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authorhash <hash>2002-08-22 05:50:34 (UTC)
committer hash <hash>2002-08-22 05:50:34 (UTC)
commit4c02921ddab3dd8b48d7d54a0c09e8f4ca71efb3 (patch) (side-by-side diff)
treeaeada387b0a02e5cbdb409309a47a36649938b95
parentea0d66f137984689c4d4ef6da7dd4b7323760e8c (diff)
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added meta key support for maps like german and jumpx
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--inputmethods/multikey/keyboard.cpp98
-rw-r--r--inputmethods/multikey/keyboard.h3
2 files changed, 93 insertions, 8 deletions
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp
index 7098a6b..74c99c7 100644
--- a/inputmethods/multikey/keyboard.cpp
+++ b/inputmethods/multikey/keyboard.cpp
@@ -1,93 +1,93 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "keyboard.h"
#include "configdlg.h"
#include <qpe/global.h>
#include <qpe/qcopenvelope_qws.h>
#include <qwindowsystem_qws.h>
#include <qpainter.h>
#include <qfontmetrics.h>
#include <qtimer.h>
#include <qpe/qpeapplication.h>
#include <qpe/config.h>
#include <ctype.h>
#include <qfile.h>
#include <qtextstream.h>
#include <qstringlist.h>
#include <iostream.h>
#include <sys/utsname.h>
/* Keyboard::Keyboard {{{1 */
Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) :
- QFrame(parent, _name, f), shift(0), lock(0), ctrl(0),
- alt(0), useLargeKeys(TRUE), usePicks(0), useRepeat(0), pressedKeyRow(-1), pressedKeyCol(-1),
+ QFrame(parent, _name, f), shift(0), lock(0), ctrl(0), alt(0), meta(0),
+ useLargeKeys(TRUE), usePicks(0), useRepeat(0), pressedKeyRow(-1), pressedKeyCol(-1),
unicode(-1), qkeycode(0), modifiers(0), schar(0), mchar(0), echar(0),
configdlg(0)
{
// get the default font
Config *config = new Config( "qpe" );
config->setGroup( "Appearance" );
QString familyStr = config->readEntry( "FontFamily", "fixed" );
delete config;
config = new Config("multikey");
config->setGroup ("general");
usePicks = config->readBoolEntry ("usePickboard", "0"); // default closed
useRepeat = config->readBoolEntry ("useRepeat", "1");
delete config;
setFont( QFont( familyStr, 10 ) );
picks = new KeyboardPicks( this );
picks->setFont( QFont( familyStr, 10 ) );
picks->initialise();
if (usePicks) {
QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
} else picks->hide();
loadKeyboardColors();
keys = new Keys();
repeatTimer = new QTimer( this );
connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) );
}
Keyboard::~Keyboard() {
if ( configdlg ) {
delete (ConfigDlg *) configdlg;
configdlg = 0;
}
}
@@ -137,143 +137,154 @@ void KeyboardConfig::generateText(const QString &s)
parent->emitKey( s[i].unicode(), 0, 0, true, false );
parent->emitKey( s[i].unicode(), 0, 0, false, false );
}
parent->emitKey( 0, Qt::Key_Space, 0, true, false );
parent->emitKey( 0, Qt::Key_Space, 0, false, false );
backspaces = 0;
#endif
}
/* Keyboard::paintEvent {{{1 */
void Keyboard::paintEvent(QPaintEvent* e)
{
QPainter painter(this);
painter.setClipRect(e->rect());
drawKeyboard( painter );
picks->dc->draw( &painter );
}
/* Keyboard::drawKeyboard {{{1 */
