author | andyq <andyq> | 2002-12-11 17:48:40 (UTC) |
---|---|---|
committer | andyq <andyq> | 2002-12-11 17:48:40 (UTC) |
commit | 483e550c75f935706fde4e0ca29c4486aeca09a0 (patch) (unidiff) | |
tree | 6312a2b87905296622cd7464bd0e286924eefaf9 | |
parent | d3d49c3022d763157a3c8309ddc5b9ce4ecde61a (diff) | |
download | opie-483e550c75f935706fde4e0ca29c4486aeca09a0.zip opie-483e550c75f935706fde4e0ca29c4486aeca09a0.tar.gz opie-483e550c75f935706fde4e0ca29c4486aeca09a0.tar.bz2 |
Added new methods and members for replay loading and saving
-rw-r--r-- | noncore/games/sfcave/sfcave.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/noncore/games/sfcave/sfcave.h b/noncore/games/sfcave/sfcave.h index 0d9a626..238a615 100644 --- a/noncore/games/sfcave/sfcave.h +++ b/noncore/games/sfcave/sfcave.h | |||
@@ -1,118 +1,121 @@ | |||
1 | #include <qmainwindow.h> | 1 | #include <qmainwindow.h> |
2 | #include <qpainter.h> | 2 | #include <qpainter.h> |
3 | #include <qpixmap.h> | 3 | #include <qpixmap.h> |
4 | #include <qpoint.h> | 4 | #include <qpoint.h> |
5 | #include <qrect.h> | 5 | #include <qrect.h> |
6 | #include <qtimer.h> | 6 | #include <qtimer.h> |
7 | #include <qlist.h> | 7 | #include <qlist.h> |
8 | 8 | ||
9 | #include "random.h" | 9 | #include "random.h" |
10 | 10 | ||
11 | #define MAPSIZE 52 | 11 | #define MAPSIZE 52 |
12 | #define BLOCKSIZE 6 | 12 | #define BLOCKSIZE 6 |
13 | #define TRAILSIZE 30 | 13 | #define TRAILSIZE 30 |
14 | 14 | ||
15 | 15 | ||
16 | 16 | ||
17 | class SFCave : public QMainWindow | 17 | class SFCave : public QMainWindow |
18 | { | 18 | { |
19 | Q_OBJECT | 19 | Q_OBJECT |
20 | 20 | ||
21 | public: | 21 | public: |
22 | int sWidth; | 22 | int sWidth; |
23 | int sHeight; | 23 | int sHeight; |
24 | int segSize; | 24 | int segSize; |
25 | 25 | ||
26 | int currentSeed; | 26 | int currentSeed; |
27 | 27 | ||
28 | QList<int> replayList; | 28 | QList<int> replayList; |
29 | QListIterator<int> *replayIt; | 29 | QListIterator<int> *replayIt; |
30 | bool replay; | 30 | bool replay; |
31 | QString replayFile; | ||
31 | 32 | ||
32 | int blockWidth; | 33 | int blockWidth; |
33 | int blockHeight; | 34 | int blockHeight; |
34 | int gapHeight; | 35 | int gapHeight; |
35 | int state; | 36 | int state; |
36 | int prevState; | 37 | int prevState; |
37 | int speed; | 38 | int speed; |
38 | int crashLineLength; | 39 | int crashLineLength; |
39 | 40 | ||
40 | static double UpThrustVals[3][3]; | 41 | static double UpThrustVals[3][3]; |
41 | static double DownThrustVals[3][3]; | 42 | static double DownThrustVals[3][3]; |
42 | static double MaxUpThrustVals[3][3]; | 43 | static double MaxUpThrustVals[3][3]; |
43 | static double MaxDownThrustVals[3][3]; | 44 | static double MaxDownThrustVals[3][3]; |
44 | static int initialGateGaps[]; | 45 | static int initialGateGaps[]; |
45 | 46 | ||
46 | double thrustUp; | 47 | double thrustUp; |
47 | double noThrust; | 48 | double noThrust; |
48 | double maxUpThrust; | 49 | double maxUpThrust; |
49 | double maxDownThrust; | 50 | double maxDownThrust; |
50 | 51 | ||
51 | int gateDistance; | 52 | int gateDistance; |
52 | int nextGate; | 53 | int nextGate; |
53 | int lastGateBottomY; | 54 | int lastGateBottomY; |
54 | 55 | ||
55 | static QString menuOptions[2][5]; | 56 | static QString menuOptions[2][5]; |
