author | imm <imm> | 2002-09-20 21:17:49 (UTC) |
---|---|---|
committer | imm <imm> | 2002-09-20 21:17:49 (UTC) |
commit | 20c93734a4eada53d056f13558cbf60d6eff5bac (patch) (unidiff) | |
tree | 6ee73a9d1e5f9f5426ada0cb58ff60ad74bc876b | |
parent | 7027b4c29de455d457b7d62f52511216a8b76b9c (diff) | |
download | opie-20c93734a4eada53d056f13558cbf60d6eff5bac.zip opie-20c93734a4eada53d056f13558cbf60d6eff5bac.tar.gz opie-20c93734a4eada53d056f13558cbf60d6eff5bac.tar.bz2 |
changed keys
-rw-r--r-- | noncore/games/kpacman/referee.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/noncore/games/kpacman/referee.cpp b/noncore/games/kpacman/referee.cpp index 9edaabd..70916f0 100644 --- a/noncore/games/kpacman/referee.cpp +++ b/noncore/games/kpacman/referee.cpp | |||
@@ -669,129 +669,133 @@ void Referee::confScheme() | |||
669 | 669 | ||
670 | confMisc(); | 670 | confMisc(); |
671 | confTiming(); | 671 | confTiming(); |
672 | confScoring(); | 672 | confScoring(); |
673 | 673 | ||
674 | if (mode != -1) { | 674 | if (mode != -1) { |
675 | newgroup.sprintf("Mode %d", mode); | 675 | newgroup.sprintf("Mode %d", mode); |
676 | cfg->setGroup(newgroup); | 676 | cfg->setGroup(newgroup); |
677 | 677 | ||
678 | confMisc(FALSE); | 678 | confMisc(FALSE); |
679 | confTiming(FALSE); | 679 | confTiming(FALSE); |
680 | confScoring(FALSE); | 680 | confScoring(FALSE); |
681 | } | 681 | } |
682 | 682 | ||
683 | if (scheme != -1) { | 683 | if (scheme != -1) { |
684 | newgroup.sprintf("Scheme %d", scheme); | 684 | newgroup.sprintf("Scheme %d", scheme); |
685 | cfg->setGroup(newgroup); | 685 | cfg->setGroup(newgroup); |
686 | 686 | ||
687 | confMisc(FALSE); | 687 | confMisc(FALSE); |
688 | confTiming(FALSE); | 688 | confTiming(FALSE); |
689 | confScoring(FALSE); | 689 | confScoring(FALSE); |
690 | } | 690 | } |
691 | 691 | ||
692 | fillMapName(); | 692 | fillMapName(); |
693 | 693 | ||
694 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); | 694 | RESTORE_CONFIG_GROUP( cfg, oldgroup ); |
695 | APP_CONFIG_END( cfg ); | 695 | APP_CONFIG_END( cfg ); |
696 | } | 696 | } |
697 | 697 | ||
698 | void Referee::setScheme(int Scheme, int Mode, Bitfont *font) | 698 | void Referee::setScheme(int Scheme, int Mode, Bitfont *font) |
699 | { | 699 | { |
700 | mode = Mode; | 700 | mode = Mode; |
701 | scheme = Scheme; | 701 | scheme = Scheme; |
702 | 702 | ||
703 | confScheme(); | 703 | confScheme(); |
704 | 704 | ||
705 | pix->setScheme(scheme, mode, font); | 705 | pix->setScheme(scheme, mode, font); |
706 | 706 | ||
707 | pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix)); | 707 | pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix)); |
708 | fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix)); | 708 | fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix)); |
709 | 709 | ||
710 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 710 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
711 | if (m) | 711 | if (m) |
712 | m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); | 712 | m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); |
713 | 713 | ||