void Keyboard::drawKeyboard(QPainter &p, int row, int col)
{
if (row != -1 && col != -1) { //just redraw one key
int x = 0;
for (int i = 0; i < col; i++) {
x += keys->width(row, i) * defaultKeyWidth;
}
int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0);
int keyWidth = keys->width(row, col);
p.fillRect(x + 1, y + 1,
keyWidth * defaultKeyWidth - 1, keyHeight - 1,
pressed || keys->pressed(row, col) ? keycolor_pressed : keycolor);
QPixmap *pix = keys->pix(row,col);
ushort c = keys->uni(row, col);
p.setPen(textcolor);
- if (!pix)
+ if (!pix) {
+ if (shift || lock)
+ c = keys->shift(c);
+ if (meta) {
+
+ c = keys->meta(c);
+ }
p.drawText(x, y,
- defaultKeyWidth * keyWidth, keyHeight,
- AlignCenter, ((shift || lock) && keys->shift(c)) ? (QChar)keys->shift(c) : (QChar)c);
+ defaultKeyWidth * keyWidth + 3, keyHeight,
+ AlignCenter, (QChar)c);
+ }
else
// center the image in the middle of the key
p.drawPixmap( x + (defaultKeyWidth * keyWidth - pix->width())/2,
y + (keyHeight - pix->height())/2 + 1,
*pix );
// this fixes the problem that the very right end of the board's vertical line
// gets painted over, because it's one pixel shorter than all other keys
p.setPen(keycolor_lines);
p.drawLine(width() - 1, 0, width() - 1, height());
} else {
p.fillRect(0, 0, width(), height(), keycolor);
for (row = 1; row <= 5; row++) {
int x = 0;
int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0);
p.setPen(keycolor_lines);
p.drawLine(x, y, x + width(), y);
for (int col = 0; col < keys->numKeys(row); col++) {
QPixmap *pix = keys->pix(row, col);
int keyWidth = keys->width(row, col);
int keyWidthPix = defaultKeyWidth * keyWidth;
if (keys->pressed(row, col))
p.fillRect(x+1, y+1, keyWidthPix - 1,
keyHeight - 1, keycolor_pressed);
ushort c = keys->uni(row, col);
if (!pix) {
- p.setPen(textcolor);
+ if ((shift || lock) && keys->shift(c))
+ c = keys->shift(c);
+ else if (meta && keys->meta(c))
+ c = keys->meta(c);
+
p.drawText(x, y,
- keyWidthPix, keyHeight,
- AlignCenter, ((shift || lock) && keys->shift(c)) ? (QChar)keys->shift(c) : (QChar)c);
+ defaultKeyWidth * keyWidth + 3, keyHeight,
+ AlignCenter, (QChar)c);
}
else {
// center the image in the middle of the key
p.drawPixmap( x + (keyWidthPix - pix->width())/2,
y + (keyHeight - pix->height())/2 + 1,
QPixmap(*pix) );
}
p.setPen(keycolor_lines);
p.drawLine(x, y, x, y + keyHeight);
x += keyWidthPix;
}
}
p.drawLine(0, height() - 1, width(), height() - 1);
p.drawLine(width() - 1, 0, width() - 1, height());
}
}
/* Keyboard::mousePressEvent {{{1 */
void Keyboard::mousePressEvent(QMouseEvent *e)
{
int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1;
if (row > 5) row = 5;
// figure out the column
int col = 0;
for (int w = 0; e->x() >= w; col++)
if (col < keys->numKeys(row)) // it segfaults if it trys to read past numKeys
w += keys->width(row,col) * defaultKeyWidth;
else break;
if (col <= 0) return;
col --; // rewind one...
qkeycode = keys->qcode(row, col);
unicode = keys->uni(row, col);
// might need to repaint if two or more of the same keys.
// should be faster if just paint one key even though multiple keys exist.
