author | mickeyl <mickeyl> | 2005-02-01 11:43:53 (UTC) |
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committer | mickeyl <mickeyl> | 2005-02-01 11:43:53 (UTC) |
commit | e8eee0b7b169c5ed79f0eb9e0a76df06ec3fdcb4 (patch) (side-by-side diff) | |
tree | 1295f945a18b472c45504c917fd378ef4a91de1a | |
parent | 9fb5fc66d59a91bfd4840ff17dc8338c34fce90c (diff) | |
download | opie-e8eee0b7b169c5ed79f0eb9e0a76df06ec3fdcb4.zip opie-e8eee0b7b169c5ed79f0eb9e0a76df06ec3fdcb4.tar.gz opie-e8eee0b7b169c5ed79f0eb9e0a76df06ec3fdcb4.tar.bz2 |
ar fixed the 'make always builds everything' error - kudos!
-rw-r--r-- | README.OE | 6 |
1 files changed, 2 insertions, 4 deletions
@@ -16,13 +16,11 @@ i) make. if the build stops, you either need to bitbake additional dependencies j) copy the binaries over or mount your build tree via NFS and export LD_LIBRARY_PATH=<path/to/oe/staging/libdir>:<path/to/opie/libdir> and export PATH=<path/to/oe/staging/bindir>:<path/to/opie/bindir> -Note1: It's pretty ad-hoc but it seems to work :) -Note2: Send feedback to opie-devel@handhelds.org +k) run qpe and enjoy a great cross development environment -Bugs: make always builds all targets, due to some wrong dependency calculation. - If you find out how to fix that, please advise. +Note: Send feedback to opie-devel@handhelds.org Cheers, Michael 'Mickey' Lauer |