "\n" |
504 | "To use a different directory or filename for the highscores," | 504 | "To use a different directory or filename for the highscores," |
505 | "specify them in the configfile (kpacmanrc:highscoreFilePath)." | 505 | "specify them in the configfile (kpacmanrc:highscoreFilePath)." |
506 | ).arg(systemHighscoreFileInfo.filePath()), | 506 | ).arg(systemHighscoreFileInfo.filePath()), |
507 | QString::null, "PrivateHighscore"); | 507 | QString::null, "PrivateHighscore"); |
508 | #endif | 508 | #endif |
509 | if (highscoreFile.open(IO_WriteOnly)) { | 509 | if (highscoreFile.open(IO_WriteOnly)) { |
510 | QDataStream s(&highscoreFile); | 510 | QDataStream s(&highscoreFile); |
511 | for (int i = 0; i < 10; i++) | 511 | for (int i = 0; i < 10; i++) |
512 | s << hallOfFame[i].points << hallOfFame[i].levels << hallOfFame[i].duration << | 512 | s << hallOfFame[i].points << hallOfFame[i].levels << hallOfFame[i].duration << |
513 | hallOfFame[i].moment << hallOfFame[i].name.latin1(); | 513 | hallOfFame[i].moment << hallOfFame[i].name.latin1(); |
514 | highscoreFile.close(); | 514 | highscoreFile.close(); |
515 | } | 515 | } |
516 | } | 516 | } |
517 | 517 | ||
518 | void Score::setPause(bool Paused) | 518 | void Score::setPause(bool Paused) |
519 | { | 519 | { |
520 | paused = Paused; | 520 | paused = Paused; |
521 | 521 | ||
522 | QRect r = bitfont->rect(i18n("PAUSED")); | 522 | QRect r = bitfont->rect(tr("PAUSED")); |
523 | r.moveCenter(QPoint(this->width()/2, this->height()/2)); | 523 | r.moveCenter(QPoint(this->width()/2, this->height()/2)); |
524 | repaint(r, TRUE); | 524 | repaint(r, TRUE); |
525 | 525 | ||
526 | // repaint 1UP or 2UP | 526 | // repaint 1UP or 2UP |
527 | repaint(FALSE); | 527 | repaint(FALSE); |
528 | } | 528 | } |
529 | 529 | ||
530 | void Score::end() | 530 | void Score::end() |
531 | { | 531 | { |
532 | if (paused) { | 532 | if (paused) { |
533 | QTimer::singleShot(afterPauseMS, this, SLOT(end())); | 533 | QTimer::singleShot(afterPauseMS, this, SLOT(end())); |
534 | return; | 534 | return; |
535 | } | 535 | } |
536 | 536 | ||
537 | // repaint 1UP or 2UP | 537 | // repaint 1UP or 2UP |
538 | lastPlayer = -1; | 538 | lastPlayer = -1; |
539 | repaint(FALSE); | 539 | repaint(FALSE); |
540 | 540 | ||
541 | emit forcedHallOfFame(FALSE); | 541 | emit forcedHallOfFame(FALSE); |
542 | } | 542 | } |
543 | 543 | ||
544 | /* | 544 | /* |
545 | * Return the date in a formatted QString. The format can be changed using internationalization | 545 | * Return the date in a formatted QString. The format can be changed using internationalization |
546 | * of the string "YY/MM/DD". Invalid QDate's where returned as "00/00/00". | 546 | * of the string "YY/MM/DD". Invalid QDate's where returned as "00/00/00". |
547 | */ | 547 | */ |
548 | QString Score::formatDate(QDate date) | 548 | QString Score::formatDate(QDate date) |
549 | { | 549 | { |
550 | QString s = i18n("@YY@/@MM@/@DD@"); | 550 | QString s = tr("@YY@/@MM@/@DD@"); |
551 | 551 | ||
552 | QString dd; | 552 | QString dd; |
553 | dd.sprintf("%02d", date.isValid() ? date.year() % 100 : 0); | 553 | dd.sprintf("%02d", date.isValid() ? date.year() % 100 : 0); |
554 | s.replace(QRegExp("@YY@"), dd); | 554 | s.replace(QRegExp("@YY@"), dd); |
555 | dd.sprintf("%02d", date.isValid() ? date.month() : 0); | 555 | dd.sprintf("%02d", date.isValid() ? date.month() : 0); |
556 | s.replace(QRegExp("@MM@"), dd); | 556 | s.replace(QRegExp("@MM@"), dd); |
557 | dd.sprintf("%02d", date.isValid() ? date.day() : 0); | 557 | dd.sprintf("%02d", date.isValid() ? date.day() : 0); |
558 | s.replace(QRegExp("@DD@"), dd); | 558 | s.replace(QRegExp("@DD@"), dd); |
559 | 559 | ||
560 | return s; | 560 | return s; |
561 | } | 561 | } |
562 | 562 | ||
563 | QRect Score::rect(int col, float row, QString str, int align) | 563 | QRect Score::rect(int col, float row, QString str, int align) |
564 | { | 564 | { |