bool need_repaint = FALSE;
if (unicode == 0) { // either Qt char, or nothing
@@ -299,199 +310,246 @@ void Keyboard::mousePressEvent(QMouseEvent *e)
configdlg->showMaximized();
configdlg->show();
configdlg->raise();
}
} else if (qkeycode == Qt::Key_Control) {
if (ctrl) {
*ctrl = 0;
ctrl = 0;
} else {
ctrl = keys->pressedPtr(row, col);
need_repaint = TRUE;
*ctrl = !keys->pressed(row, col);
}
} else if (qkeycode == Qt::Key_Alt) {
if (alt) {
*alt = 0;
alt = 0;
} else {
alt = keys->pressedPtr(row, col);
need_repaint = TRUE;
*alt = !keys->pressed(row, col);
}
} else if (qkeycode == Qt::Key_Shift) {
need_repaint = TRUE;
if (shift) {
*shift = 0;
shift = 0;
}
else {
shift = keys->pressedPtr(row, col);
*shift = 1;
if (lock) {
*lock = 0;
lock = 0;
}
}
+ if (meta) {
+
+ *meta = 0;
+ meta = 0;
+ }
} else if (qkeycode == Qt::Key_CapsLock) {
need_repaint = TRUE;
if (lock) {
*lock = 0;
lock = 0;
}
else {
lock = keys->pressedPtr(row, col);;
*lock = 1;
if (shift) {
*shift = 0;
shift = 0;
}
}
+ if (meta) {
+
+ *meta = 0;
+ meta = 0;
+ }
+
+ } else if (qkeycode == Qt::Key_Meta) {
+ need_repaint = TRUE;
+
+ if (meta) {
+ *meta = 0;
+ meta = 0;
+
+ } else {
+
+ meta = keys->pressedPtr(row, col);
+ need_repaint = TRUE;
+ *meta = !keys->pressed(row, col);
+ }
+
+ if (shift) {
+
+ *shift = 0;
+ shift = 0;
+
+ }
+ if (lock) {
+
+ *lock = 0;
+ lock = 0;
+
+ }
+ // dont need to emit this key... acts same as alt
+ qkeycode = 0;
}
}
else { // normal char
if ((shift || lock) && keys->shift(unicode)) {
unicode = keys->shift(unicode);
}
+ if (meta && keys->meta(unicode)) {
+ unicode = keys->meta(unicode);
+ }
}
// korean parsing
if (keys->lang == "ko") {
unicode = parseKoreanInput(unicode);
}
modifiers = (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0);
if ('A' <= unicode && unicode <= 'z' && modifiers) {
qkeycode = QChar(unicode).upper();
unicode = qkeycode - '@';
}
QWSServer::sendKeyEvent(unicode, qkeycode, modifiers, true, false);
// pickboard stuff
if (usePicks) {
KeyboardConfig *dc = picks->dc;
if (dc) {
if (qkeycode == Qt::Key_Backspace) {
dc->input.remove(dc->input.last()); // remove last input
dc->decBackspaces();
} else if ( qkeycode == Qt::Key_Return || QChar(unicode).isPunct() || QChar(unicode).isSpace() || unicode == 0) {
dc->input.clear();
dc->resetBackspaces();
} else {
dc->add(QString(QChar(unicode)));
dc->incBackspaces();
}
}
picks->repaint();
}
// painting
pressed = TRUE;
pressedKeyRow = row;
pressedKeyCol = col;
if (need_repaint) repaint(FALSE);
else { // just paint the one key pressed
QPainter p(this);
drawKeyboard(p, row, col);
}
if (useRepeat) repeatTimer->start( 800 );
//pressTid = startTimer(80);
}
/* Keyboard::mouseReleaseEvent {{{1 */
void Keyboard::mouseReleaseEvent(QMouseEvent*)
{
pressed = FALSE;
//if ( pressTid == 0 )
#if defined(Q_WS_QWS) || defined(_WS_QWS_)
if ( unicode != -1 ) {
emit key( unicode, qkeycode, modifiers, false, false );
repeatTimer->stop();
}
#endif
if (shift && unicode != 0) {
*shift = 0; // unpress shift key
shift = 0; // reset the shift pointer
repaint(FALSE);
+ } else if (meta && unicode != 0) {
+
+ *meta = 0;
+ meta = 0;
+ repaint(FALSE);
}
else
clearHighlight();
}
/* Keyboard::timerEvent {{{1 */
/* dont know what this does, but i think it is here so that if your screen
* sticks (like on an ipaq) then it will stop repeating if you click another
* key... but who knows what anything does in this thing anyway?
