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authorzecke <zecke>2003-05-14 12:08:54 (UTC)
committer zecke <zecke>2003-05-14 12:08:54 (UTC)
commitc480b91a5afe1f259287c3c4173ec02f2b4854cb (patch) (side-by-side diff)
treeffe59a2fc544f6067fd96065d94a877188f1ef88
parent415a300230e10e29660b2af26a23798fd0b12e03 (diff)
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patch by Scott Bronson
kill the duplicated config.cpp and config.h file add proper default values so that kpacman actually works out of the box Config wanted to read kpacman.conf but this file did only exist globally
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/kpacman/config.cpp394
-rw-r--r--noncore/games/kpacman/config.h74
-rw-r--r--noncore/games/kpacman/keys.cpp4
-rw-r--r--noncore/games/kpacman/kpacman.cpp18
-rw-r--r--noncore/games/kpacman/kpacman.pro2
-rw-r--r--noncore/games/kpacman/kpacmanwidget.cpp2
-rw-r--r--noncore/games/kpacman/painter.cpp2
-rw-r--r--noncore/games/kpacman/referee.cpp2
-rw-r--r--noncore/games/kpacman/status.cpp4
9 files changed, 19 insertions, 483 deletions
diff --git a/noncore/games/kpacman/config.cpp b/noncore/games/kpacman/config.cpp
deleted file mode 100644
index b9e3607..0000000
--- a/noncore/games/kpacman/config.cpp
+++ b/dev/null
@@ -1,394 +0,0 @@
-/**********************************************************************
-** Copyright (C) 2000 Trolltech AS. All rights reserved.
-**
-** This file is part of Qt Palmtop Environment.
-**
-** This file may be distributed and/or modified under the terms of the
-** GNU General Public License version 2 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file.
-**
-** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
-** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
-**
-** See http://www.trolltech.com/gpl/ for GPL licensing information.
-**
-** Contact info@trolltech.com if any conditions of this licensing are
-** not clear to you.
-**
-** $Id$
-**
-**********************************************************************/
-
-#include "config.h"
-
-#include <qfile.h>
-#include <qdir.h>
-#include <qfileinfo.h>
-#include <qtextstream.h>
-#if QT_VERSION <= 230 && defined(QT_NO_CODECS)
-#include <qtextcodec.h>
-#endif
-#include <stdlib.h>
-#include <sys/stat.h>
-#include <sys/types.h>
-#include <fcntl.h>
-#include <unistd.h>
-
-/*!
- \internal
-*/
-QString Config::configFilename(const QString& name, Domain d)
-{
- switch (d) {
- case File:
- return name;
- case User: {
- QDir dir = (QString(getenv("HOME")) + "/Settings");
- if ( !dir.exists() )
- mkdir(dir.path().local8Bit(),0700);
- return dir.path() + "/" + name + ".conf";
- }
- }
- return name;
-}
-
-/*!
- \class Config config.h
- \brief The Config class provides for saving application cofniguration state.
-
- You should keep a Config in existence only while you do not want others
- to be able to change the state. There is no locking currently, but there
- may be in the future.
-*/
-
-/*!
- \enum Config::ConfigGroup
- \internal
-*/
-
-/*!
- \enum Config::Domain
-
- \value File
- \value User
-
- See Config for details.
-*/
-
-/*!
- Constructs a config that will load or create a configuration with the
- given \a name in the given \a domain.
-
- You must call setGroup() before doing much else with the Config.
-
- In the default Domain, \e User,
- the configuration is user-specific. \a name should not contain "/" in
- this case, and in general should be the name of the C++ class that is
- primarily responsible for maintaining the configuration.
-
- In the File Domain, \a name is an absolute filename.
-*/
-Config::Config( const QString &name, Domain domain )
- : filename( configFilename(name,domain) )
-{
- git = groups.end();
- read();
-
- lang = getenv("LANG");
- int i = lang.find(".");
- if ( i > 0 )
- lang = lang.left( i );
- i = lang.find( "_" );
- if ( i > 0 )
- glang = lang.left(i);
-}
-
-/*!
- Writes any changes to disk and destroys the in-memory object.
-*/
-Config::~Config()
-{
- if ( changed )
- write();
-}
-
-/*!
- Returns whether the current group has an entry called \a key.
-*/
-bool Config::hasKey( const QString &key ) const
-{
- if ( groups.end() == git )
- return FALSE;
- ConfigGroup::ConstIterator it = ( *git ).find( key );
- return it != ( *git ).end();
-}
-
-/*!
- Sets the current group for subsequent reading and writing of
- entries to \a gname. Grouping allows the application to partition the namespace.
-
- This function must be called prior to any reading or writing
- of entries.
-
- The \a gname must not be empty.
-*/
-void Config::setGroup( const QString &gname )
-{
- QMap< QString, ConfigGroup>::Iterator it = groups.find( gname );
- if ( it == groups.end() ) {
- ConfigGroup *grp = new ConfigGroup;
- git = groups.insert( gname, *grp );
- changed = TRUE;
- return;
- }
- git = it;
-}
-
-/*!
- Writes a (\a key, \a value) entry to the current group.
-
- \sa readEntry()
-*/
-void Config::writeEntry( const QString &key, const QString &value )
-{
- if ( git == groups.end() ) {
- qWarning( "no group set" );
- return;
- }
- if ( (*git)[key] != value ) {
- ( *git ).insert( key, value );
- changed = TRUE;
- }
-}
-
-/*!
- Writes a (\a key, \a num) entry to the current group.
-
- \sa readNumEntry()
-*/
-void Config::writeEntry( const QString &key, int num )
-{
- QString s;
- s.setNum( num );
- writeEntry( key, s );
-}
-
-#ifdef Q_HAS_BOOL_TYPE
-/*!
- Writes a (\a key, \a b) entry to the current group.
-
- \sa readBoolEntry()
-*/
-void Config::writeEntry( const QString &key, bool b )
-{
- QString s;
- s.setNum( ( int )b );
- writeEntry( key, s );
-}
-#endif
-
-/*!
- Writes a (\a key, \a lst) entry to the current group. The list
- is separated by \a sep, so the strings must not contain that character.
-
- \sa readListEntry()
-*/
-void Config::writeEntry( const QString &key, const QStringList &lst, const QChar &sep )
-{
- QString s;
- QStringList::ConstIterator it = lst.begin();
- for ( ; it != lst.end(); ++it )
- s += *it + sep;
- writeEntry( key, s );
-}
-
-
-
-/*!
- Reads a string entry stored with \a key, defaulting to \a deflt if there is no entry.
-*/
-QString Config::readEntry( const QString &key, const QString &deflt )
-{
- QString res = readEntryDirect( key+"["+lang+"]" );
- if ( !res.isNull() )
- return res;
- if ( !glang.isEmpty() ) {
- res = readEntryDirect( key+"["+glang+"]" );
- if ( !res.isNull() )
- return res;
- }
- return readEntryDirect( key, deflt );
-}
-
-/*!
- \internal
-*/
-QString Config::readEntryDirect( const QString &key, const QString &deflt )
-{
- if ( git == groups.end() ) {
- //qWarning( "no group set" );
- return deflt;
- }
- ConfigGroup::Iterator it = ( *git ).find( key );
- if ( it != ( *git ).end() )
- return *it;
- else
- return deflt;
-}
-
-/*!
- Reads a numeric entry stored with \a key, defaulting to \a deflt if there is no entry.
-*/
-int Config::readNumEntry( const QString &key, int deflt )
-{
- QString s = readEntry( key );
- if ( s.isEmpty() )
- return deflt;
- else
- return s.toInt();
-}
-
-/*!
- Reads a bool entry stored with \a key, defaulting to \a deflt if there is no entry.
-*/
-bool Config::readBoolEntry( const QString &key, bool deflt )
-{
- QString s = readEntry( key );
- if ( s.isEmpty() )
- return deflt;
- else
- return (bool)s.toInt();
-}
-
-/*!
- Reads a string list entry stored with \a key, and with \a sep as the separator.
-*/
-QStringList Config::readListEntry( const QString &key, const QChar &sep )
-{
- QString s = readEntry( key );
- if ( s.isEmpty() )
- return QStringList();
- else
- return QStringList::split( sep, s );
-}
-
-/*!
- Removes all entries from the current group.
-*/
-void Config::clearGroup()
-{
- if ( git == groups.end() ) {
- qWarning( "no group set" );
- return;
- }
- if ( !(*git).isEmpty() ) {
- ( *git ).clear();
- changed = TRUE;
- }
-}
-
-/*!
- \internal
-*/
-void Config::write( const QString &fn )
-{
- if ( !fn.isEmpty() )
- filename = fn;
-
- QFile f( filename );
- if ( !f.open( IO_WriteOnly ) ) {
- qWarning( "could not open for writing `%s'", filename.latin1() );
- git = groups.end();
- return;
- }
-
- QTextStream s( &f );
-#if QT_VERSION <= 230 && defined(QT_NO_CODECS)
- // The below should work, but doesn't in Qt 2.3.0
- s.setCodec( QTextCodec::codecForMib( 106 ) );
-#else
- s.setEncoding( QTextStream::UnicodeUTF8 );
-#endif
- QMap< QString, ConfigGroup >::Iterator g_it = groups.begin();
- for ( ; g_it != groups.end(); ++g_it ) {
- s << "[" << g_it.key() << "]" << "\n";
- ConfigGroup::Iterator e_it = ( *g_it ).begin();
- for ( ; e_it != ( *g_it ).end(); ++e_it )
- s << e_it.key() << " = " << *e_it << "\n";
- }
-
- f.close();
-}
-
-/*!
- Returns whether the Config is in a valid state.
-*/
-bool Config::isValid() const
-{
- return groups.end() != git;
-}
-
-/*!
- \internal
-*/
-void Config::read()
-{
- changed = FALSE;
-
- if ( !QFileInfo( filename ).exists() ) {
- git = groups.end();
- return;
- }
-
- QFile f( filename );
- if ( !f.open( IO_ReadOnly ) ) {
- git = groups.end();
- return;
- }
-
- QTextStream s( &f );
-#if QT_VERSION <= 230 && defined(QT_NO_CODECS)
- // The below should work, but doesn't in Qt 2.3.0
- s.setCodec( QTextCodec::codecForMib( 106 ) );
-#else
- s.setEncoding( QTextStream::UnicodeUTF8 );
-#endif
-
- QString line;
- while ( !s.atEnd() ) {
- line = s.readLine();
- if ( !parse( line ) ) {
- git = groups.end();
- return;
- }
- }
-
- f.close();
-}
-
-/*!
- \internal
-*/
-bool Config::parse( const QString &l )
-{
- QString line = l.stripWhiteSpace();
- if ( line[ 0 ] == QChar( '[' ) ) {
- QString gname = line;
- gname = gname.remove( 0, 1 );
- if ( gname[ (int)gname.length() - 1 ] == QChar( ']' ) )
- gname = gname.remove( gname.length() - 1, 1 );
- ConfigGroup *grp = new ConfigGroup;
- git = groups.insert( gname, *grp );
- } else if ( !line.isEmpty() ) {
- if ( git == groups.end() )
- return FALSE;
- int eq = line.find( '=' );
- if ( eq == -1 )
- return FALSE;
- QString key = line.left(eq).stripWhiteSpace();
- QString value = line.mid(eq+1).stripWhiteSpace();
- ( *git ).insert( key, value );
- }
- return TRUE;
-}
diff --git a/noncore/games/kpacman/config.h b/noncore/games/kpacman/config.h
deleted file mode 100644
index 3c26b5d..0000000
--- a/noncore/games/kpacman/config.h
+++ b/dev/null
@@ -1,74 +0,0 @@
-/**********************************************************************
-** Copyright (C) 2000 Trolltech AS. All rights reserved.
-**
-** This file is part of Qt Designer.
-**
-** This file may be distributed and/or modified under the terms of the
-** GNU General Public License version 2 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file.
-**
-** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
-** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
-**
-** See http://www.trolltech.com/gpl/ for GPL licensing information.
-**
-** Contact info@trolltech.com if any conditions of this licensing are
-** not clear to you.
