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authorsimon <simon>2002-12-09 15:49:37 (UTC)
committer simon <simon>2002-12-09 15:49:37 (UTC)
commit743155915f659d701ad468eadcc2b2173b6e2770 (patch) (side-by-side diff)
treee95ff8ac9e8781865214e92e8a7e84bbdd04b645
parentaa766a6a0818ed0b756f8cd67fc4a1c85906f224 (diff)
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- less indexing in the mouse event handler
Diffstat (more/less context) (show whitespace changes)
-rw-r--r--noncore/multimedia/opieplayer2/audiowidget.cpp25
-rw-r--r--noncore/multimedia/opieplayer2/videowidget.cpp27
2 files changed, 29 insertions, 23 deletions
diff --git a/noncore/multimedia/opieplayer2/audiowidget.cpp b/noncore/multimedia/opieplayer2/audiowidget.cpp
index ef606ab..714509e 100644
--- a/noncore/multimedia/opieplayer2/audiowidget.cpp
+++ b/noncore/multimedia/opieplayer2/audiowidget.cpp
@@ -332,19 +332,22 @@ void AudioWidget::timerEvent( QTimerEvent * ) {
}
}
void AudioWidget::mouseMoveEvent( QMouseEvent *event ) {
for ( unsigned int i = 0; i < buttons.count(); i++ ) {
+
+ Button &button = buttons[ i ];
+
if ( event->state() == QMouseEvent::LeftButton ) {
// The test to see if the mouse click is inside the button or not
bool isOnButton = isOverButton( event->pos() - upperLeftOfButtonMask, i );
- if ( isOnButton && !buttons[i].isHeld ) {
- buttons[i].isHeld = TRUE;
- toggleButton( buttons[ i ] );
+ if ( isOnButton && !button.isHeld ) {
+ button.isHeld = TRUE;
+ toggleButton( button );
switch (i) {
case VolumeUp:
emit moreClicked();
return;
case VolumeDown:
emit lessClicked();
@@ -353,24 +356,24 @@ void AudioWidget::mouseMoveEvent( QMouseEvent *event ) {
emit forwardClicked();
return;
case Back:
emit backClicked();
return;
}
- } else if ( !isOnButton && buttons[i].isHeld ) {
- buttons[i].isHeld = FALSE;
- toggleButton( buttons[ i ] );
+ } else if ( !isOnButton && button.isHeld ) {
+ button.isHeld = FALSE;
+ toggleButton( button );
}
} else {
- if ( buttons[i].isHeld ) {
- buttons[i].isHeld = FALSE;
- if ( buttons[i].type != ToggleButton ) {
- setToggleButton( buttons[ i ], FALSE );
+ if ( button.isHeld ) {
+ button.isHeld = FALSE;
+ if ( button.type != ToggleButton ) {
+ setToggleButton( button, FALSE );
}
qDebug("mouseEvent %d", i);
- handleCommand( static_cast<Command>( i ), buttons[ i ].isDown );
+ handleCommand( static_cast<Command>( i ), button.isDown );
}
}
}
}
diff --git a/noncore/multimedia/opieplayer2/videowidget.cpp b/noncore/multimedia/opieplayer2/videowidget.cpp
index 673c9e8..9782b68 100644
--- a/noncore/multimedia/opieplayer2/videowidget.cpp
+++ b/noncore/multimedia/opieplayer2/videowidget.cpp
@@ -241,49 +241,52 @@ void VideoWidget::updateSlider( long i, long max ) {
}
}
}
void VideoWidget::mouseMoveEvent( QMouseEvent *event ) {
for ( unsigned int i = 0; i < buttons.count(); i++ ) {
+
+ Button &button = buttons[ i ];
+
if ( event->state() == QMouseEvent::LeftButton ) {
// The test to see if the mouse click is inside the button or not
bool isOnButton = isOverButton( event->pos() - upperLeftOfButtonMask, i );
- if ( isOnButton && !buttons[i].isHeld ) {
- buttons[i].isHeld = TRUE;
- toggleButton( buttons[ i ] );
+ if ( isOnButton && !button.isHeld ) {
+ button.isHeld = TRUE;
+ toggleButton( button );
switch (i) {
case VideoVolUp:
emit moreClicked();
return;
case VideoVolDown:
emit lessClicked();
return;
}
- } else if ( !isOnButton && buttons[i].isHeld ) {
- buttons[i].isHeld = FALSE;
- toggleButton( buttons[ i ] );
+ } else if ( !isOnButton && button.isHeld ) {
+ button.isHeld = FALSE;
+ toggleButton( button );
}
} else {
- if ( buttons[i].isHeld ) {
- buttons[i].isHeld = FALSE;
- if ( buttons[i].type != ToggleButton ) {
- setToggleButton( buttons[ i ], FALSE );
+ if ( button.isHeld ) {
+ button.isHeld = FALSE;
+ if ( button.type != ToggleButton ) {
+ setToggleButton( button, FALSE );
}
switch(i) {
case VideoPlay: {
if( mediaPlayerState.isPaused() ) {
- setToggleButton( buttons[ i ], FALSE );
+ setToggleButton( button, FALSE );
mediaPlayerState.setPaused( FALSE );
return;
} else if( !mediaPlayerState.isPaused() ) {
- setToggleButton( buttons[ i ], TRUE );
+ setToggleButton( button, TRUE );
mediaPlayerState.setPaused( TRUE );
return;
} else {
return;
}
}