author | alwin <alwin> | 2004-02-26 22:26:20 (UTC) |
---|---|---|
committer | alwin <alwin> | 2004-02-26 22:26:20 (UTC) |
commit | cb7a0156d641e96dfb6fe1cea6ca3a26e54ce6b2 (patch) (side-by-side diff) | |
tree | 90b117bd6df3cc7ead72d191e618655725f84dc2 | |
parent | 303b5a8e72fe319e6123b01f104b7cb049599f6f (diff) | |
download | opie-cb7a0156d641e96dfb6fe1cea6ca3a26e54ce6b2.zip opie-cb7a0156d641e96dfb6fe1cea6ca3a26e54ce6b2.tar.gz opie-cb7a0156d641e96dfb6fe1cea6ca3a26e54ce6b2.tar.bz2 |
flag ms_is_starting
it will be set true until the main eventloop is reached.
Check it with ServerApp::isStarting()
-rw-r--r-- | core/launcher/serverapp.cpp | 14 | ||||
-rw-r--r-- | core/launcher/serverapp.h | 4 |
2 files changed, 17 insertions, 1 deletions
diff --git a/core/launcher/serverapp.cpp b/core/launcher/serverapp.cpp index 11381e6..f7c2341 100644 --- a/core/launcher/serverapp.cpp +++ b/core/launcher/serverapp.cpp @@ -1,850 +1,862 @@ /********************************************************************** ** Copyright (C) 2000-2003 Trolltech AS. All rights reserved. ** ** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "serverapp.h" #include <opie2/odevice.h> #include <qtopia/password.h> #include <qtopia/config.h> #include <qtopia/power.h> #ifdef Q_WS_QWS #include <qtopia/qcopenvelope_qws.h> #endif #include <qtopia/global.h> //#include <qtopia/custom.h> #ifdef Q_WS_QWS #include <qgfx_qws.h> #endif #ifdef Q_OS_WIN32 #include <io.h> #include <process.h> #else #include <unistd.h> #endif #include <qmessagebox.h> #include <qtimer.h> #include <qpainter.h> #include <qfile.h> #include <qpixmapcache.h> #include <stdlib.h> #include "screensaver.h" static ServerApplication *serverApp = 0; static int loggedin=0; using namespace Opie; QCopKeyRegister::QCopKeyRegister() : m_keyCode( 0 ) { } QCopKeyRegister::QCopKeyRegister( int k, const QCString& c, const QCString& m ) :m_keyCode( k ), m_channel( c ), m_message( m ) { } int QCopKeyRegister::keyCode()const { return m_keyCode; } QCString QCopKeyRegister::channel()const { return m_channel; } QCString QCopKeyRegister::message()const { return m_message; } bool QCopKeyRegister::send() { if (m_channel.isNull() ) return false; QCopEnvelope( m_channel, m_message ); return true; } //--------------------------------------------------------------------------- /* Priority is number of alerts that are needed to pop up alert. */ class DesktopPowerAlerter : public QMessageBox { Q_OBJECT public: DesktopPowerAlerter( QWidget *parent, const char *name = 0 ) : QMessageBox( tr("Battery Status"), tr("Low Battery"), QMessageBox::Critical, QMessageBox::Ok | QMessageBox::Default, QMessageBox::NoButton, QMessageBox::NoButton, parent, name, FALSE ) { currentPriority = INT_MAX; alertCount = 0; } void alert( const QString &text, int priority ); void hideEvent( QHideEvent * ); private: int currentPriority; int alertCount; }; void DesktopPowerAlerter::alert( const QString &text, int priority ) { alertCount++; if ( alertCount < priority ) return; if ( priority > currentPriority ) return; currentPriority = priority; setText( text ); show(); } void DesktopPowerAlerter::hideEvent( QHideEvent *e ) { QMessageBox::hideEvent( e ); alertCount = 0; currentPriority = INT_MAX; } //--------------------------------------------------------------------------- KeyFilter::KeyFilter(QObject* parent) : QObject(parent), held_tid(0), heldButton(0) { /* We don't do this cause it would interfere with ODevice */ #if 0 qwsServer->setKeyboardFilter(this); #endif } void KeyFilter::timerEvent(QTimerEvent* e) { if ( e->timerId() == held_tid ) { killTimer(held_tid); // button held if ( heldButton ) { emit activate(heldButton, TRUE); heldButton = 0; } held_tid = 0; } } void KeyFilter::registerKey( const QCopKeyRegister& key ) { m_keys.insert( key.keyCode(), key ); } void KeyFilter::unregisterKey( const QCopKeyRegister& key ) { m_keys.remove( key.keyCode() ); } bool KeyFilter::keyRegistered( int key ) { /* * Check if we've a key registered */ if ( !m_keys[key].send()) return false; else return true; } bool KeyFilter::checkButtonAction(bool db, int keycode, int press, int autoRepeat) { if ( !loggedin // Permitted keys && keycode != Key_F34 // power && keycode != Key_F30 // select && keycode != Key_Enter && keycode != Key_Return && keycode != Key_Space && keycode != Key_Left && keycode != Key_Right && keycode != Key_Up && keycode != Key_Down ) return TRUE; /* check if it was registered */ if (!db ) { if (keycode != 0 &&press && !autoRepeat && keyRegistered(keycode) ) return true; }else { // First check to see if DeviceButtonManager knows something about this button: const Opie::ODeviceButton* button = Opie::ODevice::inst()->buttonForKeycode(keycode); if (button && !autoRepeat) { if ( held_tid ) { killTimer(held_tid); held_tid = 0; } if ( button->heldAction().isNull() ) { if ( press ) emit activate(button, FALSE); } else if ( press ) { heldButton = button; held_tid = startTimer( ODevice::inst ()->buttonHoldTime () ); } else if ( heldButton ) { heldButton = 0; emit activate(button, FALSE); } QWSServer::screenSaverActivate(FALSE); return TRUE; } return false; } if ( keycode == HardKey_Suspend ) { if ( press ) emit power(); return TRUE; } if ( keycode == HardKey_Backlight ) { if ( press ) emit backlight(); return TRUE; } if ( keycode == Key_F32 ) { #ifndef QT_NO_COP if ( press ) QCopEnvelope e( "QPE/Desktop", "startSync()" ); #endif return TRUE; } if ( keycode == Key_F31 ) { if ( press ) emit symbol(); QWSServer::screenSaverActivate(FALSE); return TRUE; } if ( keycode == Key_NumLock ) if ( press ) emit numLockStateToggle(); if ( keycode == Key_CapsLock ) if ( press ) emit capsLockStateToggle(); if ( serverApp ) serverApp->keyClick(keycode,press,autoRepeat); return FALSE; } enum MemState { MemUnknown, MemVeryLow, MemLow, MemNormal } memstate=MemUnknown; #if defined(QPE_HAVE_MEMALERTER) QPE_MEMALERTER_IMPL #endif //--------------------------------------------------------------------------- bool ServerApplication::doRestart = FALSE; bool ServerApplication::allowRestart = TRUE; +bool ServerApplication::ms_is_starting = TRUE; void ServerApplication::switchLCD( bool on ) { if ( !qApp ) return; ServerApplication *dapp = ServerApplication::me() ; if ( !dapp-> m_screensaver ) return; if ( on ) { dapp-> m_screensaver-> setDisplayState ( true ); dapp-> m_screensaver-> setBacklight ( -3 ); }else dapp-> m_screensaver-> setDisplayState ( false ); } ServerApplication::ServerApplication( int& argc, char **argv, Type t ) : QPEApplication( argc, argv, t ) { - + ms_is_starting = true; // We know