-**
-**********************************************************************/
-
-#ifndef CONFIG_H
-#define CONFIG_H
-
-// ##### could use QSettings with Qt 3.0
-
-#include <qmap.h>
-#include <qstringlist.h>
-
-class ConfigPrivate;
-class Config
-{
-public:
- typedef QMap< QString, QString > ConfigGroup;
-
- enum Domain { File, User };
- Config( const QString &name, Domain domain=User );
- ~Config();
-
- bool isValid() const;
- bool hasKey( const QString &key ) const;
-
- void setGroup( const QString &gname );
- void writeEntry( const QString &key, const QString &value );
- void writeEntry( const QString &key, int num );
-#ifdef Q_HAS_BOOL_TYPE
- void writeEntry( const QString &key, bool b );
-#endif
- void writeEntry( const QString &key, const QStringList &lst, const QChar &sep );
-
- QString readEntry( const QString &key, const QString &deflt = QString::null );
- QString readEntryDirect( const QString &key, const QString &deflt = QString::null );
- int readNumEntry( const QString &key, int deflt = -1 );
- bool readBoolEntry( const QString &key, bool deflt = FALSE );
- QStringList readListEntry( const QString &key, const QChar &sep );
-
- void clearGroup();
-
- void write( const QString &fn = QString::null );
-
-protected:
- void read();
- bool parse( const QString &line );
-
- QMap< QString, ConfigGroup > groups;
- QMap< QString, ConfigGroup >::Iterator git;
- QString filename;
- QString lang;
- QString glang;
- bool changed;
- ConfigPrivate *d;
- static QString configFilename(const QString& name, Domain);
-};
-
-#endif
diff --git a/noncore/games/kpacman/keys.cpp b/noncore/games/kpacman/keys.cpp
index 8b17785..07ce135 100644
--- a/noncore/games/kpacman/keys.cpp
+++ b/noncore/games/kpacman/keys.cpp
@@ -1,203 +1,205 @@
#include "portable.h"
#if defined( KDE2_PORT )
#include <kapp.h>
#include <kconfig.h>
#include <klocale.h>
#include <kstddirs.h>
#include <kaccel.h>
#include <keys.h>
#include <keys.moc>
#elif defined( QPE_PORT )
#include <qaccel.h>
#include <qpe/qpeapplication.h>
-#include "config.h"
+#include <qpe/config.h>
#include "keys.h"
#endif
#include <qpushbt.h>
#include <qlabel.h>
#include <qframe.h>
#include <qkeycode.h>
#include <qpixmap.h>
#include <qstring.h>
Keys::Keys( QWidget *parent, const char *name)
: QDialog( parent, name, TRUE )
{
//KStandardDirs *dirs = KGlobal::dirs();
QPushButton *okButton = new QPushButton(this);
okButton->setText(tr("Ok"));
okButton->setFixedSize(okButton->size());
connect( okButton, SIGNAL(clicked()),this, SLOT(ok()) );
okButton->move(20,210);
QPushButton *defaultButton = new QPushButton(this);
defaultButton->setText(tr("Defaults"));
defaultButton->setFixedSize(defaultButton->size());
connect( defaultButton, SIGNAL(clicked()),this, SLOT(defaults()) );
defaultButton->move(140,210);
QPushButton *cancelButton = new QPushButton(this);
cancelButton->setText(tr("Cancel"));
cancelButton->setFixedSize(cancelButton->size());
connect( cancelButton, SIGNAL(clicked()),this, SLOT(reject()) );
cancelButton->move(260,210);
QFrame *separator = new QFrame(this);
separator->setFrameStyle( QFrame::HLine | QFrame::Sunken );
separator->setGeometry( 20, 190, 340, 4 );
for ( int x = 0; x < 4; x++) {
QLabel *l = new QLabel(this);
l->setAlignment(AlignCenter);
labels[x] = l;
}
labels[0]->setGeometry(120, 20, 140, 20 );
labels[1]->setGeometry(120,160, 140, 20 );
labels[2]->setGeometry( 20, 92, 100, 20 );
labels[3]->setGeometry(265, 92, 100, 20 );
QString pixPath;
QPushButton *up = new QPushButton(this);
pixPath = FIND_APP_DATA( "pics/up.xpm" );
up->setPixmap( QPixmap(pixPath));
up->setFixedSize(up->pixmap()->size());
connect( up, SIGNAL(clicked()),this, SLOT(butUp()) );
up->move(180, 50);
QPushButton *down = new QPushButton(this);
pixPath = FIND_APP_DATA( "pics/down.xpm");
down->setPixmap( QPixmap(pixPath));
down->setFixedSize(down->pixmap()->size());
connect( down, SIGNAL(clicked()),this, SLOT(butDown()) );
down->move(180, 130);
QPushButton *left = new QPushButton(this);
pixPath = FIND_APP_DATA( "pics/left.xpm");
left->setPixmap( QPixmap(pixPath));
left->setFixedSize(left->pixmap()->size());
connect( left, SIGNAL(clicked()),this, SLOT(butLeft()) );
left->move(140, 90);
QPushButton *right = new QPushButton(this);
pixPath = FIND_APP_DATA( "pics/right.xpm");
right->setPixmap( QPixmap(pixPath));
right->setFixedSize(right->pixmap()->size());
connect( right, SIGNAL(clicked()),this, SLOT(butRight()) );
right->move(220, 90);
setCaption(tr("Change Direction Keys"));
setFixedSize(380, 260);
lab = 0;
init();
}
void Keys::keyPressEvent( QKeyEvent *e )
{
uint kCode = e->key() & ~(SHIFT | CTRL | ALT);
QString string = KAccel::keyToString(kCode);
if (lab != 0) {
if ( string.isNull() )
lab->setText(tr("Undefined key"));
else
lab->setText(string);
}
else if ( lab == 0 && e->key() == Key_Escape)
reject();
}
void Keys::butUp()
{
getKey(0);
}
void Keys::butDown()
{
getKey(1);
}
void Keys::butLeft()
{
getKey(2);
}
void Keys::butRight()
{
getKey(3);
}
void Keys::getKey(int i)
{
if ( lab != 0)
focusOut(lab);
focusIn(labels[i]);
}
void Keys::focusOut(QLabel *l)
{
l->setFrameStyle( QFrame::NoFrame );
l->setBackgroundColor(backgroundColor());
l->repaint();
}
void Keys::focusIn(QLabel *l)
{
lab = l;
lab->setFrameStyle( QFrame::Panel | QFrame::Sunken );
lab->setBackgroundColor(white);
lab->repaint();
}
void Keys::defaults()
{
if ( lab != 0)
focusOut(lab);
lab = 0;
labels[0]->setText("Up");
labels[1]->setText("Down");
labels[2]->setText("Left");
labels[3]->setText("Right");
}
void Keys::init()
{
APP_CONFIG_BEGIN( cfg );
QString up("Up");
up = cfg->readEntry("upKey", (const char*) up);
labels[0]->setText(up);
QString down("Down");
down = cfg->readEntry("downKey", (const char*) down);
labels[1]->setText(down);
QString left("Left");
left = cfg->readEntry("leftKey", (const char*) left);
labels[2]->setText(left);
QString right("Right");
right = cfg->readEntry("rightKey", (const char*) right);
labels[3]->setText(right);
APP_CONFIG_END( cfg );
}
void Keys::ok()
{
+ /*
APP_CONFIG_BEGIN( cfg );
cfg->writeEntry("upKey", (const char*) labels[0]->text() );
cfg->writeEntry("downKey", (const char*) labels[1]->text() );
cfg->writeEntry("leftKey", (const char*) labels[2]->text() );
cfg->writeEntry("rightKey",(const char*) labels[3]->text() );
APP_CONFIG_END( cfg );
+ */
accept();
}
diff --git a/noncore/games/kpacman/kpacman.cpp b/noncore/games/kpacman/kpacman.cpp
index aee8eea..812e9ea 100644
--- a/noncore/games/kpacman/kpacman.cpp
+++ b/noncore/games/kpacman/kpacman.cpp
@@ -1,364 +1,368 @@
#include "portable.h"
#if defined( KDE2_PORT )
#include <kpacman.h>
#include <kpacman.moc>
#include <kcolordlg.h>
#elif defined( QPE_PORT )
#include <qmenubar.h>
-#include "config.h"
+#include <qpe/config.h>
#include <qapplication.h>
#include "kpacman.h"
#endif
#include <qkeycode.h>
#include <qcolor.h>
#include <qstring.h>
#include <qpopmenu.h>
#include <qmsgbox.h>
Kpacman::Kpacman(QWidget *parent, const char *name)
: KTMainWindow(parent, name)
{
schemesPopup = new QList<QPopupMenu>;
schemesPopup->setAutoDelete(TRUE);
menu();
m_view = new QWidget( this, "m_view" );
m_view->setBackgroundColor( black );
m_layout = new QGridLayout( m_view );
m_layout->setMargin( 7 );
view = new KpacmanWidget( this, QString(name)+"widget");
m_layout->addWidget( view, 0, 0 );
setCaption( "KPacman" );
view->referee->setFocus();
connect(view->referee, SIGNAL(setScore(int, int)),
view->score, SLOT(setScore(int, int)));
connect(view->referee, SIGNAL(setPoints(int)),
view->score, SLOT(set(int)));
connect(view->referee, SIGNAL(setLifes(int)),
view->status, SLOT(setLifes(int)));
connect(view->referee, SIGNAL(setLevel(int)),
view->status, SLOT(setLevel(int)));
connect(view->referee, SIGNAL(forcedHallOfFame(bool)),
this, SLOT(forcedHallOfFame(bool)));
connect(view->referee, SIGNAL(togglePaused()), this, SLOT(togglePaused()));
connect(view->referee, SIGNAL(toggleNew()), this, SLOT(toggleNew()));
connect(view->score, SIGNAL(toggleNew()), this, SLOT(toggleNew()));
connect(view->score, SIGNAL(forcedHallOfFame(bool)),
this, SLOT(forcedHallOfFame(bool)));
APP_CONFIG_BEGIN( cfg );
focusOutPause = !cfg->readBoolEntry("FocusOutPause", TRUE);
focusInContinue = !cfg->readBoolEntry("FocusInContinue", TRUE);
hideMouseCursor = !cfg->readBoolEntry("HideMouseCursor", TRUE);
APP_CONFIG_END( cfg );
toggleFocusOutPause();
toggleFocusInContinue();
toggleHideMouseCursor();
setCentralWidget( m_view );
}
Kpacman::~Kpacman()
{
- APP_CONFIG_BEGIN( cfg );
+ /* APP_CONFIG_BEGIN( cfg );
cfg->writeEntry("FocusOutPause", focusOutPause);
cfg->writeEntry("FocusInContinue", focusInContinue);
cfg->writeEntry("HideMouseCursor", hideMouseCursor);
APP_CONFIG_END( cfg );
+ */
delete _menuBar;
}
void Kpacman::menu()
{
gamePopup = new QPopupMenu();
CHECK_PTR( gamePopup );
newID = gamePopup->insertItem(tr("&New"), this, SLOT(newKpacman()),Key_F2);
pauseID = gamePopup->insertItem(tr("&Pause"),
this, SLOT(pauseKpacman()), Key_F3);
hofID = gamePopup->insertItem(tr("&Hall of fame"),
this, SLOT(toggleHallOfFame()), Key_F4);
gamePopup->insertSeparator();
gamePopup->insertItem(tr("&Quit"), this, SLOT(quitKpacman()), CTRL+Key_Q);
gamePopup->setCheckable(TRUE);
optionsPopup = new QPopupMenu();
CHECK_PTR(optionsPopup);
modesPopup = new QPopupMenu();
CHECK_PTR(modesPopup);
hideMouseCursorID = optionsPopup->insertItem(tr("&Hide Mousecursor"),
this, SLOT(toggleHideMouseCursor()),
CTRL+Key_H);
optionsPopup->insertSeparator();
if (lookupSchemes() > 0) {
optionsPopup->insertItem(tr("&Select graphic scheme"), modesPopup);
optionsPopup->insertSeparator();
}
focusOutPauseID = optionsPopup->insertItem(tr("&Pause in Background"),
this, SLOT(toggleFocusOutPause()));
focusInContinueID = optionsPopup->insertItem(tr("&Continue in Foreground"),
this, SLOT(toggleFocusInContinue()));
optionsPopup->insertSeparator();
optionsPopup->insertItem(tr("Change &keys..."), this, SLOT(confKeys()));
#ifndef QPE_PORT
QString aboutText = tr("@PACKAGE@ - @VERSION@\n\n"
"Joerg Thoennissen (joe@dsite.de)\n\n"
"A pacman game for the KDE Desktop\n\n"
"The program based on the source of ksnake\n"
"by Michel Filippi (mfilippi@sade.rhein-main.de).\n"
"The design was strongly influenced by the pacman\n"
"(c) 1980 MIDWAY MFG.CO.\n\n"