714 | for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) | 714 | for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) |
715 | if (e) | 715 | if (e) |
716 | e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix)); | 716 | e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix)); |
717 | 717 | ||
718 | if (gameState.testBit(Introducing)) | 718 | if (gameState.testBit(Introducing)) |
719 | for (int i = 0; i < (gameState.testBit(Init) ? timerCount : 15); i++) | 719 | for (int i = 0; i < (gameState.testBit(Init) ? timerCount : 15); i++) |
720 | introPaint(i); | 720 | introPaint(i); |
721 | 721 | ||
722 | setFixedSize(pix->levelPix().size()); | 722 | setFixedSize(pix->levelPix().size()); |
723 | repaint(); | 723 | repaint(); |
724 | } | 724 | } |
725 | 725 | ||
726 | void Referee::keyPressEvent( QKeyEvent *k ) | 726 | void Referee::keyPressEvent( QKeyEvent *k ) |
727 | { | 727 | { |
728 | uint key = k->key(); | 728 | uint key = k->key(); |
729 | #ifdef QWS | 729 | #ifdef QWS |
730 | // "OK" => new game | 730 | // "OK" => new game |
731 | if ( key == Key_F33 || key == Key_F2 || key == Key_Enter ) | 731 | if ( key == Key_F33 || key == Key_F2 || key == Key_Enter ) |
732 | play(); | 732 | play(); |
733 | else if ( !gameState.testBit(Playing) && key == Key_Space ) | 733 | else if ( !gameState.testBit(Playing) && |
734 | key == Key_Up || | ||
735 | key == Key_Down || | ||
736 | key == Key_Right || | ||
737 | key == Key_Left ) | ||
734 | play(); | 738 | play(); |
735 | // "Space" => pause | 739 | // "Space" => pause |
736 | //else if ( key == Key_Space || key == Key_F3 ) | 740 | //else if ( key == Key_Space || key == Key_F3 ) |
737 | // pause(); | 741 | // pause(); |
738 | // "Menu" => hall of fame | 742 | // "Menu" => hall of fame |
739 | //else if ( key == Key_F11 || key == Key_F4 ) | 743 | //else if ( key == Key_F11 || key == Key_F4 ) |
740 | // toggleHallOfFame(); | 744 | // toggleHallOfFame(); |
741 | #endif | 745 | #endif |
742 | 746 | ||
743 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame) || | 747 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame) || |
744 | gameState.testBit(Demonstration) || gameState.testBit(Dying) || | 748 | gameState.testBit(Demonstration) || gameState.testBit(Dying) || |
745 | gameState.testBit(Ready) || gameState.testBit(LevelDone) || | 749 | gameState.testBit(Ready) || gameState.testBit(LevelDone) || |
746 | !gameState.testBit(Playing)) | 750 | !gameState.testBit(Playing)) |
747 | return; | 751 | return; |
748 | 752 | ||
749 | if (key == UpKey) | 753 | if (key == UpKey) |
750 | pacman->setDirection(N); | 754 | pacman->setDirection(N); |
751 | else if (key == DownKey) | 755 | else if (key == DownKey) |
752 | pacman->setDirection(S); | 756 | pacman->setDirection(S); |
753 | else if (key == RightKey) | 757 | else if (key == RightKey) |
754 | pacman->setDirection(E); | 758 | pacman->setDirection(E); |
755 | else if (key == LeftKey) | 759 | else if (key == LeftKey) |
756 | pacman->setDirection(W); | 760 | pacman->setDirection(W); |
757 | 761 | ||
758 | #ifdef CHEATS | 762 | #ifdef CHEATS |
759 | else if (key == Key_L) { printf("levelUp()\n"); levelUp(); } | 763 | else if (key == Key_L) { printf("levelUp()\n"); levelUp(); } |