56 | int currentMenuNr; | 57 | int currentMenuNr; |
57 | static int nrMenuOptions[2]; | 58 | static int nrMenuOptions[2]; |
58 | static int currentMenuOption[2]; | 59 | static int currentMenuOption[2]; |
59 | 60 | ||
60 | static QString dificultyOption[3]; | 61 | static QString dificultyOption[3]; |
61 | static QString gameTypes[3]; | 62 | static QString gameTypes[3]; |
62 | int currentGameType; | 63 | int currentGameType; |
63 | int currentGameDifficulty; | 64 | int currentGameDifficulty; |
64 | 65 | ||
65 | QPixmap *offscreen; | 66 | QPixmap *offscreen; |
66 | QTimer *gameTimer; | 67 | QTimer *gameTimer; |
67 | 68 | ||
68 | int score; | 69 | int score; |
69 | int highestScore[3][3]; | 70 | int highestScore[3][3]; |
70 | 71 | ||
71 | int mapTop[MAPSIZE]; | 72 | int mapTop[MAPSIZE]; |
72 | int mapBottom[MAPSIZE]; | 73 | int mapBottom[MAPSIZE]; |
73 | QRect blocks[BLOCKSIZE]; | 74 | QRect blocks[BLOCKSIZE]; |
74 | QRect user; | 75 | QRect user; |
75 | QPoint trail[TRAILSIZE]; | 76 | QPoint trail[TRAILSIZE]; |
76 | 77 | ||
77 | int offset; | 78 | int offset; |
78 | int maxHeight; | 79 | int maxHeight; |
79 | int nrFrames; | 80 | int nrFrames; |
80 | int dir; | 81 | int dir; |
81 | 82 | ||
82 | bool showScoreZones; | 83 | bool showScoreZones; |
83 | 84 | ||
84 | bool press; | 85 | bool press; |
85 | double thrust; | 86 | double thrust; |
86 | bool running; | 87 | bool running; |
87 | 88 | ||
88 | SFCave( int speed = 3, QWidget *p = 0, char *name = 0 ); | 89 | SFCave( int speed = 3, QWidget *p = 0, char *name = 0 ); |
89 | ~SFCave(); | 90 | ~SFCave(); |
90 | void start(); | 91 | void start(); |
91 | void setSeed( int seed ); | 92 | void setSeed( int seed ); |
92 | int nextInt( int range ); | 93 | int nextInt( int range ); |
93 | void setUp(); | 94 | void setUp(); |
94 | void handleGameSFCave(); | 95 | void handleGameSFCave(); |
95 | void handleGameGates(); | 96 | void handleGameGates(); |
96 | void handleGameFly(); | 97 | void handleGameFly(); |
97 | bool checkFlyGameCollision(); | 98 | bool checkFlyGameCollision(); |
98 | void moveFlyGameLandscape(); | 99 | void moveFlyGameLandscape(); |
99 | void setFlyPoint( int point ); | 100 | void setFlyPoint( int point ); |
100 | bool checkCollision(); | 101 | bool checkCollision(); |
101 | void moveLandscape(); | 102 | void moveLandscape(); |
102 | void addBlock(); | 103 | void addBlock(); |
103 | void addGate(); | 104 | void addGate(); |
104 | void setPoint( int point ); | 105 | void setPoint( int point ); |
105 | void drawBoss(); | 106 | void drawBoss(); |
106 | void draw(); | 107 | void draw(); |
107 | void handleKeys(); | 108 | void handleKeys(); |
108 | 109 | ||
109 | void displayMenu(); | 110 | void displayMenu(); |
110 | void dealWithMenuSelection(); | 111 | void dealWithMenuSelection(); |
111 | 112 | ||
112 | void keyPressEvent( QKeyEvent *e ); | 113 | void keyPressEvent( QKeyEvent *e ); |
113 | void keyReleaseEvent( QKeyEvent *e ); | 114 | void keyReleaseEvent( QKeyEvent *e ); |
114 | void saveScore(); | 115 | void saveScore(); |
116 | void saveReplay(); | ||
117 | void loadReplay(); | ||
115 | 118 | ||
116 | private slots: | 119 | private slots: |
117 | void run(); | 120 | void run(); |
118 | }; | 121 | }; |