"I like to thank my girlfriend Elke Krueers for\n"
"the last 10 years of her friendship.\n");
aboutText.replace(QRegExp("@PACKAGE@"), PACKAGE);
aboutText.replace(QRegExp("@VERSION@"), VERSION);
QPopupMenu *helpPopup = helpMenu(aboutText, FALSE);
#endif
//_menuBar = new KMenuBar(this);
//CHECK_PTR( _menuBar );
//_menuBar->insertItem(tr("&Game"), gamePopup);
//_menuBar->insertItem(tr("&Options"), optionsPopup);
//_menuBar->insertSeparator();
#ifndef QPE_PORT
_menuBar->insertItem(tr("&Help"), helpPopup);
#endif
}
int Kpacman::lookupSchemes()
{
APP_CONFIG_BEGIN( cfg );
- int ModeCount = cfg->readNumEntry("ModeCount", -1);
- int Mode = cfg->readNumEntry("Mode", -1);
- int SchemeCount = cfg->readNumEntry("SchemeCount");
- int Scheme = cfg->readNumEntry("Scheme", -1);
+ int ModeCount = cfg->readNumEntry("ModeCount", 0);
+ int Mode = cfg->readNumEntry("Mode", 0);
+ int SchemeCount = cfg->readNumEntry("SchemeCount", 0);
+ int Scheme = cfg->readNumEntry("Scheme", 0);
+ /*
if (SchemeCount == 0 || Scheme == -1) {
QMessageBox::warning(this, tr("Configuration Error"),
tr("There are no schemes defined,\n"
"or no scheme is selected."));
APP_CONFIG_END( cfg );
return 0;
}
+ */
connect(modesPopup, SIGNAL(activated(int)), this, SLOT(schemeChecked(int)));
modeID.resize(ModeCount > 0 ? ModeCount : 0);
if (!schemesPopup->isEmpty())
schemesPopup->clear();
SAVE_CONFIG_GROUP( cfg, oldgroup );
QString ModeGroup;
QString ModeName;
for (int m = 0; m < ModeCount; m++) {
ModeGroup.sprintf("Mode %d", m);
cfg->setGroup(ModeGroup);
ModeName = cfg->readEntry("Description", ModeGroup);
QPopupMenu *p = new QPopupMenu;
p->setCheckable(TRUE);
connect(p, SIGNAL(activated(int)), this, SLOT(schemeChecked(int)));
schemesPopup->append(p);
modeID[m] = modesPopup->insertItem(ModeName, schemesPopup->at(m));
modesPopup->setItemEnabled(modeID[m], FALSE);
modesPopup->setItemChecked(modeID[m], m == Mode);
}
schemeID.resize(SchemeCount);
schemeMode.resize(SchemeCount);
QString SchemeGroup;
QString SchemeName;
int SchemeMode;
for (int i = 0; i < SchemeCount; i++) {
SchemeGroup.sprintf("Scheme %d", i);
cfg->setGroup(SchemeGroup);
SchemeName = cfg->readEntry("Description", SchemeGroup);
SchemeMode = cfg->readNumEntry("Mode", -1);
schemeMode[i] = SchemeMode;
if (SchemeMode == -1) {
schemeID[i] = modesPopup->insertItem(SchemeName);
modesPopup->setItemChecked(schemeID[i], i == Scheme);
} else {
schemeID[i] = schemesPopup->at(SchemeMode)->insertItem(SchemeName);
schemesPopup->at(SchemeMode)->
setItemChecked(schemeID[i], i == Scheme);
modesPopup->setItemEnabled(modeID[SchemeMode], TRUE);
}
}
RESTORE_CONFIG_GROUP( cfg, oldgroup );
APP_CONFIG_END( cfg );
return SchemeCount;
}
void Kpacman::quitKpacman()
{
APP_QUIT();
}
void Kpacman::newKpacman()
{
if (!gamePopup->isItemEnabled(hofID))
gamePopup->setItemEnabled(hofID, TRUE);
if (gamePopup->isItemChecked(hofID))
toggleHallOfFame();
if (gamePopup->isItemChecked(pauseID))
pauseKpacman();
view->referee->play();
}
void Kpacman::pauseKpacman()
{
view->referee->pause();
view->score->setPause(gamePopup->isItemChecked(pauseID));
}
void Kpacman::toggleHallOfFame()
{
gamePopup->setItemChecked(hofID, !gamePopup->isItemChecked(hofID));
view->referee->toggleHallOfFame();
if (gamePopup->isItemChecked(hofID)) {
view->referee->lower();
view->status->lower();
} else {
view->status->raise();
view->referee->raise();
view->referee->setFocus();
}
}
/*
* Disable or enable the "Hall of fame"-menuitem if the referee says so.
* This is done, to disable turning off the "hall of fame"-display, in the automated
* sequence of displaying the introduction, the demonstration (or playing) and the
* hall of fame.
* If on == TRUE then also lower the referee and the status widgets.
*/
void Kpacman::forcedHallOfFame(bool on)
{
if (!on && !gamePopup->isItemChecked(hofID))
return;
gamePopup->setItemEnabled(hofID, !on);
gamePopup->setItemChecked(hofID, on);
view->referee->toggleHallOfFame();
if (on) {
view->referee->lower();
view->status->lower();
} else {
view->status->raise();
view->referee->raise();
view->referee->setFocus();
view->referee->intro();
}
}
void Kpacman::togglePaused()
{
static bool checked = FALSE;
checked = !checked;
gamePopup->setItemChecked( pauseID, checked );
view->score->setPause(gamePopup->isItemChecked(pauseID));
}
/*
* This disables the "New Game" menuitem to prevent interruptions of the current
* play.
*/
void Kpacman::toggleNew()
{
gamePopup->setItemEnabled(newID, !gamePopup->isItemEnabled(newID));
}
void Kpacman::toggleHideMouseCursor()
{
hideMouseCursor = !hideMouseCursor;
optionsPopup->setItemChecked(hideMouseCursorID, hideMouseCursor);
if (hideMouseCursor)
view->setCursor(blankCursor);
else
view->setCursor(arrowCursor);
}
void Kpacman::toggleFocusOutPause()
{
focusOutPause = !focusOutPause;
optionsPopup->setItemChecked(focusOutPauseID, focusOutPause);
view->referee->setFocusOutPause(focusOutPause);
}
void Kpacman::toggleFocusInContinue()
{
focusInContinue = !focusInContinue;
optionsPopup->setItemChecked(focusInContinueID, focusInContinue);
view->referee->setFocusInContinue(focusInContinue);
}
void Kpacman::confKeys()
{
Keys *keys = new Keys();
if (keys->exec() == QDialog::Accepted) {
view->referee->initKeys();
view->score->initKeys();
}
delete keys;
}
void Kpacman::schemeChecked(int id)
{
int mode = 0, scheme = -1;
for (uint s = 0; s < schemeID.size(); s++) {
if (schemeID[s] == id) {
scheme = s;
mode = schemeMode[s];
}
if (schemeMode[s] == -1) {
modesPopup->setItemChecked(schemeID[s], schemeID[s] == id);
} else {
modesPopup->setItemChecked(modeID[schemeMode[s]], schemeMode[s] == mode);
schemesPopup->at(schemeMode[s])->setItemChecked(schemeID[s], schemeID[s] == id);
}
}
-
+ /*
APP_CONFIG_BEGIN( cfg );
cfg->writeEntry("Scheme", scheme);
cfg->writeEntry("Mode", mode);
APP_CONFIG_END( cfg );
+ */
view->setScheme(scheme, mode);
view->updateGeometry();
updateGeometry();
update();
repaint(TRUE);
show();
}
diff --git a/noncore/games/kpacman/kpacman.pro b/noncore/games/kpacman/kpacman.pro
index e193ebc..81d369a 100644
--- a/noncore/games/kpacman/kpacman.pro
+++ b/noncore/games/kpacman/kpacman.pro
@@ -1,63 +1,61 @@
TEMPLATE = app
#CONFIG = qt warn_on debug
CONFIG = qt warn_on release
#TMAKE_CXXFLAGS +=
HEADERS = kpacmanwidget.h \
referee.h \
status.h \
painter.h \
score.h \
pacman.h \
monster.h \
keys.h \
fruit.h \
energizer.h \
board.h \
bitfont.h \
kpacman.h \
bitmaps.h \
colors.h \
- config.h \
portable.h
SOURCES = kpacmanwidget.cpp \
referee.cpp \
status.cpp \
painter.cpp \
score.cpp \
pacman.cpp \
monster.cpp \
keys.cpp \
fruit.cpp \
energizer.cpp \
board.cpp \
bitfont.cpp \
kpacman.cpp \
- config.cpp \
main.cpp
INCLUDEPATH += $(OPIEDIR)/include
DEPENDPATH += $(OPIEDIR)/include
LIBS += -lqpe
DESTDIR = $(OPIEDIR)/bin
TARGET = kpacman
TRANSLATIONS = ../../../i18n/de/kpacman.ts \
../../../i18n/nl/kpacman.ts \
../../../i18n/da/kpacman.ts \
../../../i18n/xx/kpacman.ts \
../../../i18n/en/kpacman.ts \
../../../i18n/es/kpacman.ts \
../../../i18n/fr/kpacman.ts \
../../../i18n/hu/kpacman.ts \
../../../i18n/ja/kpacman.ts \
../../../i18n/ko/kpacman.ts \
../../../i18n/no/kpacman.ts \
../../../i18n/pl/kpacman.ts \
../../../i18n/pt/kpacman.ts \
../../../i18n/pt_BR/kpacman.ts \
../../../i18n/sl/kpacman.ts \
../../../i18n/zh_CN/kpacman.ts \
../../../i18n/zh_TW/kpacman.ts
include ( $(OPIEDIR)/include.pro )
diff --git a/noncore/games/kpacman/kpacmanwidget.cpp b/noncore/games/kpacman/kpacmanwidget.cpp
index cf2aed9..823d2bf 100644
--- a/noncore/games/kpacman/kpacmanwidget.cpp
+++ b/noncore/games/kpacman/kpacmanwidget.cpp
@@ -1,158 +1,158 @@
#include "portable.h"
#if defined( KDE2_PORT )
#include <kapp.h>
#include <kconfig.h>
#include <kstddirs.h>
#include <kpacmanwidget.h>
#include <kpacmanwidget.moc>
#elif defined( QPE_PORT )
#include <qpe/qpeapplication.h>
-#include "config.h"
+#include <qpe/config.h>
#include "kpacmanwidget.h"
#endif
#include <qmessagebox.h>
#include "bitfont.h"
#include "score.h"
#include "referee.h"
#include "status.h"
KpacmanWidget::KpacmanWidget( QWidget *parent, const char *name)
: QWidget( parent, name )
{
score = 0l;
referee = 0l;
status = 0l;
bitfont = NULL;
fontName = "";
scheme = mode = -1;
confScheme();
score = new Score(this, name, scheme, mode, bitfont);
referee = new Referee( this, name, scheme, mode, bitfont);
status = new Status(this, name, scheme, mode);
setBackgroundColor( black );
}
KpacmanWidget::~KpacmanWidget()
{
}
void KpacmanWidget::confMisc(bool defGroup)
{
APP_CONFIG_BEGIN( cfg );
//KStandardDirs *dirs = KGlobal::dirs();
QString findPath;
if (defGroup || cfg->hasKey("Font")) {
fontName = cfg->readEntry("Font");
if (fontName.left(1) != "/" && fontName.left(1) != "~")
fontName.insert(0, "fonts/");
if (fontName.right(1) == "/")
fontName.append("font.xbm");
//findPath = dirs->findResource("appdata", fontName);
findPath = FIND_APP_DATA( fontName );
if (!findPath.isEmpty())
fontName = findPath;
bitfontFirstChar = cfg->readNumEntry("FontFirstChar", 0x0e);
bitfontLastChar = cfg->readNumEntry("FontLastChar", 0x5f);
}
APP_CONFIG_END( cfg );
}
void KpacmanWidget::confScheme()
{
APP_CONFIG_BEGIN( cfg );
QString lastFontName = fontName;
SAVE_CONFIG_GROUP( cfg, oldgroup );
QString newgroup;
// if not set, read mode and scheme from the configfile
if (mode == -1 && scheme == -1) {
scheme = cfg->readNumEntry("Scheme", -1);
mode = cfg->readNumEntry("Mode", -1);
// if mode is not set in the defGroup-group, lookup the scheme group
if (scheme != -1 || mode == -1) {
newgroup.sprintf("Scheme %d", scheme);
cfg->setGroup(newgroup);
mode = cfg->readNumEntry("Mode", -1);
RESTORE_CONFIG_GROUP( cfg, oldgroup );
}
}
confMisc();
if (mode != -1) {
newgroup.sprintf("Mode %d", mode);
cfg->setGroup(newgroup);
confMisc(FALSE);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
cfg->setGroup(newgroup);
confMisc(FALSE);
}
if (lastFontName != fontName) {
if (bitfont != 0)
delete bitfont;
bitfont = new Bitfont(fontName, bitfontFirstChar, bitfontLastChar);
if (bitfont->width() == 0 || bitfont->height() == 0) {
QString msg = tr("The bitfont could not be contructed.\n\n"
"The file '@FONTNAME@' does not exist,\n"
"or is of an unknown format.");
msg.replace(QRegExp("@FONTNAME@"), fontName);
// QMessageBox::critical(this, tr("Initialization Error"), msg);