we'll have lots of cached pixmaps due to App/DocLnks QPixmapCache::setCacheLimit(512); m_ps = new PowerStatus; m_ps_last = new PowerStatus; pa = new DesktopPowerAlerter( 0 ); m_apm_timer = new QTimer( this ); connect(m_apm_timer, SIGNAL( timeout() ), this, SLOT( apmTimeout() ) ); reloadPowerWarnSettings(); QCopChannel *channel = new QCopChannel( "QPE/System", this ); connect(channel, SIGNAL(received( const QCString&, const QByteArray& ) ), this, SLOT(systemMessage(const QCString&, const QByteArray& ) ) ); channel = new QCopChannel("QPE/Launcher", this ); connect(channel, SIGNAL(received( const QCString&, const QByteArray& ) ), this, SLOT(launcherMessage( const QCString&, const QByteArray& ) ) ); m_screensaver = new OpieScreenSaver(); m_screensaver->setInterval( -1 ); QWSServer::setScreenSaver( m_screensaver ); connect( qApp, SIGNAL( volumeChanged( bool ) ), this, SLOT( rereadVolumes() ) ); /* ### PluginLoader libqtopia SafeMode */ #if 0 if ( PluginLoader::inSafeMode() ) QTimer::singleShot(500, this, SLOT(showSafeMode()) ); QTimer::singleShot(20*1000, this, SLOT(clearSafeMode()) ); #endif kf = new KeyFilter(this); connect( kf, SIGNAL(launch()), this, SIGNAL(launch()) ); connect( kf, SIGNAL(power()), this, SIGNAL(power()) ); connect( kf, SIGNAL(backlight()), this, SIGNAL(backlight()) ); connect( kf, SIGNAL(symbol()), this, SIGNAL(symbol())); connect( kf, SIGNAL(numLockStateToggle()), this,SIGNAL(numLockStateToggle())); connect( kf, SIGNAL(capsLockStateToggle()), this,SIGNAL(capsLockStateToggle())); connect( kf, SIGNAL(activate(const Opie::ODeviceButton*,bool)), this,SIGNAL(activate(const Opie::ODeviceButton*,bool))); connect( kf, SIGNAL(backlight()), this, SLOT(toggleLight()) ); connect( this, SIGNAL(power() ), SLOT(togglePower() ) ); rereadVolumes(); serverApp = this; apmTimeout(); grabKeyboard(); /* make sure the event filter is installed */ const Opie::ODeviceButton* but = Opie::ODevice::inst()->buttonForKeycode( -1 ); } ServerApplication::~ServerApplication() { ungrabKeyboard(); delete pa; delete m_ps; delete m_ps_last; } void ServerApplication::apmTimeout() { serverApp-> checkMemory( ); // in case no events are generated *m_ps_last = *m_ps; *m_ps = PowerStatusManager::readStatus(); if ( m_ps->acStatus() != m_ps_last-> acStatus() ) m_screensaver-> powerStatusChanged( *m_ps ); if ( m_ps->acStatus() == PowerStatus::Online ) { return; } int bat = m_ps-> batteryPercentRemaining(); if ( bat < m_ps_last-> batteryPercentRemaining() ) { if ( bat <= m_powerCritical ) { QMessageBox battlow( tr("WARNING"), tr("<p>The battery level is critical!" "<p>Keep power off until AC is restored"), QMessageBox::Warning, QMessageBox::Cancel, QMessageBox::NoButton, QMessageBox::NoButton, 0, QString::null, TRUE, WStyle_StaysOnTop); battlow.setButtonText(QMessageBox::Cancel, tr("Ok")); battlow.exec(); } else if ( bat <= m_powerVeryLow ) pa->alert( tr( "The battery is running very low. "), 2 ); } if ( m_ps-> backupBatteryStatus() == PowerStatus::VeryLow ) { QMessageBox battlow( tr("WARNING"), tr("<p>The Back-up battery is very low" "<p>Please charge the back-up battery"), QMessageBox::Warning, QMessageBox::Cancel, QMessageBox::NoButton, QMessageBox::NoButton, 0, QString::null, TRUE, WStyle_StaysOnTop); battlow.setButtonText(QMessageBox::Cancel, tr("Ok")); battlow.exec(); } } void