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authorllornkcor <llornkcor>2002-06-29 05:31:39 (UTC)
committer llornkcor <llornkcor>2002-06-29 05:31:39 (UTC)
commit0252b90a4b2e7be6186518eaa12ea03ef26ae08c (patch) (side-by-side diff)
tree89ee92dbbe5475da4c527a9fb67fd1bb9ccb1b14
parent444ccb7e2adcb9b6690c6f9bba2c9185213e3ee7 (diff)
downloadopie-0252b90a4b2e7be6186518eaa12ea03ef26ae08c.zip
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take out resource intensive animated button, that I bet no one knew was there anyway.
Diffstat (more/less context) (show whitespace changes)
-rw-r--r--core/multimedia/opieplayer/audiodevice.cpp2
-rw-r--r--core/multimedia/opieplayer/audiowidget.cpp18
2 files changed, 10 insertions, 10 deletions
diff --git a/core/multimedia/opieplayer/audiodevice.cpp b/core/multimedia/opieplayer/audiodevice.cpp
index 59e06a6..abbe5c8 100644
--- a/core/multimedia/opieplayer/audiodevice.cpp
+++ b/core/multimedia/opieplayer/audiodevice.cpp
@@ -1,389 +1,389 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
// L.J.Potter added better error code Fri 02-15-2002 14:37:47
#include <stdlib.h>
#include <stdio.h>
#include <qpe/qpeapplication.h>
#include <qpe/config.h>
#include <qmessagebox.h>
#include "audiodevice.h"
#include <errno.h>
#if ( defined Q_WS_QWS || defined(_WS_QWS_) ) && !defined(QT_NO_COP)
#include "qpe/qcopenvelope_qws.h"
#endif
// #ifdef Q_WS_WIN
// #include <windows.h>
// #include <mmsystem.h>
// #include <mmreg.h>
// #endif
#if defined(Q_WS_X11) || defined(Q_WS_QWS)
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#endif
// #if defined(Q_OS_WIN32)
// static const int expectedBytesPerMilliSecond = 2 * 2 * 44000 / 1000;
// static const int timerResolutionMilliSeconds = 30;
// static const int sound_fragment_bytes = timerResolutionMilliSeconds * expectedBytesPerMilliSecond;
// #else
# if defined(QT_QWS_IPAQ)
static const int sound_fragment_shift = 14;
# else
static const int sound_fragment_shift = 16;
# endif
static const int sound_fragment_bytes = (1<<sound_fragment_shift);
//#endif
class AudioDevicePrivate {
public:
int handle;
unsigned int frequency;
unsigned int channels;
unsigned int bytesPerSample;
unsigned int bufferSize;
//#ifndef Q_OS_WIN32
bool can_GETOSPACE;
char* unwrittenBuffer;
unsigned int unwritten;
//#endif
static int dspFd;
static bool muted;
static unsigned int leftVolume;
static unsigned int rightVolume;
};
#ifdef Q_WS_QWS
// This is for keeping the device open in-between playing files when
// the device makes clicks and it starts to drive you insane! :)
// Best to have the device not open when not using it though
//#define KEEP_DEVICE_OPEN
#endif
int AudioDevicePrivate::dspFd = 0;
bool AudioDevicePrivate::muted = FALSE;
unsigned int AudioDevicePrivate::leftVolume = 0;
unsigned int AudioDevicePrivate::rightVolume = 0;
void AudioDevice::getVolume( unsigned int& leftVolume, unsigned int& rightVolume, bool &muted ) {
muted = AudioDevicePrivate::muted;
unsigned int volume;
// #ifdef Q_OS_WIN32
// HWAVEOUT handle;
// WAVEFORMATEX formatData;
// formatData.cbSize = sizeof(WAVEFORMATEX);
// formatData.wFormatTag = WAVE_FORMAT_PCM;
// formatData.nAvgBytesPerSec = 4 * 44000;
// formatData.nBlockAlign = 4;
// formatData.nChannels = 2;
// formatData.nSamplesPerSec = 44000;
// formatData.wBitsPerSample = 16;
// waveOutOpen(&handle, WAVE_MAPPER, &formatData, 0L, 0L, CALLBACK_NULL);
// if ( waveOutGetVolume( handle, (LPDWORD)&volume ) )
// // qDebug( "get volume of audio device failed" );
// waveOutClose( handle );
// leftVolume = volume & 0xFFFF;