printf("%s\n", msg.data());
}
}
RESTORE_CONFIG_GROUP( cfg, oldgroup );
APP_CONFIG_END( cfg );
}
void KpacmanWidget::setScheme(int Scheme, int Mode)
{
mode = Mode;
scheme = Scheme;
confScheme();
score->setScheme(Scheme, Mode, bitfont);
referee->setScheme(Scheme, Mode, bitfont);
status->setScheme(Scheme, Mode);
score->repaint(FALSE);
referee->repaint(FALSE);
status->repaint(FALSE);
}
void KpacmanWidget::resizeEvent( QResizeEvent * )
{
qWarning("Resize");
referee->setGeometry(0, bitfont->height()*3, referee->width(), referee->height());
referee->setBackgroundColor(BLACK);
if(!status ) return;
status->setGeometry(0, bitfont->height()*3+referee->height(), referee->width(),
status->height());
status->setBackgroundColor(BLACK);
score->setGeometry(0, 0, referee->width(), bitfont->height()*3+referee->height()+status->height());
score->setBackgroundColor(BLACK);
}
diff --git a/noncore/games/kpacman/painter.cpp b/noncore/games/kpacman/painter.cpp
index 80aeab0..d8c7460 100644
--- a/noncore/games/kpacman/painter.cpp
+++ b/noncore/games/kpacman/painter.cpp
@@ -1,778 +1,778 @@
#include "portable.h"
#if defined( KDE2_PORT )
#include <kapp.h>
#include <kconfig.h>
#include <kstddirs.h>
#elif defined( QPE_PORT )
#include <qpe/qpeapplication.h>
-#include "config.h"
+#include <qpe/config.h>
#endif
#include <qcolor.h>
#include <qpainter.h>
#include <qpixmap.h>
#include <qbitmap.h>
#include <qrect.h>
#include <qstring.h>
#include <qmessagebox.h>
#include <qfileinfo.h>
#include "painter.h"
#include "board.h"
Painter::Painter( Board *b, QWidget *parent, int Scheme, int Mode, Bitfont *font)
{
w = parent;
board = b;
pointPix = NULL;
wallPix = NULL;
prisonPix = NULL;
energizerPix = NULL;
fruitPix = NULL;
pacmanPix = NULL;
dyingPix = NULL;
eyesPix = NULL;
monsterPix = NULL;
fruitScorePix = NULL;
monsterScorePix = NULL;
lastPointPixmapName = "";
lastWallPixmapName = "";
lastPrisonPixmapName = "";
lastEnergizerPixmapName = "";
lastFruitPixmapName = "";
lastPacmanPixmapName = "";
lastDyingPixmapName = "";
lastEyesPixmapName = "";
lastMonsterPixmapName = "";
lastFruitScorePixmapName = "";
lastMonsterScorePixmapName = "";
bitfont = font;
scheme = Scheme;
mode = Mode;
level = 0;
confScheme();
}
QList<QPixmap> *Painter::loadPixmap(QWidget*, QString pixmapName,
QList<QPixmap> *pixmaps)
{
if (pixmaps == NULL) {
pixmaps = new QList<QPixmap>;
pixmaps->setAutoDelete(TRUE);
}
if (!pixmaps->isEmpty())
pixmaps->clear();
QPixmap PIXMAP(pixmapName);
if (PIXMAP.isNull() || PIXMAP.mask() == NULL) {
QString msg = "The pixmap could not be contructed.\n\n"
"The file '@PIXMAPNAME@' does not exist,\n"
"or is of an unknown format.";
msg.replace(QRegExp("@PIXMAPNAME@"), pixmapName);
// QMessageBox::critical(parent, tr("Initialization Error"), msg);
printf("%s\n", msg.data());
return 0;
}
int height = PIXMAP.height();
int width = (height == 0) ? 0 : PIXMAP.width()/(PIXMAP.width()/height);
QBitmap BITMAP;
QBitmap MASK;
BITMAP = *PIXMAP.mask();
MASK.resize(width, height);
for (int x = 0; x < PIXMAP.width()/width; x++) {
QPixmap *pixmap = new QPixmap(width, height);
pixmaps->append(pixmap);
bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, QPixmap::CopyROP, TRUE);
bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, QPixmap::CopyROP, TRUE);
pixmap->setMask(MASK);
}
return pixmaps;
}
QList<QPixmap> *Painter::textPixmap(QStrList &str, QList<QPixmap> *pixmaps,
QColor fg, QColor bg)
{
if (pixmaps == NULL) {
pixmaps = new QList<QPixmap>;
pixmaps->setAutoDelete(TRUE);
}
if (!pixmaps->isEmpty())
pixmaps->clear();
for (uint s = 0; s < str.count(); s++) {
QPixmap *pixmap = new QPixmap(bitfont->text(str.at(s), fg, bg));
pixmaps->append(pixmap);
}
return pixmaps;
}
QList<QPixmap> *Painter::textPixmap(QString str, QList<QPixmap> *pixmaps,
QColor fg, QColor bg)
{
if (pixmaps == NULL) {
pixmaps = new QList<QPixmap>;
pixmaps->setAutoDelete(TRUE);
}
if (!pixmaps->isEmpty())
pixmaps->clear();
QPixmap *pixmap = new QPixmap(bitfont->text(str, fg, bg));
pixmaps->append(pixmap);
return pixmaps;
}
/* Return the point of the upperleft pixel of the block representing that position
* on the board.
*/
QPoint Painter::point(int pos)
{
return QPoint((board->x(pos)-1)*BlockWidth, (board->y(pos)-1)*BlockHeight);
}
QRect Painter::rect(int pos, PixMap pix, uint i)
{
if (pos == OUT)
return QRect();
QPixmap *PIXMAP = NULL;
switch (pix) {
case PacmanPix : PIXMAP = pacmanPix->
at(checkRange(i, pacmanPix->count()-1));
break;
case DyingPix : PIXMAP = dyingPix->
at(checkRange(i, dyingPix->count()-1));
break;
case MonsterPix : PIXMAP = monsterPix->
at(checkRange(i, monsterPix->count()-1));
break;
case EyesPix : PIXMAP = eyesPix->
at(checkRange(i, eyesPix->count()-1));
break;
case FruitPix : PIXMAP = fruitPix->
at(checkRange(i, fruitPix->count()-1));
break;
case PointPix : PIXMAP = pointPix->
at(checkRange(i, pointPix->count()-1));
break;
case EnergizerPix : PIXMAP = energizerPix->
at(checkRange(i, energizerPix->count()-1));
break;
case FruitScorePix : PIXMAP = fruitScorePix->
at(checkRange(i, fruitScorePix->count()-1));
break;
case MonsterScorePix : PIXMAP = monsterScorePix->
at(checkRange(i,monsterScorePix->count()-1));
break;
default : PIXMAP = wallPix->
at(checkRange(i, wallPix->count()-1));
}
if (PIXMAP == NULL)
return QRect();
QRect rect = PIXMAP->rect();
QPoint point = this->point(pos);
rect.moveCenter(QPoint(point.x()-1, point.y()-1));
return rect;
}
QRect Painter::rect(int pos, QString str, int align)
{
if (pos == OUT) // return an empty rect if the position
return QRect(); // is invalid
QPoint point = this->point(pos);
QRect rect = bitfont->rect(str);
rect.moveCenter(QPoint(point.x()-1, point.y()-1));
int dx = 0;
int dy = 0;
if (align & QLabel::AlignLeft || align & QLabel::AlignRight) {
dx = (str.length()-1) * (bitfont->width()/2);
if (align & QLabel::AlignRight)
dx *= -1;
}
if (align & QLabel::AlignTop || align & QLabel::AlignBottom) {
dy = bitfont->height()/2;
if (align & QLabel::AlignBottom)
dy *= -1;
}
if (dx != 0 || dy != 0)
rect.moveBy(dx, dy);
return rect;
}
QRect Painter::rect(QRect r1, QRect r2)
{
QRect rect;
rect.setLeft(r1.left() < r2.left() ? r1.left() : r2.left());
rect.setTop(r1.top() < r2.top() ? r1.top() : r2.top());
rect.setRight(r1.right() > r2.right() ? r1.right() : r2.right());
rect.setBottom(r1.bottom() > r2.bottom() ? r1.bottom() : r2.bottom());
return rect;
}
void Painter::erase(int pos, PixMap pix, uint i)
{
if (pos == OUT)
return;
QRect rect = this->rect(pos, pix, i);
bitBlt(&roomPix, rect.x(), rect.y(), &backPix,
rect.x(), rect.y(), rect.width(), rect.height());
}
int Painter::maxPixmaps(PixMap pix)
{
switch (pix) {
case WallPix : return (int) wallPix->count();
case PrisonPix : return (int) prisonPix->count();
case PointPix : return (int) pointPix->count();
case EnergizerPix : return (int) energizerPix->count();
case FruitPix : return (int) fruitPix->count();
case PacmanPix : return (int) pacmanPix->count();
case DyingPix : return (int) dyingPix->count();
case EyesPix : return (int) eyesPix->count();
case MonsterPix : return (int) monsterPix->count();
case FruitScorePix : return (int) fruitScorePix->count();
case MonsterScorePix : return (int) monsterScorePix->count();
default : return 0;
}
}
void Painter::draw(QPoint point, DrawWidget where, QPixmap pix)
{
switch (where) {
case Widget : bitBlt(w, point.x(), point.y(), &pix);
break;
case RoomPix : bitBlt(&roomPix, point.x(), point.y(), &pix);
break;
case BackPix : bitBlt(&backPix, point.x(), point.y(), &pix);
break;
}
}
void Painter::draw(QRect rect, DrawWidget where, QPixmap pix)
{
draw(QPoint(rect.x(), rect.y()), where, pix);
}
void Painter::draw(int pos, DrawWidget where, PixMap pix, uint i)
{
QPixmap *PIXMAP = NULL;
switch (pix) {
case PacmanPix : PIXMAP = pacmanPix->
at(checkRange(i, pacmanPix->count()-1));
break;
case DyingPix : PIXMAP = dyingPix->
at(checkRange(i, dyingPix->count()-1));
break;
case MonsterPix : PIXMAP = monsterPix->
at(checkRange(i, monsterPix->count()-1));
break;
case EyesPix : PIXMAP = eyesPix->
at(checkRange(i, eyesPix->count()-1));
break;
case FruitPix : PIXMAP = fruitPix->
at(checkRange(i, fruitPix->count()-1));
break;
case EnergizerPix : PIXMAP = energizerPix->
at(checkRange(i, energizerPix->count()-1));
break;
case FruitScorePix : PIXMAP = fruitScorePix->
at(checkRange(i, fruitScorePix->count()-1));
break;
case MonsterScorePix : PIXMAP = monsterScorePix->
at(checkRange(i,monsterScorePix->count()-1));
break;
default : ;
}
if (PIXMAP == NULL)
return;
QRect rect = PIXMAP->rect();
QPoint point = this->point(pos);
rect.moveCenter(QPoint(point.x()-1, point.y()-1));
switch (where) {
case Widget : bitBlt(w, rect.x(), rect.y(), PIXMAP);
break;
case RoomPix : bitBlt(&roomPix, rect.x(), rect.y(), PIXMAP);
break;
case BackPix : bitBlt(&backPix, rect.x(), rect.y(), PIXMAP);
break;
}
}
QPixmap Painter::draw(int pos, DrawWidget where,
QString str, QColor fg, QColor bg, int align)
{
QPixmap TEXT = bitfont->text(str, fg, bg);
QRect rect = this->rect(pos, str, align);
QPixmap SAVE = QPixmap(rect.width(), rect.height());
switch (where) {
case Widget : bitBlt(&SAVE, 0, 0, w, rect.x(), rect.y());
bitBlt(w, rect.x(), rect.y(), &TEXT);
break;
case RoomPix : bitBlt(&SAVE, 0, 0, &roomPix, rect.x(), rect.y());
bitBlt(&roomPix, rect.x(), rect.y(), &TEXT);
break;
case BackPix : bitBlt(&SAVE, 0, 0, &backPix, rect.x(), rect.y());
bitBlt(&backPix, rect.x(), rect.y(), &TEXT);
break;
}
return SAVE;
}
QRect Painter::draw(int col, int row, DrawWidget where,
QString str, QColor fg, QColor bg, int align)
{
QPixmap TEXT = bitfont->text(str, fg, bg);
QRect rect = this->rect(row*BoardWidth+col, str, align);
draw(rect, where, TEXT);
return rect;
}
void Painter::initPixmaps()
{
if (lastPointPixmapName != pointPixmapName.at(level)) {
pointPix = loadPixmap(w, pointPixmapName.at(level), pointPix);
lastPointPixmapName = pointPixmapName.at(level);
}
if (lastPrisonPixmapName != prisonPixmapName.at(level)) {
prisonPix = loadPixmap(w, prisonPixmapName.at(level), prisonPix);
lastPrisonPixmapName = prisonPixmapName.at(level);
}
if (lastEnergizerPixmapName != energizerPixmapName.at(level)) {
energizerPix = loadPixmap(w, energizerPixmapName.at(level), energizerPix);