ServerApplication::systemMessage( const QCString& msg, const QByteArray& data ) { QDataStream stream ( data, IO_ReadOnly ); if ( msg == "setScreenSaverInterval(int)" ) { int time; stream >> time; m_screensaver-> setInterval( time ); } else if ( msg == "setScreenSaverIntervals(int,int,int)" ) { int t1, t2, t3; stream >> t1 >> t2 >> t3; m_screensaver-> setIntervals( t1, t2, t3 ); } else if ( msg == "setBacklight(int)" ) { int bright; stream >> bright; m_screensaver-> setBacklight( bright ); } else if ( msg == "setScreenSaverMode(int)" ) { int mode; stream >> mode; m_screensaver-> setMode ( mode ); } else if ( msg == "reloadPowerWarnSettings()" ) { reloadPowerWarnSettings(); } else if ( msg == "setDisplayState(int)" ) { int state; stream >> state; m_screensaver-> setDisplayState ( state != 0 ); } else if ( msg == "suspend()" ) { emit power(); } else if ( msg == "sendBusinessCard()" ) { QString card = ::getenv ( "HOME" ); card += "/Applications/addressbook/businesscard.vcf"; if ( QFile::exists( card ) ) { QCopEnvelope e ( "QPE/Obex", "send(QString,QString,QString)" ); QString mimetype = "text/x-vCard"; e << tr( "business card" ) << card << mimetype; } } } void ServerApplication::reloadPowerWarnSettings ( ) { Config cfg ( "apm" ); cfg. setGroup ( "Warnings" ); int iv = cfg. readNumEntry ( "checkinterval", 10000 ); m_apm_timer-> stop ( ); if ( iv ) m_apm_timer-> start ( iv ); m_powerVeryLow = cfg. readNumEntry ( "powerverylow", 10 ); m_powerCritical = cfg. readNumEntry ( "powervcritical", 5 ); } void ServerApplication::launcherMessage( const QCString & msg, const QByteArray & data ) { QDataStream stream ( data, IO_ReadOnly ); if ( msg == "deviceButton(int,int,int)" ) { int keycode, press, autoRepeat; stream >> keycode >> press >> autoRepeat; kf->checkButtonAction ( true, keycode, press, autoRepeat ); } else if ( msg == "keyRegister(int,QCString,QCString)" ) { int k; QCString c, m; stream >> k >> c >> m; kf -> registerKey( QCopKeyRegister(k, c, m) ); } } bool ServerApplication::screenLocked() { return loggedin == 0; } void ServerApplication::login(bool at_poweron) { if ( !loggedin ) { Global::terminateBuiltin("calibrate"); // No tr Password::authenticate(at_poweron); loggedin=1; #ifndef QT_NO_COP QCopEnvelope e( "QPE/Desktop", "unlocked()" ); #endif } } #if defined(QPE_HAVE_TOGGLELIGHT) #include <qtopia/config.h> #include <sys/ioctl.h> #include <sys/types.h> #include <fcntl.h> #include <unistd.h> #include <errno.h> #include <linux/ioctl.h> #include <time.h> #endif #if 0 static bool blanked=FALSE; static void blankScreen() { #ifdef QWS QWidget w(0, 0, Qt::WStyle_Customize | Qt::WStyle_NoBorder | Qt::WStyle_Tool | Qt::WStyle_StaysOnTop | Qt::WPaintUnclipped); w.resize( qt_screen->width(), qt_screen->height() ); w.move(0, 0); QPainter p(&w); p.fillRect(w.rect(), QBrush(QColor(255,255,255)) ); p.end(); w.repaint(); blanked = TRUE; #endif } static void darkScreen() { /* ### Screen blanking ODevice */ #if 0 qpe_setBacklight(0); // force off #endif } #endif namespace { void execAutoStart(const QDateTime& suspendTime ) { QString appName; int delay; QDateTime now = QDateTime::currentDateTime(); Config cfg( "autostart" ); cfg.setGroup( "AutoStart" ); appName = cfg.readEntry( "Apps", "" ); delay = cfg.readNumEntry( "Delay", 0 ); // If the time between suspend and resume was longer then the // value saved as delay, start the app if ( suspendTime.secsTo( now ) >= ( delay * 60 ) && !appName.isEmpty() ) { QCopEnvelope e( "QPE/System", "execute(QString)" ); e << QString( appName ); } } } void ServerApplication::togglePower() { static bool excllock = false; if ( excllock ) return ; excllock = true; bool wasloggedin = loggedin; loggedin = 0; m_suspendTime = QDateTime::currentDateTime(); #ifdef QWS if ( Password::needToAuthenticate ( true ) && qt_screen ) { // Should use a big black window instead. // But this would not show up fast enough QGfx *g = qt_screen-> screenGfx ( ); g-> fillRect ( 0, 0, qt_screen-> width ( ), qt_screen-> height ( )); delete g; } #endif ODevice::inst ( )-> suspend ( ); ServerApplication::switchLCD ( true ); // force LCD on without slow qcop call QWSServer::screenSaverActivate ( false ); { QCopEnvelope( "QPE/Card", "mtabChanged()" ); // might have changed while asleep } if ( wasloggedin ) login ( true ); execAutoStart(m_suspendTime); //qcopBridge->closeOpenConnections(); excllock = false; } void ServerApplication::toggleLight() { #ifndef QT_NO_COP QCopEnvelope e("QPE/System", "setBacklight(int)"); e << -2; // toggle #endif } /* * We still listen to key events but handle them in * a special class */ bool ServerApplication::eventFilter( QObject *o, QEvent *e) { if ( e->type() != QEvent::KeyPress && e->type() != QEvent::KeyRelease ) return QPEApplication::eventFilter( o, e ); QKeyEvent *ke = static_cast<QKeyEvent*>( e ); if ( kf->checkButtonAction( true, ke->key(), e->type() == QEvent::KeyPress, ke-> isAutoRepeat() )) return true; return QPEApplication::eventFilter( o, e ); } #ifdef Q_WS_QWS bool ServerApplication::qwsEventFilter( QWSEvent *e ) { checkMemory(); if ( e->type == QWSEvent::Mouse ) { QWSMouseEvent *me = (QWSMouseEvent *)e; static bool up = TRUE; if ( me->simpleData.state&LeftButton ) { if ( up ) { up = FALSE; screenClick(TRUE); } } else if ( !up ) { up = TRUE; screenClick(FALSE); } }else if ( e->type == QWSEvent::Key ) { QWSKeyEvent * ke = static_cast<QWSKeyEvent*>( e ); if ( kf->checkButtonAction( false, ke-> simpleData.keycode, ke-> simpleData.is_press, ke-> simpleData.is_auto_repeat ) ) return true; } return QPEApplication::qwsEventFilter( e ); } #endif /* ### FIXME libqtopia Plugin Safe Mode */ void ServerApplication::showSafeMode() { #if 0 if ( QMessageBox::warning(0, tr("Safe Mode"), tr("<P>A system startup error occurred, " "and the system is now in Safe Mode. " "Plugins are not loaded in Safe Mode. " "You can use the Plugin Manager to " "disable plugins that cause system error."), tr("OK"), tr("Plugin Manager..."), 0) == 1 ) { Global::execute( "pluginmanager" ); } #endif } void ServerApplication::clearSafeMode() { #if 0 // If we've been running OK for a while then we won't bother going into // safe mode immediately on the next crash. Config cfg( "PluginLoader" ); cfg.setGroup( "Global" ); QString mode = cfg.readEntry( "Mode", "Normal" ); if ( mode == "MaybeSafe" ) { cfg.writeEntry( "Mode", "Normal" ); } #endif } void ServerApplication::shutdown() { if ( type() != GuiServer ) return; ShutdownImpl *sd = new ShutdownImpl( 0, 0, WDestructiveClose ); connect( sd, SIGNAL(shutdown(ShutdownImpl::Type)), this, SLOT(shutdown(ShutdownImpl::Type)) ); QPEApplication::showWidget( sd ); } void ServerApplication::shutdown( ShutdownImpl::Type t ) { char *opt = 0; switch ( t ) { case ShutdownImpl::ShutdownSystem: opt = "-h"; // fall through case ShutdownImpl::RebootSystem: if ( opt == 0 ) opt = "-r"; if ( execl( "/sbin/shutdown", "shutdown", opt, "now", ( void* ) 0) < 0 ) perror("shutdown"); // ::syslog ( LOG_ERR, "Erroring execing shutdown\n" ); break; case ShutdownImpl::RestartDesktop: restart(); break; case ShutdownImpl::TerminateDesktop: prepareForTermination( FALSE ); // This is a workaround for a Qt bug // clipboard applet has to stop its poll timer, or Qt/E // will hang on quit() right before it emits aboutToQuit() emit aboutToQuit ( ); quit(); break; } } void ServerApplication::restart() { if ( allowRestart ) { /* * Applets and restart is a problem. Some applets delete * their widgets even if ownership gets transfered to the * parent (Systray ) but deleting the applet may be unsafe * as well ( double deletion ). Some have topLevel widgets * and when we dlclose and then delete the widget we will * crash and an crash during restart is not nice */ #ifdef ALL_APPLETS_ON_THIS_WORLD_ARE_FIXED /* same as above */ emit aboutToQuit(); prepareForTermination(TRUE); doRestart = TRUE; quit(); #else prepareForTermination( true ); for ( int fd = 3; fd < 100; fd++ ) close( fd ); execl( ( qpeDir() + "/bin/qpe" ).latin1(), "qpe", 0 ); exit( 1 ); #endif } } void ServerApplication::rereadVolumes() { Config cfg( "qpe" ); cfg. setGroup ( "Volume" ); m_screentap_sound = cfg. readBoolEntry ( "TouchSound" ); m_keyclick_sound = cfg. readBoolEntry ( "KeySound" ); m_alarm_sound = cfg. readBoolEntry ( "AlarmSound" ); } void ServerApplication::checkMemory() { #if defined(QPE_HAVE_MEMALERTER) static bool ignoreNormal=TRUE; static bool existingMessage=FALSE; if(existingMessage) return; // don't show a second message while still on first existingMessage = TRUE; switch ( memstate ) { case MemUnknown: break; case MemLow: memstate = MemUnknown; if ( !recoverMemory() ) { QMessageBox::warning( 0 , tr("Memory Status"), tr("Memory Low\nPlease save data.") ); ignoreNormal = FALSE; } break; case MemNormal: memstate = MemUnknown; if ( !ignoreNormal ) { ignoreNormal = TRUE; QMessageBox::information ( 0 , tr("Memory Status"), "Memory OK" ); } break; case MemVeryLow: memstate = MemUnknown; QMessageBox::critical( 0 , tr("Memory Status"), tr("Critical Memory Shortage\n" "Please end this application\n" "immediately.") ); recoverMemory(); } existingMessage = FALSE; #endif } bool ServerApplication::recoverMemory() { return FALSE; } void ServerApplication::keyClick(int , bool press, bool ) { if ( press && m_keyclick_sound ) ODevice::inst() -> playKeySound(); } void ServerApplication::screenClick(bool press) { if ( press && m_screentap_sound ) ODevice::inst() -> playTouchSound(); } void ServerApplication::soundAlarm() { if ( me ()->m_alarm_sound ) ODevice::inst()->playAlarmSound(); } ServerApplication *ServerApplication::me ( ) { return static_cast<ServerApplication*>( qApp ); } +bool ServerApplication::isStarting() +{ + return ms_is_starting; +} + +int ServerApplication::exec() +{ + ms_is_starting = true; + qDebug("Serverapp - exec"); + return