// rightVolume = volume >> 16;
// #else
int mixerHandle = open( "/dev/mixer", O_RDWR );
if ( mixerHandle >= 0 ) {
if(ioctl( mixerHandle, MIXER_READ(0), &volume )==-1)
perror("ioctl(\"MIXER_READ\")");
close( mixerHandle );
} else
perror("open(\"/dev/mixer\")");
leftVolume = ((volume & 0x00FF) << 16) / 101;
rightVolume = ((volume & 0xFF00) << 8) / 101;
//#endif
}
void AudioDevice::setVolume( unsigned int leftVolume, unsigned int rightVolume, bool muted ) {
AudioDevicePrivate::muted = muted;
if ( muted ) {
AudioDevicePrivate::leftVolume = leftVolume;
AudioDevicePrivate::rightVolume = rightVolume;
leftVolume = 0;
rightVolume = 0;
} else {
leftVolume = ( (int) leftVolume < 0 ) ? 0 : (( leftVolume > 0xFFFF ) ? 0xFFFF : leftVolume );
rightVolume = ( (int)rightVolume < 0 ) ? 0 : (( rightVolume > 0xFFFF ) ? 0xFFFF : rightVolume );
}
// #ifdef Q_OS_WIN32
// HWAVEOUT handle;
// WAVEFORMATEX formatData;
// formatData.cbSize = sizeof(WAVEFORMATEX);
// formatData.wFormatTag = WAVE_FORMAT_PCM;
// formatData.nAvgBytesPerSec = 4 * 44000;
// formatData.nBlockAlign = 4;
// formatData.nChannels = 2;
// formatData.nSamplesPerSec = 44000;
// formatData.wBitsPerSample = 16;
// waveOutOpen(&handle, WAVE_MAPPER, &formatData, 0L, 0L, CALLBACK_NULL);
// unsigned int volume = (rightVolume << 16) | leftVolume;
// if ( waveOutSetVolume( handle, volume ) )
// // qDebug( "set volume of audio device failed" );
// waveOutClose( handle );
// #else
// Volume can be from 0 to 100 which is 101 distinct values
unsigned int rV = (rightVolume * 101) >> 16;
# if 0
unsigned int lV = (leftVolume * 101) >> 16;
unsigned int volume = ((rV << 8) & 0xFF00) | (lV & 0x00FF);
int mixerHandle = 0;
if ( ( mixerHandle = open( "/dev/mixer", O_RDWR ) ) >= 0 ) {
if(ioctl( mixerHandle, MIXER_WRITE(0), &volume ) ==-1)
perror("ioctl(\"MIXER_WRITE\")");
close( mixerHandle );
} else
perror("open(\"/dev/mixer\")");
# else
// This is the way this has to be done now I guess, doesn't allow for
// independant right and left channel setting, or setting for different outputs
Config cfg("qpe"); // qtopia is "Sound"
cfg.setGroup("Volume"); // qtopia is "Settings"
cfg.writeEntry("VolumePercent",(int)rV); //qtopia is Volume
# endif
//#endif
// qDebug( "setting volume to: 0x%x", volume );
#if ( defined Q_WS_QWS || defined(_WS_QWS_) ) && !defined(QT_NO_COP)
// Send notification that the volume has changed
QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << muted;
#endif
}
AudioDevice::AudioDevice( unsigned int f, unsigned int chs, unsigned int bps ) {
qDebug("creating new audio device");
// QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << TRUE;
d = new AudioDevicePrivate;
d->frequency = f;
d->channels = chs;
d->bytesPerSample = bps;
qDebug("%d",bps);
int format=0;
if( bps == 8) format = AFMT_U8;
else if( bps <= 0) format = AFMT_S16_LE;
else format = AFMT_S16_LE;
qDebug("AD- freq %d, channels %d, b/sample %d, bitrate %d",f,chs,bps,format);
connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( volumeChanged(bool) ) );
int fragments = 0x10000 * 8 + sound_fragment_shift;
int capabilities = 0;
#ifdef KEEP_DEVICE_OPEN
if ( AudioDevicePrivate::dspFd == 0 ) {
#endif
if ( ( d->handle = ::open( "/dev/dsp", O_WRONLY ) ) < 0 ) {
// perror("open(\"/dev/dsp\") sending to /dev/null instead");
perror("open(\"/dev/dsp\")");
QString errorMsg=tr("Somethin's wrong with\nyour sound device.\nopen(\"/dev/dsp\")\n")+(QString)strerror(errno)+tr("\n\nClosing player now.");
QMessageBox::critical(0, "Vmemo", errorMsg, tr("Abort"));
exit(-1); //harsh?