void Keyboard::timerEvent(QTimerEvent* e)
{
if ( e->timerId() == pressTid ) {
killTimer(pressTid);
pressTid = 0;
if ( !pressed )
cout << "calling clearHighlight from timerEvent\n";
//clearHighlight();
}
}
*/
void Keyboard::repeat()
{
repeatTimer->start( 200 );
emit key( unicode, qkeycode, modifiers, true, true );
}
void Keyboard::clearHighlight()
{
if ( pressedKeyRow >= 0 && pressedKeyCol >= 0) {
int tmpRow = pressedKeyRow;
int tmpCol = pressedKeyCol;
pressedKeyRow = -1;
pressedKeyCol = -1;
QPainter p(this);
drawKeyboard(p, tmpRow, tmpCol);
}
}
/* Keyboard::sizeHint {{{1 */
QSize Keyboard::sizeHint() const
@@ -1001,96 +1059,109 @@ void Keys::setKeysFromFile(const char * filename) {
// erase blank space
while (buf.contains(QRegExp("^\\s*$")) && buf) buf = t.readLine();
while (buf.contains(QRegExp("^\\s*\".*\""))) {
QString xpmBuf = buf.stripWhiteSpace();
xpm[xpmLineCount] = new char [xpmBuf.length()];
int j = 0;
for (ushort i = 0; i < xpmBuf.length(); i++) {
if (xpmBuf[i].latin1() != '"') {
((char *)xpm[xpmLineCount])[j] = xpmBuf.at(i).latin1();
j++;
}
}
// have to close that facker up
((char *)xpm[xpmLineCount])[j] = '\0';
xpmLineCount++;
buf = t.readLine();
}
if (xpmLineCount) {
xpm2pix = new QPixmap((const char **)xpm);
for (int i = 0; i < xpmLineCount; i++)
delete [] (xpm[i]);
}
setKey(row, qcode, unicode, width, xpm2pix);
}
// shift map
else if (buf.contains(QRegExp("^[0-9a-fx]+\\s+[0-9a-fx]+\\s*$", FALSE, FALSE))) {
QTextStream tmp (buf, IO_ReadOnly);
ushort lower, shift;
tmp >> lower >> shift;
shiftMap.insert(lower, shift);
buf = t.readLine();
}
+ // meta key map
+ else if (buf.contains(QRegExp("^\\s*m\\s+[0-9a-fx]+\\s+[0-9a-fx]+\\s*$", FALSE, FALSE))) {
+
+ QTextStream tmp (buf, IO_ReadOnly);
+ ushort lower, shift;
+ QChar m;
+ tmp >> m >> lower >> shift;
+
+ metaMap.insert(lower, shift);
+
+ buf = t.readLine();
+ }
+
// other variables like lang & title
else if (buf.contains(QRegExp("^\\s*[a-zA-Z]+\\s*=\\s*[a-zA-Z0-9/]+\\s*$", FALSE, FALSE))) {
QTextStream tmp (buf, IO_ReadOnly);
QString name, equals, value;
tmp >> name >> equals >> value;
if (name == "lang") {
lang = value;
}
buf = t.readLine();
}
// comments
else if (buf.contains(QRegExp("^\\s*#"))) {
buf = t.readLine();
} else { // blank line, or garbage
buf = t.readLine();
}
}
f.close();
}
}
// Keys::setKey {{{2
void Keys::setKey(const int row, const int qcode, const ushort unicode,
const int width, QPixmap *pix) {
Key * key;
key = new Key;
key->qcode = qcode;
key->unicode = unicode;
key->width = width;
// share key->pressed between same keys
bool found = 0;
for (int i = 1; i <= 5; i++) {
for (unsigned int j = 0; j < keys[i].count(); j++)
if (keys[i].at(j)->qcode == qcode && keys[i].at(j)->unicode == unicode) {
@@ -1124,52 +1195,63 @@ Keys::~Keys() {
// Keys:: other functions {{{2
int Keys::width(const int row, const int col) {
return keys[row].at(col)->width;
}
ushort Keys::uni(const int row, const int col) {
return keys[row].at(col)->unicode;
}
int Keys::qcode(const int row, const int col) {
return keys[row].at(col)->qcode;
}
QPixmap *Keys::pix(const int row, const int col) {
return keys[row].at(col)->pix;
}
bool Keys::pressed(const int row, const int col) {
return *(keys[row].at(col)->pressed);
}
int Keys::numKeys(const int row) {
return keys[row].count();
}
void Keys::setPressed(const int row, const int col, const bool pressed) {
*(keys[row].at(col)->pressed) = pressed;
}
ushort Keys::shift(const ushort uni) {
if (shiftMap[uni]) {
return shiftMap[uni];
}
else
return 0;
}
+ushort Keys::meta(const ushort uni) {
+
+ if (metaMap[uni]) {
+
+ return metaMap[uni];
+ }
+ else
+ return 0;
+
+}
+
bool *Keys::pressedPtr(const int row, const int col) {
return keys[row].at(col)->pressed;