QPEApplication::exec(); +} #include "serverapp.moc" diff --git a/core/launcher/serverapp.h b/core/launcher/serverapp.h index fe3f24a..4d9f808 100644 --- a/core/launcher/serverapp.h +++ b/core/launcher/serverapp.h @@ -1,165 +1,169 @@ /********************************************************************** ** Copyright (C) 2000-2003 Trolltech AS. All rights reserved. ** ** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef SERVERAPP_H #define SERVERAPP_H #include <qtopia/qpeapplication.h> #include <qwidget.h> #ifdef QWS #include <qwindowsystem_qws.h> #endif #include "shutdownimpl.h" class PowerStatus; class DesktopPowerAlerter; class OpieScreenSaver; namespace Opie { class ODeviceButton; } struct QCopKeyRegister { QCopKeyRegister(); QCopKeyRegister( int k, const QCString&, const QCString& ); int keyCode()const; QCString channel()const; QCString message()const; inline bool send(); private: int m_keyCode; QCString m_channel, m_message; }; typedef QMap<int, QCopKeyRegister> KeyRegisterList; class KeyFilter : public QObject { Q_OBJECT public: KeyFilter(QObject* parent); void registerKey( const QCopKeyRegister& ); void unregisterKey( const QCopKeyRegister& ); bool checkButtonAction( bool, int, int, int ); protected: void timerEvent(QTimerEvent*); signals: void launch(); void power(); void backlight(); void symbol(); void numLockStateToggle(); void capsLockStateToggle(); void activate(const Opie::ODeviceButton*,bool); private: bool keyRegistered( int key ); int held_tid; const Opie::ODeviceButton* heldButton; KeyRegisterList m_keys; }; class ServerApplication : public QPEApplication { Q_OBJECT public: ServerApplication( int& argc, char **argv, Type t ); ~ServerApplication(); static bool doRestart; static bool allowRestart; static bool screenLocked(); static void login(bool at_poweron); + + static bool isStarting(); static void switchLCD ( bool on ); // only for togglePower in Desktop static void soundAlarm(); // only because QCop soundAlarm() is defined in QPE/TaskBar void restart(); + int exec(); signals: void menu(); void home(); void launch(); void power(); void backlight(); void symbol(); void numLockStateToggle(); void capsLockStateToggle(); void prepareForRestart(); void activate(const Opie::ODeviceButton*,bool); public slots: virtual void systemMessage( const QCString& msg, const QByteArray& ); virtual void launcherMessage( const QCString& msg, const QByteArray& ); void rereadVolumes(); protected: bool eventFilter( QObject*, QEvent* ); #ifdef Q_WS_QWS bool qwsEventFilter( QWSEvent * ); #endif void shutdown(); void checkMemory(); bool recoverMemory(); void keyClick(int keycode, bool press, bool repeat); void screenClick(bool press); protected slots: void shutdown(ShutdownImpl::Type); void apmTimeout(); void showSafeMode(); void clearSafeMode(); void togglePower(); void toggleLight(); private: static ServerApplication *me (); void reloadPowerWarnSettings(); KeyFilter *kf; private: DesktopPowerAlerter *pa; PowerStatus *m_ps, *m_ps_last; OpieScreenSaver *m_screensaver; QTimer *m_apm_timer; QDateTime m_suspendTime; int m_powerVeryLow; int m_powerCritical; int m_currentPowerLevel; bool m_keyclick_sound : 1; bool m_screentap_sound : 1; bool m_alarm_sound : 1; + static bool ms_is_starting; friend class KeyFilter; }; #endif // SERVERAPP_H |