565 | QRect r = bitfont->rect(str); | 565 | QRect r = bitfont->rect(str); |
566 | r.moveBy(x(col), y(row)); | 566 | r.moveBy(x(col), y(row)); |
567 | 567 | ||
568 | int dx = 0; | 568 | int dx = 0; |
569 | int dy = 0; | 569 | int dy = 0; |
570 | 570 | ||
571 | if (align & AlignLeft || align & AlignRight) { | 571 | if (align & AlignLeft || align & AlignRight) { |
572 | dx = (str.length()-1) * (bitfont->width()/2); | 572 | dx = (str.length()-1) * (bitfont->width()/2); |
573 | if (align & AlignRight) | 573 | if (align & AlignRight) |
574 | dx *= -1; | 574 | dx *= -1; |
575 | } | 575 | } |
576 | 576 | ||
577 | if (align & AlignTop || align & AlignBottom) { | 577 | if (align & AlignTop || align & AlignBottom) { |
578 | dy = bitfont->height()/2; | 578 | dy = bitfont->height()/2; |
579 | if (align & AlignBottom) | 579 | if (align & AlignBottom) |
580 | dy *= -1; | 580 | dy *= -1; |
581 | } | 581 | } |
582 | 582 | ||
583 | if (dx != 0 || dy != 0) | 583 | if (dx != 0 || dy != 0) |
584 | r.moveBy(dx, dy); | 584 | r.moveBy(dx, dy); |
585 | 585 | ||
586 | return r; | 586 | return r; |
587 | } | 587 | } |
588 | 588 | ||
589 | int Score::x(int col) | 589 | int Score::x(int col) |
590 | { | 590 | { |
591 | return col*bitfont->width(); | 591 | return col*bitfont->width(); |
592 | } | 592 | } |
593 | 593 | ||
594 | int Score::y(float row) | 594 | int Score::y(float row) |
595 | { | 595 | { |
596 | return (int) (row*(bitfont->height()+bitfont->height()/4)); | 596 | return (int) (row*(bitfont->height()+bitfont->height()/4)); |
597 | } | 597 | } |
598 | 598 | ||
599 | /** | 599 | /** |
600 | * Ermittelt die zu benutzende "highscore"-Datei, in die auch geschrieben werden kann. | 600 | * Ermittelt die zu benutzende "highscore"-Datei, in die auch geschrieben werden kann. |
601 | * Über den "highscoreFilePath"-KConfig-Eintrag, kann abweichend von der Standardlokation | 601 | * Über den "highscoreFilePath"-KConfig-Eintrag, kann abweichend von der Standardlokation |
602 | * der Standort der "highscore"-Datei spezifiziert werden. | 602 | * der Standort der "highscore"-Datei spezifiziert werden. |
603 | * Wenn die systemweite "highscore"-Datei nicht beschrieben werden kann, wird mit einer | 603 | * Wenn die systemweite "highscore"-Datei nicht beschrieben werden kann, wird mit einer |
604 | * privaten Datei gearbeitet. | 604 | * privaten Datei gearbeitet. |
605 | */ | 605 | */ |
606 | QFileInfo Score::locateHighscoreFilePath() | 606 | QFileInfo Score::locateHighscoreFilePath() |
607 | { | 607 | { |
608 | #ifndef QWS | 608 | #ifndef QWS |
609 | QFileInfo systemHighscoreDirPath; | 609 | QFileInfo systemHighscoreDirPath; |
610 | QStringList systemHighscoreDirs; | 610 | QStringList systemHighscoreDirs; |
611 | 611 | ||
612 | // Schreibfähige "private" highscore-Datei ermitteln für den fallback. | 612 | // Schreibfähige "private" highscore-Datei ermitteln für den fallback. |
613 | privateHighscoreFileInfo.setFile(KGlobal::dirs()->saveLocation("appdata")+highscoreName); | 613 | privateHighscoreFileInfo.setFile(KGlobal::dirs()->saveLocation("appdata")+highscoreName); |
614 | 614 | ||
615 | // FilePath aus der Konfigurationsdatei benutzen | 615 | // FilePath aus der Konfigurationsdatei benutzen |
616 | systemHighscoreFileInfo.setFile(cfg->readEntry("HighscoreFilePath")); | 616 | systemHighscoreFileInfo.setFile(cfg->readEntry("HighscoreFilePath")); |
617 | 617 | ||
618 | // Kein Wert aus der Konfiguration erhalten, dann die "system"-Datei suchen. | 618 | // Kein Wert aus der Konfiguration erhalten, dann die "system"-Datei suchen. |
619 | if (systemHighscoreFileInfo.filePath().isEmpty()) | 619 | if (systemHighscoreFileInfo.filePath().isEmpty()) |
620 | systemHighscoreDirs = KGlobal::dirs()->resourceDirs("appdata"); | 620 | systemHighscoreDirs = KGlobal::dirs()->resourceDirs("appdata"); |
621 | else | 621 | else |