760 | else if (key == Key_F) { printf("fruit->move(TRUE)\n"); fruit->move(TRUE); repaint(FALSE); } | 764 | else if (key == Key_F) { printf("fruit->move(TRUE)\n"); fruit->move(TRUE); repaint(FALSE); } |
761 | else if (key == Key_E) { printf("setLifes(++lifes)\n"); emit setLifes(++lifes); } | 765 | else if (key == Key_E) { printf("setLifes(++lifes)\n"); emit setLifes(++lifes); } |
762 | #endif | 766 | #endif |
763 | 767 | ||
764 | else { | 768 | else { |
765 | k->ignore(); | 769 | k->ignore(); |
766 | return; | 770 | return; |
767 | } | 771 | } |
768 | k->accept(); | 772 | k->accept(); |
769 | } | 773 | } |
770 | 774 | ||
771 | void Referee::score(int p) | 775 | void Referee::score(int p) |
772 | { | 776 | { |
773 | if (!gameState.testBit(Playing)) | 777 | if (!gameState.testBit(Playing)) |
774 | return; | 778 | return; |
775 | 779 | ||
776 | if ((points += p) < 0) | 780 | if ((points += p) < 0) |
777 | points = 0; | 781 | points = 0; |
778 | 782 | ||
779 | emit setPoints(points); | 783 | emit setPoints(points); |
780 | 784 | ||
781 | if (points >= nextExtraLifeScore) { | 785 | if (points >= nextExtraLifeScore) { |
782 | emit setLifes(++lifes); | 786 | emit setLifes(++lifes); |
783 | if (extraLifeScoreIndex < (int) extraLifeScore.size()-1) | 787 | if (extraLifeScoreIndex < (int) extraLifeScore.size()-1) |
784 | extraLifeScoreIndex++; | 788 | extraLifeScoreIndex++; |
785 | if (extraLifeScore[extraLifeScoreIndex] < 0) | 789 | if (extraLifeScore[extraLifeScoreIndex] < 0) |
786 | nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex] * -1; | 790 | nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex] * -1; |
787 | else | 791 | else |
788 | nextExtraLifeScore += extraLifeScore[extraLifeScoreIndex]; | 792 | nextExtraLifeScore += extraLifeScore[extraLifeScoreIndex]; |
789 | } | 793 | } |
790 | } | 794 | } |
791 | 795 | ||
792 | void Referee::eaten() | 796 | void Referee::eaten() |
793 | { | 797 | { |
794 | if (gameState.testBit(Ready)) | 798 | if (gameState.testBit(Ready)) |
795 | return; | 799 | return; |
796 | 800 | ||
797 | stop(); | 801 | stop(); |
@@ -885,129 +889,130 @@ void Referee::intro() | |||
885 | 889 | ||
886 | void Referee::introMonster(int id) | 890 | void Referee::introMonster(int id) |
887 | { | 891 | { |
888 | Monster *m = new Monster(board, id); | 892 | Monster *m = new Monster(board, id); |
889 | 893 | ||
890 | m->setPosition((10+id*6)*BoardWidth+10); | 894 | m->setPosition((10+id*6)*BoardWidth+10); |
891 | m->setDirection(E); | 895 | m->setDirection(E); |
892 | m->setDangerous(dangerousTicks[level], monsterIQ[level]); | 896 | m->setDangerous(dangerousTicks[level], monsterIQ[level]); |
893 | m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); | 897 | m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); |
894 | 898 | ||
895 | if (m->body() != -1) | 899 | if (m->body() != -1) |
896 | pix->draw(m->position(), RoomPix, MonsterPix, m->body()); | 900 | pix->draw(m->position(), RoomPix, MonsterPix, m->body()); |
897 | if (m->eyes() != -1) | 901 | if (m->eyes() != -1) |
898 | pix->draw(m->position(), RoomPix, EyesPix, m->eyes()); | 902 | pix->draw(m->position(), RoomPix, EyesPix, m->eyes()); |