}
diff --git a/inputmethods/multikey/keyboard.h b/inputmethods/multikey/keyboard.h
index dc50e55..b692975 100644
--- a/inputmethods/multikey/keyboard.h
+++ b/inputmethods/multikey/keyboard.h
@@ -17,154 +17,157 @@
** not clear to you.
**
**********************************************************************/
#include <qframe.h>
#include <qmap.h>
#include "../pickboard/pickboardcfg.h"
#include "../pickboard/pickboardpicks.h"
#include "configdlg.h"
class QTimer;
class KeyboardConfig : public DictFilterConfig
{
public:
KeyboardConfig(PickboardPicks* p) : DictFilterConfig(p), backspaces(0) { nrows = 1; }
virtual void generateText(const QString &s);
void decBackspaces() { if (backspaces) backspaces--; }
void incBackspaces() { backspaces++; }
void resetBackspaces() { backspaces = 0; }
private:
int backspaces;
};
class KeyboardPicks : public PickboardPicks
{
Q_OBJECT
public:
KeyboardPicks(QWidget* parent=0, const char* name=0, WFlags f=0)
: PickboardPicks(parent, name, f) { }
void initialise();
virtual QSize sizeHint() const;
KeyboardConfig *dc;
};
class Keys {
public:
Keys();
Keys(const char * filename);
~Keys();
ushort uni(const int row, const int col);
int qcode(const int row, const int col);
int width(const int row, const int col);
bool pressed(const int row, const int col);
bool *pressedPtr(const int row, const int col);
ushort shift(const ushort);
+ ushort meta(const ushort);
QPixmap *pix(const int row, const int col);
int numKeys(const int row);
void setKeysFromFile(const char *filename);
void setKey(const int row, const int qcode, const ushort unicode,
const int width, QPixmap *pix);
void setPressed(const int row, const int col, const bool pressed);
QString lang;
QString label;
private:
typedef struct Key {
int qcode; // are qt key codes just unicode values?
ushort unicode;
int width; // not pixels but relative key width. normal key is 2
// only needed for keys like ctrl that can have multiple keys pressed at once
bool *pressed;
QPixmap *pix;
};
QList<Key> keys[6];
QMap<ushort,ushort> shiftMap;
+ QMap<ushort,ushort> metaMap;
};
class Keyboard : public QFrame
{
Q_OBJECT
public:
Keyboard( QWidget* parent=0, const char* name=0, WFlags f=0 );
~Keyboard();
void resetState();
void mousePressEvent(QMouseEvent*);
void mouseReleaseEvent(QMouseEvent*);
void resizeEvent(QResizeEvent*);
void paintEvent(QPaintEvent* e);
//void timerEvent(QTimerEvent* e);
void drawKeyboard( QPainter &p, int row = -1, int col = -1);
QSize sizeHint() const;
signals:
void key( ushort scancode, ushort unicode, ushort modifiers, bool, bool );
private slots:
void repeat();
void togglePickboard(bool on_off);
void toggleRepeat(bool on_off);
void setMapToDefault();
void setMapToFile(QString map);
// used to redraw keyboard after edited colors
void reloadKeyboard();
private:
int getKey( int &w, int j = -1 );
void clearHighlight();
bool *shift;
bool *lock;
bool *ctrl;
bool *alt;
+ bool *meta;
uint useLargeKeys:1;
uint usePicks:1;
uint useRepeat:1;
int pressedKeyRow;
int pressedKeyCol;
KeyboardPicks *picks;
int keyHeight;
int defaultKeyWidth;
int xoffs;
int unicode;
int qkeycode;
int modifiers;
int pressTid;
bool pressed;
Keys *keys;
/* for korean input */
ushort schar, mchar, echar;
ushort parseKoreanInput(ushort c);
ushort combineKoreanChars(const ushort s, const ushort m, const ushort e);
ushort constoe(const ushort c);
QTimer *repeatTimer;
/* colors */
void loadKeyboardColors();
QColor keycolor;
QColor keycolor_pressed;
QColor keycolor_lines;
QColor textcolor;
ConfigDlg *configdlg;
};