622 | systemHighscoreDirs = QStringList(systemHighscoreFileInfo.filePath()); | 622 | systemHighscoreDirs = QStringList(systemHighscoreFileInfo.filePath()); |
623 | 623 | ||
624 | for (QStringList::Iterator i = systemHighscoreDirs.begin(); i != systemHighscoreDirs.end(); ++i) { | 624 | for (QStringList::Iterator i = systemHighscoreDirs.begin(); i != systemHighscoreDirs.end(); ++i) { |
625 | 625 | ||
626 | systemHighscoreFileInfo.setFile(*i); | 626 | systemHighscoreFileInfo.setFile(*i); |
627 | if (systemHighscoreFileInfo.fileName().isEmpty()) | 627 | if (systemHighscoreFileInfo.fileName().isEmpty()) |
628 | systemHighscoreFileInfo.setFile(systemHighscoreFileInfo.dirPath()+"/"+highscoreName); | 628 | systemHighscoreFileInfo.setFile(systemHighscoreFileInfo.dirPath()+"/"+highscoreName); |
629 | 629 | ||
630 | // privateHighscoreFileInfo für die "system" Suche ignorieren | 630 | // privateHighscoreFileInfo für die "system" Suche ignorieren |
631 | if (systemHighscoreFileInfo.filePath() != privateHighscoreFileInfo.filePath()) | 631 | if (systemHighscoreFileInfo.filePath() != privateHighscoreFileInfo.filePath()) |
632 | if (!systemHighscoreFileInfo.exists()) { | 632 | if (!systemHighscoreFileInfo.exists()) { |
633 | systemHighscoreDirPath.setFile(systemHighscoreFileInfo.dirPath()); | 633 | systemHighscoreDirPath.setFile(systemHighscoreFileInfo.dirPath()); |
634 | if (systemHighscoreDirPath.exists() && systemHighscoreDirPath.isWritable()) | 634 | if (systemHighscoreDirPath.exists() && systemHighscoreDirPath.isWritable()) |
635 | return systemHighscoreFileInfo; | 635 | return systemHighscoreFileInfo; |
636 | } else | 636 | } else |
637 | if (systemHighscoreFileInfo.isWritable()) | 637 | if (systemHighscoreFileInfo.isWritable()) |
638 | return systemHighscoreFileInfo; | 638 | return systemHighscoreFileInfo; |
639 | } | 639 | } |
640 | #endif | 640 | #endif |
641 | return privateHighscoreFileInfo; | 641 | return privateHighscoreFileInfo; |
642 | } | 642 | } |
diff --git a/noncore/games/kpacman/status.cpp b/noncore/games/kpacman/status.cpp index 00d1f22..3453d37 100644 --- a/noncore/games/kpacman/status.cpp +++ b/noncore/games/kpacman/status.cpp | |||
@@ -1,367 +1,367 @@ | |||
1 | 1 | ||
2 | #include "portable.h" | 2 | #include "portable.h" |
3 | 3 | ||
4 | #if defined( KDE2_PORT ) | 4 | #if defined( KDE2_PORT ) |
5 | #include <kapp.h> | 5 | #include <kapp.h> |
6 | #include <klocale.h> | 6 | #include <klocale.h> |
7 | #include <kstddirs.h> | 7 | #include <kstddirs.h> |
8 | #include <status.h> | 8 | #include <status.h> |
9 | #include <status.moc> | 9 | #include <status.moc> |
10 | #elif defined( QPE_PORT ) | 10 | #elif defined( QPE_PORT ) |
11 | #include <qpe/qpeapplication.h> | 11 | #include <qpe/qpeapplication.h> |
12 | #include "config.h" | 12 | #include "config.h" |
13 | #include "status.h" | 13 | #include "status.h" |
14 | #endif | 14 | #endif |
15 | 15 | ||
16 | #include <qpixmap.h> | 16 | #include <qpixmap.h> |
17 | #include <qbitmap.h> | 17 | #include <qbitmap.h> |
18 | #include <qstring.h> | 18 | #include <qstring.h> |
19 | #include <qmsgbox.h> | 19 | #include <qmsgbox.h> |
20 | #include <qfileinfo.h> | 20 | #include <qfileinfo.h> |
21 | 21 | ||
22 | Status::Status( QWidget *parent, const char *name, int Scheme, int Mode ) : | 22 | Status::Status( QWidget *parent, const char *name, int Scheme, int Mode ) : |
23 | QWidget( parent, name ) | 23 | QWidget( parent, name ) |
24 | { | 24 | { |
25 | actualLifes = 0; | 25 | actualLifes = 0; |
26 | actualLevel = 0; | 26 | actualLevel = 0; |
27 | 27 | ||
28 | lifesPix = NULL; | 28 | lifesPix = NULL; |
29 | levelPix = NULL; | 29 | levelPix = NULL; |
30 | 30 | ||
31 | scheme = Scheme; | 31 | scheme = Scheme; |
32 | mode = Mode; | 32 | mode = Mode; |
33 | level = 0; | 33 | level = 0; |
34 | 34 | ||
35 | confScheme(); | 35 | confScheme(); |
36 | } | 36 | } |
37 | 37 | ||
38 | QList<QPixmap> *Status::loadPixmap(QWidget *parent, QString pixmapName, | 38 | QList<QPixmap> *Status::loadPixmap(QWidget *parent, QString pixmapName, |
