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authorimm <imm>2002-09-20 21:17:49 (UTC)
committer imm <imm>2002-09-20 21:17:49 (UTC)
commit20c93734a4eada53d056f13558cbf60d6eff5bac (patch) (unidiff)
tree6ee73a9d1e5f9f5426ada0cb58ff60ad74bc876b
parent7027b4c29de455d457b7d62f52511216a8b76b9c (diff)
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-rw-r--r--noncore/games/kpacman/referee.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/noncore/games/kpacman/referee.cpp b/noncore/games/kpacman/referee.cpp
index 9edaabd..70916f0 100644
--- a/noncore/games/kpacman/referee.cpp
+++ b/noncore/games/kpacman/referee.cpp
@@ -669,129 +669,133 @@ void Referee::confScheme()
669 669
670 confMisc(); 670 confMisc();
671 confTiming(); 671 confTiming();
672 confScoring(); 672 confScoring();
673 673
674 if (mode != -1) { 674 if (mode != -1) {
675 newgroup.sprintf("Mode %d", mode); 675 newgroup.sprintf("Mode %d", mode);
676 cfg->setGroup(newgroup); 676 cfg->setGroup(newgroup);
677 677
678 confMisc(FALSE); 678 confMisc(FALSE);
679 confTiming(FALSE); 679 confTiming(FALSE);
680 confScoring(FALSE); 680 confScoring(FALSE);
681 } 681 }
682 682
683 if (scheme != -1) { 683 if (scheme != -1) {
684 newgroup.sprintf("Scheme %d", scheme); 684 newgroup.sprintf("Scheme %d", scheme);
685 cfg->setGroup(newgroup); 685 cfg->setGroup(newgroup);
686 686
687 confMisc(FALSE); 687 confMisc(FALSE);
688 confTiming(FALSE); 688 confTiming(FALSE);
689 confScoring(FALSE); 689 confScoring(FALSE);
690 } 690 }
691 691
692 fillMapName(); 692 fillMapName();
693 693
694 RESTORE_CONFIG_GROUP( cfg, oldgroup ); 694 RESTORE_CONFIG_GROUP( cfg, oldgroup );
695 APP_CONFIG_END( cfg ); 695 APP_CONFIG_END( cfg );
696} 696}
697 697
698void Referee::setScheme(int Scheme, int Mode, Bitfont *font) 698void Referee::setScheme(int Scheme, int Mode, Bitfont *font)
699{ 699{
700 mode = Mode; 700 mode = Mode;
701 scheme = Scheme; 701 scheme = Scheme;
702 702
703 confScheme(); 703 confScheme();
704 704
705 pix->setScheme(scheme, mode, font); 705 pix->setScheme(scheme, mode, font);
706 706
707 pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix)); 707 pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix));
708 fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix)); 708 fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix));
709 709
710 for (Monster *m = monsters->first(); m != 0; m = monsters->next()) 710 for (Monster *m = monsters->first(); m != 0; m = monsters->next())
711 if (m) 711 if (m)
712 m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); 712 m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix));
713 713
714 for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) 714 for (Energizer *e = energizers->first(); e != 0; e = energizers->next())
715 if (e) 715 if (e)
716 e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix)); 716 e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix));
717 717
718 if (gameState.testBit(Introducing)) 718 if (gameState.testBit(Introducing))
719 for (int i = 0; i < (gameState.testBit(Init) ? timerCount : 15); i++) 719 for (int i = 0; i < (gameState.testBit(Init) ? timerCount : 15); i++)
720 introPaint(i); 720 introPaint(i);
721 721
722 setFixedSize(pix->levelPix().size()); 722 setFixedSize(pix->levelPix().size());
723 repaint(); 723 repaint();
724} 724}
725 725