// d->handle = ::open( "/dev/null", O_WRONLY );
// WTF?!?!
}
#ifdef KEEP_DEVICE_OPEN
AudioDevicePrivate::dspFd = d->handle;
} else {
d->handle = AudioDevicePrivate::dspFd;
}
#endif
if(ioctl( d->handle, SNDCTL_DSP_GETCAPS, &capabilities )==-1)
perror("ioctl(\"SNDCTL_DSP_GETCAPS\")");
if(ioctl( d->handle, SNDCTL_DSP_SETFRAGMENT, &fragments )==-1)
perror("ioctl(\"SNDCTL_DSP_SETFRAGMENT\")");
if(ioctl( d->handle, SNDCTL_DSP_SETFMT, & format )==-1)
perror("ioctl(\"SNDCTL_DSP_SETFMT\")");
qDebug("freq %d", d->frequency);
if(ioctl( d->handle, SNDCTL_DSP_SPEED, &d->frequency )==-1)
perror("ioctl(\"SNDCTL_DSP_SPEED\")");
qDebug("channels %d",d->channels);
if ( ioctl( d->handle, SNDCTL_DSP_CHANNELS, &d->channels ) == -1 ) {
d->channels = ( d->channels == 1 ) ? 2 : d->channels;
if(ioctl( d->handle, SNDCTL_DSP_CHANNELS, &d->channels )==-1)
perror("ioctl(\"SNDCTL_DSP_CHANNELS\")");
}
+// QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << FALSE;
d->bufferSize = sound_fragment_bytes;
d->unwrittenBuffer = new char[d->bufferSize];
d->unwritten = 0;
d->can_GETOSPACE = TRUE; // until we find otherwise
//if ( chs != d->channels ) qDebug( "Wanted %d, got %d channels", chs, d->channels );
//if ( f != d->frequency ) qDebug( "wanted %dHz, got %dHz", f, d->frequency );
//if ( capabilities & DSP_CAP_BATCH ) qDebug( "Sound card has local buffer" );
//if ( capabilities & DSP_CAP_REALTIME )qDebug( "Sound card has realtime sync" );
//if ( capabilities & DSP_CAP_TRIGGER ) qDebug( "Sound card has precise trigger" );
//if ( capabilities & DSP_CAP_MMAP ) qDebug( "Sound card can mmap" );
- // QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << FALSE;
}
AudioDevice::~AudioDevice() {
qDebug("destryo audiodevice");
// QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << TRUE;
// #ifdef Q_OS_WIN32
// waveOutClose( (HWAVEOUT)d->handle );
// #else
# ifndef KEEP_DEVICE_OPEN
close( d->handle ); // Now it should be safe to shut the handle
# endif
delete d->unwrittenBuffer;
delete d;
//#endif
// QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << FALSE;
}
void AudioDevice::volumeChanged( bool muted )
{
AudioDevicePrivate::muted = muted;
}
void AudioDevice::write( char *buffer, unsigned int length )
{
// #ifdef Q_OS_WIN32
// // returns immediately and (to be implemented) emits completedIO() when finished writing
// WAVEHDR *lpWaveHdr = (WAVEHDR *)malloc( sizeof(WAVEHDR) );
// // maybe the buffer should be copied so that this fool proof, but its a performance hit
// lpWaveHdr->lpData = buffer;
// lpWaveHdr->dwBufferLength = length;
// lpWaveHdr->dwFlags = 0L;
// lpWaveHdr->dwLoops = 0L;
// waveOutPrepareHeader( (HWAVEOUT)d->handle, lpWaveHdr, sizeof(WAVEHDR) );
// // waveOutWrite returns immediately. the data is sent in the background.