lastEnergizerPixmapName = energizerPixmapName.at(level);
}
if (lastFruitPixmapName != fruitPixmapName.at(level)) {
fruitPix = loadPixmap(w, fruitPixmapName.at(level), fruitPix);
lastFruitPixmapName = fruitPixmapName.at(level);
}
if (lastPacmanPixmapName != pacmanPixmapName.at(level)) {
pacmanPix = loadPixmap(w, pacmanPixmapName.at(level), pacmanPix);
lastPacmanPixmapName = pacmanPixmapName.at(level);
}
if (lastDyingPixmapName != dyingPixmapName.at(level)) {
dyingPix = loadPixmap(w, dyingPixmapName.at(level), dyingPix);
lastDyingPixmapName = dyingPixmapName.at(level);
}
if (lastEyesPixmapName != eyesPixmapName.at(level)) {
eyesPix = loadPixmap(w, eyesPixmapName.at(level), eyesPix);
lastEyesPixmapName = eyesPixmapName.at(level);
}
if (lastMonsterPixmapName != monsterPixmapName.at(level)) {
monsterPix = loadPixmap(w, monsterPixmapName.at(level), monsterPix);
lastMonsterPixmapName = monsterPixmapName.at(level);
}
if (lastFruitScorePixmapName != fruitScorePixmapName.at(level) ||
(const char *) *fruitScorePixmapName.at(level) == '\0') {
if ((const char *) *fruitScorePixmapName.at(level) == '\0') {
fruitScorePix = textPixmap(fruitScoreString, fruitScorePix, PINK);
} else {
fruitScorePix = loadPixmap(w, fruitScorePixmapName.at(level),
fruitScorePix);
lastFruitScorePixmapName = fruitScorePixmapName.at(level);
}
}
if (lastMonsterScorePixmapName != monsterScorePixmapName.at(level) ||
(const char *) *monsterScorePixmapName.at(level) == '\0') {
if ((const char *) *monsterScorePixmapName.at(level) == '\0') {
monsterScorePix = textPixmap(monsterScoreString, monsterScorePix, CYAN);
} else {
monsterScorePix = loadPixmap(w, monsterScorePixmapName.at(level),
monsterScorePix);
lastMonsterScorePixmapName = monsterScorePixmapName.at(level);
}
}
if (lastWallPixmapName != wallPixmapName.at(level)) {
wallPix = loadPixmap(w, wallPixmapName.at(level), wallPix);
if (wallPix->isEmpty()) {
BlockWidth = 0;
BlockHeight = 0;
} else {
BlockWidth = wallPix->at(0)->width();
BlockHeight = wallPix->at(0)->height();
}
lastWallPixmapName = wallPixmapName.at(level);
}
}
void Painter::initbackPixmaps()
{
backgroundColor = BLACK;
backPix.resize((BoardWidth-3)*BlockWidth, (BoardHeight-3)*BlockHeight );
backPix.fill(backgroundColor);
}
void Painter::initRoomPixmap()
{
roomPix.resize((BoardWidth-3)*BlockWidth, (BoardHeight-3)*BlockHeight );
bitBlt(&roomPix,0,0, &backPix);
for (unsigned int x = 0; x < board->size(); x++) {
if (board->isBrick(x))
drawBrick(x);
if (board->isPrison(x) || board->isGate(x))
drawPrison(x);
if (board->isPoint(x))
drawPoint(x);
}
}
void Painter::drawBrick(int pos)
{
int border = 0;
if (board->isBrick(board->move(pos, N ))) border |= (1 << 0);
if (board->isBrick(board->move(pos, NE))) border |= (1 << 1);
if (board->isBrick(board->move(pos, E ))) border |= (1 << 2);
if (board->isBrick(board->move(pos, SE))) border |= (1 << 3);
if (board->isBrick(board->move(pos, S ))) border |= (1 << 4);
if (board->isBrick(board->move(pos, SW))) border |= (1 << 5);
if (board->isBrick(board->move(pos, W ))) border |= (1 << 6);
if (board->isBrick(board->move(pos, NW))) border |= (1 << 7);
if (board->isOut(board->move(pos, N ))) border |= (1 << 8);
if (board->isOut(board->move(pos, NE))) border |= (1 << 9);
if (board->isOut(board->move(pos, E ))) border |= (1 << 10);
if (board->isOut(board->move(pos, SE))) border |= (1 << 11);
if (board->isOut(board->move(pos, S ))) border |= (1 << 12);
if (board->isOut(board->move(pos, SW))) border |= (1 << 13);
if (board->isOut(board->move(pos, W ))) border |= (1 << 14);
if (board->isOut(board->move(pos, NW))) border |= (1 << 15);
switch (border & 0xFF) {
case 31 : border = 0; break;
case 159 : border = 0; break;
case 63 : border = 0; break;
case 191 : border = 0; break;
case 241 : border = 1; break;
case 249 : border = 1; break;
case 243 : border = 1; break;
case 251 : border = 1; break;
case 124 : border = 2; break;
case 252 : border = 2; break;
case 126 : border = 2; break;
case 199 : border = 3; break;
case 231 : border = 3; break;
case 207 : border = 3; break;
case 28 : if ((border >> 8) > 0)
border = 24;
else
border = 4;
break;
case 112 : if ((border >> 8) > 0)
border = 27;
else
border = 5;
break;
case 7 : if ((border >> 8) > 0)
border = 25;
else
border = 6;
break;
case 193 : if ((border >> 8) > 0)
border = 26;
else
border = 7;
break;
case 247 : if ((border & (1 << 11)) > 0)
border = 23;
else
border = 8;
break;
case 119 : if ((border & (1 << 15)) > 0)
border = 8;
if ((border & (1 << 11)) > 0)
border = 11;
break;
case 223 : if ((border & (1 << 13)) > 0)
border = 20;
else
border = 9;
break;
case 221 : if ((border & (1 << 13)) > 0)
border = 10;
if ((border & (1 << 9)) > 0)
border = 9;
break;
case 253 : if ((border & (1 << 9)) > 0)
border = 21;
else
border = 10;
break;
case 127 : if ((border & (1 << 15)) > 0)
border = 22;
else
border = 11;
break;
case 30 : border = 12; break;
case 240 : border = 13; break;
case 15 : border = 14; break;
case 225 : border = 15; break;
case 135 : border = 16; break;
case 195 : border = 17; break;
case 60 : border = 18; break;
case 120 : border = 19; break;
case 255 : border = 28; break;
default : border = -1;
}
if (border != -1 && border < (int) wallPix->count()) {
QRect rect = this->rect(pos, WallPix);
bitBlt(&roomPix, rect.x(), rect.y(), wallPix->at((uint) border));
}
}
void Painter::drawPrison(int pos)
{
int border = 0;
if (board->isPrison(board->move(pos, N ))) border |= (1 << 0);
if (board->isPrison(board->move(pos, NE))) border |= (1 << 1);
if (board->isPrison(board->move(pos, E ))) border |= (1 << 2);
if (board->isPrison(board->move(pos, SE))) border |= (1 << 3);
if (board->isPrison(board->move(pos, S ))) border |= (1 << 4);
if (board->isPrison(board->move(pos, SW))) border |= (1 << 5);
if (board->isPrison(board->move(pos, W ))) border |= (1 << 6);
if (board->isPrison(board->move(pos, NW))) border |= (1 << 7);
if (board->isGate(board->move(pos, N ))) border |= (1 << 8);
if (board->isGate(board->move(pos, NE))) border |= (1 << 9);
if (board->isGate(board->move(pos, E ))) border |= (1 << 10);
if (board->isGate(board->move(pos, SE))) border |= (1 << 11);
if (board->isGate(board->move(pos, S ))) border |= (1 << 12);
if (board->isGate(board->move(pos, SW))) border |= (1 << 13);
if (board->isGate(board->move(pos, W ))) border |= (1 << 14);
if (board->isGate(board->move(pos, NW))) border |= (1 << 15);
switch (border & 0xFF) {
case 31 : border = 0; break;
case 159 : border = 0; break;
case 63 : border = 0; break;
case 241 : border = 1; break;
case 249 : border = 1; break;
case 243 : border = 1; break;
case 124 : border = 2; break;
case 252 : border = 2; break;
case 126 : border = 2; break;
case 199 : border = 3; break;
case 231 : border = 3; break;
case 207 : border = 3; break;
case 28 : if ((border >> 8) != 0)
border = 12;
else
border = 4;
break;
case 112 : if ((border >> 8) != 0)
border = 13;
else
border = 5;
break;
case 7 : if ((border >> 8) != 0)
border = 14;
else
border = 6;
break;
case 193 : if ((border >> 8) != 0)
border = 15;
else
border = 7;
break;
case 247 : border = 8; break;
case 223 : border = 9; break;
case 253 : border = 10; break;
case 127 : border = 11; break;
default : border = -1;
}
if (board->isGate(pos)) {
if (board->isGate(board->move(pos, N)))
border = 17;
else
border = 16;
}
if (border != -1 && border < (int) prisonPix->count()) {
QRect rect = this->rect(pos, PrisonPix);
bitBlt(&roomPix, rect.x(), rect.y(), prisonPix->at((uint) border));
}
}
void Painter::drawPoint(int pos)
{
if (!pointPix->isEmpty()) {
QRect rect = this->rect(pos, PointPix);
bitBlt(&roomPix, rect.x(), rect.y(), pointPix->at(0));
}
}
QString Painter::decodeHexOctString(QString s)
{
QString value;
QString valids;
int pos, xpos = 0, opos = 0;
int v, len, leadin;
const char *ptr;
uchar c;
while (((xpos = s.find(QRegExp("\\\\x[0-9a-fA-F]+"), xpos)) != -1) ||
((opos = s.find(QRegExp("\\\\[0-7]+"), opos)) != -1)) {
if (xpos != -1) {
valids = "0123456789abcdef";
leadin = 2;
pos = xpos;
} else {
valids = "01234567";
leadin = 1;
pos = opos;
}
c = '\0';
len = 0;
value = s.mid(pos+leadin, 3);
ptr = (const char *) value;
while (*ptr != '\0' && (v = valids.find(*ptr++, 0, FALSE)) != -1) {
c = (c * valids.length()) + v;
len++;
}
value.fill(c, 1);
s.replace(pos, len+leadin, value);
}
return s;
}
void Painter::fillScoreString(QStrList &list, QArray<int> &values)
{
if( !list.isEmpty())
list.clear();
QString s;
for (uint i = 0; i < values.size(); i++) {
if (values[i] < 10 || values[i] > 10000)
s = "?";
else if (values[i] == 1600)
s = "\x1a\x1b";
else if (values[i] < 100) {
s = "\x0e";
s.insert(0, char (values[i] / 10 + 0x10));
} else if (values[i] < 1000) {
s = "\x0f";
s.insert(0, char (values[i] / 100 + 0x10));
} else {
s = "\x0f\x10";
s.insert(0, char (values[i] / 1000 + 0x10));
}
list.append(s.data());
}
}
void Painter::fillArray(QArray<int> &array, QString values, int max)
{
array.resize(max);
int last = 0;
bool ok;
QString value;
for (uint i = 0; i < array.size(); i++) {
if (values.find(',') < 0 && values.length() > 0) {
value = values;
values = "";
}
if (values.find(',') >= 0) {
value = values.left(values.find(','));
values.remove(0,values.find(',')+1);
}
array[i] = value.toInt(&ok);
if (ok)
last = array[i];
else
array[i] = last;
}
}
void Painter::fillStrList(QStrList &list, QString values, int max)
{
if (!list.isEmpty())
list.clear();
QString last = "";
QString value;
for (uint i = 0; i < (uint) max; i++) {
if (values.find(',') < 0 && values.length() > 0) {
value = values;
values = "";
}
if (values.find(',') >= 0) {
value = values.left(values.find(','));
values.remove(0,values.find(',')+1);
}
if (!value.isEmpty())
last = decodeHexOctString(value);
list.append(last);
}
}
void Painter::fillPixmapName(QStrList &pixmapName)
{
QStrList list = pixmapName;
if (!pixmapName.isEmpty())
pixmapName.clear();
QString pixmap;
QFileInfo fileInfo;
for (uint i = 0; i < list.count(); i++) {
pixmap = list.at(i);
if (pixmap.left(1) != "/" && pixmap.left(1) != "~")
pixmap = FIND_APP_DATA( pixmapDirectory+pixmap );
fileInfo.setFile(pixmap);
if (!fileInfo.isReadable() || !fileInfo.isFile())
pixmap = "";
pixmapName.append(pixmap);
}
}
diff --git a/noncore/games/kpacman/referee.cpp b/noncore/games/kpacman/referee.cpp