726void Referee::keyPressEvent( QKeyEvent *k ) 726void Referee::keyPressEvent( QKeyEvent *k )
727{ 727{
728 uint key = k->key(); 728 uint key = k->key();
729#ifdef QWS 729#ifdef QWS
730 // "OK" => new game 730 // "OK" => new game
731 if ( key == Key_F33 || key == Key_F2 || key == Key_Enter ) 731 if ( key == Key_F33 || key == Key_F2 || key == Key_Enter )
732 play(); 732 play();
733 else if ( !gameState.testBit(Playing) && key == Key_Space ) 733 else if ( !gameState.testBit(Playing) &&
734 key == Key_Up ||
735 key == Key_Down ||
736 key == Key_Right ||
737 key == Key_Left )
734 play(); 738 play();
735 // "Space" => pause 739 // "Space" => pause
736 //else if ( key == Key_Space || key == Key_F3 ) 740 //else if ( key == Key_Space || key == Key_F3 )
737 // pause(); 741 // pause();
738 // "Menu" => hall of fame 742 // "Menu" => hall of fame
739 //else if ( key == Key_F11 || key == Key_F4 ) 743 //else if ( key == Key_F11 || key == Key_F4 )
740 // toggleHallOfFame(); 744 // toggleHallOfFame();
741#endif 745#endif
742 746
743 if (gameState.testBit(Paused) || gameState.testBit(HallOfFame) || 747 if (gameState.testBit(Paused) || gameState.testBit(HallOfFame) ||
744 gameState.testBit(Demonstration) || gameState.testBit(Dying) || 748 gameState.testBit(Demonstration) || gameState.testBit(Dying) ||
745 gameState.testBit(Ready) || gameState.testBit(LevelDone) || 749 gameState.testBit(Ready) || gameState.testBit(LevelDone) ||
746 !gameState.testBit(Playing)) 750 !gameState.testBit(Playing))
747 return; 751 return;
748 752
749 if (key == UpKey) 753 if (key == UpKey)
750 pacman->setDirection(N); 754 pacman->setDirection(N);
751 else if (key == DownKey) 755 else if (key == DownKey)
752 pacman->setDirection(S); 756 pacman->setDirection(S);
753 else if (key == RightKey) 757 else if (key == RightKey)
754 pacman->setDirection(E); 758 pacman->setDirection(E);
755 else if (key == LeftKey) 759 else if (key == LeftKey)
756 pacman->setDirection(W); 760 pacman->setDirection(W);
757 761
758#ifdef CHEATS 762#ifdef CHEATS
759 else if (key == Key_L) { printf("levelUp()\n"); levelUp(); } 763 else if (key == Key_L) { printf("levelUp()\n"); levelUp(); }
760 else if (key == Key_F) { printf("fruit->move(TRUE)\n"); fruit->move(TRUE); repaint(FALSE); } 764 else if (key == Key_F) { printf("fruit->move(TRUE)\n"); fruit->move(TRUE); repaint(FALSE); }
761 else if (key == Key_E) { printf("setLifes(++lifes)\n"); emit setLifes(++lifes); } 765 else if (key == Key_E) { printf("setLifes(++lifes)\n"); emit setLifes(++lifes); }
762#endif 766#endif
763 767
764 else { 768 else {
765 k->ignore(); 769 k->ignore();
766 return; 770 return;
767 } 771 }
768 k->accept(); 772 k->accept();
769} 773}
770 774
771void Referee::score(int p) 775void Referee::score(int p)
772{ 776{
773 if (!gameState.testBit(Playing)) 777 if (!gameState.testBit(Playing))
774 return; 778 return;
775 779
776 if ((points += p) < 0) 780 if ((points += p) < 0)
777 points = 0; 781 points = 0;
778 782
779 emit setPoints(points); 783 emit setPoints(points);
780 784
781 if (points >= nextExtraLifeScore) { 785 if (points >= nextExtraLifeScore) {
782 emit setLifes(++lifes); 786 emit setLifes(++lifes);
783 if (extraLifeScoreIndex < (int) extraLifeScore.size()-1) 787 if (extraLifeScoreIndex < (int) extraLifeScore.size()-1)
784 extraLifeScoreIndex++; 788 extraLifeScoreIndex++;