// if ( waveOutWrite( (HWAVEOUT)d->handle, lpWaveHdr, sizeof(WAVEHDR) ) )
// qDebug( "failed to write block to audio device" );
// // emit completedIO();
// #else
int t = ::write( d->handle, buffer, length );
if ( t<0 ) t = 0;
if ( t != (int)length) {
qDebug("Ahhh!! memcpys 1");
memcpy(d->unwrittenBuffer,buffer+t,length-t);
d->unwritten = length-t;
}
//#endif
}
unsigned int AudioDevice::channels() const
{
return d->channels;
}
unsigned int AudioDevice::frequency() const
{
return d->frequency;
}
unsigned int AudioDevice::bytesPerSample() const
{
return d->bytesPerSample;
}
unsigned int AudioDevice::bufferSize() const
{
return d->bufferSize;
}
unsigned int AudioDevice::canWrite() const
{
// #ifdef Q_OS_WIN32
// return bufferSize(); // Any better?
// #else
audio_buf_info info;
if ( d->can_GETOSPACE && ioctl(d->handle,SNDCTL_DSP_GETOSPACE,&info) ) {
d->can_GETOSPACE = FALSE;
fcntl( d->handle, F_SETFL, O_NONBLOCK );
}
if ( d->can_GETOSPACE ) {
int t = info.fragments * sound_fragment_bytes;
return QMIN(t,(int)bufferSize());
} else {
if ( d->unwritten ) {
int t = ::write( d->handle, d->unwrittenBuffer, d->unwritten );
if ( t<0 ) t = 0;
if ( (unsigned)t!=d->unwritten ) {
memcpy(d->unwrittenBuffer,d->unwrittenBuffer+t,d->unwritten-t);
d->unwritten -= t;
} else {
d->unwritten = 0;
}
}
if ( d->unwritten )
return 0;
else
return d->bufferSize;
}
//#endif
}
int AudioDevice::bytesWritten() {
// #ifdef Q_OS_WIN32
// MMTIME pmmt = { TIME_BYTES, 0 };
// if ( ( waveOutGetPosition( (HWAVEOUT)d->handle, &pmmt, sizeof(MMTIME) ) != MMSYSERR_NOERROR ) || ( pmmt.wType != TIME_BYTES ) ) {
// qDebug( "failed to get audio device position" );
// return -1;
// }
// return pmmt.u.cb;
// #else
int buffered = 0;
if ( ioctl( d->handle, SNDCTL_DSP_GETODELAY, &buffered ) ) {
qDebug( "failed to get audio device position" );
return -1;
}
return buffered;
//#endif
}
diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp
index 54e7ceb..b96b1ef 100644
--- a/core/multimedia/opieplayer/audiowidget.cpp
+++ b/core/multimedia/opieplayer/audiowidget.cpp
@@ -1,367 +1,367 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include <qpe/qpeapplication.h>
#include <qpe/resource.h>
#include <qpe/config.h>
#include <qwidget.h>
#include <qpixmap.h>
#include <qbutton.h>
#include <qpainter.h>
#include <qframe.h>
#include <qlayout.h>
#include "audiowidget.h"
#include "mediaplayerstate.h"
extern MediaPlayerState *mediaPlayerState;
static const int xo = -2; // movable x offset
static const int yo = 22; // movable y offset
struct MediaButton {
int xPos, yPos;
int color;
bool isToggle, isBig, isHeld, isDown;
};
// Layout information for the audioButtons (and if it is a toggle button or not)
MediaButton audioButtons[] = {
{ 3*30-15+xo, 3*30-13+yo, 0, TRUE, TRUE, FALSE, FALSE }, // play
{ 1*30+xo, 5*30+yo, 2, FALSE, FALSE, FALSE, FALSE }, // stop
{ 5*30+xo, 5*30+yo, 2, TRUE, FALSE, FALSE, FALSE }, // pause
{ 6*30-5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // next
{ 0*30+5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // previous
{ 3*30+xo, 0*30+5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume up