899 | 903 | ||
900 | repaint(pix->rect(m->position(), MonsterPix), FALSE); | 904 | repaint(pix->rect(m->position(), MonsterPix), FALSE); |
901 | m->setPosition(OUT); | 905 | m->setPosition(OUT); |
902 | } | 906 | } |
903 | 907 | ||
904 | void Referee::introPaint(int t) | 908 | void Referee::introPaint(int t) |
905 | { | 909 | { |
906 | QString pts; | 910 | QString pts; |
907 | 911 | ||
908 | switch (t) { | 912 | switch (t) { |
909 | case 0 : repaint(pix->draw(16, 6, RoomPix, tr("CHARACTER"), WHITE, QColor(), AlignLeft), FALSE); | 913 | case 0 : repaint(pix->draw(16, 6, RoomPix, tr("CHARACTER"), WHITE, QColor(), AlignLeft), FALSE); |
910 | repaint(pix->draw(36, 6, RoomPix, tr("/"), WHITE, QColor(), AlignLeft), FALSE); | 914 | repaint(pix->draw(36, 6, RoomPix, tr("/"), WHITE, QColor(), AlignLeft), FALSE); |
911 | repaint(pix->draw(40, 6, RoomPix, tr("NICKNAME"), WHITE, QColor(), AlignLeft), FALSE); | 915 | repaint(pix->draw(40, 6, RoomPix, tr("NICKNAME"), WHITE, QColor(), AlignLeft), FALSE); |
912 | break; | 916 | break; |
913 | case 1 : introMonster(0); | 917 | case 1 : introMonster(0); |
914 | break; | 918 | break; |
915 | case 2 : repaint(pix->draw(16, 10, RoomPix, tr("-SHADOW"), RED, QColor(), AlignLeft), FALSE); | 919 | case 2 : repaint(pix->draw(16, 10, RoomPix, tr("-SHADOW"), RED, QColor(), AlignLeft), FALSE); |
916 | break; | 920 | break; |
917 | case 3 : repaint(pix->draw(38, 10, RoomPix, tr("\"BLINKY\""), RED, QColor(), AlignLeft), FALSE); | 921 | case 3 : repaint(pix->draw(38, 10, RoomPix, tr("\"BLINKY\""), RED, QColor(), AlignLeft), FALSE); |
918 | break; | 922 | break; |
919 | case 4 : introMonster(1); | 923 | case 4 : introMonster(1); |
920 | break; | 924 | break; |
921 | case 5 : repaint(pix->draw(16, 16, RoomPix, tr("-SPEEDY"), PINK, QColor(), AlignLeft), FALSE); | 925 | case 5 : repaint(pix->draw(16, 16, RoomPix, tr("-SPEEDY"), PINK, QColor(), AlignLeft), FALSE); |
922 | break; | 926 | break; |
923 | case 6 : repaint(pix->draw(38, 16, RoomPix, tr("\"PINKY\""), PINK, QColor(), AlignLeft), FALSE); | 927 | case 6 : repaint(pix->draw(38, 16, RoomPix, tr("\"PINKY\""), PINK, QColor(), AlignLeft), FALSE); |
924 | break; | 928 | break; |
925 | case 7 : introMonster(2); | 929 | case 7 : introMonster(2); |
926 | break; | 930 | break; |
927 | case 8 : repaint(pix->draw(16, 22, RoomPix, tr("-BASHFUL"), CYAN, QColor(), AlignLeft), FALSE); | 931 | case 8 : repaint(pix->draw(16, 22, RoomPix, tr("-BASHFUL"), CYAN, QColor(), AlignLeft), FALSE); |
928 | break; | 932 | break; |
929 | case 9 : repaint(pix->draw(38, 22, RoomPix, tr("\"INKY\""), CYAN, QColor(), AlignLeft), FALSE); | 933 | case 9 : repaint(pix->draw(38, 22, RoomPix, tr("\"INKY\""), CYAN, QColor(), AlignLeft), FALSE); |
930 | break; | 934 | break; |
931 | case 10 : introMonster(3); | 935 | case 10 : introMonster(3); |
932 | break; | 936 | break; |
933 | case 11 : repaint(pix->draw(16, 28, RoomPix, tr("-POKEY"), ORANGE, QColor(), AlignLeft), FALSE); | 937 | case 11 : repaint(pix->draw(16, 28, RoomPix, tr("-POKEY"), ORANGE, QColor(), AlignLeft), FALSE); |
934 | break; | 938 | break; |