785 if (extraLifeScore[extraLifeScoreIndex] < 0) 789 if (extraLifeScore[extraLifeScoreIndex] < 0)
786 nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex] * -1; 790 nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex] * -1;
787 else 791 else
788 nextExtraLifeScore += extraLifeScore[extraLifeScoreIndex]; 792 nextExtraLifeScore += extraLifeScore[extraLifeScoreIndex];
789 } 793 }
790} 794}
791 795
792void Referee::eaten() 796void Referee::eaten()
793{ 797{
794 if (gameState.testBit(Ready)) 798 if (gameState.testBit(Ready))
795 return; 799 return;
796 800
797 stop(); 801 stop();
@@ -885,129 +889,130 @@ void Referee::intro()
885 889
886void Referee::introMonster(int id) 890void Referee::introMonster(int id)
887{ 891{
888 Monster *m = new Monster(board, id); 892 Monster *m = new Monster(board, id);
889 893
890 m->setPosition((10+id*6)*BoardWidth+10); 894 m->setPosition((10+id*6)*BoardWidth+10);
891 m->setDirection(E); 895 m->setDirection(E);
892 m->setDangerous(dangerousTicks[level], monsterIQ[level]); 896 m->setDangerous(dangerousTicks[level], monsterIQ[level]);
893 m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); 897 m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix));
894 898
895 if (m->body() != -1) 899 if (m->body() != -1)
896 pix->draw(m->position(), RoomPix, MonsterPix, m->body()); 900 pix->draw(m->position(), RoomPix, MonsterPix, m->body());
897 if (m->eyes() != -1) 901 if (m->eyes() != -1)
898 pix->draw(m->position(), RoomPix, EyesPix, m->eyes()); 902 pix->draw(m->position(), RoomPix, EyesPix, m->eyes());
899 903
900 repaint(pix->rect(m->position(), MonsterPix), FALSE); 904 repaint(pix->rect(m->position(), MonsterPix), FALSE);
901 m->setPosition(OUT); 905 m->setPosition(OUT);
902} 906}
903 907
904void Referee::introPaint(int t) 908void Referee::introPaint(int t)
905{ 909{
906 QString pts; 910 QString pts;
907 911
908 switch (t) { 912 switch (t) {
909 case 0 : repaint(pix->draw(16, 6, RoomPix, tr("CHARACTER"), WHITE, QColor(), AlignLeft), FALSE); 913 case 0 : repaint(pix->draw(16, 6, RoomPix, tr("CHARACTER"), WHITE, QColor(), AlignLeft), FALSE);
910 repaint(pix->draw(36, 6, RoomPix, tr("/"), WHITE, QColor(), AlignLeft), FALSE); 914 repaint(pix->draw(36, 6, RoomPix, tr("/"), WHITE, QColor(), AlignLeft), FALSE);
911 repaint(pix->draw(40, 6, RoomPix, tr("NICKNAME"), WHITE, QColor(), AlignLeft), FALSE); 915 repaint(pix->draw(40, 6, RoomPix, tr("NICKNAME"), WHITE, QColor(), AlignLeft), FALSE);
912 break; 916 break;
913 case 1 : introMonster(0); 917 case 1 : introMonster(0);
914 break; 918 break;
915 case 2 : repaint(pix->draw(16, 10, RoomPix, tr("-SHADOW"), RED, QColor(), AlignLeft), FALSE); 919 case 2 : repaint(pix->draw(16, 10, RoomPix, tr("-SHADOW"), RED, QColor(), AlignLeft), FALSE);
916 break; 920 break;
917 case 3 : repaint(pix->draw(38, 10, RoomPix, tr("\"BLINKY\""), RED, QColor(), AlignLeft), FALSE); 921 case 3 : repaint(pix->draw(38, 10, RoomPix, tr("\"BLINKY\""), RED, QColor(), AlignLeft), FALSE);
918 break; 922 break;
919 case 4 : introMonster(1); 923 case 4 : introMonster(1);
920 break; 924 break;
921 case 5 : repaint(pix->draw(16, 16, RoomPix, tr("-SPEEDY"), PINK, QColor(), AlignLeft), FALSE); 925 case 5 : repaint(pix->draw(16, 16, RoomPix, tr("-SPEEDY"), PINK, QColor(), AlignLeft), FALSE);
922 break; 926 break;