{ 3*30+xo, 6*30-5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume down
{ 5*30+xo, 1*30+yo, 0, TRUE, FALSE, FALSE, FALSE }, // repeat/loop
{ 1*30+xo, 1*30+yo, 0, FALSE, FALSE, FALSE, FALSE } // playlist
};
static const int numButtons = (sizeof(audioButtons)/sizeof(MediaButton));
AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) :
QWidget( parent, name, f )
{
setCaption( tr("OpiePlayer") );
Config cfg("OpiePlayer");
cfg.setGroup("AudioWidget");
// QGridLayout *layout = new QGridLayout( this );
// layout->setSpacing( 2);
// layout->setMargin( 2);
QString backgroundPix, buttonsAllPix, buttonsBigPix, controlsPix, animatedPix;
backgroundPix=cfg.readEntry( " backgroundPix", "opieplayer/metalFinish");
buttonsAllPix=cfg.readEntry( "buttonsAllPix","opieplayer/mediaButtonsAll");
buttonsBigPix=cfg.readEntry( "buttonsBigPix","opieplayer/mediaButtonsBig");
controlsPix=cfg.readEntry( "controlsPix","opieplayer/mediaControls");
- animatedPix=cfg.readEntry( "animatedPix", "opieplayer/animatedButton");
+// animatedPix=cfg.readEntry( "animatedPix", "opieplayer/animatedButton");
setBackgroundPixmap( Resource::loadPixmap( backgroundPix) );
pixmaps[0] = new QPixmap( Resource::loadPixmap( buttonsAllPix ) );
pixmaps[1] = new QPixmap( Resource::loadPixmap( buttonsBigPix ) );
pixmaps[2] = new QPixmap( Resource::loadPixmap( controlsPix ) );
- pixmaps[3] = new QPixmap( Resource::loadPixmap( animatedPix) );
+// pixmaps[3] = new QPixmap( Resource::loadPixmap( animatedPix) );
songInfo = new Ticker( this );
songInfo->setFocusPolicy( QWidget::NoFocus );
songInfo->setGeometry( QRect( 7, 3, 220, 20 ) );
// layout->addMultiCellWidget( songInfo, 0, 0, 0, 2 );
slider = new QSlider( Qt::Horizontal, this );
slider->setFixedWidth( 220 );
slider->setFixedHeight( 20 );
slider->setMinValue( 0 );
slider->setMaxValue( 1 );
slider->setBackgroundPixmap( Resource::loadPixmap( backgroundPix ) );
slider->setFocusPolicy( QWidget::NoFocus );
slider->setGeometry( QRect( 7, 262, 220, 20 ) );
// layout->addMultiCellWidget( slider, 4, 4, 0, 2 );
connect( slider, SIGNAL( sliderPressed() ), this, SLOT( sliderPressed() ) );
connect( slider, SIGNAL( sliderReleased() ), this, SLOT( sliderReleased() ) );
connect( mediaPlayerState, SIGNAL( lengthChanged(long) ), this, SLOT( setLength(long) ) );
connect( mediaPlayerState, SIGNAL( viewChanged(char) ), this, SLOT( setView(char) ) );
connect( mediaPlayerState, SIGNAL( loopingToggled(bool) ), this, SLOT( setLooping(bool) ) );
connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( setPaused(bool) ) );
connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) );
// Intialise state
setLength( mediaPlayerState->length() );
setPosition( mediaPlayerState->position() );
setLooping( mediaPlayerState->fullscreen() );
setPaused( mediaPlayerState->paused() );
setPlaying( mediaPlayerState->playing() );
}
AudioWidget::~AudioWidget() {
mediaPlayerState->isStreaming = FALSE;
- for ( int i = 0; i < 4; i++ )
+ for ( int i = 0; i < 3; i++ )
delete pixmaps[i];
}
static bool audioSliderBeingMoved = FALSE;
void AudioWidget::sliderPressed() {
audioSliderBeingMoved = TRUE;
}
void AudioWidget::sliderReleased() {