index 6d8f3fb..1b810d8 100644
--- a/noncore/games/kpacman/referee.cpp
+++ b/noncore/games/kpacman/referee.cpp
@@ -1,782 +1,782 @@
#include "portable.h"
#if defined( KDE2_PORT )
#include <kapp.h>
#include <kconfig.h>
#include <kstddirs.h>
#include <kaccel.h>
#include <referee.h>
#include <referee.moc>
#elif defined( QPE_PORT )
#include <qaccel.h>
#include <qpe/qpeapplication.h>
-#include "config.h"
+#include <qpe/config.h>
#include "referee.h"
#endif
#include <qdatetm.h>
#include <stdlib.h>
#include <qtimer.h>
#include <qevent.h>
#include <qcolor.h>
#include <qkeycode.h>
#include <qfileinfo.h>
#include "board.h"
#include "pacman.h"
#include "monster.h"
#include "fruit.h"
#include "painter.h"
Referee::Referee( QWidget *parent, const char *name, int Scheme, int Mode, Bitfont *font)
: QWidget( parent, name )
{
gameState.resize(12);
gameTimer = 0;
energizerTimer = 0;
focusedPause = FALSE;
setFocusPolicy(QWidget::StrongFocus);
initKeys();
scheme = Scheme;
mode = Mode;
confScheme();
board = new Board(BoardWidth*BoardHeight);
pix = new Painter(board, this, scheme, mode, font);
setFixedSize(pix->levelPix().size());
pacman = new Pacman(board);
fruit = new Fruit(board);
monsters = new QList<Monster>;
monsters->setAutoDelete(TRUE);
monsterRect = new QList<QRect>;
monsterRect->setAutoDelete(TRUE);
energizers = new QList<Energizer>;
energizers->setAutoDelete(TRUE);
energizerRect = new QList<QRect>;
energizerRect->setAutoDelete(TRUE);
pacmanRect.setRect(0, 0, 0, 0);
fruitRect.setRect(0, 0, 0, 0);
QTime midnight( 0, 0, 0 );
srand( midnight.secsTo(QTime::currentTime()) );
lifes = 0;
points = 0;
emit setLifes(lifes);
emit setPoints(points);
intro();
}
void Referee::paintEvent( QPaintEvent *e)
{
if (gameState.testBit(HallOfFame))
return;
QRect rect = e->rect();
if (!rect.isEmpty()) {
QPixmap p = pix->levelPix();
bitBlt(this, rect.x(), rect.y(),
&p, rect.x(), rect.y(), rect.width(), rect.height());
}
if ((gameState.testBit(GameOver) || gameState.testBit(Demonstration)) &&
rect.intersects(pix->rect(board->position(fruithome), tr("GAME OVER"))))
pix->draw(board->position(fruithome), Widget, tr("GAME OVER"), RED);
for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) {
if (e && e->state() == on &&
rect.intersects(pix->rect(e->position(), EnergizerPix)) &&
!(e->position() == pacman->position() && gameState.testBit(Scoring))) {
if (e->pix() != -1)
pix->draw(e->position(), Widget, EnergizerPix, e->pix());
}
}
if (!gameState.testBit(Init)) {
if (!gameState.testBit(Dying) && (fruit->pix() != -1))
if (fruit->state() != active) {
if (rect.intersects(pix->rect(fruit->position(), FruitScorePix, fruit->pix())))
pix->draw(fruit->position(), Widget, FruitScorePix, fruit->pix());
} else {
if (rect.intersects(pix->rect(fruit->position(), FruitPix, fruit->pix())))
pix->draw(fruit->position(), Widget, FruitPix, fruit->pix());
}
for (Monster *m = monsters->first(); m != 0; m = monsters->next())
if (m && m->state() == harmless &&
rect.intersects(pix->rect(m->position(), MonsterPix)) &&
!(m->position() == pacman->position() && gameState.testBit(Scoring))) {
if (m->body() != -1)
pix->draw(m->position(), Widget, MonsterPix, m->body());
if (m->eyes() != -1)
pix->draw(m->position(), Widget, EyesPix, m->eyes());
}
if (!gameState.testBit(Scoring) && !gameState.testBit(LevelDone) &&
rect.intersects(pix->rect(pacman->position(), PacmanPix)) && pacman->pix() != -1)
pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix());
for (Monster *m = monsters->first(); m != 0; m = monsters->next())
if (m && m->state() != harmless &&
rect.intersects(pix->rect(m->position(), MonsterPix)) &&
!(m->position() == pacman->position() && gameState.testBit(Scoring))) {
if (m->body() != -1)
pix->draw(m->position(), Widget, MonsterPix, m->body());
if (m->eyes() != -1)
pix->draw(m->position(), Widget, EyesPix, m->eyes());
}
}
if (gameState.testBit(Scoring) &&
rect.intersects(pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1)))
pix->draw(pacman->position(), Widget, MonsterScorePix, monstersEaten-1);
if (gameState.testBit(Init) && gameState.testBit(Dying) &&
timerCount < pix->maxPixmaps(DyingPix) &&
rect.intersects(pix->rect(pacman->position(), PacmanPix)))
pix->draw(pacman->position(), Widget, DyingPix, timerCount);
if (gameState.testBit(LevelDone) &&
rect.intersects(pix->rect(pacman->position(), PacmanPix)))
pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix());
if (gameState.testBit(Player) &&
rect.intersects(pix->rect(board->position(monsterhome, 0), tr("PLAYER ONE"))))
pix->draw(board->position(monsterhome, 0), Widget, tr("PLAYER ONE"), CYAN);
if (gameState.testBit(Ready) &&
rect.intersects(pix->rect(board->position(fruithome), tr("READY!"))))
pix->draw(board->position(fruithome), Widget, tr("READY!"), YELLOW);
if (gameState.testBit(Paused) &&
rect.intersects(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, tr("PAUSED"))))
pix->draw((BoardWidth*BoardHeight)/2-BoardWidth, Widget, tr("PAUSED"), RED, BLACK);
}
void Referee::timerEvent( QTimerEvent *e )
{
if (gameState.testBit(HallOfFame))
return;
QRect lastRect;
int lastPix;
bool moved = FALSE;
int eated = 0;
if (e->timerId() == energizerTimer) {
for (int e = 0; e < board->energizers(); e++) {
lastRect = pix->rect(energizers->at(e)->position(), EnergizerPix);
lastPix = energizers->at(e)->pix();
if (energizers->at(e)->move()) {
moved = TRUE;
*energizerRect->at(e) = pix->rect(energizers->at(e)->position(), EnergizerPix);
if (lastPix == energizers->at(e)->pix() &&
lastRect == pix->rect(energizers->at(e)->position(), EnergizerPix))
energizerRect->at(e)->setRect(0, 0, 0, 0);
else
*energizerRect->at(e) = pix->rect(*energizerRect->at(e), lastRect);
}
}
for (int e = 0; e < board->energizers(); e++)
if (!energizerRect->at(e)->isNull())
repaint(*energizerRect->at(e), FALSE);
return;
}
timerCount++;
lastRect = pix->rect(pacman->position(), PacmanPix);
lastPix = pacman->pix();
if (moved = pacman->move()) { // pacman really moved
pacmanRect = pix->rect(pacman->position(), PacmanPix);
if (lastPix == pacman->pix() &&
lastRect == pix->rect(pacman->position(), PacmanPix))
pacmanRect.setRect(0, 0, 0, 0); // nothing to do, because the pixmap
else // and the position isn't changed.
pacmanRect = pix->rect(pacmanRect, lastRect);
} else
pacmanRect.setRect(0, 0, 0, 0);
int pos = pacman->position();
if (moved && board->isMonster(pos) && !gameState.testBit(Dying)) {
for (Monster *m = monsters->first(); m != 0; m = monsters->next())
if (m && m->position() == pos) {
if (m->state() == harmless && !gameState.testBit(Dying)) {
m->setREM(remTicks[level]);
m->setDirection(X); // prevent movement before eaten()
eated++;
if (gameState.testBit(Introducing))
m->setPosition(OUT);
}
if (m->state() == dangerous && !gameState.testBit(Dying))
killed();
}
}
if (moved && !gameState.testBit(Dying)) {
if (board->isPoint(pos)) {
board->reset(pos, Point);
score(pointScore);
pix->erase(pos, PointPix);
}
if (board->isEnergizer(pos)) {
for (int e = 0; e < board->energizers();e++) {
if (energizers->at(e)->position() == pos) {
energizers->at(e)->setOff();
energizers->remove(e);
energizerRect->remove(e);
e = board->energizers();
}
}
board->reset(pos, energizer);
score(energizerScore);
monstersEaten = 0;
for (Monster *m = monsters->first(); m != 0; m = monsters->next())
if (m && m->state() != rem) {
m->setHarmless(harmlessTicks[level], harmlessDurTicks[level],
harmlessWarnTicks[level]);
if (gameState.testBit(Introducing))
m->setDirection(board->turn(m->direction()));
}
}
if (pos == fruit->position() && fruit->state() == active) {
fruit->setEaten(fruitScoreDurTicks[level]);
initFruit(FALSE);
score(fruitScore[fruit->pix()]);
}
}
if (!gameState.testBit(Introducing)) {
if (fruit->state() != active && fruit->pix() >= 0)
lastRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix());
else
lastRect = pix->rect(fruit->position(), FruitPix, fruit->pix());
lastPix = fruit->pix();
if (fruit->move()) {
if (pos == fruit->position() && fruit->state() == active) {
fruit->setEaten(fruitScoreDurTicks[level]);
initFruit(FALSE);
score(fruitScore[fruit->pix()]);
}
if (fruit->state() != active && fruit->pix() >= 0)
fruitRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix());
else
fruitRect = pix->rect(fruit->position(), FruitPix, fruit->pix());
if (lastPix == fruit->pix() && lastRect == fruitRect)
fruitRect.setRect(0, 0, 0, 0);
else
fruitRect = pix->rect(fruitRect, lastRect);
} else
fruitRect.setRect(0, 0, 0, 0);
} else
fruitRect.setRect(0, 0, 0, 0);
int lastBodyPix;
int lastEyesPix;
for (Monster *m = monsters->first(); m != 0; m = monsters->next())
if (m) {
lastRect = pix->rect(m->position(), MonsterPix);
lastBodyPix = m->body();
lastEyesPix = m->eyes();
if (m->move()) {
moved = TRUE;
*monsterRect->at(m->id()) = pix->rect(m->position(), MonsterPix);
if (lastBodyPix == m->body() && lastEyesPix == m->eyes() &&
lastRect == pix->rect(m->position(), MonsterPix))
monsterRect->at(m->id())->setRect(0, 0, 0, 0);
else
*monsterRect->at(m->id()) = pix->rect(*monsterRect->at(m->id()), lastRect);
if (m->position() == pos && !gameState.testBit(Dying)) {
if (m->state() == harmless && !gameState.testBit(Dying)) {
m->setREM(remTicks[level]);
eated++;
if (gameState.testBit(Introducing)) {
m->setPosition(OUT);
m->setDirection(X);
}
}
if (m->state() == dangerous && !gameState.testBit(Dying))
killed();
}
} else
monsterRect->at(m->id())->setRect(0, 0, 0, 0);
}
for (int m = 0; m < board->monsters(); m++)
if (pacmanRect.intersects(*monsterRect->at(m))) {
pacmanRect = pix->rect(pacmanRect, *monsterRect->at(m));
monsterRect->at(m)->setRect(0, 0, 0, 0);
} else
for (int im = m+1; im < board->monsters(); im++)
if (monsterRect->at(m)->intersects(*monsterRect->at(im))) {
*monsterRect->at(m) = pix->rect(*monsterRect->at(m), *monsterRect->at(im));
monsterRect->at(im)->setRect(0, 0, 0, 0);
}
if (!pacmanRect.isNull())
repaint(pacmanRect, FALSE);
if (!fruitRect.isNull())
repaint(fruitRect, FALSE);
for (int m = 0; m < board->monsters(); m++)
if (!monsterRect->at(m)->isNull())
repaint(*monsterRect->at(m), FALSE);
if (board->points() == 0 && !gameState.testBit(Dying))
levelUp();
if (eated > 0 && !gameState.testBit(Dying)) {
timerCount = eated;
eaten();
}