923 case 6 : repaint(pix->draw(38, 16, RoomPix, tr("\"PINKY\""), PINK, QColor(), AlignLeft), FALSE); 927 case 6 : repaint(pix->draw(38, 16, RoomPix, tr("\"PINKY\""), PINK, QColor(), AlignLeft), FALSE);
924 break; 928 break;
925 case 7 : introMonster(2); 929 case 7 : introMonster(2);
926 break; 930 break;
927 case 8 : repaint(pix->draw(16, 22, RoomPix, tr("-BASHFUL"), CYAN, QColor(), AlignLeft), FALSE); 931 case 8 : repaint(pix->draw(16, 22, RoomPix, tr("-BASHFUL"), CYAN, QColor(), AlignLeft), FALSE);
928 break; 932 break;
929 case 9 : repaint(pix->draw(38, 22, RoomPix, tr("\"INKY\""), CYAN, QColor(), AlignLeft), FALSE); 933 case 9 : repaint(pix->draw(38, 22, RoomPix, tr("\"INKY\""), CYAN, QColor(), AlignLeft), FALSE);
930 break; 934 break;
931 case 10 : introMonster(3); 935 case 10 : introMonster(3);
932 break; 936 break;
933 case 11 : repaint(pix->draw(16, 28, RoomPix, tr("-POKEY"), ORANGE, QColor(), AlignLeft), FALSE); 937 case 11 : repaint(pix->draw(16, 28, RoomPix, tr("-POKEY"), ORANGE, QColor(), AlignLeft), FALSE);
934 break; 938 break;
935 case 12 : repaint(pix->draw(38, 28, RoomPix, tr("\"CLYDE\""), ORANGE, QColor(), AlignLeft), FALSE); 939 case 12 : repaint(pix->draw(38, 28, RoomPix, tr("\"CLYDE\""), ORANGE, QColor(), AlignLeft), FALSE);
936 break; 940 break;
937 case 13 : pts.sprintf("%d", pointScore); 941 case 13 : pts.sprintf("%d", pointScore);
938 repaint(pix->draw(28, 44, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); 942 repaint(pix->draw(28, 44, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE);
939 repaint(pix->draw(31, 44, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE); 943 repaint(pix->draw(31, 44, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE);
940 pts.sprintf("%d", energizerScore); 944 pts.sprintf("%d", energizerScore);
941 repaint(pix->draw(28, 48, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); 945 repaint(pix->draw(28, 48, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE);
942 repaint(pix->draw(31, 48, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE); 946 repaint(pix->draw(31, 48, RoomPix, "\x1C\x1D\x1E", WHITE, QColor(), AlignLeft), FALSE);
943 break; 947 break;
944 case 14 : // "@ 1980 MIDWAY MFG.CO." 948 case 14 : // "@ 1980 MIDWAY MFG.CO."
945#if defined( KDE2_PORT ) 949#if defined( KDE2_PORT )
946 repaint(pix->draw(30, 58, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE); 950 repaint(pix->draw(30, 58, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE);
947#elif defined( QPE_PORT ) 951#elif defined( QPE_PORT )
948 repaint(pix->draw(30, 55, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE); 952 repaint(pix->draw(30, 55, RoomPix, "© 1998-2002 J.THÖNNISSEN", PINK), FALSE);
949 repaint(pix->draw(29, 60, RoomPix, "Qtopia port: Catalin CLIMOV", GREEN), FALSE); 953 repaint(pix->draw(29, 58, RoomPix, tr("QTOPIA PORT: CATALIN CLIMOV"), GREEN), FALSE);
954 repaint(pix->draw(29, 61, RoomPix, tr("PRESS CURSOR TO START"), GREEN), FALSE);
950#endif 955#endif
951 break; 956 break;
952 } 957 }
953} 958}
954 959
955void Referee::introPlay() 960void Referee::introPlay()
956{ 961{
957 if (!gameState.testBit(Introducing) || gameState.testBit(Ready)) 962 if (!gameState.testBit(Introducing) || gameState.testBit(Ready))
958 return; 963 return;
959 if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { 964 if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