39 | QList<QPixmap> *pixmaps) | 39 | QList<QPixmap> *pixmaps) |
40 | { | 40 | { |
41 | if (pixmaps == NULL) { | 41 | if (pixmaps == NULL) { |
42 | pixmaps = new QList<QPixmap>; | 42 | pixmaps = new QList<QPixmap>; |
43 | pixmaps->setAutoDelete(TRUE); | 43 | pixmaps->setAutoDelete(TRUE); |
44 | } | 44 | } |
45 | 45 | ||
46 | if (!pixmaps->isEmpty()) | 46 | if (!pixmaps->isEmpty()) |
47 | pixmaps->clear(); | 47 | pixmaps->clear(); |
48 | 48 | ||
49 | QPixmap PIXMAP(pixmapName); | 49 | QPixmap PIXMAP(pixmapName); |
50 | if (PIXMAP.isNull() || PIXMAP.mask() == NULL) { | 50 | if (PIXMAP.isNull() || PIXMAP.mask() == NULL) { |
51 | QString msg = i18n("The pixmap could not be contructed.\n\n" | 51 | QString msg = tr("The pixmap could not be contructed.\n\n" |
52 | "The file '@PIXMAPNAME@' does not exist,\n" | 52 | "The file '@PIXMAPNAME@' does not exist,\n" |
53 | "or is of an unknown format."); | 53 | "or is of an unknown format."); |
54 | msg.replace(QRegExp("@PIXMAPNAME@"), pixmapName); | 54 | msg.replace(QRegExp("@PIXMAPNAME@"), pixmapName); |
55 | QMessageBox::information(parent, i18n("Initialization Error"), | 55 | QMessageBox::information(parent, tr("Initialization Error"), |
56 | (const char *) msg); | 56 | (const char *) msg); |
57 | return 0; | 57 | return 0; |
58 | } | 58 | } |
59 | 59 | ||
60 | int height = PIXMAP.height(); | 60 | int height = PIXMAP.height(); |
61 | int width = (height == 0) ? 0 : PIXMAP.width()/(PIXMAP.width()/height); | 61 | int width = (height == 0) ? 0 : PIXMAP.width()/(PIXMAP.width()/height); |
62 | 62 | ||
63 | QBitmap BITMAP; | 63 | QBitmap BITMAP; |
64 | QBitmap MASK; | 64 | QBitmap MASK; |
65 | 65 | ||
66 | BITMAP = *PIXMAP.mask(); | 66 | BITMAP = *PIXMAP.mask(); |
67 | MASK.resize(width, height); | 67 | MASK.resize(width, height); |
68 | 68 | ||
69 | for (int x = 0; x < PIXMAP.width()/width; x++) { | 69 | for (int x = 0; x < PIXMAP.width()/width; x++) { |
70 | QPixmap *pixmap = new QPixmap(width, height); | 70 | QPixmap *pixmap = new QPixmap(width, height); |
71 | pixmaps->append(pixmap); | 71 | pixmaps->append(pixmap); |
72 | bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, CopyROP, TRUE); | 72 | bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, CopyROP, TRUE); |
73 | bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, CopyROP, TRUE); | 73 | bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, CopyROP, TRUE); |
74 | pixmap->setMask(MASK); | 74 | pixmap->setMask(MASK); |
75 | } | 75 | } |
76 | 76 | ||
77 | return pixmaps; | 77 | return pixmaps; |
78 | } | 78 | } |
79 | 79 | ||
80 | void Status::paintEvent( QPaintEvent *) | 80 | void Status::paintEvent( QPaintEvent *) |
81 | { | 81 | { |
82 | for (int x = 0; x < actualLifes && !lifesPix->isEmpty(); x++) | 82 | for (int x = 0; x < actualLifes && !lifesPix->isEmpty(); x++) |
83 | bitBlt(this, lifesPix->at(0)->width()+(lifesPix->at(0)->width()*x), | 83 | bitBlt(this, lifesPix->at(0)->width()+(lifesPix->at(0)->width()*x), |
84 | (height()-lifesPix->at(0)->height())/2, | 84 | (height()-lifesPix->at(0)->height())/2, |
85 | lifesPix->at(0), 0, 0, | 85 | lifesPix->at(0), 0, 0, |
86 | lifesPix->at(0)->width(), lifesPix->at(0)->height()); | 86 | lifesPix->at(0)->width(), lifesPix->at(0)->height()); |
87 | 87 | ||
88 | for (int x = 0; x < actualLevel && !levelPix->isEmpty(); x++) { | 88 | for (int x = 0; x < actualLevel && !levelPix->isEmpty(); x++) { |
89 | erase((width()-levelPix->at(x)->width()*2)-(levelPix->at(x)->width()*levelPos[x]), | 89 | erase((width()-levelPix->at(x)->width()*2)-(levelPix->at(x)->width()*levelPos[x]), |
90 | (height()-levelPix->at(x)->height())/2, | 90 | (height()-levelPix->at(x)->height())/2, |
91 | levelPix->at(x)->width(), levelPix->at(x)->height()); | 91 | levelPix->at(x)->width(), levelPix->at(x)->height()); |