if (gameState.testBit(Introducing) && moved)
introPlay();
}
void Referee::repaintFigures()
{
pacmanRect = pix->rect(pacman->position(), PacmanPix);
for (int e = 0; e < board->energizers(); e++) {
*energizerRect->at(e) = pix->rect(board->position(energizer, e), EnergizerPix);
if (pacmanRect.intersects(*energizerRect->at(e))) {
pacmanRect = pix->rect(pacmanRect, *energizerRect->at(e));
energizerRect->at(e)->setRect(0, 0, 0, 0);
} else
for (int ie = e+1; ie < board->energizers(); ie++)
if (energizerRect->at(e)->intersects(*energizerRect->at(ie))) {
*energizerRect->at(e) = pix->rect(*energizerRect->at(e), *energizerRect->at(ie));
energizerRect->at(ie)->setRect(0, 0, 0, 0);
}
}
if (fruit->pix() != -1 && fruit->state() != active)
fruitRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix());
else
fruitRect = pix->rect(fruit->position(), FruitPix, fruit->pix());
if (pacmanRect.intersects(fruitRect)) {
pacmanRect = pix->rect(pacmanRect, fruitRect);
fruitRect.setRect(0, 0, 0, 0);
}
for (int m = 0; m < board->monsters(); m++) {
*monsterRect->at(m) = pix->rect(board->position(monster, m), MonsterPix);
if (pacmanRect.intersects(*monsterRect->at(m))) {
pacmanRect = pix->rect(pacmanRect, *monsterRect->at(m));
monsterRect->at(m)->setRect(0, 0, 0, 0);
} else
for (int im = m+1; im < board->monsters(); im++)
if (monsterRect->at(m)->intersects(*monsterRect->at(im))) {
*monsterRect->at(m) = pix->rect(*monsterRect->at(m), *monsterRect->at(im));
monsterRect->at(im)->setRect(0, 0, 0, 0);
}
}
if (!pacmanRect.isNull())
repaint(pacmanRect, FALSE);
if (!fruitRect.isNull())
repaint(fruitRect, FALSE);
for (int m = 0; m < board->monsters(); m++)
if (!monsterRect->at(m)->isNull())
repaint(*monsterRect->at(m), FALSE);
for (int e = 0; e < board->energizers(); e++)
if (!energizerRect->at(e)->isNull())
repaint(*energizerRect->at(e), FALSE);
}
void Referee::initKeys()
{
APP_CONFIG_BEGIN( cfg );
QString up("Up");
up = cfg->readEntry("upKey", (const char*) up);
UpKey = KAccel::stringToKey(up);
QString down("Down");
down = cfg->readEntry("downKey", (const char*) down);
DownKey = KAccel::stringToKey(down);
QString left("Left");
left = cfg->readEntry("leftKey", (const char*) left);
LeftKey = KAccel::stringToKey(left);
QString right("Right");
right = cfg->readEntry("rightKey", (const char*) right);
RightKey = KAccel::stringToKey(right);
APP_CONFIG_END( cfg );
}
void Referee::fillArray(QArray<int> &array, QString values, int max)
{
if (max < 0)
max = values.contains(',')+1;
array.resize(max);
int last = 0;
bool ok;
QString value;
for (uint i = 0; i < array.size(); i++) {
if (values.find(',') < 0 && values.length() > 0) {
value = values;
values = "";
}
if (values.find(',') >= 0) {
value = values.left(values.find(','));
values.remove(0,values.find(',')+1);
}
array[i] = value.toInt(&ok);
if (ok)
last = array[i];
else
array[i] = last;
}
}
void Referee::fillStrList(QStrList &list, QString values, int max)
{
if (!list.isEmpty())
list.clear();
QString last = "";
QString value;
for (uint i = 0; i < (uint) max; i++) {
if (values.find(',') < 0 && values.length() > 0) {
value = values;
values = "";
}
if (values.find(',') >= 0) {
value = values.left(values.find(','));
values.remove(0,values.find(',')+1);
}
if (!value.isEmpty())
last = value;
list.append(last);
}
}
void Referee::fillMapName()
{
QStrList list = mapName;
if (!mapName.isEmpty())
mapName.clear();
QString map;
QFileInfo fileInfo;
for (uint i = 0; i < list.count(); i++) {
map = list.at(i);
if (map.left(1) != "/" && map.left(1) != "~")
map = FIND_APP_DATA( mapDirectory+map );
fileInfo.setFile(map);
if (!fileInfo.isReadable())
map = "";
mapName.append(map);
}
}
void Referee::confLevels(bool defGroup)
{
APP_CONFIG_BEGIN( cfg );
if (defGroup || cfg->hasKey("Levels"))
maxLevel = cfg->readNumEntry("Levels", 13);
APP_CONFIG_END( cfg );
}
void Referee::confMisc(bool defGroup)
{
APP_CONFIG_BEGIN( cfg );
if (defGroup || cfg->hasKey("PixmapDirectory")) {
pixmapDirectory = cfg->readEntry("PixmapDirectory");
if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~")
pixmapDirectory.insert(0, "pics/");
if (pixmapDirectory.right(1) != "/")
pixmapDirectory.append("/");
}
if (defGroup || cfg->hasKey("MapDirectory")) {
mapDirectory = cfg->readEntry("MapDirectory");
if (mapDirectory.left(1) != "/" && mapDirectory.left(1) != "~")
mapDirectory.insert(0, "maps/");
if (mapDirectory.right(1) != "/")
mapDirectory.append("/");
}
if (defGroup || cfg->hasKey("MapName"))
fillStrList(mapName, cfg->readEntry("MapName", "map"), maxLevel+1);
if (defGroup || cfg->hasKey("MonsterIQ"))
fillArray(monsterIQ, cfg->readEntry("MonsterIQ", "0,170,180,170,180,170,180"), maxLevel+1);
if (defGroup || cfg->hasKey("FruitIQ"))
fillArray(fruitIQ, cfg->readEntry("FruitIQ", "0,170,180,170,180,170,180"), maxLevel+1);
if (defGroup || cfg->hasKey("FruitIndex"))
fillArray(fruitIndex, cfg->readEntry("FruitIndex", "0"), maxLevel+1);
APP_CONFIG_END( cfg );
}
void Referee::confTiming(bool defGroup)
{
APP_CONFIG_BEGIN( cfg );
if (defGroup || cfg->hasKey("SpeedMS"))
fillArray(speed, cfg->readEntry("SpeedMS", "20"), maxLevel+1);
if (defGroup || cfg->hasKey("PacmanTicks"))
fillArray(pacmanTicks,cfg->readEntry("PacmanTicks", "3"), maxLevel+1);
if (defGroup || cfg->hasKey("RemTicks"))
fillArray(remTicks, cfg->readEntry("RemTicks", "1"), maxLevel+1);
if (defGroup || cfg->hasKey("DangerousTicks"))
fillArray(dangerousTicks, cfg->readEntry("DangerousTicks", "3"), maxLevel+1);
if (defGroup || cfg->hasKey("HarmlessTicks"))
fillArray(harmlessTicks, cfg->readEntry("HarmlessTicks", "7,6,,5,,4"), maxLevel+1);
if (defGroup || cfg->hasKey("HarmlessDurationTicks"))
fillArray(harmlessDurTicks, cfg->readEntry("HarmlessDurationTicks", "375,,,300,,250,200,150"), maxLevel+1);
if (defGroup || cfg->hasKey("HarmlessWarningTicks"))
fillArray(harmlessWarnTicks, cfg->readEntry("HarmlessWarningTicks", "135"), maxLevel+1);
if (defGroup || cfg->hasKey("ArrestTicks"))
fillArray(arrestTicks, cfg->readEntry("ArrestTicks", "6"), maxLevel+1);
if (defGroup || cfg->hasKey("ArrestDurationTicks"))
fillArray(arrestDurTicks, cfg->readEntry("ArrestDurationTicks", "200,,,150"), maxLevel+1);
if (defGroup || cfg->hasKey("FruitTicks"))
fillArray(fruitTicks, cfg->readEntry("FruitTicks", "7,6,,5,,4"), maxLevel+1);
if (defGroup || cfg->hasKey("FruitAppearsTicks"))
fillArray(fruitAppearsTicks, cfg->readEntry("FruitAppearsTicks", "1000,,1500,2000,2500,3000,3500,4000"), maxLevel+1);
if (defGroup || cfg->hasKey("FruitDurationTicks"))
fillArray(fruitDurTicks, cfg->readEntry("FruitDurationTicks", "500,,,400,350,300,,250,200,150"), maxLevel+1);
if (defGroup || cfg->hasKey("FruitScoreDurationTicks"))
fillArray(fruitScoreDurTicks, cfg->readEntry("FruitScoreDurationTicks", "150"), maxLevel+1);
if (defGroup || cfg->hasKey("MonsterScoreDurationMS"))
monsterScoreDurMS = cfg->readNumEntry("MonsterScoreDurationMS", 1000);
if (defGroup || cfg->hasKey("PlayerDurationMS"))
playerDurMS = cfg->readNumEntry("PlayerDurationMS", 3000);
if (defGroup || cfg->hasKey("ReadyDurationMS"))
readyDurMS = cfg->readNumEntry("ReadyDurationMS", 2000);
if (defGroup || cfg->hasKey("GameOverDurationMS"))
gameOverDurMS = cfg->readNumEntry("GameOverDurationMS", 3000);
if (defGroup || cfg->hasKey("AfterPauseMS"))
afterPauseMS = cfg->readNumEntry("AfterPauseMS", 1000);
if (defGroup || cfg->hasKey("DyingPreAnimationMS"))
dyingPreAnimationMS = cfg->readNumEntry("DyingPreAnimationMS", 1000);
if (defGroup || cfg->hasKey("DyingAnimationMS"))
dyingAnimationMS = cfg->readNumEntry("DyingAnimationMS", 100);
if (defGroup || cfg->hasKey("DyingPostAnimationMS"))
dyingPostAnimationMS = cfg->readNumEntry("DyingPostAnimationMS", 500);
if (defGroup || cfg->hasKey("IntroAnimationMS"))
introAnimationMS = cfg->readNumEntry("IntroAnimationMS", 800);
if (defGroup || cfg->hasKey("IntroPostAnimationMS"))
introPostAnimationMS = cfg->readNumEntry("IntroPostAnimationMS", 1000);
if (defGroup || cfg->hasKey("LevelUpPreAnimationMS"))
levelUpPreAnimationMS = cfg->readNumEntry("LevelUpPreAnimationMS", 2000);
if (defGroup || cfg->hasKey("LevelUpAnimationMS"))
levelUpAnimationMS = cfg->readNumEntry("LevelUpAnimationMS", 2000);
if (defGroup || cfg->hasKey("EnergizerAnimationMS"))
energizerAnimationMS = cfg->readNumEntry("EnergizerAnimationMS", 200);
APP_CONFIG_END( cfg );
}
void Referee::confScoring(bool defGroup)
{
APP_CONFIG_BEGIN( cfg );
if (defGroup || cfg->hasKey("PointScore"))
pointScore = cfg->readNumEntry("PointScore", 10);
if (defGroup || cfg->hasKey("EnergizerScore"))
energizerScore = cfg->readNumEntry("EnergizerScore", 50);
if (defGroup || cfg->hasKey("FruitScore"))
fillArray(fruitScore, cfg->readEntry("FruitScore", "100,300,500,,700,,1000,,2000,,3000,,5000"), maxLevel+1);
if (defGroup || cfg->hasKey("MonsterScore"))
fillArray(monsterScore, cfg->readEntry("MonsterScore", "200,400,800,1600"), 4);
if (defGroup || cfg->hasKey("ExtraLifeScore"))
fillArray(extraLifeScore, cfg->readEntry("ExtraLifeScore", "10000"), -1);
APP_CONFIG_END( cfg );
}
void Referee::confScheme()
{
APP_CONFIG_BEGIN( cfg );
SAVE_CONFIG_GROUP( cfg, oldgroup );
QString newgroup;
// if not set, read mode and scheme from the configfile
if (mode == -1 && scheme == -1) {
scheme = cfg->readNumEntry("Scheme", -1);
mode = cfg->readNumEntry("Mode", -1);
// if mode is not set in the defGroup-group, lookup the scheme group
if (scheme != -1 || mode == -1) {
newgroup.sprintf("Scheme %d", scheme);
cfg->setGroup(newgroup);
mode = cfg->readNumEntry("Mode", -1);
RESTORE_CONFIG_GROUP( cfg, oldgroup );
}
}
confLevels();
if (mode != -1) {
newgroup.sprintf("Mode %d", mode);
cfg->setGroup(newgroup);
confLevels(FALSE);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
cfg->setGroup(newgroup);
confLevels(FALSE);
}
RESTORE_CONFIG_GROUP( cfg, oldgroup );
confMisc();
confTiming();
confScoring();
if (mode != -1) {
newgroup.sprintf("Mode %d", mode);
cfg->setGroup(newgroup);
confMisc(FALSE);
confTiming(FALSE);
confScoring(FALSE);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
cfg->setGroup(newgroup);
confMisc(FALSE);
confTiming(FALSE);
confScoring(FALSE);
}
fillMapName();
RESTORE_CONFIG_GROUP( cfg, oldgroup );
APP_CONFIG_END( cfg );
}
void Referee::setScheme(int Scheme, int Mode, Bitfont *font)
{
mode = Mode;