960 QTimer::singleShot(afterPauseMS, this, SLOT(introPlay())); 965 QTimer::singleShot(afterPauseMS, this, SLOT(introPlay()));
961 return; 966 return;
962 } 967 }
963 968
964 if (!gameState.testBit(Init)) { 969 if (!gameState.testBit(Init)) {
965 if (monstersEaten == 4) { 970 if (monstersEaten == 4) {
966 stop(); 971 stop();
967 QTimer::singleShot(introPostAnimationMS, this, SLOT(demo())); 972 QTimer::singleShot(introPostAnimationMS, this, SLOT(demo()));
968 } 973 }
969 if (pacman->direction() == W) { 974 if (pacman->direction() == W) {
970 int id = -1; 975 int id = -1;
971 if (pacman->position() == 37*BoardWidth-6) 976 if (pacman->position() == 37*BoardWidth-6)
972 id = 0; 977 id = 0;
973 else 978 else
974 if (board->isMonster(37*BoardWidth-6)) 979 if (board->isMonster(37*BoardWidth-6))
975 for (Monster *m = monsters->first(); m != 0; m = monsters->next()) 980 for (Monster *m = monsters->first(); m != 0; m = monsters->next())
976 if (m && m->position() == 37*BoardWidth-6) { 981 if (m && m->position() == 37*BoardWidth-6) {
977 id = m->id(); 982 id = m->id();
978 id++; 983 id++;
979 break; 984 break;
980 } 985 }
981 986
982 if (id >= 0 && id <= 4) 987 if (id >= 0 && id <= 4)
983 for (Monster *m = monsters->first(); m != 0; m = monsters->next()) 988 for (Monster *m = monsters->first(); m != 0; m = monsters->next())
984 if (m && m->id() == id && m->position() == OUT) { 989 if (m && m->id() == id && m->position() == OUT) {
985 m->setPosition(37*BoardWidth-1); 990 m->setPosition(37*BoardWidth-1);
986 m->setDirection(W); 991 m->setDirection(W);
987 m->setDangerous(dangerousTicks[level], monsterIQ[level]); 992 m->setDangerous(dangerousTicks[level], monsterIQ[level]);
988 board->set(37*BoardWidth-1, monsterhome, id); 993 board->set(37*BoardWidth-1, monsterhome, id);
989 repaint(pix->rect(m->position(), MonsterPix)); 994 repaint(pix->rect(m->position(), MonsterPix));
990 break; 995 break;
991 } 996 }
992 } 997 }
993 return; 998 return;
994 } 999 }
995 1000
996 if (timerCount < 15) 1001 if (timerCount < 15)
997 introPaint(timerCount); 1002 introPaint(timerCount);
998 1003
999 switch (timerCount) { 1004 switch (timerCount) {
1000 case 13 : board->set(44*BoardWidth+22, Point); 1005 case 13 : board->set(44*BoardWidth+22, Point);
1001 pix->drawPoint(44*BoardWidth+22); 1006 pix->drawPoint(44*BoardWidth+22);
1002 repaint(pix->rect(44*BoardWidth+22, PointPix), FALSE); 1007 repaint(pix->rect(44*BoardWidth+22, PointPix), FALSE);
1003 energizers->at(0)->setPosition(48*BoardWidth+22); 1008 energizers->at(0)->setPosition(48*BoardWidth+22);
1004 energizers->at(0)->setOn(); 1009 energizers->at(0)->setOn();
1005 repaint(pix->rect(48*BoardWidth+22, EnergizerPix), FALSE); 1010 repaint(pix->rect(48*BoardWidth+22, EnergizerPix), FALSE);
1006 break; 1011 break;
1007 case 14 : energizers->at(1)->setPosition(36*BoardWidth+10); 1012 case 14 : energizers->at(1)->setPosition(36*BoardWidth+10);
1008 energizers->at(1)->setOn(); 1013 energizers->at(1)->setOn();
1009 repaint(pix->rect(36*BoardWidth+10, EnergizerPix), FALSE); 1014 repaint(pix->rect(36*BoardWidth+10, EnergizerPix), FALSE);
1010 for (int pos = 8; pos < BoardWidth; pos++) { 1015 for (int pos = 8; pos < BoardWidth; pos++) {
1011 board->set(34*BoardWidth+pos, out); 1016 board->set(34*BoardWidth+pos, out);
1012 board->set(38*BoardWidth+pos, out); 1017 board->set(38*BoardWidth+pos, out);
1013 } 1018 }