92 | bitBlt(this, (width()-levelPix->at(x)->width()*2)-(levelPix->at(x)->width()*levelPos[x]), | 92 | bitBlt(this, (width()-levelPix->at(x)->width()*2)-(levelPix->at(x)->width()*levelPos[x]), |
93 | (height()-levelPix->at(x)->height())/2, | 93 | (height()-levelPix->at(x)->height())/2, |
94 | levelPix->at(x), 0, 0, | 94 | levelPix->at(x), 0, 0, |
95 | levelPix->at(x)->width(), levelPix->at(x)->height()); | 95 | levelPix->at(x)->width(), levelPix->at(x)->height()); |
96 | } | 96 | } |
97 | } | 97 | } |
98 | 98 | ||
99 | void Status::initPixmaps() | 99 | void Status::initPixmaps() |
100 | { | 100 | { |
101 | if (lastLifesPixmapName != lifesPixmapName.at(level)) { | 101 | if (lastLifesPixmapName != lifesPixmapName.at(level)) { |
102 | lifesPix = loadPixmap(this, lifesPixmapName.at(level), lifesPix); | 102 | lifesPix = loadPixmap(this, lifesPixmapName.at(level), lifesPix); |
103 | lastLifesPixmapName = lifesPixmapName.at(level); | 103 | lastLifesPixmapName = lifesPixmapName.at(level); |
104 | } | 104 | } |
105 | if (lastLevelPixmapName != levelPixmapName.at(level)) { | 105 | if (lastLevelPixmapName != levelPixmapName.at(level)) { |
106 | levelPix = loadPixmap(this, levelPixmapName.at(level), levelPix); | 106 | levelPix = loadPixmap(this, levelPixmapName.at(level), levelPix); |
107 | lastLevelPixmapName = levelPixmapName.at(level); | 107 | lastLevelPixmapName = levelPixmapName.at(level); |
108 | } | 108 | } |
109 | } | 109 | } |
110 | 110 | ||
111 | QString Status::decodeHexOctString(QString s) | 111 | QString Status::decodeHexOctString(QString s) |
112 | { | 112 | { |
113 | QString value; | 113 | QString value; |
114 | QString valids; | 114 | QString valids; |
115 | int pos, xpos = 0, opos = 0; | 115 | int pos, xpos = 0, opos = 0; |
116 | int v, len, leadin; | 116 | int v, len, leadin; |
117 | const char *ptr; | 117 | const char *ptr; |
118 | uchar c; | 118 | uchar c; |
119 | 119 | ||
120 | while (((xpos = s.find(QRegExp("\\\\x[0-9a-fA-F]+"), xpos)) != -1) || | 120 | while (((xpos = s.find(QRegExp("\\\\x[0-9a-fA-F]+"), xpos)) != -1) || |
121 | ((opos = s.find(QRegExp("\\\\[0-7]+"), opos)) != -1)) { | 121 | ((opos = s.find(QRegExp("\\\\[0-7]+"), opos)) != -1)) { |
122 | if (xpos != -1) { | 122 | if (xpos != -1) { |
123 | valids = "0123456789abcdef"; | 123 | valids = "0123456789abcdef"; |
124 | leadin = 2; | 124 | leadin = 2; |
125 | pos = xpos; | 125 | pos = xpos; |
126 | } else { | 126 | } else { |
127 | valids = "01234567"; | 127 | valids = "01234567"; |
128 | leadin = 1; | 128 | leadin = 1; |
129 | pos = opos; | 129 | pos = opos; |
130 | } | 130 | } |
131 | 131 | ||
132 | c = '\0'; | 132 | c = '\0'; |
133 | len = 0; | 133 | len = 0; |
134 | value = s.mid(pos+leadin, 3); | 134 | value = s.mid(pos+leadin, 3); |
135 | ptr = (const char *) value; | 135 | ptr = (const char *) value; |
136 | 136 | ||
137 | while (*ptr != '\0' && (v = valids.find(*ptr++, 0, FALSE)) != -1) { | 137 | while (*ptr != '\0' && (v = valids.find(*ptr++, 0, FALSE)) != -1) { |
138 | c = (c * valids.length()) + v; | 138 | c = (c * valids.length()) + v; |
139 | len++; | 139 | len++; |
140 | } | 140 | } |
141 | 141 | ||
142 | value.fill(c, 1); | 142 | value.fill(c, 1); |
143 | s.replace(pos, len+leadin, value); | 143 | s.replace(pos, len+leadin, value); |
144 | } | 144 | } |
145 | 145 | ||
146 | return s; | 146 | return s; |
147 | } | 147 | } |
148 | 148 | ||
149 | void Status::fillArray(QArray<int> &array, QString values, int max) | 149 | void Status::fillArray(QArray<int> &array, QString values, int max) |
150 | { | 150 | { |
151 | array.resize(max); | 151 | array.resize(max); |
152 | int last = 0; | 152 | int last = 0; |
153 | bool ok; | 153 | bool ok; |
154 | QString value; | 154 | QString value; |
155 | 155 | ||
156 | for (uint i = 0; i < array.size(); i++) { | 156 | for (uint i = 0; i < array.size(); i++) { |
157 | if (values.find(',') < 0 && values.length() > 0) { | 157 | if (values.find(',') < 0 && values.length() > 0) { |