scheme = Scheme;
confScheme();
pix->setScheme(scheme, mode, font);
pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix));
fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix));
for (Monster *m = monsters->first(); m != 0; m = monsters->next())
if (m)
m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix));
for (Energizer *e = energizers->first(); e != 0; e = energizers->next())
if (e)
e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix));
if (gameState.testBit(Introducing))
for (int i = 0; i < (gameState.testBit(Init) ? timerCount : 15); i++)
introPaint(i);
setFixedSize(pix->levelPix().size());
repaint();
}
void Referee::keyPressEvent( QKeyEvent *k )
{
uint key = k->key();
if ( !gameState.testBit(Playing) && ( key == Key_Up || key == Key_Down || key == Key_Left || key == Key_Right ) )
play();
if (gameState.testBit(Paused) || gameState.testBit(HallOfFame) ||
gameState.testBit(Demonstration) || gameState.testBit(Dying) ||
gameState.testBit(Ready) || gameState.testBit(LevelDone) ||
!gameState.testBit(Playing))
return;
if (key == UpKey)
pacman->setDirection(N);
else if (key == DownKey)
pacman->setDirection(S);
else if (key == RightKey)
pacman->setDirection(E);
else if (key == LeftKey)
pacman->setDirection(W);
#ifdef CHEATS
else if (key == Key_L) { printf("levelUp()\n"); levelUp(); }
else if (key == Key_F) { printf("fruit->move(TRUE)\n"); fruit->move(TRUE); repaint(FALSE); }
else if (key == Key_E) { printf("setLifes(++lifes)\n"); emit setLifes(++lifes); }
#endif
else {
k->ignore();
return;
}
k->accept();
}
void Referee::score(int p)
{
if (!gameState.testBit(Playing))
return;
if ((points += p) < 0)
points = 0;
emit setPoints(points);
if (points >= nextExtraLifeScore) {
emit setLifes(++lifes);
if (extraLifeScoreIndex < (int) extraLifeScore.size()-1)
extraLifeScoreIndex++;
if (extraLifeScore[extraLifeScoreIndex] < 0)
nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex] * -1;
else
nextExtraLifeScore += extraLifeScore[extraLifeScoreIndex];
}
}
void Referee::eaten()
diff --git a/noncore/games/kpacman/status.cpp b/noncore/games/kpacman/status.cpp
index 1ef910d..2a17c21 100644
--- a/noncore/games/kpacman/status.cpp
+++ b/noncore/games/kpacman/status.cpp
@@ -1,368 +1,368 @@
#include "portable.h"
#if defined( KDE2_PORT )
#include <kapp.h>
#include <klocale.h>
#include <kstddirs.h>
#include <status.h>
#include <status.moc>
#elif defined( QPE_PORT )
#include <qpe/qpeapplication.h>
-#include "config.h"
+#include <qpe/config.h>
#include "status.h"
#endif
#include <qpixmap.h>
#include <qbitmap.h>
#include <qstring.h>
#include <qmsgbox.h>
#include <qfileinfo.h>
Status::Status( QWidget *parent, const char *name, int Scheme, int Mode ) :
QWidget( parent, name )
{
qWarning("Status::Status");
actualLifes = 0;
actualLevel = 0;
lifesPix = NULL;
levelPix = NULL;
scheme = Scheme;
mode = Mode;
level = 0;
confScheme();
}
QList<QPixmap> *Status::loadPixmap(QWidget *parent, QString pixmapName,
QList<QPixmap> *pixmaps)
{
if (pixmaps == NULL) {
pixmaps = new QList<QPixmap>;
pixmaps->setAutoDelete(TRUE);
}
if (!pixmaps->isEmpty())
pixmaps->clear();
QPixmap PIXMAP(pixmapName);
if (PIXMAP.isNull() || PIXMAP.mask() == NULL) {
QString msg = tr("The pixmap could not be contructed.\n\n"
"The file '@PIXMAPNAME@' does not exist,\n"
"or is of an unknown format.");
msg.replace(QRegExp("@PIXMAPNAME@"), pixmapName);
QMessageBox::information(parent, tr("Initialization Error"),
(const char *) msg);
return 0;
}
int height = PIXMAP.height();
int width = (height == 0) ? 0 : PIXMAP.width()/(PIXMAP.width()/height);
QBitmap BITMAP;
QBitmap MASK;
BITMAP = *PIXMAP.mask();
MASK.resize(width, height);
for (int x = 0; x < PIXMAP.width()/width; x++) {
QPixmap *pixmap = new QPixmap(width, height);
pixmaps->append(pixmap);
bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, CopyROP, TRUE);
bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, CopyROP, TRUE);
pixmap->setMask(MASK);
}
return pixmaps;
}
void Status::paintEvent( QPaintEvent *)
{
for (int x = 0; x < actualLifes && !lifesPix->isEmpty(); x++)
bitBlt(this, lifesPix->at(0)->width()+(lifesPix->at(0)->width()*x),
(height()-lifesPix->at(0)->height())/2,
lifesPix->at(0), 0, 0,
lifesPix->at(0)->width(), lifesPix->at(0)->height());
for (int x = 0; x < actualLevel && !levelPix->isEmpty(); x++) {
erase((width()-levelPix->at(x)->width()*2)-(levelPix->at(x)->width()*levelPos[x]),
(height()-levelPix->at(x)->height())/2,
levelPix->at(x)->width(), levelPix->at(x)->height());
bitBlt(this, (width()-levelPix->at(x)->width()*2)-(levelPix->at(x)->width()*levelPos[x]),
(height()-levelPix->at(x)->height())/2,
levelPix->at(x), 0, 0,
levelPix->at(x)->width(), levelPix->at(x)->height());
}
}
void Status::initPixmaps()
{
if (lastLifesPixmapName != lifesPixmapName.at(level)) {
lifesPix = loadPixmap(this, lifesPixmapName.at(level), lifesPix);
lastLifesPixmapName = lifesPixmapName.at(level);
}
if (lastLevelPixmapName != levelPixmapName.at(level)) {
levelPix = loadPixmap(this, levelPixmapName.at(level), levelPix);
lastLevelPixmapName = levelPixmapName.at(level);
}
}
QString Status::decodeHexOctString(QString s)
{
QString value;
QString valids;
int pos, xpos = 0, opos = 0;
int v, len, leadin;
const char *ptr;
uchar c;
while (((xpos = s.find(QRegExp("\\\\x[0-9a-fA-F]+"), xpos)) != -1) ||
((opos = s.find(QRegExp("\\\\[0-7]+"), opos)) != -1)) {
if (xpos != -1) {
valids = "0123456789abcdef";
leadin = 2;
pos = xpos;
} else {
valids = "01234567";
leadin = 1;
pos = opos;
}
c = '\0';
len = 0;
value = s.mid(pos+leadin, 3);
ptr = (const char *) value;
while (*ptr != '\0' && (v = valids.find(*ptr++, 0, FALSE)) != -1) {
c = (c * valids.length()) + v;
len++;
}
value.fill(c, 1);
s.replace(pos, len+leadin, value);
}
return s;
}
void Status::fillArray(QArray<int> &array, QString values, int max)
{
array.resize(max);
int last = 0;
bool ok;
QString value;
for (uint i = 0; i < array.size(); i++) {
if (values.find(',') < 0 && values.length() > 0) {
value = values;
values = "";
}
if (values.find(',') >= 0) {
value = values.left(values.find(','));
values.remove(0,values.find(',')+1);
}
array[i] = value.toInt(&ok);
if (ok)
last = array[i];
else
array[i] = last;
}
}
void Status::fillStrList(QStrList &list, QString values, int max)
{
if (!list.isEmpty())
list.clear();
QString last = "";
QString value;
for (uint i = 0; i < (uint) max; i++) {
if (values.find(',') < 0 && values.length() > 0) {
value = values;
values = "";
}
if (values.find(',') >= 0) {
value = values.left(values.find(','));
values.remove(0,values.find(',')+1);
}
if (!value.isEmpty())
last = decodeHexOctString(value);
list.append(last);
}
}
void Status::fillPixmapName(QStrList &pixmapName)
{
QStrList list = pixmapName;
if (!pixmapName.isEmpty())
pixmapName.clear();
QString pixmap;
QFileInfo fileInfo;
for (uint i = 0; i < list.count(); i++) {
pixmap = list.at(i);
if (pixmap.left(1) != "/" && pixmap.left(1) != "~")
pixmap = FIND_APP_DATA( pixmapDirectory+pixmap );
fileInfo.setFile(pixmap);
if (!fileInfo.isReadable() || !fileInfo.isFile())
pixmap = "";
pixmapName.append(pixmap);
}
}
void Status::confLevels(bool defGroup)
{
APP_CONFIG_BEGIN( cfg );
if (defGroup || cfg->hasKey("Levels"))
maxLevel = cfg->readNumEntry("Levels", 13);
APP_CONFIG_END( cfg );
}
void Status::confMisc(bool defGroup)
{
APP_CONFIG_BEGIN( cfg );
if (defGroup || cfg->hasKey("LevelPosition"))
fillArray(levelPos, cfg->readEntry("LevelPosition", "0,1,2,3,,4,,5,,6,,7"), maxLevel);
if (defGroup || cfg->hasKey("PixmapDirectory")) {
pixmapDirectory = cfg->readEntry("PixmapDirectory");
if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~")
pixmapDirectory.insert(0, "pics/");
if (pixmapDirectory.right(1) != "/")
pixmapDirectory.append("/");
}
if (defGroup || cfg->hasKey("LifesPixmapName"))
fillStrList(lifesPixmapName,
cfg->readEntry("LifesPixmapName", "lifes.xpm"), maxLevel+1);
if (defGroup || cfg->hasKey("LevelPixmapName"))
fillStrList(levelPixmapName,
- cfg->readEntry("LevelPixmapName", "level.xpm"), maxLevel+1);
+ cfg->readEntry("LevelPixmapName", "fruit.xpm"), maxLevel+1);
APP_CONFIG_END( cfg );
}
void Status::confScheme()
{
APP_CONFIG_BEGIN( cfg );
SAVE_CONFIG_GROUP( cfg, oldgroup );
QString newgroup;
// if not set, read mode and scheme from the configfile
if (mode == -1 && scheme == -1) {
scheme = cfg->readNumEntry("Scheme", -1);
mode = cfg->readNumEntry("Mode", -1);
// if mode is not set in the defGroup-group, lookup the scheme group
if (scheme != -1 || mode == -1) {
newgroup.sprintf("Scheme %d", scheme);
cfg->setGroup(newgroup);
mode = cfg->readNumEntry("Mode", -1);
RESTORE_CONFIG_GROUP( cfg, oldgroup );
}
}
confLevels();
if (mode != -1) {
newgroup.sprintf("Mode %d", mode);
cfg->setGroup(newgroup);
confLevels(FALSE);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
cfg->setGroup(newgroup);
confLevels(FALSE);
}
RESTORE_CONFIG_GROUP( cfg, oldgroup );
confMisc();
if (mode != -1) {
newgroup.sprintf("Mode %d", mode);
cfg->setGroup(newgroup);
confMisc(FALSE);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
cfg->setGroup(newgroup);
confMisc(FALSE);
}
fillPixmapName(lifesPixmapName);
fillPixmapName(levelPixmapName);
initPixmaps();
setFixedHeight(minHeight());
RESTORE_CONFIG_GROUP( cfg, oldgroup );
APP_CONFIG_END( cfg );
}
void Status::setScheme(int Scheme, int Mode)
{
mode = Mode;
scheme = Scheme;
confScheme();
repaint();
}
int Status::minHeight()
{
if (lifesPix->isEmpty() && levelPix->isEmpty())
return 0;
if (levelPix->isEmpty())
return lifesPix->at(0)->height();
if (lifesPix->isEmpty())
return levelPix->at(0)->height();
return (lifesPix->at(0)->height() > levelPix->at(0)->height()) ?
lifesPix->at(0)->height() : levelPix->at(0)->height();
}
int Status::minWidth()
{
if (lifesPix->isEmpty() && levelPix->isEmpty())
return 0;
if (levelPix->isEmpty())
return lifesPix->at(0)->width();
if (lifesPix->isEmpty())
return levelPix->at(0)->width();
return (lifesPix->at(0)->width() > levelPix->at(0)->width()) ?
lifesPix->at(0)->width() : levelPix->at(0)->width();
}
void Status::setLifes(int lifes)
{
actualLifes = lifes;
repaint();
}
void Status::setLevel(int Level)
{
level = Level;
initPixmaps();
actualLevel = (level > (int) levelPix->count()) ? (int) levelPix->count() : level;
repaint();
}