audioSliderBeingMoved = FALSE;
if ( slider->width() == 0 )
return;
long val = long((double)slider->value() * mediaPlayerState->length() / slider->width());
mediaPlayerState->setPosition( val );
}
void AudioWidget::setPosition( long i ) {
// qDebug("set position %d",i);
updateSlider( i, mediaPlayerState->length() );
}
void AudioWidget::setLength( long max ) {
updateSlider( mediaPlayerState->position(), max );
}
void AudioWidget::setView( char view ) {
if (mediaPlayerState->isStreaming) {
if( !slider->isHidden()) slider->hide();
disconnect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) );
disconnect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) );
} else {
// this stops the slider from being moved, thus
// does not stop stream when it reaches the end
slider->show();
connect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) );
connect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) );
}
if ( view == 'a' ) {
startTimer( 150 );
// show();
showMaximized();
} else {
killTimers();
hide();
}
}
void AudioWidget::updateSlider( long i, long max ) {
if ( max == 0 )
return;
// Will flicker too much if we don't do this
// Scale to something reasonable
int width = slider->width();
int val = int((double)i * width / max);
if ( !audioSliderBeingMoved ) {
if ( slider->value() != val )
slider->setValue( val );
if ( slider->maxValue() != width )
slider->setMaxValue( width );
}
}
void AudioWidget::setToggleButton( int i, bool down ) {
if ( down != audioButtons[i].isDown )
toggleButton( i );
}
void AudioWidget::toggleButton( int i ) {
audioButtons[i].isDown = !audioButtons[i].isDown;
QPainter p(this);
paintButton ( &p, i );
}
void AudioWidget::paintButton( QPainter *p, int i ) {
int x = audioButtons[i].xPos;
int y = audioButtons[i].yPos;
int offset = 22 + 14 * audioButtons[i].isBig + audioButtons[i].isDown;
int buttonSize = 64 + audioButtons[i].isBig * (90 - 64);
p->drawPixmap( x, y, *pixmaps[audioButtons[i].isBig], buttonSize * (audioButtons[i].isDown + 2 * audioButtons[i].color), 0, buttonSize, buttonSize );
p->drawPixmap( x + offset, y + offset, *pixmaps[2], 18 * i, 0, 18, 18 );
}
void AudioWidget::timerEvent( QTimerEvent * ) {
static int frame = 0;
if ( !mediaPlayerState->paused() && audioButtons[ AudioPlay ].isDown ) {
frame = frame >= 7 ? 0 : frame + 1;
- int x = audioButtons[AudioPlay].xPos;
- int y = audioButtons[AudioPlay].yPos;
- QPainter p( this );
- // Optimize to only draw the little bit of the changing images which is different
- p.drawPixmap( x + 14, y + 8, *pixmaps[3], 32 * frame, 0, 32, 32 );
- p.drawPixmap( x + 37, y + 37, *pixmaps[2], 18 * AudioPlay, 0, 6, 3 );
+// int x = audioButtons[AudioPlay].xPos;
+// int y = audioButtons[AudioPlay].yPos;
+// QPainter p( this );
+// // Optimize to only draw the little bit of the changing images which is different
+// p.drawPixmap( x + 14, y + 8, *pixmaps[3], 32 * frame, 0, 32, 32 );
+// p.drawPixmap( x + 37, y + 37, *pixmaps[2], 18 * AudioPlay, 0, 6, 3 );
}
}
void AudioWidget::mouseMoveEvent( QMouseEvent *event ) {
for ( int i = 0; i < numButtons; i++ ) {
int size = audioButtons[i].isBig;
int x = audioButtons[i].xPos;