158 | value = values; | 158 | value = values; |
159 | values = ""; | 159 | values = ""; |
160 | } | 160 | } |
161 | if (values.find(',') >= 0) { | 161 | if (values.find(',') >= 0) { |
162 | value = values.left(values.find(',')); | 162 | value = values.left(values.find(',')); |
163 | values.remove(0,values.find(',')+1); | 163 | values.remove(0,values.find(',')+1); |
164 | } | 164 | } |
165 | array[i] = value.toInt(&ok); | 165 | array[i] = value.toInt(&ok); |
166 | if (ok) | 166 | if (ok) |
167 | last = array[i]; | 167 | last = array[i]; |
168 | else | 168 | else |
169 | array[i] = last; | 169 | array[i] = last; |
170 | } | 170 | } |
171 | } | 171 | } |
172 | 172 | ||
173 | void Status::fillStrList(QStrList &list, QString values, int max) | 173 | void Status::fillStrList(QStrList &list, QString values, int max) |
174 | { | 174 | { |
175 | if (!list.isEmpty()) | 175 | if (!list.isEmpty()) |
176 | list.clear(); | 176 | list.clear(); |
177 | 177 | ||
178 | QString last = ""; | 178 | QString last = ""; |
179 | QString value; | 179 | QString value; |
180 | 180 | ||
181 | for (uint i = 0; i < (uint) max; i++) { | 181 | for (uint i = 0; i < (uint) max; i++) { |
182 | if (values.find(',') < 0 && values.length() > 0) { | 182 | if (values.find(',') < 0 && values.length() > 0) { |
183 | value = values; | 183 | value = values; |
184 | values = ""; | 184 | values = ""; |
185 | } | 185 | } |
186 | if (values.find(',') >= 0) { | 186 | if (values.find(',') >= 0) { |
187 | value = values.left(values.find(',')); | 187 | value = values.left(values.find(',')); |
188 | values.remove(0,values.find(',')+1); | 188 | values.remove(0,values.find(',')+1); |
189 | } | 189 | } |
190 | if (!value.isEmpty()) | 190 | if (!value.isEmpty()) |
191 | last = decodeHexOctString(value); | 191 | last = decodeHexOctString(value); |
192 | list.append(last); | 192 | list.append(last); |
193 | } | 193 | } |
194 | } | 194 | } |
195 | 195 | ||
196 | void Status::fillPixmapName(QStrList &pixmapName) | 196 | void Status::fillPixmapName(QStrList &pixmapName) |
197 | { | 197 | { |
198 | QStrList list = pixmapName; | 198 | QStrList list = pixmapName; |
199 | 199 | ||
200 | if (!pixmapName.isEmpty()) | 200 | if (!pixmapName.isEmpty()) |
201 | pixmapName.clear(); | 201 | pixmapName.clear(); |
202 | 202 | ||
203 | QString pixmap; | 203 | QString pixmap; |
204 | 204 | ||
205 | QFileInfo fileInfo; | 205 | QFileInfo fileInfo; |
206 | 206 | ||
207 | for (uint i = 0; i < list.count(); i++) { | 207 | for (uint i = 0; i < list.count(); i++) { |
208 | pixmap = list.at(i); | 208 | pixmap = list.at(i); |
209 | 209 | ||
210 | if (pixmap.left(1) != "/" && pixmap.left(1) != "~") | 210 | if (pixmap.left(1) != "/" && pixmap.left(1) != "~") |
211 | pixmap = FIND_APP_DATA( pixmapDirectory+pixmap ); | 211 | pixmap = FIND_APP_DATA( pixmapDirectory+pixmap ); |
212 | 212 | ||
213 | fileInfo.setFile(pixmap); | 213 | fileInfo.setFile(pixmap); |
214 | if (!fileInfo.isReadable() || !fileInfo.isFile()) | 214 | if (!fileInfo.isReadable() || !fileInfo.isFile()) |
215 | pixmap = ""; | 215 | pixmap = ""; |
216 | 216 | ||
217 | pixmapName.append(pixmap); | 217 | pixmapName.append(pixmap); |
218 | } | 218 | } |
219 | } | 219 | } |
220 | 220 | ||
221 | void Status::confLevels(bool defGroup) | 221 | void Status::confLevels(bool defGroup) |
222 | { | 222 | { |
223 | APP_CONFIG_BEGIN( cfg ); | 223 | APP_CONFIG_BEGIN( cfg ); |
224 | if (defGroup || cfg->hasKey("Levels")) | 224 | if (defGroup || cfg->hasKey("Levels")) |
225 | maxLevel = cfg->readNumEntry("Levels", 13); | 225 | maxLevel = cfg->readNumEntry("Levels", 13); |
226 | APP_CONFIG_END( cfg ); | 226 | APP_CONFIG_END( cfg ); |
227 | } | 227 | } |
228 | 228 | ||
229 | void Status::confMisc(bool defGroup) | 229 | void Status::confMisc(bool defGroup) |
230 | { | 230 | { |
231 | APP_CONFIG_BEGIN( cfg ); | 231 | APP_CONFIG_BEGIN( cfg ); |
232 | if (defGroup || cfg->hasKey("LevelPosition")) | 232 | if (defGroup || cfg->hasKey("LevelPosition")) |