935 | case 12 : repaint(pix->draw(38, 28, RoomPix, tr("\"CLYDE\""), ORANGE, QColor(), AlignLeft), FALSE); | 939 | case 12 : repaint(pix->draw(38, 28, RoomPix, tr("\"CLYDE\""), ORANGE, QColor(), AlignLeft), FALSE); |
936 | break; | 940 | break; |
937 | case 13 : pts.sprintf("%d", pointScore); | 941 | case 13 : pts.sprintf("%d", pointScore); |
938 | repaint(pix->draw(28, 44, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); | 942 | repaint(pix->draw(28, 44, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); |
939 | repaint(pix->draw(31, 44, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE); | 943 | repaint(pix->draw(31, 44, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE); |
940 | pts.sprintf("%d", energizerScore); | 944 | pts.sprintf("%d", energizerScore); |
941 | repaint(pix->draw(28, 48, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); | 945 | repaint(pix->draw(28, 48, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); |
942 | repaint(pix->draw(31, 48, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE); | 946 | repaint(pix->draw(31, 48, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE); |
943 | break; | 947 | break; |
944 | case 14 : // "@ 1980 MIDWAY MFG.CO." | 948 | case 14 : // "@ 1980 MIDWAY MFG.CO." |
945 | #if defined( KDE2_PORT ) | 949 | #if defined( KDE2_PORT ) |
946 | repaint(pix->draw(30, 58, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE); | 950 | repaint(pix->draw(30, 58, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE); |
947 | #elif defined( QPE_PORT ) | 951 | #elif defined( QPE_PORT ) |
948 | repaint(pix->draw(30, 55, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE); | 952 | repaint(pix->draw(30, 55, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE); |
949 | repaint(pix->draw(29, 60, RoomPix, "Qtopia port: Catalin CLIMOV", GREEN), FALSE); | 953 | repaint(pix->draw(29, 58, RoomPix, tr("QTOPIA PORT: CATALIN CLIMOV"), GREEN), FALSE); |
954 | repaint(pix->draw(29, 61, RoomPix, tr("PRESS CURSOR TO START"), GREEN), FALSE); | ||
950 | #endif | 955 | #endif |
951 | break; | 956 | break; |
952 | } | 957 | } |
953 | } | 958 | } |
954 | 959 | ||
955 | void Referee::introPlay() | 960 | void Referee::introPlay() |
956 | { | 961 | { |
957 | if (!gameState.testBit(Introducing) || gameState.testBit(Ready)) | 962 | if (!gameState.testBit(Introducing) || gameState.testBit(Ready)) |
958 | return; | 963 | return; |
959 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { | 964 | if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { |
960 | QTimer::singleShot(afterPauseMS, this, SLOT(introPlay())); | 965 | QTimer::singleShot(afterPauseMS, this, SLOT(introPlay())); |
961 | return; | 966 | return; |
962 | } | 967 | } |
963 | 968 | ||
964 | if (!gameState.testBit(Init)) { | 969 | if (!gameState.testBit(Init)) { |
965 | if (monstersEaten == 4) { | 970 | if (monstersEaten == 4) { |
966 | stop(); | 971 | stop(); |
967 | QTimer::singleShot(introPostAnimationMS, this, SLOT(demo())); | 972 | QTimer::singleShot(introPostAnimationMS, this, SLOT(demo())); |
968 | } | 973 | } |
969 | if (pacman->direction() == W) { | 974 | if (pacman->direction() == W) { |
