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authorllornkcor <llornkcor>2002-10-10 13:31:57 (UTC)
committer llornkcor <llornkcor>2002-10-10 13:31:57 (UTC)
commitc82a7868e0e2f8dc3e3d2b42629fc8d8efef05c7 (patch) (side-by-side diff)
tree46c91fad5a5869d7ca146cf78c74a02d04eb083a
parent798474a96ae42503b9d73444d7a4c05d6af5bc10 (diff)
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enough memory again mesage is silly and annoying, and takes up memory in low memory situations
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--core/launcher/desktop.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/core/launcher/desktop.cpp b/core/launcher/desktop.cpp
index 1a33b36..6ee7132 100644
--- a/core/launcher/desktop.cpp
+++ b/core/launcher/desktop.cpp
@@ -322,13 +322,13 @@ void DesktopApplication::switchLCD ( bool on )
DesktopApplication *dapp = (DesktopApplication *) qApp;
if ( dapp-> m_screensaver ) {
if ( on )
- dapp-> m_screensaver-> restore ( ); //setBacklight ( on ? -3 : -1 );
- else
- dapp-> m_screensaver-> save ( 1 );
-
- }
+ dapp-> m_screensaver-> restore ( ); //setBacklight ( on ? -3 : -1 );
+ else
+ dapp-> m_screensaver-> save ( 1 );
+
+ }
}
}
@@ -380,9 +380,9 @@ void DesktopApplication::desktopMessage( const QCString &msg, const QByteArray &
else if ( msg == "suspend()" ) {
emit power();
}
else if ( msg == "home()" ) {
- qpedesktop-> home ( );
+ qpedesktop-> home ( );
}
#endif
}
@@ -674,11 +674,11 @@ void Desktop::checkMemory()
case Normal:
memstate = Unknown;
if ( ignoreNormal )
ignoreNormal = FALSE;
- else
- QMessageBox::information ( 0 , "Memory Status",
- "There is enough memory again." );
+// else
+// QMessageBox::information ( 0 , "Memory Status",
+// "There is enough memory again." );
break;
case VeryLow:
memstate = Unknown;
QMessageBox::critical( 0 , "Memory Status",
@@ -719,18 +719,18 @@ void Desktop::raiseLauncher()
cfg.setGroup( "AppsKey" );
QString tempItem;
tempItem = cfg.readEntry( "Middle", "Home" );
if ( tempItem == "Home" || tempItem.isEmpty() ) {
- home ( );
+ home ( );
}
else {
QCopEnvelope e( "QPE/System", "execute(QString)" );
e << tempItem;
}
}
void Desktop::home ( )
-{
+{
if ( isVisibleWindow( launcher->winId() ) )
launcher->nextView();
else
launcher->raise();