233 | fillArray(levelPos, cfg->readEntry("LevelPosition", "0,1,2,3,,4,,5,,6,,7"), maxLevel); | 233 | fillArray(levelPos, cfg->readEntry("LevelPosition", "0,1,2,3,,4,,5,,6,,7"), maxLevel); |
234 | 234 | ||
235 | if (defGroup || cfg->hasKey("PixmapDirectory")) { | 235 | if (defGroup || cfg->hasKey("PixmapDirectory")) { |
236 | pixmapDirectory = cfg->readEntry("PixmapDirectory"); | 236 | pixmapDirectory = cfg->readEntry("PixmapDirectory"); |
237 | 237 | ||
238 | if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~") | 238 | if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~") |
239 | pixmapDirectory.insert(0, "pics/"); | 239 | pixmapDirectory.insert(0, "pics/"); |
240 | if (pixmapDirectory.right(1) != "/") | 240 | if (pixmapDirectory.right(1) != "/") |
241 | pixmapDirectory.append("/"); | 241 | pixmapDirectory.append("/"); |
242 | } | 242 | } |
243 | 243 | ||
244 | if (defGroup || cfg->hasKey("LifesPixmapName")) | 244 | if (defGroup || cfg->hasKey("LifesPixmapName")) |
245 | fillStrList(lifesPixmapName, | 245 | fillStrList(lifesPixmapName, |
246 | cfg->readEntry("LifesPixmapName", "lifes.xpm"), maxLevel+1); | 246 | cfg->readEntry("LifesPixmapName", "lifes.xpm"), maxLevel+1); |
247 | if (defGroup || cfg->hasKey("LevelPixmapName")) | 247 | if (defGroup || cfg->hasKey("LevelPixmapName")) |
248 | fillStrList(levelPixmapName, | 248 | fillStrList(levelPixmapName, |
249 | cfg->readEntry("LevelPixmapName", "level.xpm"), maxLevel+1); | 249 | cfg->readEntry("LevelPixmapName", "level.xpm"), maxLevel+1); |
250 | APP_CONFIG_END( cfg ); | 250 | APP_CONFIG_END( cfg ); |
251 | } | 251 | } |
252 | 252 | ||
253 | void Status::confScheme() | 253 | void Status::confScheme() |
254 | { | 254 | { |
255 | APP_CONFIG_BEGIN( cfg ); | 255 | APP_CONFIG_BEGIN( cfg ); |
256 | SAVE_CONFIG_GROUP( cfg, oldgroup ); | 256 | SAVE_CONFIG_GROUP( cfg, oldgroup ); |
257 | QString newgroup; | 257 | QString newgroup; |
258 | 258 | ||
259 | // if not set, read mode and scheme from the configfile | 259 | // if not set, read mode and scheme from the configfile |
260 | if (mode == -1 && scheme == -1) { | 260 | if (mode == -1 && scheme == -1) { |
261 | scheme = cfg->readNumEntry("Scheme", -1); | 261 | scheme = cfg->readNumEntry("Scheme", -1); |
262 | mode = cfg->readNumEntry("Mode", -1); | 262 | mode = cfg->readNumEntry("Mode", -1); |
263 | 263 | ||
264 | // if mode is not set in the defGroup-group, lookup the scheme group | 264 | // if mode is not set in the defGroup-group, lookup the scheme group |
265 | if (scheme != -1 || mode == -1) { | 265 | if (scheme != -1 || mode == -1) { |
266 | newgroup.sprintf("Scheme %d", scheme); | 266 | newgroup.sprintf("Scheme %d", scheme); |
267 | cfg->setGroup(newgroup); | 267 | cfg->setGroup(newgroup); |
268 | 268 | ||
269 | mode = cfg->readNumEntry("Mode", -1); | 269 | mode = cfg->readNumEntry("Mode", -1); |
270 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 270 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
271 | } | 271 | } |
272 | } | 272 | } |
273 | 273 | ||
274 | confLevels(); | 274 | confLevels(); |
275 | 275 | ||
276 | if (mode != -1) { | 276 | if (mode != -1) { |
277 | newgroup.sprintf("Mode %d", mode); | 277 | newgroup.sprintf("Mode %d", mode); |
278 | cfg->setGroup(newgroup); | 278 | cfg->setGroup(newgroup); |
279 | 279 | ||
280 | confLevels(FALSE); | 280 | confLevels(FALSE); |
281 | } | 281 | } |
282 | 282 | ||
283 | if (scheme != -1) { | 283 | if (scheme != -1) { |
284 | newgroup.sprintf("Scheme %d", scheme); | 284 | newgroup.sprintf("Scheme %d", scheme); |
285 | cfg->setGroup(newgroup); | 285 | cfg->setGroup(newgroup); |
286 | 286 | ||
287 | confLevels(FALSE); | 287 | confLevels(FALSE); |
288 | } | 288 | } |
289 | 289 | ||
290 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 290 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
291 | 291 | ||
292 | confMisc(); | 292 | confMisc(); |