970 | int id = -1; | 975 | int id = -1; |
971 | if (pacman->position() == 37*BoardWidth-6) | 976 | if (pacman->position() == 37*BoardWidth-6) |
972 | id = 0; | 977 | id = 0; |
973 | else | 978 | else |
974 | if (board->isMonster(37*BoardWidth-6)) | 979 | if (board->isMonster(37*BoardWidth-6)) |
975 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 980 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
976 | if (m && m->position() == 37*BoardWidth-6) { | 981 | if (m && m->position() == 37*BoardWidth-6) { |
977 | id = m->id(); | 982 | id = m->id(); |
978 | id++; | 983 | id++; |
979 | break; | 984 | break; |
980 | } | 985 | } |
981 | 986 | ||
982 | if (id >= 0 && id <= 4) | 987 | if (id >= 0 && id <= 4) |
983 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) | 988 | for (Monster *m = monsters->first(); m != 0; m = monsters->next()) |
984 | if (m && m->id() == id && m->position() == OUT) { | 989 | if (m && m->id() == id && m->position() == OUT) { |
985 | m->setPosition(37*BoardWidth-1); | 990 | m->setPosition(37*BoardWidth-1); |
986 | m->setDirection(W); | 991 | m->setDirection(W); |
987 | m->setDangerous(dangerousTicks[level], monsterIQ[level]); | 992 | m->setDangerous(dangerousTicks[level], monsterIQ[level]); |
988 | board->set(37*BoardWidth-1, monsterhome, id); | 993 | board->set(37*BoardWidth-1, monsterhome, id); |
989 | repaint(pix->rect(m->position(), MonsterPix)); | 994 | repaint(pix->rect(m->position(), MonsterPix)); |
990 | break; | 995 | break; |
991 | } | 996 | } |
992 | } | 997 | } |
993 | return; | 998 | return; |
994 | } | 999 | } |
995 | 1000 | ||
996 | if (timerCount < 15) | 1001 | if (timerCount < 15) |
997 | introPaint(timerCount); | 1002 | introPaint(timerCount); |
998 | 1003 | ||
999 | switch (timerCount) { | 1004 | switch (timerCount) { |
1000 | case 13 : board->set(44*BoardWidth+22, Point); | 1005 | case 13 : board->set(44*BoardWidth+22, Point); |
1001 | pix->drawPoint(44*BoardWidth+22); | 1006 | pix->drawPoint(44*BoardWidth+22); |
1002 | repaint(pix->rect(44*BoardWidth+22, PointPix), FALSE); | 1007 | repaint(pix->rect(44*BoardWidth+22, PointPix), FALSE); |
1003 | energizers->at(0)->setPosition(48*BoardWidth+22); | 1008 | energizers->at(0)->setPosition(48*BoardWidth+22); |
1004 | energizers->at(0)->setOn(); | 1009 | energizers->at(0)->setOn(); |
1005 | repaint(pix->rect(48*BoardWidth+22, EnergizerPix), FALSE); | 1010 | repaint(pix->rect(48*BoardWidth+22, EnergizerPix), FALSE); |
1006 | break; | 1011 | break; |
1007 | case 14 : energizers->at(1)->setPosition(36*BoardWidth+10); | 1012 | case 14 : energizers->at(1)->setPosition(36*BoardWidth+10); |
1008 | energizers->at(1)->setOn(); | 1013 | energizers->at(1)->setOn(); |
1009 | repaint(pix->rect(36*BoardWidth+10, EnergizerPix), FALSE); | 1014 | repaint(pix->rect(36*BoardWidth+10, EnergizerPix), FALSE); |
1010 | for (int pos = 8; pos < BoardWidth; pos++) { | 1015 | for (int pos = 8; pos < BoardWidth; pos++) { |
1011 | board->set(34*BoardWidth+pos, out); | 1016 | board->set(34*BoardWidth+pos, out); |
1012 | board->set(38*BoardWidth+pos, out); | 1017 | board->set(38*BoardWidth+pos, out); |
1013 | } | 1018 | } |