int y = audioButtons[i].yPos;
if ( event->state() == QMouseEvent::LeftButton ) {
// The test to see if the mouse click is inside the circular button or not
// (compared with the radius squared to avoid a square-root of our distance)
int radius = 32 + 13 * size;
QPoint center = QPoint( x + radius, y + radius );
QPoint dXY = center - event->pos();
int dist = dXY.x() * dXY.x() + dXY.y() * dXY.y();
bool isOnButton = dist <= (radius * radius);
// QRect r( x, y, 64 + 22*size, 64 + 22*size );
// bool isOnButton = r.contains( event->pos() ); // Rectangular Button code
if ( isOnButton && !audioButtons[i].isHeld ) {
audioButtons[i].isHeld = TRUE;
toggleButton(i);
qDebug("button toggled1 %d",i);
switch (i) {
case AudioVolumeUp: emit moreClicked(); return;
case AudioVolumeDown: emit lessClicked(); return;
}
} else if ( !isOnButton && audioButtons[i].isHeld ) {
audioButtons[i].isHeld = FALSE;
toggleButton(i);
qDebug("button toggled2 %d",i);
}
} else {
if ( audioButtons[i].isHeld ) {
audioButtons[i].isHeld = FALSE;
if ( !audioButtons[i].isToggle )
setToggleButton( i, FALSE );
qDebug("button toggled3 %d",i);
switch (i) {
case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return;
case AudioStop: mediaPlayerState->setPlaying(FALSE); return;
case AudioPause: mediaPlayerState->setPaused(audioButtons[i].isDown); return;
case AudioNext: mediaPlayerState->setNext(); return;
case AudioPrevious: mediaPlayerState->setPrev(); return;
case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return;
case AudioVolumeUp: emit moreReleased(); return;
case AudioVolumeDown: emit lessReleased(); return;
case AudioPlayList: mediaPlayerState->setList(); return;
}
}
}
}
}
void AudioWidget::mousePressEvent( QMouseEvent *event ) {
mouseMoveEvent( event );
}
void AudioWidget::mouseReleaseEvent( QMouseEvent *event ) {
mouseMoveEvent( event );
}
void AudioWidget::showEvent( QShowEvent* ) {
QMouseEvent event( QEvent::MouseMove, QPoint( 0, 0 ), 0, 0 );
mouseMoveEvent( &event );
}
void AudioWidget::closeEvent( QCloseEvent* ) {
mediaPlayerState->setList();
}
void AudioWidget::paintEvent( QPaintEvent * ) {
QPainter p( this );
for ( int i = 0; i < numButtons; i++ )
paintButton( &p, i );
}
void AudioWidget::keyReleaseEvent( QKeyEvent *e)
{
switch ( e->key() ) {
////////////////////////////// Zaurus keys
case Key_Home:
break;
case Key_F9: //activity
hide();
// qDebug("Audio F9");
break;
case Key_F10: //contacts
break;
case Key_F11: //menu
break;
case Key_F12: //home
break;
case Key_F13: //mail
break;
case Key_Space: {
if(mediaPlayerState->playing()) {
// toggleButton(1);
mediaPlayerState->setPlaying(FALSE);
// toggleButton(1);
} else {
// toggleButton(0);
mediaPlayerState->setPlaying(TRUE);
// toggleButton(0);
}
}
break;
case Key_Down:
toggleButton(6);
emit lessClicked();
emit lessReleased();
toggleButton(6);
break;
case Key_Up:
toggleButton(5);
emit moreClicked();
emit moreReleased();
toggleButton(5);
break;
case Key_Right:
// toggleButton(3);
mediaPlayerState->setNext();
// toggleButton(3);
break;
case Key_Left:
// toggleButton(4);
mediaPlayerState->setPrev();
// toggleButton(4);
break;
case Key_Escape:
break;
};
}