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authorandyq <andyq>2002-12-11 17:58:53 (UTC)
committer andyq <andyq>2002-12-11 17:58:53 (UTC)
commitf4865ac8e114baedd13c95160631e4574da9dc84 (patch) (side-by-side diff)
treeecc74f212ffde8b9733ad6a7dd9e2360717917ef
parent676f39d78772b19d11471db55ece82262278f942 (diff)
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Added check for no replay file on loading and fixed bugs where you could screw up the replay by pressing stuff
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/sfcave/sfcave.cpp17
1 files changed, 13 insertions, 4 deletions
diff --git a/noncore/games/sfcave/sfcave.cpp b/noncore/games/sfcave/sfcave.cpp
index 93f5f82..d551afe 100644
--- a/noncore/games/sfcave/sfcave.cpp
+++ b/noncore/games/sfcave/sfcave.cpp
@@ -825,9 +825,9 @@ void SFCave :: keyPressEvent( QKeyEvent *e )
{
case Qt::Key_Up:
case Qt::Key_F9:
case Qt::Key_Space:
- if ( !press )
+ if ( !replay && !press )
{
press = true;
replayList.append( new int( nrFrames ) );
}
@@ -861,9 +861,9 @@ void SFCave :: keyReleaseEvent( QKeyEvent *e )
{
case Qt::Key_F9:
case Qt::Key_Space:
case Qt::Key_Up:
- if ( press )
+ if ( !replay && press )
{
press = false;
replayList.append( new int( nrFrames ) );
@@ -882,13 +882,15 @@ void SFCave :: keyReleaseEvent( QKeyEvent *e )
state = STATE_NEWGAME;
break;
case Qt::Key_S:
- saveReplay();
+ if ( state == STATE_CRASHED )
+ saveReplay();
break;
case Qt::Key_L:
- loadReplay();
+ if ( state == STATE_CRASHED )
+ loadReplay();
break;
default:
e->ignore();
break;
@@ -1064,8 +1066,13 @@ void SFCave :: saveReplay()
void SFCave :: loadReplay()
{
FILE *in = fopen( (const char *)replayFile, "r" );
+ if ( in == 0 )
+ {
+ printf( "Couldn't load replay file!\n" );
+ return;
+ }
// Read size of next line
char line[10+1];
fgets( line, 10, in );
@@ -1092,5 +1099,7 @@ void SFCave :: loadReplay()
delete data;
fclose( in );
+
+ printf( "Replay loaded from %s\n", (const char *)replayFile );
} \ No newline at end of file