293 | 293 | ||
294 | if (mode != -1) { | 294 | if (mode != -1) { |
295 | newgroup.sprintf("Mode %d", mode); | 295 | newgroup.sprintf("Mode %d", mode); |
296 | cfg->setGroup(newgroup); | 296 | cfg->setGroup(newgroup); |
297 | 297 | ||
298 | confMisc(FALSE); | 298 | confMisc(FALSE); |
299 | } | 299 | } |
300 | 300 | ||
301 | if (scheme != -1) { | 301 | if (scheme != -1) { |
302 | newgroup.sprintf("Scheme %d", scheme); | 302 | newgroup.sprintf("Scheme %d", scheme); |
303 | cfg->setGroup(newgroup); | 303 | cfg->setGroup(newgroup); |
304 | 304 | ||
305 | confMisc(FALSE); | 305 | confMisc(FALSE); |
306 | } | 306 | } |
307 | 307 | ||
308 | fillPixmapName(lifesPixmapName); | 308 | fillPixmapName(lifesPixmapName); |
309 | fillPixmapName(levelPixmapName); | 309 | fillPixmapName(levelPixmapName); |
310 | 310 | ||
311 | initPixmaps(); | 311 | initPixmaps(); |
312 | 312 | ||
313 | setFixedHeight(minHeight()); | 313 | setFixedHeight(minHeight()); |
314 | 314 | ||
315 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 315 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
316 | APP_CONFIG_END( cfg ); | 316 | APP_CONFIG_END( cfg ); |
317 | } | 317 | } |
318 | 318 | ||
319 | void Status::setScheme(int Scheme, int Mode) | 319 | void Status::setScheme(int Scheme, int Mode) |
320 | { | 320 | { |
321 | mode = Mode; | 321 | mode = Mode; |
322 | scheme = Scheme; | 322 | scheme = Scheme; |
323 | 323 | ||
324 | confScheme(); | 324 | confScheme(); |
325 | 325 | ||
326 | repaint(); | 326 | repaint(); |
327 | } | 327 | } |
328 | 328 | ||
329 | int Status::minHeight() | 329 | int Status::minHeight() |
330 | { | 330 | { |
331 | if (lifesPix->isEmpty() && levelPix->isEmpty()) | 331 | if (lifesPix->isEmpty() && levelPix->isEmpty()) |
332 | return 0; | 332 | return 0; |
333 | if (levelPix->isEmpty()) | 333 | if (levelPix->isEmpty()) |
334 | return lifesPix->at(0)->height(); | 334 | return lifesPix->at(0)->height(); |
335 | if (lifesPix->isEmpty()) | 335 | if (lifesPix->isEmpty()) |
336 | return levelPix->at(0)->height(); | 336 | return levelPix->at(0)->height(); |
337 | return (lifesPix->at(0)->height() > levelPix->at(0)->height()) ? | 337 | return (lifesPix->at(0)->height() > levelPix->at(0)->height()) ? |
338 | lifesPix->at(0)->height() : levelPix->at(0)->height(); | 338 | lifesPix->at(0)->height() : levelPix->at(0)->height(); |
339 | } | 339 | } |
340 | 340 | ||
341 | int Status::minWidth() | 341 | int Status::minWidth() |
342 | { | 342 | { |
343 | if (lifesPix->isEmpty() && levelPix->isEmpty()) | 343 | if (lifesPix->isEmpty() && levelPix->isEmpty()) |
344 | return 0; | 344 | return 0; |
345 | if (levelPix->isEmpty()) | 345 | if (levelPix->isEmpty()) |
346 | return lifesPix->at(0)->width(); | 346 | return lifesPix->at(0)->width(); |
347 | if (lifesPix->isEmpty()) | 347 | if (lifesPix->isEmpty()) |
348 | return levelPix->at(0)->width(); | 348 | return levelPix->at(0)->width(); |
349 | return (lifesPix->at(0)->width() > levelPix->at(0)->width()) ? | 349 | return (lifesPix->at(0)->width() > levelPix->at(0)->width()) ? |
350 | lifesPix->at(0)->width() : levelPix->at(0)->width(); | 350 | lifesPix->at(0)->width() : levelPix->at(0)->width(); |
351 | } | 351 | } |
352 | 352 | ||
353 | void Status::setLifes(int lifes) | 353 | void Status::setLifes(int lifes) |
354 | { | 354 | { |
355 | actualLifes = lifes; | 355 | actualLifes = lifes; |
356 | repaint(); | 356 | repaint(); |
357 | } | 357 | } |
358 | 358 | ||
359 | void Status::setLevel(int Level) | 359 | void Status::setLevel(int Level) |
360 | { | 360 | { |
361 | level = Level; | 361 | level = Level; |
362 | 362 | ||
363 | initPixmaps(); | 363 | initPixmaps(); |
364 | 364 | ||
365 | actualLevel = (level > (int) levelPix->count()) ? (int) levelPix->count() : level; | 365 | actualLevel = (level > (int) levelPix->count()) ? (int) levelPix->count() : level; |
366 | repaint(); | 366 | repaint(); |
367 | } | 367 | } |